blob: 20779bb0ff09de72fa8d9918fff6b34097e0983c [file] [log] [blame]
Brian Lindahlf5fdff82024-11-01 09:28:47 -06001/*
2 * Copyright 2024 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include <vector>
20
21#include <android/gui/ActivePicture.h>
22
23namespace android {
24
25class Layer;
26class LayerFE;
27struct CompositionResult;
28
29// Keeps track of active pictures - layers that are undergoing picture processing.
30class ActivePictureUpdater {
31public:
32 // Called for each visible layer when SurfaceFlinger finishes composing.
33 void onLayerComposed(const Layer& layer, const LayerFE& layerFE,
34 const CompositionResult& result);
35
36 // Update internals and return whether the set of active pictures have changed.
37 bool updateAndHasChanged();
38
39 // The current set of active pictures.
40 const std::vector<gui::ActivePicture>& getActivePictures() const;
41
42private:
43 std::vector<gui::ActivePicture> mOldActivePictures;
44 std::vector<gui::ActivePicture> mNewActivePictures;
45};
46
47} // namespace android