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Garfield Tane84e6f92019-08-29 17:28:41 -07001/*
2 * Copyright (C) 2019 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERPOLICYINTERFACE_H
18#define _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERPOLICYINTERFACE_H
19
20#include "InputDispatcherConfiguration.h"
21
22#include <binder/IBinder.h>
23#include <input/Input.h>
Chris Ye0783e992020-06-02 21:34:49 -070024#include <input/InputApplication.h>
Garfield Tane84e6f92019-08-29 17:28:41 -070025#include <utils/RefBase.h>
26
27namespace android {
28
Garfield Tane84e6f92019-08-29 17:28:41 -070029
30/*
31 * Input dispatcher policy interface.
32 *
33 * The input reader policy is used by the input reader to interact with the Window Manager
34 * and other system components.
35 *
36 * The actual implementation is partially supported by callbacks into the DVM
37 * via JNI. This interface is also mocked in the unit tests.
38 */
39class InputDispatcherPolicyInterface : public virtual RefBase {
40protected:
41 InputDispatcherPolicyInterface() {}
42 virtual ~InputDispatcherPolicyInterface() {}
43
44public:
45 /* Notifies the system that a configuration change has occurred. */
46 virtual void notifyConfigurationChanged(nsecs_t when) = 0;
47
Siarhei Vishniakou234129c2020-10-22 22:28:12 -050048 /* Notifies the system that an application does not have a focused window.
49 */
50 virtual void notifyNoFocusedWindowAnr(
51 const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle) = 0;
52
53 /* Notifies the system that a connection just became unresponsive. This indicates that ANR
54 * should be raised for this connection. The connection is identified via token.
55 * The string reason contains information about the input event that we haven't received
56 * a response for.
57 */
58 virtual void notifyConnectionUnresponsive(const sp<IBinder>& token,
59 const std::string& reason) = 0;
60
61 /* Notifies the system that a connection just became responsive. This is only called after the
62 * connection was first marked "unresponsive". This indicates that ANR dialog (if any) should
63 * no longer should be shown to the user. The connection is eligible to cause a new ANR in the
64 * future.
65 */
66 virtual void notifyConnectionResponsive(const sp<IBinder>& token) = 0;
Garfield Tane84e6f92019-08-29 17:28:41 -070067
68 /* Notifies the system that an input channel is unrecoverably broken. */
69 virtual void notifyInputChannelBroken(const sp<IBinder>& token) = 0;
70 virtual void notifyFocusChanged(const sp<IBinder>& oldToken, const sp<IBinder>& newToken) = 0;
Chris Yef59a2f42020-10-16 12:55:26 -070071 virtual void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType,
72 InputDeviceSensorAccuracy accuracy, nsecs_t timestamp,
73 const std::vector<float>& values) = 0;
74 virtual void notifySensorAccuracy(int32_t deviceId, InputDeviceSensorType sensorType,
75 InputDeviceSensorAccuracy accuracy) = 0;
Garfield Tane84e6f92019-08-29 17:28:41 -070076
Bernardo Rufino2e1f6512020-10-08 13:42:07 +000077 /* Notifies the system that an untrusted touch occurred. */
78 virtual void notifyUntrustedTouch(const std::string& obscuringPackage) = 0;
79
Garfield Tane84e6f92019-08-29 17:28:41 -070080 /* Gets the input dispatcher configuration. */
81 virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
82
83 /* Filters an input event.
84 * Return true to dispatch the event unmodified, false to consume the event.
85 * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
86 * to injectInputEvent.
87 */
88 virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
89
90 /* Intercepts a key event immediately before queueing it.
91 * The policy can use this method as an opportunity to perform power management functions
92 * and early event preprocessing such as updating policy flags.
93 *
94 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
95 * should be dispatched to applications.
96 */
97 virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
98
99 /* Intercepts a touch, trackball or other motion event before queueing it.
100 * The policy can use this method as an opportunity to perform power management functions
101 * and early event preprocessing such as updating policy flags.
102 *
103 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
104 * should be dispatched to applications.
105 */
106 virtual void interceptMotionBeforeQueueing(const int32_t displayId, nsecs_t when,
107 uint32_t& policyFlags) = 0;
108
109 /* Allows the policy a chance to intercept a key before dispatching. */
110 virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>& token,
111 const KeyEvent* keyEvent,
112 uint32_t policyFlags) = 0;
113
114 /* Allows the policy a chance to perform default processing for an unhandled key.
115 * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
116 virtual bool dispatchUnhandledKey(const sp<IBinder>& token, const KeyEvent* keyEvent,
117 uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
118
119 /* Notifies the policy about switch events.
120 */
121 virtual void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
122 uint32_t policyFlags) = 0;
123
124 /* Poke user activity for an event dispatched to a window. */
125 virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
126
127 /* Checks whether a given application pid/uid has permission to inject input events
128 * into other applications.
129 *
130 * This method is special in that its implementation promises to be non-reentrant and
131 * is safe to call while holding other locks. (Most other methods make no such guarantees!)
132 */
133 virtual bool checkInjectEventsPermissionNonReentrant(int32_t injectorPid,
134 int32_t injectorUid) = 0;
135
136 /* Notifies the policy that a pointer down event has occurred outside the current focused
137 * window.
138 *
139 * The touchedToken passed as an argument is the window that received the input event.
140 */
141 virtual void onPointerDownOutsideFocus(const sp<IBinder>& touchedToken) = 0;
Prabir Pradhan99987712020-11-10 18:43:05 -0800142
143 /* Change the Pointer Capture state in InputReader.
144 *
145 * InputDispatcher is solely responsible for updating the Pointer Capture state.
146 */
147 virtual void setPointerCapture(bool enabled) = 0;
Garfield Tane84e6f92019-08-29 17:28:41 -0700148};
149
150} // namespace android
151
152#endif // _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERPOLICYINTERFACE_H