| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 1 | /* | 
 | 2 |  * Copyright (C) 2012 The Android Open Source Project | 
 | 3 |  * | 
 | 4 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 | 5 |  * you may not use this file except in compliance with the License. | 
 | 6 |  * You may obtain a copy of the License at | 
 | 7 |  * | 
 | 8 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 | 9 |  * | 
 | 10 |  * Unless required by applicable law or agreed to in writing, software | 
 | 11 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 | 12 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | 13 |  * See the License for the specific language governing permissions and | 
 | 14 |  * limitations under the License. | 
 | 15 |  */ | 
 | 16 |  | 
| Mathias Agopian | 5bbe0ab | 2013-08-14 18:22:02 -0700 | [diff] [blame] | 17 | #include <GLES2/gl2.h> | 
 | 18 | #include <GLES2/gl2ext.h> | 
 | 19 |  | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 20 | #include "Flatland.h" | 
 | 21 | #include "GLHelper.h" | 
 | 22 |  | 
 | 23 | namespace android { | 
 | 24 |  | 
 | 25 | class Blitter { | 
 | 26 | public: | 
 | 27 |  | 
 | 28 |     bool setUp(GLHelper* helper) { | 
 | 29 |         bool result; | 
 | 30 |  | 
 | 31 |         result = helper->getShaderProgram("Blit", &mBlitPgm); | 
 | 32 |         if (!result) { | 
 | 33 |             return false; | 
 | 34 |         } | 
 | 35 |  | 
 | 36 |         mPosAttribLoc = glGetAttribLocation(mBlitPgm, "position"); | 
 | 37 |         mUVAttribLoc = glGetAttribLocation(mBlitPgm, "uv"); | 
 | 38 |         mUVToTexUniformLoc = glGetUniformLocation(mBlitPgm, "uvToTex"); | 
 | 39 |         mObjToNdcUniformLoc = glGetUniformLocation(mBlitPgm, "objToNdc"); | 
 | 40 |         mBlitSrcSamplerLoc = glGetUniformLocation(mBlitPgm, "blitSrc"); | 
 | 41 |         mModColorUniformLoc = glGetUniformLocation(mBlitPgm, "modColor"); | 
 | 42 |  | 
 | 43 |         return true; | 
 | 44 |     } | 
 | 45 |  | 
 | 46 |     bool blit(GLuint texName, const float* texMatrix, | 
 | 47 |             int32_t x, int32_t y, uint32_t w, uint32_t h) { | 
 | 48 |         float modColor[4] = { 1.0f, 1.0f, 1.0f, 1.0f }; | 
 | 49 |         return modBlit(texName, texMatrix, modColor, x, y, w, h); | 
 | 50 |     } | 
 | 51 |  | 
 | 52 |     bool modBlit(GLuint texName, const float* texMatrix, float* modColor, | 
 | 53 |             int32_t x, int32_t y, uint32_t w, uint32_t h) { | 
 | 54 |         glUseProgram(mBlitPgm); | 
 | 55 |  | 
 | 56 |         GLint vp[4]; | 
 | 57 |         glGetIntegerv(GL_VIEWPORT, vp); | 
 | 58 |         float screenToNdc[16] = { | 
 | 59 |             2.0f/float(vp[2]),  0.0f,               0.0f,   0.0f, | 
 | 60 |             0.0f,               -2.0f/float(vp[3]), 0.0f,   0.0f, | 
 | 61 |             0.0f,               0.0f,               1.0f,   0.0f, | 
 | 62 |             -1.0f,              1.0f,               0.0f,   1.0f, | 
 | 63 |         }; | 
 | 64 |         const float pos[] = { | 
 | 65 |             float(x),   float(y), | 
 | 66 |             float(x+w), float(y), | 
 | 67 |             float(x),   float(y+h), | 
 | 68 |             float(x+w), float(y+h), | 
 | 69 |         }; | 
 | 70 |         const float uv[] = { | 
 | 71 |             0.0f, 0.0f, | 
 | 72 |             1.0f, 0.0f, | 
 | 73 |             0.0f, 1.0f, | 
 | 74 |             1.0f, 1.0f, | 
 | 75 |         }; | 
 | 76 |  | 
 | 77 |         glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos); | 
 | 78 |         glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv); | 
 | 79 |         glEnableVertexAttribArray(mPosAttribLoc); | 
 | 80 |         glEnableVertexAttribArray(mUVAttribLoc); | 
 | 81 |  | 
 | 82 |         glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, screenToNdc); | 
 | 83 |         glUniformMatrix4fv(mUVToTexUniformLoc, 1, GL_FALSE, texMatrix); | 
 | 84 |         glUniform4fv(mModColorUniformLoc, 1, modColor); | 
 | 85 |  | 
 | 86 |         glActiveTexture(GL_TEXTURE0); | 
 | 87 |         glBindTexture(GL_TEXTURE_EXTERNAL_OES, texName); | 
 | 88 |         glUniform1i(mBlitSrcSamplerLoc, 0); | 
 | 89 |  | 
 | 90 |         glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | 
 | 91 |  | 
 | 92 |         glDisableVertexAttribArray(mPosAttribLoc); | 
 | 93 |         glDisableVertexAttribArray(mUVAttribLoc); | 
 | 94 |  | 
 | 95 |         if (glGetError() != GL_NO_ERROR) { | 
 | 96 |             fprintf(stderr, "GL error!\n"); | 
 | 97 |         } | 
 | 98 |  | 
 | 99 |         return true; | 
 | 100 |     } | 
 | 101 |  | 
 | 102 | private: | 
 | 103 |     GLuint mBlitPgm; | 
 | 104 |     GLint mPosAttribLoc; | 
 | 105 |     GLint mUVAttribLoc; | 
 | 106 |     GLint mUVToTexUniformLoc; | 
 | 107 |     GLint mObjToNdcUniformLoc; | 
 | 108 |     GLint mBlitSrcSamplerLoc; | 
 | 109 |     GLint mModColorUniformLoc; | 
 | 110 | }; | 
 | 111 |  | 
 | 112 | class ComposerBase : public Composer { | 
 | 113 | public: | 
 | 114 |     virtual ~ComposerBase() {} | 
 | 115 |  | 
 | 116 |     virtual bool setUp(const LayerDesc& desc, | 
 | 117 |             GLHelper* helper) { | 
 | 118 |         mLayerDesc = desc; | 
 | 119 |         return setUp(helper); | 
 | 120 |     } | 
 | 121 |  | 
 | 122 |     virtual void tearDown() { | 
 | 123 |     } | 
 | 124 |  | 
| Mark Salyzyn | 92dc3fc | 2014-03-12 13:12:44 -0700 | [diff] [blame] | 125 |     virtual bool compose(GLuint /*texName*/, const sp<GLConsumer>& /*glc*/) { | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 126 |         return true; | 
 | 127 |     } | 
 | 128 |  | 
 | 129 | protected: | 
| Mark Salyzyn | 92dc3fc | 2014-03-12 13:12:44 -0700 | [diff] [blame] | 130 |     virtual bool setUp(GLHelper* /*helper*/) { | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 131 |         return true; | 
 | 132 |     } | 
 | 133 |  | 
 | 134 |     LayerDesc mLayerDesc; | 
 | 135 | }; | 
 | 136 |  | 
 | 137 | Composer* nocomp() { | 
 | 138 |     class NoComp : public ComposerBase { | 
 | 139 |     }; | 
 | 140 |     return new NoComp(); | 
 | 141 | } | 
 | 142 |  | 
 | 143 | Composer* opaque() { | 
 | 144 |     class OpaqueComp : public ComposerBase { | 
 | 145 |         virtual bool setUp(GLHelper* helper) { | 
 | 146 |             return mBlitter.setUp(helper); | 
 | 147 |         } | 
 | 148 |  | 
 | 149 |         virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { | 
 | 150 |             float texMatrix[16]; | 
 | 151 |             glc->getTransformMatrix(texMatrix); | 
 | 152 |  | 
 | 153 |             int32_t x = mLayerDesc.x; | 
 | 154 |             int32_t y = mLayerDesc.y; | 
 | 155 |             int32_t w = mLayerDesc.width; | 
 | 156 |             int32_t h = mLayerDesc.height; | 
 | 157 |  | 
 | 158 |             return mBlitter.blit(texName, texMatrix, x, y, w, h); | 
 | 159 |         } | 
 | 160 |  | 
 | 161 |         Blitter mBlitter; | 
 | 162 |     }; | 
 | 163 |     return new OpaqueComp(); | 
 | 164 | } | 
 | 165 |  | 
 | 166 | Composer* opaqueShrink() { | 
 | 167 |     class OpaqueComp : public ComposerBase { | 
 | 168 |         virtual bool setUp(GLHelper* helper) { | 
 | 169 |             mParity = false; | 
 | 170 |             return mBlitter.setUp(helper); | 
 | 171 |         } | 
 | 172 |  | 
 | 173 |         virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { | 
 | 174 |             float texMatrix[16]; | 
 | 175 |             glc->getTransformMatrix(texMatrix); | 
 | 176 |  | 
 | 177 |             int32_t x = mLayerDesc.x; | 
 | 178 |             int32_t y = mLayerDesc.y; | 
 | 179 |             int32_t w = mLayerDesc.width; | 
 | 180 |             int32_t h = mLayerDesc.height; | 
 | 181 |  | 
 | 182 |             mParity = !mParity; | 
 | 183 |             if (mParity) { | 
 | 184 |                 x += w / 128; | 
 | 185 |                 y += h / 128; | 
 | 186 |                 w -= w / 64; | 
 | 187 |                 h -= h / 64; | 
 | 188 |             } | 
 | 189 |  | 
 | 190 |             return mBlitter.blit(texName, texMatrix, x, y, w, h); | 
 | 191 |         } | 
 | 192 |  | 
 | 193 |         Blitter mBlitter; | 
 | 194 |         bool mParity; | 
 | 195 |     }; | 
 | 196 |     return new OpaqueComp(); | 
 | 197 | } | 
 | 198 |  | 
 | 199 | Composer* blend() { | 
 | 200 |     class BlendComp : public ComposerBase { | 
 | 201 |         virtual bool setUp(GLHelper* helper) { | 
 | 202 |             return mBlitter.setUp(helper); | 
 | 203 |         } | 
 | 204 |  | 
 | 205 |         virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { | 
 | 206 |             bool result; | 
 | 207 |  | 
 | 208 |             float texMatrix[16]; | 
 | 209 |             glc->getTransformMatrix(texMatrix); | 
 | 210 |  | 
 | 211 |             float modColor[4] = { .75f, .75f, .75f, .75f }; | 
 | 212 |  | 
 | 213 |             int32_t x = mLayerDesc.x; | 
 | 214 |             int32_t y = mLayerDesc.y; | 
 | 215 |             int32_t w = mLayerDesc.width; | 
 | 216 |             int32_t h = mLayerDesc.height; | 
 | 217 |  | 
 | 218 |             glEnable(GL_BLEND); | 
 | 219 |             glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | 
 | 220 |  | 
 | 221 |             result = mBlitter.modBlit(texName, texMatrix, modColor, | 
 | 222 |                     x, y, w, h); | 
 | 223 |             if (!result) { | 
 | 224 |                 return false; | 
 | 225 |             } | 
 | 226 |  | 
 | 227 |             glDisable(GL_BLEND); | 
 | 228 |  | 
 | 229 |             return true; | 
 | 230 |         } | 
 | 231 |  | 
 | 232 |         Blitter mBlitter; | 
 | 233 |     }; | 
 | 234 |     return new BlendComp(); | 
 | 235 | } | 
 | 236 |  | 
 | 237 | Composer* blendShrink() { | 
 | 238 |     class BlendShrinkComp : public ComposerBase { | 
 | 239 |         virtual bool setUp(GLHelper* helper) { | 
 | 240 |             mParity = false; | 
 | 241 |             return mBlitter.setUp(helper); | 
 | 242 |         } | 
 | 243 |  | 
 | 244 |         virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { | 
 | 245 |             bool result; | 
 | 246 |  | 
 | 247 |             float texMatrix[16]; | 
 | 248 |             glc->getTransformMatrix(texMatrix); | 
 | 249 |  | 
 | 250 |             float modColor[4] = { .75f, .75f, .75f, .75f }; | 
 | 251 |  | 
 | 252 |             int32_t x = mLayerDesc.x; | 
 | 253 |             int32_t y = mLayerDesc.y; | 
 | 254 |             int32_t w = mLayerDesc.width; | 
 | 255 |             int32_t h = mLayerDesc.height; | 
 | 256 |  | 
 | 257 |             mParity = !mParity; | 
 | 258 |             if (mParity) { | 
 | 259 |                 x += w / 128; | 
 | 260 |                 y += h / 128; | 
 | 261 |                 w -= w / 64; | 
 | 262 |                 h -= h / 64; | 
 | 263 |             } | 
 | 264 |  | 
 | 265 |             glEnable(GL_BLEND); | 
 | 266 |             glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | 
 | 267 |  | 
 | 268 |             result = mBlitter.modBlit(texName, texMatrix, modColor, | 
 | 269 |                     x, y, w, h); | 
 | 270 |             if (!result) { | 
 | 271 |                 return false; | 
 | 272 |             } | 
 | 273 |  | 
 | 274 |             glDisable(GL_BLEND); | 
 | 275 |  | 
 | 276 |             return true; | 
 | 277 |         } | 
 | 278 |  | 
 | 279 |         Blitter mBlitter; | 
 | 280 |         bool mParity; | 
 | 281 |     }; | 
 | 282 |     return new BlendShrinkComp(); | 
 | 283 | } | 
 | 284 |  | 
 | 285 | } // namespace android |