blob: 77b8472f89189e5b129809dbc47ad744f894a5aa [file] [log] [blame]
Siarhei Vishniakouf2652122021-03-05 21:39:46 +00001/*
2 * Copyright (C) 2021 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTEVENTTIMELINE_H
18#define _UI_INPUT_INPUTDISPATCHER_INPUTEVENTTIMELINE_H
19
20#include <binder/IBinder.h>
21#include <input/Input.h>
22#include <unordered_map>
23
24namespace android {
25
26namespace inputdispatcher {
27
28/**
29 * Describes the input event timeline for each connection.
30 * An event with the same inputEventId can go to more than 1 connection simultaneously.
31 * For each connection that the input event goes to, there will be a separate ConnectionTimeline
32 * created.
33 * To create a complete ConnectionTimeline, we must receive two calls:
34 * 1) setDispatchTimeline
35 * 2) setGraphicsTimeline
36 *
37 * In a typical scenario, the dispatch timeline is known first. Later, if a frame is produced, the
38 * graphics timeline is available.
39 */
40struct ConnectionTimeline {
41 // DispatchTimeline
42 nsecs_t deliveryTime; // time at which the event was sent to the receiver
43 nsecs_t consumeTime; // time at which the receiver read the event
44 nsecs_t finishTime; // time at which the finish event was received
45 // GraphicsTimeline
46 std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
47
48 ConnectionTimeline(nsecs_t deliveryTime, nsecs_t consumeTime, nsecs_t finishTime);
49 ConnectionTimeline(std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline);
50
51 /**
52 * True if all contained timestamps are valid, false otherwise.
53 */
54 bool isComplete() const;
55 /**
56 * Set the dispatching-related times. Return true if the operation succeeded, false if the
57 * dispatching times have already been set. If this function returns false, it likely indicates
58 * an error from the app side.
59 */
60 bool setDispatchTimeline(nsecs_t deliveryTime, nsecs_t consumeTime, nsecs_t finishTime);
61 /**
62 * Set the graphics-related times. Return true if the operation succeeded, false if the
63 * graphics times have already been set. If this function returns false, it likely indicates
64 * an error from the app side.
65 */
66 bool setGraphicsTimeline(std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline);
67
68 inline bool operator==(const ConnectionTimeline& rhs) const;
69 inline bool operator!=(const ConnectionTimeline& rhs) const;
70
71private:
72 bool mHasDispatchTimeline = false;
73 bool mHasGraphicsTimeline = false;
74};
75
76struct InputEventTimeline {
77 InputEventTimeline(bool isDown, nsecs_t eventTime, nsecs_t readTime);
78 const bool isDown; // True if this is an ACTION_DOWN event
79 const nsecs_t eventTime;
80 const nsecs_t readTime;
81
82 struct IBinderHash {
83 std::size_t operator()(const sp<IBinder>& b) const {
84 return std::hash<IBinder*>{}(b.get());
85 }
86 };
87
88 std::unordered_map<sp<IBinder>, ConnectionTimeline, IBinderHash> connectionTimelines;
89
90 bool operator==(const InputEventTimeline& rhs) const;
91};
92
93class InputEventTimelineProcessor {
94protected:
95 InputEventTimelineProcessor() {}
96 virtual ~InputEventTimelineProcessor() {}
97
98public:
99 /**
100 * Process the provided timeline
101 */
102 virtual void processTimeline(const InputEventTimeline& timeline) = 0;
103};
104
105} // namespace inputdispatcher
106} // namespace android
107
108#endif // _UI_INPUT_INPUTDISPATCHER_INPUTEVENTTIMELINE_H