| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame^] | 1 | ** | 
|  | 2 | ** Copyright 2006, The Android Open Source Project | 
|  | 3 | ** | 
|  | 4 | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | ** you may not use this file except in compliance with the License. | 
|  | 6 | ** You may obtain a copy of the License at | 
|  | 7 | ** | 
|  | 8 | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | ** | 
|  | 10 | ** Unless required by applicable law or agreed to in writing, software | 
|  | 11 | ** distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | ** See the License for the specific language governing permissions and | 
|  | 14 | ** limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | // This source file is automatically generated | 
|  | 18 |  | 
|  | 19 | package javax.microedition.khronos.opengles; | 
|  | 20 |  | 
|  | 21 | public interface GL11 extends GL10 { | 
|  | 22 | int GL_ACTIVE_TEXTURE                          = 0x84E0; | 
|  | 23 | int GL_ADD_SIGNED                              = 0x8574; | 
|  | 24 | int GL_ALPHA_SCALE                             = 0x0D1C; | 
|  | 25 | int GL_ALPHA_TEST_FUNC                         = 0x0BC1; | 
|  | 26 | int GL_ALPHA_TEST_REF                          = 0x0BC2; | 
|  | 27 | int GL_ARRAY_BUFFER                            = 0x8892; | 
|  | 28 | int GL_ARRAY_BUFFER_BINDING                    = 0x8894; | 
|  | 29 | int GL_BLEND_DST                               = 0x0BE0; | 
|  | 30 | int GL_BLEND_SRC                               = 0x0BE1; | 
|  | 31 | int GL_BUFFER_ACCESS                           = 0x88BB; | 
|  | 32 | int GL_BUFFER_SIZE                             = 0x8764; | 
|  | 33 | int GL_BUFFER_USAGE                            = 0x8765; | 
|  | 34 | int GL_CLIENT_ACTIVE_TEXTURE                   = 0x84E1; | 
|  | 35 | int GL_CLIP_PLANE0                             = 0x3000; | 
|  | 36 | int GL_CLIP_PLANE1                             = 0x3001; | 
|  | 37 | int GL_CLIP_PLANE2                             = 0x3002; | 
|  | 38 | int GL_CLIP_PLANE3                             = 0x3003; | 
|  | 39 | int GL_CLIP_PLANE4                             = 0x3004; | 
|  | 40 | int GL_CLIP_PLANE5                             = 0x3005; | 
|  | 41 | int GL_COLOR_ARRAY_BUFFER_BINDING              = 0x8898; | 
|  | 42 | int GL_COLOR_ARRAY_POINTER                     = 0x8090; | 
|  | 43 | int GL_COLOR_ARRAY_SIZE                        = 0x8081; | 
|  | 44 | int GL_COLOR_ARRAY_STRIDE                      = 0x8083; | 
|  | 45 | int GL_COLOR_ARRAY_TYPE                        = 0x8082; | 
|  | 46 | int GL_COLOR_CLEAR_VALUE                       = 0x0C22; | 
|  | 47 | int GL_COLOR_WRITEMASK                         = 0x0C23; | 
|  | 48 | int GL_COMBINE                                 = 0x8570; | 
|  | 49 | int GL_COMBINE_ALPHA                           = 0x8572; | 
|  | 50 | int GL_COMBINE_RGB                             = 0x8571; | 
|  | 51 | int GL_CONSTANT                                = 0x8576; | 
|  | 52 | int GL_COORD_REPLACE_OES                       = 0x8862; | 
|  | 53 | int GL_CULL_FACE_MODE                          = 0x0B45; | 
|  | 54 | int GL_CURRENT_COLOR                           = 0x0B00; | 
|  | 55 | int GL_CURRENT_NORMAL                          = 0x0B02; | 
|  | 56 | int GL_CURRENT_TEXTURE_COORDS                  = 0x0B03; | 
|  | 57 | int GL_DEPTH_CLEAR_VALUE                       = 0x0B73; | 
|  | 58 | int GL_DEPTH_FUNC                              = 0x0B74; | 
|  | 59 | int GL_DEPTH_RANGE                             = 0x0B70; | 
|  | 60 | int GL_DEPTH_WRITEMASK                         = 0x0B72; | 
|  | 61 | int GL_DOT3_RGB                                = 0x86AE; | 
|  | 62 | int GL_DOT3_RGBA                               = 0x86AF; | 
|  | 63 | int GL_DYNAMIC_DRAW                            = 0x88E8; | 
|  | 64 | int GL_ELEMENT_ARRAY_BUFFER                    = 0x8893; | 
|  | 65 | int GL_ELEMENT_ARRAY_BUFFER_BINDING            = 0x8895; | 
|  | 66 | int GL_FRONT_FACE                              = 0x0B46; | 
|  | 67 | int GL_GENERATE_MIPMAP                         = 0x8191; | 
|  | 68 | int GL_GENERATE_MIPMAP_HINT                    = 0x8192; | 
|  | 69 | int GL_INTERPOLATE                             = 0x8575; | 
|  | 70 | int GL_LINE_WIDTH                              = 0x0B21; | 
|  | 71 | int GL_LOGIC_OP_MODE                           = 0x0BF0; | 
|  | 72 | int GL_MATRIX_MODE                             = 0x0BA0; | 
|  | 73 | int GL_MAX_CLIP_PLANES                         = 0x0D32; | 
|  | 74 | int GL_MODELVIEW_MATRIX                        = 0x0BA6; | 
|  | 75 | int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES  = 0x898D; | 
|  | 76 | int GL_MODELVIEW_STACK_DEPTH                   = 0x0BA3; | 
|  | 77 | int GL_NORMAL_ARRAY_BUFFER_BINDING             = 0x8897; | 
|  | 78 | int GL_NORMAL_ARRAY_POINTER                    = 0x808F; | 
|  | 79 | int GL_NORMAL_ARRAY_STRIDE                     = 0x807F; | 
|  | 80 | int GL_NORMAL_ARRAY_TYPE                       = 0x807E; | 
|  | 81 | int GL_OPERAND0_ALPHA                          = 0x8598; | 
|  | 82 | int GL_OPERAND0_RGB                            = 0x8590; | 
|  | 83 | int GL_OPERAND1_ALPHA                          = 0x8599; | 
|  | 84 | int GL_OPERAND1_RGB                            = 0x8591; | 
|  | 85 | int GL_OPERAND2_ALPHA                          = 0x859A; | 
|  | 86 | int GL_OPERAND2_RGB                            = 0x8592; | 
|  | 87 | int GL_POINT_DISTANCE_ATTENUATION              = 0x8129; | 
|  | 88 | int GL_POINT_FADE_THRESHOLD_SIZE               = 0x8128; | 
|  | 89 | int GL_POINT_SIZE                              = 0x0B11; | 
|  | 90 | int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES     = 0x8B9F; | 
|  | 91 | int GL_POINT_SIZE_ARRAY_OES                    = 0x8B9C; | 
|  | 92 | int GL_POINT_SIZE_ARRAY_POINTER_OES            = 0x898C; | 
|  | 93 | int GL_POINT_SIZE_ARRAY_STRIDE_OES             = 0x898B; | 
|  | 94 | int GL_POINT_SIZE_ARRAY_TYPE_OES               = 0x898A; | 
|  | 95 | int GL_POINT_SIZE_MAX                          = 0x8127; | 
|  | 96 | int GL_POINT_SIZE_MIN                          = 0x8126; | 
|  | 97 | int GL_POINT_SPRITE_OES                        = 0x8861; | 
|  | 98 | int GL_POLYGON_OFFSET_FACTOR                   = 0x8038; | 
|  | 99 | int GL_POLYGON_OFFSET_UNITS                    = 0x2A00; | 
|  | 100 | int GL_PREVIOUS                                = 0x8578; | 
|  | 101 | int GL_PRIMARY_COLOR                           = 0x8577; | 
|  | 102 | int GL_PROJECTION_MATRIX                       = 0x0BA7; | 
|  | 103 | int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E; | 
|  | 104 | int GL_PROJECTION_STACK_DEPTH                  = 0x0BA4; | 
|  | 105 | int GL_RGB_SCALE                               = 0x8573; | 
|  | 106 | int GL_SAMPLE_BUFFERS                          = 0x80A8; | 
|  | 107 | int GL_SAMPLE_COVERAGE_INVERT                  = 0x80AB; | 
|  | 108 | int GL_SAMPLE_COVERAGE_VALUE                   = 0x80AA; | 
|  | 109 | int GL_SAMPLES                                 = 0x80A9; | 
|  | 110 | int GL_SCISSOR_BOX                             = 0x0C10; | 
|  | 111 | int GL_SHADE_MODEL                             = 0x0B54; | 
|  | 112 | int GL_SRC0_ALPHA                              = 0x8588; | 
|  | 113 | int GL_SRC0_RGB                                = 0x8580; | 
|  | 114 | int GL_SRC1_ALPHA                              = 0x8589; | 
|  | 115 | int GL_SRC1_RGB                                = 0x8581; | 
|  | 116 | int GL_SRC2_ALPHA                              = 0x858A; | 
|  | 117 | int GL_SRC2_RGB                                = 0x8582; | 
|  | 118 | int GL_STATIC_DRAW                             = 0x88E4; | 
|  | 119 | int GL_STENCIL_CLEAR_VALUE                     = 0x0B91; | 
|  | 120 | int GL_STENCIL_FAIL                            = 0x0B94; | 
|  | 121 | int GL_STENCIL_FUNC                            = 0x0B92; | 
|  | 122 | int GL_STENCIL_PASS_DEPTH_FAIL                 = 0x0B95; | 
|  | 123 | int GL_STENCIL_PASS_DEPTH_PASS                 = 0x0B96; | 
|  | 124 | int GL_STENCIL_REF                             = 0x0B97; | 
|  | 125 | int GL_STENCIL_VALUE_MASK                      = 0x0B93; | 
|  | 126 | int GL_STENCIL_WRITEMASK                       = 0x0B98; | 
|  | 127 | int GL_SUBTRACT                                = 0x84E7; | 
|  | 128 | int GL_TEXTURE_BINDING_2D                      = 0x8069; | 
|  | 129 | int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING      = 0x889A; | 
|  | 130 | int GL_TEXTURE_COORD_ARRAY_POINTER             = 0x8092; | 
|  | 131 | int GL_TEXTURE_COORD_ARRAY_SIZE                = 0x8088; | 
|  | 132 | int GL_TEXTURE_COORD_ARRAY_STRIDE              = 0x808A; | 
|  | 133 | int GL_TEXTURE_COORD_ARRAY_TYPE                = 0x8089; | 
|  | 134 | int GL_TEXTURE_MATRIX                          = 0x0BA8; | 
|  | 135 | int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES    = 0x898F; | 
|  | 136 | int GL_TEXTURE_STACK_DEPTH                     = 0x0BA5; | 
|  | 137 | int GL_VERTEX_ARRAY_BUFFER_BINDING             = 0x8896; | 
|  | 138 | int GL_VERTEX_ARRAY_POINTER                    = 0x808E; | 
|  | 139 | int GL_VERTEX_ARRAY_SIZE                       = 0x807A; | 
|  | 140 | int GL_VERTEX_ARRAY_STRIDE                     = 0x807C; | 
|  | 141 | int GL_VERTEX_ARRAY_TYPE                       = 0x807B; | 
|  | 142 | int GL_VIEWPORT                                = 0x0BA2; | 
|  | 143 | int GL_WRITE_ONLY                              = 0x88B9; | 
|  | 144 |  | 
|  | 145 | void glGetPointerv(int pname, java.nio.Buffer[] params); |