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The Android Open Source Projecte09fd9e2008-12-17 18:05:43 -08001**
2** Copyright 2006, The Android Open Source Project
3**
4** Licensed under the Apache License, Version 2.0 (the "License");
5** you may not use this file except in compliance with the License.
6** You may obtain a copy of the License at
7**
8** http://www.apache.org/licenses/LICENSE-2.0
9**
10** Unless required by applicable law or agreed to in writing, software
11** distributed under the License is distributed on an "AS IS" BASIS,
12** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13** See the License for the specific language governing permissions and
14** limitations under the License.
15*/
16
17// This source file is automatically generated
18
19package javax.microedition.khronos.opengles;
20
21public interface GL10 extends GL {
22 int GL_ADD = 0x0104;
23 int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
24 int GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
25 int GL_ALPHA = 0x1906;
26 int GL_ALPHA_BITS = 0x0D55;
27 int GL_ALPHA_TEST = 0x0BC0;
28 int GL_ALWAYS = 0x0207;
29 int GL_AMBIENT = 0x1200;
30 int GL_AMBIENT_AND_DIFFUSE = 0x1602;
31 int GL_AND = 0x1501;
32 int GL_AND_INVERTED = 0x1504;
33 int GL_AND_REVERSE = 0x1502;
34 int GL_BACK = 0x0405;
35 int GL_BLEND = 0x0BE2;
36 int GL_BLUE_BITS = 0x0D54;
37 int GL_BYTE = 0x1400;
38 int GL_CCW = 0x0901;
39 int GL_CLAMP_TO_EDGE = 0x812F;
40 int GL_CLEAR = 0x1500;
41 int GL_COLOR_ARRAY = 0x8076;
42 int GL_COLOR_BUFFER_BIT = 0x4000;
43 int GL_COLOR_LOGIC_OP = 0x0BF2;
44 int GL_COLOR_MATERIAL = 0x0B57;
45 int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
46 int GL_CONSTANT_ATTENUATION = 0x1207;
47 int GL_COPY = 0x1503;
48 int GL_COPY_INVERTED = 0x150C;
49 int GL_CULL_FACE = 0x0B44;
50 int GL_CW = 0x0900;
51 int GL_DECAL = 0x2101;
52 int GL_DECR = 0x1E03;
53 int GL_DEPTH_BITS = 0x0D56;
54 int GL_DEPTH_BUFFER_BIT = 0x0100;
55 int GL_DEPTH_TEST = 0x0B71;
56 int GL_DIFFUSE = 0x1201;
57 int GL_DITHER = 0x0BD0;
58 int GL_DONT_CARE = 0x1100;
59 int GL_DST_ALPHA = 0x0304;
60 int GL_DST_COLOR = 0x0306;
61 int GL_EMISSION = 0x1600;
62 int GL_EQUAL = 0x0202;
63 int GL_EQUIV = 0x1509;
64 int GL_EXP = 0x0800;
65 int GL_EXP2 = 0x0801;
66 int GL_EXTENSIONS = 0x1F03;
67 int GL_FALSE = 0;
68 int GL_FASTEST = 0x1101;
69 int GL_FIXED = 0x140C;
70 int GL_FLAT = 0x1D00;
71 int GL_FLOAT = 0x1406;
72 int GL_FOG = 0x0B60;
73 int GL_FOG_COLOR = 0x0B66;
74 int GL_FOG_DENSITY = 0x0B62;
75 int GL_FOG_END = 0x0B64;
76 int GL_FOG_HINT = 0x0C54;
77 int GL_FOG_MODE = 0x0B65;
78 int GL_FOG_START = 0x0B63;
79 int GL_FRONT = 0x0404;
80 int GL_FRONT_AND_BACK = 0x0408;
81 int GL_GEQUAL = 0x0206;
82 int GL_GREATER = 0x0204;
83 int GL_GREEN_BITS = 0x0D53;
84 int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B;
85 int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A;
86 int GL_INCR = 0x1E02;
87 int GL_INVALID_ENUM = 0x0500;
88 int GL_INVALID_OPERATION = 0x0502;
89 int GL_INVALID_VALUE = 0x0501;
90 int GL_INVERT = 0x150A;
91 int GL_KEEP = 0x1E00;
92 int GL_LEQUAL = 0x0203;
93 int GL_LESS = 0x0201;
94 int GL_LIGHT_MODEL_AMBIENT = 0x0B53;
95 int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52;
96 int GL_LIGHT0 = 0x4000;
97 int GL_LIGHT1 = 0x4001;
98 int GL_LIGHT2 = 0x4002;
99 int GL_LIGHT3 = 0x4003;
100 int GL_LIGHT4 = 0x4004;
101 int GL_LIGHT5 = 0x4005;
102 int GL_LIGHT6 = 0x4006;
103 int GL_LIGHT7 = 0x4007;
104 int GL_LIGHTING = 0x0B50;
105 int GL_LINE_LOOP = 0x0002;
106 int GL_LINE_SMOOTH = 0x0B20;
107 int GL_LINE_SMOOTH_HINT = 0x0C52;
108 int GL_LINE_STRIP = 0x0003;
109 int GL_LINEAR = 0x2601;
110 int GL_LINEAR_ATTENUATION = 0x1208;
111 int GL_LINEAR_MIPMAP_LINEAR = 0x2703;
112 int GL_LINEAR_MIPMAP_NEAREST = 0x2701;
113 int GL_LINES = 0x0001;
114 int GL_LUMINANCE = 0x1909;
115 int GL_LUMINANCE_ALPHA = 0x190A;
116 int GL_MAX_ELEMENTS_INDICES = 0x80E9;
117 int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
118 int GL_MAX_LIGHTS = 0x0D31;
119 int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
120 int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
121 int GL_MAX_TEXTURE_SIZE = 0x0D33;
122 int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
123 int GL_MAX_TEXTURE_UNITS = 0x84E2;
124 int GL_MAX_VIEWPORT_DIMS = 0x0D3A;
125 int GL_MODELVIEW = 0x1700;
126 int GL_MODULATE = 0x2100;
127 int GL_MULTISAMPLE = 0x809D;
128 int GL_NAND = 0x150E;
129 int GL_NEAREST = 0x2600;
130 int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
131 int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
132 int GL_NEVER = 0x0200;
133 int GL_NICEST = 0x1102;
134 int GL_NO_ERROR = 0;
135 int GL_NOOP = 0x1505;
136 int GL_NOR = 0x1508;
137 int GL_NORMAL_ARRAY = 0x8075;
138 int GL_NORMALIZE = 0x0BA1;
139 int GL_NOTEQUAL = 0x0205;
140 int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
141 int GL_ONE = 1;
142 int GL_ONE_MINUS_DST_ALPHA = 0x0305;
143 int GL_ONE_MINUS_DST_COLOR = 0x0307;
144 int GL_ONE_MINUS_SRC_ALPHA = 0x0303;
145 int GL_ONE_MINUS_SRC_COLOR = 0x0301;
146 int GL_OR = 0x1507;
147 int GL_OR_INVERTED = 0x150D;
148 int GL_OR_REVERSE = 0x150B;
149 int GL_OUT_OF_MEMORY = 0x0505;
150 int GL_PACK_ALIGNMENT = 0x0D05;
151 int GL_PALETTE4_R5_G6_B5_OES = 0x8B92;
152 int GL_PALETTE4_RGB5_A1_OES = 0x8B94;
153 int GL_PALETTE4_RGB8_OES = 0x8B90;
154 int GL_PALETTE4_RGBA4_OES = 0x8B93;
155 int GL_PALETTE4_RGBA8_OES = 0x8B91;
156 int GL_PALETTE8_R5_G6_B5_OES = 0x8B97;
157 int GL_PALETTE8_RGB5_A1_OES = 0x8B99;
158 int GL_PALETTE8_RGB8_OES = 0x8B95;
159 int GL_PALETTE8_RGBA4_OES = 0x8B98;
160 int GL_PALETTE8_RGBA8_OES = 0x8B96;
161 int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
162 int GL_POINT_SMOOTH = 0x0B10;
163 int GL_POINT_SMOOTH_HINT = 0x0C51;
164 int GL_POINTS = 0x0000;
165 int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
166 int GL_POINT_SIZE = 0x0B11;
167 int GL_POLYGON_OFFSET_FILL = 0x8037;
168 int GL_POLYGON_SMOOTH_HINT = 0x0C53;
169 int GL_POSITION = 0x1203;
170 int GL_PROJECTION = 0x1701;
171 int GL_QUADRATIC_ATTENUATION = 0x1209;
172 int GL_RED_BITS = 0x0D52;
173 int GL_RENDERER = 0x1F01;
174 int GL_REPEAT = 0x2901;
175 int GL_REPLACE = 0x1E01;
176 int GL_RESCALE_NORMAL = 0x803A;
177 int GL_RGB = 0x1907;
178 int GL_RGBA = 0x1908;
179 int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
180 int GL_SAMPLE_ALPHA_TO_ONE = 0x809F;
181 int GL_SAMPLE_COVERAGE = 0x80A0;
182 int GL_SCISSOR_TEST = 0x0C11;
183 int GL_SET = 0x150F;
184 int GL_SHININESS = 0x1601;
185 int GL_SHORT = 0x1402;
186 int GL_SMOOTH = 0x1D01;
187 int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
188 int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
189 int GL_SPECULAR = 0x1202;
190 int GL_SPOT_CUTOFF = 0x1206;
191 int GL_SPOT_DIRECTION = 0x1204;
192 int GL_SPOT_EXPONENT = 0x1205;
193 int GL_SRC_ALPHA = 0x0302;
194 int GL_SRC_ALPHA_SATURATE = 0x0308;
195 int GL_SRC_COLOR = 0x0300;
196 int GL_STACK_OVERFLOW = 0x0503;
197 int GL_STACK_UNDERFLOW = 0x0504;
198 int GL_STENCIL_BITS = 0x0D57;
199 int GL_STENCIL_BUFFER_BIT = 0x0400;
200 int GL_STENCIL_TEST = 0x0B90;
201 int GL_SUBPIXEL_BITS = 0x0D50;
202 int GL_TEXTURE = 0x1702;
203 int GL_TEXTURE_2D = 0x0DE1;
204 int GL_TEXTURE_COORD_ARRAY = 0x8078;
205 int GL_TEXTURE_ENV = 0x2300;
206 int GL_TEXTURE_ENV_COLOR = 0x2201;
207 int GL_TEXTURE_ENV_MODE = 0x2200;
208 int GL_TEXTURE_MAG_FILTER = 0x2800;
209 int GL_TEXTURE_MIN_FILTER = 0x2801;
210 int GL_TEXTURE_WRAP_S = 0x2802;
211 int GL_TEXTURE_WRAP_T = 0x2803;
212 int GL_TEXTURE0 = 0x84C0;
213 int GL_TEXTURE1 = 0x84C1;
214 int GL_TEXTURE2 = 0x84C2;
215 int GL_TEXTURE3 = 0x84C3;
216 int GL_TEXTURE4 = 0x84C4;
217 int GL_TEXTURE5 = 0x84C5;
218 int GL_TEXTURE6 = 0x84C6;
219 int GL_TEXTURE7 = 0x84C7;
220 int GL_TEXTURE8 = 0x84C8;
221 int GL_TEXTURE9 = 0x84C9;
222 int GL_TEXTURE10 = 0x84CA;
223 int GL_TEXTURE11 = 0x84CB;
224 int GL_TEXTURE12 = 0x84CC;
225 int GL_TEXTURE13 = 0x84CD;
226 int GL_TEXTURE14 = 0x84CE;
227 int GL_TEXTURE15 = 0x84CF;
228 int GL_TEXTURE16 = 0x84D0;
229 int GL_TEXTURE17 = 0x84D1;
230 int GL_TEXTURE18 = 0x84D2;
231 int GL_TEXTURE19 = 0x84D3;
232 int GL_TEXTURE20 = 0x84D4;
233 int GL_TEXTURE21 = 0x84D5;
234 int GL_TEXTURE22 = 0x84D6;
235 int GL_TEXTURE23 = 0x84D7;
236 int GL_TEXTURE24 = 0x84D8;
237 int GL_TEXTURE25 = 0x84D9;
238 int GL_TEXTURE26 = 0x84DA;
239 int GL_TEXTURE27 = 0x84DB;
240 int GL_TEXTURE28 = 0x84DC;
241 int GL_TEXTURE29 = 0x84DD;
242 int GL_TEXTURE30 = 0x84DE;
243 int GL_TEXTURE31 = 0x84DF;
244 int GL_TRIANGLE_FAN = 0x0006;
245 int GL_TRIANGLE_STRIP = 0x0005;
246 int GL_TRIANGLES = 0x0004;
247 int GL_TRUE = 1;
248 int GL_UNPACK_ALIGNMENT = 0x0CF5;
249 int GL_UNSIGNED_BYTE = 0x1401;
250 int GL_UNSIGNED_SHORT = 0x1403;
251 int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
252 int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
253 int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
254 int GL_VENDOR = 0x1F00;
255 int GL_VERSION = 0x1F02;
256 int GL_VERTEX_ARRAY = 0x8074;
257 int GL_XOR = 0x1506;
258 int GL_ZERO = 0;
259