| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 1 | void API_ENTRY(glActiveTexture)(GLenum texture) { | 
 | 2 |     CALL_GL_API(glActiveTexture, texture); | 
 | 3 | } | 
 | 4 | void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) { | 
 | 5 |     CALL_GL_API(glAttachShader, program, shader); | 
 | 6 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 7 | void API_ENTRY(glBindAttribLocation)(GLuint program, GLuint index, const GLchar* name) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 8 |     CALL_GL_API(glBindAttribLocation, program, index, name); | 
 | 9 | } | 
 | 10 | void API_ENTRY(glBindBuffer)(GLenum target, GLuint buffer) { | 
 | 11 |     CALL_GL_API(glBindBuffer, target, buffer); | 
 | 12 | } | 
 | 13 | void API_ENTRY(glBindFramebuffer)(GLenum target, GLuint framebuffer) { | 
 | 14 |     CALL_GL_API(glBindFramebuffer, target, framebuffer); | 
 | 15 | } | 
 | 16 | void API_ENTRY(glBindRenderbuffer)(GLenum target, GLuint renderbuffer) { | 
 | 17 |     CALL_GL_API(glBindRenderbuffer, target, renderbuffer); | 
 | 18 | } | 
 | 19 | void API_ENTRY(glBindTexture)(GLenum target, GLuint texture) { | 
 | 20 |     CALL_GL_API(glBindTexture, target, texture); | 
 | 21 | } | 
 | 22 | void API_ENTRY(glBlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { | 
 | 23 |     CALL_GL_API(glBlendColor, red, green, blue, alpha); | 
 | 24 | } | 
 | 25 | void API_ENTRY(glBlendEquation)( GLenum mode ) { | 
 | 26 |     CALL_GL_API(glBlendEquation, mode); | 
 | 27 | } | 
 | 28 | void API_ENTRY(glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha) { | 
 | 29 |     CALL_GL_API(glBlendEquationSeparate, modeRGB, modeAlpha); | 
 | 30 | } | 
 | 31 | void API_ENTRY(glBlendFunc)(GLenum sfactor, GLenum dfactor) { | 
 | 32 |     CALL_GL_API(glBlendFunc, sfactor, dfactor); | 
 | 33 | } | 
 | 34 | void API_ENTRY(glBlendFuncSeparate)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { | 
 | 35 |     CALL_GL_API(glBlendFuncSeparate, srcRGB, dstRGB, srcAlpha, dstAlpha); | 
 | 36 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 37 | void API_ENTRY(glBufferData)(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 38 |     CALL_GL_API(glBufferData, target, size, data, usage); | 
 | 39 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 40 | void API_ENTRY(glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 41 |     CALL_GL_API(glBufferSubData, target, offset, size, data); | 
 | 42 | } | 
 | 43 | GLenum API_ENTRY(glCheckFramebufferStatus)(GLenum target) { | 
 | 44 |     CALL_GL_API_RETURN(glCheckFramebufferStatus, target); | 
 | 45 | } | 
 | 46 | void API_ENTRY(glClear)(GLbitfield mask) { | 
 | 47 |     CALL_GL_API(glClear, mask); | 
 | 48 | } | 
 | 49 | void API_ENTRY(glClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { | 
 | 50 |     CALL_GL_API(glClearColor, red, green, blue, alpha); | 
 | 51 | } | 
 | 52 | void API_ENTRY(glClearDepthf)(GLclampf depth) { | 
 | 53 |     CALL_GL_API(glClearDepthf, depth); | 
 | 54 | } | 
 | 55 | void API_ENTRY(glClearStencil)(GLint s) { | 
 | 56 |     CALL_GL_API(glClearStencil, s); | 
 | 57 | } | 
 | 58 | void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { | 
 | 59 |     CALL_GL_API(glColorMask, red, green, blue, alpha); | 
 | 60 | } | 
 | 61 | void API_ENTRY(glCompileShader)(GLuint shader) { | 
 | 62 |     CALL_GL_API(glCompileShader, shader); | 
 | 63 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 64 | void API_ENTRY(glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 65 |     CALL_GL_API(glCompressedTexImage2D, target, level, internalformat, width, height, border, imageSize, data); | 
 | 66 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 67 | void API_ENTRY(glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 68 |     CALL_GL_API(glCompressedTexSubImage2D, target, level, xoffset, yoffset, width, height, format, imageSize, data); | 
 | 69 | } | 
 | 70 | void API_ENTRY(glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { | 
 | 71 |     CALL_GL_API(glCopyTexImage2D, target, level, internalformat, x, y, width, height, border); | 
 | 72 | } | 
 | 73 | void API_ENTRY(glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { | 
 | 74 |     CALL_GL_API(glCopyTexSubImage2D, target, level, xoffset, yoffset, x, y, width, height); | 
 | 75 | } | 
 | 76 | GLuint API_ENTRY(glCreateProgram)(void) { | 
 | 77 |     CALL_GL_API_RETURN(glCreateProgram); | 
 | 78 | } | 
 | 79 | GLuint API_ENTRY(glCreateShader)(GLenum type) { | 
 | 80 |     CALL_GL_API_RETURN(glCreateShader, type); | 
 | 81 | } | 
 | 82 | void API_ENTRY(glCullFace)(GLenum mode) { | 
 | 83 |     CALL_GL_API(glCullFace, mode); | 
 | 84 | } | 
 | 85 | void API_ENTRY(glDeleteBuffers)(GLsizei n, const GLuint* buffers) { | 
 | 86 |     CALL_GL_API(glDeleteBuffers, n, buffers); | 
 | 87 | } | 
 | 88 | void API_ENTRY(glDeleteFramebuffers)(GLsizei n, const GLuint* framebuffers) { | 
 | 89 |     CALL_GL_API(glDeleteFramebuffers, n, framebuffers); | 
 | 90 | } | 
 | 91 | void API_ENTRY(glDeleteProgram)(GLuint program) { | 
 | 92 |     CALL_GL_API(glDeleteProgram, program); | 
 | 93 | } | 
 | 94 | void API_ENTRY(glDeleteRenderbuffers)(GLsizei n, const GLuint* renderbuffers) { | 
 | 95 |     CALL_GL_API(glDeleteRenderbuffers, n, renderbuffers); | 
 | 96 | } | 
 | 97 | void API_ENTRY(glDeleteShader)(GLuint shader) { | 
 | 98 |     CALL_GL_API(glDeleteShader, shader); | 
 | 99 | } | 
 | 100 | void API_ENTRY(glDeleteTextures)(GLsizei n, const GLuint* textures) { | 
 | 101 |     CALL_GL_API(glDeleteTextures, n, textures); | 
 | 102 | } | 
 | 103 | void API_ENTRY(glDepthFunc)(GLenum func) { | 
 | 104 |     CALL_GL_API(glDepthFunc, func); | 
 | 105 | } | 
 | 106 | void API_ENTRY(glDepthMask)(GLboolean flag) { | 
 | 107 |     CALL_GL_API(glDepthMask, flag); | 
 | 108 | } | 
 | 109 | void API_ENTRY(glDepthRangef)(GLclampf zNear, GLclampf zFar) { | 
 | 110 |     CALL_GL_API(glDepthRangef, zNear, zFar); | 
 | 111 | } | 
 | 112 | void API_ENTRY(glDetachShader)(GLuint program, GLuint shader) { | 
 | 113 |     CALL_GL_API(glDetachShader, program, shader); | 
 | 114 | } | 
 | 115 | void API_ENTRY(glDisable)(GLenum cap) { | 
 | 116 |     CALL_GL_API(glDisable, cap); | 
 | 117 | } | 
 | 118 | void API_ENTRY(glDisableVertexAttribArray)(GLuint index) { | 
 | 119 |     CALL_GL_API(glDisableVertexAttribArray, index); | 
 | 120 | } | 
 | 121 | void API_ENTRY(glDrawArrays)(GLenum mode, GLint first, GLsizei count) { | 
 | 122 |     CALL_GL_API(glDrawArrays, mode, first, count); | 
 | 123 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 124 | void API_ENTRY(glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 125 |     CALL_GL_API(glDrawElements, mode, count, type, indices); | 
 | 126 | } | 
 | 127 | void API_ENTRY(glEnable)(GLenum cap) { | 
 | 128 |     CALL_GL_API(glEnable, cap); | 
 | 129 | } | 
 | 130 | void API_ENTRY(glEnableVertexAttribArray)(GLuint index) { | 
 | 131 |     CALL_GL_API(glEnableVertexAttribArray, index); | 
 | 132 | } | 
 | 133 | void API_ENTRY(glFinish)(void) { | 
 | 134 |     CALL_GL_API(glFinish); | 
 | 135 | } | 
 | 136 | void API_ENTRY(glFlush)(void) { | 
 | 137 |     CALL_GL_API(glFlush); | 
 | 138 | } | 
 | 139 | void API_ENTRY(glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { | 
 | 140 |     CALL_GL_API(glFramebufferRenderbuffer, target, attachment, renderbuffertarget, renderbuffer); | 
 | 141 | } | 
 | 142 | void API_ENTRY(glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { | 
 | 143 |     CALL_GL_API(glFramebufferTexture2D, target, attachment, textarget, texture, level); | 
 | 144 | } | 
 | 145 | void API_ENTRY(glFrontFace)(GLenum mode) { | 
 | 146 |     CALL_GL_API(glFrontFace, mode); | 
 | 147 | } | 
 | 148 | void API_ENTRY(glGenBuffers)(GLsizei n, GLuint* buffers) { | 
 | 149 |     CALL_GL_API(glGenBuffers, n, buffers); | 
 | 150 | } | 
 | 151 | void API_ENTRY(glGenerateMipmap)(GLenum target) { | 
 | 152 |     CALL_GL_API(glGenerateMipmap, target); | 
 | 153 | } | 
 | 154 | void API_ENTRY(glGenFramebuffers)(GLsizei n, GLuint* framebuffers) { | 
 | 155 |     CALL_GL_API(glGenFramebuffers, n, framebuffers); | 
 | 156 | } | 
 | 157 | void API_ENTRY(glGenRenderbuffers)(GLsizei n, GLuint* renderbuffers) { | 
 | 158 |     CALL_GL_API(glGenRenderbuffers, n, renderbuffers); | 
 | 159 | } | 
 | 160 | void API_ENTRY(glGenTextures)(GLsizei n, GLuint* textures) { | 
 | 161 |     CALL_GL_API(glGenTextures, n, textures); | 
 | 162 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 163 | void API_ENTRY(glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 164 |     CALL_GL_API(glGetActiveAttrib, program, index, bufsize, length, size, type, name); | 
 | 165 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 166 | void API_ENTRY(glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 167 |     CALL_GL_API(glGetActiveUniform, program, index, bufsize, length, size, type, name); | 
 | 168 | } | 
 | 169 | void API_ENTRY(glGetAttachedShaders)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { | 
 | 170 |     CALL_GL_API(glGetAttachedShaders, program, maxcount, count, shaders); | 
 | 171 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 172 | int API_ENTRY(glGetAttribLocation)(GLuint program, const GLchar* name) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 173 |     CALL_GL_API_RETURN(glGetAttribLocation, program, name); | 
 | 174 | } | 
 | 175 | void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean* params) { | 
 | 176 |     CALL_GL_API(glGetBooleanv, pname, params); | 
 | 177 | } | 
 | 178 | void API_ENTRY(glGetBufferParameteriv)(GLenum target, GLenum pname, GLint* params) { | 
 | 179 |     CALL_GL_API(glGetBufferParameteriv, target, pname, params); | 
 | 180 | } | 
 | 181 | GLenum API_ENTRY(glGetError)(void) { | 
 | 182 |     CALL_GL_API_RETURN(glGetError); | 
 | 183 | } | 
 | 184 | void API_ENTRY(glGetFloatv)(GLenum pname, GLfloat* params) { | 
 | 185 |     CALL_GL_API(glGetFloatv, pname, params); | 
 | 186 | } | 
 | 187 | void API_ENTRY(glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint* params) { | 
 | 188 |     CALL_GL_API(glGetFramebufferAttachmentParameteriv, target, attachment, pname, params); | 
 | 189 | } | 
 | 190 | void API_ENTRY(glGetIntegerv)(GLenum pname, GLint* params) { | 
 | 191 |     CALL_GL_API(glGetIntegerv, pname, params); | 
 | 192 | } | 
 | 193 | void API_ENTRY(glGetProgramiv)(GLuint program, GLenum pname, GLint* params) { | 
 | 194 |     CALL_GL_API(glGetProgramiv, program, pname, params); | 
 | 195 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 196 | void API_ENTRY(glGetProgramInfoLog)(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 197 |     CALL_GL_API(glGetProgramInfoLog, program, bufsize, length, infolog); | 
 | 198 | } | 
 | 199 | void API_ENTRY(glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint* params) { | 
 | 200 |     CALL_GL_API(glGetRenderbufferParameteriv, target, pname, params); | 
 | 201 | } | 
 | 202 | void API_ENTRY(glGetShaderiv)(GLuint shader, GLenum pname, GLint* params) { | 
 | 203 |     CALL_GL_API(glGetShaderiv, shader, pname, params); | 
 | 204 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 205 | void API_ENTRY(glGetShaderInfoLog)(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 206 |     CALL_GL_API(glGetShaderInfoLog, shader, bufsize, length, infolog); | 
 | 207 | } | 
 | 208 | void API_ENTRY(glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { | 
 | 209 |     CALL_GL_API(glGetShaderPrecisionFormat, shadertype, precisiontype, range, precision); | 
 | 210 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 211 | void API_ENTRY(glGetShaderSource)(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 212 |     CALL_GL_API(glGetShaderSource, shader, bufsize, length, source); | 
 | 213 | } | 
| Mathias Agopian | 48d438d | 2012-01-28 21:44:00 -0800 | [diff] [blame] | 214 | const GLubyte* API_ENTRY(__glGetString)(GLenum name) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 215 |     CALL_GL_API_RETURN(glGetString, name); | 
 | 216 | } | 
 | 217 | void API_ENTRY(glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat* params) { | 
 | 218 |     CALL_GL_API(glGetTexParameterfv, target, pname, params); | 
 | 219 | } | 
 | 220 | void API_ENTRY(glGetTexParameteriv)(GLenum target, GLenum pname, GLint* params) { | 
 | 221 |     CALL_GL_API(glGetTexParameteriv, target, pname, params); | 
 | 222 | } | 
 | 223 | void API_ENTRY(glGetUniformfv)(GLuint program, GLint location, GLfloat* params) { | 
 | 224 |     CALL_GL_API(glGetUniformfv, program, location, params); | 
 | 225 | } | 
 | 226 | void API_ENTRY(glGetUniformiv)(GLuint program, GLint location, GLint* params) { | 
 | 227 |     CALL_GL_API(glGetUniformiv, program, location, params); | 
 | 228 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 229 | int API_ENTRY(glGetUniformLocation)(GLuint program, const GLchar* name) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 230 |     CALL_GL_API_RETURN(glGetUniformLocation, program, name); | 
 | 231 | } | 
 | 232 | void API_ENTRY(glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat* params) { | 
 | 233 |     CALL_GL_API(glGetVertexAttribfv, index, pname, params); | 
 | 234 | } | 
 | 235 | void API_ENTRY(glGetVertexAttribiv)(GLuint index, GLenum pname, GLint* params) { | 
 | 236 |     CALL_GL_API(glGetVertexAttribiv, index, pname, params); | 
 | 237 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 238 | void API_ENTRY(glGetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid** pointer) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 239 |     CALL_GL_API(glGetVertexAttribPointerv, index, pname, pointer); | 
 | 240 | } | 
 | 241 | void API_ENTRY(glHint)(GLenum target, GLenum mode) { | 
 | 242 |     CALL_GL_API(glHint, target, mode); | 
 | 243 | } | 
 | 244 | GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) { | 
 | 245 |     CALL_GL_API_RETURN(glIsBuffer, buffer); | 
 | 246 | } | 
 | 247 | GLboolean API_ENTRY(glIsEnabled)(GLenum cap) { | 
 | 248 |     CALL_GL_API_RETURN(glIsEnabled, cap); | 
 | 249 | } | 
 | 250 | GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) { | 
 | 251 |     CALL_GL_API_RETURN(glIsFramebuffer, framebuffer); | 
 | 252 | } | 
 | 253 | GLboolean API_ENTRY(glIsProgram)(GLuint program) { | 
 | 254 |     CALL_GL_API_RETURN(glIsProgram, program); | 
 | 255 | } | 
 | 256 | GLboolean API_ENTRY(glIsRenderbuffer)(GLuint renderbuffer) { | 
 | 257 |     CALL_GL_API_RETURN(glIsRenderbuffer, renderbuffer); | 
 | 258 | } | 
 | 259 | GLboolean API_ENTRY(glIsShader)(GLuint shader) { | 
 | 260 |     CALL_GL_API_RETURN(glIsShader, shader); | 
 | 261 | } | 
 | 262 | GLboolean API_ENTRY(glIsTexture)(GLuint texture) { | 
 | 263 |     CALL_GL_API_RETURN(glIsTexture, texture); | 
 | 264 | } | 
 | 265 | void API_ENTRY(glLineWidth)(GLfloat width) { | 
 | 266 |     CALL_GL_API(glLineWidth, width); | 
 | 267 | } | 
 | 268 | void API_ENTRY(glLinkProgram)(GLuint program) { | 
 | 269 |     CALL_GL_API(glLinkProgram, program); | 
 | 270 | } | 
 | 271 | void API_ENTRY(glPixelStorei)(GLenum pname, GLint param) { | 
 | 272 |     CALL_GL_API(glPixelStorei, pname, param); | 
 | 273 | } | 
 | 274 | void API_ENTRY(glPolygonOffset)(GLfloat factor, GLfloat units) { | 
 | 275 |     CALL_GL_API(glPolygonOffset, factor, units); | 
 | 276 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 277 | void API_ENTRY(glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 278 |     CALL_GL_API(glReadPixels, x, y, width, height, format, type, pixels); | 
 | 279 | } | 
 | 280 | void API_ENTRY(glReleaseShaderCompiler)(void) { | 
 | 281 |     CALL_GL_API(glReleaseShaderCompiler); | 
 | 282 | } | 
 | 283 | void API_ENTRY(glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { | 
 | 284 |     CALL_GL_API(glRenderbufferStorage, target, internalformat, width, height); | 
 | 285 | } | 
 | 286 | void API_ENTRY(glSampleCoverage)(GLclampf value, GLboolean invert) { | 
 | 287 |     CALL_GL_API(glSampleCoverage, value, invert); | 
 | 288 | } | 
 | 289 | void API_ENTRY(glScissor)(GLint x, GLint y, GLsizei width, GLsizei height) { | 
 | 290 |     CALL_GL_API(glScissor, x, y, width, height); | 
 | 291 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 292 | void API_ENTRY(glShaderBinary)(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 293 |     CALL_GL_API(glShaderBinary, n, shaders, binaryformat, binary, length); | 
 | 294 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 295 | void API_ENTRY(glShaderSource)(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 296 |     CALL_GL_API(glShaderSource, shader, count, string, length); | 
 | 297 | } | 
 | 298 | void API_ENTRY(glStencilFunc)(GLenum func, GLint ref, GLuint mask) { | 
 | 299 |     CALL_GL_API(glStencilFunc, func, ref, mask); | 
 | 300 | } | 
 | 301 | void API_ENTRY(glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) { | 
 | 302 |     CALL_GL_API(glStencilFuncSeparate, face, func, ref, mask); | 
 | 303 | } | 
 | 304 | void API_ENTRY(glStencilMask)(GLuint mask) { | 
 | 305 |     CALL_GL_API(glStencilMask, mask); | 
 | 306 | } | 
 | 307 | void API_ENTRY(glStencilMaskSeparate)(GLenum face, GLuint mask) { | 
 | 308 |     CALL_GL_API(glStencilMaskSeparate, face, mask); | 
 | 309 | } | 
 | 310 | void API_ENTRY(glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass) { | 
 | 311 |     CALL_GL_API(glStencilOp, fail, zfail, zpass); | 
 | 312 | } | 
 | 313 | void API_ENTRY(glStencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { | 
 | 314 |     CALL_GL_API(glStencilOpSeparate, face, fail, zfail, zpass); | 
 | 315 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 316 | void API_ENTRY(glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 317 |     CALL_GL_API(glTexImage2D, target, level, internalformat, width, height, border, format, type, pixels); | 
 | 318 | } | 
 | 319 | void API_ENTRY(glTexParameterf)(GLenum target, GLenum pname, GLfloat param) { | 
 | 320 |     CALL_GL_API(glTexParameterf, target, pname, param); | 
 | 321 | } | 
 | 322 | void API_ENTRY(glTexParameterfv)(GLenum target, GLenum pname, const GLfloat* params) { | 
 | 323 |     CALL_GL_API(glTexParameterfv, target, pname, params); | 
 | 324 | } | 
 | 325 | void API_ENTRY(glTexParameteri)(GLenum target, GLenum pname, GLint param) { | 
 | 326 |     CALL_GL_API(glTexParameteri, target, pname, param); | 
 | 327 | } | 
 | 328 | void API_ENTRY(glTexParameteriv)(GLenum target, GLenum pname, const GLint* params) { | 
 | 329 |     CALL_GL_API(glTexParameteriv, target, pname, params); | 
 | 330 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 331 | void API_ENTRY(glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 332 |     CALL_GL_API(glTexSubImage2D, target, level, xoffset, yoffset, width, height, format, type, pixels); | 
 | 333 | } | 
 | 334 | void API_ENTRY(glUniform1f)(GLint location, GLfloat x) { | 
 | 335 |     CALL_GL_API(glUniform1f, location, x); | 
 | 336 | } | 
 | 337 | void API_ENTRY(glUniform1fv)(GLint location, GLsizei count, const GLfloat* v) { | 
 | 338 |     CALL_GL_API(glUniform1fv, location, count, v); | 
 | 339 | } | 
 | 340 | void API_ENTRY(glUniform1i)(GLint location, GLint x) { | 
 | 341 |     CALL_GL_API(glUniform1i, location, x); | 
 | 342 | } | 
 | 343 | void API_ENTRY(glUniform1iv)(GLint location, GLsizei count, const GLint* v) { | 
 | 344 |     CALL_GL_API(glUniform1iv, location, count, v); | 
 | 345 | } | 
 | 346 | void API_ENTRY(glUniform2f)(GLint location, GLfloat x, GLfloat y) { | 
 | 347 |     CALL_GL_API(glUniform2f, location, x, y); | 
 | 348 | } | 
 | 349 | void API_ENTRY(glUniform2fv)(GLint location, GLsizei count, const GLfloat* v) { | 
 | 350 |     CALL_GL_API(glUniform2fv, location, count, v); | 
 | 351 | } | 
 | 352 | void API_ENTRY(glUniform2i)(GLint location, GLint x, GLint y) { | 
 | 353 |     CALL_GL_API(glUniform2i, location, x, y); | 
 | 354 | } | 
 | 355 | void API_ENTRY(glUniform2iv)(GLint location, GLsizei count, const GLint* v) { | 
 | 356 |     CALL_GL_API(glUniform2iv, location, count, v); | 
 | 357 | } | 
 | 358 | void API_ENTRY(glUniform3f)(GLint location, GLfloat x, GLfloat y, GLfloat z) { | 
 | 359 |     CALL_GL_API(glUniform3f, location, x, y, z); | 
 | 360 | } | 
 | 361 | void API_ENTRY(glUniform3fv)(GLint location, GLsizei count, const GLfloat* v) { | 
 | 362 |     CALL_GL_API(glUniform3fv, location, count, v); | 
 | 363 | } | 
 | 364 | void API_ENTRY(glUniform3i)(GLint location, GLint x, GLint y, GLint z) { | 
 | 365 |     CALL_GL_API(glUniform3i, location, x, y, z); | 
 | 366 | } | 
 | 367 | void API_ENTRY(glUniform3iv)(GLint location, GLsizei count, const GLint* v) { | 
 | 368 |     CALL_GL_API(glUniform3iv, location, count, v); | 
 | 369 | } | 
 | 370 | void API_ENTRY(glUniform4f)(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { | 
 | 371 |     CALL_GL_API(glUniform4f, location, x, y, z, w); | 
 | 372 | } | 
 | 373 | void API_ENTRY(glUniform4fv)(GLint location, GLsizei count, const GLfloat* v) { | 
 | 374 |     CALL_GL_API(glUniform4fv, location, count, v); | 
 | 375 | } | 
 | 376 | void API_ENTRY(glUniform4i)(GLint location, GLint x, GLint y, GLint z, GLint w) { | 
 | 377 |     CALL_GL_API(glUniform4i, location, x, y, z, w); | 
 | 378 | } | 
 | 379 | void API_ENTRY(glUniform4iv)(GLint location, GLsizei count, const GLint* v) { | 
 | 380 |     CALL_GL_API(glUniform4iv, location, count, v); | 
 | 381 | } | 
 | 382 | void API_ENTRY(glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { | 
 | 383 |     CALL_GL_API(glUniformMatrix2fv, location, count, transpose, value); | 
 | 384 | } | 
 | 385 | void API_ENTRY(glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { | 
 | 386 |     CALL_GL_API(glUniformMatrix3fv, location, count, transpose, value); | 
 | 387 | } | 
 | 388 | void API_ENTRY(glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { | 
 | 389 |     CALL_GL_API(glUniformMatrix4fv, location, count, transpose, value); | 
 | 390 | } | 
 | 391 | void API_ENTRY(glUseProgram)(GLuint program) { | 
 | 392 |     CALL_GL_API(glUseProgram, program); | 
 | 393 | } | 
 | 394 | void API_ENTRY(glValidateProgram)(GLuint program) { | 
 | 395 |     CALL_GL_API(glValidateProgram, program); | 
 | 396 | } | 
 | 397 | void API_ENTRY(glVertexAttrib1f)(GLuint indx, GLfloat x) { | 
 | 398 |     CALL_GL_API(glVertexAttrib1f, indx, x); | 
 | 399 | } | 
 | 400 | void API_ENTRY(glVertexAttrib1fv)(GLuint indx, const GLfloat* values) { | 
 | 401 |     CALL_GL_API(glVertexAttrib1fv, indx, values); | 
 | 402 | } | 
 | 403 | void API_ENTRY(glVertexAttrib2f)(GLuint indx, GLfloat x, GLfloat y) { | 
 | 404 |     CALL_GL_API(glVertexAttrib2f, indx, x, y); | 
 | 405 | } | 
 | 406 | void API_ENTRY(glVertexAttrib2fv)(GLuint indx, const GLfloat* values) { | 
 | 407 |     CALL_GL_API(glVertexAttrib2fv, indx, values); | 
 | 408 | } | 
 | 409 | void API_ENTRY(glVertexAttrib3f)(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { | 
 | 410 |     CALL_GL_API(glVertexAttrib3f, indx, x, y, z); | 
 | 411 | } | 
 | 412 | void API_ENTRY(glVertexAttrib3fv)(GLuint indx, const GLfloat* values) { | 
 | 413 |     CALL_GL_API(glVertexAttrib3fv, indx, values); | 
 | 414 | } | 
 | 415 | void API_ENTRY(glVertexAttrib4f)(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { | 
 | 416 |     CALL_GL_API(glVertexAttrib4f, indx, x, y, z, w); | 
 | 417 | } | 
 | 418 | void API_ENTRY(glVertexAttrib4fv)(GLuint indx, const GLfloat* values) { | 
 | 419 |     CALL_GL_API(glVertexAttrib4fv, indx, values); | 
 | 420 | } | 
| Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 421 | void API_ENTRY(glVertexAttribPointer)(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) { | 
| Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 422 |     CALL_GL_API(glVertexAttribPointer, indx, size, type, normalized, stride, ptr); | 
 | 423 | } | 
 | 424 | void API_ENTRY(glViewport)(GLint x, GLint y, GLsizei width, GLsizei height) { | 
 | 425 |     CALL_GL_API(glViewport, x, y, width, height); | 
 | 426 | } |