blob: 61846dd46a887589ed4e880b1b4e3ff6c356bf02 [file] [log] [blame]
Dan Stoza289ade12014-02-28 11:17:17 -08001/*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Dan Stoza3e96f192014-03-03 10:16:19 -080017#define LOG_TAG "BufferQueueProducer"
18#define ATRACE_TAG ATRACE_TAG_GRAPHICS
19//#define LOG_NDEBUG 0
20
Dan Stoza289ade12014-02-28 11:17:17 -080021#define EGL_EGLEXT_PROTOTYPES
22
23#include <gui/BufferItem.h>
24#include <gui/BufferQueueCore.h>
25#include <gui/BufferQueueProducer.h>
26#include <gui/IConsumerListener.h>
27#include <gui/IGraphicBufferAlloc.h>
Dan Stozaf0eaf252014-03-21 13:05:51 -070028#include <gui/IProducerListener.h>
Dan Stoza289ade12014-02-28 11:17:17 -080029
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33namespace android {
34
35BufferQueueProducer::BufferQueueProducer(const sp<BufferQueueCore>& core) :
36 mCore(core),
37 mSlots(core->mSlots),
38 mConsumerName() {}
39
40BufferQueueProducer::~BufferQueueProducer() {}
41
42status_t BufferQueueProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
43 ATRACE_CALL();
44 BQ_LOGV("requestBuffer: slot %d", slot);
45 Mutex::Autolock lock(mCore->mMutex);
46
47 if (mCore->mIsAbandoned) {
48 BQ_LOGE("requestBuffer: BufferQueue has been abandoned");
49 return NO_INIT;
50 }
51
Dan Stoza3e96f192014-03-03 10:16:19 -080052 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
Dan Stoza289ade12014-02-28 11:17:17 -080053 BQ_LOGE("requestBuffer: slot index %d out of range [0, %d)",
Dan Stoza3e96f192014-03-03 10:16:19 -080054 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
Dan Stoza289ade12014-02-28 11:17:17 -080055 return BAD_VALUE;
56 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
57 BQ_LOGE("requestBuffer: slot %d is not owned by the producer "
58 "(state = %d)", slot, mSlots[slot].mBufferState);
59 return BAD_VALUE;
60 }
61
62 mSlots[slot].mRequestBufferCalled = true;
63 *buf = mSlots[slot].mGraphicBuffer;
64 return NO_ERROR;
65}
66
67status_t BufferQueueProducer::setBufferCount(int bufferCount) {
68 ATRACE_CALL();
69 BQ_LOGV("setBufferCount: count = %d", bufferCount);
70
71 sp<IConsumerListener> listener;
72 { // Autolock scope
73 Mutex::Autolock lock(mCore->mMutex);
74
75 if (mCore->mIsAbandoned) {
76 BQ_LOGE("setBufferCount: BufferQueue has been abandoned");
77 return NO_INIT;
78 }
79
Dan Stoza3e96f192014-03-03 10:16:19 -080080 if (bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) {
Dan Stoza289ade12014-02-28 11:17:17 -080081 BQ_LOGE("setBufferCount: bufferCount %d too large (max %d)",
Dan Stoza3e96f192014-03-03 10:16:19 -080082 bufferCount, BufferQueueDefs::NUM_BUFFER_SLOTS);
Dan Stoza289ade12014-02-28 11:17:17 -080083 return BAD_VALUE;
84 }
85
86 // There must be no dequeued buffers when changing the buffer count.
Dan Stoza3e96f192014-03-03 10:16:19 -080087 for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
Dan Stoza289ade12014-02-28 11:17:17 -080088 if (mSlots[s].mBufferState == BufferSlot::DEQUEUED) {
89 BQ_LOGE("setBufferCount: buffer owned by producer");
Dan Stoza9f3053d2014-03-06 15:14:33 -080090 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -080091 }
92 }
93
94 if (bufferCount == 0) {
95 mCore->mOverrideMaxBufferCount = 0;
96 mCore->mDequeueCondition.broadcast();
97 return NO_ERROR;
98 }
99
100 const int minBufferSlots = mCore->getMinMaxBufferCountLocked(false);
101 if (bufferCount < minBufferSlots) {
102 BQ_LOGE("setBufferCount: requested buffer count %d is less than "
103 "minimum %d", bufferCount, minBufferSlots);
104 return BAD_VALUE;
105 }
106
107 // Here we are guaranteed that the producer doesn't have any dequeued
108 // buffers and will release all of its buffer references. We don't
109 // clear the queue, however, so that currently queued buffers still
110 // get displayed.
111 mCore->freeAllBuffersLocked();
112 mCore->mOverrideMaxBufferCount = bufferCount;
113 mCore->mDequeueCondition.broadcast();
114 listener = mCore->mConsumerListener;
115 } // Autolock scope
116
117 // Call back without lock held
118 if (listener != NULL) {
119 listener->onBuffersReleased();
120 }
121
122 return NO_ERROR;
123}
124
Dan Stoza9f3053d2014-03-06 15:14:33 -0800125status_t BufferQueueProducer::waitForFreeSlotThenRelock(const char* caller,
126 bool async, int* found, status_t* returnFlags) const {
127 bool tryAgain = true;
128 while (tryAgain) {
129 if (mCore->mIsAbandoned) {
130 BQ_LOGE("%s: BufferQueue has been abandoned", caller);
131 return NO_INIT;
132 }
133
134 const int maxBufferCount = mCore->getMaxBufferCountLocked(async);
135 if (async && mCore->mOverrideMaxBufferCount) {
136 // FIXME: Some drivers are manually setting the buffer count
137 // (which they shouldn't), so we do this extra test here to
138 // handle that case. This is TEMPORARY until we get this fixed.
139 if (mCore->mOverrideMaxBufferCount < maxBufferCount) {
140 BQ_LOGE("%s: async mode is invalid with buffer count override",
141 caller);
142 return BAD_VALUE;
143 }
144 }
145
146 // Free up any buffers that are in slots beyond the max buffer count
147 for (int s = maxBufferCount; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
148 assert(mSlots[s].mBufferState == BufferSlot::FREE);
149 if (mSlots[s].mGraphicBuffer != NULL) {
150 mCore->freeBufferLocked(s);
151 *returnFlags |= RELEASE_ALL_BUFFERS;
152 }
153 }
154
155 // Look for a free buffer to give to the client
156 *found = BufferQueueCore::INVALID_BUFFER_SLOT;
157 int dequeuedCount = 0;
158 int acquiredCount = 0;
159 for (int s = 0; s < maxBufferCount; ++s) {
160 switch (mSlots[s].mBufferState) {
161 case BufferSlot::DEQUEUED:
162 ++dequeuedCount;
163 break;
164 case BufferSlot::ACQUIRED:
165 ++acquiredCount;
166 break;
167 case BufferSlot::FREE:
168 // We return the oldest of the free buffers to avoid
169 // stalling the producer if possible, since the consumer
170 // may still have pending reads of in-flight buffers
171 if (*found == BufferQueueCore::INVALID_BUFFER_SLOT ||
172 mSlots[s].mFrameNumber < mSlots[*found].mFrameNumber) {
173 *found = s;
174 }
175 break;
176 default:
177 break;
178 }
179 }
180
181 // Producers are not allowed to dequeue more than one buffer if they
182 // did not set a buffer count
183 if (!mCore->mOverrideMaxBufferCount && dequeuedCount) {
184 BQ_LOGE("%s: can't dequeue multiple buffers without setting the "
185 "buffer count", caller);
186 return INVALID_OPERATION;
187 }
188
189 // See whether a buffer has been queued since the last
190 // setBufferCount so we know whether to perform the min undequeued
191 // buffers check below
192 if (mCore->mBufferHasBeenQueued) {
193 // Make sure the producer is not trying to dequeue more buffers
194 // than allowed
195 const int newUndequeuedCount =
196 maxBufferCount - (dequeuedCount + 1);
197 const int minUndequeuedCount =
198 mCore->getMinUndequeuedBufferCountLocked(async);
199 if (newUndequeuedCount < minUndequeuedCount) {
200 BQ_LOGE("%s: min undequeued buffer count (%d) exceeded "
201 "(dequeued=%d undequeued=%d)",
202 caller, minUndequeuedCount,
203 dequeuedCount, newUndequeuedCount);
204 return INVALID_OPERATION;
205 }
206 }
207
208 // If no buffer is found, wait for a buffer to be released or for
209 // the max buffer count to change
210 tryAgain = (*found == BufferQueueCore::INVALID_BUFFER_SLOT);
211 if (tryAgain) {
212 // Return an error if we're in non-blocking mode (producer and
213 // consumer are controlled by the application).
214 // However, the consumer is allowed to briefly acquire an extra
215 // buffer (which could cause us to have to wait here), which is
216 // okay, since it is only used to implement an atomic acquire +
217 // release (e.g., in GLConsumer::updateTexImage())
218 if (mCore->mDequeueBufferCannotBlock &&
219 (acquiredCount <= mCore->mMaxAcquiredBufferCount)) {
220 return WOULD_BLOCK;
221 }
222 mCore->mDequeueCondition.wait(mCore->mMutex);
223 }
224 } // while (tryAgain)
225
226 return NO_ERROR;
227}
228
Dan Stoza289ade12014-02-28 11:17:17 -0800229status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
230 sp<android::Fence> *outFence, bool async,
231 uint32_t width, uint32_t height, uint32_t format, uint32_t usage) {
232 ATRACE_CALL();
233 { // Autolock scope
234 Mutex::Autolock lock(mCore->mMutex);
235 mConsumerName = mCore->mConsumerName;
236 } // Autolock scope
237
238 BQ_LOGV("dequeueBuffer: async=%s w=%u h=%u format=%#x, usage=%#x",
239 async ? "true" : "false", width, height, format, usage);
240
241 if ((width && !height) || (!width && height)) {
242 BQ_LOGE("dequeueBuffer: invalid size: w=%u h=%u", width, height);
243 return BAD_VALUE;
244 }
245
246 status_t returnFlags = NO_ERROR;
247 EGLDisplay eglDisplay = EGL_NO_DISPLAY;
248 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR;
Dan Stoza9f3053d2014-03-06 15:14:33 -0800249 bool attachedByConsumer = false;
Dan Stoza289ade12014-02-28 11:17:17 -0800250
251 { // Autolock scope
252 Mutex::Autolock lock(mCore->mMutex);
253
254 if (format == 0) {
255 format = mCore->mDefaultBufferFormat;
256 }
257
258 // Enable the usage bits the consumer requested
259 usage |= mCore->mConsumerUsageBits;
260
Dan Stoza9f3053d2014-03-06 15:14:33 -0800261 int found;
262 status_t status = waitForFreeSlotThenRelock("dequeueBuffer", async,
263 &found, &returnFlags);
264 if (status != NO_ERROR) {
265 return status;
266 }
Dan Stoza289ade12014-02-28 11:17:17 -0800267
268 // This should not happen
269 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
270 BQ_LOGE("dequeueBuffer: no available buffer slots");
271 return -EBUSY;
272 }
273
274 *outSlot = found;
275 ATRACE_BUFFER_INDEX(found);
276
Dan Stoza9f3053d2014-03-06 15:14:33 -0800277 attachedByConsumer = mSlots[found].mAttachedByConsumer;
278
Dan Stoza289ade12014-02-28 11:17:17 -0800279 const bool useDefaultSize = !width && !height;
280 if (useDefaultSize) {
281 width = mCore->mDefaultWidth;
282 height = mCore->mDefaultHeight;
283 }
284
285 mSlots[found].mBufferState = BufferSlot::DEQUEUED;
286
287 const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer);
288 if ((buffer == NULL) ||
289 (static_cast<uint32_t>(buffer->width) != width) ||
290 (static_cast<uint32_t>(buffer->height) != height) ||
291 (static_cast<uint32_t>(buffer->format) != format) ||
292 ((static_cast<uint32_t>(buffer->usage) & usage) != usage))
293 {
294 mSlots[found].mAcquireCalled = false;
295 mSlots[found].mGraphicBuffer = NULL;
296 mSlots[found].mRequestBufferCalled = false;
297 mSlots[found].mEglDisplay = EGL_NO_DISPLAY;
298 mSlots[found].mEglFence = EGL_NO_SYNC_KHR;
299 mSlots[found].mFence = Fence::NO_FENCE;
300
301 returnFlags |= BUFFER_NEEDS_REALLOCATION;
302 }
303
304 if (CC_UNLIKELY(mSlots[found].mFence == NULL)) {
305 BQ_LOGE("dequeueBuffer: about to return a NULL fence - "
306 "slot=%d w=%d h=%d format=%u",
307 found, buffer->width, buffer->height, buffer->format);
308 }
309
310 eglDisplay = mSlots[found].mEglDisplay;
311 eglFence = mSlots[found].mEglFence;
312 *outFence = mSlots[found].mFence;
313 mSlots[found].mEglFence = EGL_NO_SYNC_KHR;
314 mSlots[found].mFence = Fence::NO_FENCE;
315 } // Autolock scope
316
317 if (returnFlags & BUFFER_NEEDS_REALLOCATION) {
318 status_t error;
319 sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
320 width, height, format, usage, &error));
321 if (graphicBuffer == NULL) {
322 BQ_LOGE("dequeueBuffer: createGraphicBuffer failed");
323 return error;
324 }
325
326 { // Autolock scope
327 Mutex::Autolock lock(mCore->mMutex);
328
329 if (mCore->mIsAbandoned) {
330 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned");
331 return NO_INIT;
332 }
333
Dan Stoza9f3053d2014-03-06 15:14:33 -0800334 mSlots[*outSlot].mFrameNumber = UINT32_MAX;
Dan Stoza289ade12014-02-28 11:17:17 -0800335 mSlots[*outSlot].mGraphicBuffer = graphicBuffer;
336 } // Autolock scope
337 }
338
Dan Stoza9f3053d2014-03-06 15:14:33 -0800339 if (attachedByConsumer) {
340 returnFlags |= BUFFER_NEEDS_REALLOCATION;
341 }
342
Dan Stoza289ade12014-02-28 11:17:17 -0800343 if (eglFence != EGL_NO_SYNC_KHR) {
344 EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0,
345 1000000000);
346 // If something goes wrong, log the error, but return the buffer without
347 // synchronizing access to it. It's too late at this point to abort the
348 // dequeue operation.
349 if (result == EGL_FALSE) {
350 BQ_LOGE("dequeueBuffer: error %#x waiting for fence",
351 eglGetError());
352 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
353 BQ_LOGE("dequeueBuffer: timeout waiting for fence");
354 }
355 eglDestroySyncKHR(eglDisplay, eglFence);
356 }
357
358 BQ_LOGV("dequeueBuffer: returning slot=%d/%llu buf=%p flags=%#x", *outSlot,
359 mSlots[*outSlot].mFrameNumber,
360 mSlots[*outSlot].mGraphicBuffer->handle, returnFlags);
361
362 return returnFlags;
363}
364
Dan Stoza9f3053d2014-03-06 15:14:33 -0800365status_t BufferQueueProducer::detachBuffer(int slot) {
366 ATRACE_CALL();
367 ATRACE_BUFFER_INDEX(slot);
368 BQ_LOGV("detachBuffer(P): slot %d", slot);
369 Mutex::Autolock lock(mCore->mMutex);
370
371 if (mCore->mIsAbandoned) {
372 BQ_LOGE("detachBuffer(P): BufferQueue has been abandoned");
373 return NO_INIT;
374 }
375
376 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
377 BQ_LOGE("detachBuffer(P): slot index %d out of range [0, %d)",
378 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
379 return BAD_VALUE;
380 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
381 BQ_LOGE("detachBuffer(P): slot %d is not owned by the producer "
382 "(state = %d)", slot, mSlots[slot].mBufferState);
383 return BAD_VALUE;
384 } else if (!mSlots[slot].mRequestBufferCalled) {
385 BQ_LOGE("detachBuffer(P): buffer in slot %d has not been requested",
386 slot);
387 return BAD_VALUE;
388 }
389
390 mCore->freeBufferLocked(slot);
391 mCore->mDequeueCondition.broadcast();
392
393 return NO_ERROR;
394}
395
Dan Stozad9822a32014-03-28 15:25:31 -0700396status_t BufferQueueProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
397 sp<Fence>* outFence) {
398 ATRACE_CALL();
399
400 if (outBuffer == NULL) {
401 BQ_LOGE("detachNextBuffer: outBuffer must not be NULL");
402 return BAD_VALUE;
403 } else if (outFence == NULL) {
404 BQ_LOGE("detachNextBuffer: outFence must not be NULL");
405 return BAD_VALUE;
406 }
407
408 Mutex::Autolock lock(mCore->mMutex);
409
410 if (mCore->mIsAbandoned) {
411 BQ_LOGE("detachNextBuffer: BufferQueue has been abandoned");
412 return NO_INIT;
413 }
414
415 // Find the oldest valid slot
416 int found = BufferQueueCore::INVALID_BUFFER_SLOT;
417 for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
418 if (mSlots[s].mBufferState == BufferSlot::FREE &&
419 mSlots[s].mGraphicBuffer != NULL) {
420 if (found == BufferQueueCore::INVALID_BUFFER_SLOT ||
421 mSlots[s].mFrameNumber < mSlots[found].mFrameNumber) {
422 found = s;
423 }
424 }
425 }
426
427 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
428 return NO_MEMORY;
429 }
430
431 BQ_LOGV("detachNextBuffer detached slot %d", found);
432
433 *outBuffer = mSlots[found].mGraphicBuffer;
434 *outFence = mSlots[found].mFence;
435 mCore->freeBufferLocked(found);
436
437 return NO_ERROR;
438}
439
Dan Stoza9f3053d2014-03-06 15:14:33 -0800440status_t BufferQueueProducer::attachBuffer(int* outSlot,
441 const sp<android::GraphicBuffer>& buffer) {
442 ATRACE_CALL();
443
444 if (outSlot == NULL) {
445 BQ_LOGE("attachBuffer(P): outSlot must not be NULL");
446 return BAD_VALUE;
447 } else if (buffer == NULL) {
448 BQ_LOGE("attachBuffer(P): cannot attach NULL buffer");
449 return BAD_VALUE;
450 }
451
452 Mutex::Autolock lock(mCore->mMutex);
453
454 status_t returnFlags = NO_ERROR;
455 int found;
456 // TODO: Should we provide an async flag to attachBuffer? It seems
457 // unlikely that buffers which we are attaching to a BufferQueue will
458 // be asynchronous (droppable), but it may not be impossible.
459 status_t status = waitForFreeSlotThenRelock("attachBuffer(P)", false,
460 &found, &returnFlags);
461 if (status != NO_ERROR) {
462 return status;
463 }
464
465 // This should not happen
466 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
467 BQ_LOGE("attachBuffer(P): no available buffer slots");
468 return -EBUSY;
469 }
470
471 *outSlot = found;
472 ATRACE_BUFFER_INDEX(*outSlot);
473 BQ_LOGV("attachBuffer(P): returning slot %d flags=%#x",
474 *outSlot, returnFlags);
475
476 mSlots[*outSlot].mGraphicBuffer = buffer;
477 mSlots[*outSlot].mBufferState = BufferSlot::DEQUEUED;
478 mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR;
479 mSlots[*outSlot].mFence = Fence::NO_FENCE;
Dan Stoza2443c792014-03-24 15:03:46 -0700480 mSlots[*outSlot].mRequestBufferCalled = true;
Dan Stoza9f3053d2014-03-06 15:14:33 -0800481
482 return returnFlags;
483}
484
Dan Stoza289ade12014-02-28 11:17:17 -0800485status_t BufferQueueProducer::queueBuffer(int slot,
486 const QueueBufferInput &input, QueueBufferOutput *output) {
487 ATRACE_CALL();
488 ATRACE_BUFFER_INDEX(slot);
489
490 int64_t timestamp;
491 bool isAutoTimestamp;
492 Rect crop;
493 int scalingMode;
494 uint32_t transform;
495 bool async;
496 sp<Fence> fence;
497 input.deflate(&timestamp, &isAutoTimestamp, &crop, &scalingMode, &transform,
498 &async, &fence);
499
500 if (fence == NULL) {
501 BQ_LOGE("queueBuffer: fence is NULL");
502 return BAD_VALUE;
503 }
504
505 switch (scalingMode) {
506 case NATIVE_WINDOW_SCALING_MODE_FREEZE:
507 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
508 case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
509 case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP:
510 break;
511 default:
512 BQ_LOGE("queueBuffer: unknown scaling mode %d", scalingMode);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800513 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800514 }
515
516 sp<IConsumerListener> listener;
517 { // Autolock scope
518 Mutex::Autolock lock(mCore->mMutex);
519
520 if (mCore->mIsAbandoned) {
521 BQ_LOGE("queueBuffer: BufferQueue has been abandoned");
522 return NO_INIT;
523 }
524
525 const int maxBufferCount = mCore->getMaxBufferCountLocked(async);
526 if (async && mCore->mOverrideMaxBufferCount) {
527 // FIXME: Some drivers are manually setting the buffer count
528 // (which they shouldn't), so we do this extra test here to
529 // handle that case. This is TEMPORARY until we get this fixed.
530 if (mCore->mOverrideMaxBufferCount < maxBufferCount) {
531 BQ_LOGE("queueBuffer: async mode is invalid with "
532 "buffer count override");
533 return BAD_VALUE;
534 }
535 }
536
537 if (slot < 0 || slot >= maxBufferCount) {
538 BQ_LOGE("queueBuffer: slot index %d out of range [0, %d)",
539 slot, maxBufferCount);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800540 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800541 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
542 BQ_LOGE("queueBuffer: slot %d is not owned by the producer "
543 "(state = %d)", slot, mSlots[slot].mBufferState);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800544 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800545 } else if (!mSlots[slot].mRequestBufferCalled) {
546 BQ_LOGE("queueBuffer: slot %d was queued without requesting "
547 "a buffer", slot);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800548 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800549 }
550
551 BQ_LOGV("queueBuffer: slot=%d/%llu time=%llu crop=[%d,%d,%d,%d] "
552 "transform=%#x scale=%s",
553 slot, mCore->mFrameCounter + 1, timestamp,
554 crop.left, crop.top, crop.right, crop.bottom,
555 transform, BufferItem::scalingModeName(scalingMode));
556
557 const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer);
558 Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
559 Rect croppedRect;
560 crop.intersect(bufferRect, &croppedRect);
561 if (croppedRect != crop) {
562 BQ_LOGE("queueBuffer: crop rect is not contained within the "
563 "buffer in slot %d", slot);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800564 return BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800565 }
566
567 mSlots[slot].mFence = fence;
568 mSlots[slot].mBufferState = BufferSlot::QUEUED;
569 ++mCore->mFrameCounter;
570 mSlots[slot].mFrameNumber = mCore->mFrameCounter;
571
572 BufferItem item;
573 item.mAcquireCalled = mSlots[slot].mAcquireCalled;
574 item.mGraphicBuffer = mSlots[slot].mGraphicBuffer;
575 item.mCrop = crop;
576 item.mTransform = transform & ~NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
577 item.mTransformToDisplayInverse =
578 bool(transform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY);
579 item.mScalingMode = scalingMode;
580 item.mTimestamp = timestamp;
581 item.mIsAutoTimestamp = isAutoTimestamp;
582 item.mFrameNumber = mCore->mFrameCounter;
583 item.mSlot = slot;
584 item.mFence = fence;
585 item.mIsDroppable = mCore->mDequeueBufferCannotBlock || async;
586
587 if (mCore->mQueue.empty()) {
588 // When the queue is empty, we can ignore mDequeueBufferCannotBlock
589 // and simply queue this buffer
590 mCore->mQueue.push_back(item);
591 listener = mCore->mConsumerListener;
592 } else {
593 // When the queue is not empty, we need to look at the front buffer
594 // state to see if we need to replace it
595 BufferQueueCore::Fifo::iterator front(mCore->mQueue.begin());
596 if (front->mIsDroppable) {
597 // If the front queued buffer is still being tracked, we first
598 // mark it as freed
599 if (mCore->stillTracking(front)) {
600 mSlots[front->mSlot].mBufferState = BufferSlot::FREE;
601 // Reset the frame number of the freed buffer so that it is
602 // the first in line to be dequeued again
603 mSlots[front->mSlot].mFrameNumber = 0;
604 }
605 // Overwrite the droppable buffer with the incoming one
606 *front = item;
607 } else {
608 mCore->mQueue.push_back(item);
609 listener = mCore->mConsumerListener;
610 }
611 }
612
613 mCore->mBufferHasBeenQueued = true;
614 mCore->mDequeueCondition.broadcast();
615
616 output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight,
617 mCore->mTransformHint, mCore->mQueue.size());
618
619 ATRACE_INT(mCore->mConsumerName.string(), mCore->mQueue.size());
620 } // Autolock scope
621
622 // Call back without lock held
623 if (listener != NULL) {
624 listener->onFrameAvailable();
625 }
626
627 return NO_ERROR;
628}
629
630void BufferQueueProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
631 ATRACE_CALL();
632 BQ_LOGV("cancelBuffer: slot %d", slot);
633 Mutex::Autolock lock(mCore->mMutex);
634
635 if (mCore->mIsAbandoned) {
636 BQ_LOGE("cancelBuffer: BufferQueue has been abandoned");
637 return;
638 }
639
Dan Stoza3e96f192014-03-03 10:16:19 -0800640 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
Dan Stoza289ade12014-02-28 11:17:17 -0800641 BQ_LOGE("cancelBuffer: slot index %d out of range [0, %d)",
Dan Stoza3e96f192014-03-03 10:16:19 -0800642 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
Dan Stoza289ade12014-02-28 11:17:17 -0800643 return;
644 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
645 BQ_LOGE("cancelBuffer: slot %d is not owned by the producer "
646 "(state = %d)", slot, mSlots[slot].mBufferState);
647 return;
648 } else if (fence == NULL) {
649 BQ_LOGE("cancelBuffer: fence is NULL");
650 return;
651 }
652
653 mSlots[slot].mBufferState = BufferSlot::FREE;
654 mSlots[slot].mFrameNumber = 0;
655 mSlots[slot].mFence = fence;
656 mCore->mDequeueCondition.broadcast();
657}
658
659int BufferQueueProducer::query(int what, int *outValue) {
660 ATRACE_CALL();
661 Mutex::Autolock lock(mCore->mMutex);
662
663 if (outValue == NULL) {
664 BQ_LOGE("query: outValue was NULL");
665 return BAD_VALUE;
666 }
667
668 if (mCore->mIsAbandoned) {
669 BQ_LOGE("query: BufferQueue has been abandoned");
670 return NO_INIT;
671 }
672
673 int value;
674 switch (what) {
675 case NATIVE_WINDOW_WIDTH:
676 value = mCore->mDefaultWidth;
677 break;
678 case NATIVE_WINDOW_HEIGHT:
679 value = mCore->mDefaultHeight;
680 break;
681 case NATIVE_WINDOW_FORMAT:
682 value = mCore->mDefaultBufferFormat;
683 break;
684 case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
685 value = mCore->getMinUndequeuedBufferCountLocked(false);
686 break;
687 case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
688 value = (mCore->mQueue.size() > 1);
689 break;
690 case NATIVE_WINDOW_CONSUMER_USAGE_BITS:
691 value = mCore->mConsumerUsageBits;
692 break;
693 default:
694 return BAD_VALUE;
695 }
696
697 BQ_LOGV("query: %d? %d", what, value);
698 *outValue = value;
699 return NO_ERROR;
700}
701
Dan Stozaf0eaf252014-03-21 13:05:51 -0700702status_t BufferQueueProducer::connect(const sp<IProducerListener>& listener,
Dan Stoza289ade12014-02-28 11:17:17 -0800703 int api, bool producerControlledByApp, QueueBufferOutput *output) {
704 ATRACE_CALL();
705 Mutex::Autolock lock(mCore->mMutex);
706 mConsumerName = mCore->mConsumerName;
707 BQ_LOGV("connect(P): api=%d producerControlledByApp=%s", api,
708 producerControlledByApp ? "true" : "false");
709
710 // If we disconnect and reconnect quickly, we can be in a state where our
711 // slots are empty but we have many buffers in the queue. This can cause us
712 // to run out of memory if we outrun the consumer. Wait here if it looks
713 // like we have too many buffers queued up.
714 while (true) {
715 if (mCore->mIsAbandoned) {
716 BQ_LOGE("connect(P): BufferQueue has been abandoned");
717 return NO_INIT;
718 }
719
720 if (mCore->mConsumerListener == NULL) {
721 BQ_LOGE("connect(P): BufferQueue has no consumer");
722 return NO_INIT;
723 }
724
725 if (output == NULL) {
726 BQ_LOGE("connect(P): output was NULL");
727 return BAD_VALUE;
728 }
729
730 if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
731 BQ_LOGE("connect(P): already connected (cur=%d req=%d)",
732 mCore->mConnectedApi, api);
733 return BAD_VALUE;
734 }
735
736 size_t maxBufferCount = mCore->getMaxBufferCountLocked(false);
737 if (mCore->mQueue.size() <= maxBufferCount) {
738 // The queue size seems small enough to proceed
739 // TODO: Make this bound tighter?
740 break;
741 }
742
743 BQ_LOGV("connect(P): queue size is %d, waiting", mCore->mQueue.size());
744 mCore->mDequeueCondition.wait(mCore->mMutex);
745 }
746
747 int status = NO_ERROR;
748 switch (api) {
749 case NATIVE_WINDOW_API_EGL:
750 case NATIVE_WINDOW_API_CPU:
751 case NATIVE_WINDOW_API_MEDIA:
752 case NATIVE_WINDOW_API_CAMERA:
753 mCore->mConnectedApi = api;
754 output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight,
755 mCore->mTransformHint, mCore->mQueue.size());
756
757 // Set up a death notification so that we can disconnect
758 // automatically if the remote producer dies
Dan Stozaf0eaf252014-03-21 13:05:51 -0700759 if (listener != NULL &&
760 listener->asBinder()->remoteBinder() != NULL) {
761 status = listener->asBinder()->linkToDeath(
Dan Stoza289ade12014-02-28 11:17:17 -0800762 static_cast<IBinder::DeathRecipient*>(this));
Dan Stozaf0eaf252014-03-21 13:05:51 -0700763 if (status != NO_ERROR) {
Dan Stoza289ade12014-02-28 11:17:17 -0800764 BQ_LOGE("connect(P): linkToDeath failed: %s (%d)",
765 strerror(-status), status);
766 }
767 }
Dan Stozaf0eaf252014-03-21 13:05:51 -0700768 mCore->mConnectedProducerListener = listener;
Dan Stoza289ade12014-02-28 11:17:17 -0800769 break;
770 default:
771 BQ_LOGE("connect(P): unknown API %d", api);
772 status = BAD_VALUE;
773 break;
774 }
775
776 mCore->mBufferHasBeenQueued = false;
777 mCore->mDequeueBufferCannotBlock =
778 mCore->mConsumerControlledByApp && producerControlledByApp;
779
780 return status;
781}
782
783status_t BufferQueueProducer::disconnect(int api) {
784 ATRACE_CALL();
785 BQ_LOGV("disconnect(P): api %d", api);
786
787 int status = NO_ERROR;
788 sp<IConsumerListener> listener;
789 { // Autolock scope
790 Mutex::Autolock lock(mCore->mMutex);
791
792 if (mCore->mIsAbandoned) {
793 // It's not really an error to disconnect after the surface has
794 // been abandoned; it should just be a no-op.
795 return NO_ERROR;
796 }
797
798 switch (api) {
799 case NATIVE_WINDOW_API_EGL:
800 case NATIVE_WINDOW_API_CPU:
801 case NATIVE_WINDOW_API_MEDIA:
802 case NATIVE_WINDOW_API_CAMERA:
803 if (mCore->mConnectedApi == api) {
804 mCore->freeAllBuffersLocked();
805
806 // Remove our death notification callback if we have one
Dan Stozaf0eaf252014-03-21 13:05:51 -0700807 if (mCore->mConnectedProducerListener != NULL) {
808 sp<IBinder> token =
809 mCore->mConnectedProducerListener->asBinder();
Dan Stoza289ade12014-02-28 11:17:17 -0800810 // This can fail if we're here because of the death
811 // notification, but we just ignore it
812 token->unlinkToDeath(
813 static_cast<IBinder::DeathRecipient*>(this));
814 }
Dan Stozaf0eaf252014-03-21 13:05:51 -0700815 mCore->mConnectedProducerListener = NULL;
Dan Stoza289ade12014-02-28 11:17:17 -0800816 mCore->mConnectedApi = BufferQueueCore::NO_CONNECTED_API;
Jesse Hall399184a2014-03-03 15:42:54 -0800817 mCore->mSidebandStream.clear();
Dan Stoza289ade12014-02-28 11:17:17 -0800818 mCore->mDequeueCondition.broadcast();
819 listener = mCore->mConsumerListener;
820 } else {
821 BQ_LOGE("disconnect(P): connected to another API "
822 "(cur=%d req=%d)", mCore->mConnectedApi, api);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800823 status = BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800824 }
825 break;
826 default:
827 BQ_LOGE("disconnect(P): unknown API %d", api);
Dan Stoza9f3053d2014-03-06 15:14:33 -0800828 status = BAD_VALUE;
Dan Stoza289ade12014-02-28 11:17:17 -0800829 break;
830 }
831 } // Autolock scope
832
833 // Call back without lock held
834 if (listener != NULL) {
835 listener->onBuffersReleased();
836 }
837
838 return status;
839}
840
Jesse Hall399184a2014-03-03 15:42:54 -0800841status_t BufferQueueProducer::setSidebandStream(const sp<NativeHandle>& stream) {
Wonsik Kimafe30812014-03-31 23:16:08 +0900842 sp<IConsumerListener> listener;
843 { // Autolock scope
844 Mutex::Autolock _l(mCore->mMutex);
845 mCore->mSidebandStream = stream;
846 listener = mCore->mConsumerListener;
847 } // Autolock scope
848
849 if (listener != NULL) {
850 listener->onSidebandStreamChanged();
851 }
Jesse Hall399184a2014-03-03 15:42:54 -0800852 return NO_ERROR;
853}
854
Dan Stoza289ade12014-02-28 11:17:17 -0800855void BufferQueueProducer::binderDied(const wp<android::IBinder>& /* who */) {
856 // If we're here, it means that a producer we were connected to died.
857 // We're guaranteed that we are still connected to it because we remove
858 // this callback upon disconnect. It's therefore safe to read mConnectedApi
859 // without synchronization here.
860 int api = mCore->mConnectedApi;
861 disconnect(api);
862}
863
864} // namespace android