| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright (C) 2007 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
|  | 18 |  | 
|  | 19 | #include <stdint.h> | 
|  | 20 | #include <sys/types.h> | 
|  | 21 | #include <errno.h> | 
|  | 22 | #include <math.h> | 
|  | 23 | #include <dlfcn.h> | 
|  | 24 | #include <inttypes.h> | 
|  | 25 | #include <stdatomic.h> | 
|  | 26 |  | 
|  | 27 | #include <EGL/egl.h> | 
|  | 28 |  | 
|  | 29 | #include <cutils/log.h> | 
|  | 30 | #include <cutils/properties.h> | 
|  | 31 |  | 
|  | 32 | #include <binder/IPCThreadState.h> | 
|  | 33 | #include <binder/IServiceManager.h> | 
|  | 34 | #include <binder/MemoryHeapBase.h> | 
|  | 35 | #include <binder/PermissionCache.h> | 
|  | 36 |  | 
|  | 37 | #include <ui/DisplayInfo.h> | 
|  | 38 | #include <ui/DisplayStatInfo.h> | 
|  | 39 |  | 
|  | 40 | #include <gui/BitTube.h> | 
|  | 41 | #include <gui/BufferQueue.h> | 
|  | 42 | #include <gui/GuiConfig.h> | 
|  | 43 | #include <gui/IDisplayEventConnection.h> | 
|  | 44 | #include <gui/Surface.h> | 
|  | 45 | #include <gui/GraphicBufferAlloc.h> | 
|  | 46 |  | 
|  | 47 | #include <ui/GraphicBufferAllocator.h> | 
|  | 48 | #include <ui/PixelFormat.h> | 
|  | 49 | #include <ui/UiConfig.h> | 
|  | 50 |  | 
|  | 51 | #include <utils/misc.h> | 
|  | 52 | #include <utils/String8.h> | 
|  | 53 | #include <utils/String16.h> | 
|  | 54 | #include <utils/StopWatch.h> | 
|  | 55 | #include <utils/Timers.h> | 
|  | 56 | #include <utils/Trace.h> | 
|  | 57 |  | 
|  | 58 | #include <private/android_filesystem_config.h> | 
|  | 59 | #include <private/gui/SyncFeatures.h> | 
|  | 60 |  | 
|  | 61 | #include "Client.h" | 
|  | 62 | #include "clz.h" | 
|  | 63 | #include "Colorizer.h" | 
|  | 64 | #include "DdmConnection.h" | 
|  | 65 | #include "DisplayDevice.h" | 
|  | 66 | #include "DispSync.h" | 
|  | 67 | #include "EventControlThread.h" | 
|  | 68 | #include "EventThread.h" | 
|  | 69 | #include "Layer.h" | 
|  | 70 | #include "LayerDim.h" | 
|  | 71 | #include "SurfaceFlinger.h" | 
|  | 72 |  | 
|  | 73 | #include "DisplayHardware/FramebufferSurface.h" | 
|  | 74 | #include "DisplayHardware/HWComposer.h" | 
|  | 75 | #include "DisplayHardware/VirtualDisplaySurface.h" | 
|  | 76 |  | 
|  | 77 | #include "Effects/Daltonizer.h" | 
|  | 78 |  | 
|  | 79 | #include "RenderEngine/RenderEngine.h" | 
|  | 80 | #include <cutils/compiler.h> | 
|  | 81 |  | 
|  | 82 | #define DISPLAY_COUNT       1 | 
|  | 83 |  | 
|  | 84 | /* | 
|  | 85 | * DEBUG_SCREENSHOTS: set to true to check that screenshots are not all | 
|  | 86 | * black pixels. | 
|  | 87 | */ | 
|  | 88 | #define DEBUG_SCREENSHOTS   false | 
|  | 89 |  | 
|  | 90 | EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name); | 
|  | 91 |  | 
|  | 92 | namespace android { | 
|  | 93 |  | 
|  | 94 | // This is the phase offset in nanoseconds of the software vsync event | 
|  | 95 | // relative to the vsync event reported by HWComposer.  The software vsync | 
|  | 96 | // event is when SurfaceFlinger and Choreographer-based applications run each | 
|  | 97 | // frame. | 
|  | 98 | // | 
|  | 99 | // This phase offset allows adjustment of the minimum latency from application | 
|  | 100 | // wake-up (by Choregographer) time to the time at which the resulting window | 
|  | 101 | // image is displayed.  This value may be either positive (after the HW vsync) | 
|  | 102 | // or negative (before the HW vsync).  Setting it to 0 will result in a | 
|  | 103 | // minimum latency of two vsync periods because the app and SurfaceFlinger | 
|  | 104 | // will run just after the HW vsync.  Setting it to a positive number will | 
|  | 105 | // result in the minimum latency being: | 
|  | 106 | // | 
|  | 107 | //     (2 * VSYNC_PERIOD - (vsyncPhaseOffsetNs % VSYNC_PERIOD)) | 
|  | 108 | // | 
|  | 109 | // Note that reducing this latency makes it more likely for the applications | 
|  | 110 | // to not have their window content image ready in time.  When this happens | 
|  | 111 | // the latency will end up being an additional vsync period, and animations | 
|  | 112 | // will hiccup.  Therefore, this latency should be tuned somewhat | 
|  | 113 | // conservatively (or at least with awareness of the trade-off being made). | 
|  | 114 | static const int64_t vsyncPhaseOffsetNs = VSYNC_EVENT_PHASE_OFFSET_NS; | 
|  | 115 |  | 
|  | 116 | // This is the phase offset at which SurfaceFlinger's composition runs. | 
|  | 117 | static const int64_t sfVsyncPhaseOffsetNs = SF_VSYNC_EVENT_PHASE_OFFSET_NS; | 
|  | 118 |  | 
|  | 119 | // --------------------------------------------------------------------------- | 
|  | 120 |  | 
|  | 121 | const String16 sHardwareTest("android.permission.HARDWARE_TEST"); | 
|  | 122 | const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER"); | 
|  | 123 | const String16 sReadFramebuffer("android.permission.READ_FRAME_BUFFER"); | 
|  | 124 | const String16 sDump("android.permission.DUMP"); | 
|  | 125 |  | 
|  | 126 | // --------------------------------------------------------------------------- | 
|  | 127 |  | 
|  | 128 | SurfaceFlinger::SurfaceFlinger() | 
|  | 129 | :   BnSurfaceComposer(), | 
|  | 130 | mTransactionFlags(0), | 
|  | 131 | mTransactionPending(false), | 
|  | 132 | mAnimTransactionPending(false), | 
|  | 133 | mLayersRemoved(false), | 
|  | 134 | mRepaintEverything(0), | 
|  | 135 | mRenderEngine(NULL), | 
|  | 136 | mBootTime(systemTime()), | 
|  | 137 | mVisibleRegionsDirty(false), | 
|  | 138 | mHwWorkListDirty(false), | 
|  | 139 | mAnimCompositionPending(false), | 
|  | 140 | mDebugRegion(0), | 
|  | 141 | mDebugDDMS(0), | 
|  | 142 | mDebugDisableHWC(0), | 
|  | 143 | mDebugDisableTransformHint(0), | 
|  | 144 | mDebugInSwapBuffers(0), | 
|  | 145 | mLastSwapBufferTime(0), | 
|  | 146 | mDebugInTransaction(0), | 
|  | 147 | mLastTransactionTime(0), | 
|  | 148 | mBootFinished(false), | 
|  | 149 | mForceFullDamage(false), | 
|  | 150 | mPrimaryHWVsyncEnabled(false), | 
|  | 151 | mHWVsyncAvailable(false), | 
|  | 152 | mDaltonize(false), | 
|  | 153 | mHasColorMatrix(false), | 
|  | 154 | mHasPoweredOff(false), | 
|  | 155 | mFrameBuckets(), | 
|  | 156 | mTotalTime(0), | 
|  | 157 | mLastSwapTime(0) | 
|  | 158 | { | 
|  | 159 | ALOGI("SurfaceFlinger is starting"); | 
|  | 160 |  | 
|  | 161 | // debugging stuff... | 
|  | 162 | char value[PROPERTY_VALUE_MAX]; | 
|  | 163 |  | 
|  | 164 | property_get("ro.bq.gpu_to_cpu_unsupported", value, "0"); | 
|  | 165 | mGpuToCpuSupported = !atoi(value); | 
|  | 166 |  | 
|  | 167 | property_get("debug.sf.drop_missed_frames", value, "0"); | 
|  | 168 | mDropMissedFrames = atoi(value); | 
|  | 169 |  | 
|  | 170 | property_get("debug.sf.showupdates", value, "0"); | 
|  | 171 | mDebugRegion = atoi(value); | 
|  | 172 |  | 
|  | 173 | property_get("debug.sf.ddms", value, "0"); | 
|  | 174 | mDebugDDMS = atoi(value); | 
|  | 175 | if (mDebugDDMS) { | 
|  | 176 | if (!startDdmConnection()) { | 
|  | 177 | // start failed, and DDMS debugging not enabled | 
|  | 178 | mDebugDDMS = 0; | 
|  | 179 | } | 
|  | 180 | } | 
|  | 181 | ALOGI_IF(mDebugRegion, "showupdates enabled"); | 
|  | 182 | ALOGI_IF(mDebugDDMS, "DDMS debugging enabled"); | 
|  | 183 | } | 
|  | 184 |  | 
|  | 185 | void SurfaceFlinger::onFirstRef() | 
|  | 186 | { | 
|  | 187 | mEventQueue.init(this); | 
|  | 188 | } | 
|  | 189 |  | 
|  | 190 | SurfaceFlinger::~SurfaceFlinger() | 
|  | 191 | { | 
|  | 192 | EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
|  | 193 | eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | 
|  | 194 | eglTerminate(display); | 
|  | 195 | } | 
|  | 196 |  | 
|  | 197 | void SurfaceFlinger::binderDied(const wp<IBinder>& /* who */) | 
|  | 198 | { | 
|  | 199 | // the window manager died on us. prepare its eulogy. | 
|  | 200 |  | 
|  | 201 | // restore initial conditions (default device unblank, etc) | 
|  | 202 | initializeDisplays(); | 
|  | 203 |  | 
|  | 204 | // restart the boot-animation | 
|  | 205 | startBootAnim(); | 
|  | 206 | } | 
|  | 207 |  | 
|  | 208 | sp<ISurfaceComposerClient> SurfaceFlinger::createConnection() | 
|  | 209 | { | 
|  | 210 | sp<ISurfaceComposerClient> bclient; | 
|  | 211 | sp<Client> client(new Client(this)); | 
|  | 212 | status_t err = client->initCheck(); | 
|  | 213 | if (err == NO_ERROR) { | 
|  | 214 | bclient = client; | 
|  | 215 | } | 
|  | 216 | return bclient; | 
|  | 217 | } | 
|  | 218 |  | 
|  | 219 | sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName, | 
|  | 220 | bool secure) | 
|  | 221 | { | 
|  | 222 | class DisplayToken : public BBinder { | 
|  | 223 | sp<SurfaceFlinger> flinger; | 
|  | 224 | virtual ~DisplayToken() { | 
|  | 225 | // no more references, this display must be terminated | 
|  | 226 | Mutex::Autolock _l(flinger->mStateLock); | 
|  | 227 | flinger->mCurrentState.displays.removeItem(this); | 
|  | 228 | flinger->setTransactionFlags(eDisplayTransactionNeeded); | 
|  | 229 | } | 
|  | 230 | public: | 
|  | 231 | DisplayToken(const sp<SurfaceFlinger>& flinger) | 
|  | 232 | : flinger(flinger) { | 
|  | 233 | } | 
|  | 234 | }; | 
|  | 235 |  | 
|  | 236 | sp<BBinder> token = new DisplayToken(this); | 
|  | 237 |  | 
|  | 238 | Mutex::Autolock _l(mStateLock); | 
|  | 239 | DisplayDeviceState info(DisplayDevice::DISPLAY_VIRTUAL, secure); | 
|  | 240 | info.displayName = displayName; | 
|  | 241 | mCurrentState.displays.add(token, info); | 
|  | 242 |  | 
|  | 243 | return token; | 
|  | 244 | } | 
|  | 245 |  | 
|  | 246 | void SurfaceFlinger::destroyDisplay(const sp<IBinder>& display) { | 
|  | 247 | Mutex::Autolock _l(mStateLock); | 
|  | 248 |  | 
|  | 249 | ssize_t idx = mCurrentState.displays.indexOfKey(display); | 
|  | 250 | if (idx < 0) { | 
|  | 251 | ALOGW("destroyDisplay: invalid display token"); | 
|  | 252 | return; | 
|  | 253 | } | 
|  | 254 |  | 
|  | 255 | const DisplayDeviceState& info(mCurrentState.displays.valueAt(idx)); | 
|  | 256 | if (!info.isVirtualDisplay()) { | 
|  | 257 | ALOGE("destroyDisplay called for non-virtual display"); | 
|  | 258 | return; | 
|  | 259 | } | 
|  | 260 |  | 
|  | 261 | mCurrentState.displays.removeItemsAt(idx); | 
|  | 262 | setTransactionFlags(eDisplayTransactionNeeded); | 
|  | 263 | } | 
|  | 264 |  | 
|  | 265 | void SurfaceFlinger::createBuiltinDisplayLocked(DisplayDevice::DisplayType type) { | 
|  | 266 | ALOGW_IF(mBuiltinDisplays[type], | 
|  | 267 | "Overwriting display token for display type %d", type); | 
|  | 268 | mBuiltinDisplays[type] = new BBinder(); | 
|  | 269 | // All non-virtual displays are currently considered secure. | 
|  | 270 | DisplayDeviceState info(type, true); | 
|  | 271 | mCurrentState.displays.add(mBuiltinDisplays[type], info); | 
|  | 272 | } | 
|  | 273 |  | 
|  | 274 | sp<IBinder> SurfaceFlinger::getBuiltInDisplay(int32_t id) { | 
|  | 275 | if (uint32_t(id) >= DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES) { | 
|  | 276 | ALOGE("getDefaultDisplay: id=%d is not a valid default display id", id); | 
|  | 277 | return NULL; | 
|  | 278 | } | 
|  | 279 | return mBuiltinDisplays[id]; | 
|  | 280 | } | 
|  | 281 |  | 
|  | 282 | sp<IGraphicBufferAlloc> SurfaceFlinger::createGraphicBufferAlloc() | 
|  | 283 | { | 
|  | 284 | sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc()); | 
|  | 285 | return gba; | 
|  | 286 | } | 
|  | 287 |  | 
|  | 288 | void SurfaceFlinger::bootFinished() | 
|  | 289 | { | 
|  | 290 | const nsecs_t now = systemTime(); | 
|  | 291 | const nsecs_t duration = now - mBootTime; | 
|  | 292 | ALOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) ); | 
|  | 293 | mBootFinished = true; | 
|  | 294 |  | 
|  | 295 | // wait patiently for the window manager death | 
|  | 296 | const String16 name("window"); | 
|  | 297 | sp<IBinder> window(defaultServiceManager()->getService(name)); | 
|  | 298 | if (window != 0) { | 
|  | 299 | window->linkToDeath(static_cast<IBinder::DeathRecipient*>(this)); | 
|  | 300 | } | 
|  | 301 |  | 
|  | 302 | // stop boot animation | 
|  | 303 | // formerly we would just kill the process, but we now ask it to exit so it | 
|  | 304 | // can choose where to stop the animation. | 
|  | 305 | property_set("service.bootanim.exit", "1"); | 
|  | 306 |  | 
|  | 307 | const int LOGTAG_SF_STOP_BOOTANIM = 60110; | 
|  | 308 | LOG_EVENT_LONG(LOGTAG_SF_STOP_BOOTANIM, | 
|  | 309 | ns2ms(systemTime(SYSTEM_TIME_MONOTONIC))); | 
|  | 310 | } | 
|  | 311 |  | 
|  | 312 | void SurfaceFlinger::deleteTextureAsync(uint32_t texture) { | 
|  | 313 | class MessageDestroyGLTexture : public MessageBase { | 
|  | 314 | RenderEngine& engine; | 
|  | 315 | uint32_t texture; | 
|  | 316 | public: | 
|  | 317 | MessageDestroyGLTexture(RenderEngine& engine, uint32_t texture) | 
|  | 318 | : engine(engine), texture(texture) { | 
|  | 319 | } | 
|  | 320 | virtual bool handler() { | 
|  | 321 | engine.deleteTextures(1, &texture); | 
|  | 322 | return true; | 
|  | 323 | } | 
|  | 324 | }; | 
|  | 325 | postMessageAsync(new MessageDestroyGLTexture(getRenderEngine(), texture)); | 
|  | 326 | } | 
|  | 327 |  | 
|  | 328 | class DispSyncSource : public VSyncSource, private DispSync::Callback { | 
|  | 329 | public: | 
|  | 330 | DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset, bool traceVsync, | 
|  | 331 | const char* label) : | 
|  | 332 | mValue(0), | 
|  | 333 | mTraceVsync(traceVsync), | 
|  | 334 | mVsyncOnLabel(String8::format("VsyncOn-%s", label)), | 
|  | 335 | mVsyncEventLabel(String8::format("VSYNC-%s", label)), | 
|  | 336 | mDispSync(dispSync), | 
|  | 337 | mCallbackMutex(), | 
|  | 338 | mCallback(), | 
|  | 339 | mVsyncMutex(), | 
|  | 340 | mPhaseOffset(phaseOffset), | 
|  | 341 | mEnabled(false) {} | 
|  | 342 |  | 
|  | 343 | virtual ~DispSyncSource() {} | 
|  | 344 |  | 
|  | 345 | virtual void setVSyncEnabled(bool enable) { | 
|  | 346 | Mutex::Autolock lock(mVsyncMutex); | 
|  | 347 | if (enable) { | 
|  | 348 | status_t err = mDispSync->addEventListener(mPhaseOffset, | 
|  | 349 | static_cast<DispSync::Callback*>(this)); | 
|  | 350 | if (err != NO_ERROR) { | 
|  | 351 | ALOGE("error registering vsync callback: %s (%d)", | 
|  | 352 | strerror(-err), err); | 
|  | 353 | } | 
|  | 354 | //ATRACE_INT(mVsyncOnLabel.string(), 1); | 
|  | 355 | } else { | 
|  | 356 | status_t err = mDispSync->removeEventListener( | 
|  | 357 | static_cast<DispSync::Callback*>(this)); | 
|  | 358 | if (err != NO_ERROR) { | 
|  | 359 | ALOGE("error unregistering vsync callback: %s (%d)", | 
|  | 360 | strerror(-err), err); | 
|  | 361 | } | 
|  | 362 | //ATRACE_INT(mVsyncOnLabel.string(), 0); | 
|  | 363 | } | 
|  | 364 | mEnabled = enable; | 
|  | 365 | } | 
|  | 366 |  | 
|  | 367 | virtual void setCallback(const sp<VSyncSource::Callback>& callback) { | 
|  | 368 | Mutex::Autolock lock(mCallbackMutex); | 
|  | 369 | mCallback = callback; | 
|  | 370 | } | 
|  | 371 |  | 
|  | 372 | virtual void setPhaseOffset(nsecs_t phaseOffset) { | 
|  | 373 | Mutex::Autolock lock(mVsyncMutex); | 
|  | 374 |  | 
|  | 375 | // Normalize phaseOffset to [0, period) | 
|  | 376 | auto period = mDispSync->getPeriod(); | 
|  | 377 | phaseOffset %= period; | 
|  | 378 | if (phaseOffset < 0) { | 
|  | 379 | // If we're here, then phaseOffset is in (-period, 0). After this | 
|  | 380 | // operation, it will be in (0, period) | 
|  | 381 | phaseOffset += period; | 
|  | 382 | } | 
|  | 383 | mPhaseOffset = phaseOffset; | 
|  | 384 |  | 
|  | 385 | // If we're not enabled, we don't need to mess with the listeners | 
|  | 386 | if (!mEnabled) { | 
|  | 387 | return; | 
|  | 388 | } | 
|  | 389 |  | 
|  | 390 | // Remove the listener with the old offset | 
|  | 391 | status_t err = mDispSync->removeEventListener( | 
|  | 392 | static_cast<DispSync::Callback*>(this)); | 
|  | 393 | if (err != NO_ERROR) { | 
|  | 394 | ALOGE("error unregistering vsync callback: %s (%d)", | 
|  | 395 | strerror(-err), err); | 
|  | 396 | } | 
|  | 397 |  | 
|  | 398 | // Add a listener with the new offset | 
|  | 399 | err = mDispSync->addEventListener(mPhaseOffset, | 
|  | 400 | static_cast<DispSync::Callback*>(this)); | 
|  | 401 | if (err != NO_ERROR) { | 
|  | 402 | ALOGE("error registering vsync callback: %s (%d)", | 
|  | 403 | strerror(-err), err); | 
|  | 404 | } | 
|  | 405 | } | 
|  | 406 |  | 
|  | 407 | private: | 
|  | 408 | virtual void onDispSyncEvent(nsecs_t when) { | 
|  | 409 | sp<VSyncSource::Callback> callback; | 
|  | 410 | { | 
|  | 411 | Mutex::Autolock lock(mCallbackMutex); | 
|  | 412 | callback = mCallback; | 
|  | 413 |  | 
|  | 414 | if (mTraceVsync) { | 
|  | 415 | mValue = (mValue + 1) % 2; | 
|  | 416 | ATRACE_INT(mVsyncEventLabel.string(), mValue); | 
|  | 417 | } | 
|  | 418 | } | 
|  | 419 |  | 
|  | 420 | if (callback != NULL) { | 
|  | 421 | callback->onVSyncEvent(when); | 
|  | 422 | } | 
|  | 423 | } | 
|  | 424 |  | 
|  | 425 | int mValue; | 
|  | 426 |  | 
|  | 427 | const bool mTraceVsync; | 
|  | 428 | const String8 mVsyncOnLabel; | 
|  | 429 | const String8 mVsyncEventLabel; | 
|  | 430 |  | 
|  | 431 | DispSync* mDispSync; | 
|  | 432 |  | 
|  | 433 | Mutex mCallbackMutex; // Protects the following | 
|  | 434 | sp<VSyncSource::Callback> mCallback; | 
|  | 435 |  | 
|  | 436 | Mutex mVsyncMutex; // Protects the following | 
|  | 437 | nsecs_t mPhaseOffset; | 
|  | 438 | bool mEnabled; | 
|  | 439 | }; | 
|  | 440 |  | 
|  | 441 | void SurfaceFlinger::init() { | 
|  | 442 | ALOGI(  "SurfaceFlinger's main thread ready to run. " | 
|  | 443 | "Initializing graphics H/W..."); | 
|  | 444 |  | 
|  | 445 | Mutex::Autolock _l(mStateLock); | 
|  | 446 |  | 
|  | 447 | // initialize EGL for the default display | 
|  | 448 | mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
|  | 449 | eglInitialize(mEGLDisplay, NULL, NULL); | 
|  | 450 |  | 
|  | 451 | // start the EventThread | 
|  | 452 | sp<VSyncSource> vsyncSrc = new DispSyncSource(&mPrimaryDispSync, | 
|  | 453 | vsyncPhaseOffsetNs, true, "app"); | 
|  | 454 | mEventThread = new EventThread(vsyncSrc); | 
|  | 455 | sp<VSyncSource> sfVsyncSrc = new DispSyncSource(&mPrimaryDispSync, | 
|  | 456 | sfVsyncPhaseOffsetNs, true, "sf"); | 
|  | 457 | mSFEventThread = new EventThread(sfVsyncSrc); | 
|  | 458 | mEventQueue.setEventThread(mSFEventThread); | 
|  | 459 |  | 
|  | 460 | // Initialize the H/W composer object.  There may or may not be an | 
|  | 461 | // actual hardware composer underneath. | 
|  | 462 | mHwc = new HWComposer(this, | 
|  | 463 | *static_cast<HWComposer::EventHandler *>(this)); | 
|  | 464 |  | 
|  | 465 | // get a RenderEngine for the given display / config (can't fail) | 
|  | 466 | mRenderEngine = RenderEngine::create(mEGLDisplay, mHwc->getVisualID()); | 
|  | 467 |  | 
|  | 468 | // retrieve the EGL context that was selected/created | 
|  | 469 | mEGLContext = mRenderEngine->getEGLContext(); | 
|  | 470 |  | 
|  | 471 | LOG_ALWAYS_FATAL_IF(mEGLContext == EGL_NO_CONTEXT, | 
|  | 472 | "couldn't create EGLContext"); | 
|  | 473 |  | 
|  | 474 | // initialize our non-virtual displays | 
|  | 475 | for (size_t i=0 ; i<DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES ; i++) { | 
|  | 476 | DisplayDevice::DisplayType type((DisplayDevice::DisplayType)i); | 
|  | 477 | // set-up the displays that are already connected | 
|  | 478 | if (mHwc->isConnected(i) || type==DisplayDevice::DISPLAY_PRIMARY) { | 
|  | 479 | // All non-virtual displays are currently considered secure. | 
|  | 480 | bool isSecure = true; | 
|  | 481 | createBuiltinDisplayLocked(type); | 
|  | 482 | wp<IBinder> token = mBuiltinDisplays[i]; | 
|  | 483 |  | 
|  | 484 | sp<IGraphicBufferProducer> producer; | 
|  | 485 | sp<IGraphicBufferConsumer> consumer; | 
|  | 486 | BufferQueue::createBufferQueue(&producer, &consumer, | 
|  | 487 | new GraphicBufferAlloc()); | 
|  | 488 |  | 
|  | 489 | sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc, i, | 
|  | 490 | consumer); | 
|  | 491 | int32_t hwcId = allocateHwcDisplayId(type); | 
|  | 492 | sp<DisplayDevice> hw = new DisplayDevice(this, | 
|  | 493 | type, hwcId, mHwc->getFormat(hwcId), isSecure, token, | 
|  | 494 | fbs, producer, | 
|  | 495 | mRenderEngine->getEGLConfig()); | 
|  | 496 | if (i > DisplayDevice::DISPLAY_PRIMARY) { | 
|  | 497 | // FIXME: currently we don't get blank/unblank requests | 
|  | 498 | // for displays other than the main display, so we always | 
|  | 499 | // assume a connected display is unblanked. | 
|  | 500 | ALOGD("marking display %zu as acquired/unblanked", i); | 
|  | 501 | hw->setPowerMode(HWC_POWER_MODE_NORMAL); | 
|  | 502 | } | 
|  | 503 | mDisplays.add(token, hw); | 
|  | 504 | } | 
|  | 505 | } | 
|  | 506 |  | 
|  | 507 | // make the GLContext current so that we can create textures when creating Layers | 
|  | 508 | // (which may happens before we render something) | 
|  | 509 | getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext); | 
|  | 510 |  | 
|  | 511 | mEventControlThread = new EventControlThread(this); | 
|  | 512 | mEventControlThread->run("EventControl", PRIORITY_URGENT_DISPLAY); | 
|  | 513 |  | 
|  | 514 | // set a fake vsync period if there is no HWComposer | 
|  | 515 | if (mHwc->initCheck() != NO_ERROR) { | 
|  | 516 | mPrimaryDispSync.setPeriod(16666667); | 
|  | 517 | } | 
|  | 518 |  | 
|  | 519 | // initialize our drawing state | 
|  | 520 | mDrawingState = mCurrentState; | 
|  | 521 |  | 
|  | 522 | // set initial conditions (e.g. unblank default device) | 
|  | 523 | initializeDisplays(); | 
|  | 524 |  | 
|  | 525 | // start boot animation | 
|  | 526 | startBootAnim(); | 
|  | 527 | } | 
|  | 528 |  | 
|  | 529 | int32_t SurfaceFlinger::allocateHwcDisplayId(DisplayDevice::DisplayType type) { | 
|  | 530 | return (uint32_t(type) < DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES) ? | 
|  | 531 | type : mHwc->allocateDisplayId(); | 
|  | 532 | } | 
|  | 533 |  | 
|  | 534 | void SurfaceFlinger::startBootAnim() { | 
|  | 535 | // start boot animation | 
|  | 536 | property_set("service.bootanim.exit", "0"); | 
|  | 537 | property_set("ctl.start", "bootanim"); | 
|  | 538 | } | 
|  | 539 |  | 
|  | 540 | size_t SurfaceFlinger::getMaxTextureSize() const { | 
|  | 541 | return mRenderEngine->getMaxTextureSize(); | 
|  | 542 | } | 
|  | 543 |  | 
|  | 544 | size_t SurfaceFlinger::getMaxViewportDims() const { | 
|  | 545 | return mRenderEngine->getMaxViewportDims(); | 
|  | 546 | } | 
|  | 547 |  | 
|  | 548 | // ---------------------------------------------------------------------------- | 
|  | 549 |  | 
|  | 550 | bool SurfaceFlinger::authenticateSurfaceTexture( | 
|  | 551 | const sp<IGraphicBufferProducer>& bufferProducer) const { | 
|  | 552 | Mutex::Autolock _l(mStateLock); | 
|  | 553 | sp<IBinder> surfaceTextureBinder(IInterface::asBinder(bufferProducer)); | 
|  | 554 | return mGraphicBufferProducerList.indexOf(surfaceTextureBinder) >= 0; | 
|  | 555 | } | 
|  | 556 |  | 
|  | 557 | status_t SurfaceFlinger::getDisplayConfigs(const sp<IBinder>& display, | 
|  | 558 | Vector<DisplayInfo>* configs) { | 
|  | 559 | if ((configs == NULL) || (display.get() == NULL)) { | 
|  | 560 | return BAD_VALUE; | 
|  | 561 | } | 
|  | 562 |  | 
|  | 563 | if (!display.get()) | 
|  | 564 | return NAME_NOT_FOUND; | 
|  | 565 |  | 
|  | 566 | int32_t type = NAME_NOT_FOUND; | 
|  | 567 | for (int i=0 ; i<DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES ; i++) { | 
|  | 568 | if (display == mBuiltinDisplays[i]) { | 
|  | 569 | type = i; | 
|  | 570 | break; | 
|  | 571 | } | 
|  | 572 | } | 
|  | 573 |  | 
|  | 574 | if (type < 0) { | 
|  | 575 | return type; | 
|  | 576 | } | 
|  | 577 |  | 
|  | 578 | // TODO: Not sure if display density should handled by SF any longer | 
|  | 579 | class Density { | 
|  | 580 | static int getDensityFromProperty(char const* propName) { | 
|  | 581 | char property[PROPERTY_VALUE_MAX]; | 
|  | 582 | int density = 0; | 
|  | 583 | if (property_get(propName, property, NULL) > 0) { | 
|  | 584 | density = atoi(property); | 
|  | 585 | } | 
|  | 586 | return density; | 
|  | 587 | } | 
|  | 588 | public: | 
|  | 589 | static int getEmuDensity() { | 
|  | 590 | return getDensityFromProperty("qemu.sf.lcd_density"); } | 
|  | 591 | static int getBuildDensity()  { | 
|  | 592 | return getDensityFromProperty("ro.sf.lcd_density"); } | 
|  | 593 | }; | 
|  | 594 |  | 
|  | 595 | configs->clear(); | 
|  | 596 |  | 
|  | 597 | const Vector<HWComposer::DisplayConfig>& hwConfigs = | 
|  | 598 | getHwComposer().getConfigs(type); | 
|  | 599 | for (size_t c = 0; c < hwConfigs.size(); ++c) { | 
|  | 600 | const HWComposer::DisplayConfig& hwConfig = hwConfigs[c]; | 
|  | 601 | DisplayInfo info = DisplayInfo(); | 
|  | 602 |  | 
|  | 603 | float xdpi = hwConfig.xdpi; | 
|  | 604 | float ydpi = hwConfig.ydpi; | 
|  | 605 |  | 
|  | 606 | if (type == DisplayDevice::DISPLAY_PRIMARY) { | 
|  | 607 | // The density of the device is provided by a build property | 
|  | 608 | float density = Density::getBuildDensity() / 160.0f; | 
|  | 609 | if (density == 0) { | 
|  | 610 | // the build doesn't provide a density -- this is wrong! | 
|  | 611 | // use xdpi instead | 
|  | 612 | ALOGE("ro.sf.lcd_density must be defined as a build property"); | 
|  | 613 | density = xdpi / 160.0f; | 
|  | 614 | } | 
|  | 615 | if (Density::getEmuDensity()) { | 
|  | 616 | // if "qemu.sf.lcd_density" is specified, it overrides everything | 
|  | 617 | xdpi = ydpi = density = Density::getEmuDensity(); | 
|  | 618 | density /= 160.0f; | 
|  | 619 | } | 
|  | 620 | info.density = density; | 
|  | 621 |  | 
|  | 622 | // TODO: this needs to go away (currently needed only by webkit) | 
|  | 623 | sp<const DisplayDevice> hw(getDefaultDisplayDevice()); | 
|  | 624 | info.orientation = hw->getOrientation(); | 
|  | 625 | } else { | 
|  | 626 | // TODO: where should this value come from? | 
|  | 627 | static const int TV_DENSITY = 213; | 
|  | 628 | info.density = TV_DENSITY / 160.0f; | 
|  | 629 | info.orientation = 0; | 
|  | 630 | } | 
|  | 631 |  | 
|  | 632 | info.w = hwConfig.width; | 
|  | 633 | info.h = hwConfig.height; | 
|  | 634 | info.xdpi = xdpi; | 
|  | 635 | info.ydpi = ydpi; | 
|  | 636 | info.fps = float(1e9 / hwConfig.refresh); | 
|  | 637 | info.appVsyncOffset = VSYNC_EVENT_PHASE_OFFSET_NS; | 
|  | 638 | info.colorTransform = hwConfig.colorTransform; | 
|  | 639 |  | 
|  | 640 | // This is how far in advance a buffer must be queued for | 
|  | 641 | // presentation at a given time.  If you want a buffer to appear | 
|  | 642 | // on the screen at time N, you must submit the buffer before | 
|  | 643 | // (N - presentationDeadline). | 
|  | 644 | // | 
|  | 645 | // Normally it's one full refresh period (to give SF a chance to | 
|  | 646 | // latch the buffer), but this can be reduced by configuring a | 
|  | 647 | // DispSync offset.  Any additional delays introduced by the hardware | 
|  | 648 | // composer or panel must be accounted for here. | 
|  | 649 | // | 
|  | 650 | // We add an additional 1ms to allow for processing time and | 
|  | 651 | // differences between the ideal and actual refresh rate. | 
|  | 652 | info.presentationDeadline = | 
|  | 653 | hwConfig.refresh - SF_VSYNC_EVENT_PHASE_OFFSET_NS + 1000000; | 
|  | 654 |  | 
|  | 655 | // All non-virtual displays are currently considered secure. | 
|  | 656 | info.secure = true; | 
|  | 657 |  | 
|  | 658 | configs->push_back(info); | 
|  | 659 | } | 
|  | 660 |  | 
|  | 661 | return NO_ERROR; | 
|  | 662 | } | 
|  | 663 |  | 
|  | 664 | status_t SurfaceFlinger::getDisplayStats(const sp<IBinder>& /* display */, | 
|  | 665 | DisplayStatInfo* stats) { | 
|  | 666 | if (stats == NULL) { | 
|  | 667 | return BAD_VALUE; | 
|  | 668 | } | 
|  | 669 |  | 
|  | 670 | // FIXME for now we always return stats for the primary display | 
|  | 671 | memset(stats, 0, sizeof(*stats)); | 
|  | 672 | stats->vsyncTime   = mPrimaryDispSync.computeNextRefresh(0); | 
|  | 673 | stats->vsyncPeriod = mPrimaryDispSync.getPeriod(); | 
|  | 674 | return NO_ERROR; | 
|  | 675 | } | 
|  | 676 |  | 
|  | 677 | int SurfaceFlinger::getActiveConfig(const sp<IBinder>& display) { | 
|  | 678 | sp<DisplayDevice> device(getDisplayDevice(display)); | 
|  | 679 | if (device != NULL) { | 
|  | 680 | return device->getActiveConfig(); | 
|  | 681 | } | 
|  | 682 | return BAD_VALUE; | 
|  | 683 | } | 
|  | 684 |  | 
|  | 685 | void SurfaceFlinger::setActiveConfigInternal(const sp<DisplayDevice>& hw, int mode) { | 
|  | 686 | ALOGD("Set active config mode=%d, type=%d flinger=%p", mode, hw->getDisplayType(), | 
|  | 687 | this); | 
|  | 688 | int32_t type = hw->getDisplayType(); | 
|  | 689 | int currentMode = hw->getActiveConfig(); | 
|  | 690 |  | 
|  | 691 | if (mode == currentMode) { | 
|  | 692 | ALOGD("Screen type=%d is already mode=%d", hw->getDisplayType(), mode); | 
|  | 693 | return; | 
|  | 694 | } | 
|  | 695 |  | 
|  | 696 | if (type >= DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES) { | 
|  | 697 | ALOGW("Trying to set config for virtual display"); | 
|  | 698 | return; | 
|  | 699 | } | 
|  | 700 |  | 
|  | 701 | hw->setActiveConfig(mode); | 
|  | 702 | getHwComposer().setActiveConfig(type, mode); | 
|  | 703 | } | 
|  | 704 |  | 
|  | 705 | status_t SurfaceFlinger::setActiveConfig(const sp<IBinder>& display, int mode) { | 
|  | 706 | class MessageSetActiveConfig: public MessageBase { | 
|  | 707 | SurfaceFlinger& mFlinger; | 
|  | 708 | sp<IBinder> mDisplay; | 
|  | 709 | int mMode; | 
|  | 710 | public: | 
|  | 711 | MessageSetActiveConfig(SurfaceFlinger& flinger, const sp<IBinder>& disp, | 
|  | 712 | int mode) : | 
|  | 713 | mFlinger(flinger), mDisplay(disp) { mMode = mode; } | 
|  | 714 | virtual bool handler() { | 
|  | 715 | Vector<DisplayInfo> configs; | 
|  | 716 | mFlinger.getDisplayConfigs(mDisplay, &configs); | 
|  | 717 | if (mMode < 0 || mMode >= static_cast<int>(configs.size())) { | 
|  | 718 | ALOGE("Attempt to set active config = %d for display with %zu configs", | 
|  | 719 | mMode, configs.size()); | 
|  | 720 | } | 
|  | 721 | sp<DisplayDevice> hw(mFlinger.getDisplayDevice(mDisplay)); | 
|  | 722 | if (hw == NULL) { | 
|  | 723 | ALOGE("Attempt to set active config = %d for null display %p", | 
|  | 724 | mMode, mDisplay.get()); | 
|  | 725 | } else if (hw->getDisplayType() >= DisplayDevice::DISPLAY_VIRTUAL) { | 
|  | 726 | ALOGW("Attempt to set active config = %d for virtual display", | 
|  | 727 | mMode); | 
|  | 728 | } else { | 
|  | 729 | mFlinger.setActiveConfigInternal(hw, mMode); | 
|  | 730 | } | 
|  | 731 | return true; | 
|  | 732 | } | 
|  | 733 | }; | 
|  | 734 | sp<MessageBase> msg = new MessageSetActiveConfig(*this, display, mode); | 
|  | 735 | postMessageSync(msg); | 
|  | 736 | return NO_ERROR; | 
|  | 737 | } | 
|  | 738 |  | 
|  | 739 | status_t SurfaceFlinger::clearAnimationFrameStats() { | 
|  | 740 | Mutex::Autolock _l(mStateLock); | 
|  | 741 | mAnimFrameTracker.clearStats(); | 
|  | 742 | return NO_ERROR; | 
|  | 743 | } | 
|  | 744 |  | 
|  | 745 | status_t SurfaceFlinger::getAnimationFrameStats(FrameStats* outStats) const { | 
|  | 746 | Mutex::Autolock _l(mStateLock); | 
|  | 747 | mAnimFrameTracker.getStats(outStats); | 
|  | 748 | return NO_ERROR; | 
|  | 749 | } | 
|  | 750 |  | 
|  | 751 | // ---------------------------------------------------------------------------- | 
|  | 752 |  | 
|  | 753 | sp<IDisplayEventConnection> SurfaceFlinger::createDisplayEventConnection() { | 
|  | 754 | return mEventThread->createEventConnection(); | 
|  | 755 | } | 
|  | 756 |  | 
|  | 757 | // ---------------------------------------------------------------------------- | 
|  | 758 |  | 
|  | 759 | void SurfaceFlinger::waitForEvent() { | 
|  | 760 | mEventQueue.waitMessage(); | 
|  | 761 | } | 
|  | 762 |  | 
|  | 763 | void SurfaceFlinger::signalTransaction() { | 
|  | 764 | mEventQueue.invalidate(); | 
|  | 765 | } | 
|  | 766 |  | 
|  | 767 | void SurfaceFlinger::signalLayerUpdate() { | 
|  | 768 | mEventQueue.invalidate(); | 
|  | 769 | } | 
|  | 770 |  | 
|  | 771 | void SurfaceFlinger::signalRefresh() { | 
|  | 772 | mEventQueue.refresh(); | 
|  | 773 | } | 
|  | 774 |  | 
|  | 775 | status_t SurfaceFlinger::postMessageAsync(const sp<MessageBase>& msg, | 
|  | 776 | nsecs_t reltime, uint32_t /* flags */) { | 
|  | 777 | return mEventQueue.postMessage(msg, reltime); | 
|  | 778 | } | 
|  | 779 |  | 
|  | 780 | status_t SurfaceFlinger::postMessageSync(const sp<MessageBase>& msg, | 
|  | 781 | nsecs_t reltime, uint32_t /* flags */) { | 
|  | 782 | status_t res = mEventQueue.postMessage(msg, reltime); | 
|  | 783 | if (res == NO_ERROR) { | 
|  | 784 | msg->wait(); | 
|  | 785 | } | 
|  | 786 | return res; | 
|  | 787 | } | 
|  | 788 |  | 
|  | 789 | void SurfaceFlinger::run() { | 
|  | 790 | do { | 
|  | 791 | waitForEvent(); | 
|  | 792 | } while (true); | 
|  | 793 | } | 
|  | 794 |  | 
|  | 795 | void SurfaceFlinger::enableHardwareVsync() { | 
|  | 796 | Mutex::Autolock _l(mHWVsyncLock); | 
|  | 797 | if (!mPrimaryHWVsyncEnabled && mHWVsyncAvailable) { | 
|  | 798 | mPrimaryDispSync.beginResync(); | 
|  | 799 | //eventControl(HWC_DISPLAY_PRIMARY, SurfaceFlinger::EVENT_VSYNC, true); | 
|  | 800 | mEventControlThread->setVsyncEnabled(true); | 
|  | 801 | mPrimaryHWVsyncEnabled = true; | 
|  | 802 | } | 
|  | 803 | } | 
|  | 804 |  | 
|  | 805 | void SurfaceFlinger::resyncToHardwareVsync(bool makeAvailable) { | 
|  | 806 | Mutex::Autolock _l(mHWVsyncLock); | 
|  | 807 |  | 
|  | 808 | if (makeAvailable) { | 
|  | 809 | mHWVsyncAvailable = true; | 
|  | 810 | } else if (!mHWVsyncAvailable) { | 
|  | 811 | ALOGE("resyncToHardwareVsync called when HW vsync unavailable"); | 
|  | 812 | return; | 
|  | 813 | } | 
|  | 814 |  | 
|  | 815 | const nsecs_t period = | 
|  | 816 | getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY); | 
|  | 817 |  | 
|  | 818 | mPrimaryDispSync.reset(); | 
|  | 819 | mPrimaryDispSync.setPeriod(period); | 
|  | 820 |  | 
|  | 821 | if (!mPrimaryHWVsyncEnabled) { | 
|  | 822 | mPrimaryDispSync.beginResync(); | 
|  | 823 | //eventControl(HWC_DISPLAY_PRIMARY, SurfaceFlinger::EVENT_VSYNC, true); | 
|  | 824 | mEventControlThread->setVsyncEnabled(true); | 
|  | 825 | mPrimaryHWVsyncEnabled = true; | 
|  | 826 | } | 
|  | 827 | } | 
|  | 828 |  | 
|  | 829 | void SurfaceFlinger::disableHardwareVsync(bool makeUnavailable) { | 
|  | 830 | Mutex::Autolock _l(mHWVsyncLock); | 
|  | 831 | if (mPrimaryHWVsyncEnabled) { | 
|  | 832 | //eventControl(HWC_DISPLAY_PRIMARY, SurfaceFlinger::EVENT_VSYNC, false); | 
|  | 833 | mEventControlThread->setVsyncEnabled(false); | 
|  | 834 | mPrimaryDispSync.endResync(); | 
|  | 835 | mPrimaryHWVsyncEnabled = false; | 
|  | 836 | } | 
|  | 837 | if (makeUnavailable) { | 
|  | 838 | mHWVsyncAvailable = false; | 
|  | 839 | } | 
|  | 840 | } | 
|  | 841 |  | 
|  | 842 | void SurfaceFlinger::onVSyncReceived(int type, nsecs_t timestamp) { | 
|  | 843 | bool needsHwVsync = false; | 
|  | 844 |  | 
|  | 845 | { // Scope for the lock | 
|  | 846 | Mutex::Autolock _l(mHWVsyncLock); | 
|  | 847 | if (type == 0 && mPrimaryHWVsyncEnabled) { | 
|  | 848 | needsHwVsync = mPrimaryDispSync.addResyncSample(timestamp); | 
|  | 849 | } | 
|  | 850 | } | 
|  | 851 |  | 
|  | 852 | if (needsHwVsync) { | 
|  | 853 | enableHardwareVsync(); | 
|  | 854 | } else { | 
|  | 855 | disableHardwareVsync(false); | 
|  | 856 | } | 
|  | 857 | } | 
|  | 858 |  | 
|  | 859 | void SurfaceFlinger::onHotplugReceived(int type, bool connected) { | 
|  | 860 | if (mEventThread == NULL) { | 
|  | 861 | // This is a temporary workaround for b/7145521.  A non-null pointer | 
|  | 862 | // does not mean EventThread has finished initializing, so this | 
|  | 863 | // is not a correct fix. | 
|  | 864 | ALOGW("WARNING: EventThread not started, ignoring hotplug"); | 
|  | 865 | return; | 
|  | 866 | } | 
|  | 867 |  | 
|  | 868 | if (uint32_t(type) < DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES) { | 
|  | 869 | Mutex::Autolock _l(mStateLock); | 
|  | 870 | if (connected) { | 
|  | 871 | createBuiltinDisplayLocked((DisplayDevice::DisplayType)type); | 
|  | 872 | } else { | 
|  | 873 | mCurrentState.displays.removeItem(mBuiltinDisplays[type]); | 
|  | 874 | mBuiltinDisplays[type].clear(); | 
|  | 875 | } | 
|  | 876 | setTransactionFlags(eDisplayTransactionNeeded); | 
|  | 877 |  | 
|  | 878 | // Defer EventThread notification until SF has updated mDisplays. | 
|  | 879 | } | 
|  | 880 | } | 
|  | 881 |  | 
|  | 882 | void SurfaceFlinger::eventControl(int disp, int event, int enabled) { | 
|  | 883 | ATRACE_CALL(); | 
|  | 884 | getHwComposer().eventControl(disp, event, enabled); | 
|  | 885 | } | 
|  | 886 |  | 
|  | 887 | void SurfaceFlinger::onMessageReceived(int32_t what) { | 
|  | 888 | ATRACE_CALL(); | 
|  | 889 | switch (what) { | 
|  | 890 | case MessageQueue::TRANSACTION: { | 
|  | 891 | handleMessageTransaction(); | 
|  | 892 | break; | 
|  | 893 | } | 
|  | 894 | case MessageQueue::INVALIDATE: { | 
|  | 895 | bool refreshNeeded = handleMessageTransaction(); | 
|  | 896 | refreshNeeded |= handleMessageInvalidate(); | 
|  | 897 | refreshNeeded |= mRepaintEverything; | 
|  | 898 | if (refreshNeeded) { | 
|  | 899 | // Signal a refresh if a transaction modified the window state, | 
|  | 900 | // a new buffer was latched, or if HWC has requested a full | 
|  | 901 | // repaint | 
|  | 902 | signalRefresh(); | 
|  | 903 | } | 
|  | 904 | break; | 
|  | 905 | } | 
|  | 906 | case MessageQueue::REFRESH: { | 
|  | 907 | handleMessageRefresh(); | 
|  | 908 | break; | 
|  | 909 | } | 
|  | 910 | } | 
|  | 911 | } | 
|  | 912 |  | 
|  | 913 | bool SurfaceFlinger::handleMessageTransaction() { | 
|  | 914 | uint32_t transactionFlags = peekTransactionFlags(eTransactionMask); | 
|  | 915 | if (transactionFlags) { | 
|  | 916 | handleTransaction(transactionFlags); | 
|  | 917 | return true; | 
|  | 918 | } | 
|  | 919 | return false; | 
|  | 920 | } | 
|  | 921 |  | 
|  | 922 | bool SurfaceFlinger::handleMessageInvalidate() { | 
|  | 923 | ATRACE_CALL(); | 
|  | 924 | return handlePageFlip(); | 
|  | 925 | } | 
|  | 926 |  | 
|  | 927 | void SurfaceFlinger::handleMessageRefresh() { | 
|  | 928 | ATRACE_CALL(); | 
|  | 929 |  | 
| Pablo Ceballos | 40845df | 2016-01-25 17:41:15 -0800 | [diff] [blame] | 930 | nsecs_t refreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC); | 
| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 931 | static nsecs_t previousExpectedPresent = 0; | 
|  | 932 | nsecs_t expectedPresent = mPrimaryDispSync.computeNextRefresh(0); | 
|  | 933 | static bool previousFrameMissed = false; | 
|  | 934 | bool frameMissed = (expectedPresent == previousExpectedPresent); | 
|  | 935 | if (frameMissed != previousFrameMissed) { | 
|  | 936 | ATRACE_INT("FrameMissed", static_cast<int>(frameMissed)); | 
|  | 937 | } | 
|  | 938 | previousFrameMissed = frameMissed; | 
|  | 939 |  | 
|  | 940 | if (CC_UNLIKELY(mDropMissedFrames && frameMissed)) { | 
|  | 941 | // Latch buffers, but don't send anything to HWC, then signal another | 
|  | 942 | // wakeup for the next vsync | 
|  | 943 | preComposition(); | 
|  | 944 | repaintEverything(); | 
|  | 945 | } else { | 
|  | 946 | preComposition(); | 
|  | 947 | rebuildLayerStacks(); | 
|  | 948 | setUpHWComposer(); | 
|  | 949 | doDebugFlashRegions(); | 
|  | 950 | doComposition(); | 
| Pablo Ceballos | 40845df | 2016-01-25 17:41:15 -0800 | [diff] [blame] | 951 | postComposition(refreshStartTime); | 
| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 952 | } | 
|  | 953 |  | 
|  | 954 | previousExpectedPresent = mPrimaryDispSync.computeNextRefresh(0); | 
|  | 955 | } | 
|  | 956 |  | 
|  | 957 | void SurfaceFlinger::doDebugFlashRegions() | 
|  | 958 | { | 
|  | 959 | // is debugging enabled | 
|  | 960 | if (CC_LIKELY(!mDebugRegion)) | 
|  | 961 | return; | 
|  | 962 |  | 
|  | 963 | const bool repaintEverything = mRepaintEverything; | 
|  | 964 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 965 | const sp<DisplayDevice>& hw(mDisplays[dpy]); | 
|  | 966 | if (hw->isDisplayOn()) { | 
|  | 967 | // transform the dirty region into this screen's coordinate space | 
|  | 968 | const Region dirtyRegion(hw->getDirtyRegion(repaintEverything)); | 
|  | 969 | if (!dirtyRegion.isEmpty()) { | 
|  | 970 | // redraw the whole screen | 
|  | 971 | doComposeSurfaces(hw, Region(hw->bounds())); | 
|  | 972 |  | 
|  | 973 | // and draw the dirty region | 
|  | 974 | const int32_t height = hw->getHeight(); | 
|  | 975 | RenderEngine& engine(getRenderEngine()); | 
|  | 976 | engine.fillRegionWithColor(dirtyRegion, height, 1, 0, 1, 1); | 
|  | 977 |  | 
|  | 978 | hw->compositionComplete(); | 
|  | 979 | hw->swapBuffers(getHwComposer()); | 
|  | 980 | } | 
|  | 981 | } | 
|  | 982 | } | 
|  | 983 |  | 
|  | 984 | postFramebuffer(); | 
|  | 985 |  | 
|  | 986 | if (mDebugRegion > 1) { | 
|  | 987 | usleep(mDebugRegion * 1000); | 
|  | 988 | } | 
|  | 989 |  | 
|  | 990 | HWComposer& hwc(getHwComposer()); | 
|  | 991 | if (hwc.initCheck() == NO_ERROR) { | 
|  | 992 | status_t err = hwc.prepare(); | 
|  | 993 | ALOGE_IF(err, "HWComposer::prepare failed (%s)", strerror(-err)); | 
|  | 994 | } | 
|  | 995 | } | 
|  | 996 |  | 
|  | 997 | void SurfaceFlinger::preComposition() | 
|  | 998 | { | 
|  | 999 | bool needExtraInvalidate = false; | 
|  | 1000 | const LayerVector& layers(mDrawingState.layersSortedByZ); | 
|  | 1001 | const size_t count = layers.size(); | 
|  | 1002 | for (size_t i=0 ; i<count ; i++) { | 
|  | 1003 | if (layers[i]->onPreComposition()) { | 
|  | 1004 | needExtraInvalidate = true; | 
|  | 1005 | } | 
|  | 1006 | } | 
|  | 1007 | if (needExtraInvalidate) { | 
|  | 1008 | signalLayerUpdate(); | 
|  | 1009 | } | 
|  | 1010 | } | 
|  | 1011 |  | 
| Pablo Ceballos | 40845df | 2016-01-25 17:41:15 -0800 | [diff] [blame] | 1012 | void SurfaceFlinger::postComposition(nsecs_t refreshStartTime) | 
| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 1013 | { | 
|  | 1014 | const LayerVector& layers(mDrawingState.layersSortedByZ); | 
|  | 1015 | const size_t count = layers.size(); | 
|  | 1016 | for (size_t i=0 ; i<count ; i++) { | 
|  | 1017 | layers[i]->onPostComposition(); | 
|  | 1018 | } | 
|  | 1019 |  | 
|  | 1020 | const HWComposer& hwc = getHwComposer(); | 
|  | 1021 | sp<Fence> presentFence = hwc.getDisplayFence(HWC_DISPLAY_PRIMARY); | 
|  | 1022 |  | 
|  | 1023 | if (presentFence->isValid()) { | 
|  | 1024 | if (mPrimaryDispSync.addPresentFence(presentFence)) { | 
|  | 1025 | enableHardwareVsync(); | 
|  | 1026 | } else { | 
|  | 1027 | disableHardwareVsync(false); | 
|  | 1028 | } | 
|  | 1029 | } | 
|  | 1030 |  | 
|  | 1031 | const sp<const DisplayDevice> hw(getDefaultDisplayDevice()); | 
|  | 1032 | if (kIgnorePresentFences) { | 
|  | 1033 | if (hw->isDisplayOn()) { | 
|  | 1034 | enableHardwareVsync(); | 
|  | 1035 | } | 
|  | 1036 | } | 
|  | 1037 |  | 
| Pablo Ceballos | 40845df | 2016-01-25 17:41:15 -0800 | [diff] [blame] | 1038 | mFenceTracker.addFrame(refreshStartTime, presentFence, | 
|  | 1039 | hw->getVisibleLayersSortedByZ(), hw->getClientTargetAcquireFence()); | 
|  | 1040 |  | 
| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 1041 | if (mAnimCompositionPending) { | 
|  | 1042 | mAnimCompositionPending = false; | 
|  | 1043 |  | 
|  | 1044 | if (presentFence->isValid()) { | 
|  | 1045 | mAnimFrameTracker.setActualPresentFence(presentFence); | 
|  | 1046 | } else { | 
|  | 1047 | // The HWC doesn't support present fences, so use the refresh | 
|  | 1048 | // timestamp instead. | 
|  | 1049 | nsecs_t presentTime = hwc.getRefreshTimestamp(HWC_DISPLAY_PRIMARY); | 
|  | 1050 | mAnimFrameTracker.setActualPresentTime(presentTime); | 
|  | 1051 | } | 
|  | 1052 | mAnimFrameTracker.advanceFrame(); | 
|  | 1053 | } | 
|  | 1054 |  | 
|  | 1055 | if (hw->getPowerMode() == HWC_POWER_MODE_OFF) { | 
|  | 1056 | return; | 
|  | 1057 | } | 
|  | 1058 |  | 
|  | 1059 | nsecs_t currentTime = systemTime(); | 
|  | 1060 | if (mHasPoweredOff) { | 
|  | 1061 | mHasPoweredOff = false; | 
|  | 1062 | } else { | 
|  | 1063 | nsecs_t period = mPrimaryDispSync.getPeriod(); | 
|  | 1064 | nsecs_t elapsedTime = currentTime - mLastSwapTime; | 
|  | 1065 | size_t numPeriods = static_cast<size_t>(elapsedTime / period); | 
|  | 1066 | if (numPeriods < NUM_BUCKETS - 1) { | 
|  | 1067 | mFrameBuckets[numPeriods] += elapsedTime; | 
|  | 1068 | } else { | 
|  | 1069 | mFrameBuckets[NUM_BUCKETS - 1] += elapsedTime; | 
|  | 1070 | } | 
|  | 1071 | mTotalTime += elapsedTime; | 
|  | 1072 | } | 
|  | 1073 | mLastSwapTime = currentTime; | 
|  | 1074 | } | 
|  | 1075 |  | 
|  | 1076 | void SurfaceFlinger::rebuildLayerStacks() { | 
|  | 1077 | // rebuild the visible layer list per screen | 
|  | 1078 | if (CC_UNLIKELY(mVisibleRegionsDirty)) { | 
|  | 1079 | ATRACE_CALL(); | 
|  | 1080 | mVisibleRegionsDirty = false; | 
|  | 1081 | invalidateHwcGeometry(); | 
|  | 1082 |  | 
|  | 1083 | const LayerVector& layers(mDrawingState.layersSortedByZ); | 
|  | 1084 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 1085 | Region opaqueRegion; | 
|  | 1086 | Region dirtyRegion; | 
|  | 1087 | Vector< sp<Layer> > layersSortedByZ; | 
|  | 1088 | const sp<DisplayDevice>& hw(mDisplays[dpy]); | 
|  | 1089 | const Transform& tr(hw->getTransform()); | 
|  | 1090 | const Rect bounds(hw->getBounds()); | 
|  | 1091 | if (hw->isDisplayOn()) { | 
|  | 1092 | SurfaceFlinger::computeVisibleRegions(layers, | 
|  | 1093 | hw->getLayerStack(), dirtyRegion, opaqueRegion); | 
|  | 1094 |  | 
|  | 1095 | const size_t count = layers.size(); | 
|  | 1096 | for (size_t i=0 ; i<count ; i++) { | 
|  | 1097 | const sp<Layer>& layer(layers[i]); | 
|  | 1098 | const Layer::State& s(layer->getDrawingState()); | 
|  | 1099 | if (s.layerStack == hw->getLayerStack()) { | 
|  | 1100 | Region drawRegion(tr.transform( | 
|  | 1101 | layer->visibleNonTransparentRegion)); | 
|  | 1102 | drawRegion.andSelf(bounds); | 
|  | 1103 | if (!drawRegion.isEmpty()) { | 
|  | 1104 | layersSortedByZ.add(layer); | 
|  | 1105 | } | 
|  | 1106 | } | 
|  | 1107 | } | 
|  | 1108 | } | 
|  | 1109 | hw->setVisibleLayersSortedByZ(layersSortedByZ); | 
|  | 1110 | hw->undefinedRegion.set(bounds); | 
|  | 1111 | hw->undefinedRegion.subtractSelf(tr.transform(opaqueRegion)); | 
|  | 1112 | hw->dirtyRegion.orSelf(dirtyRegion); | 
|  | 1113 | } | 
|  | 1114 | } | 
|  | 1115 | } | 
|  | 1116 |  | 
|  | 1117 | void SurfaceFlinger::setUpHWComposer() { | 
|  | 1118 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 1119 | bool dirty = !mDisplays[dpy]->getDirtyRegion(false).isEmpty(); | 
|  | 1120 | bool empty = mDisplays[dpy]->getVisibleLayersSortedByZ().size() == 0; | 
|  | 1121 | bool wasEmpty = !mDisplays[dpy]->lastCompositionHadVisibleLayers; | 
|  | 1122 |  | 
|  | 1123 | // If nothing has changed (!dirty), don't recompose. | 
|  | 1124 | // If something changed, but we don't currently have any visible layers, | 
|  | 1125 | //   and didn't when we last did a composition, then skip it this time. | 
|  | 1126 | // The second rule does two things: | 
|  | 1127 | // - When all layers are removed from a display, we'll emit one black | 
|  | 1128 | //   frame, then nothing more until we get new layers. | 
|  | 1129 | // - When a display is created with a private layer stack, we won't | 
|  | 1130 | //   emit any black frames until a layer is added to the layer stack. | 
|  | 1131 | bool mustRecompose = dirty && !(empty && wasEmpty); | 
|  | 1132 |  | 
|  | 1133 | ALOGV_IF(mDisplays[dpy]->getDisplayType() == DisplayDevice::DISPLAY_VIRTUAL, | 
|  | 1134 | "dpy[%zu]: %s composition (%sdirty %sempty %swasEmpty)", dpy, | 
|  | 1135 | mustRecompose ? "doing" : "skipping", | 
|  | 1136 | dirty ? "+" : "-", | 
|  | 1137 | empty ? "+" : "-", | 
|  | 1138 | wasEmpty ? "+" : "-"); | 
|  | 1139 |  | 
|  | 1140 | mDisplays[dpy]->beginFrame(mustRecompose); | 
|  | 1141 |  | 
|  | 1142 | if (mustRecompose) { | 
|  | 1143 | mDisplays[dpy]->lastCompositionHadVisibleLayers = !empty; | 
|  | 1144 | } | 
|  | 1145 | } | 
|  | 1146 |  | 
|  | 1147 | HWComposer& hwc(getHwComposer()); | 
|  | 1148 | if (hwc.initCheck() == NO_ERROR) { | 
|  | 1149 | // build the h/w work list | 
|  | 1150 | if (CC_UNLIKELY(mHwWorkListDirty)) { | 
|  | 1151 | mHwWorkListDirty = false; | 
|  | 1152 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 1153 | sp<const DisplayDevice> hw(mDisplays[dpy]); | 
|  | 1154 | const int32_t id = hw->getHwcDisplayId(); | 
|  | 1155 | if (id >= 0) { | 
|  | 1156 | const Vector< sp<Layer> >& currentLayers( | 
|  | 1157 | hw->getVisibleLayersSortedByZ()); | 
|  | 1158 | const size_t count = currentLayers.size(); | 
|  | 1159 | if (hwc.createWorkList(id, count) == NO_ERROR) { | 
|  | 1160 | HWComposer::LayerListIterator cur = hwc.begin(id); | 
|  | 1161 | const HWComposer::LayerListIterator end = hwc.end(id); | 
|  | 1162 | for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) { | 
|  | 1163 | const sp<Layer>& layer(currentLayers[i]); | 
|  | 1164 | layer->setGeometry(hw, *cur); | 
|  | 1165 | if (mDebugDisableHWC || mDebugRegion || mDaltonize || mHasColorMatrix) { | 
|  | 1166 | cur->setSkip(true); | 
|  | 1167 | } | 
|  | 1168 | } | 
|  | 1169 | } | 
|  | 1170 | } | 
|  | 1171 | } | 
|  | 1172 | } | 
|  | 1173 |  | 
|  | 1174 | // set the per-frame data | 
|  | 1175 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 1176 | sp<const DisplayDevice> hw(mDisplays[dpy]); | 
|  | 1177 | const int32_t id = hw->getHwcDisplayId(); | 
|  | 1178 | if (id >= 0) { | 
|  | 1179 | const Vector< sp<Layer> >& currentLayers( | 
|  | 1180 | hw->getVisibleLayersSortedByZ()); | 
|  | 1181 | const size_t count = currentLayers.size(); | 
|  | 1182 | HWComposer::LayerListIterator cur = hwc.begin(id); | 
|  | 1183 | const HWComposer::LayerListIterator end = hwc.end(id); | 
|  | 1184 | for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) { | 
|  | 1185 | /* | 
|  | 1186 | * update the per-frame h/w composer data for each layer | 
|  | 1187 | * and build the transparent region of the FB | 
|  | 1188 | */ | 
|  | 1189 | const sp<Layer>& layer(currentLayers[i]); | 
|  | 1190 | layer->setPerFrameData(hw, *cur); | 
|  | 1191 | } | 
|  | 1192 | } | 
|  | 1193 | } | 
|  | 1194 |  | 
|  | 1195 | // If possible, attempt to use the cursor overlay on each display. | 
|  | 1196 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 1197 | sp<const DisplayDevice> hw(mDisplays[dpy]); | 
|  | 1198 | const int32_t id = hw->getHwcDisplayId(); | 
|  | 1199 | if (id >= 0) { | 
|  | 1200 | const Vector< sp<Layer> >& currentLayers( | 
|  | 1201 | hw->getVisibleLayersSortedByZ()); | 
|  | 1202 | const size_t count = currentLayers.size(); | 
|  | 1203 | HWComposer::LayerListIterator cur = hwc.begin(id); | 
|  | 1204 | const HWComposer::LayerListIterator end = hwc.end(id); | 
|  | 1205 | for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) { | 
|  | 1206 | const sp<Layer>& layer(currentLayers[i]); | 
|  | 1207 | if (layer->isPotentialCursor()) { | 
|  | 1208 | cur->setIsCursorLayerHint(); | 
|  | 1209 | break; | 
|  | 1210 | } | 
|  | 1211 | } | 
|  | 1212 | } | 
|  | 1213 | } | 
|  | 1214 |  | 
|  | 1215 | status_t err = hwc.prepare(); | 
|  | 1216 | ALOGE_IF(err, "HWComposer::prepare failed (%s)", strerror(-err)); | 
|  | 1217 |  | 
|  | 1218 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 1219 | sp<const DisplayDevice> hw(mDisplays[dpy]); | 
|  | 1220 | hw->prepareFrame(hwc); | 
|  | 1221 | } | 
|  | 1222 | } | 
|  | 1223 | } | 
|  | 1224 |  | 
|  | 1225 | void SurfaceFlinger::doComposition() { | 
|  | 1226 | ATRACE_CALL(); | 
|  | 1227 | const bool repaintEverything = android_atomic_and(0, &mRepaintEverything); | 
|  | 1228 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 1229 | const sp<DisplayDevice>& hw(mDisplays[dpy]); | 
|  | 1230 | if (hw->isDisplayOn()) { | 
|  | 1231 | // transform the dirty region into this screen's coordinate space | 
|  | 1232 | const Region dirtyRegion(hw->getDirtyRegion(repaintEverything)); | 
|  | 1233 |  | 
|  | 1234 | // repaint the framebuffer (if needed) | 
|  | 1235 | doDisplayComposition(hw, dirtyRegion); | 
|  | 1236 |  | 
|  | 1237 | hw->dirtyRegion.clear(); | 
|  | 1238 | hw->flip(hw->swapRegion); | 
|  | 1239 | hw->swapRegion.clear(); | 
|  | 1240 | } | 
|  | 1241 | // inform the h/w that we're done compositing | 
|  | 1242 | hw->compositionComplete(); | 
|  | 1243 | } | 
|  | 1244 | postFramebuffer(); | 
|  | 1245 | } | 
|  | 1246 |  | 
|  | 1247 | void SurfaceFlinger::postFramebuffer() | 
|  | 1248 | { | 
|  | 1249 | ATRACE_CALL(); | 
|  | 1250 |  | 
|  | 1251 | const nsecs_t now = systemTime(); | 
|  | 1252 | mDebugInSwapBuffers = now; | 
|  | 1253 |  | 
|  | 1254 | HWComposer& hwc(getHwComposer()); | 
|  | 1255 | if (hwc.initCheck() == NO_ERROR) { | 
|  | 1256 | if (!hwc.supportsFramebufferTarget()) { | 
|  | 1257 | // EGL spec says: | 
|  | 1258 | //   "surface must be bound to the calling thread's current context, | 
|  | 1259 | //    for the current rendering API." | 
|  | 1260 | getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext); | 
|  | 1261 | } | 
|  | 1262 | hwc.commit(); | 
|  | 1263 | } | 
|  | 1264 |  | 
|  | 1265 | // make the default display current because the VirtualDisplayDevice code cannot | 
|  | 1266 | // deal with dequeueBuffer() being called outside of the composition loop; however | 
|  | 1267 | // the code below can call glFlush() which is allowed (and does in some case) call | 
|  | 1268 | // dequeueBuffer(). | 
|  | 1269 | getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext); | 
|  | 1270 |  | 
|  | 1271 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 1272 | sp<const DisplayDevice> hw(mDisplays[dpy]); | 
|  | 1273 | const Vector< sp<Layer> >& currentLayers(hw->getVisibleLayersSortedByZ()); | 
|  | 1274 | hw->onSwapBuffersCompleted(hwc); | 
|  | 1275 | const size_t count = currentLayers.size(); | 
|  | 1276 | int32_t id = hw->getHwcDisplayId(); | 
|  | 1277 | if (id >=0 && hwc.initCheck() == NO_ERROR) { | 
|  | 1278 | HWComposer::LayerListIterator cur = hwc.begin(id); | 
|  | 1279 | const HWComposer::LayerListIterator end = hwc.end(id); | 
|  | 1280 | for (size_t i = 0; cur != end && i < count; ++i, ++cur) { | 
|  | 1281 | currentLayers[i]->onLayerDisplayed(hw, &*cur); | 
|  | 1282 | } | 
|  | 1283 | } else { | 
|  | 1284 | for (size_t i = 0; i < count; i++) { | 
|  | 1285 | currentLayers[i]->onLayerDisplayed(hw, NULL); | 
|  | 1286 | } | 
|  | 1287 | } | 
|  | 1288 | } | 
|  | 1289 |  | 
|  | 1290 | mLastSwapBufferTime = systemTime() - now; | 
|  | 1291 | mDebugInSwapBuffers = 0; | 
|  | 1292 |  | 
|  | 1293 | uint32_t flipCount = getDefaultDisplayDevice()->getPageFlipCount(); | 
|  | 1294 | if (flipCount % LOG_FRAME_STATS_PERIOD == 0) { | 
|  | 1295 | logFrameStats(); | 
|  | 1296 | } | 
|  | 1297 | } | 
|  | 1298 |  | 
|  | 1299 | void SurfaceFlinger::handleTransaction(uint32_t transactionFlags) | 
|  | 1300 | { | 
|  | 1301 | ATRACE_CALL(); | 
|  | 1302 |  | 
|  | 1303 | // here we keep a copy of the drawing state (that is the state that's | 
|  | 1304 | // going to be overwritten by handleTransactionLocked()) outside of | 
|  | 1305 | // mStateLock so that the side-effects of the State assignment | 
|  | 1306 | // don't happen with mStateLock held (which can cause deadlocks). | 
|  | 1307 | State drawingState(mDrawingState); | 
|  | 1308 |  | 
|  | 1309 | Mutex::Autolock _l(mStateLock); | 
|  | 1310 | const nsecs_t now = systemTime(); | 
|  | 1311 | mDebugInTransaction = now; | 
|  | 1312 |  | 
|  | 1313 | // Here we're guaranteed that some transaction flags are set | 
|  | 1314 | // so we can call handleTransactionLocked() unconditionally. | 
|  | 1315 | // We call getTransactionFlags(), which will also clear the flags, | 
|  | 1316 | // with mStateLock held to guarantee that mCurrentState won't change | 
|  | 1317 | // until the transaction is committed. | 
|  | 1318 |  | 
|  | 1319 | transactionFlags = getTransactionFlags(eTransactionMask); | 
|  | 1320 | handleTransactionLocked(transactionFlags); | 
|  | 1321 |  | 
|  | 1322 | mLastTransactionTime = systemTime() - now; | 
|  | 1323 | mDebugInTransaction = 0; | 
|  | 1324 | invalidateHwcGeometry(); | 
|  | 1325 | // here the transaction has been committed | 
|  | 1326 | } | 
|  | 1327 |  | 
|  | 1328 | void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) | 
|  | 1329 | { | 
|  | 1330 | const LayerVector& currentLayers(mCurrentState.layersSortedByZ); | 
|  | 1331 | const size_t count = currentLayers.size(); | 
|  | 1332 |  | 
|  | 1333 | // Notify all layers of available frames | 
|  | 1334 | for (size_t i = 0; i < count; ++i) { | 
|  | 1335 | currentLayers[i]->notifyAvailableFrames(); | 
|  | 1336 | } | 
|  | 1337 |  | 
|  | 1338 | /* | 
|  | 1339 | * Traversal of the children | 
|  | 1340 | * (perform the transaction for each of them if needed) | 
|  | 1341 | */ | 
|  | 1342 |  | 
|  | 1343 | if (transactionFlags & eTraversalNeeded) { | 
|  | 1344 | for (size_t i=0 ; i<count ; i++) { | 
|  | 1345 | const sp<Layer>& layer(currentLayers[i]); | 
|  | 1346 | uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded); | 
|  | 1347 | if (!trFlags) continue; | 
|  | 1348 |  | 
|  | 1349 | const uint32_t flags = layer->doTransaction(0); | 
|  | 1350 | if (flags & Layer::eVisibleRegion) | 
|  | 1351 | mVisibleRegionsDirty = true; | 
|  | 1352 | } | 
|  | 1353 | } | 
|  | 1354 |  | 
|  | 1355 | /* | 
|  | 1356 | * Perform display own transactions if needed | 
|  | 1357 | */ | 
|  | 1358 |  | 
|  | 1359 | if (transactionFlags & eDisplayTransactionNeeded) { | 
|  | 1360 | // here we take advantage of Vector's copy-on-write semantics to | 
|  | 1361 | // improve performance by skipping the transaction entirely when | 
|  | 1362 | // know that the lists are identical | 
|  | 1363 | const KeyedVector<  wp<IBinder>, DisplayDeviceState>& curr(mCurrentState.displays); | 
|  | 1364 | const KeyedVector<  wp<IBinder>, DisplayDeviceState>& draw(mDrawingState.displays); | 
|  | 1365 | if (!curr.isIdenticalTo(draw)) { | 
|  | 1366 | mVisibleRegionsDirty = true; | 
|  | 1367 | const size_t cc = curr.size(); | 
|  | 1368 | size_t dc = draw.size(); | 
|  | 1369 |  | 
|  | 1370 | // find the displays that were removed | 
|  | 1371 | // (ie: in drawing state but not in current state) | 
|  | 1372 | // also handle displays that changed | 
|  | 1373 | // (ie: displays that are in both lists) | 
|  | 1374 | for (size_t i=0 ; i<dc ; i++) { | 
|  | 1375 | const ssize_t j = curr.indexOfKey(draw.keyAt(i)); | 
|  | 1376 | if (j < 0) { | 
|  | 1377 | // in drawing state but not in current state | 
|  | 1378 | if (!draw[i].isMainDisplay()) { | 
|  | 1379 | // Call makeCurrent() on the primary display so we can | 
|  | 1380 | // be sure that nothing associated with this display | 
|  | 1381 | // is current. | 
|  | 1382 | const sp<const DisplayDevice> defaultDisplay(getDefaultDisplayDevice()); | 
|  | 1383 | defaultDisplay->makeCurrent(mEGLDisplay, mEGLContext); | 
|  | 1384 | sp<DisplayDevice> hw(getDisplayDevice(draw.keyAt(i))); | 
|  | 1385 | if (hw != NULL) | 
|  | 1386 | hw->disconnect(getHwComposer()); | 
|  | 1387 | if (draw[i].type < DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES) | 
|  | 1388 | mEventThread->onHotplugReceived(draw[i].type, false); | 
|  | 1389 | mDisplays.removeItem(draw.keyAt(i)); | 
|  | 1390 | } else { | 
|  | 1391 | ALOGW("trying to remove the main display"); | 
|  | 1392 | } | 
|  | 1393 | } else { | 
|  | 1394 | // this display is in both lists. see if something changed. | 
|  | 1395 | const DisplayDeviceState& state(curr[j]); | 
|  | 1396 | const wp<IBinder>& display(curr.keyAt(j)); | 
|  | 1397 | const sp<IBinder> state_binder = IInterface::asBinder(state.surface); | 
|  | 1398 | const sp<IBinder> draw_binder = IInterface::asBinder(draw[i].surface); | 
|  | 1399 | if (state_binder != draw_binder) { | 
|  | 1400 | // changing the surface is like destroying and | 
|  | 1401 | // recreating the DisplayDevice, so we just remove it | 
|  | 1402 | // from the drawing state, so that it get re-added | 
|  | 1403 | // below. | 
|  | 1404 | sp<DisplayDevice> hw(getDisplayDevice(display)); | 
|  | 1405 | if (hw != NULL) | 
|  | 1406 | hw->disconnect(getHwComposer()); | 
|  | 1407 | mDisplays.removeItem(display); | 
|  | 1408 | mDrawingState.displays.removeItemsAt(i); | 
|  | 1409 | dc--; i--; | 
|  | 1410 | // at this point we must loop to the next item | 
|  | 1411 | continue; | 
|  | 1412 | } | 
|  | 1413 |  | 
|  | 1414 | const sp<DisplayDevice> disp(getDisplayDevice(display)); | 
|  | 1415 | if (disp != NULL) { | 
|  | 1416 | if (state.layerStack != draw[i].layerStack) { | 
|  | 1417 | disp->setLayerStack(state.layerStack); | 
|  | 1418 | } | 
|  | 1419 | if ((state.orientation != draw[i].orientation) | 
|  | 1420 | || (state.viewport != draw[i].viewport) | 
|  | 1421 | || (state.frame != draw[i].frame)) | 
|  | 1422 | { | 
|  | 1423 | disp->setProjection(state.orientation, | 
|  | 1424 | state.viewport, state.frame); | 
|  | 1425 | } | 
|  | 1426 | if (state.width != draw[i].width || state.height != draw[i].height) { | 
|  | 1427 | disp->setDisplaySize(state.width, state.height); | 
|  | 1428 | } | 
|  | 1429 | } | 
|  | 1430 | } | 
|  | 1431 | } | 
|  | 1432 |  | 
|  | 1433 | // find displays that were added | 
|  | 1434 | // (ie: in current state but not in drawing state) | 
|  | 1435 | for (size_t i=0 ; i<cc ; i++) { | 
|  | 1436 | if (draw.indexOfKey(curr.keyAt(i)) < 0) { | 
|  | 1437 | const DisplayDeviceState& state(curr[i]); | 
|  | 1438 |  | 
|  | 1439 | sp<DisplaySurface> dispSurface; | 
|  | 1440 | sp<IGraphicBufferProducer> producer; | 
|  | 1441 | sp<IGraphicBufferProducer> bqProducer; | 
|  | 1442 | sp<IGraphicBufferConsumer> bqConsumer; | 
|  | 1443 | BufferQueue::createBufferQueue(&bqProducer, &bqConsumer, | 
|  | 1444 | new GraphicBufferAlloc()); | 
|  | 1445 |  | 
|  | 1446 | int32_t hwcDisplayId = -1; | 
|  | 1447 | if (state.isVirtualDisplay()) { | 
|  | 1448 | // Virtual displays without a surface are dormant: | 
|  | 1449 | // they have external state (layer stack, projection, | 
|  | 1450 | // etc.) but no internal state (i.e. a DisplayDevice). | 
|  | 1451 | if (state.surface != NULL) { | 
|  | 1452 |  | 
|  | 1453 | int width = 0; | 
|  | 1454 | int status = state.surface->query( | 
|  | 1455 | NATIVE_WINDOW_WIDTH, &width); | 
|  | 1456 | ALOGE_IF(status != NO_ERROR, | 
|  | 1457 | "Unable to query width (%d)", status); | 
|  | 1458 | int height = 0; | 
|  | 1459 | status = state.surface->query( | 
|  | 1460 | NATIVE_WINDOW_HEIGHT, &height); | 
|  | 1461 | ALOGE_IF(status != NO_ERROR, | 
|  | 1462 | "Unable to query height (%d)", status); | 
|  | 1463 | if (MAX_VIRTUAL_DISPLAY_DIMENSION == 0 || | 
|  | 1464 | (width <= MAX_VIRTUAL_DISPLAY_DIMENSION && | 
|  | 1465 | height <= MAX_VIRTUAL_DISPLAY_DIMENSION)) { | 
|  | 1466 | hwcDisplayId = allocateHwcDisplayId(state.type); | 
|  | 1467 | } | 
|  | 1468 |  | 
|  | 1469 | sp<VirtualDisplaySurface> vds = new VirtualDisplaySurface( | 
|  | 1470 | *mHwc, hwcDisplayId, state.surface, | 
|  | 1471 | bqProducer, bqConsumer, state.displayName); | 
|  | 1472 |  | 
|  | 1473 | dispSurface = vds; | 
|  | 1474 | producer = vds; | 
|  | 1475 | } | 
|  | 1476 | } else { | 
|  | 1477 | ALOGE_IF(state.surface!=NULL, | 
|  | 1478 | "adding a supported display, but rendering " | 
|  | 1479 | "surface is provided (%p), ignoring it", | 
|  | 1480 | state.surface.get()); | 
|  | 1481 | hwcDisplayId = allocateHwcDisplayId(state.type); | 
|  | 1482 | // for supported (by hwc) displays we provide our | 
|  | 1483 | // own rendering surface | 
|  | 1484 | dispSurface = new FramebufferSurface(*mHwc, state.type, | 
|  | 1485 | bqConsumer); | 
|  | 1486 | producer = bqProducer; | 
|  | 1487 | } | 
|  | 1488 |  | 
|  | 1489 | const wp<IBinder>& display(curr.keyAt(i)); | 
|  | 1490 | if (dispSurface != NULL) { | 
|  | 1491 | sp<DisplayDevice> hw = new DisplayDevice(this, | 
|  | 1492 | state.type, hwcDisplayId, | 
|  | 1493 | mHwc->getFormat(hwcDisplayId), state.isSecure, | 
|  | 1494 | display, dispSurface, producer, | 
|  | 1495 | mRenderEngine->getEGLConfig()); | 
|  | 1496 | hw->setLayerStack(state.layerStack); | 
|  | 1497 | hw->setProjection(state.orientation, | 
|  | 1498 | state.viewport, state.frame); | 
|  | 1499 | hw->setDisplayName(state.displayName); | 
|  | 1500 | mDisplays.add(display, hw); | 
|  | 1501 | if (state.isVirtualDisplay()) { | 
|  | 1502 | if (hwcDisplayId >= 0) { | 
|  | 1503 | mHwc->setVirtualDisplayProperties(hwcDisplayId, | 
|  | 1504 | hw->getWidth(), hw->getHeight(), | 
|  | 1505 | hw->getFormat()); | 
|  | 1506 | } | 
|  | 1507 | } else { | 
|  | 1508 | mEventThread->onHotplugReceived(state.type, true); | 
|  | 1509 | } | 
|  | 1510 | } | 
|  | 1511 | } | 
|  | 1512 | } | 
|  | 1513 | } | 
|  | 1514 | } | 
|  | 1515 |  | 
|  | 1516 | if (transactionFlags & (eTraversalNeeded|eDisplayTransactionNeeded)) { | 
|  | 1517 | // The transform hint might have changed for some layers | 
|  | 1518 | // (either because a display has changed, or because a layer | 
|  | 1519 | // as changed). | 
|  | 1520 | // | 
|  | 1521 | // Walk through all the layers in currentLayers, | 
|  | 1522 | // and update their transform hint. | 
|  | 1523 | // | 
|  | 1524 | // If a layer is visible only on a single display, then that | 
|  | 1525 | // display is used to calculate the hint, otherwise we use the | 
|  | 1526 | // default display. | 
|  | 1527 | // | 
|  | 1528 | // NOTE: we do this here, rather than in rebuildLayerStacks() so that | 
|  | 1529 | // the hint is set before we acquire a buffer from the surface texture. | 
|  | 1530 | // | 
|  | 1531 | // NOTE: layer transactions have taken place already, so we use their | 
|  | 1532 | // drawing state. However, SurfaceFlinger's own transaction has not | 
|  | 1533 | // happened yet, so we must use the current state layer list | 
|  | 1534 | // (soon to become the drawing state list). | 
|  | 1535 | // | 
|  | 1536 | sp<const DisplayDevice> disp; | 
|  | 1537 | uint32_t currentlayerStack = 0; | 
|  | 1538 | for (size_t i=0; i<count; i++) { | 
|  | 1539 | // NOTE: we rely on the fact that layers are sorted by | 
|  | 1540 | // layerStack first (so we don't have to traverse the list | 
|  | 1541 | // of displays for every layer). | 
|  | 1542 | const sp<Layer>& layer(currentLayers[i]); | 
|  | 1543 | uint32_t layerStack = layer->getDrawingState().layerStack; | 
|  | 1544 | if (i==0 || currentlayerStack != layerStack) { | 
|  | 1545 | currentlayerStack = layerStack; | 
|  | 1546 | // figure out if this layerstack is mirrored | 
|  | 1547 | // (more than one display) if so, pick the default display, | 
|  | 1548 | // if not, pick the only display it's on. | 
|  | 1549 | disp.clear(); | 
|  | 1550 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 1551 | sp<const DisplayDevice> hw(mDisplays[dpy]); | 
|  | 1552 | if (hw->getLayerStack() == currentlayerStack) { | 
|  | 1553 | if (disp == NULL) { | 
|  | 1554 | disp = hw; | 
|  | 1555 | } else { | 
|  | 1556 | disp = NULL; | 
|  | 1557 | break; | 
|  | 1558 | } | 
|  | 1559 | } | 
|  | 1560 | } | 
|  | 1561 | } | 
|  | 1562 | if (disp == NULL) { | 
|  | 1563 | // NOTE: TEMPORARY FIX ONLY. Real fix should cause layers to | 
|  | 1564 | // redraw after transform hint changes. See bug 8508397. | 
|  | 1565 |  | 
|  | 1566 | // could be null when this layer is using a layerStack | 
|  | 1567 | // that is not visible on any display. Also can occur at | 
|  | 1568 | // screen off/on times. | 
|  | 1569 | disp = getDefaultDisplayDevice(); | 
|  | 1570 | } | 
|  | 1571 | layer->updateTransformHint(disp); | 
|  | 1572 | } | 
|  | 1573 | } | 
|  | 1574 |  | 
|  | 1575 |  | 
|  | 1576 | /* | 
|  | 1577 | * Perform our own transaction if needed | 
|  | 1578 | */ | 
|  | 1579 |  | 
|  | 1580 | const LayerVector& layers(mDrawingState.layersSortedByZ); | 
|  | 1581 | if (currentLayers.size() > layers.size()) { | 
|  | 1582 | // layers have been added | 
|  | 1583 | mVisibleRegionsDirty = true; | 
|  | 1584 | } | 
|  | 1585 |  | 
|  | 1586 | // some layers might have been removed, so | 
|  | 1587 | // we need to update the regions they're exposing. | 
|  | 1588 | if (mLayersRemoved) { | 
|  | 1589 | mLayersRemoved = false; | 
|  | 1590 | mVisibleRegionsDirty = true; | 
|  | 1591 | const size_t count = layers.size(); | 
|  | 1592 | for (size_t i=0 ; i<count ; i++) { | 
|  | 1593 | const sp<Layer>& layer(layers[i]); | 
|  | 1594 | if (currentLayers.indexOf(layer) < 0) { | 
|  | 1595 | // this layer is not visible anymore | 
|  | 1596 | // TODO: we could traverse the tree from front to back and | 
|  | 1597 | //       compute the actual visible region | 
|  | 1598 | // TODO: we could cache the transformed region | 
|  | 1599 | const Layer::State& s(layer->getDrawingState()); | 
| Robert Carr | 3dcabfa | 2016-03-01 18:36:58 -0800 | [diff] [blame] | 1600 | Region visibleReg = s.active.transform.transform( | 
| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 1601 | Region(Rect(s.active.w, s.active.h))); | 
|  | 1602 | invalidateLayerStack(s.layerStack, visibleReg); | 
|  | 1603 | } | 
|  | 1604 | } | 
|  | 1605 | } | 
|  | 1606 |  | 
|  | 1607 | commitTransaction(); | 
|  | 1608 |  | 
|  | 1609 | updateCursorAsync(); | 
|  | 1610 | } | 
|  | 1611 |  | 
|  | 1612 | void SurfaceFlinger::updateCursorAsync() | 
|  | 1613 | { | 
|  | 1614 | HWComposer& hwc(getHwComposer()); | 
|  | 1615 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 1616 | sp<const DisplayDevice> hw(mDisplays[dpy]); | 
|  | 1617 | const int32_t id = hw->getHwcDisplayId(); | 
|  | 1618 | if (id < 0) { | 
|  | 1619 | continue; | 
|  | 1620 | } | 
|  | 1621 | const Vector< sp<Layer> >& currentLayers( | 
|  | 1622 | hw->getVisibleLayersSortedByZ()); | 
|  | 1623 | const size_t count = currentLayers.size(); | 
|  | 1624 | HWComposer::LayerListIterator cur = hwc.begin(id); | 
|  | 1625 | const HWComposer::LayerListIterator end = hwc.end(id); | 
|  | 1626 | for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) { | 
|  | 1627 | if (cur->getCompositionType() != HWC_CURSOR_OVERLAY) { | 
|  | 1628 | continue; | 
|  | 1629 | } | 
|  | 1630 | const sp<Layer>& layer(currentLayers[i]); | 
|  | 1631 | Rect cursorPos = layer->getPosition(hw); | 
|  | 1632 | hwc.setCursorPositionAsync(id, cursorPos); | 
|  | 1633 | break; | 
|  | 1634 | } | 
|  | 1635 | } | 
|  | 1636 | } | 
|  | 1637 |  | 
|  | 1638 | void SurfaceFlinger::commitTransaction() | 
|  | 1639 | { | 
|  | 1640 | if (!mLayersPendingRemoval.isEmpty()) { | 
|  | 1641 | // Notify removed layers now that they can't be drawn from | 
|  | 1642 | for (size_t i = 0; i < mLayersPendingRemoval.size(); i++) { | 
|  | 1643 | mLayersPendingRemoval[i]->onRemoved(); | 
|  | 1644 | } | 
|  | 1645 | mLayersPendingRemoval.clear(); | 
|  | 1646 | } | 
|  | 1647 |  | 
|  | 1648 | // If this transaction is part of a window animation then the next frame | 
|  | 1649 | // we composite should be considered an animation as well. | 
|  | 1650 | mAnimCompositionPending = mAnimTransactionPending; | 
|  | 1651 |  | 
|  | 1652 | mDrawingState = mCurrentState; | 
|  | 1653 | mTransactionPending = false; | 
|  | 1654 | mAnimTransactionPending = false; | 
|  | 1655 | mTransactionCV.broadcast(); | 
|  | 1656 | } | 
|  | 1657 |  | 
|  | 1658 | void SurfaceFlinger::computeVisibleRegions( | 
|  | 1659 | const LayerVector& currentLayers, uint32_t layerStack, | 
|  | 1660 | Region& outDirtyRegion, Region& outOpaqueRegion) | 
|  | 1661 | { | 
|  | 1662 | ATRACE_CALL(); | 
|  | 1663 |  | 
|  | 1664 | Region aboveOpaqueLayers; | 
|  | 1665 | Region aboveCoveredLayers; | 
|  | 1666 | Region dirty; | 
|  | 1667 |  | 
|  | 1668 | outDirtyRegion.clear(); | 
|  | 1669 |  | 
|  | 1670 | size_t i = currentLayers.size(); | 
|  | 1671 | while (i--) { | 
|  | 1672 | const sp<Layer>& layer = currentLayers[i]; | 
|  | 1673 |  | 
|  | 1674 | // start with the whole surface at its current location | 
|  | 1675 | const Layer::State& s(layer->getDrawingState()); | 
|  | 1676 |  | 
|  | 1677 | // only consider the layers on the given layer stack | 
|  | 1678 | if (s.layerStack != layerStack) | 
|  | 1679 | continue; | 
|  | 1680 |  | 
|  | 1681 | /* | 
|  | 1682 | * opaqueRegion: area of a surface that is fully opaque. | 
|  | 1683 | */ | 
|  | 1684 | Region opaqueRegion; | 
|  | 1685 |  | 
|  | 1686 | /* | 
|  | 1687 | * visibleRegion: area of a surface that is visible on screen | 
|  | 1688 | * and not fully transparent. This is essentially the layer's | 
|  | 1689 | * footprint minus the opaque regions above it. | 
|  | 1690 | * Areas covered by a translucent surface are considered visible. | 
|  | 1691 | */ | 
|  | 1692 | Region visibleRegion; | 
|  | 1693 |  | 
|  | 1694 | /* | 
|  | 1695 | * coveredRegion: area of a surface that is covered by all | 
|  | 1696 | * visible regions above it (which includes the translucent areas). | 
|  | 1697 | */ | 
|  | 1698 | Region coveredRegion; | 
|  | 1699 |  | 
|  | 1700 | /* | 
|  | 1701 | * transparentRegion: area of a surface that is hinted to be completely | 
|  | 1702 | * transparent. This is only used to tell when the layer has no visible | 
|  | 1703 | * non-transparent regions and can be removed from the layer list. It | 
|  | 1704 | * does not affect the visibleRegion of this layer or any layers | 
|  | 1705 | * beneath it. The hint may not be correct if apps don't respect the | 
|  | 1706 | * SurfaceView restrictions (which, sadly, some don't). | 
|  | 1707 | */ | 
|  | 1708 | Region transparentRegion; | 
|  | 1709 |  | 
|  | 1710 |  | 
|  | 1711 | // handle hidden surfaces by setting the visible region to empty | 
|  | 1712 | if (CC_LIKELY(layer->isVisible())) { | 
|  | 1713 | const bool translucent = !layer->isOpaque(s); | 
| Robert Carr | 3dcabfa | 2016-03-01 18:36:58 -0800 | [diff] [blame] | 1714 | Rect bounds(s.active.transform.transform(layer->computeBounds())); | 
| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 1715 | visibleRegion.set(bounds); | 
|  | 1716 | if (!visibleRegion.isEmpty()) { | 
|  | 1717 | // Remove the transparent area from the visible region | 
|  | 1718 | if (translucent) { | 
| Robert Carr | 3dcabfa | 2016-03-01 18:36:58 -0800 | [diff] [blame] | 1719 | const Transform tr(s.active.transform); | 
| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 1720 | if (tr.transformed()) { | 
|  | 1721 | if (tr.preserveRects()) { | 
|  | 1722 | // transform the transparent region | 
|  | 1723 | transparentRegion = tr.transform(s.activeTransparentRegion); | 
|  | 1724 | } else { | 
|  | 1725 | // transformation too complex, can't do the | 
|  | 1726 | // transparent region optimization. | 
|  | 1727 | transparentRegion.clear(); | 
|  | 1728 | } | 
|  | 1729 | } else { | 
|  | 1730 | transparentRegion = s.activeTransparentRegion; | 
|  | 1731 | } | 
|  | 1732 | } | 
|  | 1733 |  | 
|  | 1734 | // compute the opaque region | 
| Robert Carr | 3dcabfa | 2016-03-01 18:36:58 -0800 | [diff] [blame] | 1735 | const int32_t layerOrientation = s.active.transform.getOrientation(); | 
| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 1736 | if (s.alpha==255 && !translucent && | 
|  | 1737 | ((layerOrientation & Transform::ROT_INVALID) == false)) { | 
|  | 1738 | // the opaque region is the layer's footprint | 
|  | 1739 | opaqueRegion = visibleRegion; | 
|  | 1740 | } | 
|  | 1741 | } | 
|  | 1742 | } | 
|  | 1743 |  | 
|  | 1744 | // Clip the covered region to the visible region | 
|  | 1745 | coveredRegion = aboveCoveredLayers.intersect(visibleRegion); | 
|  | 1746 |  | 
|  | 1747 | // Update aboveCoveredLayers for next (lower) layer | 
|  | 1748 | aboveCoveredLayers.orSelf(visibleRegion); | 
|  | 1749 |  | 
|  | 1750 | // subtract the opaque region covered by the layers above us | 
|  | 1751 | visibleRegion.subtractSelf(aboveOpaqueLayers); | 
|  | 1752 |  | 
|  | 1753 | // compute this layer's dirty region | 
|  | 1754 | if (layer->contentDirty) { | 
|  | 1755 | // we need to invalidate the whole region | 
|  | 1756 | dirty = visibleRegion; | 
|  | 1757 | // as well, as the old visible region | 
|  | 1758 | dirty.orSelf(layer->visibleRegion); | 
|  | 1759 | layer->contentDirty = false; | 
|  | 1760 | } else { | 
|  | 1761 | /* compute the exposed region: | 
|  | 1762 | *   the exposed region consists of two components: | 
|  | 1763 | *   1) what's VISIBLE now and was COVERED before | 
|  | 1764 | *   2) what's EXPOSED now less what was EXPOSED before | 
|  | 1765 | * | 
|  | 1766 | * note that (1) is conservative, we start with the whole | 
|  | 1767 | * visible region but only keep what used to be covered by | 
|  | 1768 | * something -- which mean it may have been exposed. | 
|  | 1769 | * | 
|  | 1770 | * (2) handles areas that were not covered by anything but got | 
|  | 1771 | * exposed because of a resize. | 
|  | 1772 | */ | 
|  | 1773 | const Region newExposed = visibleRegion - coveredRegion; | 
|  | 1774 | const Region oldVisibleRegion = layer->visibleRegion; | 
|  | 1775 | const Region oldCoveredRegion = layer->coveredRegion; | 
|  | 1776 | const Region oldExposed = oldVisibleRegion - oldCoveredRegion; | 
|  | 1777 | dirty = (visibleRegion&oldCoveredRegion) | (newExposed-oldExposed); | 
|  | 1778 | } | 
|  | 1779 | dirty.subtractSelf(aboveOpaqueLayers); | 
|  | 1780 |  | 
|  | 1781 | // accumulate to the screen dirty region | 
|  | 1782 | outDirtyRegion.orSelf(dirty); | 
|  | 1783 |  | 
|  | 1784 | // Update aboveOpaqueLayers for next (lower) layer | 
|  | 1785 | aboveOpaqueLayers.orSelf(opaqueRegion); | 
|  | 1786 |  | 
|  | 1787 | // Store the visible region in screen space | 
|  | 1788 | layer->setVisibleRegion(visibleRegion); | 
|  | 1789 | layer->setCoveredRegion(coveredRegion); | 
|  | 1790 | layer->setVisibleNonTransparentRegion( | 
|  | 1791 | visibleRegion.subtract(transparentRegion)); | 
|  | 1792 | } | 
|  | 1793 |  | 
|  | 1794 | outOpaqueRegion = aboveOpaqueLayers; | 
|  | 1795 | } | 
|  | 1796 |  | 
|  | 1797 | void SurfaceFlinger::invalidateLayerStack(uint32_t layerStack, | 
|  | 1798 | const Region& dirty) { | 
|  | 1799 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 1800 | const sp<DisplayDevice>& hw(mDisplays[dpy]); | 
|  | 1801 | if (hw->getLayerStack() == layerStack) { | 
|  | 1802 | hw->dirtyRegion.orSelf(dirty); | 
|  | 1803 | } | 
|  | 1804 | } | 
|  | 1805 | } | 
|  | 1806 |  | 
|  | 1807 | bool SurfaceFlinger::handlePageFlip() | 
|  | 1808 | { | 
|  | 1809 | Region dirtyRegion; | 
|  | 1810 |  | 
|  | 1811 | bool visibleRegions = false; | 
|  | 1812 | const LayerVector& layers(mDrawingState.layersSortedByZ); | 
|  | 1813 | bool frameQueued = false; | 
|  | 1814 |  | 
|  | 1815 | // Store the set of layers that need updates. This set must not change as | 
|  | 1816 | // buffers are being latched, as this could result in a deadlock. | 
|  | 1817 | // Example: Two producers share the same command stream and: | 
|  | 1818 | // 1.) Layer 0 is latched | 
|  | 1819 | // 2.) Layer 0 gets a new frame | 
|  | 1820 | // 2.) Layer 1 gets a new frame | 
|  | 1821 | // 3.) Layer 1 is latched. | 
|  | 1822 | // Display is now waiting on Layer 1's frame, which is behind layer 0's | 
|  | 1823 | // second frame. But layer 0's second frame could be waiting on display. | 
|  | 1824 | Vector<Layer*> layersWithQueuedFrames; | 
|  | 1825 | for (size_t i = 0, count = layers.size(); i<count ; i++) { | 
|  | 1826 | const sp<Layer>& layer(layers[i]); | 
|  | 1827 | if (layer->hasQueuedFrame()) { | 
|  | 1828 | frameQueued = true; | 
|  | 1829 | if (layer->shouldPresentNow(mPrimaryDispSync)) { | 
|  | 1830 | layersWithQueuedFrames.push_back(layer.get()); | 
|  | 1831 | } else { | 
|  | 1832 | layer->useEmptyDamage(); | 
|  | 1833 | } | 
|  | 1834 | } else { | 
|  | 1835 | layer->useEmptyDamage(); | 
|  | 1836 | } | 
|  | 1837 | } | 
|  | 1838 | for (size_t i = 0, count = layersWithQueuedFrames.size() ; i<count ; i++) { | 
|  | 1839 | Layer* layer = layersWithQueuedFrames[i]; | 
|  | 1840 | const Region dirty(layer->latchBuffer(visibleRegions)); | 
|  | 1841 | layer->useSurfaceDamage(); | 
|  | 1842 | const Layer::State& s(layer->getDrawingState()); | 
|  | 1843 | invalidateLayerStack(s.layerStack, dirty); | 
|  | 1844 | } | 
|  | 1845 |  | 
|  | 1846 | mVisibleRegionsDirty |= visibleRegions; | 
|  | 1847 |  | 
|  | 1848 | // If we will need to wake up at some time in the future to deal with a | 
|  | 1849 | // queued frame that shouldn't be displayed during this vsync period, wake | 
|  | 1850 | // up during the next vsync period to check again. | 
|  | 1851 | if (frameQueued && layersWithQueuedFrames.empty()) { | 
|  | 1852 | signalLayerUpdate(); | 
|  | 1853 | } | 
|  | 1854 |  | 
|  | 1855 | // Only continue with the refresh if there is actually new work to do | 
|  | 1856 | return !layersWithQueuedFrames.empty(); | 
|  | 1857 | } | 
|  | 1858 |  | 
|  | 1859 | void SurfaceFlinger::invalidateHwcGeometry() | 
|  | 1860 | { | 
|  | 1861 | mHwWorkListDirty = true; | 
|  | 1862 | } | 
|  | 1863 |  | 
|  | 1864 |  | 
|  | 1865 | void SurfaceFlinger::doDisplayComposition(const sp<const DisplayDevice>& hw, | 
|  | 1866 | const Region& inDirtyRegion) | 
|  | 1867 | { | 
|  | 1868 | // We only need to actually compose the display if: | 
|  | 1869 | // 1) It is being handled by hardware composer, which may need this to | 
|  | 1870 | //    keep its virtual display state machine in sync, or | 
|  | 1871 | // 2) There is work to be done (the dirty region isn't empty) | 
|  | 1872 | bool isHwcDisplay = hw->getHwcDisplayId() >= 0; | 
|  | 1873 | if (!isHwcDisplay && inDirtyRegion.isEmpty()) { | 
|  | 1874 | return; | 
|  | 1875 | } | 
|  | 1876 |  | 
|  | 1877 | Region dirtyRegion(inDirtyRegion); | 
|  | 1878 |  | 
|  | 1879 | // compute the invalid region | 
|  | 1880 | hw->swapRegion.orSelf(dirtyRegion); | 
|  | 1881 |  | 
|  | 1882 | uint32_t flags = hw->getFlags(); | 
|  | 1883 | if (flags & DisplayDevice::SWAP_RECTANGLE) { | 
|  | 1884 | // we can redraw only what's dirty, but since SWAP_RECTANGLE only | 
|  | 1885 | // takes a rectangle, we must make sure to update that whole | 
|  | 1886 | // rectangle in that case | 
|  | 1887 | dirtyRegion.set(hw->swapRegion.bounds()); | 
|  | 1888 | } else { | 
|  | 1889 | if (flags & DisplayDevice::PARTIAL_UPDATES) { | 
|  | 1890 | // We need to redraw the rectangle that will be updated | 
|  | 1891 | // (pushed to the framebuffer). | 
|  | 1892 | // This is needed because PARTIAL_UPDATES only takes one | 
|  | 1893 | // rectangle instead of a region (see DisplayDevice::flip()) | 
|  | 1894 | dirtyRegion.set(hw->swapRegion.bounds()); | 
|  | 1895 | } else { | 
|  | 1896 | // we need to redraw everything (the whole screen) | 
|  | 1897 | dirtyRegion.set(hw->bounds()); | 
|  | 1898 | hw->swapRegion = dirtyRegion; | 
|  | 1899 | } | 
|  | 1900 | } | 
|  | 1901 |  | 
|  | 1902 | if (CC_LIKELY(!mDaltonize && !mHasColorMatrix)) { | 
|  | 1903 | if (!doComposeSurfaces(hw, dirtyRegion)) return; | 
|  | 1904 | } else { | 
|  | 1905 | RenderEngine& engine(getRenderEngine()); | 
|  | 1906 | mat4 colorMatrix = mColorMatrix; | 
|  | 1907 | if (mDaltonize) { | 
|  | 1908 | colorMatrix = colorMatrix * mDaltonizer(); | 
|  | 1909 | } | 
|  | 1910 | mat4 oldMatrix = engine.setupColorTransform(colorMatrix); | 
|  | 1911 | doComposeSurfaces(hw, dirtyRegion); | 
|  | 1912 | engine.setupColorTransform(oldMatrix); | 
|  | 1913 | } | 
|  | 1914 |  | 
|  | 1915 | // update the swap region and clear the dirty region | 
|  | 1916 | hw->swapRegion.orSelf(dirtyRegion); | 
|  | 1917 |  | 
|  | 1918 | // swap buffers (presentation) | 
|  | 1919 | hw->swapBuffers(getHwComposer()); | 
|  | 1920 | } | 
|  | 1921 |  | 
|  | 1922 | bool SurfaceFlinger::doComposeSurfaces(const sp<const DisplayDevice>& hw, const Region& dirty) | 
|  | 1923 | { | 
|  | 1924 | RenderEngine& engine(getRenderEngine()); | 
|  | 1925 | const int32_t id = hw->getHwcDisplayId(); | 
|  | 1926 | HWComposer& hwc(getHwComposer()); | 
|  | 1927 | HWComposer::LayerListIterator cur = hwc.begin(id); | 
|  | 1928 | const HWComposer::LayerListIterator end = hwc.end(id); | 
|  | 1929 |  | 
|  | 1930 | bool hasGlesComposition = hwc.hasGlesComposition(id); | 
|  | 1931 | if (hasGlesComposition) { | 
|  | 1932 | if (!hw->makeCurrent(mEGLDisplay, mEGLContext)) { | 
|  | 1933 | ALOGW("DisplayDevice::makeCurrent failed. Aborting surface composition for display %s", | 
|  | 1934 | hw->getDisplayName().string()); | 
|  | 1935 | eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | 
|  | 1936 | if(!getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext)) { | 
|  | 1937 | ALOGE("DisplayDevice::makeCurrent on default display failed. Aborting."); | 
|  | 1938 | } | 
|  | 1939 | return false; | 
|  | 1940 | } | 
|  | 1941 |  | 
|  | 1942 | // Never touch the framebuffer if we don't have any framebuffer layers | 
|  | 1943 | const bool hasHwcComposition = hwc.hasHwcComposition(id); | 
|  | 1944 | if (hasHwcComposition) { | 
|  | 1945 | // when using overlays, we assume a fully transparent framebuffer | 
|  | 1946 | // NOTE: we could reduce how much we need to clear, for instance | 
|  | 1947 | // remove where there are opaque FB layers. however, on some | 
|  | 1948 | // GPUs doing a "clean slate" clear might be more efficient. | 
|  | 1949 | // We'll revisit later if needed. | 
|  | 1950 | engine.clearWithColor(0, 0, 0, 0); | 
|  | 1951 | } else { | 
|  | 1952 | // we start with the whole screen area | 
|  | 1953 | const Region bounds(hw->getBounds()); | 
|  | 1954 |  | 
|  | 1955 | // we remove the scissor part | 
|  | 1956 | // we're left with the letterbox region | 
|  | 1957 | // (common case is that letterbox ends-up being empty) | 
|  | 1958 | const Region letterbox(bounds.subtract(hw->getScissor())); | 
|  | 1959 |  | 
|  | 1960 | // compute the area to clear | 
|  | 1961 | Region region(hw->undefinedRegion.merge(letterbox)); | 
|  | 1962 |  | 
|  | 1963 | // but limit it to the dirty region | 
|  | 1964 | region.andSelf(dirty); | 
|  | 1965 |  | 
|  | 1966 | // screen is already cleared here | 
|  | 1967 | if (!region.isEmpty()) { | 
|  | 1968 | // can happen with SurfaceView | 
|  | 1969 | drawWormhole(hw, region); | 
|  | 1970 | } | 
|  | 1971 | } | 
|  | 1972 |  | 
|  | 1973 | if (hw->getDisplayType() != DisplayDevice::DISPLAY_PRIMARY) { | 
|  | 1974 | // just to be on the safe side, we don't set the | 
|  | 1975 | // scissor on the main display. It should never be needed | 
|  | 1976 | // anyways (though in theory it could since the API allows it). | 
|  | 1977 | const Rect& bounds(hw->getBounds()); | 
|  | 1978 | const Rect& scissor(hw->getScissor()); | 
|  | 1979 | if (scissor != bounds) { | 
|  | 1980 | // scissor doesn't match the screen's dimensions, so we | 
|  | 1981 | // need to clear everything outside of it and enable | 
|  | 1982 | // the GL scissor so we don't draw anything where we shouldn't | 
|  | 1983 |  | 
|  | 1984 | // enable scissor for this frame | 
|  | 1985 | const uint32_t height = hw->getHeight(); | 
|  | 1986 | engine.setScissor(scissor.left, height - scissor.bottom, | 
|  | 1987 | scissor.getWidth(), scissor.getHeight()); | 
|  | 1988 | } | 
|  | 1989 | } | 
|  | 1990 | } | 
|  | 1991 |  | 
|  | 1992 | /* | 
|  | 1993 | * and then, render the layers targeted at the framebuffer | 
|  | 1994 | */ | 
|  | 1995 |  | 
|  | 1996 | const Vector< sp<Layer> >& layers(hw->getVisibleLayersSortedByZ()); | 
|  | 1997 | const size_t count = layers.size(); | 
|  | 1998 | const Transform& tr = hw->getTransform(); | 
|  | 1999 | if (cur != end) { | 
|  | 2000 | // we're using h/w composer | 
|  | 2001 | for (size_t i=0 ; i<count && cur!=end ; ++i, ++cur) { | 
|  | 2002 | const sp<Layer>& layer(layers[i]); | 
|  | 2003 | const Region clip(dirty.intersect(tr.transform(layer->visibleRegion))); | 
|  | 2004 | if (!clip.isEmpty()) { | 
|  | 2005 | switch (cur->getCompositionType()) { | 
|  | 2006 | case HWC_CURSOR_OVERLAY: | 
|  | 2007 | case HWC_OVERLAY: { | 
|  | 2008 | const Layer::State& state(layer->getDrawingState()); | 
|  | 2009 | if ((cur->getHints() & HWC_HINT_CLEAR_FB) | 
|  | 2010 | && i | 
|  | 2011 | && layer->isOpaque(state) && (state.alpha == 0xFF) | 
|  | 2012 | && hasGlesComposition) { | 
|  | 2013 | // never clear the very first layer since we're | 
|  | 2014 | // guaranteed the FB is already cleared | 
|  | 2015 | layer->clearWithOpenGL(hw, clip); | 
|  | 2016 | } | 
|  | 2017 | break; | 
|  | 2018 | } | 
|  | 2019 | case HWC_FRAMEBUFFER: { | 
|  | 2020 | layer->draw(hw, clip); | 
|  | 2021 | break; | 
|  | 2022 | } | 
|  | 2023 | case HWC_FRAMEBUFFER_TARGET: { | 
|  | 2024 | // this should not happen as the iterator shouldn't | 
|  | 2025 | // let us get there. | 
|  | 2026 | ALOGW("HWC_FRAMEBUFFER_TARGET found in hwc list (index=%zu)", i); | 
|  | 2027 | break; | 
|  | 2028 | } | 
|  | 2029 | } | 
|  | 2030 | } | 
|  | 2031 | layer->setAcquireFence(hw, *cur); | 
|  | 2032 | } | 
|  | 2033 | } else { | 
|  | 2034 | // we're not using h/w composer | 
|  | 2035 | for (size_t i=0 ; i<count ; ++i) { | 
|  | 2036 | const sp<Layer>& layer(layers[i]); | 
|  | 2037 | const Region clip(dirty.intersect( | 
|  | 2038 | tr.transform(layer->visibleRegion))); | 
|  | 2039 | if (!clip.isEmpty()) { | 
|  | 2040 | layer->draw(hw, clip); | 
|  | 2041 | } | 
|  | 2042 | } | 
|  | 2043 | } | 
|  | 2044 |  | 
|  | 2045 | // disable scissor at the end of the frame | 
|  | 2046 | engine.disableScissor(); | 
|  | 2047 | return true; | 
|  | 2048 | } | 
|  | 2049 |  | 
|  | 2050 | void SurfaceFlinger::drawWormhole(const sp<const DisplayDevice>& hw, const Region& region) const { | 
|  | 2051 | const int32_t height = hw->getHeight(); | 
|  | 2052 | RenderEngine& engine(getRenderEngine()); | 
|  | 2053 | engine.fillRegionWithColor(region, height, 0, 0, 0, 0); | 
|  | 2054 | } | 
|  | 2055 |  | 
|  | 2056 | status_t SurfaceFlinger::addClientLayer(const sp<Client>& client, | 
|  | 2057 | const sp<IBinder>& handle, | 
|  | 2058 | const sp<IGraphicBufferProducer>& gbc, | 
|  | 2059 | const sp<Layer>& lbc) | 
|  | 2060 | { | 
|  | 2061 | // add this layer to the current state list | 
|  | 2062 | { | 
|  | 2063 | Mutex::Autolock _l(mStateLock); | 
|  | 2064 | if (mCurrentState.layersSortedByZ.size() >= MAX_LAYERS) { | 
|  | 2065 | return NO_MEMORY; | 
|  | 2066 | } | 
|  | 2067 | mCurrentState.layersSortedByZ.add(lbc); | 
|  | 2068 | mGraphicBufferProducerList.add(IInterface::asBinder(gbc)); | 
|  | 2069 | } | 
|  | 2070 |  | 
|  | 2071 | // attach this layer to the client | 
|  | 2072 | client->attachLayer(handle, lbc); | 
|  | 2073 |  | 
|  | 2074 | return NO_ERROR; | 
|  | 2075 | } | 
|  | 2076 |  | 
|  | 2077 | status_t SurfaceFlinger::removeLayer(const sp<Layer>& layer) { | 
|  | 2078 | Mutex::Autolock _l(mStateLock); | 
|  | 2079 | ssize_t index = mCurrentState.layersSortedByZ.remove(layer); | 
|  | 2080 | if (index >= 0) { | 
|  | 2081 | mLayersPendingRemoval.push(layer); | 
|  | 2082 | mLayersRemoved = true; | 
|  | 2083 | setTransactionFlags(eTransactionNeeded); | 
|  | 2084 | return NO_ERROR; | 
|  | 2085 | } | 
|  | 2086 | return status_t(index); | 
|  | 2087 | } | 
|  | 2088 |  | 
|  | 2089 | uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t /* flags */) { | 
|  | 2090 | return android_atomic_release_load(&mTransactionFlags); | 
|  | 2091 | } | 
|  | 2092 |  | 
|  | 2093 | uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags) { | 
|  | 2094 | return android_atomic_and(~flags, &mTransactionFlags) & flags; | 
|  | 2095 | } | 
|  | 2096 |  | 
|  | 2097 | uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags) { | 
|  | 2098 | uint32_t old = android_atomic_or(flags, &mTransactionFlags); | 
|  | 2099 | if ((old & flags)==0) { // wake the server up | 
|  | 2100 | signalTransaction(); | 
|  | 2101 | } | 
|  | 2102 | return old; | 
|  | 2103 | } | 
|  | 2104 |  | 
|  | 2105 | void SurfaceFlinger::setTransactionState( | 
|  | 2106 | const Vector<ComposerState>& state, | 
|  | 2107 | const Vector<DisplayState>& displays, | 
|  | 2108 | uint32_t flags) | 
|  | 2109 | { | 
|  | 2110 | ATRACE_CALL(); | 
|  | 2111 | Mutex::Autolock _l(mStateLock); | 
|  | 2112 | uint32_t transactionFlags = 0; | 
|  | 2113 |  | 
|  | 2114 | if (flags & eAnimation) { | 
|  | 2115 | // For window updates that are part of an animation we must wait for | 
|  | 2116 | // previous animation "frames" to be handled. | 
|  | 2117 | while (mAnimTransactionPending) { | 
|  | 2118 | status_t err = mTransactionCV.waitRelative(mStateLock, s2ns(5)); | 
|  | 2119 | if (CC_UNLIKELY(err != NO_ERROR)) { | 
|  | 2120 | // just in case something goes wrong in SF, return to the | 
|  | 2121 | // caller after a few seconds. | 
|  | 2122 | ALOGW_IF(err == TIMED_OUT, "setTransactionState timed out " | 
|  | 2123 | "waiting for previous animation frame"); | 
|  | 2124 | mAnimTransactionPending = false; | 
|  | 2125 | break; | 
|  | 2126 | } | 
|  | 2127 | } | 
|  | 2128 | } | 
|  | 2129 |  | 
|  | 2130 | size_t count = displays.size(); | 
|  | 2131 | for (size_t i=0 ; i<count ; i++) { | 
|  | 2132 | const DisplayState& s(displays[i]); | 
|  | 2133 | transactionFlags |= setDisplayStateLocked(s); | 
|  | 2134 | } | 
|  | 2135 |  | 
|  | 2136 | count = state.size(); | 
|  | 2137 | for (size_t i=0 ; i<count ; i++) { | 
|  | 2138 | const ComposerState& s(state[i]); | 
|  | 2139 | // Here we need to check that the interface we're given is indeed | 
|  | 2140 | // one of our own. A malicious client could give us a NULL | 
|  | 2141 | // IInterface, or one of its own or even one of our own but a | 
|  | 2142 | // different type. All these situations would cause us to crash. | 
|  | 2143 | // | 
|  | 2144 | // NOTE: it would be better to use RTTI as we could directly check | 
|  | 2145 | // that we have a Client*. however, RTTI is disabled in Android. | 
|  | 2146 | if (s.client != NULL) { | 
|  | 2147 | sp<IBinder> binder = IInterface::asBinder(s.client); | 
|  | 2148 | if (binder != NULL) { | 
|  | 2149 | String16 desc(binder->getInterfaceDescriptor()); | 
|  | 2150 | if (desc == ISurfaceComposerClient::descriptor) { | 
|  | 2151 | sp<Client> client( static_cast<Client *>(s.client.get()) ); | 
|  | 2152 | transactionFlags |= setClientStateLocked(client, s.state); | 
|  | 2153 | } | 
|  | 2154 | } | 
|  | 2155 | } | 
|  | 2156 | } | 
|  | 2157 |  | 
|  | 2158 | if (transactionFlags) { | 
|  | 2159 | // this triggers the transaction | 
|  | 2160 | setTransactionFlags(transactionFlags); | 
|  | 2161 |  | 
|  | 2162 | // if this is a synchronous transaction, wait for it to take effect | 
|  | 2163 | // before returning. | 
|  | 2164 | if (flags & eSynchronous) { | 
|  | 2165 | mTransactionPending = true; | 
|  | 2166 | } | 
|  | 2167 | if (flags & eAnimation) { | 
|  | 2168 | mAnimTransactionPending = true; | 
|  | 2169 | } | 
|  | 2170 | while (mTransactionPending) { | 
|  | 2171 | status_t err = mTransactionCV.waitRelative(mStateLock, s2ns(5)); | 
|  | 2172 | if (CC_UNLIKELY(err != NO_ERROR)) { | 
|  | 2173 | // just in case something goes wrong in SF, return to the | 
|  | 2174 | // called after a few seconds. | 
|  | 2175 | ALOGW_IF(err == TIMED_OUT, "setTransactionState timed out!"); | 
|  | 2176 | mTransactionPending = false; | 
|  | 2177 | break; | 
|  | 2178 | } | 
|  | 2179 | } | 
|  | 2180 | } | 
|  | 2181 | } | 
|  | 2182 |  | 
|  | 2183 | uint32_t SurfaceFlinger::setDisplayStateLocked(const DisplayState& s) | 
|  | 2184 | { | 
|  | 2185 | ssize_t dpyIdx = mCurrentState.displays.indexOfKey(s.token); | 
|  | 2186 | if (dpyIdx < 0) | 
|  | 2187 | return 0; | 
|  | 2188 |  | 
|  | 2189 | uint32_t flags = 0; | 
|  | 2190 | DisplayDeviceState& disp(mCurrentState.displays.editValueAt(dpyIdx)); | 
|  | 2191 | if (disp.isValid()) { | 
|  | 2192 | const uint32_t what = s.what; | 
|  | 2193 | if (what & DisplayState::eSurfaceChanged) { | 
|  | 2194 | if (IInterface::asBinder(disp.surface) != IInterface::asBinder(s.surface)) { | 
|  | 2195 | disp.surface = s.surface; | 
|  | 2196 | flags |= eDisplayTransactionNeeded; | 
|  | 2197 | } | 
|  | 2198 | } | 
|  | 2199 | if (what & DisplayState::eLayerStackChanged) { | 
|  | 2200 | if (disp.layerStack != s.layerStack) { | 
|  | 2201 | disp.layerStack = s.layerStack; | 
|  | 2202 | flags |= eDisplayTransactionNeeded; | 
|  | 2203 | } | 
|  | 2204 | } | 
|  | 2205 | if (what & DisplayState::eDisplayProjectionChanged) { | 
|  | 2206 | if (disp.orientation != s.orientation) { | 
|  | 2207 | disp.orientation = s.orientation; | 
|  | 2208 | flags |= eDisplayTransactionNeeded; | 
|  | 2209 | } | 
|  | 2210 | if (disp.frame != s.frame) { | 
|  | 2211 | disp.frame = s.frame; | 
|  | 2212 | flags |= eDisplayTransactionNeeded; | 
|  | 2213 | } | 
|  | 2214 | if (disp.viewport != s.viewport) { | 
|  | 2215 | disp.viewport = s.viewport; | 
|  | 2216 | flags |= eDisplayTransactionNeeded; | 
|  | 2217 | } | 
|  | 2218 | } | 
|  | 2219 | if (what & DisplayState::eDisplaySizeChanged) { | 
|  | 2220 | if (disp.width != s.width) { | 
|  | 2221 | disp.width = s.width; | 
|  | 2222 | flags |= eDisplayTransactionNeeded; | 
|  | 2223 | } | 
|  | 2224 | if (disp.height != s.height) { | 
|  | 2225 | disp.height = s.height; | 
|  | 2226 | flags |= eDisplayTransactionNeeded; | 
|  | 2227 | } | 
|  | 2228 | } | 
|  | 2229 | } | 
|  | 2230 | return flags; | 
|  | 2231 | } | 
|  | 2232 |  | 
|  | 2233 | uint32_t SurfaceFlinger::setClientStateLocked( | 
|  | 2234 | const sp<Client>& client, | 
|  | 2235 | const layer_state_t& s) | 
|  | 2236 | { | 
|  | 2237 | uint32_t flags = 0; | 
|  | 2238 | sp<Layer> layer(client->getLayerUser(s.surface)); | 
|  | 2239 | if (layer != 0) { | 
|  | 2240 | const uint32_t what = s.what; | 
|  | 2241 | if (what & layer_state_t::ePositionChanged) { | 
|  | 2242 | if (layer->setPosition(s.x, s.y)) | 
|  | 2243 | flags |= eTraversalNeeded; | 
|  | 2244 | } | 
|  | 2245 | if (what & layer_state_t::eLayerChanged) { | 
|  | 2246 | // NOTE: index needs to be calculated before we update the state | 
|  | 2247 | ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer); | 
|  | 2248 | if (layer->setLayer(s.z) && idx >= 0) { | 
|  | 2249 | mCurrentState.layersSortedByZ.removeAt(idx); | 
|  | 2250 | mCurrentState.layersSortedByZ.add(layer); | 
|  | 2251 | // we need traversal (state changed) | 
|  | 2252 | // AND transaction (list changed) | 
|  | 2253 | flags |= eTransactionNeeded|eTraversalNeeded; | 
|  | 2254 | } | 
|  | 2255 | } | 
|  | 2256 | if (what & layer_state_t::eSizeChanged) { | 
|  | 2257 | if (layer->setSize(s.w, s.h)) { | 
|  | 2258 | flags |= eTraversalNeeded; | 
|  | 2259 | } | 
|  | 2260 | } | 
|  | 2261 | if (what & layer_state_t::eAlphaChanged) { | 
|  | 2262 | if (layer->setAlpha(uint8_t(255.0f*s.alpha+0.5f))) | 
|  | 2263 | flags |= eTraversalNeeded; | 
|  | 2264 | } | 
|  | 2265 | if (what & layer_state_t::eMatrixChanged) { | 
|  | 2266 | if (layer->setMatrix(s.matrix)) | 
|  | 2267 | flags |= eTraversalNeeded; | 
|  | 2268 | } | 
|  | 2269 | if (what & layer_state_t::eTransparentRegionChanged) { | 
|  | 2270 | if (layer->setTransparentRegionHint(s.transparentRegion)) | 
|  | 2271 | flags |= eTraversalNeeded; | 
|  | 2272 | } | 
|  | 2273 | if (what & layer_state_t::eFlagsChanged) { | 
|  | 2274 | if (layer->setFlags(s.flags, s.mask)) | 
|  | 2275 | flags |= eTraversalNeeded; | 
|  | 2276 | } | 
|  | 2277 | if (what & layer_state_t::eCropChanged) { | 
|  | 2278 | if (layer->setCrop(s.crop)) | 
|  | 2279 | flags |= eTraversalNeeded; | 
|  | 2280 | } | 
| Pablo Ceballos | acbe678 | 2016-03-04 17:54:21 +0000 | [diff] [blame] | 2281 | if (what & layer_state_t::eFinalCropChanged) { | 
|  | 2282 | if (layer->setFinalCrop(s.finalCrop)) | 
|  | 2283 | flags |= eTraversalNeeded; | 
|  | 2284 | } | 
| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 2285 | if (what & layer_state_t::eLayerStackChanged) { | 
|  | 2286 | // NOTE: index needs to be calculated before we update the state | 
|  | 2287 | ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer); | 
|  | 2288 | if (layer->setLayerStack(s.layerStack) && idx >= 0) { | 
|  | 2289 | mCurrentState.layersSortedByZ.removeAt(idx); | 
|  | 2290 | mCurrentState.layersSortedByZ.add(layer); | 
|  | 2291 | // we need traversal (state changed) | 
|  | 2292 | // AND transaction (list changed) | 
|  | 2293 | flags |= eTransactionNeeded|eTraversalNeeded; | 
|  | 2294 | } | 
|  | 2295 | } | 
|  | 2296 | if (what & layer_state_t::eDeferTransaction) { | 
|  | 2297 | layer->deferTransactionUntil(s.handle, s.frameNumber); | 
|  | 2298 | // We don't trigger a traversal here because if no other state is | 
|  | 2299 | // changed, we don't want this to cause any more work | 
|  | 2300 | } | 
|  | 2301 | } | 
|  | 2302 | return flags; | 
|  | 2303 | } | 
|  | 2304 |  | 
|  | 2305 | status_t SurfaceFlinger::createLayer( | 
|  | 2306 | const String8& name, | 
|  | 2307 | const sp<Client>& client, | 
|  | 2308 | uint32_t w, uint32_t h, PixelFormat format, uint32_t flags, | 
|  | 2309 | sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp) | 
|  | 2310 | { | 
|  | 2311 | //ALOGD("createLayer for (%d x %d), name=%s", w, h, name.string()); | 
|  | 2312 | if (int32_t(w|h) < 0) { | 
|  | 2313 | ALOGE("createLayer() failed, w or h is negative (w=%d, h=%d)", | 
|  | 2314 | int(w), int(h)); | 
|  | 2315 | return BAD_VALUE; | 
|  | 2316 | } | 
|  | 2317 |  | 
|  | 2318 | status_t result = NO_ERROR; | 
|  | 2319 |  | 
|  | 2320 | sp<Layer> layer; | 
|  | 2321 |  | 
|  | 2322 | switch (flags & ISurfaceComposerClient::eFXSurfaceMask) { | 
|  | 2323 | case ISurfaceComposerClient::eFXSurfaceNormal: | 
|  | 2324 | result = createNormalLayer(client, | 
|  | 2325 | name, w, h, flags, format, | 
|  | 2326 | handle, gbp, &layer); | 
|  | 2327 | break; | 
|  | 2328 | case ISurfaceComposerClient::eFXSurfaceDim: | 
|  | 2329 | result = createDimLayer(client, | 
|  | 2330 | name, w, h, flags, | 
|  | 2331 | handle, gbp, &layer); | 
|  | 2332 | break; | 
|  | 2333 | default: | 
|  | 2334 | result = BAD_VALUE; | 
|  | 2335 | break; | 
|  | 2336 | } | 
|  | 2337 |  | 
|  | 2338 | if (result != NO_ERROR) { | 
|  | 2339 | return result; | 
|  | 2340 | } | 
|  | 2341 |  | 
|  | 2342 | result = addClientLayer(client, *handle, *gbp, layer); | 
|  | 2343 | if (result != NO_ERROR) { | 
|  | 2344 | return result; | 
|  | 2345 | } | 
|  | 2346 |  | 
|  | 2347 | setTransactionFlags(eTransactionNeeded); | 
|  | 2348 | return result; | 
|  | 2349 | } | 
|  | 2350 |  | 
|  | 2351 | status_t SurfaceFlinger::createNormalLayer(const sp<Client>& client, | 
|  | 2352 | const String8& name, uint32_t w, uint32_t h, uint32_t flags, PixelFormat& format, | 
|  | 2353 | sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp, sp<Layer>* outLayer) | 
|  | 2354 | { | 
|  | 2355 | // initialize the surfaces | 
|  | 2356 | switch (format) { | 
|  | 2357 | case PIXEL_FORMAT_TRANSPARENT: | 
|  | 2358 | case PIXEL_FORMAT_TRANSLUCENT: | 
|  | 2359 | format = PIXEL_FORMAT_RGBA_8888; | 
|  | 2360 | break; | 
|  | 2361 | case PIXEL_FORMAT_OPAQUE: | 
|  | 2362 | format = PIXEL_FORMAT_RGBX_8888; | 
|  | 2363 | break; | 
|  | 2364 | } | 
|  | 2365 |  | 
|  | 2366 | *outLayer = new Layer(this, client, name, w, h, flags); | 
|  | 2367 | status_t err = (*outLayer)->setBuffers(w, h, format, flags); | 
|  | 2368 | if (err == NO_ERROR) { | 
|  | 2369 | *handle = (*outLayer)->getHandle(); | 
|  | 2370 | *gbp = (*outLayer)->getProducer(); | 
|  | 2371 | } | 
|  | 2372 |  | 
|  | 2373 | ALOGE_IF(err, "createNormalLayer() failed (%s)", strerror(-err)); | 
|  | 2374 | return err; | 
|  | 2375 | } | 
|  | 2376 |  | 
|  | 2377 | status_t SurfaceFlinger::createDimLayer(const sp<Client>& client, | 
|  | 2378 | const String8& name, uint32_t w, uint32_t h, uint32_t flags, | 
|  | 2379 | sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp, sp<Layer>* outLayer) | 
|  | 2380 | { | 
|  | 2381 | *outLayer = new LayerDim(this, client, name, w, h, flags); | 
|  | 2382 | *handle = (*outLayer)->getHandle(); | 
|  | 2383 | *gbp = (*outLayer)->getProducer(); | 
|  | 2384 | return NO_ERROR; | 
|  | 2385 | } | 
|  | 2386 |  | 
|  | 2387 | status_t SurfaceFlinger::onLayerRemoved(const sp<Client>& client, const sp<IBinder>& handle) | 
|  | 2388 | { | 
|  | 2389 | // called by the window manager when it wants to remove a Layer | 
|  | 2390 | status_t err = NO_ERROR; | 
|  | 2391 | sp<Layer> l(client->getLayerUser(handle)); | 
|  | 2392 | if (l != NULL) { | 
|  | 2393 | err = removeLayer(l); | 
|  | 2394 | ALOGE_IF(err<0 && err != NAME_NOT_FOUND, | 
|  | 2395 | "error removing layer=%p (%s)", l.get(), strerror(-err)); | 
|  | 2396 | } | 
|  | 2397 | return err; | 
|  | 2398 | } | 
|  | 2399 |  | 
|  | 2400 | status_t SurfaceFlinger::onLayerDestroyed(const wp<Layer>& layer) | 
|  | 2401 | { | 
|  | 2402 | // called by ~LayerCleaner() when all references to the IBinder (handle) | 
|  | 2403 | // are gone | 
|  | 2404 | status_t err = NO_ERROR; | 
|  | 2405 | sp<Layer> l(layer.promote()); | 
|  | 2406 | if (l != NULL) { | 
|  | 2407 | err = removeLayer(l); | 
|  | 2408 | ALOGE_IF(err<0 && err != NAME_NOT_FOUND, | 
|  | 2409 | "error removing layer=%p (%s)", l.get(), strerror(-err)); | 
|  | 2410 | } | 
|  | 2411 | return err; | 
|  | 2412 | } | 
|  | 2413 |  | 
|  | 2414 | // --------------------------------------------------------------------------- | 
|  | 2415 |  | 
|  | 2416 | void SurfaceFlinger::onInitializeDisplays() { | 
|  | 2417 | // reset screen orientation and use primary layer stack | 
|  | 2418 | Vector<ComposerState> state; | 
|  | 2419 | Vector<DisplayState> displays; | 
|  | 2420 | DisplayState d; | 
|  | 2421 | d.what = DisplayState::eDisplayProjectionChanged | | 
|  | 2422 | DisplayState::eLayerStackChanged; | 
|  | 2423 | d.token = mBuiltinDisplays[DisplayDevice::DISPLAY_PRIMARY]; | 
|  | 2424 | d.layerStack = 0; | 
|  | 2425 | d.orientation = DisplayState::eOrientationDefault; | 
|  | 2426 | d.frame.makeInvalid(); | 
|  | 2427 | d.viewport.makeInvalid(); | 
|  | 2428 | d.width = 0; | 
|  | 2429 | d.height = 0; | 
|  | 2430 | displays.add(d); | 
|  | 2431 | setTransactionState(state, displays, 0); | 
|  | 2432 | setPowerModeInternal(getDisplayDevice(d.token), HWC_POWER_MODE_NORMAL); | 
|  | 2433 |  | 
|  | 2434 | const nsecs_t period = | 
|  | 2435 | getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY); | 
|  | 2436 | mAnimFrameTracker.setDisplayRefreshPeriod(period); | 
|  | 2437 | } | 
|  | 2438 |  | 
|  | 2439 | void SurfaceFlinger::initializeDisplays() { | 
|  | 2440 | class MessageScreenInitialized : public MessageBase { | 
|  | 2441 | SurfaceFlinger* flinger; | 
|  | 2442 | public: | 
|  | 2443 | MessageScreenInitialized(SurfaceFlinger* flinger) : flinger(flinger) { } | 
|  | 2444 | virtual bool handler() { | 
|  | 2445 | flinger->onInitializeDisplays(); | 
|  | 2446 | return true; | 
|  | 2447 | } | 
|  | 2448 | }; | 
|  | 2449 | sp<MessageBase> msg = new MessageScreenInitialized(this); | 
|  | 2450 | postMessageAsync(msg);  // we may be called from main thread, use async message | 
|  | 2451 | } | 
|  | 2452 |  | 
|  | 2453 | void SurfaceFlinger::setPowerModeInternal(const sp<DisplayDevice>& hw, | 
|  | 2454 | int mode) { | 
|  | 2455 | ALOGD("Set power mode=%d, type=%d flinger=%p", mode, hw->getDisplayType(), | 
|  | 2456 | this); | 
|  | 2457 | int32_t type = hw->getDisplayType(); | 
|  | 2458 | int currentMode = hw->getPowerMode(); | 
|  | 2459 |  | 
|  | 2460 | if (mode == currentMode) { | 
|  | 2461 | ALOGD("Screen type=%d is already mode=%d", hw->getDisplayType(), mode); | 
|  | 2462 | return; | 
|  | 2463 | } | 
|  | 2464 |  | 
|  | 2465 | hw->setPowerMode(mode); | 
|  | 2466 | if (type >= DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES) { | 
|  | 2467 | ALOGW("Trying to set power mode for virtual display"); | 
|  | 2468 | return; | 
|  | 2469 | } | 
|  | 2470 |  | 
|  | 2471 | if (currentMode == HWC_POWER_MODE_OFF) { | 
|  | 2472 | getHwComposer().setPowerMode(type, mode); | 
|  | 2473 | if (type == DisplayDevice::DISPLAY_PRIMARY) { | 
|  | 2474 | // FIXME: eventthread only knows about the main display right now | 
|  | 2475 | mEventThread->onScreenAcquired(); | 
|  | 2476 | resyncToHardwareVsync(true); | 
|  | 2477 | } | 
|  | 2478 |  | 
|  | 2479 | mVisibleRegionsDirty = true; | 
|  | 2480 | mHasPoweredOff = true; | 
|  | 2481 | repaintEverything(); | 
|  | 2482 | } else if (mode == HWC_POWER_MODE_OFF) { | 
|  | 2483 | if (type == DisplayDevice::DISPLAY_PRIMARY) { | 
|  | 2484 | disableHardwareVsync(true); // also cancels any in-progress resync | 
|  | 2485 |  | 
|  | 2486 | // FIXME: eventthread only knows about the main display right now | 
|  | 2487 | mEventThread->onScreenReleased(); | 
|  | 2488 | } | 
|  | 2489 |  | 
|  | 2490 | getHwComposer().setPowerMode(type, mode); | 
|  | 2491 | mVisibleRegionsDirty = true; | 
|  | 2492 | // from this point on, SF will stop drawing on this display | 
|  | 2493 | } else { | 
|  | 2494 | getHwComposer().setPowerMode(type, mode); | 
|  | 2495 | } | 
|  | 2496 | } | 
|  | 2497 |  | 
|  | 2498 | void SurfaceFlinger::setPowerMode(const sp<IBinder>& display, int mode) { | 
|  | 2499 | class MessageSetPowerMode: public MessageBase { | 
|  | 2500 | SurfaceFlinger& mFlinger; | 
|  | 2501 | sp<IBinder> mDisplay; | 
|  | 2502 | int mMode; | 
|  | 2503 | public: | 
|  | 2504 | MessageSetPowerMode(SurfaceFlinger& flinger, | 
|  | 2505 | const sp<IBinder>& disp, int mode) : mFlinger(flinger), | 
|  | 2506 | mDisplay(disp) { mMode = mode; } | 
|  | 2507 | virtual bool handler() { | 
|  | 2508 | sp<DisplayDevice> hw(mFlinger.getDisplayDevice(mDisplay)); | 
|  | 2509 | if (hw == NULL) { | 
|  | 2510 | ALOGE("Attempt to set power mode = %d for null display %p", | 
|  | 2511 | mMode, mDisplay.get()); | 
|  | 2512 | } else if (hw->getDisplayType() >= DisplayDevice::DISPLAY_VIRTUAL) { | 
|  | 2513 | ALOGW("Attempt to set power mode = %d for virtual display", | 
|  | 2514 | mMode); | 
|  | 2515 | } else { | 
|  | 2516 | mFlinger.setPowerModeInternal(hw, mMode); | 
|  | 2517 | } | 
|  | 2518 | return true; | 
|  | 2519 | } | 
|  | 2520 | }; | 
|  | 2521 | sp<MessageBase> msg = new MessageSetPowerMode(*this, display, mode); | 
|  | 2522 | postMessageSync(msg); | 
|  | 2523 | } | 
|  | 2524 |  | 
|  | 2525 | // --------------------------------------------------------------------------- | 
|  | 2526 |  | 
|  | 2527 | status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args) | 
|  | 2528 | { | 
|  | 2529 | String8 result; | 
|  | 2530 |  | 
|  | 2531 | IPCThreadState* ipc = IPCThreadState::self(); | 
|  | 2532 | const int pid = ipc->getCallingPid(); | 
|  | 2533 | const int uid = ipc->getCallingUid(); | 
|  | 2534 | if ((uid != AID_SHELL) && | 
|  | 2535 | !PermissionCache::checkPermission(sDump, pid, uid)) { | 
|  | 2536 | result.appendFormat("Permission Denial: " | 
|  | 2537 | "can't dump SurfaceFlinger from pid=%d, uid=%d\n", pid, uid); | 
|  | 2538 | } else { | 
|  | 2539 | // Try to get the main lock, but give up after one second | 
|  | 2540 | // (this would indicate SF is stuck, but we want to be able to | 
|  | 2541 | // print something in dumpsys). | 
|  | 2542 | status_t err = mStateLock.timedLock(s2ns(1)); | 
|  | 2543 | bool locked = (err == NO_ERROR); | 
|  | 2544 | if (!locked) { | 
|  | 2545 | result.appendFormat( | 
|  | 2546 | "SurfaceFlinger appears to be unresponsive (%s [%d]), " | 
|  | 2547 | "dumping anyways (no locks held)\n", strerror(-err), err); | 
|  | 2548 | } | 
|  | 2549 |  | 
|  | 2550 | bool dumpAll = true; | 
|  | 2551 | size_t index = 0; | 
|  | 2552 | size_t numArgs = args.size(); | 
|  | 2553 | if (numArgs) { | 
|  | 2554 | if ((index < numArgs) && | 
|  | 2555 | (args[index] == String16("--list"))) { | 
|  | 2556 | index++; | 
|  | 2557 | listLayersLocked(args, index, result); | 
|  | 2558 | dumpAll = false; | 
|  | 2559 | } | 
|  | 2560 |  | 
|  | 2561 | if ((index < numArgs) && | 
|  | 2562 | (args[index] == String16("--latency"))) { | 
|  | 2563 | index++; | 
|  | 2564 | dumpStatsLocked(args, index, result); | 
|  | 2565 | dumpAll = false; | 
|  | 2566 | } | 
|  | 2567 |  | 
|  | 2568 | if ((index < numArgs) && | 
|  | 2569 | (args[index] == String16("--latency-clear"))) { | 
|  | 2570 | index++; | 
|  | 2571 | clearStatsLocked(args, index, result); | 
|  | 2572 | dumpAll = false; | 
|  | 2573 | } | 
|  | 2574 |  | 
|  | 2575 | if ((index < numArgs) && | 
|  | 2576 | (args[index] == String16("--dispsync"))) { | 
|  | 2577 | index++; | 
|  | 2578 | mPrimaryDispSync.dump(result); | 
|  | 2579 | dumpAll = false; | 
|  | 2580 | } | 
|  | 2581 |  | 
|  | 2582 | if ((index < numArgs) && | 
|  | 2583 | (args[index] == String16("--static-screen"))) { | 
|  | 2584 | index++; | 
|  | 2585 | dumpStaticScreenStats(result); | 
|  | 2586 | dumpAll = false; | 
|  | 2587 | } | 
| Pablo Ceballos | 40845df | 2016-01-25 17:41:15 -0800 | [diff] [blame] | 2588 |  | 
|  | 2589 | if ((index < numArgs) && | 
|  | 2590 | (args[index] == String16("--fences"))) { | 
|  | 2591 | index++; | 
|  | 2592 | mFenceTracker.dump(&result); | 
|  | 2593 | dumpAll = false; | 
|  | 2594 | } | 
| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 2595 | } | 
|  | 2596 |  | 
|  | 2597 | if (dumpAll) { | 
|  | 2598 | dumpAllLocked(args, index, result); | 
|  | 2599 | } | 
|  | 2600 |  | 
|  | 2601 | if (locked) { | 
|  | 2602 | mStateLock.unlock(); | 
|  | 2603 | } | 
|  | 2604 | } | 
|  | 2605 | write(fd, result.string(), result.size()); | 
|  | 2606 | return NO_ERROR; | 
|  | 2607 | } | 
|  | 2608 |  | 
|  | 2609 | void SurfaceFlinger::listLayersLocked(const Vector<String16>& /* args */, | 
|  | 2610 | size_t& /* index */, String8& result) const | 
|  | 2611 | { | 
|  | 2612 | const LayerVector& currentLayers = mCurrentState.layersSortedByZ; | 
|  | 2613 | const size_t count = currentLayers.size(); | 
|  | 2614 | for (size_t i=0 ; i<count ; i++) { | 
|  | 2615 | const sp<Layer>& layer(currentLayers[i]); | 
|  | 2616 | result.appendFormat("%s\n", layer->getName().string()); | 
|  | 2617 | } | 
|  | 2618 | } | 
|  | 2619 |  | 
|  | 2620 | void SurfaceFlinger::dumpStatsLocked(const Vector<String16>& args, size_t& index, | 
|  | 2621 | String8& result) const | 
|  | 2622 | { | 
|  | 2623 | String8 name; | 
|  | 2624 | if (index < args.size()) { | 
|  | 2625 | name = String8(args[index]); | 
|  | 2626 | index++; | 
|  | 2627 | } | 
|  | 2628 |  | 
|  | 2629 | const nsecs_t period = | 
|  | 2630 | getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY); | 
|  | 2631 | result.appendFormat("%" PRId64 "\n", period); | 
|  | 2632 |  | 
|  | 2633 | if (name.isEmpty()) { | 
|  | 2634 | mAnimFrameTracker.dumpStats(result); | 
|  | 2635 | } else { | 
|  | 2636 | const LayerVector& currentLayers = mCurrentState.layersSortedByZ; | 
|  | 2637 | const size_t count = currentLayers.size(); | 
|  | 2638 | for (size_t i=0 ; i<count ; i++) { | 
|  | 2639 | const sp<Layer>& layer(currentLayers[i]); | 
|  | 2640 | if (name == layer->getName()) { | 
|  | 2641 | layer->dumpFrameStats(result); | 
|  | 2642 | } | 
|  | 2643 | } | 
|  | 2644 | } | 
|  | 2645 | } | 
|  | 2646 |  | 
|  | 2647 | void SurfaceFlinger::clearStatsLocked(const Vector<String16>& args, size_t& index, | 
|  | 2648 | String8& /* result */) | 
|  | 2649 | { | 
|  | 2650 | String8 name; | 
|  | 2651 | if (index < args.size()) { | 
|  | 2652 | name = String8(args[index]); | 
|  | 2653 | index++; | 
|  | 2654 | } | 
|  | 2655 |  | 
|  | 2656 | const LayerVector& currentLayers = mCurrentState.layersSortedByZ; | 
|  | 2657 | const size_t count = currentLayers.size(); | 
|  | 2658 | for (size_t i=0 ; i<count ; i++) { | 
|  | 2659 | const sp<Layer>& layer(currentLayers[i]); | 
|  | 2660 | if (name.isEmpty() || (name == layer->getName())) { | 
|  | 2661 | layer->clearFrameStats(); | 
|  | 2662 | } | 
|  | 2663 | } | 
|  | 2664 |  | 
|  | 2665 | mAnimFrameTracker.clearStats(); | 
|  | 2666 | } | 
|  | 2667 |  | 
|  | 2668 | // This should only be called from the main thread.  Otherwise it would need | 
|  | 2669 | // the lock and should use mCurrentState rather than mDrawingState. | 
|  | 2670 | void SurfaceFlinger::logFrameStats() { | 
|  | 2671 | const LayerVector& drawingLayers = mDrawingState.layersSortedByZ; | 
|  | 2672 | const size_t count = drawingLayers.size(); | 
|  | 2673 | for (size_t i=0 ; i<count ; i++) { | 
|  | 2674 | const sp<Layer>& layer(drawingLayers[i]); | 
|  | 2675 | layer->logFrameStats(); | 
|  | 2676 | } | 
|  | 2677 |  | 
|  | 2678 | mAnimFrameTracker.logAndResetStats(String8("<win-anim>")); | 
|  | 2679 | } | 
|  | 2680 |  | 
|  | 2681 | /*static*/ void SurfaceFlinger::appendSfConfigString(String8& result) | 
|  | 2682 | { | 
|  | 2683 | static const char* config = | 
|  | 2684 | " [sf" | 
|  | 2685 | #ifdef HAS_CONTEXT_PRIORITY | 
|  | 2686 | " HAS_CONTEXT_PRIORITY" | 
|  | 2687 | #endif | 
|  | 2688 | #ifdef NEVER_DEFAULT_TO_ASYNC_MODE | 
|  | 2689 | " NEVER_DEFAULT_TO_ASYNC_MODE" | 
|  | 2690 | #endif | 
|  | 2691 | #ifdef TARGET_DISABLE_TRIPLE_BUFFERING | 
|  | 2692 | " TARGET_DISABLE_TRIPLE_BUFFERING" | 
|  | 2693 | #endif | 
|  | 2694 | "]"; | 
|  | 2695 | result.append(config); | 
|  | 2696 | } | 
|  | 2697 |  | 
|  | 2698 | void SurfaceFlinger::dumpStaticScreenStats(String8& result) const | 
|  | 2699 | { | 
|  | 2700 | result.appendFormat("Static screen stats:\n"); | 
|  | 2701 | for (size_t b = 0; b < NUM_BUCKETS - 1; ++b) { | 
|  | 2702 | float bucketTimeSec = mFrameBuckets[b] / 1e9; | 
|  | 2703 | float percent = 100.0f * | 
|  | 2704 | static_cast<float>(mFrameBuckets[b]) / mTotalTime; | 
|  | 2705 | result.appendFormat("  < %zd frames: %.3f s (%.1f%%)\n", | 
|  | 2706 | b + 1, bucketTimeSec, percent); | 
|  | 2707 | } | 
|  | 2708 | float bucketTimeSec = mFrameBuckets[NUM_BUCKETS - 1] / 1e9; | 
|  | 2709 | float percent = 100.0f * | 
|  | 2710 | static_cast<float>(mFrameBuckets[NUM_BUCKETS - 1]) / mTotalTime; | 
|  | 2711 | result.appendFormat("  %zd+ frames: %.3f s (%.1f%%)\n", | 
|  | 2712 | NUM_BUCKETS - 1, bucketTimeSec, percent); | 
|  | 2713 | } | 
|  | 2714 |  | 
|  | 2715 | void SurfaceFlinger::dumpAllLocked(const Vector<String16>& args, size_t& index, | 
|  | 2716 | String8& result) const | 
|  | 2717 | { | 
|  | 2718 | bool colorize = false; | 
|  | 2719 | if (index < args.size() | 
|  | 2720 | && (args[index] == String16("--color"))) { | 
|  | 2721 | colorize = true; | 
|  | 2722 | index++; | 
|  | 2723 | } | 
|  | 2724 |  | 
|  | 2725 | Colorizer colorizer(colorize); | 
|  | 2726 |  | 
|  | 2727 | // figure out if we're stuck somewhere | 
|  | 2728 | const nsecs_t now = systemTime(); | 
|  | 2729 | const nsecs_t inSwapBuffers(mDebugInSwapBuffers); | 
|  | 2730 | const nsecs_t inTransaction(mDebugInTransaction); | 
|  | 2731 | nsecs_t inSwapBuffersDuration = (inSwapBuffers) ? now-inSwapBuffers : 0; | 
|  | 2732 | nsecs_t inTransactionDuration = (inTransaction) ? now-inTransaction : 0; | 
|  | 2733 |  | 
|  | 2734 | /* | 
|  | 2735 | * Dump library configuration. | 
|  | 2736 | */ | 
|  | 2737 |  | 
|  | 2738 | colorizer.bold(result); | 
|  | 2739 | result.append("Build configuration:"); | 
|  | 2740 | colorizer.reset(result); | 
|  | 2741 | appendSfConfigString(result); | 
|  | 2742 | appendUiConfigString(result); | 
|  | 2743 | appendGuiConfigString(result); | 
|  | 2744 | result.append("\n"); | 
|  | 2745 |  | 
|  | 2746 | colorizer.bold(result); | 
|  | 2747 | result.append("Sync configuration: "); | 
|  | 2748 | colorizer.reset(result); | 
|  | 2749 | result.append(SyncFeatures::getInstance().toString()); | 
|  | 2750 | result.append("\n"); | 
|  | 2751 |  | 
|  | 2752 | colorizer.bold(result); | 
|  | 2753 | result.append("DispSync configuration: "); | 
|  | 2754 | colorizer.reset(result); | 
|  | 2755 | result.appendFormat("app phase %" PRId64 " ns, sf phase %" PRId64 " ns, " | 
|  | 2756 | "present offset %d ns (refresh %" PRId64 " ns)", | 
|  | 2757 | vsyncPhaseOffsetNs, sfVsyncPhaseOffsetNs, PRESENT_TIME_OFFSET_FROM_VSYNC_NS, | 
|  | 2758 | mHwc->getRefreshPeriod(HWC_DISPLAY_PRIMARY)); | 
|  | 2759 | result.append("\n"); | 
|  | 2760 |  | 
|  | 2761 | // Dump static screen stats | 
|  | 2762 | result.append("\n"); | 
|  | 2763 | dumpStaticScreenStats(result); | 
|  | 2764 | result.append("\n"); | 
|  | 2765 |  | 
|  | 2766 | /* | 
|  | 2767 | * Dump the visible layer list | 
|  | 2768 | */ | 
|  | 2769 | const LayerVector& currentLayers = mCurrentState.layersSortedByZ; | 
|  | 2770 | const size_t count = currentLayers.size(); | 
|  | 2771 | colorizer.bold(result); | 
|  | 2772 | result.appendFormat("Visible layers (count = %zu)\n", count); | 
|  | 2773 | colorizer.reset(result); | 
|  | 2774 | for (size_t i=0 ; i<count ; i++) { | 
|  | 2775 | const sp<Layer>& layer(currentLayers[i]); | 
|  | 2776 | layer->dump(result, colorizer); | 
|  | 2777 | } | 
|  | 2778 |  | 
|  | 2779 | /* | 
|  | 2780 | * Dump Display state | 
|  | 2781 | */ | 
|  | 2782 |  | 
|  | 2783 | colorizer.bold(result); | 
|  | 2784 | result.appendFormat("Displays (%zu entries)\n", mDisplays.size()); | 
|  | 2785 | colorizer.reset(result); | 
|  | 2786 | for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) { | 
|  | 2787 | const sp<const DisplayDevice>& hw(mDisplays[dpy]); | 
|  | 2788 | hw->dump(result); | 
|  | 2789 | } | 
|  | 2790 |  | 
|  | 2791 | /* | 
|  | 2792 | * Dump SurfaceFlinger global state | 
|  | 2793 | */ | 
|  | 2794 |  | 
|  | 2795 | colorizer.bold(result); | 
|  | 2796 | result.append("SurfaceFlinger global state:\n"); | 
|  | 2797 | colorizer.reset(result); | 
|  | 2798 |  | 
|  | 2799 | HWComposer& hwc(getHwComposer()); | 
|  | 2800 | sp<const DisplayDevice> hw(getDefaultDisplayDevice()); | 
|  | 2801 |  | 
|  | 2802 | colorizer.bold(result); | 
|  | 2803 | result.appendFormat("EGL implementation : %s\n", | 
|  | 2804 | eglQueryStringImplementationANDROID(mEGLDisplay, EGL_VERSION)); | 
|  | 2805 | colorizer.reset(result); | 
|  | 2806 | result.appendFormat("%s\n", | 
|  | 2807 | eglQueryStringImplementationANDROID(mEGLDisplay, EGL_EXTENSIONS)); | 
|  | 2808 |  | 
|  | 2809 | mRenderEngine->dump(result); | 
|  | 2810 |  | 
|  | 2811 | hw->undefinedRegion.dump(result, "undefinedRegion"); | 
|  | 2812 | result.appendFormat("  orientation=%d, isDisplayOn=%d\n", | 
|  | 2813 | hw->getOrientation(), hw->isDisplayOn()); | 
|  | 2814 | result.appendFormat( | 
|  | 2815 | "  last eglSwapBuffers() time: %f us\n" | 
|  | 2816 | "  last transaction time     : %f us\n" | 
|  | 2817 | "  transaction-flags         : %08x\n" | 
|  | 2818 | "  refresh-rate              : %f fps\n" | 
|  | 2819 | "  x-dpi                     : %f\n" | 
|  | 2820 | "  y-dpi                     : %f\n" | 
|  | 2821 | "  gpu_to_cpu_unsupported    : %d\n" | 
|  | 2822 | , | 
|  | 2823 | mLastSwapBufferTime/1000.0, | 
|  | 2824 | mLastTransactionTime/1000.0, | 
|  | 2825 | mTransactionFlags, | 
|  | 2826 | 1e9 / hwc.getRefreshPeriod(HWC_DISPLAY_PRIMARY), | 
|  | 2827 | hwc.getDpiX(HWC_DISPLAY_PRIMARY), | 
|  | 2828 | hwc.getDpiY(HWC_DISPLAY_PRIMARY), | 
|  | 2829 | !mGpuToCpuSupported); | 
|  | 2830 |  | 
|  | 2831 | result.appendFormat("  eglSwapBuffers time: %f us\n", | 
|  | 2832 | inSwapBuffersDuration/1000.0); | 
|  | 2833 |  | 
|  | 2834 | result.appendFormat("  transaction time: %f us\n", | 
|  | 2835 | inTransactionDuration/1000.0); | 
|  | 2836 |  | 
|  | 2837 | /* | 
|  | 2838 | * VSYNC state | 
|  | 2839 | */ | 
|  | 2840 | mEventThread->dump(result); | 
|  | 2841 |  | 
|  | 2842 | /* | 
|  | 2843 | * Dump HWComposer state | 
|  | 2844 | */ | 
|  | 2845 | colorizer.bold(result); | 
|  | 2846 | result.append("h/w composer state:\n"); | 
|  | 2847 | colorizer.reset(result); | 
|  | 2848 | result.appendFormat("  h/w composer %s and %s\n", | 
|  | 2849 | hwc.initCheck()==NO_ERROR ? "present" : "not present", | 
|  | 2850 | (mDebugDisableHWC || mDebugRegion || mDaltonize | 
|  | 2851 | || mHasColorMatrix) ? "disabled" : "enabled"); | 
|  | 2852 | hwc.dump(result); | 
|  | 2853 |  | 
|  | 2854 | /* | 
|  | 2855 | * Dump gralloc state | 
|  | 2856 | */ | 
|  | 2857 | const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get()); | 
|  | 2858 | alloc.dump(result); | 
|  | 2859 | } | 
|  | 2860 |  | 
|  | 2861 | const Vector< sp<Layer> >& | 
|  | 2862 | SurfaceFlinger::getLayerSortedByZForHwcDisplay(int id) { | 
|  | 2863 | // Note: mStateLock is held here | 
|  | 2864 | wp<IBinder> dpy; | 
|  | 2865 | for (size_t i=0 ; i<mDisplays.size() ; i++) { | 
|  | 2866 | if (mDisplays.valueAt(i)->getHwcDisplayId() == id) { | 
|  | 2867 | dpy = mDisplays.keyAt(i); | 
|  | 2868 | break; | 
|  | 2869 | } | 
|  | 2870 | } | 
|  | 2871 | if (dpy == NULL) { | 
|  | 2872 | ALOGE("getLayerSortedByZForHwcDisplay: invalid hwc display id %d", id); | 
|  | 2873 | // Just use the primary display so we have something to return | 
|  | 2874 | dpy = getBuiltInDisplay(DisplayDevice::DISPLAY_PRIMARY); | 
|  | 2875 | } | 
|  | 2876 | return getDisplayDevice(dpy)->getVisibleLayersSortedByZ(); | 
|  | 2877 | } | 
|  | 2878 |  | 
|  | 2879 | bool SurfaceFlinger::startDdmConnection() | 
|  | 2880 | { | 
|  | 2881 | void* libddmconnection_dso = | 
|  | 2882 | dlopen("libsurfaceflinger_ddmconnection.so", RTLD_NOW); | 
|  | 2883 | if (!libddmconnection_dso) { | 
|  | 2884 | return false; | 
|  | 2885 | } | 
|  | 2886 | void (*DdmConnection_start)(const char* name); | 
|  | 2887 | DdmConnection_start = | 
|  | 2888 | (decltype(DdmConnection_start))dlsym(libddmconnection_dso, "DdmConnection_start"); | 
|  | 2889 | if (!DdmConnection_start) { | 
|  | 2890 | dlclose(libddmconnection_dso); | 
|  | 2891 | return false; | 
|  | 2892 | } | 
|  | 2893 | (*DdmConnection_start)(getServiceName()); | 
|  | 2894 | return true; | 
|  | 2895 | } | 
|  | 2896 |  | 
|  | 2897 | status_t SurfaceFlinger::onTransact( | 
|  | 2898 | uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) | 
|  | 2899 | { | 
|  | 2900 | switch (code) { | 
|  | 2901 | case CREATE_CONNECTION: | 
|  | 2902 | case CREATE_DISPLAY: | 
|  | 2903 | case SET_TRANSACTION_STATE: | 
|  | 2904 | case BOOT_FINISHED: | 
|  | 2905 | case CLEAR_ANIMATION_FRAME_STATS: | 
|  | 2906 | case GET_ANIMATION_FRAME_STATS: | 
|  | 2907 | case SET_POWER_MODE: | 
|  | 2908 | { | 
|  | 2909 | // codes that require permission check | 
|  | 2910 | IPCThreadState* ipc = IPCThreadState::self(); | 
|  | 2911 | const int pid = ipc->getCallingPid(); | 
|  | 2912 | const int uid = ipc->getCallingUid(); | 
|  | 2913 | if ((uid != AID_GRAPHICS && uid != AID_SYSTEM) && | 
|  | 2914 | !PermissionCache::checkPermission(sAccessSurfaceFlinger, pid, uid)) { | 
|  | 2915 | ALOGE("Permission Denial: " | 
|  | 2916 | "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid); | 
|  | 2917 | return PERMISSION_DENIED; | 
|  | 2918 | } | 
|  | 2919 | break; | 
|  | 2920 | } | 
|  | 2921 | case CAPTURE_SCREEN: | 
|  | 2922 | { | 
|  | 2923 | // codes that require permission check | 
|  | 2924 | IPCThreadState* ipc = IPCThreadState::self(); | 
|  | 2925 | const int pid = ipc->getCallingPid(); | 
|  | 2926 | const int uid = ipc->getCallingUid(); | 
|  | 2927 | if ((uid != AID_GRAPHICS) && | 
|  | 2928 | !PermissionCache::checkPermission(sReadFramebuffer, pid, uid)) { | 
|  | 2929 | ALOGE("Permission Denial: " | 
|  | 2930 | "can't read framebuffer pid=%d, uid=%d", pid, uid); | 
|  | 2931 | return PERMISSION_DENIED; | 
|  | 2932 | } | 
|  | 2933 | break; | 
|  | 2934 | } | 
|  | 2935 | } | 
|  | 2936 |  | 
|  | 2937 | status_t err = BnSurfaceComposer::onTransact(code, data, reply, flags); | 
|  | 2938 | if (err == UNKNOWN_TRANSACTION || err == PERMISSION_DENIED) { | 
|  | 2939 | CHECK_INTERFACE(ISurfaceComposer, data, reply); | 
|  | 2940 | if (CC_UNLIKELY(!PermissionCache::checkCallingPermission(sHardwareTest))) { | 
|  | 2941 | IPCThreadState* ipc = IPCThreadState::self(); | 
|  | 2942 | const int pid = ipc->getCallingPid(); | 
|  | 2943 | const int uid = ipc->getCallingUid(); | 
|  | 2944 | ALOGE("Permission Denial: " | 
|  | 2945 | "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid); | 
|  | 2946 | return PERMISSION_DENIED; | 
|  | 2947 | } | 
|  | 2948 | int n; | 
|  | 2949 | switch (code) { | 
|  | 2950 | case 1000: // SHOW_CPU, NOT SUPPORTED ANYMORE | 
|  | 2951 | case 1001: // SHOW_FPS, NOT SUPPORTED ANYMORE | 
|  | 2952 | return NO_ERROR; | 
|  | 2953 | case 1002:  // SHOW_UPDATES | 
|  | 2954 | n = data.readInt32(); | 
|  | 2955 | mDebugRegion = n ? n : (mDebugRegion ? 0 : 1); | 
|  | 2956 | invalidateHwcGeometry(); | 
|  | 2957 | repaintEverything(); | 
|  | 2958 | return NO_ERROR; | 
|  | 2959 | case 1004:{ // repaint everything | 
|  | 2960 | repaintEverything(); | 
|  | 2961 | return NO_ERROR; | 
|  | 2962 | } | 
|  | 2963 | case 1005:{ // force transaction | 
|  | 2964 | setTransactionFlags( | 
|  | 2965 | eTransactionNeeded| | 
|  | 2966 | eDisplayTransactionNeeded| | 
|  | 2967 | eTraversalNeeded); | 
|  | 2968 | return NO_ERROR; | 
|  | 2969 | } | 
|  | 2970 | case 1006:{ // send empty update | 
|  | 2971 | signalRefresh(); | 
|  | 2972 | return NO_ERROR; | 
|  | 2973 | } | 
|  | 2974 | case 1008:  // toggle use of hw composer | 
|  | 2975 | n = data.readInt32(); | 
|  | 2976 | mDebugDisableHWC = n ? 1 : 0; | 
|  | 2977 | invalidateHwcGeometry(); | 
|  | 2978 | repaintEverything(); | 
|  | 2979 | return NO_ERROR; | 
|  | 2980 | case 1009:  // toggle use of transform hint | 
|  | 2981 | n = data.readInt32(); | 
|  | 2982 | mDebugDisableTransformHint = n ? 1 : 0; | 
|  | 2983 | invalidateHwcGeometry(); | 
|  | 2984 | repaintEverything(); | 
|  | 2985 | return NO_ERROR; | 
|  | 2986 | case 1010:  // interrogate. | 
|  | 2987 | reply->writeInt32(0); | 
|  | 2988 | reply->writeInt32(0); | 
|  | 2989 | reply->writeInt32(mDebugRegion); | 
|  | 2990 | reply->writeInt32(0); | 
|  | 2991 | reply->writeInt32(mDebugDisableHWC); | 
|  | 2992 | return NO_ERROR; | 
|  | 2993 | case 1013: { | 
|  | 2994 | Mutex::Autolock _l(mStateLock); | 
|  | 2995 | sp<const DisplayDevice> hw(getDefaultDisplayDevice()); | 
|  | 2996 | reply->writeInt32(hw->getPageFlipCount()); | 
|  | 2997 | return NO_ERROR; | 
|  | 2998 | } | 
|  | 2999 | case 1014: { | 
|  | 3000 | // daltonize | 
|  | 3001 | n = data.readInt32(); | 
|  | 3002 | switch (n % 10) { | 
|  | 3003 | case 1: mDaltonizer.setType(Daltonizer::protanomaly);   break; | 
|  | 3004 | case 2: mDaltonizer.setType(Daltonizer::deuteranomaly); break; | 
|  | 3005 | case 3: mDaltonizer.setType(Daltonizer::tritanomaly);   break; | 
|  | 3006 | } | 
|  | 3007 | if (n >= 10) { | 
|  | 3008 | mDaltonizer.setMode(Daltonizer::correction); | 
|  | 3009 | } else { | 
|  | 3010 | mDaltonizer.setMode(Daltonizer::simulation); | 
|  | 3011 | } | 
|  | 3012 | mDaltonize = n > 0; | 
|  | 3013 | invalidateHwcGeometry(); | 
|  | 3014 | repaintEverything(); | 
|  | 3015 | return NO_ERROR; | 
|  | 3016 | } | 
|  | 3017 | case 1015: { | 
|  | 3018 | // apply a color matrix | 
|  | 3019 | n = data.readInt32(); | 
|  | 3020 | mHasColorMatrix = n ? 1 : 0; | 
|  | 3021 | if (n) { | 
|  | 3022 | // color matrix is sent as mat3 matrix followed by vec3 | 
|  | 3023 | // offset, then packed into a mat4 where the last row is | 
|  | 3024 | // the offset and extra values are 0 | 
|  | 3025 | for (size_t i = 0 ; i < 4; i++) { | 
|  | 3026 | for (size_t j = 0; j < 4; j++) { | 
|  | 3027 | mColorMatrix[i][j] = data.readFloat(); | 
|  | 3028 | } | 
|  | 3029 | } | 
|  | 3030 | } else { | 
|  | 3031 | mColorMatrix = mat4(); | 
|  | 3032 | } | 
|  | 3033 | invalidateHwcGeometry(); | 
|  | 3034 | repaintEverything(); | 
|  | 3035 | return NO_ERROR; | 
|  | 3036 | } | 
|  | 3037 | // This is an experimental interface | 
|  | 3038 | // Needs to be shifted to proper binder interface when we productize | 
|  | 3039 | case 1016: { | 
|  | 3040 | n = data.readInt32(); | 
|  | 3041 | mPrimaryDispSync.setRefreshSkipCount(n); | 
|  | 3042 | return NO_ERROR; | 
|  | 3043 | } | 
|  | 3044 | case 1017: { | 
|  | 3045 | n = data.readInt32(); | 
|  | 3046 | mForceFullDamage = static_cast<bool>(n); | 
|  | 3047 | return NO_ERROR; | 
|  | 3048 | } | 
|  | 3049 | case 1018: { // Modify Choreographer's phase offset | 
|  | 3050 | n = data.readInt32(); | 
|  | 3051 | mEventThread->setPhaseOffset(static_cast<nsecs_t>(n)); | 
|  | 3052 | return NO_ERROR; | 
|  | 3053 | } | 
|  | 3054 | case 1019: { // Modify SurfaceFlinger's phase offset | 
|  | 3055 | n = data.readInt32(); | 
|  | 3056 | mSFEventThread->setPhaseOffset(static_cast<nsecs_t>(n)); | 
|  | 3057 | return NO_ERROR; | 
|  | 3058 | } | 
|  | 3059 | } | 
|  | 3060 | } | 
|  | 3061 | return err; | 
|  | 3062 | } | 
|  | 3063 |  | 
|  | 3064 | void SurfaceFlinger::repaintEverything() { | 
|  | 3065 | android_atomic_or(1, &mRepaintEverything); | 
|  | 3066 | signalTransaction(); | 
|  | 3067 | } | 
|  | 3068 |  | 
|  | 3069 | // --------------------------------------------------------------------------- | 
|  | 3070 | // Capture screen into an IGraphiBufferProducer | 
|  | 3071 | // --------------------------------------------------------------------------- | 
|  | 3072 |  | 
|  | 3073 | /* The code below is here to handle b/8734824 | 
|  | 3074 | * | 
|  | 3075 | * We create a IGraphicBufferProducer wrapper that forwards all calls | 
|  | 3076 | * from the surfaceflinger thread to the calling binder thread, where they | 
|  | 3077 | * are executed. This allows the calling thread in the calling process to be | 
|  | 3078 | * reused and not depend on having "enough" binder threads to handle the | 
|  | 3079 | * requests. | 
|  | 3080 | */ | 
|  | 3081 | class GraphicProducerWrapper : public BBinder, public MessageHandler { | 
|  | 3082 | /* Parts of GraphicProducerWrapper are run on two different threads, | 
|  | 3083 | * communicating by sending messages via Looper but also by shared member | 
|  | 3084 | * data. Coherence maintenance is subtle and in places implicit (ugh). | 
|  | 3085 | * | 
|  | 3086 | * Don't rely on Looper's sendMessage/handleMessage providing | 
|  | 3087 | * release/acquire semantics for any data not actually in the Message. | 
|  | 3088 | * Data going from surfaceflinger to binder threads needs to be | 
|  | 3089 | * synchronized explicitly. | 
|  | 3090 | * | 
|  | 3091 | * Barrier open/wait do provide release/acquire semantics. This provides | 
|  | 3092 | * implicit synchronization for data coming back from binder to | 
|  | 3093 | * surfaceflinger threads. | 
|  | 3094 | */ | 
|  | 3095 |  | 
|  | 3096 | sp<IGraphicBufferProducer> impl; | 
|  | 3097 | sp<Looper> looper; | 
|  | 3098 | status_t result; | 
|  | 3099 | bool exitPending; | 
|  | 3100 | bool exitRequested; | 
|  | 3101 | Barrier barrier; | 
|  | 3102 | uint32_t code; | 
|  | 3103 | Parcel const* data; | 
|  | 3104 | Parcel* reply; | 
|  | 3105 |  | 
|  | 3106 | enum { | 
|  | 3107 | MSG_API_CALL, | 
|  | 3108 | MSG_EXIT | 
|  | 3109 | }; | 
|  | 3110 |  | 
|  | 3111 | /* | 
|  | 3112 | * Called on surfaceflinger thread. This is called by our "fake" | 
|  | 3113 | * BpGraphicBufferProducer. We package the data and reply Parcel and | 
|  | 3114 | * forward them to the binder thread. | 
|  | 3115 | */ | 
|  | 3116 | virtual status_t transact(uint32_t code, | 
|  | 3117 | const Parcel& data, Parcel* reply, uint32_t /* flags */) { | 
|  | 3118 | this->code = code; | 
|  | 3119 | this->data = &data; | 
|  | 3120 | this->reply = reply; | 
|  | 3121 | if (exitPending) { | 
|  | 3122 | // if we've exited, we run the message synchronously right here. | 
|  | 3123 | // note (JH): as far as I can tell from looking at the code, this | 
|  | 3124 | // never actually happens. if it does, i'm not sure if it happens | 
|  | 3125 | // on the surfaceflinger or binder thread. | 
|  | 3126 | handleMessage(Message(MSG_API_CALL)); | 
|  | 3127 | } else { | 
|  | 3128 | barrier.close(); | 
|  | 3129 | // Prevent stores to this->{code, data, reply} from being | 
|  | 3130 | // reordered later than the construction of Message. | 
|  | 3131 | atomic_thread_fence(memory_order_release); | 
|  | 3132 | looper->sendMessage(this, Message(MSG_API_CALL)); | 
|  | 3133 | barrier.wait(); | 
|  | 3134 | } | 
|  | 3135 | return result; | 
|  | 3136 | } | 
|  | 3137 |  | 
|  | 3138 | /* | 
|  | 3139 | * here we run on the binder thread. All we've got to do is | 
|  | 3140 | * call the real BpGraphicBufferProducer. | 
|  | 3141 | */ | 
|  | 3142 | virtual void handleMessage(const Message& message) { | 
|  | 3143 | int what = message.what; | 
|  | 3144 | // Prevent reads below from happening before the read from Message | 
|  | 3145 | atomic_thread_fence(memory_order_acquire); | 
|  | 3146 | if (what == MSG_API_CALL) { | 
|  | 3147 | result = IInterface::asBinder(impl)->transact(code, data[0], reply); | 
|  | 3148 | barrier.open(); | 
|  | 3149 | } else if (what == MSG_EXIT) { | 
|  | 3150 | exitRequested = true; | 
|  | 3151 | } | 
|  | 3152 | } | 
|  | 3153 |  | 
|  | 3154 | public: | 
|  | 3155 | GraphicProducerWrapper(const sp<IGraphicBufferProducer>& impl) | 
|  | 3156 | :   impl(impl), | 
|  | 3157 | looper(new Looper(true)), | 
|  | 3158 | result(NO_ERROR), | 
|  | 3159 | exitPending(false), | 
|  | 3160 | exitRequested(false), | 
|  | 3161 | code(0), | 
|  | 3162 | data(NULL), | 
|  | 3163 | reply(NULL) | 
|  | 3164 | {} | 
|  | 3165 |  | 
|  | 3166 | // Binder thread | 
|  | 3167 | status_t waitForResponse() { | 
|  | 3168 | do { | 
|  | 3169 | looper->pollOnce(-1); | 
|  | 3170 | } while (!exitRequested); | 
|  | 3171 | return result; | 
|  | 3172 | } | 
|  | 3173 |  | 
|  | 3174 | // Client thread | 
|  | 3175 | void exit(status_t result) { | 
|  | 3176 | this->result = result; | 
|  | 3177 | exitPending = true; | 
|  | 3178 | // Ensure this->result is visible to the binder thread before it | 
|  | 3179 | // handles the message. | 
|  | 3180 | atomic_thread_fence(memory_order_release); | 
|  | 3181 | looper->sendMessage(this, Message(MSG_EXIT)); | 
|  | 3182 | } | 
|  | 3183 | }; | 
|  | 3184 |  | 
|  | 3185 |  | 
|  | 3186 | status_t SurfaceFlinger::captureScreen(const sp<IBinder>& display, | 
|  | 3187 | const sp<IGraphicBufferProducer>& producer, | 
|  | 3188 | Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, | 
|  | 3189 | uint32_t minLayerZ, uint32_t maxLayerZ, | 
|  | 3190 | bool useIdentityTransform, ISurfaceComposer::Rotation rotation) { | 
|  | 3191 |  | 
|  | 3192 | if (CC_UNLIKELY(display == 0)) | 
|  | 3193 | return BAD_VALUE; | 
|  | 3194 |  | 
|  | 3195 | if (CC_UNLIKELY(producer == 0)) | 
|  | 3196 | return BAD_VALUE; | 
|  | 3197 |  | 
|  | 3198 | // if we have secure windows on this display, never allow the screen capture | 
|  | 3199 | // unless the producer interface is local (i.e.: we can take a screenshot for | 
|  | 3200 | // ourselves). | 
|  | 3201 | bool isLocalScreenshot = IInterface::asBinder(producer)->localBinder(); | 
|  | 3202 |  | 
|  | 3203 | // Convert to surfaceflinger's internal rotation type. | 
|  | 3204 | Transform::orientation_flags rotationFlags; | 
|  | 3205 | switch (rotation) { | 
|  | 3206 | case ISurfaceComposer::eRotateNone: | 
|  | 3207 | rotationFlags = Transform::ROT_0; | 
|  | 3208 | break; | 
|  | 3209 | case ISurfaceComposer::eRotate90: | 
|  | 3210 | rotationFlags = Transform::ROT_90; | 
|  | 3211 | break; | 
|  | 3212 | case ISurfaceComposer::eRotate180: | 
|  | 3213 | rotationFlags = Transform::ROT_180; | 
|  | 3214 | break; | 
|  | 3215 | case ISurfaceComposer::eRotate270: | 
|  | 3216 | rotationFlags = Transform::ROT_270; | 
|  | 3217 | break; | 
|  | 3218 | default: | 
|  | 3219 | rotationFlags = Transform::ROT_0; | 
|  | 3220 | ALOGE("Invalid rotation passed to captureScreen(): %d\n", rotation); | 
|  | 3221 | break; | 
|  | 3222 | } | 
|  | 3223 |  | 
|  | 3224 | class MessageCaptureScreen : public MessageBase { | 
|  | 3225 | SurfaceFlinger* flinger; | 
|  | 3226 | sp<IBinder> display; | 
|  | 3227 | sp<IGraphicBufferProducer> producer; | 
|  | 3228 | Rect sourceCrop; | 
|  | 3229 | uint32_t reqWidth, reqHeight; | 
|  | 3230 | uint32_t minLayerZ,maxLayerZ; | 
|  | 3231 | bool useIdentityTransform; | 
|  | 3232 | Transform::orientation_flags rotation; | 
|  | 3233 | status_t result; | 
|  | 3234 | bool isLocalScreenshot; | 
|  | 3235 | public: | 
|  | 3236 | MessageCaptureScreen(SurfaceFlinger* flinger, | 
|  | 3237 | const sp<IBinder>& display, | 
|  | 3238 | const sp<IGraphicBufferProducer>& producer, | 
|  | 3239 | Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, | 
|  | 3240 | uint32_t minLayerZ, uint32_t maxLayerZ, | 
|  | 3241 | bool useIdentityTransform, | 
|  | 3242 | Transform::orientation_flags rotation, | 
|  | 3243 | bool isLocalScreenshot) | 
|  | 3244 | : flinger(flinger), display(display), producer(producer), | 
|  | 3245 | sourceCrop(sourceCrop), reqWidth(reqWidth), reqHeight(reqHeight), | 
|  | 3246 | minLayerZ(minLayerZ), maxLayerZ(maxLayerZ), | 
|  | 3247 | useIdentityTransform(useIdentityTransform), | 
|  | 3248 | rotation(rotation), result(PERMISSION_DENIED), | 
|  | 3249 | isLocalScreenshot(isLocalScreenshot) | 
|  | 3250 | { | 
|  | 3251 | } | 
|  | 3252 | status_t getResult() const { | 
|  | 3253 | return result; | 
|  | 3254 | } | 
|  | 3255 | virtual bool handler() { | 
|  | 3256 | Mutex::Autolock _l(flinger->mStateLock); | 
|  | 3257 | sp<const DisplayDevice> hw(flinger->getDisplayDevice(display)); | 
|  | 3258 | result = flinger->captureScreenImplLocked(hw, producer, | 
|  | 3259 | sourceCrop, reqWidth, reqHeight, minLayerZ, maxLayerZ, | 
|  | 3260 | useIdentityTransform, rotation, isLocalScreenshot); | 
|  | 3261 | static_cast<GraphicProducerWrapper*>(IInterface::asBinder(producer).get())->exit(result); | 
|  | 3262 | return true; | 
|  | 3263 | } | 
|  | 3264 | }; | 
|  | 3265 |  | 
|  | 3266 | // make sure to process transactions before screenshots -- a transaction | 
|  | 3267 | // might already be pending but scheduled for VSYNC; this guarantees we | 
|  | 3268 | // will handle it before the screenshot. When VSYNC finally arrives | 
|  | 3269 | // the scheduled transaction will be a no-op. If no transactions are | 
|  | 3270 | // scheduled at this time, this will end-up being a no-op as well. | 
|  | 3271 | mEventQueue.invalidateTransactionNow(); | 
|  | 3272 |  | 
|  | 3273 | // this creates a "fake" BBinder which will serve as a "fake" remote | 
|  | 3274 | // binder to receive the marshaled calls and forward them to the | 
|  | 3275 | // real remote (a BpGraphicBufferProducer) | 
|  | 3276 | sp<GraphicProducerWrapper> wrapper = new GraphicProducerWrapper(producer); | 
|  | 3277 |  | 
|  | 3278 | // the asInterface() call below creates our "fake" BpGraphicBufferProducer | 
|  | 3279 | // which does the marshaling work forwards to our "fake remote" above. | 
|  | 3280 | sp<MessageBase> msg = new MessageCaptureScreen(this, | 
|  | 3281 | display, IGraphicBufferProducer::asInterface( wrapper ), | 
|  | 3282 | sourceCrop, reqWidth, reqHeight, minLayerZ, maxLayerZ, | 
|  | 3283 | useIdentityTransform, rotationFlags, isLocalScreenshot); | 
|  | 3284 |  | 
|  | 3285 | status_t res = postMessageAsync(msg); | 
|  | 3286 | if (res == NO_ERROR) { | 
|  | 3287 | res = wrapper->waitForResponse(); | 
|  | 3288 | } | 
|  | 3289 | return res; | 
|  | 3290 | } | 
|  | 3291 |  | 
|  | 3292 |  | 
|  | 3293 | void SurfaceFlinger::renderScreenImplLocked( | 
|  | 3294 | const sp<const DisplayDevice>& hw, | 
|  | 3295 | Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, | 
|  | 3296 | uint32_t minLayerZ, uint32_t maxLayerZ, | 
|  | 3297 | bool yswap, bool useIdentityTransform, Transform::orientation_flags rotation) | 
|  | 3298 | { | 
|  | 3299 | ATRACE_CALL(); | 
|  | 3300 | RenderEngine& engine(getRenderEngine()); | 
|  | 3301 |  | 
|  | 3302 | // get screen geometry | 
|  | 3303 | const int32_t hw_w = hw->getWidth(); | 
|  | 3304 | const int32_t hw_h = hw->getHeight(); | 
|  | 3305 | const bool filtering = static_cast<int32_t>(reqWidth) != hw_w || | 
|  | 3306 | static_cast<int32_t>(reqHeight) != hw_h; | 
|  | 3307 |  | 
|  | 3308 | // if a default or invalid sourceCrop is passed in, set reasonable values | 
|  | 3309 | if (sourceCrop.width() == 0 || sourceCrop.height() == 0 || | 
|  | 3310 | !sourceCrop.isValid()) { | 
|  | 3311 | sourceCrop.setLeftTop(Point(0, 0)); | 
|  | 3312 | sourceCrop.setRightBottom(Point(hw_w, hw_h)); | 
|  | 3313 | } | 
|  | 3314 |  | 
|  | 3315 | // ensure that sourceCrop is inside screen | 
|  | 3316 | if (sourceCrop.left < 0) { | 
|  | 3317 | ALOGE("Invalid crop rect: l = %d (< 0)", sourceCrop.left); | 
|  | 3318 | } | 
|  | 3319 | if (sourceCrop.right > hw_w) { | 
|  | 3320 | ALOGE("Invalid crop rect: r = %d (> %d)", sourceCrop.right, hw_w); | 
|  | 3321 | } | 
|  | 3322 | if (sourceCrop.top < 0) { | 
|  | 3323 | ALOGE("Invalid crop rect: t = %d (< 0)", sourceCrop.top); | 
|  | 3324 | } | 
|  | 3325 | if (sourceCrop.bottom > hw_h) { | 
|  | 3326 | ALOGE("Invalid crop rect: b = %d (> %d)", sourceCrop.bottom, hw_h); | 
|  | 3327 | } | 
|  | 3328 |  | 
|  | 3329 | // make sure to clear all GL error flags | 
|  | 3330 | engine.checkErrors(); | 
|  | 3331 |  | 
|  | 3332 | // set-up our viewport | 
|  | 3333 | engine.setViewportAndProjection( | 
|  | 3334 | reqWidth, reqHeight, sourceCrop, hw_h, yswap, rotation); | 
|  | 3335 | engine.disableTexturing(); | 
|  | 3336 |  | 
|  | 3337 | // redraw the screen entirely... | 
|  | 3338 | engine.clearWithColor(0, 0, 0, 1); | 
|  | 3339 |  | 
|  | 3340 | const LayerVector& layers( mDrawingState.layersSortedByZ ); | 
|  | 3341 | const size_t count = layers.size(); | 
|  | 3342 | for (size_t i=0 ; i<count ; ++i) { | 
|  | 3343 | const sp<Layer>& layer(layers[i]); | 
|  | 3344 | const Layer::State& state(layer->getDrawingState()); | 
|  | 3345 | if (state.layerStack == hw->getLayerStack()) { | 
|  | 3346 | if (state.z >= minLayerZ && state.z <= maxLayerZ) { | 
|  | 3347 | if (layer->isVisible()) { | 
|  | 3348 | if (filtering) layer->setFiltering(true); | 
|  | 3349 | layer->draw(hw, useIdentityTransform); | 
|  | 3350 | if (filtering) layer->setFiltering(false); | 
|  | 3351 | } | 
|  | 3352 | } | 
|  | 3353 | } | 
|  | 3354 | } | 
|  | 3355 |  | 
|  | 3356 | // compositionComplete is needed for older driver | 
|  | 3357 | hw->compositionComplete(); | 
|  | 3358 | hw->setViewportAndProjection(); | 
|  | 3359 | } | 
|  | 3360 |  | 
|  | 3361 |  | 
|  | 3362 | status_t SurfaceFlinger::captureScreenImplLocked( | 
|  | 3363 | const sp<const DisplayDevice>& hw, | 
|  | 3364 | const sp<IGraphicBufferProducer>& producer, | 
|  | 3365 | Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, | 
|  | 3366 | uint32_t minLayerZ, uint32_t maxLayerZ, | 
|  | 3367 | bool useIdentityTransform, Transform::orientation_flags rotation, | 
|  | 3368 | bool isLocalScreenshot) | 
|  | 3369 | { | 
|  | 3370 | ATRACE_CALL(); | 
|  | 3371 |  | 
|  | 3372 | // get screen geometry | 
|  | 3373 | uint32_t hw_w = hw->getWidth(); | 
|  | 3374 | uint32_t hw_h = hw->getHeight(); | 
|  | 3375 |  | 
|  | 3376 | if (rotation & Transform::ROT_90) { | 
|  | 3377 | std::swap(hw_w, hw_h); | 
|  | 3378 | } | 
|  | 3379 |  | 
|  | 3380 | if ((reqWidth > hw_w) || (reqHeight > hw_h)) { | 
|  | 3381 | ALOGE("size mismatch (%d, %d) > (%d, %d)", | 
|  | 3382 | reqWidth, reqHeight, hw_w, hw_h); | 
|  | 3383 | return BAD_VALUE; | 
|  | 3384 | } | 
|  | 3385 |  | 
|  | 3386 | reqWidth  = (!reqWidth)  ? hw_w : reqWidth; | 
|  | 3387 | reqHeight = (!reqHeight) ? hw_h : reqHeight; | 
|  | 3388 |  | 
|  | 3389 | bool secureLayerIsVisible = false; | 
|  | 3390 | const LayerVector& layers(mDrawingState.layersSortedByZ); | 
|  | 3391 | const size_t count = layers.size(); | 
|  | 3392 | for (size_t i = 0 ; i < count ; ++i) { | 
|  | 3393 | const sp<Layer>& layer(layers[i]); | 
|  | 3394 | const Layer::State& state(layer->getDrawingState()); | 
|  | 3395 | if (state.layerStack == hw->getLayerStack() && state.z >= minLayerZ && | 
|  | 3396 | state.z <= maxLayerZ && layer->isVisible() && | 
|  | 3397 | layer->isSecure()) { | 
|  | 3398 | secureLayerIsVisible = true; | 
|  | 3399 | } | 
|  | 3400 | } | 
|  | 3401 |  | 
|  | 3402 | if (!isLocalScreenshot && secureLayerIsVisible) { | 
|  | 3403 | ALOGW("FB is protected: PERMISSION_DENIED"); | 
|  | 3404 | return PERMISSION_DENIED; | 
|  | 3405 | } | 
|  | 3406 |  | 
|  | 3407 | // create a surface (because we're a producer, and we need to | 
|  | 3408 | // dequeue/queue a buffer) | 
|  | 3409 | sp<Surface> sur = new Surface(producer, false); | 
|  | 3410 | ANativeWindow* window = sur.get(); | 
|  | 3411 |  | 
|  | 3412 | status_t result = native_window_api_connect(window, NATIVE_WINDOW_API_EGL); | 
|  | 3413 | if (result == NO_ERROR) { | 
|  | 3414 | uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN | | 
|  | 3415 | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE; | 
|  | 3416 |  | 
|  | 3417 | int err = 0; | 
|  | 3418 | err = native_window_set_buffers_dimensions(window, reqWidth, reqHeight); | 
|  | 3419 | err |= native_window_set_scaling_mode(window, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW); | 
|  | 3420 | err |= native_window_set_buffers_format(window, HAL_PIXEL_FORMAT_RGBA_8888); | 
|  | 3421 | err |= native_window_set_usage(window, usage); | 
|  | 3422 |  | 
|  | 3423 | if (err == NO_ERROR) { | 
|  | 3424 | ANativeWindowBuffer* buffer; | 
|  | 3425 | /* TODO: Once we have the sync framework everywhere this can use | 
|  | 3426 | * server-side waits on the fence that dequeueBuffer returns. | 
|  | 3427 | */ | 
|  | 3428 | result = native_window_dequeue_buffer_and_wait(window,  &buffer); | 
|  | 3429 | if (result == NO_ERROR) { | 
|  | 3430 | int syncFd = -1; | 
|  | 3431 | // create an EGLImage from the buffer so we can later | 
|  | 3432 | // turn it into a texture | 
|  | 3433 | EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, | 
|  | 3434 | EGL_NATIVE_BUFFER_ANDROID, buffer, NULL); | 
|  | 3435 | if (image != EGL_NO_IMAGE_KHR) { | 
|  | 3436 | // this binds the given EGLImage as a framebuffer for the | 
|  | 3437 | // duration of this scope. | 
|  | 3438 | RenderEngine::BindImageAsFramebuffer imageBond(getRenderEngine(), image); | 
|  | 3439 | if (imageBond.getStatus() == NO_ERROR) { | 
|  | 3440 | // this will in fact render into our dequeued buffer | 
|  | 3441 | // via an FBO, which means we didn't have to create | 
|  | 3442 | // an EGLSurface and therefore we're not | 
|  | 3443 | // dependent on the context's EGLConfig. | 
|  | 3444 | renderScreenImplLocked( | 
|  | 3445 | hw, sourceCrop, reqWidth, reqHeight, minLayerZ, maxLayerZ, true, | 
|  | 3446 | useIdentityTransform, rotation); | 
|  | 3447 |  | 
|  | 3448 | // Attempt to create a sync khr object that can produce a sync point. If that | 
|  | 3449 | // isn't available, create a non-dupable sync object in the fallback path and | 
|  | 3450 | // wait on it directly. | 
|  | 3451 | EGLSyncKHR sync; | 
|  | 3452 | if (!DEBUG_SCREENSHOTS) { | 
|  | 3453 | sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, NULL); | 
|  | 3454 | // native fence fd will not be populated until flush() is done. | 
|  | 3455 | getRenderEngine().flush(); | 
|  | 3456 | } else { | 
|  | 3457 | sync = EGL_NO_SYNC_KHR; | 
|  | 3458 | } | 
|  | 3459 | if (sync != EGL_NO_SYNC_KHR) { | 
|  | 3460 | // get the sync fd | 
|  | 3461 | syncFd = eglDupNativeFenceFDANDROID(mEGLDisplay, sync); | 
|  | 3462 | if (syncFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { | 
|  | 3463 | ALOGW("captureScreen: failed to dup sync khr object"); | 
|  | 3464 | syncFd = -1; | 
|  | 3465 | } | 
|  | 3466 | eglDestroySyncKHR(mEGLDisplay, sync); | 
|  | 3467 | } else { | 
|  | 3468 | // fallback path | 
|  | 3469 | sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, NULL); | 
|  | 3470 | if (sync != EGL_NO_SYNC_KHR) { | 
|  | 3471 | EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, | 
|  | 3472 | EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 2000000000 /*2 sec*/); | 
|  | 3473 | EGLint eglErr = eglGetError(); | 
|  | 3474 | if (result == EGL_TIMEOUT_EXPIRED_KHR) { | 
|  | 3475 | ALOGW("captureScreen: fence wait timed out"); | 
|  | 3476 | } else { | 
|  | 3477 | ALOGW_IF(eglErr != EGL_SUCCESS, | 
|  | 3478 | "captureScreen: error waiting on EGL fence: %#x", eglErr); | 
|  | 3479 | } | 
|  | 3480 | eglDestroySyncKHR(mEGLDisplay, sync); | 
|  | 3481 | } else { | 
|  | 3482 | ALOGW("captureScreen: error creating EGL fence: %#x", eglGetError()); | 
|  | 3483 | } | 
|  | 3484 | } | 
|  | 3485 | if (DEBUG_SCREENSHOTS) { | 
|  | 3486 | uint32_t* pixels = new uint32_t[reqWidth*reqHeight]; | 
|  | 3487 | getRenderEngine().readPixels(0, 0, reqWidth, reqHeight, pixels); | 
|  | 3488 | checkScreenshot(reqWidth, reqHeight, reqWidth, pixels, | 
|  | 3489 | hw, minLayerZ, maxLayerZ); | 
|  | 3490 | delete [] pixels; | 
|  | 3491 | } | 
|  | 3492 |  | 
|  | 3493 | } else { | 
|  | 3494 | ALOGE("got GL_FRAMEBUFFER_COMPLETE_OES error while taking screenshot"); | 
|  | 3495 | result = INVALID_OPERATION; | 
| Prathmesh Prabhu | f3209b0 | 2016-03-09 16:54:45 -0800 | [diff] [blame] | 3496 | window->cancelBuffer(window, buffer, syncFd); | 
|  | 3497 | buffer = NULL; | 
| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 3498 | } | 
|  | 3499 | // destroy our image | 
|  | 3500 | eglDestroyImageKHR(mEGLDisplay, image); | 
|  | 3501 | } else { | 
|  | 3502 | result = BAD_VALUE; | 
|  | 3503 | } | 
| Prathmesh Prabhu | f3209b0 | 2016-03-09 16:54:45 -0800 | [diff] [blame] | 3504 | if (buffer) { | 
|  | 3505 | // queueBuffer takes ownership of syncFd | 
|  | 3506 | result = window->queueBuffer(window, buffer, syncFd); | 
|  | 3507 | } | 
| Dan Stoza | 9e56aa0 | 2015-11-02 13:00:03 -0800 | [diff] [blame] | 3508 | } | 
|  | 3509 | } else { | 
|  | 3510 | result = BAD_VALUE; | 
|  | 3511 | } | 
|  | 3512 | native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL); | 
|  | 3513 | } | 
|  | 3514 |  | 
|  | 3515 | return result; | 
|  | 3516 | } | 
|  | 3517 |  | 
|  | 3518 | void SurfaceFlinger::checkScreenshot(size_t w, size_t s, size_t h, void const* vaddr, | 
|  | 3519 | const sp<const DisplayDevice>& hw, uint32_t minLayerZ, uint32_t maxLayerZ) { | 
|  | 3520 | if (DEBUG_SCREENSHOTS) { | 
|  | 3521 | for (size_t y=0 ; y<h ; y++) { | 
|  | 3522 | uint32_t const * p = (uint32_t const *)vaddr + y*s; | 
|  | 3523 | for (size_t x=0 ; x<w ; x++) { | 
|  | 3524 | if (p[x] != 0xFF000000) return; | 
|  | 3525 | } | 
|  | 3526 | } | 
|  | 3527 | ALOGE("*** we just took a black screenshot ***\n" | 
|  | 3528 | "requested minz=%d, maxz=%d, layerStack=%d", | 
|  | 3529 | minLayerZ, maxLayerZ, hw->getLayerStack()); | 
|  | 3530 | const LayerVector& layers( mDrawingState.layersSortedByZ ); | 
|  | 3531 | const size_t count = layers.size(); | 
|  | 3532 | for (size_t i=0 ; i<count ; ++i) { | 
|  | 3533 | const sp<Layer>& layer(layers[i]); | 
|  | 3534 | const Layer::State& state(layer->getDrawingState()); | 
|  | 3535 | const bool visible = (state.layerStack == hw->getLayerStack()) | 
|  | 3536 | && (state.z >= minLayerZ && state.z <= maxLayerZ) | 
|  | 3537 | && (layer->isVisible()); | 
|  | 3538 | ALOGE("%c index=%zu, name=%s, layerStack=%d, z=%d, visible=%d, flags=%x, alpha=%x", | 
|  | 3539 | visible ? '+' : '-', | 
|  | 3540 | i, layer->getName().string(), state.layerStack, state.z, | 
|  | 3541 | layer->isVisible(), state.flags, state.alpha); | 
|  | 3542 | } | 
|  | 3543 | } | 
|  | 3544 | } | 
|  | 3545 |  | 
|  | 3546 | // --------------------------------------------------------------------------- | 
|  | 3547 |  | 
|  | 3548 | SurfaceFlinger::LayerVector::LayerVector() { | 
|  | 3549 | } | 
|  | 3550 |  | 
|  | 3551 | SurfaceFlinger::LayerVector::LayerVector(const LayerVector& rhs) | 
|  | 3552 | : SortedVector<sp<Layer> >(rhs) { | 
|  | 3553 | } | 
|  | 3554 |  | 
|  | 3555 | int SurfaceFlinger::LayerVector::do_compare(const void* lhs, | 
|  | 3556 | const void* rhs) const | 
|  | 3557 | { | 
|  | 3558 | // sort layers per layer-stack, then by z-order and finally by sequence | 
|  | 3559 | const sp<Layer>& l(*reinterpret_cast<const sp<Layer>*>(lhs)); | 
|  | 3560 | const sp<Layer>& r(*reinterpret_cast<const sp<Layer>*>(rhs)); | 
|  | 3561 |  | 
|  | 3562 | uint32_t ls = l->getCurrentState().layerStack; | 
|  | 3563 | uint32_t rs = r->getCurrentState().layerStack; | 
|  | 3564 | if (ls != rs) | 
|  | 3565 | return ls - rs; | 
|  | 3566 |  | 
|  | 3567 | uint32_t lz = l->getCurrentState().z; | 
|  | 3568 | uint32_t rz = r->getCurrentState().z; | 
|  | 3569 | if (lz != rz) | 
|  | 3570 | return lz - rz; | 
|  | 3571 |  | 
|  | 3572 | return l->sequence - r->sequence; | 
|  | 3573 | } | 
|  | 3574 |  | 
|  | 3575 | // --------------------------------------------------------------------------- | 
|  | 3576 |  | 
|  | 3577 | SurfaceFlinger::DisplayDeviceState::DisplayDeviceState() | 
|  | 3578 | : type(DisplayDevice::DISPLAY_ID_INVALID), | 
|  | 3579 | layerStack(DisplayDevice::NO_LAYER_STACK), | 
|  | 3580 | orientation(0), | 
|  | 3581 | width(0), | 
|  | 3582 | height(0), | 
|  | 3583 | isSecure(false) { | 
|  | 3584 | } | 
|  | 3585 |  | 
|  | 3586 | SurfaceFlinger::DisplayDeviceState::DisplayDeviceState( | 
|  | 3587 | DisplayDevice::DisplayType type, bool isSecure) | 
|  | 3588 | : type(type), | 
|  | 3589 | layerStack(DisplayDevice::NO_LAYER_STACK), | 
|  | 3590 | orientation(0), | 
|  | 3591 | width(0), | 
|  | 3592 | height(0), | 
|  | 3593 | isSecure(isSecure) { | 
|  | 3594 | viewport.makeInvalid(); | 
|  | 3595 | frame.makeInvalid(); | 
|  | 3596 | } | 
|  | 3597 |  | 
|  | 3598 | // --------------------------------------------------------------------------- | 
|  | 3599 |  | 
|  | 3600 | }; // namespace android | 
|  | 3601 |  | 
|  | 3602 |  | 
|  | 3603 | #if defined(__gl_h_) | 
|  | 3604 | #error "don't include gl/gl.h in this file" | 
|  | 3605 | #endif | 
|  | 3606 |  | 
|  | 3607 | #if defined(__gl2_h_) | 
|  | 3608 | #error "don't include gl2/gl2.h in this file" | 
|  | 3609 | #endif |