blob: a465388e8dc5efce35b238d716a408a8ec67a116 [file] [log] [blame]
Valerie Haud251afb2019-03-29 14:19:02 -07001/*
2 * Copyright 2019 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#undef LOG_TAG
18#define LOG_TAG "CompositionTest"
19
20#include <compositionengine/Display.h>
21#include <compositionengine/mock/DisplaySurface.h>
22#include <gmock/gmock.h>
23#include <gtest/gtest.h>
24#include <gui/SurfaceComposerClient.h>
25#include <log/log.h>
26#include <utils/String8.h>
27
28#include "TestableScheduler.h"
29#include "TestableSurfaceFlinger.h"
30#include "mock/MockDispSync.h"
31#include "mock/MockEventControlThread.h"
32#include "mock/MockEventThread.h"
33#include "mock/MockMessageQueue.h"
34
35namespace android {
36
37using testing::_;
38using testing::Return;
39
40using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
41
42class TransactionApplicationTest : public testing::Test {
43public:
44 TransactionApplicationTest() {
45 const ::testing::TestInfo* const test_info =
46 ::testing::UnitTest::GetInstance()->current_test_info();
47 ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
48
49 mFlinger.mutableEventQueue().reset(mMessageQueue);
50 setupScheduler();
51 }
52
53 ~TransactionApplicationTest() {
54 const ::testing::TestInfo* const test_info =
55 ::testing::UnitTest::GetInstance()->current_test_info();
56 ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
57 }
58
59 void setupScheduler() {
60 auto eventThread = std::make_unique<mock::EventThread>();
61 auto sfEventThread = std::make_unique<mock::EventThread>();
62
63 EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
64 EXPECT_CALL(*eventThread, createEventConnection(_, _))
65 .WillOnce(Return(
66 new EventThreadConnection(eventThread.get(), ResyncCallback(),
67 ISurfaceComposer::eConfigChangedSuppress)));
68
69 EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
70 EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
71 .WillOnce(Return(
72 new EventThreadConnection(sfEventThread.get(), ResyncCallback(),
73 ISurfaceComposer::eConfigChangedSuppress)));
74
75 EXPECT_CALL(*mPrimaryDispSync, computeNextRefresh(0)).WillRepeatedly(Return(0));
76 EXPECT_CALL(*mPrimaryDispSync, getPeriod())
77 .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
78
79 mFlinger.setupScheduler(std::unique_ptr<mock::DispSync>(mPrimaryDispSync),
80 std::make_unique<mock::EventControlThread>(),
81 std::move(eventThread), std::move(sfEventThread));
82 }
83
84 TestableScheduler* mScheduler;
85 TestableSurfaceFlinger mFlinger;
86
87 std::unique_ptr<mock::EventThread> mEventThread = std::make_unique<mock::EventThread>();
88 mock::EventControlThread* mEventControlThread = new mock::EventControlThread();
89
90 mock::MessageQueue* mMessageQueue = new mock::MessageQueue();
91 mock::DispSync* mPrimaryDispSync = new mock::DispSync();
92
93 struct TransactionInfo {
94 Vector<ComposerState> states;
95 Vector<DisplayState> displays;
96 uint32_t flags = 0;
97 sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
98 InputWindowCommands inputWindowCommands;
99 int64_t desiredPresentTime = -1;
100 client_cache_t uncacheBuffer;
101 };
102
103 void checkEqual(TransactionInfo info, SurfaceFlinger::TransactionState state) {
104 EXPECT_EQ(0, info.states.size());
105 EXPECT_EQ(0, state.states.size());
106
107 EXPECT_EQ(0, info.displays.size());
108 EXPECT_EQ(0, state.displays.size());
109 EXPECT_EQ(info.flags, state.flags);
110 EXPECT_EQ(info.desiredPresentTime, state.desiredPresentTime);
111 }
112
113 void setupSingle(TransactionInfo& transaction, uint32_t flags, bool syncInputWindows,
114 int64_t desiredPresentTime) {
115 mTransactionNumber++;
116 transaction.flags |= flags; // ISurfaceComposer::eSynchronous;
117 transaction.inputWindowCommands.syncInputWindows = syncInputWindows;
118 transaction.desiredPresentTime = desiredPresentTime;
119 }
120
121 void NotPlacedOnTransactionQueue(uint32_t flags, bool syncInputWindows) {
122 ASSERT_EQ(0, mFlinger.getTransactionQueue().size());
123 // called in SurfaceFlinger::signalTransaction
124 EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
125 EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime()).WillOnce(Return(systemTime()));
126 TransactionInfo transaction;
127 setupSingle(transaction, flags, syncInputWindows,
128 /*desiredPresentTime*/ -1);
129 nsecs_t applicationTime = systemTime();
130 mFlinger.setTransactionState(transaction.states, transaction.displays, transaction.flags,
131 transaction.applyToken, transaction.inputWindowCommands,
132 transaction.desiredPresentTime, transaction.uncacheBuffer,
133 mHasListenerCallbacks, mCallbacks);
134
135 // This transaction should not have been placed on the transaction queue.
136 // If transaction is synchronous or syncs input windows, SF
137 // applyTransactionState should time out (5s) wating for SF to commit
138 // the transaction or to receive a signal that syncInputWindows has
139 // completed. If this is animation, it should not time out waiting.
140 nsecs_t returnedTime = systemTime();
141 if (flags & ISurfaceComposer::eSynchronous || syncInputWindows) {
142 EXPECT_GE(returnedTime, applicationTime + s2ns(5));
143 } else {
144 EXPECT_LE(returnedTime, applicationTime + s2ns(5));
145 }
146 auto transactionQueue = mFlinger.getTransactionQueue();
147 EXPECT_EQ(0, transactionQueue.size());
148 }
149
150 void PlaceOnTransactionQueue(uint32_t flags, bool syncInputWindows) {
151 ASSERT_EQ(0, mFlinger.getTransactionQueue().size());
152 // called in SurfaceFlinger::signalTransaction
153 EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
154
155 // first check will see desired present time has not passed,
156 // but afterwards it will look like the desired present time has passed
157 nsecs_t time = systemTime();
158 EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime())
159 .WillOnce(Return(time + nsecs_t(5 * 1e8)));
160 TransactionInfo transaction;
161 setupSingle(transaction, flags, syncInputWindows,
162 /*desiredPresentTime*/ time + s2ns(1));
163 nsecs_t applicationSentTime = systemTime();
164 mFlinger.setTransactionState(transaction.states, transaction.displays, transaction.flags,
165 transaction.applyToken, transaction.inputWindowCommands,
166 transaction.desiredPresentTime, transaction.uncacheBuffer,
167 mHasListenerCallbacks, mCallbacks);
168
169 nsecs_t returnedTime = systemTime();
170 EXPECT_LE(returnedTime, applicationSentTime + s2ns(5));
171 // This transaction should have been placed on the transaction queue
172 auto transactionQueue = mFlinger.getTransactionQueue();
173 EXPECT_EQ(1, transactionQueue.size());
174 }
175
176 void BlockedByPriorTransaction(uint32_t flags, bool syncInputWindows) {
177 ASSERT_EQ(0, mFlinger.getTransactionQueue().size());
178 // called in SurfaceFlinger::signalTransaction
179 nsecs_t time = systemTime();
180 EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
181 EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime())
182 .WillOnce(Return(time + nsecs_t(5 * 1e8)));
183 // transaction that should go on the pending thread
184 TransactionInfo transactionA;
185 setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
186 /*desiredPresentTime*/ time + s2ns(1));
187
188 // transaction that would not have gone on the pending thread if not
189 // blocked
190 TransactionInfo transactionB;
191 setupSingle(transactionB, flags, syncInputWindows,
192 /*desiredPresentTime*/ -1);
193
194 nsecs_t applicationSentTime = systemTime();
195 mFlinger.setTransactionState(transactionA.states, transactionA.displays, transactionA.flags,
196 transactionA.applyToken, transactionA.inputWindowCommands,
197 transactionA.desiredPresentTime, transactionA.uncacheBuffer,
198 mHasListenerCallbacks, mCallbacks);
199
200 // This thread should not have been blocked by the above transaction
201 // (5s is the timeout period that applyTransactionState waits for SF to
202 // commit the transaction)
203 EXPECT_LE(systemTime(), applicationSentTime + s2ns(5));
204
205 applicationSentTime = systemTime();
206 mFlinger.setTransactionState(transactionB.states, transactionB.displays, transactionB.flags,
207 transactionB.applyToken, transactionB.inputWindowCommands,
208 transactionB.desiredPresentTime, transactionB.uncacheBuffer,
209 mHasListenerCallbacks, mCallbacks);
210
211 // this thread should have been blocked by the above transaction
212 // if this is an animation, this thread should be blocked for 5s
213 // in setTransactionState waiting for transactionA to flush. Otherwise,
214 // the transaction should be placed on the pending queue
215 if (flags & ISurfaceComposer::eAnimation) {
216 EXPECT_GE(systemTime(), applicationSentTime + s2ns(5));
217 } else {
218 EXPECT_LE(systemTime(), applicationSentTime + s2ns(5));
219 }
220
221 // check that there is one binder on the pending queue.
222 auto transactionQueue = mFlinger.getTransactionQueue();
223 EXPECT_EQ(1, transactionQueue.size());
224
225 auto& [applyToken, transactionStates] = *(transactionQueue.begin());
226 EXPECT_EQ(2, transactionStates.size());
227
228 auto& transactionStateA = transactionStates.front();
229 transactionStates.pop();
230 checkEqual(transactionA, transactionStateA);
231 auto& transactionStateB = transactionStates.front();
232 checkEqual(transactionB, transactionStateB);
233 }
234
235 bool mHasListenerCallbacks = false;
236 std::vector<ListenerCallbacks> mCallbacks;
237 int mTransactionNumber = 0;
238};
239
240TEST_F(TransactionApplicationTest, Flush_RemovesFromQueue) {
241 ASSERT_EQ(0, mFlinger.getTransactionQueue().size());
242 // called in SurfaceFlinger::signalTransaction
243 EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
244
245 // nsecs_t time = systemTime();
246 EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime())
247 .WillOnce(Return(nsecs_t(5 * 1e8)))
248 .WillOnce(Return(s2ns(2)));
249 TransactionInfo transactionA; // transaction to go on pending queue
250 setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
251 /*desiredPresentTime*/ s2ns(1));
252 mFlinger.setTransactionState(transactionA.states, transactionA.displays, transactionA.flags,
253 transactionA.applyToken, transactionA.inputWindowCommands,
254 transactionA.desiredPresentTime, transactionA.uncacheBuffer,
255 mHasListenerCallbacks, mCallbacks);
256
257 auto& transactionQueue = mFlinger.getTransactionQueue();
258 ASSERT_EQ(1, transactionQueue.size());
259
260 auto& [applyToken, transactionStates] = *(transactionQueue.begin());
261 ASSERT_EQ(1, transactionStates.size());
262
263 auto& transactionState = transactionStates.front();
264 checkEqual(transactionA, transactionState);
265
266 // because flushing uses the cached expected present time, we send an empty
267 // transaction here (sending a null applyToken to fake it as from a
268 // different process) to re-query and reset the cached expected present time
269 TransactionInfo empty;
270 empty.applyToken = sp<IBinder>();
271 mFlinger.setTransactionState(empty.states, empty.displays, empty.flags, empty.applyToken,
272 empty.inputWindowCommands, empty.desiredPresentTime,
273 empty.uncacheBuffer, mHasListenerCallbacks, mCallbacks);
274
275 // flush transaction queue should flush as desiredPresentTime has
276 // passed
277 mFlinger.flushTransactionQueues();
278
279 EXPECT_EQ(0, transactionQueue.size());
280}
281
282TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_Synchronous) {
283 NotPlacedOnTransactionQueue(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
284}
285
286TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_Animation) {
287 NotPlacedOnTransactionQueue(ISurfaceComposer::eAnimation, /*syncInputWindows*/ false);
288}
289
290TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_SyncInputWindows) {
291 NotPlacedOnTransactionQueue(/*flags*/ 0, /*syncInputWindows*/ true);
292}
293
294TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_Synchronous) {
295 PlaceOnTransactionQueue(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
296}
297
298TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_Animation) {
299 PlaceOnTransactionQueue(ISurfaceComposer::eAnimation, /*syncInputWindows*/ false);
300}
301
302TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_SyncInputWindows) {
303 PlaceOnTransactionQueue(/*flags*/ 0, /*syncInputWindows*/ true);
304}
305
306TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_Synchronous) {
307 BlockedByPriorTransaction(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
308}
309
310TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_Animation) {
311 BlockedByPriorTransaction(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
312}
313
314TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_SyncInputWindows) {
315 BlockedByPriorTransaction(/*flags*/ 0, /*syncInputWindows*/ true);
316}
317
318} // namespace android