| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright (C) 2016 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #include <mutex> | 
|  | 18 | #include <array> | 
|  | 19 | #include <sstream> | 
|  | 20 | #include <algorithm> | 
|  | 21 |  | 
|  | 22 | #include <gui/Surface.h> | 
|  | 23 | #include <gui/BufferItemConsumer.h> | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 24 |  | 
|  | 25 | #include <ui/GraphicBuffer.h> | 
| Marissa Wall | dde1944 | 2017-03-14 13:06:04 -0700 | [diff] [blame] | 26 | #include <math/vec4.h> | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 27 |  | 
|  | 28 | #include <GLES3/gl3.h> | 
|  | 29 |  | 
|  | 30 | #include "Hwc2TestBuffer.h" | 
|  | 31 | #include "Hwc2TestLayers.h" | 
|  | 32 |  | 
|  | 33 | using namespace android; | 
|  | 34 |  | 
|  | 35 | /* Returns a fence from egl */ | 
|  | 36 | typedef void (*FenceCallback)(int32_t fence, void* callbackArgs); | 
|  | 37 |  | 
|  | 38 | /* Returns fence to fence generator */ | 
|  | 39 | static void setFence(int32_t fence, void* fenceGenerator); | 
|  | 40 |  | 
|  | 41 |  | 
|  | 42 | /* Used to receive the surfaces and fences from egl. The egl buffers are thrown | 
|  | 43 | * away. The fences are sent to the requester via a callback */ | 
|  | 44 | class Hwc2TestSurfaceManager { | 
|  | 45 | public: | 
|  | 46 | /* Listens for a new frame, detaches the buffer and returns the fence | 
|  | 47 | * through saved callback. */ | 
|  | 48 | class BufferListener : public ConsumerBase::FrameAvailableListener { | 
|  | 49 | public: | 
|  | 50 | BufferListener(sp<IGraphicBufferConsumer> consumer, | 
|  | 51 | FenceCallback callback, void* callbackArgs) | 
|  | 52 | : mConsumer(consumer), | 
|  | 53 | mCallback(callback), | 
|  | 54 | mCallbackArgs(callbackArgs) { } | 
|  | 55 |  | 
|  | 56 | void onFrameAvailable(const BufferItem& /*item*/) | 
|  | 57 | { | 
|  | 58 | BufferItem item; | 
|  | 59 |  | 
|  | 60 | if (mConsumer->acquireBuffer(&item, 0)) | 
|  | 61 | return; | 
|  | 62 | if (mConsumer->detachBuffer(item.mSlot)) | 
|  | 63 | return; | 
|  | 64 |  | 
|  | 65 | mCallback(item.mFence->dup(), mCallbackArgs); | 
|  | 66 | } | 
|  | 67 |  | 
|  | 68 | private: | 
|  | 69 | sp<IGraphicBufferConsumer> mConsumer; | 
|  | 70 | FenceCallback mCallback; | 
|  | 71 | void* mCallbackArgs; | 
|  | 72 | }; | 
|  | 73 |  | 
|  | 74 | /* Creates a buffer listener that waits on a new frame from the buffer | 
|  | 75 | * queue. */ | 
|  | 76 | void initialize(const Area& bufferArea, android_pixel_format_t format, | 
|  | 77 | FenceCallback callback, void* callbackArgs) | 
|  | 78 | { | 
|  | 79 | sp<IGraphicBufferProducer> producer; | 
|  | 80 | sp<IGraphicBufferConsumer> consumer; | 
|  | 81 | BufferQueue::createBufferQueue(&producer, &consumer); | 
|  | 82 |  | 
|  | 83 | consumer->setDefaultBufferSize(bufferArea.width, bufferArea.height); | 
|  | 84 | consumer->setDefaultBufferFormat(format); | 
|  | 85 |  | 
|  | 86 | mBufferItemConsumer = new BufferItemConsumer(consumer, 0); | 
|  | 87 |  | 
|  | 88 | mListener = new BufferListener(consumer, callback, callbackArgs); | 
|  | 89 | mBufferItemConsumer->setFrameAvailableListener(mListener); | 
|  | 90 |  | 
|  | 91 | mSurface = new Surface(producer, true); | 
|  | 92 | } | 
|  | 93 |  | 
|  | 94 | /* Used by Egl manager. The surface is never displayed. */ | 
|  | 95 | sp<Surface> getSurface() const | 
|  | 96 | { | 
|  | 97 | return mSurface; | 
|  | 98 | } | 
|  | 99 |  | 
|  | 100 | private: | 
|  | 101 | sp<BufferItemConsumer> mBufferItemConsumer; | 
|  | 102 | sp<BufferListener> mListener; | 
|  | 103 | /* Used by Egl manager. The surface is never displayed */ | 
|  | 104 | sp<Surface> mSurface; | 
|  | 105 | }; | 
|  | 106 |  | 
|  | 107 |  | 
|  | 108 | /* Used to generate valid fences. It is not possible to create a dummy sync | 
|  | 109 | * fence for testing. Egl can generate buffers along with a valid fence. | 
|  | 110 | * The buffer cannot be guaranteed to be the same format across all devices so | 
|  | 111 | * a CPU filled buffer is used instead. The Egl fence is used along with the | 
|  | 112 | * CPU filled buffer. */ | 
|  | 113 | class Hwc2TestEglManager { | 
|  | 114 | public: | 
|  | 115 | Hwc2TestEglManager() | 
|  | 116 | : mEglDisplay(EGL_NO_DISPLAY), | 
|  | 117 | mEglSurface(EGL_NO_SURFACE), | 
|  | 118 | mEglContext(EGL_NO_CONTEXT) { } | 
|  | 119 |  | 
|  | 120 | ~Hwc2TestEglManager() | 
|  | 121 | { | 
|  | 122 | cleanup(); | 
|  | 123 | } | 
|  | 124 |  | 
|  | 125 | int initialize(sp<Surface> surface) | 
|  | 126 | { | 
|  | 127 | mSurface = surface; | 
|  | 128 |  | 
|  | 129 | mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
|  | 130 | if (mEglDisplay == EGL_NO_DISPLAY) return false; | 
|  | 131 |  | 
|  | 132 | EGLint major; | 
|  | 133 | EGLint minor; | 
|  | 134 | if (!eglInitialize(mEglDisplay, &major, &minor)) { | 
|  | 135 | ALOGW("Could not initialize EGL"); | 
|  | 136 | return false; | 
|  | 137 | } | 
|  | 138 |  | 
|  | 139 | /* We're going to use a 1x1 pbuffer surface later on | 
|  | 140 | * The configuration distance doesn't really matter for what we're | 
|  | 141 | * trying to do */ | 
|  | 142 | EGLint configAttrs[] = { | 
|  | 143 | EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, | 
|  | 144 | EGL_RED_SIZE, 8, | 
|  | 145 | EGL_GREEN_SIZE, 8, | 
|  | 146 | EGL_BLUE_SIZE, 8, | 
|  | 147 | EGL_ALPHA_SIZE, 0, | 
|  | 148 | EGL_DEPTH_SIZE, 24, | 
|  | 149 | EGL_STENCIL_SIZE, 0, | 
|  | 150 | EGL_NONE | 
|  | 151 | }; | 
|  | 152 |  | 
|  | 153 | EGLConfig configs[1]; | 
|  | 154 | EGLint configCnt; | 
|  | 155 | if (!eglChooseConfig(mEglDisplay, configAttrs, configs, 1, | 
|  | 156 | &configCnt)) { | 
|  | 157 | ALOGW("Could not select EGL configuration"); | 
|  | 158 | eglReleaseThread(); | 
|  | 159 | eglTerminate(mEglDisplay); | 
|  | 160 | return false; | 
|  | 161 | } | 
|  | 162 |  | 
|  | 163 | if (configCnt <= 0) { | 
|  | 164 | ALOGW("Could not find EGL configuration"); | 
|  | 165 | eglReleaseThread(); | 
|  | 166 | eglTerminate(mEglDisplay); | 
|  | 167 | return false; | 
|  | 168 | } | 
|  | 169 |  | 
|  | 170 | /* These objects are initialized below but the default "null" values are | 
|  | 171 | * used to cleanup properly at any point in the initialization sequence */ | 
|  | 172 | EGLint attrs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; | 
|  | 173 | mEglContext = eglCreateContext(mEglDisplay, configs[0], EGL_NO_CONTEXT, | 
|  | 174 | attrs); | 
|  | 175 | if (mEglContext == EGL_NO_CONTEXT) { | 
|  | 176 | ALOGW("Could not create EGL context"); | 
|  | 177 | cleanup(); | 
|  | 178 | return false; | 
|  | 179 | } | 
|  | 180 |  | 
|  | 181 | EGLint surfaceAttrs[] = { EGL_NONE }; | 
|  | 182 | mEglSurface = eglCreateWindowSurface(mEglDisplay, configs[0], | 
|  | 183 | mSurface.get(), surfaceAttrs); | 
|  | 184 | if (mEglSurface == EGL_NO_SURFACE) { | 
|  | 185 | ALOGW("Could not create EGL surface"); | 
|  | 186 | cleanup(); | 
|  | 187 | return false; | 
|  | 188 | } | 
|  | 189 |  | 
|  | 190 | if (!eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) { | 
|  | 191 | ALOGW("Could not change current EGL context"); | 
|  | 192 | cleanup(); | 
|  | 193 | return false; | 
|  | 194 | } | 
|  | 195 |  | 
|  | 196 | return true; | 
|  | 197 | } | 
|  | 198 |  | 
|  | 199 | void makeCurrent() const | 
|  | 200 | { | 
|  | 201 | eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext); | 
|  | 202 | } | 
|  | 203 |  | 
|  | 204 | void present() const | 
|  | 205 | { | 
|  | 206 | eglSwapBuffers(mEglDisplay, mEglSurface); | 
|  | 207 | } | 
|  | 208 |  | 
|  | 209 | private: | 
|  | 210 | void cleanup() | 
|  | 211 | { | 
|  | 212 | if (mEglDisplay == EGL_NO_DISPLAY) | 
|  | 213 | return; | 
|  | 214 | if (mEglSurface != EGL_NO_SURFACE) | 
|  | 215 | eglDestroySurface(mEglDisplay, mEglSurface); | 
|  | 216 | if (mEglContext != EGL_NO_CONTEXT) | 
|  | 217 | eglDestroyContext(mEglDisplay, mEglContext); | 
|  | 218 |  | 
|  | 219 | eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, | 
|  | 220 | EGL_NO_CONTEXT); | 
|  | 221 | eglReleaseThread(); | 
|  | 222 | eglTerminate(mEglDisplay); | 
|  | 223 | } | 
|  | 224 |  | 
|  | 225 | sp<Surface> mSurface; | 
|  | 226 | EGLDisplay mEglDisplay; | 
|  | 227 | EGLSurface mEglSurface; | 
|  | 228 | EGLContext mEglContext; | 
|  | 229 | }; | 
|  | 230 |  | 
|  | 231 |  | 
|  | 232 | static const std::array<vec2, 4> triangles = {{ | 
|  | 233 | {  1.0f,  1.0f }, | 
|  | 234 | { -1.0f,  1.0f }, | 
|  | 235 | {  1.0f, -1.0f }, | 
|  | 236 | { -1.0f, -1.0f }, | 
|  | 237 | }}; | 
|  | 238 |  | 
|  | 239 | class Hwc2TestFenceGenerator { | 
|  | 240 | public: | 
|  | 241 |  | 
|  | 242 | Hwc2TestFenceGenerator() | 
|  | 243 | { | 
|  | 244 | mSurfaceManager.initialize({1, 1}, HAL_PIXEL_FORMAT_RGBA_8888, | 
|  | 245 | setFence, this); | 
|  | 246 |  | 
|  | 247 | if (!mEglManager.initialize(mSurfaceManager.getSurface())) | 
|  | 248 | return; | 
|  | 249 |  | 
|  | 250 | mEglManager.makeCurrent(); | 
|  | 251 |  | 
|  | 252 | glClearColor(0.0, 0.0, 0.0, 1.0); | 
|  | 253 | glEnableVertexAttribArray(0); | 
|  | 254 | } | 
|  | 255 |  | 
|  | 256 | ~Hwc2TestFenceGenerator() | 
|  | 257 | { | 
|  | 258 | if (mFence >= 0) | 
|  | 259 | close(mFence); | 
|  | 260 | mFence = -1; | 
|  | 261 |  | 
|  | 262 | mEglManager.makeCurrent(); | 
|  | 263 | } | 
|  | 264 |  | 
|  | 265 | /* It is not possible to simply generate a fence. The easiest way is to | 
|  | 266 | * generate a buffer using egl and use the associated fence. The buffer | 
|  | 267 | * cannot be guaranteed to be a certain format across all devices using this | 
|  | 268 | * method. Instead the buffer is generated using the CPU */ | 
|  | 269 | int32_t get() | 
|  | 270 | { | 
|  | 271 | if (mFence >= 0) { | 
|  | 272 | return dup(mFence); | 
|  | 273 | } | 
|  | 274 |  | 
|  | 275 | std::unique_lock<std::mutex> lock(mMutex); | 
|  | 276 |  | 
|  | 277 | /* If the pending is still set to false and times out, we cannot recover. | 
|  | 278 | * Set an error and return */ | 
|  | 279 | while (mPending != false) { | 
|  | 280 | if (mCv.wait_for(lock, std::chrono::seconds(2)) == std::cv_status::timeout) | 
|  | 281 | return -ETIME; | 
|  | 282 | } | 
|  | 283 |  | 
|  | 284 | /* Generate a fence. The fence will be returned through the setFence | 
|  | 285 | * callback */ | 
|  | 286 | mEglManager.makeCurrent(); | 
|  | 287 |  | 
|  | 288 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, triangles.data()); | 
|  | 289 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 290 |  | 
|  | 291 | mEglManager.present(); | 
|  | 292 |  | 
|  | 293 | /* Wait for the setFence callback */ | 
|  | 294 | while (mPending != true) { | 
|  | 295 | if (mCv.wait_for(lock, std::chrono::seconds(2)) == std::cv_status::timeout) | 
|  | 296 | return -ETIME; | 
|  | 297 | } | 
|  | 298 |  | 
|  | 299 | mPending = false; | 
|  | 300 |  | 
|  | 301 | return dup(mFence); | 
|  | 302 | } | 
|  | 303 |  | 
|  | 304 | /* Callback that sets the fence */ | 
|  | 305 | void set(int32_t fence) | 
|  | 306 | { | 
|  | 307 | mFence = fence; | 
|  | 308 | mPending = true; | 
|  | 309 |  | 
|  | 310 | mCv.notify_all(); | 
|  | 311 | } | 
|  | 312 |  | 
|  | 313 | private: | 
|  | 314 |  | 
|  | 315 | Hwc2TestSurfaceManager mSurfaceManager; | 
|  | 316 | Hwc2TestEglManager mEglManager; | 
|  | 317 |  | 
|  | 318 | std::mutex mMutex; | 
|  | 319 | std::condition_variable mCv; | 
|  | 320 |  | 
|  | 321 | int32_t mFence = -1; | 
|  | 322 | bool mPending = false; | 
|  | 323 | }; | 
|  | 324 |  | 
|  | 325 |  | 
|  | 326 | static void setFence(int32_t fence, void* fenceGenerator) | 
|  | 327 | { | 
|  | 328 | static_cast<Hwc2TestFenceGenerator*>(fenceGenerator)->set(fence); | 
|  | 329 | } | 
|  | 330 |  | 
|  | 331 |  | 
| Marissa Wall | f18cfb0 | 2017-02-21 14:01:05 -0800 | [diff] [blame] | 332 | /* Sets the pixel of a buffer given the location, format, stride and color. | 
|  | 333 | * Currently only supports RGBA_8888 */ | 
|  | 334 | static void setColor(int32_t x, int32_t y, | 
|  | 335 | android_pixel_format_t format, uint32_t stride, uint8_t* img, uint8_t r, | 
|  | 336 | uint8_t g, uint8_t b, uint8_t a) | 
|  | 337 | { | 
|  | 338 | switch (format) { | 
|  | 339 | case HAL_PIXEL_FORMAT_RGBA_8888: | 
|  | 340 | img[(y * stride + x) * 4 + 0] = r; | 
|  | 341 | img[(y * stride + x) * 4 + 1] = g; | 
|  | 342 | img[(y * stride + x) * 4 + 2] = b; | 
|  | 343 | img[(y * stride + x) * 4 + 3] = a; | 
|  | 344 | break; | 
|  | 345 | default: | 
|  | 346 | break; | 
|  | 347 | } | 
|  | 348 | } | 
|  | 349 |  | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 350 | Hwc2TestBuffer::Hwc2TestBuffer() | 
|  | 351 | : mFenceGenerator(new Hwc2TestFenceGenerator()) { } | 
|  | 352 |  | 
|  | 353 | Hwc2TestBuffer::~Hwc2TestBuffer() = default; | 
|  | 354 |  | 
|  | 355 | /* When the buffer changes sizes, save the new size and invalidate the current | 
|  | 356 | * buffer */ | 
|  | 357 | void Hwc2TestBuffer::updateBufferArea(const Area& bufferArea) | 
|  | 358 | { | 
|  | 359 | if (mBufferArea.width == bufferArea.width | 
|  | 360 | && mBufferArea.height == bufferArea.height) | 
|  | 361 | return; | 
|  | 362 |  | 
|  | 363 | mBufferArea.width = bufferArea.width; | 
|  | 364 | mBufferArea.height = bufferArea.height; | 
|  | 365 |  | 
|  | 366 | mValidBuffer = false; | 
|  | 367 | } | 
|  | 368 |  | 
|  | 369 | /* Returns a valid buffer handle and fence. The handle is filled using the CPU | 
|  | 370 | * to ensure the correct format across all devices. The fence is created using | 
|  | 371 | * egl. */ | 
|  | 372 | int Hwc2TestBuffer::get(buffer_handle_t* outHandle, int32_t* outFence) | 
|  | 373 | { | 
|  | 374 | if (mBufferArea.width == -1 || mBufferArea.height == -1) | 
|  | 375 | return -EINVAL; | 
|  | 376 |  | 
|  | 377 | /* If the current buffer is valid, the previous buffer can be reused. | 
|  | 378 | * Otherwise, create new buffer */ | 
|  | 379 | if (!mValidBuffer) { | 
|  | 380 | int ret = generateBuffer(); | 
|  | 381 | if (ret) | 
|  | 382 | return ret; | 
|  | 383 | } | 
|  | 384 |  | 
|  | 385 | *outFence = mFenceGenerator->get(); | 
|  | 386 | *outHandle = mHandle; | 
|  | 387 |  | 
|  | 388 | mValidBuffer = true; | 
|  | 389 |  | 
|  | 390 | return 0; | 
|  | 391 | } | 
|  | 392 |  | 
|  | 393 | /* CPU fills a buffer to guarantee the correct buffer format across all | 
|  | 394 | * devices */ | 
|  | 395 | int Hwc2TestBuffer::generateBuffer() | 
|  | 396 | { | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 397 | /* Create new graphic buffer with correct dimensions */ | 
| Marissa Wall | 0fa8676 | 2017-03-14 12:30:35 -0700 | [diff] [blame] | 398 | mGraphicBuffer = new GraphicBuffer(mBufferArea.width, mBufferArea.height, | 
|  | 399 | mFormat, GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER, | 
|  | 400 | "hwc2_test_buffer"); | 
|  | 401 | int ret = mGraphicBuffer->initCheck(); | 
|  | 402 | if (ret) { | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 403 | return ret; | 
| Marissa Wall | 0fa8676 | 2017-03-14 12:30:35 -0700 | [diff] [blame] | 404 | } | 
|  | 405 | if (!mGraphicBuffer->handle) { | 
|  | 406 | return -EINVAL; | 
|  | 407 | } | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 408 |  | 
|  | 409 | /* Locks the buffer for writing */ | 
|  | 410 | uint8_t* img; | 
|  | 411 | mGraphicBuffer->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); | 
|  | 412 |  | 
|  | 413 | uint32_t stride = mGraphicBuffer->getStride(); | 
|  | 414 |  | 
|  | 415 | /* Iterate from the top row of the buffer to the bottom row */ | 
|  | 416 | for (int32_t y = 0; y < mBufferArea.height; y++) { | 
|  | 417 |  | 
|  | 418 | /* Will be used as R, G and B values for pixel colors */ | 
|  | 419 | uint8_t max = 255; | 
|  | 420 | uint8_t min = 0; | 
|  | 421 |  | 
|  | 422 | /* Divide the rows into 3 sections. The first section will contain | 
|  | 423 | * the lighest colors. The last section will contain the darkest | 
|  | 424 | * colors. */ | 
|  | 425 | if (y < mBufferArea.height * 1.0 / 3.0) { | 
|  | 426 | min = 255 / 2; | 
|  | 427 | } else if (y >= mBufferArea.height * 2.0 / 3.0) { | 
|  | 428 | max = 255 / 2; | 
|  | 429 | } | 
|  | 430 |  | 
|  | 431 | /* Divide the columns into 3 sections. The first section is red, | 
|  | 432 | * the second is green and the third is blue */ | 
|  | 433 | int32_t x = 0; | 
|  | 434 | for (; x < mBufferArea.width / 3; x++) { | 
|  | 435 | setColor(x, y, mFormat, stride, img, max, min, min, 255); | 
|  | 436 | } | 
|  | 437 |  | 
|  | 438 | for (; x < mBufferArea.width * 2 / 3; x++) { | 
|  | 439 | setColor(x, y, mFormat, stride, img, min, max, min, 255); | 
|  | 440 | } | 
|  | 441 |  | 
|  | 442 | for (; x < mBufferArea.width; x++) { | 
|  | 443 | setColor(x, y, mFormat, stride, img, min, min, max, 255); | 
|  | 444 | } | 
|  | 445 | } | 
|  | 446 |  | 
|  | 447 | /* Unlock the buffer for reading */ | 
|  | 448 | mGraphicBuffer->unlock(); | 
|  | 449 |  | 
|  | 450 | mHandle = mGraphicBuffer->handle; | 
|  | 451 |  | 
|  | 452 | return 0; | 
|  | 453 | } | 
|  | 454 |  | 
| Marissa Wall | f18cfb0 | 2017-02-21 14:01:05 -0800 | [diff] [blame] | 455 |  | 
|  | 456 | Hwc2TestClientTargetBuffer::Hwc2TestClientTargetBuffer() | 
|  | 457 | : mFenceGenerator(new Hwc2TestFenceGenerator()) { } | 
|  | 458 |  | 
|  | 459 | Hwc2TestClientTargetBuffer::~Hwc2TestClientTargetBuffer() { } | 
|  | 460 |  | 
|  | 461 | /* Generates a client target buffer using the layers assigned for client | 
|  | 462 | * composition. Takes into account the individual layer properties such as | 
|  | 463 | * transform, blend mode, source crop, etc. */ | 
|  | 464 | int Hwc2TestClientTargetBuffer::get(buffer_handle_t* outHandle, | 
|  | 465 | int32_t* outFence, const Area& bufferArea, | 
|  | 466 | const Hwc2TestLayers* testLayers, | 
|  | 467 | const std::set<hwc2_layer_t>* clientLayers, | 
|  | 468 | const std::set<hwc2_layer_t>* clearLayers) | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 469 | { | 
| Marissa Wall | 0fa8676 | 2017-03-14 12:30:35 -0700 | [diff] [blame] | 470 | /* Create new graphic buffer with correct dimensions */ | 
|  | 471 | mGraphicBuffer = new GraphicBuffer(bufferArea.width, bufferArea.height, | 
|  | 472 | mFormat, GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER, | 
|  | 473 | "hwc2_test_buffer"); | 
|  | 474 | int ret = mGraphicBuffer->initCheck(); | 
|  | 475 | if (ret) { | 
|  | 476 | return ret; | 
|  | 477 | } | 
|  | 478 | if (!mGraphicBuffer->handle) { | 
|  | 479 | return -EINVAL; | 
|  | 480 | } | 
| Marissa Wall | f18cfb0 | 2017-02-21 14:01:05 -0800 | [diff] [blame] | 481 |  | 
|  | 482 | uint8_t* img; | 
|  | 483 | mGraphicBuffer->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); | 
|  | 484 |  | 
|  | 485 | uint32_t stride = mGraphicBuffer->getStride(); | 
|  | 486 |  | 
|  | 487 | float bWDiv3 = bufferArea.width / 3; | 
|  | 488 | float bW2Div3 = bufferArea.width * 2 / 3; | 
|  | 489 | float bHDiv3 = bufferArea.height / 3; | 
|  | 490 | float bH2Div3 = bufferArea.height * 2 / 3; | 
|  | 491 |  | 
|  | 492 | /* Cycle through every pixel in the buffer and determine what color it | 
|  | 493 | * should be. */ | 
|  | 494 | for (int32_t y = 0; y < bufferArea.height; y++) { | 
|  | 495 | for (int32_t x = 0; x < bufferArea.width; x++) { | 
|  | 496 |  | 
|  | 497 | uint8_t r = 0, g = 0, b = 0; | 
|  | 498 | float a = 0.0f; | 
|  | 499 |  | 
|  | 500 | /* Cycle through each client layer from back to front and | 
|  | 501 | * update the pixel color. */ | 
|  | 502 | for (auto layer = clientLayers->rbegin(); | 
|  | 503 | layer != clientLayers->rend(); ++layer) { | 
|  | 504 |  | 
|  | 505 | const hwc_rect_t df = testLayers->getDisplayFrame(*layer); | 
|  | 506 |  | 
|  | 507 | float dfL = df.left; | 
|  | 508 | float dfT = df.top; | 
|  | 509 | float dfR = df.right; | 
|  | 510 | float dfB = df.bottom; | 
|  | 511 |  | 
|  | 512 | /* If the pixel location falls outside of the layer display | 
|  | 513 | * frame, skip the layer. */ | 
|  | 514 | if (x < dfL || x >= dfR || y < dfT || y >= dfB) | 
|  | 515 | continue; | 
|  | 516 |  | 
|  | 517 | /* If the device has requested the layer be clear, clear | 
|  | 518 | * the pixel and continue. */ | 
|  | 519 | if (clearLayers->count(*layer) != 0) { | 
|  | 520 | r = 0; | 
|  | 521 | g = 0; | 
|  | 522 | b = 0; | 
|  | 523 | a = 0.0f; | 
|  | 524 | continue; | 
|  | 525 | } | 
|  | 526 |  | 
|  | 527 | float planeAlpha = testLayers->getPlaneAlpha(*layer); | 
|  | 528 |  | 
|  | 529 | /* If the layer is a solid color, fill the color and | 
|  | 530 | * continue. */ | 
|  | 531 | if (testLayers->getComposition(*layer) | 
|  | 532 | == HWC2_COMPOSITION_SOLID_COLOR) { | 
|  | 533 | const auto color = testLayers->getColor(*layer); | 
|  | 534 | r = color.r; | 
|  | 535 | g = color.g; | 
|  | 536 | b = color.b; | 
|  | 537 | a = color.a * planeAlpha; | 
|  | 538 | continue; | 
|  | 539 | } | 
|  | 540 |  | 
|  | 541 | float xPos = x; | 
|  | 542 | float yPos = y; | 
|  | 543 |  | 
|  | 544 | hwc_transform_t transform = testLayers->getTransform(*layer); | 
|  | 545 |  | 
|  | 546 | float dfW = dfR - dfL; | 
|  | 547 | float dfH = dfB - dfT; | 
|  | 548 |  | 
|  | 549 | /* If a layer has a transform, find which location on the | 
|  | 550 | * layer will end up in the current pixel location. We | 
|  | 551 | * can calculate the color of the current pixel using that | 
|  | 552 | * location. */ | 
|  | 553 | if (transform > 0) { | 
|  | 554 | /* Change origin to be the center of the layer. */ | 
|  | 555 | xPos = xPos - dfL - dfW / 2.0; | 
|  | 556 | yPos = yPos - dfT - dfH / 2.0; | 
|  | 557 |  | 
|  | 558 | /* Flip Horizontal by reflecting across the y axis. */ | 
|  | 559 | if (transform & HWC_TRANSFORM_FLIP_H) | 
|  | 560 | xPos = -xPos; | 
|  | 561 |  | 
|  | 562 | /* Flip vertical by reflecting across the x axis. */ | 
|  | 563 | if (transform & HWC_TRANSFORM_FLIP_V) | 
|  | 564 | yPos = -yPos; | 
|  | 565 |  | 
|  | 566 | /* Rotate 90 by using a basic linear algebra rotation | 
|  | 567 | * and scaling the result so the display frame remains | 
|  | 568 | * the same. For example, a buffer of size 100x50 should | 
|  | 569 | * rotate 90 degress but remain the same dimension | 
|  | 570 | * (100x50) at the end of the transformation. */ | 
|  | 571 | if (transform & HWC_TRANSFORM_ROT_90) { | 
|  | 572 | float tmp = xPos; | 
|  | 573 | xPos = -yPos * dfW / dfH; | 
|  | 574 | yPos = tmp * dfH / dfW; | 
|  | 575 | } | 
|  | 576 |  | 
|  | 577 | /* Change origin back to the top left corner of the | 
|  | 578 | * layer. */ | 
|  | 579 | xPos = xPos + dfL + dfW / 2.0; | 
|  | 580 | yPos = yPos + dfT + dfH / 2.0; | 
|  | 581 | } | 
|  | 582 |  | 
|  | 583 | hwc_frect_t sc = testLayers->getSourceCrop(*layer); | 
|  | 584 | float scL = sc.left, scT = sc.top; | 
|  | 585 |  | 
|  | 586 | float dfWDivScW = dfW / (sc.right - scL); | 
|  | 587 | float dfHDivScH = dfH / (sc.bottom - scT); | 
|  | 588 |  | 
|  | 589 | float max = 255, min = 0; | 
|  | 590 |  | 
|  | 591 | /* Choose the pixel color. Similar to generateBuffer, | 
|  | 592 | * each layer will be divided into 3x3 colors. Because | 
|  | 593 | * both the source crop and display frame must be taken into | 
|  | 594 | * account, the formulas are more complicated. | 
|  | 595 | * | 
|  | 596 | * If the source crop and display frame were not taken into | 
|  | 597 | * account, we would simply divide the buffer into three | 
|  | 598 | * sections by height. Each section would get one color. | 
|  | 599 | * For example the formula for the first section would be: | 
|  | 600 | * | 
|  | 601 | * if (yPos < bufferArea.height / 3) | 
|  | 602 | *        //Select first section color | 
|  | 603 | * | 
|  | 604 | * However the pixel color is chosen based on the source | 
|  | 605 | * crop and displayed based on the display frame. | 
|  | 606 | * | 
|  | 607 | * If the display frame top was 0 and the source crop height | 
|  | 608 | * and display frame height were the same. The only factor | 
|  | 609 | * would be the source crop top. To calculate the new | 
|  | 610 | * section boundary, the section boundary would be moved up | 
|  | 611 | * by the height of the source crop top. The formula would | 
|  | 612 | * be: | 
|  | 613 | * if (yPos < (bufferArea.height / 3 - sourceCrop.top) | 
|  | 614 | *        //Select first section color | 
|  | 615 | * | 
|  | 616 | * If the display frame top could also vary but source crop | 
|  | 617 | * and display frame heights were the same, the formula | 
|  | 618 | * would be: | 
|  | 619 | * if (yPos < (bufferArea.height / 3 - sourceCrop.top | 
|  | 620 | *              + displayFrameTop) | 
|  | 621 | *        //Select first section color | 
|  | 622 | * | 
|  | 623 | * If the heights were not the same, the conversion between | 
|  | 624 | * the source crop and display frame dimensions must be | 
|  | 625 | * taken into account. The formula would be: | 
|  | 626 | * if (yPos < ((bufferArea.height / 3) - sourceCrop.top) | 
|  | 627 | *              * displayFrameHeight / sourceCropHeight | 
|  | 628 | *              + displayFrameTop) | 
|  | 629 | *        //Select first section color | 
|  | 630 | */ | 
|  | 631 | if (yPos < ((bHDiv3) - scT) * dfHDivScH + dfT) { | 
|  | 632 | min = 255 / 2; | 
|  | 633 | } else if (yPos >= ((bH2Div3) - scT) * dfHDivScH + dfT) { | 
|  | 634 | max = 255 / 2; | 
|  | 635 | } | 
|  | 636 |  | 
|  | 637 | uint8_t rCur = min, gCur = min, bCur = min; | 
|  | 638 | float aCur = 1.0f; | 
|  | 639 |  | 
|  | 640 | /* This further divides the color sections from 3 to 3x3. | 
|  | 641 | * The math behind it follows the same logic as the previous | 
|  | 642 | * comment */ | 
|  | 643 | if (xPos < ((bWDiv3) - scL) * (dfWDivScW) + dfL) { | 
|  | 644 | rCur = max; | 
|  | 645 | } else if (xPos < ((bW2Div3) - scL) * (dfWDivScW) + dfL) { | 
|  | 646 | gCur = max; | 
|  | 647 | } else { | 
|  | 648 | bCur = max; | 
|  | 649 | } | 
|  | 650 |  | 
|  | 651 |  | 
|  | 652 | /* Blend the pixel color with the previous layers' pixel | 
|  | 653 | * colors using the plane alpha and blend mode. The final | 
|  | 654 | * pixel color is chosen using the plane alpha and blend | 
|  | 655 | * mode formulas found in hwcomposer2.h */ | 
|  | 656 | hwc2_blend_mode_t blendMode = testLayers->getBlendMode(*layer); | 
|  | 657 |  | 
|  | 658 | if (blendMode == HWC2_BLEND_MODE_PREMULTIPLIED) { | 
|  | 659 | rCur *= planeAlpha; | 
|  | 660 | gCur *= planeAlpha; | 
|  | 661 | bCur *= planeAlpha; | 
|  | 662 | } | 
|  | 663 |  | 
|  | 664 | aCur *= planeAlpha; | 
|  | 665 |  | 
|  | 666 | if (blendMode == HWC2_BLEND_MODE_PREMULTIPLIED) { | 
|  | 667 | r = rCur + r * (1.0 - aCur); | 
|  | 668 | g = gCur + g * (1.0 - aCur); | 
|  | 669 | b = bCur + b * (1.0 - aCur); | 
|  | 670 | a = aCur + a * (1.0 - aCur); | 
|  | 671 | } else if (blendMode == HWC2_BLEND_MODE_COVERAGE) { | 
|  | 672 | r = rCur * aCur + r * (1.0 - aCur); | 
|  | 673 | g = gCur * aCur + g * (1.0 - aCur); | 
|  | 674 | b = bCur * aCur + b * (1.0 - aCur); | 
|  | 675 | a = aCur * aCur + a * (1.0 - aCur); | 
|  | 676 | } else { | 
|  | 677 | r = rCur; | 
|  | 678 | g = gCur; | 
|  | 679 | b = bCur; | 
|  | 680 | a = aCur; | 
|  | 681 | } | 
|  | 682 | } | 
|  | 683 |  | 
|  | 684 | /* Set the pixel color */ | 
|  | 685 | setColor(x, y, mFormat, stride, img, r, g, b, a * 255); | 
|  | 686 | } | 
|  | 687 | } | 
|  | 688 |  | 
|  | 689 | mGraphicBuffer->unlock(); | 
|  | 690 |  | 
|  | 691 | *outFence = mFenceGenerator->get(); | 
|  | 692 | *outHandle = mGraphicBuffer->handle; | 
|  | 693 |  | 
|  | 694 | return 0; | 
| Marissa Wall | 5a240aa | 2016-12-15 12:34:06 -0800 | [diff] [blame] | 695 | } |