| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 1 | /* | 
 | 2 |  * Copyright (C) 2006 The Android Open Source Project | 
 | 3 |  * | 
 | 4 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 | 5 |  * you may not use this file except in compliance with the License. | 
 | 6 |  * You may obtain a copy of the License at | 
 | 7 |  * | 
 | 8 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 | 9 |  * | 
 | 10 |  * Unless required by applicable law or agreed to in writing, software | 
 | 11 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 | 12 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | 13 |  * See the License for the specific language governing permissions and | 
 | 14 |  * limitations under the License. | 
 | 15 |  */ | 
| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 16 |  | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 17 | #ifndef ANDROID_OPENGLES_CONTEXT_H | 
 | 18 | #define ANDROID_OPENGLES_CONTEXT_H | 
 | 19 |  | 
 | 20 | #include <stdint.h> | 
 | 21 | #include <stddef.h> | 
 | 22 | #include <sys/types.h> | 
 | 23 | #include <pthread.h> | 
| Elliott Hughes | 6071da7 | 2015-08-12 15:27:47 -0700 | [diff] [blame] | 24 | #ifdef __ANDROID__ | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 25 | #include <bionic_tls.h> | 
 | 26 | #endif | 
 | 27 |  | 
 | 28 | #include <private/pixelflinger/ggl_context.h> | 
| Dan Stoza | c044ae5 | 2016-01-08 10:52:16 -0800 | [diff] [blame] | 29 |  | 
 | 30 | #include <system/window.h> | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 31 |  | 
 | 32 | #include <GLES/gl.h> | 
 | 33 | #include <GLES/glext.h> | 
 | 34 |  | 
 | 35 | namespace android { | 
 | 36 |  | 
 | 37 |  | 
 | 38 | const unsigned int OGLES_NUM_COMPRESSED_TEXTURE_FORMATS = 10 | 
 | 39 | #ifdef GL_OES_compressed_ETC1_RGB8_texture | 
 | 40 |         + 1 | 
 | 41 | #endif | 
 | 42 |         ; | 
 | 43 |  | 
 | 44 | class EGLTextureObject; | 
 | 45 | class EGLSurfaceManager; | 
 | 46 | class EGLBufferObjectManager; | 
 | 47 |  | 
 | 48 | namespace gl { | 
 | 49 |  | 
 | 50 | struct ogles_context_t; | 
 | 51 | struct matrixx_t; | 
 | 52 | struct transform_t; | 
 | 53 | struct buffer_t; | 
 | 54 |  | 
 | 55 | ogles_context_t* getGlContext(); | 
 | 56 |  | 
 | 57 | template<typename T> | 
 | 58 | static inline void swap(T& a, T& b) { | 
 | 59 |     T t(a); a = b; b = t; | 
 | 60 | } | 
 | 61 | template<typename T> | 
 | 62 | inline T max(T a, T b) { | 
 | 63 |     return a<b ? b : a; | 
 | 64 | } | 
 | 65 | template<typename T> | 
 | 66 | inline T max(T a, T b, T c) { | 
 | 67 |     return max(a, max(b, c)); | 
 | 68 | } | 
 | 69 | template<typename T> | 
 | 70 | inline T min(T a, T b) { | 
 | 71 |     return a<b ? a : b; | 
 | 72 | } | 
 | 73 | template<typename T> | 
 | 74 | inline T min(T a, T b, T c) { | 
 | 75 |     return min(a, min(b, c)); | 
 | 76 | } | 
 | 77 | template<typename T> | 
 | 78 | inline T min(T a, T b, T c, T d) { | 
 | 79 |     return min(min(a,b), min(c,d)); | 
 | 80 | } | 
 | 81 |  | 
 | 82 | // ---------------------------------------------------------------------------- | 
 | 83 | // vertices | 
 | 84 | // ---------------------------------------------------------------------------- | 
 | 85 |  | 
 | 86 | struct vec3_t { | 
 | 87 |     union { | 
 | 88 |         struct { GLfixed x, y, z; }; | 
 | 89 |         struct { GLfixed r, g, b; }; | 
 | 90 |         struct { GLfixed S, T, R; }; | 
 | 91 |         GLfixed v[3]; | 
 | 92 |     }; | 
 | 93 | }; | 
 | 94 |  | 
 | 95 | struct vec4_t { | 
 | 96 |     union { | 
 | 97 |         struct { GLfixed x, y, z, w; }; | 
 | 98 |         struct { GLfixed r, g, b, a; }; | 
 | 99 |         struct { GLfixed S, T, R, Q; }; | 
 | 100 |         GLfixed v[4]; | 
 | 101 |     }; | 
 | 102 | }; | 
 | 103 |  | 
 | 104 | struct vertex_t { | 
 | 105 |     enum { | 
 | 106 |         // these constant matter for our clipping | 
 | 107 |         CLIP_L          = 0x0001,   // clipping flags | 
 | 108 |         CLIP_R          = 0x0002, | 
 | 109 |         CLIP_B          = 0x0004, | 
 | 110 |         CLIP_T          = 0x0008, | 
 | 111 |         CLIP_N          = 0x0010, | 
 | 112 |         CLIP_F          = 0x0020, | 
 | 113 |  | 
 | 114 |         EYE             = 0x0040, | 
 | 115 |         RESERVED        = 0x0080, | 
 | 116 |  | 
 | 117 |         USER_CLIP_0     = 0x0100,   // user clipping flags | 
 | 118 |         USER_CLIP_1     = 0x0200, | 
 | 119 |         USER_CLIP_2     = 0x0400, | 
 | 120 |         USER_CLIP_3     = 0x0800, | 
 | 121 |         USER_CLIP_4     = 0x1000, | 
 | 122 |         USER_CLIP_5     = 0x2000, | 
 | 123 |  | 
 | 124 |         LIT             = 0x4000,   // lighting has been applied | 
 | 125 |         TT              = 0x8000,   // texture coords transformed | 
 | 126 |  | 
 | 127 |         FRUSTUM_CLIP_ALL= 0x003F, | 
 | 128 |         USER_CLIP_ALL   = 0x3F00, | 
 | 129 |         CLIP_ALL        = 0x3F3F, | 
 | 130 |     }; | 
 | 131 |  | 
 | 132 |     // the fields below are arranged to minimize d-cache usage | 
 | 133 |     // we group together, by cache-line, the fields most likely to be used | 
 | 134 |  | 
 | 135 |     union { | 
 | 136 |     vec4_t          obj; | 
 | 137 |     vec4_t          eye; | 
 | 138 |     }; | 
 | 139 |     vec4_t          clip; | 
 | 140 |  | 
 | 141 |     uint32_t        flags; | 
 | 142 |     size_t          index;  // cache tag, and vertex index | 
 | 143 |     GLfixed         fog; | 
 | 144 |     uint8_t         locked; | 
 | 145 |     uint8_t         mru; | 
 | 146 |     uint8_t         reserved[2]; | 
 | 147 |     vec4_t          window; | 
 | 148 |  | 
 | 149 |     vec4_t          color; | 
 | 150 |     vec4_t          texture[GGL_TEXTURE_UNIT_COUNT]; | 
| Colin Cross | 444839b | 2014-01-24 14:35:39 -0800 | [diff] [blame] | 151 | #ifdef __LP64__ | 
 | 152 |     uint32_t        reserved1[2]; | 
 | 153 | #else | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 154 |     uint32_t        reserved1[4]; | 
| Colin Cross | 444839b | 2014-01-24 14:35:39 -0800 | [diff] [blame] | 155 | #endif | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 156 |  | 
 | 157 |     inline void clear() { | 
 | 158 |         flags = index = locked = mru = 0; | 
 | 159 |     } | 
 | 160 | }; | 
 | 161 |  | 
 | 162 | struct point_size_t { | 
 | 163 |     GGLcoord    size; | 
 | 164 |     GLboolean   smooth; | 
 | 165 | }; | 
 | 166 |  | 
 | 167 | struct line_width_t { | 
 | 168 |     GGLcoord    width; | 
 | 169 |     GLboolean   smooth; | 
 | 170 | }; | 
 | 171 |  | 
 | 172 | struct polygon_offset_t { | 
 | 173 |     GLfixed     factor; | 
 | 174 |     GLfixed     units; | 
 | 175 |     GLboolean   enable; | 
 | 176 | }; | 
 | 177 |  | 
 | 178 | // ---------------------------------------------------------------------------- | 
 | 179 | // arrays | 
 | 180 | // ---------------------------------------------------------------------------- | 
 | 181 |  | 
 | 182 | struct array_t { | 
 | 183 |     typedef void (*fetcher_t)(ogles_context_t*, GLfixed*, const GLvoid*); | 
 | 184 |     fetcher_t       fetch; | 
 | 185 |     GLvoid const*   physical_pointer; | 
 | 186 |     GLint           size; | 
 | 187 |     GLsizei         stride; | 
 | 188 |     GLvoid const*   pointer; | 
 | 189 |     buffer_t const* bo; | 
 | 190 |     uint16_t        type; | 
 | 191 |     GLboolean       enable; | 
 | 192 |     GLboolean       pad; | 
 | 193 |     GLsizei         bounds; | 
 | 194 |     void init(GLint, GLenum, GLsizei, const GLvoid *, const buffer_t*, GLsizei); | 
 | 195 |     inline void resolve(); | 
 | 196 |     inline const GLubyte* element(GLint i) const { | 
 | 197 |         return (const GLubyte*)physical_pointer + i * stride; | 
 | 198 |     } | 
 | 199 | }; | 
 | 200 |  | 
 | 201 | struct array_machine_t { | 
 | 202 |     array_t         vertex; | 
 | 203 |     array_t         normal; | 
 | 204 |     array_t         color; | 
 | 205 |     array_t         texture[GGL_TEXTURE_UNIT_COUNT]; | 
 | 206 |     uint8_t         activeTexture; | 
 | 207 |     uint8_t         tmu; | 
 | 208 |     uint16_t        cull; | 
 | 209 |     uint32_t        flags; | 
 | 210 |     GLenum          indicesType; | 
 | 211 |     buffer_t const* array_buffer; | 
 | 212 |     buffer_t const* element_array_buffer; | 
 | 213 |  | 
 | 214 |     void (*compileElements)(ogles_context_t*, vertex_t*, GLint, GLsizei); | 
 | 215 |     void (*compileElement)(ogles_context_t*, vertex_t*, GLint); | 
 | 216 |  | 
 | 217 |     void (*mvp_transform)(transform_t const*, vec4_t*, vec4_t const*); | 
 | 218 |     void (*mv_transform)(transform_t const*, vec4_t*, vec4_t const*); | 
 | 219 |     void (*tex_transform[2])(transform_t const*, vec4_t*, vec4_t const*); | 
 | 220 |     void (*perspective)(ogles_context_t*c, vertex_t* v); | 
 | 221 |     void (*clipVertex)(ogles_context_t* c, vertex_t* nv, | 
 | 222 |             GGLfixed t, const vertex_t* s, const vertex_t* p); | 
 | 223 |     void (*clipEye)(ogles_context_t* c, vertex_t* nv, | 
 | 224 |             GGLfixed t, const vertex_t* s, const vertex_t* p); | 
 | 225 | }; | 
 | 226 |  | 
 | 227 | struct vertex_cache_t { | 
 | 228 |     enum { | 
 | 229 |         // must be at least 4 | 
 | 230 |         // 3 vertice for triangles | 
 | 231 |         // or 2 + 2 for indexed triangles w/ cache contention | 
 | 232 |         VERTEX_BUFFER_SIZE  = 8, | 
 | 233 |         // must be a power of two and at least 3 | 
 | 234 |         VERTEX_CACHE_SIZE   = 64,   // 8 KB | 
 | 235 |  | 
 | 236 |         INDEX_BITS      = 16, | 
 | 237 |         INDEX_MASK      = ((1LU<<INDEX_BITS)-1), | 
 | 238 |         INDEX_SEQ       = 1LU<<INDEX_BITS, | 
 | 239 |     }; | 
 | 240 |     vertex_t*       vBuffer; | 
 | 241 |     vertex_t*       vCache; | 
 | 242 |     uint32_t        sequence; | 
 | 243 |     void*           base; | 
 | 244 |     uint32_t        total; | 
 | 245 |     uint32_t        misses; | 
 | 246 |     int64_t         startTime; | 
 | 247 |     void init(); | 
 | 248 |     void uninit(); | 
 | 249 |     void clear(); | 
 | 250 |     void dump_stats(GLenum mode); | 
 | 251 | }; | 
 | 252 |  | 
 | 253 | // ---------------------------------------------------------------------------- | 
 | 254 | // fog | 
 | 255 | // ---------------------------------------------------------------------------- | 
 | 256 |  | 
 | 257 | struct fog_t { | 
 | 258 |     GLfixed     density; | 
 | 259 |     GLfixed     start; | 
 | 260 |     GLfixed     end; | 
 | 261 |     GLfixed     invEndMinusStart; | 
 | 262 |     GLenum      mode; | 
 | 263 |     GLfixed     (*fog)(ogles_context_t* c, GLfixed z); | 
 | 264 | }; | 
 | 265 |  | 
 | 266 | // ---------------------------------------------------------------------------- | 
 | 267 | // user clip planes | 
 | 268 | // ---------------------------------------------------------------------------- | 
 | 269 |  | 
 | 270 | const unsigned int OGLES_MAX_CLIP_PLANES = 6; | 
 | 271 |  | 
 | 272 | struct clip_plane_t { | 
 | 273 |     vec4_t      equation; | 
 | 274 | }; | 
 | 275 |  | 
 | 276 | struct user_clip_planes_t { | 
 | 277 |     clip_plane_t    plane[OGLES_MAX_CLIP_PLANES]; | 
 | 278 |     uint32_t        enable; | 
 | 279 | }; | 
 | 280 |  | 
 | 281 | // ---------------------------------------------------------------------------- | 
 | 282 | // lighting | 
 | 283 | // ---------------------------------------------------------------------------- | 
 | 284 |  | 
 | 285 | const unsigned int OGLES_MAX_LIGHTS = 8; | 
 | 286 |  | 
 | 287 | struct light_t { | 
 | 288 |     vec4_t      ambient; | 
 | 289 |     vec4_t      diffuse; | 
 | 290 |     vec4_t      specular; | 
 | 291 |     vec4_t      implicitAmbient; | 
 | 292 |     vec4_t      implicitDiffuse; | 
 | 293 |     vec4_t      implicitSpecular; | 
 | 294 |     vec4_t      position;       // position in eye space | 
 | 295 |     vec4_t      objPosition; | 
 | 296 |     vec4_t      normalizedObjPosition; | 
 | 297 |     vec4_t      spotDir; | 
 | 298 |     vec4_t      normalizedSpotDir; | 
 | 299 |     GLfixed     spotExp; | 
 | 300 |     GLfixed     spotCutoff; | 
 | 301 |     GLfixed     spotCutoffCosine; | 
 | 302 |     GLfixed     attenuation[3]; | 
 | 303 |     GLfixed     rConstAttenuation; | 
 | 304 |     GLboolean   enable; | 
 | 305 | }; | 
 | 306 |  | 
 | 307 | struct material_t { | 
 | 308 |     vec4_t      ambient; | 
 | 309 |     vec4_t      diffuse; | 
 | 310 |     vec4_t      specular; | 
 | 311 |     vec4_t      emission; | 
 | 312 |     GLfixed     shininess; | 
 | 313 | }; | 
 | 314 |  | 
 | 315 | struct light_model_t { | 
 | 316 |     vec4_t      ambient; | 
 | 317 |     GLboolean   twoSide; | 
 | 318 | }; | 
 | 319 |  | 
 | 320 | struct color_material_t { | 
 | 321 |     GLenum      face; | 
 | 322 |     GLenum      mode; | 
 | 323 |     GLboolean   enable; | 
 | 324 | }; | 
 | 325 |  | 
 | 326 | struct lighting_t { | 
 | 327 |     light_t             lights[OGLES_MAX_LIGHTS]; | 
 | 328 |     material_t          front; | 
 | 329 |     light_model_t       lightModel; | 
 | 330 |     color_material_t    colorMaterial; | 
 | 331 |     vec4_t              implicitSceneEmissionAndAmbient; | 
 | 332 |     vec4_t              objViewer; | 
 | 333 |     uint32_t            enabledLights; | 
 | 334 |     GLboolean           enable; | 
 | 335 |     GLenum              shadeModel; | 
 | 336 |     typedef void (*light_fct_t)(ogles_context_t*, vertex_t*); | 
 | 337 |     void (*lightVertex)(ogles_context_t* c, vertex_t* v); | 
 | 338 |     void (*lightTriangle)(ogles_context_t* c, | 
 | 339 |             vertex_t* v0, vertex_t* v1, vertex_t* v2); | 
 | 340 | }; | 
 | 341 |  | 
 | 342 | struct culling_t { | 
 | 343 |     GLenum      cullFace; | 
 | 344 |     GLenum      frontFace; | 
 | 345 |     GLboolean   enable; | 
 | 346 | }; | 
 | 347 |  | 
 | 348 | // ---------------------------------------------------------------------------- | 
 | 349 | // textures | 
 | 350 | // ---------------------------------------------------------------------------- | 
 | 351 |  | 
 | 352 | struct texture_unit_t { | 
 | 353 |     GLuint              name; | 
 | 354 |     EGLTextureObject*   texture; | 
 | 355 |     uint8_t             dirty; | 
 | 356 | }; | 
 | 357 |  | 
 | 358 | struct texture_state_t | 
 | 359 | { | 
 | 360 |     texture_unit_t      tmu[GGL_TEXTURE_UNIT_COUNT]; | 
 | 361 |     int                 active;     // active tmu | 
 | 362 |     EGLTextureObject*   defaultTexture; | 
 | 363 |     GGLContext*         ggl; | 
 | 364 |     uint8_t             packAlignment; | 
 | 365 |     uint8_t             unpackAlignment; | 
 | 366 | }; | 
 | 367 |  | 
 | 368 | // ---------------------------------------------------------------------------- | 
 | 369 | // transformation and matrices | 
 | 370 | // ---------------------------------------------------------------------------- | 
 | 371 |  | 
 | 372 | struct matrixf_t; | 
 | 373 |  | 
 | 374 | struct matrixx_t { | 
 | 375 |     GLfixed m[16]; | 
 | 376 |     void load(const matrixf_t& rhs); | 
 | 377 | }; | 
 | 378 |  | 
 | 379 | struct matrix_stack_t; | 
 | 380 |  | 
 | 381 |  | 
 | 382 | struct matrixf_t { | 
 | 383 |     void loadIdentity(); | 
 | 384 |     void load(const matrixf_t& rhs); | 
 | 385 |  | 
 | 386 |     inline GLfloat* editElements() { return m; } | 
 | 387 |     inline GLfloat const* elements() const { return m; } | 
 | 388 |  | 
 | 389 |     void set(const GLfixed* rhs); | 
 | 390 |     void set(const GLfloat* rhs); | 
 | 391 |  | 
 | 392 |     static void multiply(matrixf_t& r, | 
 | 393 |             const matrixf_t& lhs, const matrixf_t& rhs); | 
 | 394 |  | 
 | 395 |     void dump(const char* what); | 
 | 396 |  | 
 | 397 | private: | 
 | 398 |     friend struct matrix_stack_t; | 
 | 399 |     GLfloat     m[16]; | 
 | 400 |     void load(const GLfixed* rhs); | 
 | 401 |     void load(const GLfloat* rhs); | 
 | 402 |     void multiply(const matrixf_t& rhs); | 
 | 403 |     void translate(GLfloat x, GLfloat y, GLfloat z); | 
 | 404 |     void scale(GLfloat x, GLfloat y, GLfloat z); | 
 | 405 |     void rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z); | 
 | 406 | }; | 
 | 407 |  | 
 | 408 | enum { | 
 | 409 |     OP_IDENTITY         = 0x00, | 
 | 410 |     OP_TRANSLATE        = 0x01, | 
 | 411 |     OP_UNIFORM_SCALE    = 0x02, | 
 | 412 |     OP_SCALE            = 0x05, | 
 | 413 |     OP_ROTATE           = 0x08, | 
 | 414 |     OP_SKEW             = 0x10, | 
 | 415 |     OP_ALL              = 0x1F | 
 | 416 | }; | 
 | 417 |  | 
 | 418 | struct transform_t { | 
 | 419 |     enum { | 
 | 420 |         FLAGS_2D_PROJECTION = 0x1 | 
 | 421 |     }; | 
 | 422 |     matrixx_t       matrix; | 
 | 423 |     uint32_t        flags; | 
 | 424 |     uint32_t        ops; | 
 | 425 |  | 
 | 426 |     union { | 
 | 427 |         struct { | 
 | 428 |             void (*point2)(transform_t const* t, vec4_t*, vec4_t const*); | 
 | 429 |             void (*point3)(transform_t const* t, vec4_t*, vec4_t const*); | 
 | 430 |             void (*point4)(transform_t const* t, vec4_t*, vec4_t const*); | 
 | 431 |         }; | 
 | 432 |         void (*pointv[3])(transform_t const* t, vec4_t*, vec4_t const*); | 
 | 433 |     }; | 
 | 434 |  | 
 | 435 |     void loadIdentity(); | 
 | 436 |     void picker(); | 
 | 437 |     void dump(const char* what); | 
 | 438 | }; | 
 | 439 |  | 
 | 440 | struct mvui_transform_t : public transform_t | 
 | 441 | { | 
 | 442 |     void picker(); | 
 | 443 | }; | 
 | 444 |  | 
 | 445 | struct matrix_stack_t { | 
 | 446 |     enum { | 
 | 447 |         DO_PICKER           = 0x1, | 
 | 448 |         DO_FLOAT_TO_FIXED   = 0x2 | 
 | 449 |     }; | 
 | 450 |     transform_t     transform; | 
 | 451 |     uint8_t         maxDepth; | 
 | 452 |     uint8_t         depth; | 
 | 453 |     uint8_t         dirty; | 
 | 454 |     uint8_t         reserved; | 
 | 455 |     matrixf_t       *stack; | 
 | 456 |     uint8_t         *ops; | 
 | 457 |     void init(int depth); | 
 | 458 |     void uninit(); | 
 | 459 |     void loadIdentity(); | 
 | 460 |     void load(const GLfixed* rhs); | 
 | 461 |     void load(const GLfloat* rhs); | 
 | 462 |     void multiply(const matrixf_t& rhs); | 
 | 463 |     void translate(GLfloat x, GLfloat y, GLfloat z); | 
 | 464 |     void scale(GLfloat x, GLfloat y, GLfloat z); | 
 | 465 |     void rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z); | 
 | 466 |     GLint push(); | 
 | 467 |     GLint pop(); | 
 | 468 |     void validate(); | 
 | 469 |     matrixf_t& top() { return stack[depth]; } | 
 | 470 |     const matrixf_t& top() const { return stack[depth]; } | 
 | 471 |     uint32_t top_ops() const { return ops[depth]; } | 
 | 472 |     inline bool isRigidBody() const { | 
 | 473 |         return !(ops[depth] & ~(OP_TRANSLATE|OP_UNIFORM_SCALE|OP_ROTATE)); | 
 | 474 |     } | 
 | 475 | }; | 
 | 476 |  | 
 | 477 | struct vp_transform_t { | 
 | 478 |     transform_t     transform; | 
 | 479 |     matrixf_t       matrix; | 
 | 480 |     GLfloat         zNear; | 
 | 481 |     GLfloat         zFar; | 
 | 482 |     void loadIdentity(); | 
 | 483 | }; | 
 | 484 |  | 
 | 485 | struct transform_state_t { | 
 | 486 |     enum { | 
 | 487 |         MODELVIEW           = 0x01, | 
 | 488 |         PROJECTION          = 0x02, | 
 | 489 |         VIEWPORT            = 0x04, | 
 | 490 |         TEXTURE             = 0x08, | 
 | 491 |         MVUI                = 0x10, | 
 | 492 |         MVIT                = 0x20, | 
 | 493 |         MVP                 = 0x40, | 
 | 494 |     }; | 
 | 495 |     matrix_stack_t      *current; | 
 | 496 |     matrix_stack_t      modelview; | 
 | 497 |     matrix_stack_t      projection; | 
 | 498 |     matrix_stack_t      texture[GGL_TEXTURE_UNIT_COUNT]; | 
 | 499 |  | 
 | 500 |     // modelview * projection | 
 | 501 |     transform_t         mvp     __attribute__((aligned(32))); | 
 | 502 |     // viewport transformation | 
 | 503 |     vp_transform_t      vpt     __attribute__((aligned(32))); | 
 | 504 |     // same for 4-D vertices | 
 | 505 |     transform_t         mvp4; | 
 | 506 |     // full modelview inverse transpose | 
 | 507 |     transform_t         mvit4; | 
 | 508 |     // upper 3x3 of mv-inverse-transpose (for normals) | 
 | 509 |     mvui_transform_t    mvui; | 
 | 510 |  | 
 | 511 |     GLenum              matrixMode; | 
 | 512 |     GLenum              rescaleNormals; | 
 | 513 |     uint32_t            dirty; | 
 | 514 |     void invalidate(); | 
 | 515 |     void update_mvp(); | 
 | 516 |     void update_mvit(); | 
 | 517 |     void update_mvui(); | 
 | 518 | }; | 
 | 519 |  | 
 | 520 | struct viewport_t { | 
 | 521 |     GLint       x; | 
 | 522 |     GLint       y; | 
 | 523 |     GLsizei     w; | 
 | 524 |     GLsizei     h; | 
 | 525 |     struct { | 
 | 526 |         GLint       x; | 
 | 527 |         GLint       y; | 
 | 528 |     } surfaceport; | 
 | 529 |     struct { | 
 | 530 |         GLint       x; | 
 | 531 |         GLint       y; | 
 | 532 |         GLsizei     w; | 
 | 533 |         GLsizei     h; | 
 | 534 |     } scissor; | 
 | 535 | }; | 
 | 536 |  | 
 | 537 | // ---------------------------------------------------------------------------- | 
 | 538 | // Lerping | 
 | 539 | // ---------------------------------------------------------------------------- | 
 | 540 |  | 
 | 541 | struct compute_iterators_t | 
 | 542 | { | 
 | 543 |     void initTriangle( | 
 | 544 |             vertex_t const* v0, | 
 | 545 |             vertex_t const* v1, | 
 | 546 |             vertex_t const* v2); | 
 | 547 |  | 
 | 548 |     void initLine( | 
 | 549 |             vertex_t const* v0, | 
 | 550 |             vertex_t const* v1); | 
 | 551 |  | 
 | 552 |     inline void initLerp(vertex_t const* v0, uint32_t enables); | 
 | 553 |  | 
 | 554 |     int iteratorsScale(int32_t it[3], | 
 | 555 |             int32_t c0, int32_t c1, int32_t c2) const; | 
 | 556 |  | 
 | 557 |     void iterators1616(GGLfixed it[3], | 
 | 558 |             GGLfixed c0, GGLfixed c1, GGLfixed c2) const; | 
 | 559 |  | 
 | 560 |     void iterators0032(int32_t it[3], | 
 | 561 |             int32_t c0, int32_t c1, int32_t c2) const; | 
 | 562 |  | 
 | 563 |     void iterators0032(int64_t it[3], | 
 | 564 |             int32_t c0, int32_t c1, int32_t c2) const; | 
 | 565 |  | 
 | 566 |     GGLcoord area() const { return m_area; } | 
 | 567 |  | 
 | 568 | private: | 
 | 569 |     // don't change order of members here -- used by iterators.S | 
 | 570 |     GGLcoord m_dx01, m_dy10, m_dx20, m_dy02; | 
 | 571 |     GGLcoord m_x0, m_y0; | 
 | 572 |     GGLcoord m_area; | 
 | 573 |     uint8_t m_scale; | 
 | 574 |     uint8_t m_area_scale; | 
 | 575 |     uint8_t m_reserved[2]; | 
 | 576 |  | 
 | 577 | }; | 
 | 578 |  | 
 | 579 | // ---------------------------------------------------------------------------- | 
 | 580 | // state | 
 | 581 | // ---------------------------------------------------------------------------- | 
 | 582 |  | 
| Elliott Hughes | 6071da7 | 2015-08-12 15:27:47 -0700 | [diff] [blame] | 583 | #ifdef __ANDROID__ | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 584 |     // We have a dedicated TLS slot in bionic | 
 | 585 |     inline void setGlThreadSpecific(ogles_context_t *value) { | 
| Colin Cross | 444839b | 2014-01-24 14:35:39 -0800 | [diff] [blame] | 586 |         __get_tls()[TLS_SLOT_OPENGL] = value; | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 587 |     } | 
 | 588 |     inline ogles_context_t* getGlThreadSpecific() { | 
| Colin Cross | 444839b | 2014-01-24 14:35:39 -0800 | [diff] [blame] | 589 |         return static_cast<ogles_context_t*>(__get_tls()[TLS_SLOT_OPENGL]); | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 590 |     } | 
 | 591 | #else | 
 | 592 |     extern pthread_key_t gGLKey; | 
 | 593 |     inline void setGlThreadSpecific(ogles_context_t *value) { | 
 | 594 |         pthread_setspecific(gGLKey, value); | 
 | 595 |     } | 
 | 596 |     inline ogles_context_t* getGlThreadSpecific() { | 
 | 597 |         return static_cast<ogles_context_t*>(pthread_getspecific(gGLKey)); | 
 | 598 |     } | 
 | 599 | #endif | 
 | 600 |  | 
 | 601 |  | 
 | 602 | struct prims_t { | 
 | 603 |     typedef ogles_context_t* GL; | 
 | 604 |     void (*renderPoint)(GL, vertex_t*); | 
 | 605 |     void (*renderLine)(GL, vertex_t*, vertex_t*); | 
 | 606 |     void (*renderTriangle)(GL, vertex_t*, vertex_t*, vertex_t*); | 
 | 607 | }; | 
 | 608 |  | 
 | 609 | struct ogles_context_t { | 
 | 610 |     context_t               rasterizer; | 
 | 611 |     array_machine_t         arrays         __attribute__((aligned(32))); | 
 | 612 |     texture_state_t         textures; | 
 | 613 |     transform_state_t       transforms; | 
 | 614 |     vertex_cache_t          vc; | 
 | 615 |     prims_t                 prims; | 
 | 616 |     culling_t               cull; | 
 | 617 |     lighting_t              lighting; | 
 | 618 |     user_clip_planes_t      clipPlanes; | 
| Dan Stoza | c044ae5 | 2016-01-08 10:52:16 -0800 | [diff] [blame] | 619 |     compute_iterators_t     lerp           __attribute__((aligned(32))); | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 620 |     vertex_t                current; | 
 | 621 |     vec4_t                  currentColorClamped; | 
 | 622 |     vec3_t                  currentNormal; | 
 | 623 |     viewport_t              viewport; | 
 | 624 |     point_size_t            point; | 
 | 625 |     line_width_t            line; | 
 | 626 |     polygon_offset_t        polygonOffset; | 
 | 627 |     fog_t                   fog; | 
 | 628 |     uint32_t                perspective : 1; | 
 | 629 |     uint32_t                transformTextures : 1; | 
 | 630 |     EGLSurfaceManager*      surfaceManager; | 
 | 631 |     EGLBufferObjectManager* bufferObjectManager; | 
 | 632 |  | 
 | 633 |     GLenum                  error; | 
 | 634 |  | 
 | 635 |     static inline ogles_context_t* get() { | 
 | 636 |         return getGlThreadSpecific(); | 
 | 637 |     } | 
 | 638 |  | 
 | 639 | }; | 
 | 640 |  | 
 | 641 | }; // namespace gl | 
 | 642 | }; // namespace android | 
| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 643 |  | 
 | 644 | using namespace android::gl; | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 645 |  | 
 | 646 | #endif // ANDROID_OPENGLES_CONTEXT_H | 
 | 647 |  |