blob: 0efba9c9664030da4b5937394ab97eea92a936c3 [file] [log] [blame]
Jean-Baptiste Querucc8c35c2009-11-12 18:45:53 -08001/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#define LOG_TAG "FramebufferNativeWindow"
19
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <errno.h>
24
25#include <cutils/log.h>
26#include <cutils/atomic.h>
27#include <utils/threads.h>
28#include <utils/RefBase.h>
29
30#include <ui/SurfaceComposerClient.h>
31#include <ui/Rect.h>
32#include <ui/FramebufferNativeWindow.h>
33
34#include <EGL/egl.h>
35
36#include <pixelflinger/format.h>
37#include <pixelflinger/pixelflinger.h>
38
39#include <hardware/hardware.h>
40#include <hardware/gralloc.h>
41
42#include <private/ui/android_natives_priv.h>
43
44// ----------------------------------------------------------------------------
45namespace android {
46// ----------------------------------------------------------------------------
47
48class NativeBuffer
49 : public EGLNativeBase<
50 android_native_buffer_t,
51 NativeBuffer,
52 LightRefBase<NativeBuffer> >
53{
54public:
55 NativeBuffer(int w, int h, int f, int u) : BASE() {
56 android_native_buffer_t::width = w;
57 android_native_buffer_t::height = h;
58 android_native_buffer_t::format = f;
59 android_native_buffer_t::usage = u;
60 }
61private:
62 friend class LightRefBase<NativeBuffer>;
63 ~NativeBuffer() { }; // this class cannot be overloaded
64};
65
66
67/*
68 * This implements the (main) framebuffer management. This class is used
69 * mostly by SurfaceFlinger, but also by command line GL application.
70 *
71 * In fact this is an implementation of android_native_window_t on top of
72 * the framebuffer.
73 *
74 * Currently it is pretty simple, it manages only two buffers (the front and
75 * back buffer).
76 *
77 */
78
79FramebufferNativeWindow::FramebufferNativeWindow()
80 : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false)
81{
82 hw_module_t const* module;
83 if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
84 int stride;
85 int err;
86 err = framebuffer_open(module, &fbDev);
87 LOGE_IF(err, "couldn't open framebuffer HAL (%s)", strerror(-err));
88
89 err = gralloc_open(module, &grDev);
90 LOGE_IF(err, "couldn't open gralloc HAL (%s)", strerror(-err));
91
92 // bail out if we can't initialize the modules
93 if (!fbDev || !grDev)
94 return;
95
96 mUpdateOnDemand = (fbDev->setUpdateRect != 0);
97
98 // initialize the buffer FIFO
99 mNumBuffers = 2;
100 mNumFreeBuffers = 2;
101 mBufferHead = mNumBuffers-1;
102 buffers[0] = new NativeBuffer(
103 fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
104 buffers[1] = new NativeBuffer(
105 fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
106
107 err = grDev->alloc(grDev,
108 fbDev->width, fbDev->height, fbDev->format,
109 GRALLOC_USAGE_HW_FB, &buffers[0]->handle, &buffers[0]->stride);
110
111 LOGE_IF(err, "fb buffer 0 allocation failed w=%d, h=%d, err=%s",
112 fbDev->width, fbDev->height, strerror(-err));
113
114 err = grDev->alloc(grDev,
115 fbDev->width, fbDev->height, fbDev->format,
116 GRALLOC_USAGE_HW_FB, &buffers[1]->handle, &buffers[1]->stride);
117
118 LOGE_IF(err, "fb buffer 1 allocation failed w=%d, h=%d, err=%s",
119 fbDev->width, fbDev->height, strerror(-err));
120
121 LOGE("xDpi %d", fbDev->xdpi);
122 LOGE("yDpi %d", fbDev->ydpi);
123 const_cast<uint32_t&>(android_native_window_t::flags) = fbDev->flags;
124 const_cast<float&>(android_native_window_t::xdpi) = fbDev->xdpi;
125 const_cast<float&>(android_native_window_t::ydpi) = fbDev->ydpi;
126 const_cast<int&>(android_native_window_t::minSwapInterval) =
127 fbDev->minSwapInterval;
128 const_cast<int&>(android_native_window_t::maxSwapInterval) =
129 fbDev->maxSwapInterval;
130 } else {
131 LOGE("Couldn't get gralloc module");
132 }
133
134 android_native_window_t::setSwapInterval = setSwapInterval;
135 android_native_window_t::dequeueBuffer = dequeueBuffer;
136 android_native_window_t::lockBuffer = lockBuffer;
137 android_native_window_t::queueBuffer = queueBuffer;
138 android_native_window_t::query = query;
139 android_native_window_t::perform = perform;
140}
141
142FramebufferNativeWindow::~FramebufferNativeWindow()
143{
144 if (grDev) {
145 if (buffers[0] != NULL)
146 grDev->free(grDev, buffers[0]->handle);
147 if (buffers[1] != NULL)
148 grDev->free(grDev, buffers[1]->handle);
149 gralloc_close(grDev);
150 }
151
152 if (fbDev) {
153 framebuffer_close(fbDev);
154 }
155}
156
157status_t FramebufferNativeWindow::setUpdateRectangle(const Rect& r)
158{
159 if (!mUpdateOnDemand) {
160 return INVALID_OPERATION;
161 }
162 return fbDev->setUpdateRect(fbDev, r.left, r.top, r.width(), r.height());
163}
164
165status_t FramebufferNativeWindow::compositionComplete()
166{
167 if (fbDev->compositionComplete) {
168 return fbDev->compositionComplete(fbDev);
169 }
170 return INVALID_OPERATION;
171}
172
173int FramebufferNativeWindow::setSwapInterval(
174 android_native_window_t* window, int interval)
175{
176 framebuffer_device_t* fb = getSelf(window)->fbDev;
177 return fb->setSwapInterval(fb, interval);
178}
179
180int FramebufferNativeWindow::dequeueBuffer(android_native_window_t* window,
181 android_native_buffer_t** buffer)
182{
183 FramebufferNativeWindow* self = getSelf(window);
184 Mutex::Autolock _l(self->mutex);
185 framebuffer_device_t* fb = self->fbDev;
186
187 // wait for a free buffer
188 while (!self->mNumFreeBuffers) {
189 self->mCondition.wait(self->mutex);
190 }
191 // get this buffer
192 self->mNumFreeBuffers--;
193 int index = self->mBufferHead++;
194 if (self->mBufferHead >= self->mNumBuffers)
195 self->mBufferHead = 0;
196
197 *buffer = self->buffers[index].get();
198
199 return 0;
200}
201
202int FramebufferNativeWindow::lockBuffer(android_native_window_t* window,
203 android_native_buffer_t* buffer)
204{
205 FramebufferNativeWindow* self = getSelf(window);
206 Mutex::Autolock _l(self->mutex);
207
208 // wait that the buffer we're locking is not front anymore
209 while (self->front == buffer) {
210 self->mCondition.wait(self->mutex);
211 }
212
213 return NO_ERROR;
214}
215
216int FramebufferNativeWindow::queueBuffer(android_native_window_t* window,
217 android_native_buffer_t* buffer)
218{
219 FramebufferNativeWindow* self = getSelf(window);
220 Mutex::Autolock _l(self->mutex);
221 framebuffer_device_t* fb = self->fbDev;
222 buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle;
223 int res = fb->post(fb, handle);
224 self->front = static_cast<NativeBuffer*>(buffer);
225 self->mNumFreeBuffers++;
226 self->mCondition.broadcast();
227 return res;
228}
229
230int FramebufferNativeWindow::query(android_native_window_t* window,
231 int what, int* value)
232{
233 FramebufferNativeWindow* self = getSelf(window);
234 Mutex::Autolock _l(self->mutex);
235 framebuffer_device_t* fb = self->fbDev;
236 switch (what) {
237 case NATIVE_WINDOW_WIDTH:
238 *value = fb->width;
239 return NO_ERROR;
240 case NATIVE_WINDOW_HEIGHT:
241 *value = fb->height;
242 return NO_ERROR;
243 case NATIVE_WINDOW_FORMAT:
244 *value = fb->format;
245 return NO_ERROR;
246 }
247 *value = 0;
248 return BAD_VALUE;
249}
250
251int FramebufferNativeWindow::perform(android_native_window_t* window,
252 int operation, ...)
253{
254 switch (operation) {
255 case NATIVE_WINDOW_SET_USAGE:
256 break;
257 default:
258 return NAME_NOT_FOUND;
259 }
260 return NO_ERROR;
261}
262
263// ----------------------------------------------------------------------------
264}; // namespace android
265// ----------------------------------------------------------------------------
266
267using namespace android;
268
269EGLNativeWindowType android_createDisplaySurface(void)
270{
271 FramebufferNativeWindow* w;
272 w = new FramebufferNativeWindow();
273 if (w->getDevice() == NULL) {
274 // get a ref so it can be destroyed when we exit this block
275 sp<FramebufferNativeWindow> ref(w);
276 return NULL;
277 }
278 return (EGLNativeWindowType)w;
279}