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David Sodman0c69cad2017-08-21 12:12:51 -07001/*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
Chia-I Wu0cb75ac2017-11-27 15:56:04 -080019#include "BufferLayerConsumer.h"
David Sodman0c69cad2017-08-21 12:12:51 -070020#include "Client.h"
David Sodman41fdfc92017-11-06 16:09:56 -080021#include "Layer.h"
David Sodman0c69cad2017-08-21 12:12:51 -070022#include "DisplayHardware/HWComposer.h"
23#include "DisplayHardware/HWComposerBufferCache.h"
24#include "FrameTracker.h"
25#include "LayerVector.h"
26#include "MonitoredProducer.h"
David Sodman0c69cad2017-08-21 12:12:51 -070027#include "SurfaceFlinger.h"
David Sodman0c69cad2017-08-21 12:12:51 -070028
29#include <gui/ISurfaceComposerClient.h>
30#include <gui/LayerState.h>
Peiyong Lincbc184f2018-08-22 13:24:10 -070031#include <renderengine/Mesh.h>
32#include <renderengine/Texture.h>
David Sodman0c69cad2017-08-21 12:12:51 -070033#include <ui/FrameStats.h>
34#include <ui/GraphicBuffer.h>
35#include <ui/PixelFormat.h>
36#include <ui/Region.h>
37
38#include <utils/RefBase.h>
39#include <utils/String8.h>
40#include <utils/Timers.h>
41
42#include <stdint.h>
43#include <sys/types.h>
44#include <list>
45
46namespace android {
47
Marissa Wallfd668622018-05-10 10:21:13 -070048class BufferLayer : public Layer {
David Sodman0c69cad2017-08-21 12:12:51 -070049public:
50 BufferLayer(SurfaceFlinger* flinger, const sp<Client>& client, const String8& name, uint32_t w,
51 uint32_t h, uint32_t flags);
52
53 ~BufferLayer() override;
54
55 // -----------------------------------------------------------------------
56 // Overriden from Layer
57 // -----------------------------------------------------------------------
Marissa Wallfd668622018-05-10 10:21:13 -070058public:
59 // If we have received a new buffer this frame, we will pass its surface
60 // damage down to hardware composer. Otherwise, we must send a region with
61 // one empty rect.
62 void useSurfaceDamage() override;
63 void useEmptyDamage() override;
David Sodman0c69cad2017-08-21 12:12:51 -070064
Marissa Wallfd668622018-05-10 10:21:13 -070065 // getTypeId - Provide unique string for each class type in the Layer
66 // hierarchy
David Sodman0c69cad2017-08-21 12:12:51 -070067 const char* getTypeId() const override { return "BufferLayer"; }
68
Marissa Wallfd668622018-05-10 10:21:13 -070069 bool isOpaque(const Layer::State& s) const override;
David Sodman0c69cad2017-08-21 12:12:51 -070070
Marissa Wallfd668622018-05-10 10:21:13 -070071 // isVisible - true if this layer is visible, false otherwise
David Sodman0c69cad2017-08-21 12:12:51 -070072 bool isVisible() const override;
73
Marissa Wallfd668622018-05-10 10:21:13 -070074 // isFixedSize - true if content has a fixed size
David Sodman0c69cad2017-08-21 12:12:51 -070075 bool isFixedSize() const override;
76
Marissa Wallfd668622018-05-10 10:21:13 -070077 // onDraw - draws the surface.
David Sodman0c69cad2017-08-21 12:12:51 -070078 void onDraw(const RenderArea& renderArea, const Region& clip,
Marissa Wall61c58622018-07-18 10:12:20 -070079 bool useIdentityTransform) override;
80 void drawNow(const RenderArea& renderArea, bool useIdentityTransform);
David Sodman0c69cad2017-08-21 12:12:51 -070081
Marissa Wallfd668622018-05-10 10:21:13 -070082 bool isHdrY410() const override;
David Sodmaneb085e02017-10-05 18:49:04 -070083
Marissa Wallfd668622018-05-10 10:21:13 -070084 void setPerFrameData(const sp<const DisplayDevice>& displayDevice) override;
85
86 bool onPreComposition(nsecs_t refreshStartTime) override;
David Sodmaneb085e02017-10-05 18:49:04 -070087 bool onPostComposition(const std::shared_ptr<FenceTime>& glDoneFence,
88 const std::shared_ptr<FenceTime>& presentFence,
89 const CompositorTiming& compositorTiming) override;
David Sodmaneb085e02017-10-05 18:49:04 -070090
Marissa Wallfd668622018-05-10 10:21:13 -070091 // latchBuffer - called each time the screen is redrawn and returns whether
92 // the visible regions need to be recomputed (this is a fairly heavy
93 // operation, so this should be set only if needed). Typically this is used
94 // to figure out if the content or size of a surface has changed.
David Sodman0c69cad2017-08-21 12:12:51 -070095 Region latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) override;
Marissa Wallfd668622018-05-10 10:21:13 -070096
David Sodman0c69cad2017-08-21 12:12:51 -070097 bool isBufferLatched() const override { return mRefreshPending; }
98
Marissa Wallfd668622018-05-10 10:21:13 -070099 void notifyAvailableFrames() override;
Chia-I Wu692e0832018-06-05 15:46:58 -0700100
Marissa Wallfd668622018-05-10 10:21:13 -0700101 bool hasReadyFrame() const override;
David Sodman0c69cad2017-08-21 12:12:51 -0700102
David Sodman0c69cad2017-08-21 12:12:51 -0700103 // Returns the current scaling mode, unless mOverrideScalingMode
104 // is set, in which case, it returns mOverrideScalingMode
105 uint32_t getEffectiveScalingMode() const override;
Marissa Wallfd668622018-05-10 10:21:13 -0700106 // -----------------------------------------------------------------------
107
108 // -----------------------------------------------------------------------
109 // Functions that must be implemented by derived classes
110 // -----------------------------------------------------------------------
111private:
112 virtual bool fenceHasSignaled() const = 0;
113
114 virtual nsecs_t getDesiredPresentTime() = 0;
115 virtual std::shared_ptr<FenceTime> getCurrentFenceTime() const = 0;
116
Marissa Wall61c58622018-07-18 10:12:20 -0700117 virtual void getDrawingTransformMatrix(float *matrix) = 0;
Marissa Wallfd668622018-05-10 10:21:13 -0700118 virtual uint32_t getDrawingTransform() const = 0;
119 virtual ui::Dataspace getDrawingDataSpace() const = 0;
120 virtual Rect getDrawingCrop() const = 0;
121 virtual uint32_t getDrawingScalingMode() const = 0;
122 virtual Region getDrawingSurfaceDamage() const = 0;
123 virtual const HdrMetadata& getDrawingHdrMetadata() const = 0;
124 virtual int getDrawingApi() const = 0;
125 virtual PixelFormat getPixelFormat() const = 0;
126
127 virtual uint64_t getFrameNumber() const = 0;
128
129 virtual bool getAutoRefresh() const = 0;
130 virtual bool getSidebandStreamChanged() const = 0;
131
132 virtual std::optional<Region> latchSidebandStream(bool& recomputeVisibleRegions) = 0;
133
134 virtual bool hasDrawingBuffer() const = 0;
135
Marissa Wall61c58622018-07-18 10:12:20 -0700136 virtual void setFilteringEnabled(bool enabled) = 0;
Marissa Wallfd668622018-05-10 10:21:13 -0700137
138 virtual status_t bindTextureImage() const = 0;
139 virtual status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) = 0;
140
141 virtual status_t updateActiveBuffer() = 0;
142 virtual status_t updateFrameNumber(nsecs_t latchTime) = 0;
143
144 virtual void setHwcLayerBuffer(const sp<const DisplayDevice>& display) = 0;
145
146 // -----------------------------------------------------------------------
David Sodman0c69cad2017-08-21 12:12:51 -0700147
148public:
Marissa Wallfd668622018-05-10 10:21:13 -0700149 // isProtected - true if the layer may contain protected content in the
150 // GRALLOC_USAGE_PROTECTED sense.
151 bool isProtected() const;
David Sodman0c69cad2017-08-21 12:12:51 -0700152
Marissa Wallfd668622018-05-10 10:21:13 -0700153protected:
154 // Loads the corresponding system property once per process
155 static bool latchUnsignaledBuffers();
David Sodmaneb085e02017-10-05 18:49:04 -0700156
David Sodman0c69cad2017-08-21 12:12:51 -0700157 // Check all of the local sync points to ensure that all transactions
158 // which need to have been applied prior to the frame which is about to
159 // be latched have signaled
160 bool allTransactionsSignaled();
David Sodman0c69cad2017-08-21 12:12:51 -0700161
Marissa Wallfd668622018-05-10 10:21:13 -0700162 static bool getOpacityForFormat(uint32_t format);
David Sodman0c69cad2017-08-21 12:12:51 -0700163
Marissa Wallfd668622018-05-10 10:21:13 -0700164 // from GLES
165 const uint32_t mTextureName;
166
167private:
168 // needsLinearFiltering - true if this surface's state requires filtering
169 bool needsFiltering(const RenderArea& renderArea) const;
170
171 // drawing
172 void drawWithOpenGL(const RenderArea& renderArea, bool useIdentityTransform) const;
173
174 uint64_t getHeadFrameNumber() const;
175
David Sodman0c69cad2017-08-21 12:12:51 -0700176 uint32_t mCurrentScalingMode;
Marissa Wallfd668622018-05-10 10:21:13 -0700177
178 // main thread.
179 bool mBufferLatched; // TODO: Use mActiveBuffer?
180
David Sodman0c69cad2017-08-21 12:12:51 -0700181 // The texture used to draw the layer in GLES composition mode
182 mutable Texture mTexture;
183
David Sodman0c69cad2017-08-21 12:12:51 -0700184 bool mRefreshPending;
185};
186
187} // namespace android