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Marissa Wallfd668622018-05-10 10:21:13 -07001/*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080017#include <compositionengine/Display.h>
Lloyd Pique0b785d82018-12-04 17:25:27 -080018#include <compositionengine/Layer.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080019#include <compositionengine/OutputLayer.h>
Lloyd Pique0b785d82018-12-04 17:25:27 -080020#include <compositionengine/impl/LayerCompositionState.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080021#include <compositionengine/impl/OutputLayerCompositionState.h>
22#include <system/window.h>
23
Marissa Wallfd668622018-05-10 10:21:13 -070024#include "BufferQueueLayer.h"
25#include "LayerRejecter.h"
Marissa Wallfd668622018-05-10 10:21:13 -070026
Yiwei Zhang7e666a52018-11-15 13:33:42 -080027#include "TimeStats/TimeStats.h"
28
Marissa Wallfd668622018-05-10 10:21:13 -070029namespace android {
30
Lloyd Pique42ab75e2018-09-12 20:46:03 -070031BufferQueueLayer::BufferQueueLayer(const LayerCreationArgs& args) : BufferLayer(args) {}
32
Robert Carr2e102c92018-10-23 12:11:15 -070033BufferQueueLayer::~BufferQueueLayer() {
34 mConsumer->abandon();
35}
Marissa Wallfd668622018-05-10 10:21:13 -070036
37// -----------------------------------------------------------------------
38// Interface implementation for Layer
39// -----------------------------------------------------------------------
40
41void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
42 mConsumer->setReleaseFence(releaseFence);
43}
44
Marissa Wallfd668622018-05-10 10:21:13 -070045void BufferQueueLayer::setTransformHint(uint32_t orientation) const {
46 mConsumer->setTransformHint(orientation);
47}
48
49std::vector<OccupancyTracker::Segment> BufferQueueLayer::getOccupancyHistory(bool forceFlush) {
50 std::vector<OccupancyTracker::Segment> history;
51 status_t result = mConsumer->getOccupancyHistory(forceFlush, &history);
52 if (result != NO_ERROR) {
53 ALOGW("[%s] Failed to obtain occupancy history (%d)", mName.string(), result);
54 return {};
55 }
56 return history;
57}
58
Lloyd Pique0449b0f2018-12-20 16:23:45 -080059bool BufferQueueLayer::getTransformToDisplayInverse() const {
Marissa Wallfd668622018-05-10 10:21:13 -070060 return mConsumer->getTransformToDisplayInverse();
61}
62
63void BufferQueueLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
64 if (!mConsumer->releasePendingBuffer()) {
65 return;
66 }
67
68 auto releaseFenceTime = std::make_shared<FenceTime>(mConsumer->getPrevFinalReleaseFence());
69 mReleaseTimeline.updateSignalTimes();
70 mReleaseTimeline.push(releaseFenceTime);
71
72 Mutex::Autolock lock(mFrameEventHistoryMutex);
73 if (mPreviousFrameNumber != 0) {
74 mFrameEventHistory.addRelease(mPreviousFrameNumber, dequeueReadyTime,
75 std::move(releaseFenceTime));
76 }
77}
78
79void BufferQueueLayer::setDefaultBufferSize(uint32_t w, uint32_t h) {
80 mConsumer->setDefaultBufferSize(w, h);
81}
82
83int32_t BufferQueueLayer::getQueuedFrameCount() const {
84 return mQueuedFrames;
85}
86
Ana Krulec010d2192018-10-08 06:29:54 -070087bool BufferQueueLayer::shouldPresentNow(nsecs_t expectedPresentTime) const {
Marissa Wallfd668622018-05-10 10:21:13 -070088 if (getSidebandStreamChanged() || getAutoRefresh()) {
89 return true;
90 }
91
Marissa Wall024a1912018-08-13 13:55:35 -070092 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -070093 return false;
94 }
95
96 Mutex::Autolock lock(mQueueItemLock);
97
98 const int64_t addedTime = mQueueItems[0].mTimestamp;
Marissa Wallfd668622018-05-10 10:21:13 -070099
100 // Ignore timestamps more than a second in the future
101 const bool isPlausible = addedTime < (expectedPresentTime + s2ns(1));
102 ALOGW_IF(!isPlausible,
103 "[%s] Timestamp %" PRId64 " seems implausible "
104 "relative to expectedPresent %" PRId64,
105 mName.string(), addedTime, expectedPresentTime);
106
107 const bool isDue = addedTime < expectedPresentTime;
108 return isDue || !isPlausible;
109}
110
111// -----------------------------------------------------------------------
112// Interface implementation for BufferLayer
113// -----------------------------------------------------------------------
114
115bool BufferQueueLayer::fenceHasSignaled() const {
116 if (latchUnsignaledBuffers()) {
117 return true;
118 }
119
Marissa Wall024a1912018-08-13 13:55:35 -0700120 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700121 return true;
122 }
123
124 Mutex::Autolock lock(mQueueItemLock);
125 if (mQueueItems[0].mIsDroppable) {
126 // Even though this buffer's fence may not have signaled yet, it could
127 // be replaced by another buffer before it has a chance to, which means
128 // that it's possible to get into a situation where a buffer is never
129 // able to be latched. To avoid this, grab this buffer anyway.
130 return true;
131 }
132 return mQueueItems[0].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
133}
134
135nsecs_t BufferQueueLayer::getDesiredPresentTime() {
136 return mConsumer->getTimestamp();
137}
138
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800139std::shared_ptr<FenceTime> BufferQueueLayer::getCurrentFenceTime() const {
Marissa Wallfd668622018-05-10 10:21:13 -0700140 return mConsumer->getCurrentFenceTime();
141}
142
Marissa Wall61c58622018-07-18 10:12:20 -0700143void BufferQueueLayer::getDrawingTransformMatrix(float *matrix) {
Marissa Wallfd668622018-05-10 10:21:13 -0700144 return mConsumer->getTransformMatrix(matrix);
145}
146
147// NOTE: SurfaceFlinger's definitions of "Current" and "Drawing" do not neatly map to BufferQueue's
148// These functions get the fields for the frame that is currently in SurfaceFlinger's Drawing state
149// so the functions start with "getDrawing". The data is retrieved from the BufferQueueConsumer's
150// current buffer so the consumer functions start with "getCurrent".
151//
152// This results in the rather confusing functions below.
153uint32_t BufferQueueLayer::getDrawingTransform() const {
154 return mConsumer->getCurrentTransform();
155}
156
157ui::Dataspace BufferQueueLayer::getDrawingDataSpace() const {
158 return mConsumer->getCurrentDataSpace();
159}
160
161Rect BufferQueueLayer::getDrawingCrop() const {
162 return mConsumer->getCurrentCrop();
163}
164
165uint32_t BufferQueueLayer::getDrawingScalingMode() const {
166 return mConsumer->getCurrentScalingMode();
167}
168
169Region BufferQueueLayer::getDrawingSurfaceDamage() const {
170 return mConsumer->getSurfaceDamage();
171}
172
173const HdrMetadata& BufferQueueLayer::getDrawingHdrMetadata() const {
174 return mConsumer->getCurrentHdrMetadata();
175}
176
177int BufferQueueLayer::getDrawingApi() const {
178 return mConsumer->getCurrentApi();
179}
180
181PixelFormat BufferQueueLayer::getPixelFormat() const {
182 return mFormat;
183}
184
185uint64_t BufferQueueLayer::getFrameNumber() const {
186 Mutex::Autolock lock(mQueueItemLock);
187 return mQueueItems[0].mFrameNumber;
188}
189
190bool BufferQueueLayer::getAutoRefresh() const {
191 return mAutoRefresh;
192}
193
194bool BufferQueueLayer::getSidebandStreamChanged() const {
195 return mSidebandStreamChanged;
196}
197
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800198bool BufferQueueLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700199 bool sidebandStreamChanged = true;
200 if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false)) {
201 // mSidebandStreamChanged was changed to false
Lloyd Pique0b785d82018-12-04 17:25:27 -0800202 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
203 layerCompositionState.sidebandStream = mConsumer->getSidebandStream();
204 if (layerCompositionState.sidebandStream != nullptr) {
Marissa Wallfd668622018-05-10 10:21:13 -0700205 setTransactionFlags(eTransactionNeeded);
206 mFlinger->setTransactionFlags(eTraversalNeeded);
207 }
Ady Abraham83729882018-12-07 12:26:48 -0800208 recomputeVisibleRegions = true;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800209
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800210 return true;
Marissa Wallfd668622018-05-10 10:21:13 -0700211 }
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800212 return false;
Marissa Wallfd668622018-05-10 10:21:13 -0700213}
214
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800215bool BufferQueueLayer::hasFrameUpdate() const {
Marissa Wallfd668622018-05-10 10:21:13 -0700216 return mQueuedFrames > 0;
217}
218
Marissa Wall61c58622018-07-18 10:12:20 -0700219void BufferQueueLayer::setFilteringEnabled(bool enabled) {
Marissa Wallfd668622018-05-10 10:21:13 -0700220 return mConsumer->setFilteringEnabled(enabled);
221}
222
Alec Mouri39801c02018-10-10 10:44:47 -0700223status_t BufferQueueLayer::bindTextureImage() {
Marissa Wallfd668622018-05-10 10:21:13 -0700224 return mConsumer->bindTextureImage();
225}
226
Alec Mouri56e538f2019-01-14 15:22:01 -0800227status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) {
Marissa Wallfd668622018-05-10 10:21:13 -0700228 // This boolean is used to make sure that SurfaceFlinger's shadow copy
229 // of the buffer queue isn't modified when the buffer queue is returning
230 // BufferItem's that weren't actually queued. This can happen in shared
231 // buffer mode.
232 bool queuedBuffer = false;
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700233 const int32_t layerID = getSequence();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800234 LayerRejecter r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
Marissa Wallfd668622018-05-10 10:21:13 -0700235 getProducerStickyTransform() != 0, mName.string(), mOverrideScalingMode,
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800236 getTransformToDisplayInverse(), mFreezeGeometryUpdates);
Ana Krulece588e312018-09-18 12:32:24 -0700237
Ana Krulecc2870422019-01-29 19:00:58 -0800238 nsecs_t expectedPresentTime = mFlinger->mScheduler->expectedPresentTime();
Ady Abrahamfe95fd72018-12-17 17:58:51 -0800239
Robert Carra0629232019-02-07 15:28:54 -0800240 if (isRemovedFromCurrentState()) {
241 expectedPresentTime = 0;
242 }
243
Ady Abrahamfe95fd72018-12-17 17:58:51 -0800244 // updateTexImage() below might drop the some buffers at the head of the queue if there is a
245 // buffer behind them which is timely to be presented. However this buffer may not be signaled
246 // yet. The code below makes sure that this wouldn't happen by setting maxFrameNumber to the
247 // last buffer that was signaled.
248 uint64_t lastSignaledFrameNumber = mLastFrameNumberReceived;
249 {
250 Mutex::Autolock lock(mQueueItemLock);
251 for (int i = 0; i < mQueueItems.size(); i++) {
252 bool fenceSignaled =
253 mQueueItems[i].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
254 if (!fenceSignaled) {
255 break;
256 }
257 lastSignaledFrameNumber = mQueueItems[i].mFrameNumber;
258 }
259 }
260 const uint64_t maxFrameNumberToAcquire =
261 std::min(mLastFrameNumberReceived.load(), lastSignaledFrameNumber);
Robert Carra0629232019-02-07 15:28:54 -0800262
Alec Mouri56e538f2019-01-14 15:22:01 -0800263 status_t updateResult = mConsumer->updateTexImage(&r, expectedPresentTime, &mAutoRefresh,
264 &queuedBuffer, maxFrameNumberToAcquire);
Marissa Wallfd668622018-05-10 10:21:13 -0700265 if (updateResult == BufferQueue::PRESENT_LATER) {
266 // Producer doesn't want buffer to be displayed yet. Signal a
267 // layer update so we check again at the next opportunity.
268 mFlinger->signalLayerUpdate();
269 return BAD_VALUE;
270 } else if (updateResult == BufferLayerConsumer::BUFFER_REJECTED) {
271 // If the buffer has been rejected, remove it from the shadow queue
272 // and return early
273 if (queuedBuffer) {
274 Mutex::Autolock lock(mQueueItemLock);
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800275 mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
Marissa Wallfd668622018-05-10 10:21:13 -0700276 mQueueItems.removeAt(0);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700277 mQueuedFrames--;
Marissa Wallfd668622018-05-10 10:21:13 -0700278 }
279 return BAD_VALUE;
280 } else if (updateResult != NO_ERROR || mUpdateTexImageFailed) {
281 // This can occur if something goes wrong when trying to create the
282 // EGLImage for this buffer. If this happens, the buffer has already
283 // been released, so we need to clean up the queue and bug out
284 // early.
285 if (queuedBuffer) {
286 Mutex::Autolock lock(mQueueItemLock);
287 mQueueItems.clear();
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700288 mQueuedFrames = 0;
Yiwei Zhangaf8ee942018-11-22 00:15:23 -0800289 mFlinger->mTimeStats->onDestroy(layerID);
Marissa Wallfd668622018-05-10 10:21:13 -0700290 }
291
292 // Once we have hit this state, the shadow queue may no longer
293 // correctly reflect the incoming BufferQueue's contents, so even if
294 // updateTexImage starts working, the only safe course of action is
295 // to continue to ignore updates.
296 mUpdateTexImageFailed = true;
297
298 return BAD_VALUE;
299 }
300
301 if (queuedBuffer) {
302 // Autolock scope
303 auto currentFrameNumber = mConsumer->getFrameNumber();
304
305 Mutex::Autolock lock(mQueueItemLock);
306
307 // Remove any stale buffers that have been dropped during
308 // updateTexImage
309 while (mQueueItems[0].mFrameNumber != currentFrameNumber) {
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800310 mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
Marissa Wallfd668622018-05-10 10:21:13 -0700311 mQueueItems.removeAt(0);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700312 mQueuedFrames--;
Marissa Wallfd668622018-05-10 10:21:13 -0700313 }
314
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800315 mFlinger->mTimeStats->setAcquireFence(layerID, currentFrameNumber,
316 mQueueItems[0].mFenceTime);
317 mFlinger->mTimeStats->setLatchTime(layerID, currentFrameNumber, latchTime);
Marissa Wallfd668622018-05-10 10:21:13 -0700318
319 mQueueItems.removeAt(0);
320 }
321
322 // Decrement the queued-frames count. Signal another event if we
323 // have more frames pending.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700324 if ((queuedBuffer && mQueuedFrames.fetch_sub(1) > 1) || mAutoRefresh) {
Marissa Wallfd668622018-05-10 10:21:13 -0700325 mFlinger->signalLayerUpdate();
326 }
327
328 return NO_ERROR;
329}
330
331status_t BufferQueueLayer::updateActiveBuffer() {
332 // update the active buffer
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000333 mActiveBuffer = mConsumer->getCurrentBuffer(&mActiveBufferSlot, &mActiveBufferFence);
Lloyd Pique0b785d82018-12-04 17:25:27 -0800334 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
335 layerCompositionState.buffer = mActiveBuffer;
336 layerCompositionState.bufferSlot = mActiveBufferSlot;
Marissa Wallfd668622018-05-10 10:21:13 -0700337
338 if (mActiveBuffer == nullptr) {
339 // this can only happen if the very first buffer was rejected.
340 return BAD_VALUE;
341 }
342 return NO_ERROR;
343}
344
345status_t BufferQueueLayer::updateFrameNumber(nsecs_t latchTime) {
346 mPreviousFrameNumber = mCurrentFrameNumber;
347 mCurrentFrameNumber = mConsumer->getFrameNumber();
348
349 {
350 Mutex::Autolock lock(mFrameEventHistoryMutex);
351 mFrameEventHistory.addLatch(mCurrentFrameNumber, latchTime);
352 }
353 return NO_ERROR;
354}
355
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800356void BufferQueueLayer::setHwcLayerBuffer(const sp<const DisplayDevice>& display) {
357 const auto outputLayer = findOutputLayerForDisplay(display);
358 LOG_FATAL_IF(!outputLayer);
359 LOG_FATAL_IF(!outputLayer->getState.hwc);
360 auto& hwcLayer = (*outputLayer->getState().hwc).hwcLayer;
David Sodman15094112018-10-11 09:39:37 -0700361
362 uint32_t hwcSlot = 0;
363 sp<GraphicBuffer> hwcBuffer;
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800364 (*outputLayer->editState().hwc)
Wale Ogunwale5723fbd2019-02-28 15:53:59 +0000365 .hwcBufferCache.getHwcBuffer(mActiveBufferSlot, mActiveBuffer, &hwcSlot, &hwcBuffer);
David Sodman15094112018-10-11 09:39:37 -0700366
Marissa Wallfd668622018-05-10 10:21:13 -0700367 auto acquireFence = mConsumer->getCurrentFence();
David Sodman15094112018-10-11 09:39:37 -0700368 auto error = hwcLayer->setBuffer(hwcSlot, hwcBuffer, acquireFence);
369 if (error != HWC2::Error::None) {
Lloyd Pique0b785d82018-12-04 17:25:27 -0800370 ALOGE("[%s] Failed to set buffer %p: %s (%d)", mName.string(), mActiveBuffer->handle,
371 to_string(error).c_str(), static_cast<int32_t>(error));
David Sodman15094112018-10-11 09:39:37 -0700372 }
Lloyd Pique0b785d82018-12-04 17:25:27 -0800373
374 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
375 layerCompositionState.bufferSlot = mActiveBufferSlot;
376 layerCompositionState.buffer = mActiveBuffer;
377 layerCompositionState.acquireFence = acquireFence;
Marissa Wallfd668622018-05-10 10:21:13 -0700378}
379
380// -----------------------------------------------------------------------
381// Interface implementation for BufferLayerConsumer::ContentsChangedListener
382// -----------------------------------------------------------------------
383
chaviwf206b662019-01-11 13:07:19 -0800384void BufferQueueLayer::fakeVsync() {
385 mRefreshPending = false;
386 bool ignored = false;
Alec Mouri56e538f2019-01-14 15:22:01 -0800387 latchBuffer(ignored, systemTime());
chaviwf206b662019-01-11 13:07:19 -0800388 usleep(16000);
389 releasePendingBuffer(systemTime());
390}
391
Marissa Wallfd668622018-05-10 10:21:13 -0700392void BufferQueueLayer::onFrameAvailable(const BufferItem& item) {
393 // Add this buffer from our internal queue tracker
394 { // Autolock scope
Ana Krulecba13ab32019-02-20 14:14:12 -0800395 if (mFlinger->mUse90Hz && mFlinger->mUseSmart90ForVideo) {
396 // Report the requested present time to the Scheduler, if the feature is turned on.
397 mFlinger->mScheduler->addFramePresentTimeForLayer(item.mTimestamp,
398 item.mIsAutoTimestamp, mName.c_str());
399 }
Ana Krulec7ab56032018-11-02 20:51:06 +0100400
Marissa Wallfd668622018-05-10 10:21:13 -0700401 Mutex::Autolock lock(mQueueItemLock);
402 // Reset the frame number tracker when we receive the first buffer after
403 // a frame number reset
404 if (item.mFrameNumber == 1) {
405 mLastFrameNumberReceived = 0;
406 }
407
408 // Ensure that callbacks are handled in order
409 while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
410 status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
411 if (result != NO_ERROR) {
412 ALOGE("[%s] Timed out waiting on callback", mName.string());
413 }
414 }
415
416 mQueueItems.push_back(item);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700417 mQueuedFrames++;
Marissa Wallfd668622018-05-10 10:21:13 -0700418
419 // Wake up any pending callbacks
420 mLastFrameNumberReceived = item.mFrameNumber;
421 mQueueItemCondition.broadcast();
422 }
423
424 mFlinger->mInterceptor->saveBufferUpdate(this, item.mGraphicBuffer->getWidth(),
425 item.mGraphicBuffer->getHeight(), item.mFrameNumber);
Ana Krulec3084c052018-11-21 20:27:17 +0100426
Robert Carr2e102c92018-10-23 12:11:15 -0700427 // If this layer is orphaned, then we run a fake vsync pulse so that
428 // dequeueBuffer doesn't block indefinitely.
429 if (isRemovedFromCurrentState()) {
chaviwf206b662019-01-11 13:07:19 -0800430 fakeVsync();
Robert Carr2e102c92018-10-23 12:11:15 -0700431 } else {
432 mFlinger->signalLayerUpdate();
433 }
Marissa Wallfd668622018-05-10 10:21:13 -0700434}
435
436void BufferQueueLayer::onFrameReplaced(const BufferItem& item) {
437 { // Autolock scope
438 Mutex::Autolock lock(mQueueItemLock);
439
440 // Ensure that callbacks are handled in order
441 while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
442 status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
443 if (result != NO_ERROR) {
444 ALOGE("[%s] Timed out waiting on callback", mName.string());
445 }
446 }
447
Marissa Wall024a1912018-08-13 13:55:35 -0700448 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700449 ALOGE("Can't replace a frame on an empty queue");
450 return;
451 }
452 mQueueItems.editItemAt(mQueueItems.size() - 1) = item;
453
454 // Wake up any pending callbacks
455 mLastFrameNumberReceived = item.mFrameNumber;
456 mQueueItemCondition.broadcast();
457 }
458}
459
460void BufferQueueLayer::onSidebandStreamChanged() {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700461 bool sidebandStreamChanged = false;
462 if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, true)) {
463 // mSidebandStreamChanged was changed to true
Marissa Wallfd668622018-05-10 10:21:13 -0700464 mFlinger->signalLayerUpdate();
465 }
466}
467
468// -----------------------------------------------------------------------
469
470void BufferQueueLayer::onFirstRef() {
Dan Stoza7b1b5a82018-07-31 16:00:21 -0700471 BufferLayer::onFirstRef();
472
Marissa Wallfd668622018-05-10 10:21:13 -0700473 // Creates a custom BufferQueue for SurfaceFlingerConsumer to use
474 sp<IGraphicBufferProducer> producer;
475 sp<IGraphicBufferConsumer> consumer;
476 BufferQueue::createBufferQueue(&producer, &consumer, true);
477 mProducer = new MonitoredProducer(producer, mFlinger, this);
478 {
479 // Grab the SF state lock during this since it's the only safe way to access RenderEngine
480 Mutex::Autolock lock(mFlinger->mStateLock);
481 mConsumer =
482 new BufferLayerConsumer(consumer, mFlinger->getRenderEngine(), mTextureName, this);
483 }
484 mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
485 mConsumer->setContentsChangedListener(this);
486 mConsumer->setName(mName);
487
Yiwei Zhangb770ed32018-12-17 17:44:28 -0800488 // BufferQueueCore::mMaxDequeuedBufferCount is default to 1
489 if (!mFlinger->isLayerTripleBufferingDisabled()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700490 mProducer->setMaxDequeuedBufferCount(2);
491 }
Marissa Wall6b9225a2018-09-11 14:19:32 -0700492
493 if (const auto display = mFlinger->getDefaultDisplayDevice()) {
494 updateTransformHint(display);
495 }
Marissa Wallfd668622018-05-10 10:21:13 -0700496}
497
498status_t BufferQueueLayer::setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format) {
499 uint32_t const maxSurfaceDims =
Peiyong Lin3db42342018-08-16 09:15:59 -0700500 std::min(mFlinger->getMaxTextureSize(), mFlinger->getMaxViewportDims());
Marissa Wallfd668622018-05-10 10:21:13 -0700501
502 // never allow a surface larger than what our underlying GL implementation
503 // can handle.
504 if ((uint32_t(w) > maxSurfaceDims) || (uint32_t(h) > maxSurfaceDims)) {
505 ALOGE("dimensions too large %u x %u", uint32_t(w), uint32_t(h));
506 return BAD_VALUE;
507 }
508
509 mFormat = format;
510
511 setDefaultBufferSize(w, h);
512 mConsumer->setDefaultBufferFormat(format);
513 mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
514
515 return NO_ERROR;
516}
517
518sp<IGraphicBufferProducer> BufferQueueLayer::getProducer() const {
519 return mProducer;
520}
521
522uint32_t BufferQueueLayer::getProducerStickyTransform() const {
523 int producerStickyTransform = 0;
524 int ret = mProducer->query(NATIVE_WINDOW_STICKY_TRANSFORM, &producerStickyTransform);
525 if (ret != OK) {
526 ALOGW("%s: Error %s (%d) while querying window sticky transform.", __FUNCTION__,
527 strerror(-ret), ret);
528 return 0;
529 }
530 return static_cast<uint32_t>(producerStickyTransform);
531}
532
533} // namespace android