| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright 2013 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #include "FillBuffer.h" | 
|  | 18 |  | 
|  | 19 | #include <ui/GraphicBuffer.h> | 
|  | 20 |  | 
|  | 21 | #include <gtest/gtest.h> | 
|  | 22 |  | 
|  | 23 | namespace android { | 
|  | 24 |  | 
|  | 25 | void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) { | 
|  | 26 | const int blockWidth = w > 16 ? w / 16 : 1; | 
|  | 27 | const int blockHeight = h > 16 ? h / 16 : 1; | 
|  | 28 | const int yuvTexOffsetY = 0; | 
|  | 29 | int yuvTexStrideY = stride; | 
|  | 30 | int yuvTexOffsetV = yuvTexStrideY * h; | 
|  | 31 | int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; | 
|  | 32 | int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; | 
|  | 33 | int yuvTexStrideU = yuvTexStrideV; | 
|  | 34 | for (int x = 0; x < w; x++) { | 
|  | 35 | for (int y = 0; y < h; y++) { | 
|  | 36 | int parityX = (x / blockWidth) & 1; | 
|  | 37 | int parityY = (y / blockHeight) & 1; | 
|  | 38 | unsigned char intensity = (parityX ^ parityY) ? 63 : 191; | 
|  | 39 | buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity; | 
|  | 40 | if (x < w / 2 && y < h / 2) { | 
|  | 41 | buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity; | 
|  | 42 | if (x * 2 < w / 2 && y * 2 < h / 2) { | 
|  | 43 | buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = | 
|  | 44 | buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = | 
|  | 45 | buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = | 
|  | 46 | buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = | 
|  | 47 | intensity; | 
|  | 48 | } | 
|  | 49 | } | 
|  | 50 | } | 
|  | 51 | } | 
|  | 52 | } | 
|  | 53 |  | 
|  | 54 | void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride, | 
|  | 55 | const android_native_rect_t& rect) { | 
|  | 56 | const int yuvTexOffsetY = 0; | 
|  | 57 | int yuvTexStrideY = stride; | 
|  | 58 | int yuvTexOffsetV = yuvTexStrideY * h; | 
|  | 59 | int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; | 
|  | 60 | int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; | 
|  | 61 | int yuvTexStrideU = yuvTexStrideV; | 
|  | 62 | for (int x = 0; x < w; x++) { | 
|  | 63 | for (int y = 0; y < h; y++) { | 
|  | 64 | bool inside = rect.left <= x && x < rect.right && | 
|  | 65 | rect.top <= y && y < rect.bottom; | 
|  | 66 | buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64; | 
|  | 67 | if (x < w / 2 && y < h / 2) { | 
|  | 68 | bool inside = rect.left <= 2*x && 2*x < rect.right && | 
|  | 69 | rect.top <= 2*y && 2*y < rect.bottom; | 
|  | 70 | buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = 16; | 
|  | 71 | buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = | 
|  | 72 | inside ? 16 : 255; | 
|  | 73 | } | 
|  | 74 | } | 
|  | 75 | } | 
|  | 76 | } | 
|  | 77 |  | 
|  | 78 | void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride) { | 
|  | 79 | const size_t PIXEL_SIZE = 4; | 
|  | 80 | for (int x = 0; x < w; x++) { | 
|  | 81 | for (int y = 0; y < h; y++) { | 
|  | 82 | off_t offset = (y * stride + x) * PIXEL_SIZE; | 
|  | 83 | for (int c = 0; c < 4; c++) { | 
|  | 84 | int parityX = (x / (1 << (c+2))) & 1; | 
|  | 85 | int parityY = (y / (1 << (c+2))) & 1; | 
|  | 86 | buf[offset + c] = (parityX ^ parityY) ? 231 : 35; | 
|  | 87 | } | 
|  | 88 | } | 
|  | 89 | } | 
|  | 90 | } | 
|  | 91 |  | 
|  | 92 | void produceOneRGBA8Frame(const sp<ANativeWindow>& anw) { | 
|  | 93 | android_native_buffer_t* anb; | 
|  | 94 | ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(), | 
|  | 95 | &anb)); | 
|  | 96 | ASSERT_TRUE(anb != NULL); | 
|  | 97 |  | 
| Mathias Agopian | f543e5a | 2017-04-03 17:16:41 -0700 | [diff] [blame] | 98 | sp<GraphicBuffer> buf(GraphicBuffer::from(anb)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 99 |  | 
|  | 100 | uint8_t* img = NULL; | 
|  | 101 | ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, | 
|  | 102 | (void**)(&img))); | 
|  | 103 | fillRGBA8Buffer(img, buf->getWidth(), buf->getHeight(), buf->getStride()); | 
|  | 104 | ASSERT_EQ(NO_ERROR, buf->unlock()); | 
|  | 105 | ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer(), | 
|  | 106 | -1)); | 
|  | 107 | } | 
|  | 108 | } // namespace android |