| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright (C) 2012 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
| Mathias Agopian | 5bbe0ab | 2013-08-14 18:22:02 -0700 | [diff] [blame] | 17 | #include <GLES2/gl2.h> | 
|  | 18 | #include <GLES2/gl2ext.h> | 
|  | 19 |  | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 20 | #include "Flatland.h" | 
|  | 21 | #include "GLHelper.h" | 
|  | 22 |  | 
|  | 23 | namespace android { | 
|  | 24 |  | 
|  | 25 | class Blitter { | 
|  | 26 | public: | 
|  | 27 |  | 
|  | 28 | bool setUp(GLHelper* helper) { | 
|  | 29 | bool result; | 
|  | 30 |  | 
|  | 31 | result = helper->getShaderProgram("Blit", &mBlitPgm); | 
|  | 32 | if (!result) { | 
|  | 33 | return false; | 
|  | 34 | } | 
|  | 35 |  | 
|  | 36 | mPosAttribLoc = glGetAttribLocation(mBlitPgm, "position"); | 
|  | 37 | mUVAttribLoc = glGetAttribLocation(mBlitPgm, "uv"); | 
|  | 38 | mUVToTexUniformLoc = glGetUniformLocation(mBlitPgm, "uvToTex"); | 
|  | 39 | mObjToNdcUniformLoc = glGetUniformLocation(mBlitPgm, "objToNdc"); | 
|  | 40 | mBlitSrcSamplerLoc = glGetUniformLocation(mBlitPgm, "blitSrc"); | 
|  | 41 | mModColorUniformLoc = glGetUniformLocation(mBlitPgm, "modColor"); | 
|  | 42 |  | 
|  | 43 | return true; | 
|  | 44 | } | 
|  | 45 |  | 
|  | 46 | bool blit(GLuint texName, const float* texMatrix, | 
|  | 47 | int32_t x, int32_t y, uint32_t w, uint32_t h) { | 
|  | 48 | float modColor[4] = { 1.0f, 1.0f, 1.0f, 1.0f }; | 
|  | 49 | return modBlit(texName, texMatrix, modColor, x, y, w, h); | 
|  | 50 | } | 
|  | 51 |  | 
|  | 52 | bool modBlit(GLuint texName, const float* texMatrix, float* modColor, | 
|  | 53 | int32_t x, int32_t y, uint32_t w, uint32_t h) { | 
|  | 54 | glUseProgram(mBlitPgm); | 
|  | 55 |  | 
|  | 56 | GLint vp[4]; | 
|  | 57 | glGetIntegerv(GL_VIEWPORT, vp); | 
|  | 58 | float screenToNdc[16] = { | 
|  | 59 | 2.0f/float(vp[2]),  0.0f,               0.0f,   0.0f, | 
|  | 60 | 0.0f,               -2.0f/float(vp[3]), 0.0f,   0.0f, | 
|  | 61 | 0.0f,               0.0f,               1.0f,   0.0f, | 
|  | 62 | -1.0f,              1.0f,               0.0f,   1.0f, | 
|  | 63 | }; | 
|  | 64 | const float pos[] = { | 
|  | 65 | float(x),   float(y), | 
|  | 66 | float(x+w), float(y), | 
|  | 67 | float(x),   float(y+h), | 
|  | 68 | float(x+w), float(y+h), | 
|  | 69 | }; | 
|  | 70 | const float uv[] = { | 
|  | 71 | 0.0f, 0.0f, | 
|  | 72 | 1.0f, 0.0f, | 
|  | 73 | 0.0f, 1.0f, | 
|  | 74 | 1.0f, 1.0f, | 
|  | 75 | }; | 
|  | 76 |  | 
|  | 77 | glVertexAttribPointer(mPosAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, pos); | 
|  | 78 | glVertexAttribPointer(mUVAttribLoc, 2, GL_FLOAT, GL_FALSE, 0, uv); | 
|  | 79 | glEnableVertexAttribArray(mPosAttribLoc); | 
|  | 80 | glEnableVertexAttribArray(mUVAttribLoc); | 
|  | 81 |  | 
|  | 82 | glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, screenToNdc); | 
|  | 83 | glUniformMatrix4fv(mUVToTexUniformLoc, 1, GL_FALSE, texMatrix); | 
|  | 84 | glUniform4fv(mModColorUniformLoc, 1, modColor); | 
|  | 85 |  | 
|  | 86 | glActiveTexture(GL_TEXTURE0); | 
|  | 87 | glBindTexture(GL_TEXTURE_EXTERNAL_OES, texName); | 
|  | 88 | glUniform1i(mBlitSrcSamplerLoc, 0); | 
|  | 89 |  | 
|  | 90 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | 
|  | 91 |  | 
|  | 92 | glDisableVertexAttribArray(mPosAttribLoc); | 
|  | 93 | glDisableVertexAttribArray(mUVAttribLoc); | 
|  | 94 |  | 
|  | 95 | if (glGetError() != GL_NO_ERROR) { | 
|  | 96 | fprintf(stderr, "GL error!\n"); | 
|  | 97 | } | 
|  | 98 |  | 
|  | 99 | return true; | 
|  | 100 | } | 
|  | 101 |  | 
|  | 102 | private: | 
|  | 103 | GLuint mBlitPgm; | 
|  | 104 | GLint mPosAttribLoc; | 
|  | 105 | GLint mUVAttribLoc; | 
|  | 106 | GLint mUVToTexUniformLoc; | 
|  | 107 | GLint mObjToNdcUniformLoc; | 
|  | 108 | GLint mBlitSrcSamplerLoc; | 
|  | 109 | GLint mModColorUniformLoc; | 
|  | 110 | }; | 
|  | 111 |  | 
|  | 112 | class ComposerBase : public Composer { | 
|  | 113 | public: | 
|  | 114 | virtual ~ComposerBase() {} | 
|  | 115 |  | 
|  | 116 | virtual bool setUp(const LayerDesc& desc, | 
|  | 117 | GLHelper* helper) { | 
|  | 118 | mLayerDesc = desc; | 
|  | 119 | return setUp(helper); | 
|  | 120 | } | 
|  | 121 |  | 
|  | 122 | virtual void tearDown() { | 
|  | 123 | } | 
|  | 124 |  | 
| Mark Salyzyn | 92dc3fc | 2014-03-12 13:12:44 -0700 | [diff] [blame] | 125 | virtual bool compose(GLuint /*texName*/, const sp<GLConsumer>& /*glc*/) { | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 126 | return true; | 
|  | 127 | } | 
|  | 128 |  | 
|  | 129 | protected: | 
| Mark Salyzyn | 92dc3fc | 2014-03-12 13:12:44 -0700 | [diff] [blame] | 130 | virtual bool setUp(GLHelper* /*helper*/) { | 
| Jamie Gennis | 9c183f2 | 2012-12-03 16:44:16 -0800 | [diff] [blame] | 131 | return true; | 
|  | 132 | } | 
|  | 133 |  | 
|  | 134 | LayerDesc mLayerDesc; | 
|  | 135 | }; | 
|  | 136 |  | 
|  | 137 | Composer* nocomp() { | 
|  | 138 | class NoComp : public ComposerBase { | 
|  | 139 | }; | 
|  | 140 | return new NoComp(); | 
|  | 141 | } | 
|  | 142 |  | 
|  | 143 | Composer* opaque() { | 
|  | 144 | class OpaqueComp : public ComposerBase { | 
|  | 145 | virtual bool setUp(GLHelper* helper) { | 
|  | 146 | return mBlitter.setUp(helper); | 
|  | 147 | } | 
|  | 148 |  | 
|  | 149 | virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { | 
|  | 150 | float texMatrix[16]; | 
|  | 151 | glc->getTransformMatrix(texMatrix); | 
|  | 152 |  | 
|  | 153 | int32_t x = mLayerDesc.x; | 
|  | 154 | int32_t y = mLayerDesc.y; | 
|  | 155 | int32_t w = mLayerDesc.width; | 
|  | 156 | int32_t h = mLayerDesc.height; | 
|  | 157 |  | 
|  | 158 | return mBlitter.blit(texName, texMatrix, x, y, w, h); | 
|  | 159 | } | 
|  | 160 |  | 
|  | 161 | Blitter mBlitter; | 
|  | 162 | }; | 
|  | 163 | return new OpaqueComp(); | 
|  | 164 | } | 
|  | 165 |  | 
|  | 166 | Composer* opaqueShrink() { | 
|  | 167 | class OpaqueComp : public ComposerBase { | 
|  | 168 | virtual bool setUp(GLHelper* helper) { | 
|  | 169 | mParity = false; | 
|  | 170 | return mBlitter.setUp(helper); | 
|  | 171 | } | 
|  | 172 |  | 
|  | 173 | virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { | 
|  | 174 | float texMatrix[16]; | 
|  | 175 | glc->getTransformMatrix(texMatrix); | 
|  | 176 |  | 
|  | 177 | int32_t x = mLayerDesc.x; | 
|  | 178 | int32_t y = mLayerDesc.y; | 
|  | 179 | int32_t w = mLayerDesc.width; | 
|  | 180 | int32_t h = mLayerDesc.height; | 
|  | 181 |  | 
|  | 182 | mParity = !mParity; | 
|  | 183 | if (mParity) { | 
|  | 184 | x += w / 128; | 
|  | 185 | y += h / 128; | 
|  | 186 | w -= w / 64; | 
|  | 187 | h -= h / 64; | 
|  | 188 | } | 
|  | 189 |  | 
|  | 190 | return mBlitter.blit(texName, texMatrix, x, y, w, h); | 
|  | 191 | } | 
|  | 192 |  | 
|  | 193 | Blitter mBlitter; | 
|  | 194 | bool mParity; | 
|  | 195 | }; | 
|  | 196 | return new OpaqueComp(); | 
|  | 197 | } | 
|  | 198 |  | 
|  | 199 | Composer* blend() { | 
|  | 200 | class BlendComp : public ComposerBase { | 
|  | 201 | virtual bool setUp(GLHelper* helper) { | 
|  | 202 | return mBlitter.setUp(helper); | 
|  | 203 | } | 
|  | 204 |  | 
|  | 205 | virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { | 
|  | 206 | bool result; | 
|  | 207 |  | 
|  | 208 | float texMatrix[16]; | 
|  | 209 | glc->getTransformMatrix(texMatrix); | 
|  | 210 |  | 
|  | 211 | float modColor[4] = { .75f, .75f, .75f, .75f }; | 
|  | 212 |  | 
|  | 213 | int32_t x = mLayerDesc.x; | 
|  | 214 | int32_t y = mLayerDesc.y; | 
|  | 215 | int32_t w = mLayerDesc.width; | 
|  | 216 | int32_t h = mLayerDesc.height; | 
|  | 217 |  | 
|  | 218 | glEnable(GL_BLEND); | 
|  | 219 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | 
|  | 220 |  | 
|  | 221 | result = mBlitter.modBlit(texName, texMatrix, modColor, | 
|  | 222 | x, y, w, h); | 
|  | 223 | if (!result) { | 
|  | 224 | return false; | 
|  | 225 | } | 
|  | 226 |  | 
|  | 227 | glDisable(GL_BLEND); | 
|  | 228 |  | 
|  | 229 | return true; | 
|  | 230 | } | 
|  | 231 |  | 
|  | 232 | Blitter mBlitter; | 
|  | 233 | }; | 
|  | 234 | return new BlendComp(); | 
|  | 235 | } | 
|  | 236 |  | 
|  | 237 | Composer* blendShrink() { | 
|  | 238 | class BlendShrinkComp : public ComposerBase { | 
|  | 239 | virtual bool setUp(GLHelper* helper) { | 
|  | 240 | mParity = false; | 
|  | 241 | return mBlitter.setUp(helper); | 
|  | 242 | } | 
|  | 243 |  | 
|  | 244 | virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) { | 
|  | 245 | bool result; | 
|  | 246 |  | 
|  | 247 | float texMatrix[16]; | 
|  | 248 | glc->getTransformMatrix(texMatrix); | 
|  | 249 |  | 
|  | 250 | float modColor[4] = { .75f, .75f, .75f, .75f }; | 
|  | 251 |  | 
|  | 252 | int32_t x = mLayerDesc.x; | 
|  | 253 | int32_t y = mLayerDesc.y; | 
|  | 254 | int32_t w = mLayerDesc.width; | 
|  | 255 | int32_t h = mLayerDesc.height; | 
|  | 256 |  | 
|  | 257 | mParity = !mParity; | 
|  | 258 | if (mParity) { | 
|  | 259 | x += w / 128; | 
|  | 260 | y += h / 128; | 
|  | 261 | w -= w / 64; | 
|  | 262 | h -= h / 64; | 
|  | 263 | } | 
|  | 264 |  | 
|  | 265 | glEnable(GL_BLEND); | 
|  | 266 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | 
|  | 267 |  | 
|  | 268 | result = mBlitter.modBlit(texName, texMatrix, modColor, | 
|  | 269 | x, y, w, h); | 
|  | 270 | if (!result) { | 
|  | 271 | return false; | 
|  | 272 | } | 
|  | 273 |  | 
|  | 274 | glDisable(GL_BLEND); | 
|  | 275 |  | 
|  | 276 | return true; | 
|  | 277 | } | 
|  | 278 |  | 
|  | 279 | Blitter mBlitter; | 
|  | 280 | bool mParity; | 
|  | 281 | }; | 
|  | 282 | return new BlendShrinkComp(); | 
|  | 283 | } | 
|  | 284 |  | 
|  | 285 | } // namespace android |