| Alec Mouri | 465b296 | 2021-10-08 16:22:21 -0700 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright 2021 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #include <gmock/gmock.h> | 
|  | 18 | #include <gtest/gtest.h> | 
|  | 19 | #include <tonemap/tonemap.h> | 
|  | 20 | #include <cmath> | 
|  | 21 |  | 
|  | 22 | namespace android { | 
|  | 23 |  | 
|  | 24 | using testing::HasSubstr; | 
|  | 25 |  | 
|  | 26 | struct TonemapTest : public ::testing::Test {}; | 
|  | 27 |  | 
|  | 28 | TEST_F(TonemapTest, generateShaderSkSLUniforms_containsDefaultUniforms) { | 
|  | 29 | static const constexpr float kDisplayMaxLuminance = 1.f; | 
|  | 30 | static const constexpr float kContentMaxLuminance = 2.f; | 
|  | 31 | tonemap::Metadata metadata{.displayMaxLuminance = kDisplayMaxLuminance, | 
|  | 32 | .contentMaxLuminance = kContentMaxLuminance}; | 
|  | 33 | const auto uniforms = tonemap::getToneMapper()->generateShaderSkSLUniforms(metadata); | 
|  | 34 |  | 
|  | 35 | ASSERT_EQ(1, std::count_if(uniforms.cbegin(), uniforms.cend(), [](const auto& data) { | 
|  | 36 | return data.name == "in_libtonemap_displayMaxLuminance"; | 
|  | 37 | })); | 
|  | 38 | ASSERT_EQ(1, std::count_if(uniforms.cbegin(), uniforms.cend(), [](const auto& data) { | 
|  | 39 | return data.name == "in_libtonemap_inputMaxLuminance"; | 
|  | 40 | })); | 
|  | 41 |  | 
|  | 42 | // Smoke check that metadata values are "real", specifically that they're non-zero and actually | 
|  | 43 | // numbers. This is to help avoid shaders using these uniforms from dividing by zero or other | 
|  | 44 | // catastrophic errors. | 
|  | 45 | const auto& displayLum = std::find_if(uniforms.cbegin(), uniforms.cend(), [](const auto& data) { | 
|  | 46 | return data.name == "in_libtonemap_displayMaxLuminance"; | 
|  | 47 | })->value; | 
|  | 48 |  | 
|  | 49 | float displayLumFloat = 0.f; | 
|  | 50 | std::memcpy(&displayLumFloat, displayLum.data(), displayLum.size()); | 
|  | 51 | EXPECT_FALSE(std::isnan(displayLumFloat)); | 
|  | 52 | EXPECT_GT(displayLumFloat, 0); | 
|  | 53 |  | 
|  | 54 | const auto& contentLum = std::find_if(uniforms.cbegin(), uniforms.cend(), [](const auto& data) { | 
|  | 55 | return data.name == "in_libtonemap_inputMaxLuminance"; | 
|  | 56 | })->value; | 
|  | 57 |  | 
|  | 58 | float contentLumFloat = 0.f; | 
|  | 59 | std::memcpy(&contentLumFloat, contentLum.data(), contentLum.size()); | 
|  | 60 | EXPECT_FALSE(std::isnan(contentLumFloat)); | 
|  | 61 | EXPECT_GT(contentLumFloat, 0); | 
|  | 62 | } | 
|  | 63 |  | 
| Alec Mouri | 5a49372 | 2022-01-26 16:43:02 -0800 | [diff] [blame] | 64 | TEST_F(TonemapTest, generateTonemapGainShaderSkSL_containsEntryPointForPQ) { | 
| Alec Mouri | 465b296 | 2021-10-08 16:22:21 -0700 | [diff] [blame] | 65 | const auto shader = | 
|  | 66 | tonemap::getToneMapper() | 
|  | 67 | ->generateTonemapGainShaderSkSL(aidl::android::hardware::graphics::common:: | 
|  | 68 | Dataspace::BT2020_ITU_PQ, | 
|  | 69 | aidl::android::hardware::graphics::common:: | 
|  | 70 | Dataspace::DISPLAY_P3); | 
|  | 71 |  | 
|  | 72 | // Other tests such as librenderengine_test will plug in the shader to check compilation. | 
|  | 73 | EXPECT_THAT(shader, HasSubstr("float libtonemap_LookupTonemapGain(vec3 linearRGB, vec3 xyz)")); | 
|  | 74 | } | 
|  | 75 |  | 
| Alec Mouri | 5a49372 | 2022-01-26 16:43:02 -0800 | [diff] [blame] | 76 | TEST_F(TonemapTest, generateTonemapGainShaderSkSL_containsEntryPointForHLG) { | 
|  | 77 | const auto shader = | 
|  | 78 | tonemap::getToneMapper() | 
|  | 79 | ->generateTonemapGainShaderSkSL(aidl::android::hardware::graphics::common:: | 
|  | 80 | Dataspace::BT2020_ITU_HLG, | 
|  | 81 | aidl::android::hardware::graphics::common:: | 
|  | 82 | Dataspace::DISPLAY_P3); | 
|  | 83 |  | 
|  | 84 | // Other tests such as librenderengine_test will plug in the shader to check compilation. | 
|  | 85 | EXPECT_THAT(shader, HasSubstr("float libtonemap_LookupTonemapGain(vec3 linearRGB, vec3 xyz)")); | 
|  | 86 | } | 
|  | 87 |  | 
| Alec Mouri | 465b296 | 2021-10-08 16:22:21 -0700 | [diff] [blame] | 88 | } // namespace android |