blob: c0fd0c1b04214b57b2375f93c3409a9f6e66787e [file] [log] [blame]
Lucas Dupinad663372020-03-19 12:44:36 -07001/*
2 * Copyright 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include <cstdint>
20
21#include <EGL/egl.h>
22#include <EGL/eglext.h>
23#include <GLES2/gl2.h>
24
25struct ANativeWindowBuffer;
26
27namespace android {
28namespace renderengine {
29namespace gl {
30
31class GLESRenderEngine;
32
33class GLVertexBuffer {
34public:
35 explicit GLVertexBuffer();
36 ~GLVertexBuffer();
37
38 void allocateBuffers(const GLfloat data[], const GLuint size);
39 uint32_t getBufferName() const { return mBufferName; }
40 void bind() const;
41 void unbind() const;
42
43private:
44 uint32_t mBufferName;
45};
46
47} // namespace gl
48} // namespace renderengine
49} // namespace android