Alec Mouri | b488afa | 2019-05-23 10:22:24 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2019 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "VSyncModulator.h" |
| 18 | |
| 19 | #include <cinttypes> |
| 20 | #include <mutex> |
| 21 | |
| 22 | namespace android { |
| 23 | |
| 24 | void VSyncModulator::setPhaseOffsets(Offsets early, Offsets earlyGl, Offsets late, |
| 25 | nsecs_t thresholdForNextVsync) { |
| 26 | mEarlyOffsets = early; |
| 27 | mEarlyGlOffsets = earlyGl; |
| 28 | mLateOffsets = late; |
| 29 | mThresholdForNextVsync = thresholdForNextVsync; |
| 30 | |
| 31 | if (mSfConnectionHandle && late.sf != mOffsets.load().sf) { |
| 32 | mScheduler->setPhaseOffset(mSfConnectionHandle, late.sf); |
| 33 | } |
| 34 | |
| 35 | if (mAppConnectionHandle && late.app != mOffsets.load().app) { |
| 36 | mScheduler->setPhaseOffset(mAppConnectionHandle, late.app); |
| 37 | } |
| 38 | mOffsets = late; |
| 39 | } |
| 40 | |
| 41 | void VSyncModulator::setTransactionStart(Scheduler::TransactionStart transactionStart) { |
| 42 | if (transactionStart == Scheduler::TransactionStart::EARLY) { |
| 43 | mRemainingEarlyFrameCount = MIN_EARLY_FRAME_COUNT_TRANSACTION; |
| 44 | } |
| 45 | |
| 46 | // An early transaction stays an early transaction. |
| 47 | if (transactionStart == mTransactionStart || |
| 48 | mTransactionStart == Scheduler::TransactionStart::EARLY) { |
| 49 | return; |
| 50 | } |
| 51 | mTransactionStart = transactionStart; |
| 52 | updateOffsets(); |
| 53 | } |
| 54 | |
| 55 | void VSyncModulator::onTransactionHandled() { |
| 56 | if (mTransactionStart == Scheduler::TransactionStart::NORMAL) return; |
| 57 | mTransactionStart = Scheduler::TransactionStart::NORMAL; |
| 58 | updateOffsets(); |
| 59 | } |
| 60 | |
| 61 | void VSyncModulator::onRefreshRateChangeInitiated() { |
| 62 | if (mRefreshRateChangePending) { |
| 63 | return; |
| 64 | } |
| 65 | mRefreshRateChangePending = true; |
| 66 | updateOffsets(); |
| 67 | } |
| 68 | |
| 69 | void VSyncModulator::onRefreshRateChangeCompleted() { |
| 70 | if (!mRefreshRateChangePending) { |
| 71 | return; |
| 72 | } |
| 73 | mRefreshRateChangePending = false; |
| 74 | updateOffsets(); |
| 75 | } |
| 76 | |
| 77 | void VSyncModulator::onRefreshed(bool usedRenderEngine) { |
| 78 | bool updateOffsetsNeeded = false; |
| 79 | if (mRemainingEarlyFrameCount > 0) { |
| 80 | mRemainingEarlyFrameCount--; |
| 81 | updateOffsetsNeeded = true; |
| 82 | } |
| 83 | if (usedRenderEngine) { |
| 84 | mRemainingRenderEngineUsageCount = MIN_EARLY_GL_FRAME_COUNT_TRANSACTION; |
| 85 | updateOffsetsNeeded = true; |
| 86 | } else if (mRemainingRenderEngineUsageCount > 0) { |
| 87 | mRemainingRenderEngineUsageCount--; |
| 88 | updateOffsetsNeeded = true; |
| 89 | } |
| 90 | if (updateOffsetsNeeded) { |
| 91 | updateOffsets(); |
| 92 | } |
| 93 | } |
| 94 | |
| 95 | VSyncModulator::Offsets VSyncModulator::getOffsets() { |
| 96 | // Early offsets are used if we're in the middle of a refresh rate |
| 97 | // change, or if we recently begin a transaction. |
| 98 | if (mTransactionStart == Scheduler::TransactionStart::EARLY || mRemainingEarlyFrameCount > 0 || |
| 99 | mRefreshRateChangePending) { |
| 100 | return mEarlyOffsets; |
| 101 | } else if (mRemainingRenderEngineUsageCount > 0) { |
| 102 | return mEarlyGlOffsets; |
| 103 | } else { |
| 104 | return mLateOffsets; |
| 105 | } |
| 106 | } |
| 107 | |
| 108 | void VSyncModulator::updateOffsets() { |
| 109 | const Offsets desired = getOffsets(); |
| 110 | const Offsets current = mOffsets; |
| 111 | |
| 112 | bool changed = false; |
| 113 | if (desired.sf != current.sf) { |
| 114 | if (mSfConnectionHandle != nullptr) { |
| 115 | mScheduler->setPhaseOffset(mSfConnectionHandle, desired.sf); |
| 116 | } else { |
| 117 | mSfEventThread->setPhaseOffset(desired.sf); |
| 118 | } |
| 119 | changed = true; |
| 120 | } |
| 121 | if (desired.app != current.app) { |
| 122 | if (mAppConnectionHandle != nullptr) { |
| 123 | mScheduler->setPhaseOffset(mAppConnectionHandle, desired.app); |
| 124 | } else { |
| 125 | mAppEventThread->setPhaseOffset(desired.app); |
| 126 | } |
| 127 | changed = true; |
| 128 | } |
| 129 | |
| 130 | if (changed) { |
| 131 | mOffsets = desired; |
| 132 | } |
| 133 | } |
| 134 | |
| 135 | } // namespace android |