| Brian Anderson | 221de2a | 2016-09-21 16:53:28 -0700 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright 2016 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #include <ui/FenceTime.h> | 
|  | 18 |  | 
| Brian Anderson | 8cc8b10 | 2016-10-21 12:43:09 -0700 | [diff] [blame] | 19 | #define LOG_TAG "FenceTime" | 
|  | 20 |  | 
| Brian Anderson | 221de2a | 2016-09-21 16:53:28 -0700 | [diff] [blame] | 21 | #include <cutils/compiler.h>  // For CC_[UN]LIKELY | 
| Brian Anderson | 175a720 | 2016-10-10 16:52:56 -0700 | [diff] [blame] | 22 | #include <utils/Log.h> | 
| Brian Anderson | 221de2a | 2016-09-21 16:53:28 -0700 | [diff] [blame] | 23 | #include <inttypes.h> | 
|  | 24 | #include <stdlib.h> | 
|  | 25 |  | 
|  | 26 | #include <memory> | 
|  | 27 |  | 
|  | 28 | namespace android { | 
|  | 29 |  | 
|  | 30 | // ============================================================================ | 
|  | 31 | // FenceTime | 
|  | 32 | // ============================================================================ | 
|  | 33 |  | 
|  | 34 | const auto FenceTime::NO_FENCE = std::make_shared<FenceTime>(Fence::NO_FENCE); | 
|  | 35 |  | 
|  | 36 | void* FenceTime::operator new(size_t byteCount) noexcept { | 
|  | 37 | void *p = nullptr; | 
|  | 38 | if (posix_memalign(&p, alignof(FenceTime), byteCount)) { | 
|  | 39 | return nullptr; | 
|  | 40 | } | 
|  | 41 | return p; | 
|  | 42 | } | 
|  | 43 |  | 
|  | 44 | void FenceTime::operator delete(void *p) { | 
|  | 45 | free(p); | 
|  | 46 | } | 
|  | 47 |  | 
|  | 48 | FenceTime::FenceTime(const sp<Fence>& fence) | 
|  | 49 | : mState(((fence.get() != nullptr) && fence->isValid()) ? | 
|  | 50 | State::VALID : State::INVALID), | 
|  | 51 | mFence(fence), | 
|  | 52 | mSignalTime(mState == State::INVALID ? | 
|  | 53 | Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) { | 
|  | 54 | } | 
|  | 55 |  | 
|  | 56 | FenceTime::FenceTime(sp<Fence>&& fence) | 
|  | 57 | : mState(((fence.get() != nullptr) && fence->isValid()) ? | 
|  | 58 | State::VALID : State::INVALID), | 
|  | 59 | mFence(std::move(fence)), | 
|  | 60 | mSignalTime(mState == State::INVALID ? | 
|  | 61 | Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) { | 
|  | 62 | } | 
|  | 63 |  | 
|  | 64 | FenceTime::FenceTime(nsecs_t signalTime) | 
|  | 65 | : mState(Fence::isValidTimestamp(signalTime) ? State::VALID : State::INVALID), | 
|  | 66 | mFence(nullptr), | 
| Brian Anderson | 8cc8b10 | 2016-10-21 12:43:09 -0700 | [diff] [blame] | 67 | mSignalTime(signalTime) { | 
|  | 68 | if (CC_UNLIKELY(mSignalTime == Fence::SIGNAL_TIME_PENDING)) { | 
|  | 69 | ALOGE("Pending signal time not allowed after signal."); | 
|  | 70 | mSignalTime = Fence::SIGNAL_TIME_INVALID; | 
|  | 71 | } | 
| Brian Anderson | 221de2a | 2016-09-21 16:53:28 -0700 | [diff] [blame] | 72 | } | 
|  | 73 |  | 
|  | 74 | void FenceTime::applyTrustedSnapshot(const Snapshot& src) { | 
|  | 75 | if (CC_UNLIKELY(src.state != Snapshot::State::SIGNAL_TIME)) { | 
|  | 76 | // Applying Snapshot::State::FENCE, could change the valid state of the | 
|  | 77 | // FenceTime, which is not allowed. Callers should create a new | 
|  | 78 | // FenceTime from the snapshot instead. | 
| Brian Anderson | 8cc8b10 | 2016-10-21 12:43:09 -0700 | [diff] [blame] | 79 | ALOGE("applyTrustedSnapshot: Unexpected fence."); | 
| Brian Anderson | 221de2a | 2016-09-21 16:53:28 -0700 | [diff] [blame] | 80 | return; | 
|  | 81 | } | 
|  | 82 |  | 
|  | 83 | if (src.state == Snapshot::State::EMPTY) { | 
|  | 84 | return; | 
|  | 85 | } | 
|  | 86 |  | 
|  | 87 | nsecs_t signalTime = mSignalTime.load(std::memory_order_relaxed); | 
|  | 88 | if (signalTime != Fence::SIGNAL_TIME_PENDING) { | 
|  | 89 | // We should always get the same signalTime here that we did in | 
|  | 90 | // getSignalTime(). This check races with getSignalTime(), but it is | 
|  | 91 | // only a sanity check so that's okay. | 
|  | 92 | if (CC_UNLIKELY(signalTime != src.signalTime)) { | 
|  | 93 | ALOGE("FenceTime::applyTrustedSnapshot: signalTime mismatch. " | 
|  | 94 | "(%" PRId64 " (old) != %" PRId64 " (new))", | 
|  | 95 | signalTime, src.signalTime); | 
|  | 96 | } | 
|  | 97 | return; | 
|  | 98 | } | 
|  | 99 |  | 
|  | 100 | std::lock_guard<std::mutex> lock(mMutex); | 
|  | 101 | mFence.clear(); | 
|  | 102 | mSignalTime.store(src.signalTime, std::memory_order_relaxed); | 
|  | 103 | } | 
|  | 104 |  | 
|  | 105 | bool FenceTime::isValid() const { | 
|  | 106 | // We store the valid state in the constructors and return it here. | 
|  | 107 | // This lets release code remember the valid state even after the | 
|  | 108 | // underlying fence is destroyed. | 
|  | 109 | return mState != State::INVALID; | 
|  | 110 | } | 
|  | 111 |  | 
|  | 112 | nsecs_t FenceTime::getSignalTime() { | 
|  | 113 | // See if we already have a cached value we can return. | 
|  | 114 | nsecs_t signalTime = mSignalTime.load(std::memory_order_relaxed); | 
|  | 115 | if (signalTime != Fence::SIGNAL_TIME_PENDING) { | 
|  | 116 | return signalTime; | 
|  | 117 | } | 
|  | 118 |  | 
|  | 119 | // Hold a reference to the fence on the stack in case the class' | 
|  | 120 | // reference is removed by another thread. This prevents the | 
|  | 121 | // fence from being destroyed until the end of this method, where | 
|  | 122 | // we conveniently do not have the lock held. | 
|  | 123 | sp<Fence> fence; | 
|  | 124 | { | 
|  | 125 | // With the lock acquired this time, see if we have the cached | 
|  | 126 | // value or if we need to poll the fence. | 
|  | 127 | std::lock_guard<std::mutex> lock(mMutex); | 
|  | 128 | if (!mFence.get()) { | 
|  | 129 | // Another thread set the signal time just before we added the | 
|  | 130 | // reference to mFence. | 
|  | 131 | return mSignalTime.load(std::memory_order_relaxed); | 
|  | 132 | } | 
|  | 133 | fence = mFence; | 
|  | 134 | } | 
|  | 135 |  | 
|  | 136 | // Make the system call without the lock held. | 
|  | 137 | signalTime = fence->getSignalTime(); | 
|  | 138 |  | 
| Brian Anderson | 3da8d27 | 2016-07-28 16:20:47 -0700 | [diff] [blame] | 139 | // Allow tests to override SIGNAL_TIME_INVALID behavior, since tests | 
|  | 140 | // use invalid underlying Fences without real file descriptors. | 
|  | 141 | if (CC_UNLIKELY(mState == State::FORCED_VALID_FOR_TEST)) { | 
|  | 142 | if (signalTime == Fence::SIGNAL_TIME_INVALID) { | 
|  | 143 | signalTime = Fence::SIGNAL_TIME_PENDING; | 
|  | 144 | } | 
|  | 145 | } | 
|  | 146 |  | 
| Brian Anderson | 221de2a | 2016-09-21 16:53:28 -0700 | [diff] [blame] | 147 | // Make the signal time visible to everyone if it is no longer pending | 
|  | 148 | // and remove the class' reference to the fence. | 
|  | 149 | if (signalTime != Fence::SIGNAL_TIME_PENDING) { | 
|  | 150 | std::lock_guard<std::mutex> lock(mMutex); | 
|  | 151 | mFence.clear(); | 
|  | 152 | mSignalTime.store(signalTime, std::memory_order_relaxed); | 
|  | 153 | } | 
|  | 154 |  | 
|  | 155 | return signalTime; | 
|  | 156 | } | 
|  | 157 |  | 
|  | 158 | nsecs_t FenceTime::getCachedSignalTime() const { | 
|  | 159 | // memory_order_acquire since we don't have a lock fallback path | 
|  | 160 | // that will do an acquire. | 
|  | 161 | return mSignalTime.load(std::memory_order_acquire); | 
|  | 162 | } | 
|  | 163 |  | 
|  | 164 | FenceTime::Snapshot FenceTime::getSnapshot() const { | 
|  | 165 | // Quick check without the lock. | 
|  | 166 | nsecs_t signalTime = mSignalTime.load(std::memory_order_relaxed); | 
|  | 167 | if (signalTime != Fence::SIGNAL_TIME_PENDING) { | 
|  | 168 | return Snapshot(signalTime); | 
|  | 169 | } | 
|  | 170 |  | 
|  | 171 | // Do the full check with the lock. | 
|  | 172 | std::lock_guard<std::mutex> lock(mMutex); | 
|  | 173 | signalTime = mSignalTime.load(std::memory_order_relaxed); | 
|  | 174 | if (signalTime != Fence::SIGNAL_TIME_PENDING) { | 
|  | 175 | return Snapshot(signalTime); | 
|  | 176 | } | 
|  | 177 | return Snapshot(mFence); | 
|  | 178 | } | 
|  | 179 |  | 
| Brian Anderson | 3da8d27 | 2016-07-28 16:20:47 -0700 | [diff] [blame] | 180 | // For tests only. If forceValidForTest is true, then getSignalTime will | 
|  | 181 | // never return SIGNAL_TIME_INVALID and isValid will always return true. | 
|  | 182 | FenceTime::FenceTime(const sp<Fence>& fence, bool forceValidForTest) | 
|  | 183 | : mState(forceValidForTest ? | 
|  | 184 | State::FORCED_VALID_FOR_TEST : State::INVALID), | 
|  | 185 | mFence(fence), | 
|  | 186 | mSignalTime(mState == State::INVALID ? | 
|  | 187 | Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) { | 
|  | 188 | } | 
|  | 189 |  | 
|  | 190 | void FenceTime::signalForTest(nsecs_t signalTime) { | 
|  | 191 | // To be realistic, this should really set a hidden value that | 
|  | 192 | // gets picked up in the next call to getSignalTime, but this should | 
|  | 193 | // be good enough. | 
|  | 194 | std::lock_guard<std::mutex> lock(mMutex); | 
|  | 195 | mFence.clear(); | 
|  | 196 | mSignalTime.store(signalTime, std::memory_order_relaxed); | 
|  | 197 | } | 
|  | 198 |  | 
| Brian Anderson | 221de2a | 2016-09-21 16:53:28 -0700 | [diff] [blame] | 199 | // ============================================================================ | 
|  | 200 | // FenceTime::Snapshot | 
|  | 201 | // ============================================================================ | 
| Brian Anderson | 221de2a | 2016-09-21 16:53:28 -0700 | [diff] [blame] | 202 | FenceTime::Snapshot::Snapshot(const sp<Fence>& srcFence) | 
|  | 203 | : state(State::FENCE), fence(srcFence) { | 
|  | 204 | } | 
|  | 205 |  | 
|  | 206 | FenceTime::Snapshot::Snapshot(nsecs_t srcSignalTime) | 
|  | 207 | : state(State::SIGNAL_TIME), signalTime(srcSignalTime) { | 
|  | 208 | } | 
|  | 209 |  | 
|  | 210 | size_t FenceTime::Snapshot::getFlattenedSize() const { | 
|  | 211 | constexpr size_t min = sizeof(state); | 
|  | 212 | switch (state) { | 
|  | 213 | case State::EMPTY: | 
|  | 214 | return min; | 
|  | 215 | case State::FENCE: | 
|  | 216 | return min + fence->getFlattenedSize(); | 
|  | 217 | case State::SIGNAL_TIME: | 
|  | 218 | return min + sizeof(signalTime); | 
|  | 219 | } | 
|  | 220 | return 0; | 
|  | 221 | } | 
|  | 222 |  | 
|  | 223 | size_t FenceTime::Snapshot::getFdCount() const { | 
|  | 224 | return state == State::FENCE ? fence->getFdCount() : 0u; | 
|  | 225 | } | 
|  | 226 |  | 
|  | 227 | status_t FenceTime::Snapshot::flatten( | 
|  | 228 | void*& buffer, size_t& size, int*& fds, size_t& count) const { | 
|  | 229 | if (size < getFlattenedSize()) { | 
|  | 230 | return NO_MEMORY; | 
|  | 231 | } | 
|  | 232 |  | 
|  | 233 | FlattenableUtils::write(buffer, size, state); | 
|  | 234 | switch (state) { | 
|  | 235 | case State::EMPTY: | 
|  | 236 | return NO_ERROR; | 
|  | 237 | case State::FENCE: | 
|  | 238 | return fence->flatten(buffer, size, fds, count); | 
|  | 239 | case State::SIGNAL_TIME: | 
|  | 240 | FlattenableUtils::write(buffer, size, signalTime); | 
|  | 241 | return NO_ERROR; | 
|  | 242 | } | 
|  | 243 |  | 
|  | 244 | return NO_ERROR; | 
|  | 245 | } | 
|  | 246 |  | 
|  | 247 | status_t FenceTime::Snapshot::unflatten( | 
|  | 248 | void const*& buffer, size_t& size, int const*& fds, size_t& count) { | 
|  | 249 | if (size < sizeof(state)) { | 
|  | 250 | return NO_MEMORY; | 
|  | 251 | } | 
|  | 252 |  | 
|  | 253 | FlattenableUtils::read(buffer, size, state); | 
|  | 254 | switch (state) { | 
|  | 255 | case State::EMPTY: | 
|  | 256 | return NO_ERROR; | 
|  | 257 | case State::FENCE: | 
|  | 258 | fence = new Fence; | 
|  | 259 | return fence->unflatten(buffer, size, fds, count); | 
|  | 260 | case State::SIGNAL_TIME: | 
|  | 261 | if (size < sizeof(signalTime)) { | 
|  | 262 | return NO_MEMORY; | 
|  | 263 | } | 
|  | 264 | FlattenableUtils::read(buffer, size, signalTime); | 
|  | 265 | return NO_ERROR; | 
|  | 266 | } | 
|  | 267 |  | 
|  | 268 | return NO_ERROR; | 
|  | 269 | } | 
|  | 270 |  | 
|  | 271 | // ============================================================================ | 
|  | 272 | // FenceTimeline | 
|  | 273 | // ============================================================================ | 
|  | 274 | void FenceTimeline::push(const std::shared_ptr<FenceTime>& fence) { | 
|  | 275 | std::lock_guard<std::mutex> lock(mMutex); | 
|  | 276 | while (mQueue.size() >= MAX_ENTRIES) { | 
|  | 277 | // This is a sanity check to make sure the queue doesn't grow unbounded. | 
|  | 278 | // MAX_ENTRIES should be big enough not to trigger this path. | 
|  | 279 | // In case this path is taken though, users of FenceTime must make sure | 
|  | 280 | // not to rely solely on FenceTimeline to get the final timestamp and | 
|  | 281 | // should eventually call Fence::getSignalTime on their own. | 
|  | 282 | std::shared_ptr<FenceTime> front = mQueue.front().lock(); | 
|  | 283 | if (front) { | 
|  | 284 | // Make a last ditch effort to get the signalTime here since | 
|  | 285 | // we are removing it from the timeline. | 
|  | 286 | front->getSignalTime(); | 
|  | 287 | } | 
|  | 288 | mQueue.pop(); | 
|  | 289 | } | 
|  | 290 | mQueue.push(fence); | 
|  | 291 | } | 
|  | 292 |  | 
|  | 293 | void FenceTimeline::updateSignalTimes() { | 
|  | 294 | while (!mQueue.empty()) { | 
|  | 295 | std::lock_guard<std::mutex> lock(mMutex); | 
|  | 296 | std::shared_ptr<FenceTime> fence = mQueue.front().lock(); | 
|  | 297 | if (!fence) { | 
|  | 298 | // The shared_ptr no longer exists and no one cares about the | 
|  | 299 | // timestamp anymore. | 
|  | 300 | mQueue.pop(); | 
|  | 301 | continue; | 
|  | 302 | } else if (fence->getSignalTime() != Fence::SIGNAL_TIME_PENDING) { | 
|  | 303 | // The fence has signaled and we've removed the sp<Fence> ref. | 
|  | 304 | mQueue.pop(); | 
|  | 305 | continue; | 
|  | 306 | } else { | 
|  | 307 | // The fence didn't signal yet. Break since the later ones | 
|  | 308 | // shouldn't have signaled either. | 
|  | 309 | break; | 
|  | 310 | } | 
|  | 311 | } | 
|  | 312 | } | 
|  | 313 |  | 
| Brian Anderson | 3da8d27 | 2016-07-28 16:20:47 -0700 | [diff] [blame] | 314 | // ============================================================================ | 
|  | 315 | // FenceToFenceTimeMap | 
|  | 316 | // ============================================================================ | 
|  | 317 | std::shared_ptr<FenceTime> FenceToFenceTimeMap::createFenceTimeForTest( | 
|  | 318 | const sp<Fence>& fence) { | 
|  | 319 | std::lock_guard<std::mutex> lock(mMutex); | 
|  | 320 | // Always garbage collecting isn't efficient, but this is only for testing. | 
|  | 321 | garbageCollectLocked(); | 
|  | 322 | std::shared_ptr<FenceTime> fenceTime(new FenceTime(fence, true)); | 
|  | 323 | mMap[fence.get()].push_back(fenceTime); | 
|  | 324 | return fenceTime; | 
|  | 325 | } | 
|  | 326 |  | 
|  | 327 | void FenceToFenceTimeMap::signalAllForTest( | 
|  | 328 | const sp<Fence>& fence, nsecs_t signalTime) { | 
|  | 329 | bool signaled = false; | 
|  | 330 |  | 
|  | 331 | std::lock_guard<std::mutex> lock(mMutex); | 
|  | 332 | auto it = mMap.find(fence.get()); | 
|  | 333 | if (it != mMap.end()) { | 
|  | 334 | for (auto& weakFenceTime : it->second) { | 
|  | 335 | std::shared_ptr<FenceTime> fenceTime = weakFenceTime.lock(); | 
|  | 336 | if (!fenceTime) { | 
|  | 337 | continue; | 
|  | 338 | } | 
|  | 339 | ALOGE_IF(!fenceTime->isValid(), | 
| Brian Anderson | 8cc8b10 | 2016-10-21 12:43:09 -0700 | [diff] [blame] | 340 | "signalAllForTest: Signaling invalid fence."); | 
| Brian Anderson | 3da8d27 | 2016-07-28 16:20:47 -0700 | [diff] [blame] | 341 | fenceTime->signalForTest(signalTime); | 
|  | 342 | signaled = true; | 
|  | 343 | } | 
|  | 344 | } | 
|  | 345 |  | 
| Brian Anderson | 8cc8b10 | 2016-10-21 12:43:09 -0700 | [diff] [blame] | 346 | ALOGE_IF(!signaled, "signalAllForTest: Nothing to signal."); | 
| Brian Anderson | 3da8d27 | 2016-07-28 16:20:47 -0700 | [diff] [blame] | 347 | } | 
|  | 348 |  | 
|  | 349 | void FenceToFenceTimeMap::garbageCollectLocked() { | 
|  | 350 | for (auto& it : mMap) { | 
|  | 351 | // Erase all expired weak pointers from the vector. | 
|  | 352 | auto& vect = it.second; | 
|  | 353 | vect.erase( | 
|  | 354 | std::remove_if(vect.begin(), vect.end(), | 
|  | 355 | [](const std::weak_ptr<FenceTime>& ft) { | 
|  | 356 | return ft.expired(); | 
|  | 357 | }), | 
|  | 358 | vect.end()); | 
|  | 359 |  | 
|  | 360 | // Also erase the map entry if the vector is now empty. | 
|  | 361 | if (vect.empty()) { | 
|  | 362 | mMap.erase(it.first); | 
|  | 363 | } | 
|  | 364 | } | 
|  | 365 | } | 
|  | 366 |  | 
| Brian Anderson | 221de2a | 2016-09-21 16:53:28 -0700 | [diff] [blame] | 367 | } // namespace android |