Adithya Srinivasan | ac977e6 | 2021-05-21 22:50:56 +0000 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2021 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #undef LOG_TAG |
| 18 | #define LOG_TAG "LibSurfaceFlingerUnittests" |
| 19 | |
| 20 | #include <gmock/gmock.h> |
| 21 | #include <gtest/gtest.h> |
| 22 | #include <gui/LayerMetadata.h> |
| 23 | #include <gui/SurfaceComposerClient.h> |
| 24 | #include <log/log.h> |
| 25 | |
| 26 | #include "TestableSurfaceFlinger.h" |
| 27 | #include "mock/DisplayHardware/MockComposer.h" |
| 28 | #include "mock/MockEventThread.h" |
| 29 | #include "mock/MockVsyncController.h" |
| 30 | |
| 31 | namespace android { |
| 32 | |
| 33 | using testing::_; |
| 34 | using testing::Mock; |
| 35 | using testing::Return; |
| 36 | using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector; |
| 37 | |
| 38 | class GameModeTest : public testing::Test { |
| 39 | public: |
| 40 | GameModeTest() { |
| 41 | const ::testing::TestInfo* const test_info = |
| 42 | ::testing::UnitTest::GetInstance()->current_test_info(); |
| 43 | ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name()); |
| 44 | setupScheduler(); |
| 45 | setupComposer(); |
| 46 | } |
| 47 | |
| 48 | ~GameModeTest() { |
| 49 | const ::testing::TestInfo* const test_info = |
| 50 | ::testing::UnitTest::GetInstance()->current_test_info(); |
| 51 | ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name()); |
| 52 | } |
| 53 | |
| 54 | sp<BufferStateLayer> createBufferStateLayer() { |
| 55 | sp<Client> client; |
| 56 | LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", 100, 100, 0, |
| 57 | LayerMetadata()); |
| 58 | return new BufferStateLayer(args); |
| 59 | } |
| 60 | |
| 61 | void setupScheduler() { |
| 62 | auto eventThread = std::make_unique<mock::EventThread>(); |
| 63 | auto sfEventThread = std::make_unique<mock::EventThread>(); |
| 64 | |
| 65 | EXPECT_CALL(*eventThread, registerDisplayEventConnection(_)); |
| 66 | EXPECT_CALL(*eventThread, createEventConnection(_, _)) |
| 67 | .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0, |
| 68 | ResyncCallback()))); |
| 69 | |
| 70 | EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_)); |
| 71 | EXPECT_CALL(*sfEventThread, createEventConnection(_, _)) |
| 72 | .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0, |
| 73 | ResyncCallback()))); |
| 74 | |
| 75 | auto vsyncController = std::make_unique<mock::VsyncController>(); |
| 76 | auto vsyncTracker = std::make_unique<mock::VSyncTracker>(); |
| 77 | |
| 78 | EXPECT_CALL(*vsyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0)); |
| 79 | EXPECT_CALL(*vsyncTracker, currentPeriod()) |
| 80 | .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_VSYNC_PERIOD)); |
| 81 | EXPECT_CALL(*vsyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0)); |
| 82 | mFlinger.setupScheduler(std::move(vsyncController), std::move(vsyncTracker), |
| 83 | std::move(eventThread), std::move(sfEventThread)); |
| 84 | } |
| 85 | |
| 86 | void setupComposer() { |
| 87 | mComposer = new Hwc2::mock::Composer(); |
| 88 | mFlinger.setupComposer(std::unique_ptr<Hwc2::Composer>(mComposer)); |
| 89 | |
| 90 | Mock::VerifyAndClear(mComposer); |
| 91 | } |
| 92 | |
| 93 | // Mocks the behavior of applying a transaction from WMShell |
| 94 | void setGameModeMetadata(sp<Layer> layer, int gameMode) { |
| 95 | mLayerMetadata.setInt32(METADATA_GAME_MODE, gameMode); |
| 96 | layer->setMetadata(mLayerMetadata); |
| 97 | layer->setGameModeForTree(gameMode); |
| 98 | } |
| 99 | |
| 100 | TestableSurfaceFlinger mFlinger; |
| 101 | Hwc2::mock::Composer* mComposer = nullptr; |
| 102 | client_cache_t mClientCache; |
| 103 | LayerMetadata mLayerMetadata; |
| 104 | }; |
| 105 | |
| 106 | TEST_F(GameModeTest, SetGameModeSetsForAllCurrentChildren) { |
| 107 | sp<BufferStateLayer> rootLayer = createBufferStateLayer(); |
| 108 | sp<BufferStateLayer> childLayer1 = createBufferStateLayer(); |
| 109 | sp<BufferStateLayer> childLayer2 = createBufferStateLayer(); |
| 110 | rootLayer->addChild(childLayer1); |
| 111 | rootLayer->addChild(childLayer2); |
| 112 | rootLayer->setGameModeForTree(/*gameMode*/ 2); |
| 113 | |
| 114 | EXPECT_EQ(rootLayer->getGameMode(), 2); |
| 115 | EXPECT_EQ(childLayer1->getGameMode(), 2); |
| 116 | EXPECT_EQ(childLayer2->getGameMode(), 2); |
| 117 | } |
| 118 | |
| 119 | TEST_F(GameModeTest, AddChildAppliesGameModeFromParent) { |
| 120 | sp<BufferStateLayer> rootLayer = createBufferStateLayer(); |
| 121 | sp<BufferStateLayer> childLayer = createBufferStateLayer(); |
| 122 | rootLayer->setGameModeForTree(/*gameMode*/ 2); |
| 123 | rootLayer->addChild(childLayer); |
| 124 | |
| 125 | EXPECT_EQ(rootLayer->getGameMode(), 2); |
| 126 | EXPECT_EQ(childLayer->getGameMode(), 2); |
| 127 | } |
| 128 | |
| 129 | TEST_F(GameModeTest, RemoveChildResetsGameMode) { |
| 130 | sp<BufferStateLayer> rootLayer = createBufferStateLayer(); |
| 131 | sp<BufferStateLayer> childLayer = createBufferStateLayer(); |
| 132 | rootLayer->setGameModeForTree(/*gameMode*/ 2); |
| 133 | rootLayer->addChild(childLayer); |
| 134 | |
| 135 | EXPECT_EQ(rootLayer->getGameMode(), 2); |
| 136 | EXPECT_EQ(childLayer->getGameMode(), 2); |
| 137 | |
| 138 | rootLayer->removeChild(childLayer); |
| 139 | EXPECT_EQ(childLayer->getGameMode(), 0); |
| 140 | } |
| 141 | |
| 142 | TEST_F(GameModeTest, ReparentingDoesNotOverrideMetadata) { |
| 143 | sp<BufferStateLayer> rootLayer = createBufferStateLayer(); |
| 144 | sp<BufferStateLayer> childLayer1 = createBufferStateLayer(); |
| 145 | sp<BufferStateLayer> childLayer2 = createBufferStateLayer(); |
| 146 | rootLayer->setGameModeForTree(/*gameMode*/ 1); |
| 147 | rootLayer->addChild(childLayer1); |
| 148 | |
| 149 | setGameModeMetadata(childLayer2, /*gameMode*/ 2); |
| 150 | rootLayer->addChild(childLayer2); |
| 151 | |
| 152 | EXPECT_EQ(rootLayer->getGameMode(), 1); |
| 153 | EXPECT_EQ(childLayer1->getGameMode(), 1); |
| 154 | EXPECT_EQ(childLayer2->getGameMode(), 2); |
| 155 | |
| 156 | rootLayer->removeChild(childLayer2); |
| 157 | EXPECT_EQ(childLayer2->getGameMode(), 2); |
| 158 | } |
| 159 | } // namespace android |