| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright 2013 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #define LOG_TAG "SurfaceTextureMultiContextGL_test" | 
|  | 18 | //#define LOG_NDEBUG 0 | 
|  | 19 |  | 
|  | 20 | #include "SurfaceTextureMultiContextGL.h" | 
|  | 21 |  | 
|  | 22 | #include "FillBuffer.h" | 
|  | 23 |  | 
|  | 24 | #include <GLES/glext.h> | 
|  | 25 |  | 
|  | 26 | namespace android { | 
|  | 27 |  | 
|  | 28 | TEST_F(SurfaceTextureMultiContextGLTest, UpdateFromMultipleContextsFails) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 29 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 30 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 31 |  | 
|  | 32 | // Latch the texture contents on the primary context. | 
|  | 33 | mFW->waitForFrame(); | 
|  | 34 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 35 |  | 
|  | 36 | // Attempt to latch the texture on the secondary context. | 
|  | 37 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 38 | mSecondEglContext)); | 
|  | 39 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 40 | ASSERT_EQ(INVALID_OPERATION, mST->updateTexImage()); | 
|  | 41 | } | 
|  | 42 |  | 
|  | 43 | TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextSucceeds) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 44 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 45 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 46 |  | 
|  | 47 | // Latch the texture contents on the primary context. | 
|  | 48 | mFW->waitForFrame(); | 
|  | 49 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 50 |  | 
|  | 51 | // Detach from the primary context. | 
|  | 52 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 53 |  | 
|  | 54 | // Check that the GL texture was deleted. | 
|  | 55 | EXPECT_EQ(GL_FALSE, glIsTexture(TEX_ID)); | 
|  | 56 | } | 
|  | 57 |  | 
|  | 58 | TEST_F(SurfaceTextureMultiContextGLTest, | 
|  | 59 | DetachFromContextSucceedsAfterProducerDisconnect) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 60 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 61 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 62 |  | 
|  | 63 | // Latch the texture contents on the primary context. | 
|  | 64 | mFW->waitForFrame(); | 
|  | 65 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 66 |  | 
|  | 67 | // Detach from the primary context. | 
|  | 68 | native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_CPU); | 
|  | 69 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 70 |  | 
|  | 71 | // Check that the GL texture was deleted. | 
|  | 72 | EXPECT_EQ(GL_FALSE, glIsTexture(TEX_ID)); | 
|  | 73 | } | 
|  | 74 |  | 
|  | 75 | TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextFailsWhenAbandoned) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 76 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 77 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 78 |  | 
|  | 79 | // Latch the texture contents on the primary context. | 
|  | 80 | mFW->waitForFrame(); | 
|  | 81 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 82 |  | 
|  | 83 | // Attempt to detach from the primary context. | 
|  | 84 | mST->abandon(); | 
|  | 85 | ASSERT_EQ(NO_INIT, mST->detachFromContext()); | 
|  | 86 | } | 
|  | 87 |  | 
|  | 88 | TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextFailsWhenDetached) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 89 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 90 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 91 |  | 
|  | 92 | // Latch the texture contents on the primary context. | 
|  | 93 | mFW->waitForFrame(); | 
|  | 94 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 95 |  | 
|  | 96 | // Detach from the primary context. | 
|  | 97 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 98 |  | 
|  | 99 | // Attempt to detach from the primary context again. | 
|  | 100 | ASSERT_EQ(INVALID_OPERATION, mST->detachFromContext()); | 
|  | 101 | } | 
|  | 102 |  | 
|  | 103 | TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextFailsWithNoDisplay) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 104 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 105 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 106 |  | 
|  | 107 | // Latch the texture contents on the primary context. | 
|  | 108 | mFW->waitForFrame(); | 
|  | 109 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 110 |  | 
|  | 111 | // Make there be no current display. | 
|  | 112 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, | 
|  | 113 | EGL_NO_CONTEXT)); | 
|  | 114 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 115 |  | 
|  | 116 | // Attempt to detach from the primary context. | 
|  | 117 | ASSERT_EQ(INVALID_OPERATION, mST->detachFromContext()); | 
|  | 118 | } | 
|  | 119 |  | 
|  | 120 | TEST_F(SurfaceTextureMultiContextGLTest, DetachFromContextFailsWithNoContext) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 121 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 122 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 123 |  | 
|  | 124 | // Latch the texture contents on the primary context. | 
|  | 125 | mFW->waitForFrame(); | 
|  | 126 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 127 |  | 
|  | 128 | // Make current context be incorrect. | 
|  | 129 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 130 | mSecondEglContext)); | 
|  | 131 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 132 |  | 
|  | 133 | // Attempt to detach from the primary context. | 
|  | 134 | ASSERT_EQ(INVALID_OPERATION, mST->detachFromContext()); | 
|  | 135 | } | 
|  | 136 |  | 
|  | 137 | TEST_F(SurfaceTextureMultiContextGLTest, UpdateTexImageFailsWhenDetached) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 138 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 139 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 140 |  | 
|  | 141 | // Detach from the primary context. | 
|  | 142 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 143 |  | 
|  | 144 | // Attempt to latch the texture contents on the primary context. | 
|  | 145 | mFW->waitForFrame(); | 
|  | 146 | ASSERT_EQ(INVALID_OPERATION, mST->updateTexImage()); | 
|  | 147 | } | 
|  | 148 |  | 
|  | 149 | TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextSucceeds) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 150 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 151 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 152 |  | 
|  | 153 | // Latch the texture contents on the primary context. | 
|  | 154 | mFW->waitForFrame(); | 
|  | 155 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 156 |  | 
|  | 157 | // Detach from the primary context. | 
|  | 158 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 159 |  | 
|  | 160 | // Attach to the secondary context. | 
|  | 161 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 162 | mSecondEglContext)); | 
|  | 163 | ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); | 
|  | 164 |  | 
|  | 165 | // Verify that the texture object was created and bound. | 
|  | 166 | GLint texBinding = -1; | 
|  | 167 | glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding); | 
|  | 168 | EXPECT_EQ(SECOND_TEX_ID, texBinding); | 
|  | 169 |  | 
|  | 170 | // Try to use the texture from the secondary context. | 
|  | 171 | glClearColor(0.2, 0.2, 0.2, 0.2); | 
|  | 172 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 173 | glViewport(0, 0, 1, 1); | 
|  | 174 | mSecondTextureRenderer->drawTexture(); | 
|  | 175 | ASSERT_TRUE(checkPixel( 0,  0,  35,  35,  35,  35)); | 
|  | 176 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 177 | } | 
|  | 178 |  | 
|  | 179 | TEST_F(SurfaceTextureMultiContextGLTest, | 
|  | 180 | AttachToContextSucceedsAfterProducerDisconnect) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 181 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 182 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 183 |  | 
|  | 184 | // Latch the texture contents on the primary context. | 
|  | 185 | mFW->waitForFrame(); | 
|  | 186 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 187 |  | 
|  | 188 | // Detach from the primary context. | 
|  | 189 | native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_CPU); | 
|  | 190 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 191 |  | 
|  | 192 | // Attach to the secondary context. | 
|  | 193 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 194 | mSecondEglContext)); | 
|  | 195 | ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); | 
|  | 196 |  | 
|  | 197 | // Verify that the texture object was created and bound. | 
|  | 198 | GLint texBinding = -1; | 
|  | 199 | glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding); | 
|  | 200 | EXPECT_EQ(SECOND_TEX_ID, texBinding); | 
|  | 201 |  | 
|  | 202 | // Try to use the texture from the secondary context. | 
|  | 203 | glClearColor(0.2, 0.2, 0.2, 0.2); | 
|  | 204 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 205 | glViewport(0, 0, 1, 1); | 
|  | 206 | mSecondTextureRenderer->drawTexture(); | 
|  | 207 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 208 | ASSERT_TRUE(checkPixel( 0,  0,  35,  35,  35,  35)); | 
|  | 209 | } | 
|  | 210 |  | 
|  | 211 | TEST_F(SurfaceTextureMultiContextGLTest, | 
|  | 212 | AttachToContextSucceedsBeforeUpdateTexImage) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 213 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 214 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 215 |  | 
|  | 216 | // Detach from the primary context. | 
|  | 217 | native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_CPU); | 
|  | 218 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 219 |  | 
|  | 220 | // Attach to the secondary context. | 
|  | 221 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 222 | mSecondEglContext)); | 
|  | 223 | ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); | 
|  | 224 |  | 
|  | 225 | // Verify that the texture object was created and bound. | 
|  | 226 | GLint texBinding = -1; | 
|  | 227 | glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding); | 
|  | 228 | EXPECT_EQ(SECOND_TEX_ID, texBinding); | 
|  | 229 |  | 
|  | 230 | // Latch the texture contents on the primary context. | 
|  | 231 | mFW->waitForFrame(); | 
|  | 232 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 233 |  | 
|  | 234 | // Try to use the texture from the secondary context. | 
|  | 235 | glClearColor(0.2, 0.2, 0.2, 0.2); | 
|  | 236 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 237 | glViewport(0, 0, 1, 1); | 
|  | 238 | mSecondTextureRenderer->drawTexture(); | 
|  | 239 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 240 | ASSERT_TRUE(checkPixel( 0,  0,  35,  35,  35,  35)); | 
|  | 241 | } | 
|  | 242 |  | 
|  | 243 | TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextFailsWhenAbandoned) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 244 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 245 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 246 |  | 
|  | 247 | // Latch the texture contents on the primary context. | 
|  | 248 | mFW->waitForFrame(); | 
|  | 249 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 250 |  | 
|  | 251 | // Detach from the primary context. | 
|  | 252 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 253 |  | 
|  | 254 | // Attempt to attach to the secondary context. | 
|  | 255 | mST->abandon(); | 
|  | 256 |  | 
|  | 257 | // Attempt to attach to the primary context. | 
|  | 258 | ASSERT_EQ(NO_INIT, mST->attachToContext(SECOND_TEX_ID)); | 
|  | 259 | } | 
|  | 260 |  | 
|  | 261 | TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextFailsWhenAttached) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 262 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 263 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 264 |  | 
|  | 265 | // Latch the texture contents on the primary context. | 
|  | 266 | mFW->waitForFrame(); | 
|  | 267 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 268 |  | 
|  | 269 | // Attempt to attach to the primary context. | 
|  | 270 | ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); | 
|  | 271 | } | 
|  | 272 |  | 
|  | 273 | TEST_F(SurfaceTextureMultiContextGLTest, | 
|  | 274 | AttachToContextFailsWhenAttachedBeforeUpdateTexImage) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 275 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 276 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 277 |  | 
|  | 278 | // Attempt to attach to the primary context. | 
|  | 279 | ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); | 
|  | 280 | } | 
|  | 281 |  | 
|  | 282 | TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextFailsWithNoDisplay) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 283 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 284 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 285 |  | 
|  | 286 | // Latch the texture contents on the primary context. | 
|  | 287 | mFW->waitForFrame(); | 
|  | 288 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 289 |  | 
|  | 290 | // Detach from the primary context. | 
|  | 291 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 292 |  | 
|  | 293 | // Make there be no current display. | 
|  | 294 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, | 
|  | 295 | EGL_NO_CONTEXT)); | 
|  | 296 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 297 |  | 
|  | 298 | // Attempt to attach with no context current. | 
|  | 299 | ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); | 
|  | 300 | } | 
|  | 301 |  | 
|  | 302 | TEST_F(SurfaceTextureMultiContextGLTest, AttachToContextSucceedsTwice) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 303 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 304 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 305 |  | 
|  | 306 | // Latch the texture contents on the primary context. | 
|  | 307 | mFW->waitForFrame(); | 
|  | 308 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 309 |  | 
|  | 310 | // Detach from the primary context. | 
|  | 311 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 312 |  | 
|  | 313 | // Attach to the secondary context. | 
|  | 314 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 315 | mSecondEglContext)); | 
|  | 316 | ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); | 
|  | 317 |  | 
|  | 318 | // Detach from the secondary context. | 
|  | 319 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 320 |  | 
|  | 321 | // Attach to the tertiary context. | 
|  | 322 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 323 | mThirdEglContext)); | 
|  | 324 | ASSERT_EQ(OK, mST->attachToContext(THIRD_TEX_ID)); | 
|  | 325 |  | 
|  | 326 | // Verify that the texture object was created and bound. | 
|  | 327 | GLint texBinding = -1; | 
|  | 328 | glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding); | 
|  | 329 | EXPECT_EQ(THIRD_TEX_ID, texBinding); | 
|  | 330 |  | 
|  | 331 | // Try to use the texture from the tertiary context. | 
|  | 332 | glClearColor(0.2, 0.2, 0.2, 0.2); | 
|  | 333 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 334 | glViewport(0, 0, 1, 1); | 
|  | 335 | mThirdTextureRenderer->drawTexture(); | 
|  | 336 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 337 | ASSERT_TRUE(checkPixel( 0,  0,  35,  35,  35,  35)); | 
|  | 338 | } | 
|  | 339 |  | 
|  | 340 | TEST_F(SurfaceTextureMultiContextGLTest, | 
|  | 341 | AttachToContextSucceedsTwiceBeforeUpdateTexImage) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 342 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 343 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 344 |  | 
|  | 345 | // Detach from the primary context. | 
|  | 346 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 347 |  | 
|  | 348 | // Attach to the secondary context. | 
|  | 349 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 350 | mSecondEglContext)); | 
|  | 351 | ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); | 
|  | 352 |  | 
|  | 353 | // Detach from the secondary context. | 
|  | 354 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 355 |  | 
|  | 356 | // Attach to the tertiary context. | 
|  | 357 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 358 | mThirdEglContext)); | 
|  | 359 | ASSERT_EQ(OK, mST->attachToContext(THIRD_TEX_ID)); | 
|  | 360 |  | 
|  | 361 | // Verify that the texture object was created and bound. | 
|  | 362 | GLint texBinding = -1; | 
|  | 363 | glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texBinding); | 
|  | 364 | EXPECT_EQ(THIRD_TEX_ID, texBinding); | 
|  | 365 |  | 
|  | 366 | // Latch the texture contents on the tertiary context. | 
|  | 367 | mFW->waitForFrame(); | 
|  | 368 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 369 |  | 
|  | 370 | // Try to use the texture from the tertiary context. | 
|  | 371 | glClearColor(0.2, 0.2, 0.2, 0.2); | 
|  | 372 | glClear(GL_COLOR_BUFFER_BIT); | 
|  | 373 | glViewport(0, 0, 1, 1); | 
|  | 374 | mThirdTextureRenderer->drawTexture(); | 
|  | 375 | ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); | 
|  | 376 | ASSERT_TRUE(checkPixel( 0,  0,  35,  35,  35,  35)); | 
|  | 377 | } | 
|  | 378 |  | 
|  | 379 | TEST_F(SurfaceTextureMultiContextGLTest, | 
|  | 380 | UpdateTexImageSucceedsForBufferConsumedBeforeDetach) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 381 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 382 |  | 
|  | 383 | // produce two frames and consume them both on the primary context | 
|  | 384 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 385 | mFW->waitForFrame(); | 
|  | 386 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 387 |  | 
|  | 388 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 389 | mFW->waitForFrame(); | 
|  | 390 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 391 |  | 
|  | 392 | // produce one more frame | 
|  | 393 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 394 |  | 
|  | 395 | // Detach from the primary context and attach to the secondary context | 
|  | 396 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 397 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 398 | mSecondEglContext)); | 
|  | 399 | ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); | 
|  | 400 |  | 
|  | 401 | // Consume final frame on secondary context | 
|  | 402 | mFW->waitForFrame(); | 
|  | 403 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 404 | } | 
|  | 405 |  | 
| Eric Penner | 2d14a0e | 2014-08-25 20:16:37 -0700 | [diff] [blame] | 406 | TEST_F(SurfaceTextureMultiContextGLTest, | 
|  | 407 | AttachAfterDisplayTerminatedSucceeds) { | 
| Pablo Ceballos | 583b1b3 | 2015-09-03 18:23:52 -0700 | [diff] [blame] | 408 | ASSERT_EQ(OK, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); | 
| Eric Penner | 2d14a0e | 2014-08-25 20:16:37 -0700 | [diff] [blame] | 409 |  | 
|  | 410 | // produce two frames and consume them both on the primary context | 
|  | 411 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 412 | mFW->waitForFrame(); | 
|  | 413 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 414 |  | 
|  | 415 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 416 | mFW->waitForFrame(); | 
|  | 417 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 418 |  | 
|  | 419 | // produce one more frame | 
|  | 420 | ASSERT_NO_FATAL_FAILURE(produceOneRGBA8Frame(mANW)); | 
|  | 421 |  | 
|  | 422 | // Detach from the primary context. | 
|  | 423 | ASSERT_EQ(OK, mST->releaseTexImage()); | 
|  | 424 | ASSERT_EQ(OK, mST->detachFromContext()); | 
|  | 425 |  | 
|  | 426 | // Terminate and then initialize the display. All contexts, surfaces | 
|  | 427 | // and images are invalid at this point. | 
|  | 428 | EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
|  | 429 | ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); | 
|  | 430 | EGLint majorVersion = 0; | 
|  | 431 | EGLint minorVersion = 0; | 
|  | 432 | EXPECT_TRUE(eglTerminate(display)); | 
|  | 433 | EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion)); | 
|  | 434 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 435 |  | 
|  | 436 | // The surface is invalid so create it again. | 
|  | 437 | EGLint pbufferAttribs[] = { | 
|  | 438 | EGL_WIDTH, 64, | 
|  | 439 | EGL_HEIGHT, 64, | 
|  | 440 | EGL_NONE }; | 
|  | 441 | mEglSurface = eglCreatePbufferSurface(mEglDisplay, mGlConfig, | 
|  | 442 | pbufferAttribs); | 
|  | 443 |  | 
|  | 444 | // The second context is invalid so create it again. | 
|  | 445 | mSecondEglContext = eglCreateContext(mEglDisplay, mGlConfig, | 
|  | 446 | EGL_NO_CONTEXT, getContextAttribs()); | 
|  | 447 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 448 | ASSERT_NE(EGL_NO_CONTEXT, mSecondEglContext); | 
|  | 449 |  | 
|  | 450 | ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
|  | 451 | mSecondEglContext)); | 
|  | 452 | ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
|  | 453 |  | 
|  | 454 | // Now attach to and consume final frame on secondary context. | 
|  | 455 | ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); | 
|  | 456 | mFW->waitForFrame(); | 
|  | 457 | ASSERT_EQ(OK, mST->updateTexImage()); | 
|  | 458 | } | 
|  | 459 |  | 
|  | 460 |  | 
| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 461 | } // namespace android |