| David Li | aa1f54d | 2011-03-01 16:54:04 -0800 | [diff] [blame] | 1 | #include "gles2context.h" | 
|  | 2 |  | 
|  | 3 | static char const * const gVendorString     = "Android"; | 
|  | 4 | static char const * const gRendererString   = "Android PixelFlinger2 0.0"; | 
|  | 5 | static char const * const gVersionString    = "OpenGL ES 2.0"; | 
|  | 6 | static char const * const gExtensionsString = | 
|  | 7 | //   "GL_OES_byte_coordinates "              // OK | 
|  | 8 | //   "GL_OES_fixed_point "                   // OK | 
|  | 9 | //   "GL_OES_single_precision "              // OK | 
|  | 10 | //   "GL_OES_read_format "                   // OK | 
|  | 11 | //   "GL_OES_compressed_paletted_texture "   // OK | 
|  | 12 | //   "GL_OES_draw_texture "                  // OK | 
|  | 13 | //   "GL_OES_matrix_get "                    // OK | 
|  | 14 | //   "GL_OES_query_matrix "                  // OK | 
|  | 15 | //   //        "GL_OES_point_size_array "              // TODO | 
|  | 16 | //   //        "GL_OES_point_sprite "                  // TODO | 
|  | 17 | //   "GL_OES_EGL_image "                     // OK | 
|  | 18 | //#ifdef GL_OES_compressed_ETC1_RGB8_texture | 
|  | 19 | //   "GL_OES_compressed_ETC1_RGB8_texture "  // OK | 
|  | 20 | //#endif | 
|  | 21 | //   "GL_ARB_texture_compression "           // OK | 
|  | 22 | //   "GL_ARB_texture_non_power_of_two "      // OK | 
|  | 23 | //   "GL_ANDROID_user_clip_plane "           // OK | 
|  | 24 | //   "GL_ANDROID_vertex_buffer_object "      // OK | 
|  | 25 | //   "GL_ANDROID_generate_mipmap "           // OK | 
|  | 26 | "" | 
|  | 27 | ; | 
|  | 28 |  | 
|  | 29 | void glGetIntegerv(GLenum pname, GLint* params) | 
|  | 30 | { | 
|  | 31 | switch (pname) { | 
|  | 32 | case GL_MAX_TEXTURE_SIZE : | 
|  | 33 | *params = 4096; // limit is in precision of texcoord calculation, which uses 16.16 | 
|  | 34 | break; | 
|  | 35 | case GL_MAX_VERTEX_ATTRIBS: | 
|  | 36 | *params = GGL_MAXVERTEXATTRIBS; | 
|  | 37 | break; | 
|  | 38 | case GL_MAX_VERTEX_UNIFORM_VECTORS: | 
|  | 39 | *params = GGL_MAXVERTEXUNIFORMVECTORS; | 
|  | 40 | break; | 
|  | 41 | case GL_MAX_VARYING_VECTORS: | 
|  | 42 | *params = GGL_MAXVARYINGVECTORS; | 
|  | 43 | break; | 
|  | 44 | case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: | 
|  | 45 | *params = GGL_MAXCOMBINEDTEXTUREIMAGEUNITS; | 
|  | 46 | break; | 
|  | 47 | case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: | 
|  | 48 | *params = GGL_MAXVERTEXTEXTUREIMAGEUNITS; | 
|  | 49 | break; | 
|  | 50 | case GL_MAX_TEXTURE_IMAGE_UNITS: | 
|  | 51 | *params = GGL_MAXTEXTUREIMAGEUNITS; | 
|  | 52 | break; | 
|  | 53 | case GL_MAX_FRAGMENT_UNIFORM_VECTORS: | 
|  | 54 | *params = GGL_MAXFRAGMENTUNIFORMVECTORS; | 
|  | 55 | break; | 
|  | 56 | case GL_ALIASED_LINE_WIDTH_RANGE: | 
|  | 57 | *params = 1; // TODO: not implemented | 
|  | 58 | break; | 
|  | 59 | default: | 
|  | 60 | LOGD("agl2: glGetIntegerv 0x%.4X", pname); | 
|  | 61 | assert(0); | 
|  | 62 | } | 
|  | 63 | } | 
|  | 64 |  | 
|  | 65 | const GLubyte* glGetString(GLenum name) | 
|  | 66 | { | 
|  | 67 | switch (name) { | 
|  | 68 | case GL_VENDOR: | 
|  | 69 | return (const GLubyte*)gVendorString; | 
|  | 70 | case GL_RENDERER: | 
|  | 71 | return (const GLubyte*)gRendererString; | 
|  | 72 | case GL_VERSION: | 
|  | 73 | return (const GLubyte*)gVersionString; | 
|  | 74 | case GL_EXTENSIONS: | 
|  | 75 | return (const GLubyte*)gExtensionsString; | 
|  | 76 | } | 
|  | 77 | assert(0); //(c, GL_INVALID_ENUM); | 
|  | 78 | return 0; | 
|  | 79 | } |