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Vishnu Nair8fc721b2022-12-22 20:06:32 +00001/*
2 * Copyright 2022 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include <compositionengine/LayerFECompositionState.h>
20#include <renderengine/LayerSettings.h>
Vishnu Naira02943f2023-06-03 13:44:46 -070021#include "DisplayHardware/ComposerHal.h"
Vishnu Nair8fc721b2022-12-22 20:06:32 +000022#include "LayerHierarchy.h"
23#include "RequestedLayerState.h"
Vishnu Naircfb2d252023-01-19 04:44:02 +000024#include "Scheduler/LayerInfo.h"
Vishnu Nair8fc721b2022-12-22 20:06:32 +000025#include "android-base/stringprintf.h"
26
27namespace android::surfaceflinger::frontend {
28
29struct RoundedCornerState {
30 RoundedCornerState() = default;
31 RoundedCornerState(const FloatRect& cropRect, const vec2& radius)
32 : cropRect(cropRect), radius(radius) {}
33
34 // Rounded rectangle in local layer coordinate space.
35 FloatRect cropRect = FloatRect();
36 // Radius of the rounded rectangle.
37 vec2 radius;
38 bool hasRoundedCorners() const { return radius.x > 0.0f && radius.y > 0.0f; }
39 bool operator==(RoundedCornerState const& rhs) const {
40 return cropRect == rhs.cropRect && radius == rhs.radius;
41 }
42};
43
Vishnu Naircfb2d252023-01-19 04:44:02 +000044struct ChildState {
45 bool hasValidFrameRate = false;
46};
47
Vishnu Nair8fc721b2022-12-22 20:06:32 +000048// LayerSnapshot stores Layer state used by CompositionEngine and RenderEngine. Composition
49// Engine uses a pointer to LayerSnapshot (as LayerFECompositionState*) and the LayerSettings
50// passed to Render Engine are created using properties stored on this struct.
51struct LayerSnapshot : public compositionengine::LayerFECompositionState {
52 LayerSnapshot() = default;
53 LayerSnapshot(const RequestedLayerState&, const LayerHierarchy::TraversalPath&);
54
55 LayerHierarchy::TraversalPath path;
56 size_t globalZ = std::numeric_limits<ssize_t>::max();
57 bool invalidTransform = false;
58 bool isHiddenByPolicyFromParent = false;
59 bool isHiddenByPolicyFromRelativeParent = false;
60 ftl::Flags<RequestedLayerState::Changes> changes;
Vishnu Naira02943f2023-06-03 13:44:46 -070061 uint64_t clientChanges = 0;
Vishnu Nair93b8b792023-02-27 19:40:24 +000062 // Some consumers of this snapshot (input, layer traces) rely on each snapshot to be unique.
63 // For mirrored layers, snapshots will have the same sequence so this unique id provides
64 // an alternative identifier when needed.
65 uint32_t uniqueSequence;
66 // Layer id used to create this snapshot. Multiple snapshots will have the same sequence if they
67 // generated from the same layer, for example when mirroring.
Vishnu Nair8fc721b2022-12-22 20:06:32 +000068 int32_t sequence;
69 std::string name;
70 uint32_t textureName;
71 bool contentOpaque;
72 bool layerOpaqueFlagSet;
73 RoundedCornerState roundedCorner;
74 FloatRect transformedBounds;
Vishnu Naircfb2d252023-01-19 04:44:02 +000075 Rect transformedBoundsWithoutTransparentRegion;
Vishnu Nair8fc721b2022-12-22 20:06:32 +000076 renderengine::ShadowSettings shadowSettings;
77 bool premultipliedAlpha;
78 bool isHdrY410;
Vishnu Nair8fc721b2022-12-22 20:06:32 +000079 ui::Transform parentTransform;
80 Rect bufferSize;
81 Rect croppedBufferSize;
82 std::shared_ptr<renderengine::ExternalTexture> externalTexture;
83 gui::LayerMetadata layerMetadata;
84 gui::LayerMetadata relativeLayerMetadata;
85 bool hasReadyFrame;
86 ui::Transform localTransformInverse;
87 gui::WindowInfo inputInfo;
88 ui::Transform localTransform;
89 gui::DropInputMode dropInputMode;
90 bool isTrustedOverlay;
Vishnu Naircfb2d252023-01-19 04:44:02 +000091 gui::GameMode gameMode;
92 scheduler::LayerInfo::FrameRate frameRate;
93 ui::Transform::RotationFlags fixedTransformHint;
Vishnu Nairb76d99a2023-03-19 18:22:31 -070094 std::optional<ui::Transform::RotationFlags> transformHint;
Vishnu Naira9c43762023-01-27 19:10:25 +000095 bool handleSkipScreenshotFlag = false;
Vishnu Nairef68d6d2023-02-28 06:18:27 +000096 int32_t frameRateSelectionPriority;
Vishnu Nair92990e22023-02-24 20:01:05 +000097 LayerHierarchy::TraversalPath mirrorRootPath;
Vishnu Nair29354ec2023-03-28 18:51:28 -070098 uint32_t touchCropId;
Vishnu Naira02943f2023-06-03 13:44:46 -070099 gui::Uid uid = gui::Uid::INVALID;
100 gui::Pid pid = gui::Pid::INVALID;
Vishnu Naircfb2d252023-01-19 04:44:02 +0000101 ChildState childState;
Vishnu Naira02943f2023-06-03 13:44:46 -0700102 enum class Reachablilty : uint32_t {
103 // Can traverse the hierarchy from a root node and reach this snapshot
104 Reachable,
105 // Cannot traverse the hierarchy from a root node and reach this snapshot
106 Unreachable,
107 // Can only reach this node from a relative parent. This means the nodes parents are
108 // not reachable.
109 // See example scenario:
110 // ROOT
111 // ├── 1
112 // │ ├── 11
113 // │ │ └── 111
114 // │ ├── 12
115 // │ │ └ - 111 (relative)
116 // │ ├── 13
117 // │ └── 14
118 // │ └ * 12 (mirroring)
119 // └── 2
120 // 111 will create two snapshots, first when visited from 1 -> 12 or 1 -> 11 and the
121 // second when visited from 1 -> 14 -> 12. Because its parent 11 doesn't exist in the
122 // mirrored hierarchy, the second snapshot will be marked as ReachableByRelativeParent.
123 // This snapshot doesn't have any valid properties because it cannot inherit from its
124 // parent. Therefore, snapshots that are not reachable will be ignored for composition
125 // and input.
126 ReachableByRelativeParent
127 };
128 Reachablilty reachablilty;
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000129
130 static bool isOpaqueFormat(PixelFormat format);
131 static bool isTransformValid(const ui::Transform& t);
132
133 bool canReceiveInput() const;
134 bool drawShadows() const;
135 bool fillsColor() const;
136 bool getIsVisible() const;
137 bool hasBlur() const;
138 bool hasBufferOrSidebandStream() const;
139 bool hasEffect() const;
140 bool hasSomethingToDraw() const;
141 bool isContentOpaque() const;
142 bool isHiddenByPolicy() const;
143 std::string getDebugString() const;
144 std::string getIsVisibleReason() const;
Vishnu Naircfb2d252023-01-19 04:44:02 +0000145 bool hasInputInfo() const;
Vishnu Nair781d7252023-01-30 18:16:01 +0000146 FloatRect sourceBounds() const;
Vishnu Naira02943f2023-06-03 13:44:46 -0700147 Hwc2::IComposerClient::BlendMode getBlendMode(const RequestedLayerState& requested) const;
148
149 void merge(const RequestedLayerState& requested, bool forceUpdate, bool displayChanges,
150 bool forceFullDamage, uint32_t displayRotationFlags);
Vishnu Nair8fc721b2022-12-22 20:06:32 +0000151};
152
153} // namespace android::surfaceflinger::frontend