Ana Krulec | 9bc9dc6 | 2020-02-26 12:16:40 -0800 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2020 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| 18 | |
| 19 | #include "RenderEngineThreaded.h" |
| 20 | |
| 21 | #include <sched.h> |
| 22 | #include <chrono> |
| 23 | #include <future> |
| 24 | |
| 25 | #include <android-base/stringprintf.h> |
| 26 | #include <utils/Trace.h> |
| 27 | |
| 28 | #include "gl/GLESRenderEngine.h" |
| 29 | |
| 30 | using namespace std::chrono_literals; |
| 31 | |
| 32 | namespace android { |
| 33 | namespace renderengine { |
| 34 | namespace threaded { |
| 35 | |
| 36 | std::unique_ptr<RenderEngineThreaded> RenderEngineThreaded::create( |
| 37 | const RenderEngineCreationArgs& args) { |
| 38 | return std::make_unique<RenderEngineThreaded>(args); |
| 39 | } |
| 40 | |
| 41 | void RenderEngineThreaded::setRenderEngine( |
| 42 | std::unique_ptr<renderengine::RenderEngine> renderEngine) { |
| 43 | ATRACE_CALL(); |
| 44 | // In order to ensure this is a thread safe call, it also needs to be put on a stack. |
| 45 | std::promise<void> resultPromise; |
| 46 | std::future<void> resultFuture = resultPromise.get_future(); |
| 47 | { |
| 48 | std::lock_guard lock(mThreadMutex); |
| 49 | mFunctionCalls.push( |
| 50 | [this, &resultPromise, &renderEngine](renderengine::RenderEngine& /*instance*/) { |
| 51 | ATRACE_NAME("REThreaded::setRenderEngine"); |
| 52 | mRenderEngine = std::move(renderEngine); |
| 53 | resultPromise.set_value(); |
| 54 | }); |
| 55 | } |
| 56 | mCondition.notify_one(); |
| 57 | resultFuture.wait(); |
| 58 | } |
| 59 | |
| 60 | RenderEngineThreaded::RenderEngineThreaded(const RenderEngineCreationArgs& args) |
| 61 | : renderengine::impl::RenderEngine(args) { |
| 62 | ATRACE_CALL(); |
| 63 | |
| 64 | std::lock_guard lockThread(mThreadMutex); |
| 65 | mThread = std::thread(&RenderEngineThreaded::threadMain, this, args); |
| 66 | } |
| 67 | |
| 68 | RenderEngineThreaded::~RenderEngineThreaded() { |
| 69 | { |
| 70 | std::lock_guard lock(mThreadMutex); |
| 71 | mRunning = false; |
| 72 | mCondition.notify_one(); |
| 73 | } |
| 74 | |
| 75 | if (mThread.joinable()) { |
| 76 | mThread.join(); |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | // NO_THREAD_SAFETY_ANALYSIS is because std::unique_lock presently lacks thread safety annotations. |
| 81 | void RenderEngineThreaded::threadMain(const RenderEngineCreationArgs& args) |
| 82 | NO_THREAD_SAFETY_ANALYSIS { |
| 83 | ATRACE_CALL(); |
| 84 | |
| 85 | struct sched_param param = {0}; |
| 86 | param.sched_priority = 2; |
| 87 | if (sched_setscheduler(0, SCHED_FIFO, ¶m) != 0) { |
| 88 | ALOGE("Couldn't set SCHED_FIFO"); |
| 89 | } |
| 90 | |
| 91 | mRenderEngine = renderengine::gl::GLESRenderEngine::create(args); |
| 92 | |
| 93 | std::unique_lock<std::mutex> lock(mThreadMutex); |
| 94 | pthread_setname_np(pthread_self(), mThreadName); |
| 95 | |
| 96 | while (mRunning) { |
| 97 | if (!mFunctionCalls.empty()) { |
| 98 | auto task = mFunctionCalls.front(); |
| 99 | mFunctionCalls.pop(); |
| 100 | task(*mRenderEngine); |
| 101 | } |
| 102 | mCondition.wait(lock, [this]() REQUIRES(mThreadMutex) { |
| 103 | return !mRunning || !mFunctionCalls.empty(); |
| 104 | }); |
| 105 | } |
| 106 | } |
| 107 | |
| 108 | void RenderEngineThreaded::primeCache() const { |
| 109 | std::promise<void> resultPromise; |
| 110 | std::future<void> resultFuture = resultPromise.get_future(); |
| 111 | { |
| 112 | std::lock_guard lock(mThreadMutex); |
| 113 | mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) { |
| 114 | ATRACE_NAME("REThreaded::primeCache"); |
| 115 | instance.primeCache(); |
| 116 | resultPromise.set_value(); |
| 117 | }); |
| 118 | } |
| 119 | mCondition.notify_one(); |
| 120 | resultFuture.wait(); |
| 121 | } |
| 122 | |
| 123 | void RenderEngineThreaded::dump(std::string& result) { |
| 124 | std::promise<std::string> resultPromise; |
| 125 | std::future<std::string> resultFuture = resultPromise.get_future(); |
| 126 | { |
| 127 | std::lock_guard lock(mThreadMutex); |
| 128 | mFunctionCalls.push([&resultPromise, &result](renderengine::RenderEngine& instance) { |
| 129 | ATRACE_NAME("REThreaded::dump"); |
| 130 | std::string localResult = result; |
| 131 | instance.dump(localResult); |
| 132 | resultPromise.set_value(std::move(localResult)); |
| 133 | }); |
| 134 | } |
| 135 | mCondition.notify_one(); |
| 136 | // Note: This is an rvalue. |
| 137 | result.assign(resultFuture.get()); |
| 138 | } |
| 139 | |
| 140 | void RenderEngineThreaded::genTextures(size_t count, uint32_t* names) { |
| 141 | std::promise<void> resultPromise; |
| 142 | std::future<void> resultFuture = resultPromise.get_future(); |
| 143 | { |
| 144 | std::lock_guard lock(mThreadMutex); |
| 145 | mFunctionCalls.push([&resultPromise, count, names](renderengine::RenderEngine& instance) { |
| 146 | ATRACE_NAME("REThreaded::genTextures"); |
| 147 | instance.genTextures(count, names); |
| 148 | resultPromise.set_value(); |
| 149 | }); |
| 150 | } |
| 151 | mCondition.notify_one(); |
| 152 | resultFuture.wait(); |
| 153 | } |
| 154 | |
| 155 | void RenderEngineThreaded::deleteTextures(size_t count, uint32_t const* names) { |
| 156 | std::promise<void> resultPromise; |
| 157 | std::future<void> resultFuture = resultPromise.get_future(); |
| 158 | { |
| 159 | std::lock_guard lock(mThreadMutex); |
| 160 | mFunctionCalls.push([&resultPromise, count, &names](renderengine::RenderEngine& instance) { |
| 161 | ATRACE_NAME("REThreaded::deleteTextures"); |
| 162 | instance.deleteTextures(count, names); |
| 163 | resultPromise.set_value(); |
| 164 | }); |
| 165 | } |
| 166 | mCondition.notify_one(); |
| 167 | resultFuture.wait(); |
| 168 | } |
| 169 | |
| 170 | void RenderEngineThreaded::bindExternalTextureImage(uint32_t texName, const Image& image) { |
| 171 | std::promise<void> resultPromise; |
| 172 | std::future<void> resultFuture = resultPromise.get_future(); |
| 173 | { |
| 174 | std::lock_guard lock(mThreadMutex); |
| 175 | mFunctionCalls.push( |
| 176 | [&resultPromise, texName, &image](renderengine::RenderEngine& instance) { |
| 177 | ATRACE_NAME("REThreaded::bindExternalTextureImage"); |
| 178 | instance.bindExternalTextureImage(texName, image); |
| 179 | resultPromise.set_value(); |
| 180 | }); |
| 181 | } |
| 182 | mCondition.notify_one(); |
| 183 | resultFuture.wait(); |
| 184 | } |
| 185 | |
| 186 | status_t RenderEngineThreaded::bindExternalTextureBuffer(uint32_t texName, |
| 187 | const sp<GraphicBuffer>& buffer, |
| 188 | const sp<Fence>& fence) { |
| 189 | std::promise<status_t> resultPromise; |
| 190 | std::future<status_t> resultFuture = resultPromise.get_future(); |
| 191 | { |
| 192 | std::lock_guard lock(mThreadMutex); |
| 193 | mFunctionCalls.push( |
| 194 | [&resultPromise, texName, &buffer, &fence](renderengine::RenderEngine& instance) { |
| 195 | ATRACE_NAME("REThreaded::bindExternalTextureBuffer"); |
| 196 | status_t status = instance.bindExternalTextureBuffer(texName, buffer, fence); |
| 197 | resultPromise.set_value(status); |
| 198 | }); |
| 199 | } |
| 200 | mCondition.notify_one(); |
| 201 | return resultFuture.get(); |
| 202 | } |
| 203 | |
| 204 | void RenderEngineThreaded::cacheExternalTextureBuffer(const sp<GraphicBuffer>& buffer) { |
| 205 | std::promise<void> resultPromise; |
| 206 | std::future<void> resultFuture = resultPromise.get_future(); |
| 207 | { |
| 208 | std::lock_guard lock(mThreadMutex); |
| 209 | mFunctionCalls.push([&resultPromise, &buffer](renderengine::RenderEngine& instance) { |
| 210 | ATRACE_NAME("REThreaded::cacheExternalTextureBuffer"); |
| 211 | instance.cacheExternalTextureBuffer(buffer); |
| 212 | resultPromise.set_value(); |
| 213 | }); |
| 214 | } |
| 215 | mCondition.notify_one(); |
| 216 | resultFuture.wait(); |
| 217 | } |
| 218 | |
| 219 | void RenderEngineThreaded::unbindExternalTextureBuffer(uint64_t bufferId) { |
| 220 | std::promise<void> resultPromise; |
| 221 | std::future<void> resultFuture = resultPromise.get_future(); |
| 222 | { |
| 223 | std::lock_guard lock(mThreadMutex); |
| 224 | mFunctionCalls.push([&resultPromise, &bufferId](renderengine::RenderEngine& instance) { |
| 225 | ATRACE_NAME("REThreaded::unbindExternalTextureBuffer"); |
| 226 | instance.unbindExternalTextureBuffer(bufferId); |
| 227 | resultPromise.set_value(); |
| 228 | }); |
| 229 | } |
| 230 | mCondition.notify_one(); |
| 231 | resultFuture.wait(); |
| 232 | } |
| 233 | |
| 234 | status_t RenderEngineThreaded::bindFrameBuffer(Framebuffer* framebuffer) { |
| 235 | std::promise<status_t> resultPromise; |
| 236 | std::future<status_t> resultFuture = resultPromise.get_future(); |
| 237 | { |
| 238 | std::lock_guard lock(mThreadMutex); |
| 239 | mFunctionCalls.push([&resultPromise, &framebuffer](renderengine::RenderEngine& instance) { |
| 240 | ATRACE_NAME("REThreaded::bindFrameBuffer"); |
| 241 | status_t status = instance.bindFrameBuffer(framebuffer); |
| 242 | resultPromise.set_value(status); |
| 243 | }); |
| 244 | } |
| 245 | mCondition.notify_one(); |
| 246 | return resultFuture.get(); |
| 247 | } |
| 248 | |
| 249 | void RenderEngineThreaded::unbindFrameBuffer(Framebuffer* framebuffer) { |
| 250 | std::promise<void> resultPromise; |
| 251 | std::future<void> resultFuture = resultPromise.get_future(); |
| 252 | { |
| 253 | std::lock_guard lock(mThreadMutex); |
| 254 | mFunctionCalls.push([&resultPromise, &framebuffer](renderengine::RenderEngine& instance) { |
| 255 | ATRACE_NAME("REThreaded::unbindFrameBuffer"); |
| 256 | instance.unbindFrameBuffer(framebuffer); |
| 257 | resultPromise.set_value(); |
| 258 | }); |
| 259 | } |
| 260 | mCondition.notify_one(); |
| 261 | resultFuture.wait(); |
| 262 | } |
| 263 | |
| 264 | size_t RenderEngineThreaded::getMaxTextureSize() const { |
| 265 | std::promise<size_t> resultPromise; |
| 266 | std::future<size_t> resultFuture = resultPromise.get_future(); |
| 267 | { |
| 268 | std::lock_guard lock(mThreadMutex); |
| 269 | mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) { |
| 270 | ATRACE_NAME("REThreaded::getMaxTextureSize"); |
| 271 | size_t size = instance.getMaxTextureSize(); |
| 272 | resultPromise.set_value(size); |
| 273 | }); |
| 274 | } |
| 275 | mCondition.notify_one(); |
| 276 | return resultFuture.get(); |
| 277 | } |
| 278 | |
| 279 | size_t RenderEngineThreaded::getMaxViewportDims() const { |
| 280 | std::promise<size_t> resultPromise; |
| 281 | std::future<size_t> resultFuture = resultPromise.get_future(); |
| 282 | { |
| 283 | std::lock_guard lock(mThreadMutex); |
| 284 | mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) { |
| 285 | ATRACE_NAME("REThreaded::getMaxViewportDims"); |
| 286 | size_t size = instance.getMaxViewportDims(); |
| 287 | resultPromise.set_value(size); |
| 288 | }); |
| 289 | } |
| 290 | mCondition.notify_one(); |
| 291 | return resultFuture.get(); |
| 292 | } |
| 293 | |
| 294 | bool RenderEngineThreaded::isProtected() const { |
| 295 | std::promise<bool> resultPromise; |
| 296 | std::future<bool> resultFuture = resultPromise.get_future(); |
| 297 | { |
| 298 | std::lock_guard lock(mThreadMutex); |
| 299 | mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) { |
| 300 | ATRACE_NAME("REThreaded::isProtected"); |
| 301 | bool returnValue = instance.isProtected(); |
| 302 | resultPromise.set_value(returnValue); |
| 303 | }); |
| 304 | } |
| 305 | mCondition.notify_one(); |
| 306 | return resultFuture.get(); |
| 307 | } |
| 308 | |
| 309 | bool RenderEngineThreaded::supportsProtectedContent() const { |
| 310 | std::promise<bool> resultPromise; |
| 311 | std::future<bool> resultFuture = resultPromise.get_future(); |
| 312 | { |
| 313 | std::lock_guard lock(mThreadMutex); |
| 314 | mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) { |
| 315 | ATRACE_NAME("REThreaded::supportsProtectedContent"); |
| 316 | bool returnValue = instance.supportsProtectedContent(); |
| 317 | resultPromise.set_value(returnValue); |
| 318 | }); |
| 319 | } |
| 320 | mCondition.notify_one(); |
| 321 | return resultFuture.get(); |
| 322 | } |
| 323 | |
| 324 | bool RenderEngineThreaded::useProtectedContext(bool useProtectedContext) { |
| 325 | std::promise<bool> resultPromise; |
| 326 | std::future<bool> resultFuture = resultPromise.get_future(); |
| 327 | { |
| 328 | std::lock_guard lock(mThreadMutex); |
| 329 | mFunctionCalls.push( |
| 330 | [&resultPromise, useProtectedContext](renderengine::RenderEngine& instance) { |
| 331 | ATRACE_NAME("REThreaded::useProtectedContext"); |
| 332 | bool returnValue = instance.useProtectedContext(useProtectedContext); |
| 333 | resultPromise.set_value(returnValue); |
| 334 | }); |
| 335 | } |
| 336 | mCondition.notify_one(); |
| 337 | return resultFuture.get(); |
| 338 | } |
| 339 | |
| 340 | Framebuffer* RenderEngineThreaded::getFramebufferForDrawing() { |
| 341 | std::promise<Framebuffer*> resultPromise; |
| 342 | std::future<Framebuffer*> resultFuture = resultPromise.get_future(); |
| 343 | { |
| 344 | std::lock_guard lock(mThreadMutex); |
| 345 | mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) { |
| 346 | ATRACE_NAME("REThreaded::getFramebufferForDrawing"); |
| 347 | Framebuffer* framebuffer = instance.getFramebufferForDrawing(); |
| 348 | resultPromise.set_value(framebuffer); |
| 349 | }); |
| 350 | } |
| 351 | mCondition.notify_one(); |
| 352 | return resultFuture.get(); |
| 353 | } |
| 354 | |
| 355 | bool RenderEngineThreaded::cleanupPostRender() { |
| 356 | std::promise<bool> resultPromise; |
| 357 | std::future<bool> resultFuture = resultPromise.get_future(); |
| 358 | { |
| 359 | std::lock_guard lock(mThreadMutex); |
| 360 | mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) { |
| 361 | ATRACE_NAME("REThreaded::cleanupPostRender"); |
| 362 | bool returnValue = instance.cleanupPostRender(); |
| 363 | resultPromise.set_value(returnValue); |
| 364 | }); |
| 365 | } |
| 366 | mCondition.notify_one(); |
| 367 | return resultFuture.get(); |
| 368 | } |
| 369 | |
| 370 | status_t RenderEngineThreaded::drawLayers(const DisplaySettings& display, |
| 371 | const std::vector<const LayerSettings*>& layers, |
| 372 | const sp<GraphicBuffer>& buffer, |
| 373 | const bool useFramebufferCache, |
| 374 | base::unique_fd&& bufferFence, |
| 375 | base::unique_fd* drawFence) { |
| 376 | std::promise<status_t> resultPromise; |
| 377 | std::future<status_t> resultFuture = resultPromise.get_future(); |
| 378 | { |
| 379 | std::lock_guard lock(mThreadMutex); |
| 380 | mFunctionCalls.push([&resultPromise, &display, &layers, &buffer, useFramebufferCache, |
| 381 | &bufferFence, &drawFence](renderengine::RenderEngine& instance) { |
| 382 | ATRACE_NAME("REThreaded::drawLayers"); |
| 383 | status_t status = instance.drawLayers(display, layers, buffer, useFramebufferCache, |
| 384 | std::move(bufferFence), drawFence); |
| 385 | resultPromise.set_value(status); |
| 386 | }); |
| 387 | } |
| 388 | mCondition.notify_one(); |
| 389 | return resultFuture.get(); |
| 390 | } |
| 391 | |
| 392 | } // namespace threaded |
| 393 | } // namespace renderengine |
| 394 | } // namespace android |