| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright (C) 2006 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 16 |  | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 17 | #ifndef ANDROID_OPENGLES_CONTEXT_H | 
|  | 18 | #define ANDROID_OPENGLES_CONTEXT_H | 
|  | 19 |  | 
|  | 20 | #include <stdint.h> | 
|  | 21 | #include <stddef.h> | 
|  | 22 | #include <sys/types.h> | 
|  | 23 | #include <pthread.h> | 
|  | 24 | #ifdef HAVE_ANDROID_OS | 
|  | 25 | #include <bionic_tls.h> | 
|  | 26 | #endif | 
|  | 27 |  | 
|  | 28 | #include <private/pixelflinger/ggl_context.h> | 
|  | 29 | #include <hardware/gralloc.h> | 
|  | 30 |  | 
|  | 31 | #include <GLES/gl.h> | 
|  | 32 | #include <GLES/glext.h> | 
|  | 33 |  | 
|  | 34 | namespace android { | 
|  | 35 |  | 
|  | 36 |  | 
|  | 37 | const unsigned int OGLES_NUM_COMPRESSED_TEXTURE_FORMATS = 10 | 
|  | 38 | #ifdef GL_OES_compressed_ETC1_RGB8_texture | 
|  | 39 | + 1 | 
|  | 40 | #endif | 
|  | 41 | ; | 
|  | 42 |  | 
|  | 43 | class EGLTextureObject; | 
|  | 44 | class EGLSurfaceManager; | 
|  | 45 | class EGLBufferObjectManager; | 
|  | 46 |  | 
|  | 47 | namespace gl { | 
|  | 48 |  | 
|  | 49 | struct ogles_context_t; | 
|  | 50 | struct matrixx_t; | 
|  | 51 | struct transform_t; | 
|  | 52 | struct buffer_t; | 
|  | 53 |  | 
|  | 54 | ogles_context_t* getGlContext(); | 
|  | 55 |  | 
|  | 56 | template<typename T> | 
|  | 57 | static inline void swap(T& a, T& b) { | 
|  | 58 | T t(a); a = b; b = t; | 
|  | 59 | } | 
|  | 60 | template<typename T> | 
|  | 61 | inline T max(T a, T b) { | 
|  | 62 | return a<b ? b : a; | 
|  | 63 | } | 
|  | 64 | template<typename T> | 
|  | 65 | inline T max(T a, T b, T c) { | 
|  | 66 | return max(a, max(b, c)); | 
|  | 67 | } | 
|  | 68 | template<typename T> | 
|  | 69 | inline T min(T a, T b) { | 
|  | 70 | return a<b ? a : b; | 
|  | 71 | } | 
|  | 72 | template<typename T> | 
|  | 73 | inline T min(T a, T b, T c) { | 
|  | 74 | return min(a, min(b, c)); | 
|  | 75 | } | 
|  | 76 | template<typename T> | 
|  | 77 | inline T min(T a, T b, T c, T d) { | 
|  | 78 | return min(min(a,b), min(c,d)); | 
|  | 79 | } | 
|  | 80 |  | 
|  | 81 | // ---------------------------------------------------------------------------- | 
|  | 82 | // vertices | 
|  | 83 | // ---------------------------------------------------------------------------- | 
|  | 84 |  | 
|  | 85 | struct vec3_t { | 
|  | 86 | union { | 
|  | 87 | struct { GLfixed x, y, z; }; | 
|  | 88 | struct { GLfixed r, g, b; }; | 
|  | 89 | struct { GLfixed S, T, R; }; | 
|  | 90 | GLfixed v[3]; | 
|  | 91 | }; | 
|  | 92 | }; | 
|  | 93 |  | 
|  | 94 | struct vec4_t { | 
|  | 95 | union { | 
|  | 96 | struct { GLfixed x, y, z, w; }; | 
|  | 97 | struct { GLfixed r, g, b, a; }; | 
|  | 98 | struct { GLfixed S, T, R, Q; }; | 
|  | 99 | GLfixed v[4]; | 
|  | 100 | }; | 
|  | 101 | }; | 
|  | 102 |  | 
|  | 103 | struct vertex_t { | 
|  | 104 | enum { | 
|  | 105 | // these constant matter for our clipping | 
|  | 106 | CLIP_L          = 0x0001,   // clipping flags | 
|  | 107 | CLIP_R          = 0x0002, | 
|  | 108 | CLIP_B          = 0x0004, | 
|  | 109 | CLIP_T          = 0x0008, | 
|  | 110 | CLIP_N          = 0x0010, | 
|  | 111 | CLIP_F          = 0x0020, | 
|  | 112 |  | 
|  | 113 | EYE             = 0x0040, | 
|  | 114 | RESERVED        = 0x0080, | 
|  | 115 |  | 
|  | 116 | USER_CLIP_0     = 0x0100,   // user clipping flags | 
|  | 117 | USER_CLIP_1     = 0x0200, | 
|  | 118 | USER_CLIP_2     = 0x0400, | 
|  | 119 | USER_CLIP_3     = 0x0800, | 
|  | 120 | USER_CLIP_4     = 0x1000, | 
|  | 121 | USER_CLIP_5     = 0x2000, | 
|  | 122 |  | 
|  | 123 | LIT             = 0x4000,   // lighting has been applied | 
|  | 124 | TT              = 0x8000,   // texture coords transformed | 
|  | 125 |  | 
|  | 126 | FRUSTUM_CLIP_ALL= 0x003F, | 
|  | 127 | USER_CLIP_ALL   = 0x3F00, | 
|  | 128 | CLIP_ALL        = 0x3F3F, | 
|  | 129 | }; | 
|  | 130 |  | 
|  | 131 | // the fields below are arranged to minimize d-cache usage | 
|  | 132 | // we group together, by cache-line, the fields most likely to be used | 
|  | 133 |  | 
|  | 134 | union { | 
|  | 135 | vec4_t          obj; | 
|  | 136 | vec4_t          eye; | 
|  | 137 | }; | 
|  | 138 | vec4_t          clip; | 
|  | 139 |  | 
|  | 140 | uint32_t        flags; | 
|  | 141 | size_t          index;  // cache tag, and vertex index | 
|  | 142 | GLfixed         fog; | 
|  | 143 | uint8_t         locked; | 
|  | 144 | uint8_t         mru; | 
|  | 145 | uint8_t         reserved[2]; | 
|  | 146 | vec4_t          window; | 
|  | 147 |  | 
|  | 148 | vec4_t          color; | 
|  | 149 | vec4_t          texture[GGL_TEXTURE_UNIT_COUNT]; | 
| Colin Cross | 444839b | 2014-01-24 14:35:39 -0800 | [diff] [blame] | 150 | #ifdef __LP64__ | 
|  | 151 | uint32_t        reserved1[2]; | 
|  | 152 | #else | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 153 | uint32_t        reserved1[4]; | 
| Colin Cross | 444839b | 2014-01-24 14:35:39 -0800 | [diff] [blame] | 154 | #endif | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 155 |  | 
|  | 156 | inline void clear() { | 
|  | 157 | flags = index = locked = mru = 0; | 
|  | 158 | } | 
|  | 159 | }; | 
|  | 160 |  | 
|  | 161 | struct point_size_t { | 
|  | 162 | GGLcoord    size; | 
|  | 163 | GLboolean   smooth; | 
|  | 164 | }; | 
|  | 165 |  | 
|  | 166 | struct line_width_t { | 
|  | 167 | GGLcoord    width; | 
|  | 168 | GLboolean   smooth; | 
|  | 169 | }; | 
|  | 170 |  | 
|  | 171 | struct polygon_offset_t { | 
|  | 172 | GLfixed     factor; | 
|  | 173 | GLfixed     units; | 
|  | 174 | GLboolean   enable; | 
|  | 175 | }; | 
|  | 176 |  | 
|  | 177 | // ---------------------------------------------------------------------------- | 
|  | 178 | // arrays | 
|  | 179 | // ---------------------------------------------------------------------------- | 
|  | 180 |  | 
|  | 181 | struct array_t { | 
|  | 182 | typedef void (*fetcher_t)(ogles_context_t*, GLfixed*, const GLvoid*); | 
|  | 183 | fetcher_t       fetch; | 
|  | 184 | GLvoid const*   physical_pointer; | 
|  | 185 | GLint           size; | 
|  | 186 | GLsizei         stride; | 
|  | 187 | GLvoid const*   pointer; | 
|  | 188 | buffer_t const* bo; | 
|  | 189 | uint16_t        type; | 
|  | 190 | GLboolean       enable; | 
|  | 191 | GLboolean       pad; | 
|  | 192 | GLsizei         bounds; | 
|  | 193 | void init(GLint, GLenum, GLsizei, const GLvoid *, const buffer_t*, GLsizei); | 
|  | 194 | inline void resolve(); | 
|  | 195 | inline const GLubyte* element(GLint i) const { | 
|  | 196 | return (const GLubyte*)physical_pointer + i * stride; | 
|  | 197 | } | 
|  | 198 | }; | 
|  | 199 |  | 
|  | 200 | struct array_machine_t { | 
|  | 201 | array_t         vertex; | 
|  | 202 | array_t         normal; | 
|  | 203 | array_t         color; | 
|  | 204 | array_t         texture[GGL_TEXTURE_UNIT_COUNT]; | 
|  | 205 | uint8_t         activeTexture; | 
|  | 206 | uint8_t         tmu; | 
|  | 207 | uint16_t        cull; | 
|  | 208 | uint32_t        flags; | 
|  | 209 | GLenum          indicesType; | 
|  | 210 | buffer_t const* array_buffer; | 
|  | 211 | buffer_t const* element_array_buffer; | 
|  | 212 |  | 
|  | 213 | void (*compileElements)(ogles_context_t*, vertex_t*, GLint, GLsizei); | 
|  | 214 | void (*compileElement)(ogles_context_t*, vertex_t*, GLint); | 
|  | 215 |  | 
|  | 216 | void (*mvp_transform)(transform_t const*, vec4_t*, vec4_t const*); | 
|  | 217 | void (*mv_transform)(transform_t const*, vec4_t*, vec4_t const*); | 
|  | 218 | void (*tex_transform[2])(transform_t const*, vec4_t*, vec4_t const*); | 
|  | 219 | void (*perspective)(ogles_context_t*c, vertex_t* v); | 
|  | 220 | void (*clipVertex)(ogles_context_t* c, vertex_t* nv, | 
|  | 221 | GGLfixed t, const vertex_t* s, const vertex_t* p); | 
|  | 222 | void (*clipEye)(ogles_context_t* c, vertex_t* nv, | 
|  | 223 | GGLfixed t, const vertex_t* s, const vertex_t* p); | 
|  | 224 | }; | 
|  | 225 |  | 
|  | 226 | struct vertex_cache_t { | 
|  | 227 | enum { | 
|  | 228 | // must be at least 4 | 
|  | 229 | // 3 vertice for triangles | 
|  | 230 | // or 2 + 2 for indexed triangles w/ cache contention | 
|  | 231 | VERTEX_BUFFER_SIZE  = 8, | 
|  | 232 | // must be a power of two and at least 3 | 
|  | 233 | VERTEX_CACHE_SIZE   = 64,   // 8 KB | 
|  | 234 |  | 
|  | 235 | INDEX_BITS      = 16, | 
|  | 236 | INDEX_MASK      = ((1LU<<INDEX_BITS)-1), | 
|  | 237 | INDEX_SEQ       = 1LU<<INDEX_BITS, | 
|  | 238 | }; | 
|  | 239 | vertex_t*       vBuffer; | 
|  | 240 | vertex_t*       vCache; | 
|  | 241 | uint32_t        sequence; | 
|  | 242 | void*           base; | 
|  | 243 | uint32_t        total; | 
|  | 244 | uint32_t        misses; | 
|  | 245 | int64_t         startTime; | 
|  | 246 | void init(); | 
|  | 247 | void uninit(); | 
|  | 248 | void clear(); | 
|  | 249 | void dump_stats(GLenum mode); | 
|  | 250 | }; | 
|  | 251 |  | 
|  | 252 | // ---------------------------------------------------------------------------- | 
|  | 253 | // fog | 
|  | 254 | // ---------------------------------------------------------------------------- | 
|  | 255 |  | 
|  | 256 | struct fog_t { | 
|  | 257 | GLfixed     density; | 
|  | 258 | GLfixed     start; | 
|  | 259 | GLfixed     end; | 
|  | 260 | GLfixed     invEndMinusStart; | 
|  | 261 | GLenum      mode; | 
|  | 262 | GLfixed     (*fog)(ogles_context_t* c, GLfixed z); | 
|  | 263 | }; | 
|  | 264 |  | 
|  | 265 | // ---------------------------------------------------------------------------- | 
|  | 266 | // user clip planes | 
|  | 267 | // ---------------------------------------------------------------------------- | 
|  | 268 |  | 
|  | 269 | const unsigned int OGLES_MAX_CLIP_PLANES = 6; | 
|  | 270 |  | 
|  | 271 | struct clip_plane_t { | 
|  | 272 | vec4_t      equation; | 
|  | 273 | }; | 
|  | 274 |  | 
|  | 275 | struct user_clip_planes_t { | 
|  | 276 | clip_plane_t    plane[OGLES_MAX_CLIP_PLANES]; | 
|  | 277 | uint32_t        enable; | 
|  | 278 | }; | 
|  | 279 |  | 
|  | 280 | // ---------------------------------------------------------------------------- | 
|  | 281 | // lighting | 
|  | 282 | // ---------------------------------------------------------------------------- | 
|  | 283 |  | 
|  | 284 | const unsigned int OGLES_MAX_LIGHTS = 8; | 
|  | 285 |  | 
|  | 286 | struct light_t { | 
|  | 287 | vec4_t      ambient; | 
|  | 288 | vec4_t      diffuse; | 
|  | 289 | vec4_t      specular; | 
|  | 290 | vec4_t      implicitAmbient; | 
|  | 291 | vec4_t      implicitDiffuse; | 
|  | 292 | vec4_t      implicitSpecular; | 
|  | 293 | vec4_t      position;       // position in eye space | 
|  | 294 | vec4_t      objPosition; | 
|  | 295 | vec4_t      normalizedObjPosition; | 
|  | 296 | vec4_t      spotDir; | 
|  | 297 | vec4_t      normalizedSpotDir; | 
|  | 298 | GLfixed     spotExp; | 
|  | 299 | GLfixed     spotCutoff; | 
|  | 300 | GLfixed     spotCutoffCosine; | 
|  | 301 | GLfixed     attenuation[3]; | 
|  | 302 | GLfixed     rConstAttenuation; | 
|  | 303 | GLboolean   enable; | 
|  | 304 | }; | 
|  | 305 |  | 
|  | 306 | struct material_t { | 
|  | 307 | vec4_t      ambient; | 
|  | 308 | vec4_t      diffuse; | 
|  | 309 | vec4_t      specular; | 
|  | 310 | vec4_t      emission; | 
|  | 311 | GLfixed     shininess; | 
|  | 312 | }; | 
|  | 313 |  | 
|  | 314 | struct light_model_t { | 
|  | 315 | vec4_t      ambient; | 
|  | 316 | GLboolean   twoSide; | 
|  | 317 | }; | 
|  | 318 |  | 
|  | 319 | struct color_material_t { | 
|  | 320 | GLenum      face; | 
|  | 321 | GLenum      mode; | 
|  | 322 | GLboolean   enable; | 
|  | 323 | }; | 
|  | 324 |  | 
|  | 325 | struct lighting_t { | 
|  | 326 | light_t             lights[OGLES_MAX_LIGHTS]; | 
|  | 327 | material_t          front; | 
|  | 328 | light_model_t       lightModel; | 
|  | 329 | color_material_t    colorMaterial; | 
|  | 330 | vec4_t              implicitSceneEmissionAndAmbient; | 
|  | 331 | vec4_t              objViewer; | 
|  | 332 | uint32_t            enabledLights; | 
|  | 333 | GLboolean           enable; | 
|  | 334 | GLenum              shadeModel; | 
|  | 335 | typedef void (*light_fct_t)(ogles_context_t*, vertex_t*); | 
|  | 336 | void (*lightVertex)(ogles_context_t* c, vertex_t* v); | 
|  | 337 | void (*lightTriangle)(ogles_context_t* c, | 
|  | 338 | vertex_t* v0, vertex_t* v1, vertex_t* v2); | 
|  | 339 | }; | 
|  | 340 |  | 
|  | 341 | struct culling_t { | 
|  | 342 | GLenum      cullFace; | 
|  | 343 | GLenum      frontFace; | 
|  | 344 | GLboolean   enable; | 
|  | 345 | }; | 
|  | 346 |  | 
|  | 347 | // ---------------------------------------------------------------------------- | 
|  | 348 | // textures | 
|  | 349 | // ---------------------------------------------------------------------------- | 
|  | 350 |  | 
|  | 351 | struct texture_unit_t { | 
|  | 352 | GLuint              name; | 
|  | 353 | EGLTextureObject*   texture; | 
|  | 354 | uint8_t             dirty; | 
|  | 355 | }; | 
|  | 356 |  | 
|  | 357 | struct texture_state_t | 
|  | 358 | { | 
|  | 359 | texture_unit_t      tmu[GGL_TEXTURE_UNIT_COUNT]; | 
|  | 360 | int                 active;     // active tmu | 
|  | 361 | EGLTextureObject*   defaultTexture; | 
|  | 362 | GGLContext*         ggl; | 
|  | 363 | uint8_t             packAlignment; | 
|  | 364 | uint8_t             unpackAlignment; | 
|  | 365 | }; | 
|  | 366 |  | 
|  | 367 | // ---------------------------------------------------------------------------- | 
|  | 368 | // transformation and matrices | 
|  | 369 | // ---------------------------------------------------------------------------- | 
|  | 370 |  | 
|  | 371 | struct matrixf_t; | 
|  | 372 |  | 
|  | 373 | struct matrixx_t { | 
|  | 374 | GLfixed m[16]; | 
|  | 375 | void load(const matrixf_t& rhs); | 
|  | 376 | }; | 
|  | 377 |  | 
|  | 378 | struct matrix_stack_t; | 
|  | 379 |  | 
|  | 380 |  | 
|  | 381 | struct matrixf_t { | 
|  | 382 | void loadIdentity(); | 
|  | 383 | void load(const matrixf_t& rhs); | 
|  | 384 |  | 
|  | 385 | inline GLfloat* editElements() { return m; } | 
|  | 386 | inline GLfloat const* elements() const { return m; } | 
|  | 387 |  | 
|  | 388 | void set(const GLfixed* rhs); | 
|  | 389 | void set(const GLfloat* rhs); | 
|  | 390 |  | 
|  | 391 | static void multiply(matrixf_t& r, | 
|  | 392 | const matrixf_t& lhs, const matrixf_t& rhs); | 
|  | 393 |  | 
|  | 394 | void dump(const char* what); | 
|  | 395 |  | 
|  | 396 | private: | 
|  | 397 | friend struct matrix_stack_t; | 
|  | 398 | GLfloat     m[16]; | 
|  | 399 | void load(const GLfixed* rhs); | 
|  | 400 | void load(const GLfloat* rhs); | 
|  | 401 | void multiply(const matrixf_t& rhs); | 
|  | 402 | void translate(GLfloat x, GLfloat y, GLfloat z); | 
|  | 403 | void scale(GLfloat x, GLfloat y, GLfloat z); | 
|  | 404 | void rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z); | 
|  | 405 | }; | 
|  | 406 |  | 
|  | 407 | enum { | 
|  | 408 | OP_IDENTITY         = 0x00, | 
|  | 409 | OP_TRANSLATE        = 0x01, | 
|  | 410 | OP_UNIFORM_SCALE    = 0x02, | 
|  | 411 | OP_SCALE            = 0x05, | 
|  | 412 | OP_ROTATE           = 0x08, | 
|  | 413 | OP_SKEW             = 0x10, | 
|  | 414 | OP_ALL              = 0x1F | 
|  | 415 | }; | 
|  | 416 |  | 
|  | 417 | struct transform_t { | 
|  | 418 | enum { | 
|  | 419 | FLAGS_2D_PROJECTION = 0x1 | 
|  | 420 | }; | 
|  | 421 | matrixx_t       matrix; | 
|  | 422 | uint32_t        flags; | 
|  | 423 | uint32_t        ops; | 
|  | 424 |  | 
|  | 425 | union { | 
|  | 426 | struct { | 
|  | 427 | void (*point2)(transform_t const* t, vec4_t*, vec4_t const*); | 
|  | 428 | void (*point3)(transform_t const* t, vec4_t*, vec4_t const*); | 
|  | 429 | void (*point4)(transform_t const* t, vec4_t*, vec4_t const*); | 
|  | 430 | }; | 
|  | 431 | void (*pointv[3])(transform_t const* t, vec4_t*, vec4_t const*); | 
|  | 432 | }; | 
|  | 433 |  | 
|  | 434 | void loadIdentity(); | 
|  | 435 | void picker(); | 
|  | 436 | void dump(const char* what); | 
|  | 437 | }; | 
|  | 438 |  | 
|  | 439 | struct mvui_transform_t : public transform_t | 
|  | 440 | { | 
|  | 441 | void picker(); | 
|  | 442 | }; | 
|  | 443 |  | 
|  | 444 | struct matrix_stack_t { | 
|  | 445 | enum { | 
|  | 446 | DO_PICKER           = 0x1, | 
|  | 447 | DO_FLOAT_TO_FIXED   = 0x2 | 
|  | 448 | }; | 
|  | 449 | transform_t     transform; | 
|  | 450 | uint8_t         maxDepth; | 
|  | 451 | uint8_t         depth; | 
|  | 452 | uint8_t         dirty; | 
|  | 453 | uint8_t         reserved; | 
|  | 454 | matrixf_t       *stack; | 
|  | 455 | uint8_t         *ops; | 
|  | 456 | void init(int depth); | 
|  | 457 | void uninit(); | 
|  | 458 | void loadIdentity(); | 
|  | 459 | void load(const GLfixed* rhs); | 
|  | 460 | void load(const GLfloat* rhs); | 
|  | 461 | void multiply(const matrixf_t& rhs); | 
|  | 462 | void translate(GLfloat x, GLfloat y, GLfloat z); | 
|  | 463 | void scale(GLfloat x, GLfloat y, GLfloat z); | 
|  | 464 | void rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z); | 
|  | 465 | GLint push(); | 
|  | 466 | GLint pop(); | 
|  | 467 | void validate(); | 
|  | 468 | matrixf_t& top() { return stack[depth]; } | 
|  | 469 | const matrixf_t& top() const { return stack[depth]; } | 
|  | 470 | uint32_t top_ops() const { return ops[depth]; } | 
|  | 471 | inline bool isRigidBody() const { | 
|  | 472 | return !(ops[depth] & ~(OP_TRANSLATE|OP_UNIFORM_SCALE|OP_ROTATE)); | 
|  | 473 | } | 
|  | 474 | }; | 
|  | 475 |  | 
|  | 476 | struct vp_transform_t { | 
|  | 477 | transform_t     transform; | 
|  | 478 | matrixf_t       matrix; | 
|  | 479 | GLfloat         zNear; | 
|  | 480 | GLfloat         zFar; | 
|  | 481 | void loadIdentity(); | 
|  | 482 | }; | 
|  | 483 |  | 
|  | 484 | struct transform_state_t { | 
|  | 485 | enum { | 
|  | 486 | MODELVIEW           = 0x01, | 
|  | 487 | PROJECTION          = 0x02, | 
|  | 488 | VIEWPORT            = 0x04, | 
|  | 489 | TEXTURE             = 0x08, | 
|  | 490 | MVUI                = 0x10, | 
|  | 491 | MVIT                = 0x20, | 
|  | 492 | MVP                 = 0x40, | 
|  | 493 | }; | 
|  | 494 | matrix_stack_t      *current; | 
|  | 495 | matrix_stack_t      modelview; | 
|  | 496 | matrix_stack_t      projection; | 
|  | 497 | matrix_stack_t      texture[GGL_TEXTURE_UNIT_COUNT]; | 
|  | 498 |  | 
|  | 499 | // modelview * projection | 
|  | 500 | transform_t         mvp     __attribute__((aligned(32))); | 
|  | 501 | // viewport transformation | 
|  | 502 | vp_transform_t      vpt     __attribute__((aligned(32))); | 
|  | 503 | // same for 4-D vertices | 
|  | 504 | transform_t         mvp4; | 
|  | 505 | // full modelview inverse transpose | 
|  | 506 | transform_t         mvit4; | 
|  | 507 | // upper 3x3 of mv-inverse-transpose (for normals) | 
|  | 508 | mvui_transform_t    mvui; | 
|  | 509 |  | 
|  | 510 | GLenum              matrixMode; | 
|  | 511 | GLenum              rescaleNormals; | 
|  | 512 | uint32_t            dirty; | 
|  | 513 | void invalidate(); | 
|  | 514 | void update_mvp(); | 
|  | 515 | void update_mvit(); | 
|  | 516 | void update_mvui(); | 
|  | 517 | }; | 
|  | 518 |  | 
|  | 519 | struct viewport_t { | 
|  | 520 | GLint       x; | 
|  | 521 | GLint       y; | 
|  | 522 | GLsizei     w; | 
|  | 523 | GLsizei     h; | 
|  | 524 | struct { | 
|  | 525 | GLint       x; | 
|  | 526 | GLint       y; | 
|  | 527 | } surfaceport; | 
|  | 528 | struct { | 
|  | 529 | GLint       x; | 
|  | 530 | GLint       y; | 
|  | 531 | GLsizei     w; | 
|  | 532 | GLsizei     h; | 
|  | 533 | } scissor; | 
|  | 534 | }; | 
|  | 535 |  | 
|  | 536 | // ---------------------------------------------------------------------------- | 
|  | 537 | // Lerping | 
|  | 538 | // ---------------------------------------------------------------------------- | 
|  | 539 |  | 
|  | 540 | struct compute_iterators_t | 
|  | 541 | { | 
|  | 542 | void initTriangle( | 
|  | 543 | vertex_t const* v0, | 
|  | 544 | vertex_t const* v1, | 
|  | 545 | vertex_t const* v2); | 
|  | 546 |  | 
|  | 547 | void initLine( | 
|  | 548 | vertex_t const* v0, | 
|  | 549 | vertex_t const* v1); | 
|  | 550 |  | 
|  | 551 | inline void initLerp(vertex_t const* v0, uint32_t enables); | 
|  | 552 |  | 
|  | 553 | int iteratorsScale(int32_t it[3], | 
|  | 554 | int32_t c0, int32_t c1, int32_t c2) const; | 
|  | 555 |  | 
|  | 556 | void iterators1616(GGLfixed it[3], | 
|  | 557 | GGLfixed c0, GGLfixed c1, GGLfixed c2) const; | 
|  | 558 |  | 
|  | 559 | void iterators0032(int32_t it[3], | 
|  | 560 | int32_t c0, int32_t c1, int32_t c2) const; | 
|  | 561 |  | 
|  | 562 | void iterators0032(int64_t it[3], | 
|  | 563 | int32_t c0, int32_t c1, int32_t c2) const; | 
|  | 564 |  | 
|  | 565 | GGLcoord area() const { return m_area; } | 
|  | 566 |  | 
|  | 567 | private: | 
|  | 568 | // don't change order of members here -- used by iterators.S | 
|  | 569 | GGLcoord m_dx01, m_dy10, m_dx20, m_dy02; | 
|  | 570 | GGLcoord m_x0, m_y0; | 
|  | 571 | GGLcoord m_area; | 
|  | 572 | uint8_t m_scale; | 
|  | 573 | uint8_t m_area_scale; | 
|  | 574 | uint8_t m_reserved[2]; | 
|  | 575 |  | 
|  | 576 | }; | 
|  | 577 |  | 
|  | 578 | // ---------------------------------------------------------------------------- | 
|  | 579 | // state | 
|  | 580 | // ---------------------------------------------------------------------------- | 
|  | 581 |  | 
|  | 582 | #ifdef HAVE_ANDROID_OS | 
|  | 583 | // We have a dedicated TLS slot in bionic | 
|  | 584 | inline void setGlThreadSpecific(ogles_context_t *value) { | 
| Colin Cross | 444839b | 2014-01-24 14:35:39 -0800 | [diff] [blame] | 585 | __get_tls()[TLS_SLOT_OPENGL] = value; | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 586 | } | 
|  | 587 | inline ogles_context_t* getGlThreadSpecific() { | 
| Colin Cross | 444839b | 2014-01-24 14:35:39 -0800 | [diff] [blame] | 588 | return static_cast<ogles_context_t*>(__get_tls()[TLS_SLOT_OPENGL]); | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 589 | } | 
|  | 590 | #else | 
|  | 591 | extern pthread_key_t gGLKey; | 
|  | 592 | inline void setGlThreadSpecific(ogles_context_t *value) { | 
|  | 593 | pthread_setspecific(gGLKey, value); | 
|  | 594 | } | 
|  | 595 | inline ogles_context_t* getGlThreadSpecific() { | 
|  | 596 | return static_cast<ogles_context_t*>(pthread_getspecific(gGLKey)); | 
|  | 597 | } | 
|  | 598 | #endif | 
|  | 599 |  | 
|  | 600 |  | 
|  | 601 | struct prims_t { | 
|  | 602 | typedef ogles_context_t* GL; | 
|  | 603 | void (*renderPoint)(GL, vertex_t*); | 
|  | 604 | void (*renderLine)(GL, vertex_t*, vertex_t*); | 
|  | 605 | void (*renderTriangle)(GL, vertex_t*, vertex_t*, vertex_t*); | 
|  | 606 | }; | 
|  | 607 |  | 
|  | 608 | struct ogles_context_t { | 
|  | 609 | context_t               rasterizer; | 
|  | 610 | array_machine_t         arrays         __attribute__((aligned(32))); | 
|  | 611 | texture_state_t         textures; | 
|  | 612 | transform_state_t       transforms; | 
|  | 613 | vertex_cache_t          vc; | 
|  | 614 | prims_t                 prims; | 
|  | 615 | culling_t               cull; | 
|  | 616 | lighting_t              lighting; | 
|  | 617 | user_clip_planes_t      clipPlanes; | 
|  | 618 | compute_iterators_t     lerp;           __attribute__((aligned(32))); | 
|  | 619 | vertex_t                current; | 
|  | 620 | vec4_t                  currentColorClamped; | 
|  | 621 | vec3_t                  currentNormal; | 
|  | 622 | viewport_t              viewport; | 
|  | 623 | point_size_t            point; | 
|  | 624 | line_width_t            line; | 
|  | 625 | polygon_offset_t        polygonOffset; | 
|  | 626 | fog_t                   fog; | 
|  | 627 | uint32_t                perspective : 1; | 
|  | 628 | uint32_t                transformTextures : 1; | 
|  | 629 | EGLSurfaceManager*      surfaceManager; | 
|  | 630 | EGLBufferObjectManager* bufferObjectManager; | 
|  | 631 |  | 
|  | 632 | GLenum                  error; | 
|  | 633 |  | 
|  | 634 | static inline ogles_context_t* get() { | 
|  | 635 | return getGlThreadSpecific(); | 
|  | 636 | } | 
|  | 637 |  | 
|  | 638 | }; | 
|  | 639 |  | 
|  | 640 | }; // namespace gl | 
|  | 641 | }; // namespace android | 
| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 642 |  | 
|  | 643 | using namespace android::gl; | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 644 |  | 
|  | 645 | #endif // ANDROID_OPENGLES_CONTEXT_H | 
|  | 646 |  |