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David Sodmanaf8bab12017-12-14 15:30:55 -08001/*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include <stdint.h>
20#include <sys/types.h>
21
22#include <ui/Region.h>
23
Lloyd Pique074e8122018-07-26 12:57:23 -070024#include "SurfaceFlinger.h"
25
David Sodmanaf8bab12017-12-14 15:30:55 -080026#include "DisplayHardware/HWComposer.h"
27#include "DisplayHardware/HWComposerBufferCache.h"
28#include "RenderEngine/Mesh.h"
David Sodman8725e812018-01-06 15:18:35 -080029#include "RenderEngine/Texture.h"
David Sodmanaf8bab12017-12-14 15:30:55 -080030
31namespace android {
32
David Sodmanb8af7922017-12-21 15:17:55 -080033class LayerBE;
34
David Sodmanaf8bab12017-12-14 15:30:55 -080035struct CompositionInfo {
David Sodmanb8af7922017-12-21 15:17:55 -080036 std::string layerName;
David Sodmanaf8bab12017-12-14 15:30:55 -080037 HWC2::Composition compositionType;
38 sp<GraphicBuffer> mBuffer = nullptr;
39 int mBufferSlot = BufferQueue::INVALID_BUFFER_SLOT;
David Sodman40a3a5a2018-05-16 11:55:52 -070040 std::shared_ptr<LayerBE> layer;
David Sodmanaf8bab12017-12-14 15:30:55 -080041 struct {
David Sodmanb8aaea12017-12-14 15:54:51 -080042 std::shared_ptr<HWC2::Layer> hwcLayer;
David Sodmanaf8bab12017-12-14 15:30:55 -080043 sp<Fence> fence;
44 HWC2::BlendMode blendMode = HWC2::BlendMode::Invalid;
45 Rect displayFrame;
46 float alpha;
47 FloatRect sourceCrop;
48 HWC2::Transform transform = HWC2::Transform::None;
49 int z;
50 int type;
51 int appId;
52 Region visibleRegion;
53 Region surfaceDamage;
54 sp<NativeHandle> sidebandStream;
David Sodmanca10ed22018-04-16 14:10:25 -070055 ui::Dataspace dataspace;
David Sodmanaf8bab12017-12-14 15:30:55 -080056 hwc_color_t color;
David Sodmanef46cce2018-08-05 15:23:10 -070057 bool clearClientTarget = false;
David Sodmanba340492018-08-05 21:51:33 -070058 bool supportedPerFrameMetadata = false;
59 HdrMetadata hdrMetadata;
David Sodmanaf8bab12017-12-14 15:30:55 -080060 } hwc;
61 struct {
62 Mesh* mesh;
David Sodman8725e812018-01-06 15:18:35 -080063 bool blackoutLayer = false;
64 bool clearArea = false;
65 bool preMultipliedAlpha = false;
66 bool opaque = false;
David Sodmanca10ed22018-04-16 14:10:25 -070067 bool disableTexture = false;
David Sodman8725e812018-01-06 15:18:35 -080068 half4 color;
69 Texture texture;
70 bool useIdentityTransform = false;
David Sodmanca10ed22018-04-16 14:10:25 -070071 bool Y410BT2020 = false;
David Sodman839d41b2017-12-31 18:44:09 -080072 } re;
David Sodmanb8af7922017-12-21 15:17:55 -080073
74 void dump(const char* tag) const;
75 void dumpHwc(const char* tag) const;
76 void dumpRe(const char* tag) const;
David Sodmanaf8bab12017-12-14 15:30:55 -080077};
78
79class LayerBE {
80public:
David Sodmanb8af7922017-12-21 15:17:55 -080081 friend class Layer;
82 friend class BufferLayer;
Marissa Wallfd668622018-05-10 10:21:13 -070083 friend class BufferQueueLayer;
Marissa Wall61c58622018-07-18 10:12:20 -070084 friend class BufferStateLayer;
David Sodmanb8af7922017-12-21 15:17:55 -080085 friend class ColorLayer;
86 friend class SurfaceFlinger;
David Sodmanaf8bab12017-12-14 15:30:55 -080087
David Sodman2b727ac2017-12-21 14:28:08 -080088 LayerBE(Layer* layer, std::string layerName);
David Sodman40a3a5a2018-05-16 11:55:52 -070089 explicit LayerBE(const LayerBE& layer);
David Sodmanb8af7922017-12-21 15:17:55 -080090
91 void onLayerDisplayed(const sp<Fence>& releaseFence);
92 Mesh& getMesh() { return mMesh; }
93
94private:
95 Layer*const mLayer;
David Sodmanaf8bab12017-12-14 15:30:55 -080096 // The mesh used to draw the layer in GLES composition mode
97 Mesh mMesh;
98
99 // HWC items, accessed from the main thread
100 struct HWCInfo {
101 HWCInfo()
102 : hwc(nullptr),
103 layer(nullptr),
104 forceClientComposition(false),
105 compositionType(HWC2::Composition::Invalid),
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800106 clearClientTarget(false),
107 transform(HWC2::Transform::None) {}
David Sodmanaf8bab12017-12-14 15:30:55 -0800108
109 HWComposer* hwc;
David Sodmanb8aaea12017-12-14 15:54:51 -0800110 std::shared_ptr<HWC2::Layer> layer;
David Sodmanaf8bab12017-12-14 15:30:55 -0800111 bool forceClientComposition;
112 HWC2::Composition compositionType;
113 bool clearClientTarget;
114 Rect displayFrame;
115 FloatRect sourceCrop;
116 HWComposerBufferCache bufferCache;
Yiwei Zhang7124ad32018-02-21 13:02:45 -0800117 HWC2::Transform transform;
David Sodmanaf8bab12017-12-14 15:30:55 -0800118 };
119
120
121 // A layer can be attached to multiple displays when operating in mirror mode
122 // (a.k.a: when several displays are attached with equal layerStack). In this
123 // case we need to keep track. In non-mirror mode, a layer will have only one
124 // HWCInfo. This map key is a display layerStack.
125 std::unordered_map<int32_t, HWCInfo> mHwcLayers;
126
127 CompositionInfo compositionInfo;
128};
129
130}; // namespace android
131