| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 1 | /* | 
 | 2 |  ** Copyright 2008, The Android Open Source Project | 
 | 3 |  ** | 
 | 4 |  ** Licensed under the Apache License, Version 2.0 (the "License");  | 
 | 5 |  ** you may not use this file except in compliance with the License.  | 
 | 6 |  ** You may obtain a copy of the License at  | 
 | 7 |  ** | 
 | 8 |  **     http://www.apache.org/licenses/LICENSE-2.0  | 
 | 9 |  ** | 
 | 10 |  ** Unless required by applicable law or agreed to in writing, software  | 
 | 11 |  ** distributed under the License is distributed on an "AS IS" BASIS,  | 
 | 12 |  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  | 
 | 13 |  ** See the License for the specific language governing permissions and  | 
 | 14 |  ** limitations under the License. | 
 | 15 |  */ | 
 | 16 |  | 
 | 17 | #include <stdint.h> | 
 | 18 | #include <stddef.h> | 
 | 19 | #include <sys/types.h> | 
 | 20 |  | 
 | 21 | #include <utils/Atomic.h> | 
 | 22 | #include <utils/RefBase.h> | 
 | 23 | #include <utils/KeyedVector.h> | 
 | 24 | #include <utils/Errors.h> | 
 | 25 |  | 
 | 26 | #include <GLES/gl.h> | 
 | 27 |  | 
 | 28 | #include "BufferObjectManager.h" | 
 | 29 |  | 
 | 30 |  | 
 | 31 | namespace android { | 
 | 32 |  | 
 | 33 | using namespace gl; | 
 | 34 |  | 
 | 35 | // ---------------------------------------------------------------------------- | 
 | 36 |  | 
 | 37 | EGLBufferObjectManager::EGLBufferObjectManager()  | 
 | 38 | : TokenManager(), mCount(0) | 
 | 39 | { | 
 | 40 | } | 
 | 41 |  | 
 | 42 | EGLBufferObjectManager::~EGLBufferObjectManager() | 
 | 43 | { | 
 | 44 |     // destroy all the buffer objects and their storage | 
 | 45 |     GLsizei n = mBuffers.size(); | 
 | 46 |     for (GLsizei i=0 ; i<n ; i++) { | 
 | 47 |         buffer_t* bo = mBuffers.valueAt(i); | 
 | 48 |         free(bo->data); | 
 | 49 |         delete bo; | 
 | 50 |     } | 
 | 51 | } | 
 | 52 |  | 
 | 53 | buffer_t const* EGLBufferObjectManager::bind(GLuint buffer) | 
 | 54 | { | 
 | 55 |     Mutex::Autolock _l(mLock); | 
 | 56 |     int32_t i = mBuffers.indexOfKey(buffer); | 
 | 57 |     if (i >= 0) { | 
 | 58 |         return mBuffers.valueAt(i); | 
 | 59 |     } | 
 | 60 |     buffer_t* bo = new buffer_t; | 
 | 61 |     bo->data = 0; | 
 | 62 |     bo->usage = GL_STATIC_DRAW; | 
 | 63 |     bo->size = 0; | 
 | 64 |     bo->name = buffer; | 
 | 65 |     mBuffers.add(buffer, bo); | 
 | 66 |     return bo; | 
 | 67 | } | 
 | 68 |  | 
 | 69 | int EGLBufferObjectManager::allocateStore(buffer_t* bo, | 
 | 70 |         GLsizeiptr size, GLenum usage) | 
 | 71 | { | 
 | 72 |     Mutex::Autolock _l(mLock); | 
 | 73 |     if (size != bo->size) { | 
 | 74 |        uint8_t* data = (uint8_t*)malloc(size); | 
 | 75 |         if (data == 0) | 
 | 76 |             return -1; | 
 | 77 |         free(bo->data); | 
 | 78 |         bo->data = data; | 
 | 79 |         bo->size = size; | 
 | 80 |     } | 
 | 81 |     bo->usage = usage; | 
 | 82 |     return 0; | 
 | 83 | } | 
 | 84 |  | 
 | 85 | void EGLBufferObjectManager::deleteBuffers(GLsizei n, const GLuint* buffers) | 
 | 86 | { | 
 | 87 |     Mutex::Autolock _l(mLock); | 
 | 88 |     while (n--) { | 
 | 89 |         const GLuint t = *buffers++; | 
 | 90 |         if (t) { | 
 | 91 |             int32_t index = mBuffers.indexOfKey(t); | 
 | 92 |             if (index >= 0) { | 
 | 93 |                 buffer_t* bo = mBuffers.valueAt(index); | 
 | 94 |                 free(bo->data); | 
 | 95 |                 mBuffers.removeItemsAt(index); | 
 | 96 |                 delete bo; | 
 | 97 |             } | 
 | 98 |         } | 
 | 99 |     } | 
 | 100 | } | 
 | 101 |  | 
 | 102 | // ---------------------------------------------------------------------------- | 
 | 103 | }; // namespace android |