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Lloyd Piqueea0a5fb2018-09-12 15:04:56 -07001/*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Lloyd Pique90c115d2018-09-18 21:39:42 -070017#include <ui/GraphicBuffer.h>
18
19#include "BufferQueueLayer.h"
20#include "BufferStateLayer.h"
21#include "ColorLayer.h"
22#include "ContainerLayer.h"
23#include "DisplayDevice.h"
24#include "Layer.h"
25#include "NativeWindowSurface.h"
26#include "StartPropertySetThread.h"
Lloyd Piqueea0a5fb2018-09-12 15:04:56 -070027#include "SurfaceFlinger.h"
Lloyd Pique90c115d2018-09-18 21:39:42 -070028#include "SurfaceFlingerFactory.h"
29#include "SurfaceInterceptor.h"
30
31#include "DisplayHardware/ComposerHal.h"
32#include "Scheduler/DispSync.h"
33#include "Scheduler/EventControlThread.h"
34#include "Scheduler/MessageQueue.h"
35#include "Scheduler/Scheduler.h"
Yiwei Zhang7e666a52018-11-15 13:33:42 -080036#include "TimeStats/TimeStats.h"
Lloyd Piqueea0a5fb2018-09-12 15:04:56 -070037
38namespace android::surfaceflinger {
39
40sp<SurfaceFlinger> createSurfaceFlinger() {
Lloyd Pique90c115d2018-09-18 21:39:42 -070041 class Factory final : public surfaceflinger::Factory {
42 public:
43 Factory() = default;
44 ~Factory() = default;
45
46 std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework,
47 int64_t dispSyncPresentTimeOffset) override {
48 // Note: We create a local temporary with the real DispSync implementation
49 // type temporarily so we can initialize it with the configured values,
50 // before storing it for more generic use using the interface type.
51 auto primaryDispSync = std::make_unique<android::impl::DispSync>(name);
52 primaryDispSync->init(hasSyncFramework, dispSyncPresentTimeOffset);
53 return primaryDispSync;
54 }
55
56 std::unique_ptr<EventControlThread> createEventControlThread(
57 std::function<void(bool)> setVSyncEnabled) override {
58 return std::make_unique<android::impl::EventControlThread>(setVSyncEnabled);
59 }
60
61 std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override {
62 return std::make_unique<HWComposer>(
63 std::make_unique<Hwc2::impl::Composer>(serviceName));
64 }
65
66 std::unique_ptr<MessageQueue> createMessageQueue() override {
67 return std::make_unique<android::impl::MessageQueue>();
68 }
69
70 std::unique_ptr<Scheduler> createScheduler(std::function<void(bool)> callback) override {
71 return std::make_unique<Scheduler>(callback);
72 }
73
74 std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(
75 SurfaceFlinger* flinger) override {
76 return std::make_unique<android::impl::SurfaceInterceptor>(flinger);
77 }
78
79 sp<StartPropertySetThread> createStartPropertySetThread(
80 bool timestampPropertyValue) override {
81 return new StartPropertySetThread(timestampPropertyValue);
82 }
83
84 sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override {
85 return new DisplayDevice(std::move(creationArgs));
86 }
87
88 sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
89 uint32_t layerCount, uint64_t usage,
90 std::string requestorName) override {
91 return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
92 }
93
94 void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
95 sp<IGraphicBufferConsumer>* outConsumer,
96 bool consumerIsSurfaceFlinger) override {
97 BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
98 }
99
100 std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
101 const sp<IGraphicBufferProducer>& producer) override {
102 return surfaceflinger::impl::createNativeWindowSurface(producer);
103 }
104
105 sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override {
106 return new ContainerLayer(args);
107 }
108
109 sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override {
110 return new BufferQueueLayer(args);
111 }
112
113 sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override {
114 return new BufferStateLayer(args);
115 }
116
117 sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) override {
118 return new ColorLayer(args);
119 }
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800120
121 std::unique_ptr<TimeStats> createTimeStats() override {
122 return std::make_unique<TimeStats>();
123 }
Lloyd Pique90c115d2018-09-18 21:39:42 -0700124 };
125 static Factory factory;
126
127 return new SurfaceFlinger(factory);
Lloyd Piqueea0a5fb2018-09-12 15:04:56 -0700128}
129
130} // namespace android::surfaceflinger