The Android Open Source Project | 7c1b96a | 2008-10-21 07:00:00 -0700 | [diff] [blame^] | 1 | void API_ENTRY(glActiveTexture)(GLenum texture) { |
| 2 | CALL_GL_API(glActiveTexture, texture); |
| 3 | } |
| 4 | |
| 5 | void API_ENTRY(glAlphaFunc)(GLenum func, GLclampf ref) { |
| 6 | CALL_GL_API(glAlphaFunc, func, ref); |
| 7 | } |
| 8 | |
| 9 | void API_ENTRY(glAlphaFuncx)(GLenum func, GLclampx ref) { |
| 10 | CALL_GL_API(glAlphaFuncx, func, ref); |
| 11 | } |
| 12 | |
| 13 | void API_ENTRY(glBindTexture)(GLenum target, GLuint texture) { |
| 14 | CALL_GL_API(glBindTexture, target, texture); |
| 15 | } |
| 16 | |
| 17 | void API_ENTRY(glBlendFunc)(GLenum sfactor, GLenum dfactor) { |
| 18 | CALL_GL_API(glBlendFunc, sfactor, dfactor); |
| 19 | } |
| 20 | |
| 21 | void API_ENTRY(glClear)(GLbitfield mask) { |
| 22 | CALL_GL_API(glClear, mask); |
| 23 | } |
| 24 | |
| 25 | void API_ENTRY(glClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { |
| 26 | CALL_GL_API(glClearColor, red, green, blue, alpha); |
| 27 | } |
| 28 | |
| 29 | void API_ENTRY(glClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { |
| 30 | CALL_GL_API(glClearColorx, red, green, blue, alpha); |
| 31 | } |
| 32 | |
| 33 | void API_ENTRY(glClearDepthf)(GLclampf depth) { |
| 34 | CALL_GL_API(glClearDepthf, depth); |
| 35 | } |
| 36 | |
| 37 | void API_ENTRY(glClearDepthx)(GLclampx depth) { |
| 38 | CALL_GL_API(glClearDepthx, depth); |
| 39 | } |
| 40 | |
| 41 | void API_ENTRY(glClearStencil)(GLint s) { |
| 42 | CALL_GL_API(glClearStencil, s); |
| 43 | } |
| 44 | |
| 45 | void API_ENTRY(glClientActiveTexture)(GLenum texture) { |
| 46 | CALL_GL_API(glClientActiveTexture, texture); |
| 47 | } |
| 48 | |
| 49 | void API_ENTRY(glColor4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { |
| 50 | CALL_GL_API(glColor4f, red, green, blue, alpha); |
| 51 | } |
| 52 | |
| 53 | void API_ENTRY(glColor4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { |
| 54 | CALL_GL_API(glColor4x, red, green, blue, alpha); |
| 55 | } |
| 56 | |
| 57 | void API_ENTRY(glColorMask)(GLboolean r, GLboolean g, GLboolean b, GLboolean a) { |
| 58 | CALL_GL_API(glColorMask, r, g, b, a); |
| 59 | } |
| 60 | |
| 61 | void API_ENTRY(glColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
| 62 | { |
| 63 | CALL_GL_API(glColorPointer, size, type, stride, ptr); |
| 64 | } |
| 65 | |
| 66 | void API_ENTRY(glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, |
| 67 | GLsizei width, GLsizei height, GLint border, |
| 68 | GLsizei imageSize, const GLvoid *data) { |
| 69 | CALL_GL_API(glCompressedTexImage2D, target, level, internalformat, |
| 70 | width, height, border, imageSize, data); |
| 71 | } |
| 72 | |
| 73 | void API_ENTRY(glCompressedTexSubImage2D)( GLenum target, GLint level, GLint xoffset, |
| 74 | GLint yoffset, GLsizei width, GLsizei height, |
| 75 | GLenum format, GLsizei imageSize, |
| 76 | const GLvoid *data) { |
| 77 | CALL_GL_API(glCompressedTexSubImage2D, target, level, xoffset, yoffset, |
| 78 | width, height, format, imageSize, data); |
| 79 | } |
| 80 | |
| 81 | void API_ENTRY(glCopyTexImage2D)( GLenum target, GLint level, GLenum internalformat, |
| 82 | GLint x, GLint y, GLsizei width, GLsizei height, |
| 83 | GLint border) { |
| 84 | CALL_GL_API(glCopyTexImage2D, target, level, internalformat, x, y, |
| 85 | width, height, border); |
| 86 | } |
| 87 | |
| 88 | void API_ENTRY(glCopyTexSubImage2D)( GLenum target, GLint level, GLint xoffset, |
| 89 | GLint yoffset, GLint x, GLint y, GLsizei width, |
| 90 | GLsizei height) { |
| 91 | CALL_GL_API(glCopyTexSubImage2D, target, level, xoffset, yoffset, x, y, |
| 92 | width, height); |
| 93 | } |
| 94 | |
| 95 | void API_ENTRY(glCullFace)(GLenum mode) { |
| 96 | CALL_GL_API(glCullFace, mode); |
| 97 | } |
| 98 | |
| 99 | void API_ENTRY(glDeleteTextures)(GLsizei n, const GLuint *textures) { |
| 100 | CALL_GL_API(glDeleteTextures, n, textures); |
| 101 | } |
| 102 | |
| 103 | void API_ENTRY(glDepthFunc)(GLenum func) { |
| 104 | CALL_GL_API(glDepthFunc, func); |
| 105 | } |
| 106 | |
| 107 | void API_ENTRY(glDepthMask)(GLboolean flag) { |
| 108 | CALL_GL_API(glDepthMask, flag); |
| 109 | } |
| 110 | |
| 111 | void API_ENTRY(glDepthRangef)(GLclampf zNear, GLclampf zFar) { |
| 112 | CALL_GL_API(glDepthRangef, zNear, zFar); |
| 113 | } |
| 114 | |
| 115 | void API_ENTRY(glDepthRangex)(GLclampx zNear, GLclampx zFar) { |
| 116 | CALL_GL_API(glDepthRangex, zNear, zFar); |
| 117 | } |
| 118 | |
| 119 | void API_ENTRY(glDisable)(GLenum cap) { |
| 120 | CALL_GL_API(glDisable, cap); |
| 121 | } |
| 122 | |
| 123 | void API_ENTRY(glDisableClientState)(GLenum array) { |
| 124 | CALL_GL_API(glDisableClientState, array); |
| 125 | } |
| 126 | |
| 127 | void API_ENTRY(glDrawArrays)(GLenum mode, GLint first, GLsizei count) { |
| 128 | CALL_GL_API(glDrawArrays, mode, first, count); |
| 129 | } |
| 130 | |
| 131 | void API_ENTRY(glDrawElements)(GLenum mode, GLsizei count, |
| 132 | GLenum type, const GLvoid *indices) { |
| 133 | CALL_GL_API(glDrawElements, mode, count, type, indices); |
| 134 | } |
| 135 | |
| 136 | void API_ENTRY(glEnable)(GLenum cap) { |
| 137 | CALL_GL_API(glEnable, cap); |
| 138 | } |
| 139 | |
| 140 | void API_ENTRY(glEnableClientState)(GLenum array) { |
| 141 | CALL_GL_API(glEnableClientState, array); |
| 142 | } |
| 143 | |
| 144 | void API_ENTRY(glFinish)(void) { |
| 145 | CALL_GL_API(glFinish); |
| 146 | } |
| 147 | |
| 148 | void API_ENTRY(glFlush)(void) { |
| 149 | CALL_GL_API(glFlush); |
| 150 | } |
| 151 | |
| 152 | void API_ENTRY(glFogf)(GLenum pname, GLfloat param) { |
| 153 | CALL_GL_API(glFogf, pname, param); |
| 154 | } |
| 155 | |
| 156 | void API_ENTRY(glFogfv)(GLenum pname, const GLfloat *params) { |
| 157 | CALL_GL_API(glFogfv, pname, params); |
| 158 | } |
| 159 | |
| 160 | void API_ENTRY(glFogx)(GLenum pname, GLfixed param) { |
| 161 | CALL_GL_API(glFogx, pname, param); |
| 162 | } |
| 163 | |
| 164 | void API_ENTRY(glFogxv)(GLenum pname, const GLfixed *params) { |
| 165 | CALL_GL_API(glFogxv, pname, params); |
| 166 | } |
| 167 | |
| 168 | void API_ENTRY(glFrontFace)(GLenum mode) { |
| 169 | CALL_GL_API(glFrontFace, mode); |
| 170 | } |
| 171 | |
| 172 | void API_ENTRY(glFrustumf)(GLfloat left, GLfloat right, |
| 173 | GLfloat bottom, GLfloat top, |
| 174 | GLfloat zNear, GLfloat zFar) { |
| 175 | CALL_GL_API(glFrustumf, left, right, bottom, top, zNear, zFar); |
| 176 | } |
| 177 | |
| 178 | void API_ENTRY(glFrustumx)(GLfixed left, GLfixed right, |
| 179 | GLfixed bottom, GLfixed top, |
| 180 | GLfixed zNear, GLfixed zFar) { |
| 181 | CALL_GL_API(glFrustumx, left, right, bottom, top, zNear, zFar); |
| 182 | } |
| 183 | |
| 184 | void API_ENTRY(glGenTextures)(GLsizei n, GLuint *textures) { |
| 185 | CALL_GL_API(glGenTextures, n, textures); |
| 186 | } |
| 187 | |
| 188 | GLenum API_ENTRY(glGetError)(void) { |
| 189 | CALL_GL_API_RETURN(glGetError); |
| 190 | } |
| 191 | |
| 192 | void API_ENTRY(glGetIntegerv)(GLenum pname, GLint *params) { |
| 193 | CALL_GL_API(glGetIntegerv, pname, params); |
| 194 | } |
| 195 | |
| 196 | const GLubyte * API_ENTRY(glGetString)(GLenum name) { |
| 197 | CALL_GL_API_RETURN(glGetString, name); |
| 198 | } |
| 199 | |
| 200 | void API_ENTRY(glHint)(GLenum target, GLenum mode) { |
| 201 | CALL_GL_API(glHint, target, mode); |
| 202 | } |
| 203 | |
| 204 | void API_ENTRY(glLightModelf)(GLenum pname, GLfloat param) { |
| 205 | CALL_GL_API(glLightModelf, pname, param); |
| 206 | } |
| 207 | |
| 208 | void API_ENTRY(glLightModelfv)(GLenum pname, const GLfloat *params) { |
| 209 | CALL_GL_API(glLightModelfv, pname, params); |
| 210 | } |
| 211 | |
| 212 | void API_ENTRY(glLightModelx)(GLenum pname, GLfixed param) { |
| 213 | CALL_GL_API(glLightModelx, pname, param); |
| 214 | } |
| 215 | |
| 216 | void API_ENTRY(glLightModelxv)(GLenum pname, const GLfixed *params) { |
| 217 | CALL_GL_API(glLightModelxv, pname, params); |
| 218 | } |
| 219 | |
| 220 | void API_ENTRY(glLightf)(GLenum light, GLenum pname, GLfloat param) { |
| 221 | CALL_GL_API(glLightf, light, pname, param); |
| 222 | } |
| 223 | |
| 224 | void API_ENTRY(glLightfv)(GLenum light, GLenum pname, const GLfloat *params) { |
| 225 | CALL_GL_API(glLightfv, light, pname, params); |
| 226 | } |
| 227 | |
| 228 | void API_ENTRY(glLightx)(GLenum light, GLenum pname, GLfixed param) { |
| 229 | CALL_GL_API(glLightx, light, pname, param); |
| 230 | } |
| 231 | |
| 232 | void API_ENTRY(glLightxv)(GLenum light, GLenum pname, const GLfixed *params) { |
| 233 | CALL_GL_API(glLightxv, light, pname, params); |
| 234 | } |
| 235 | |
| 236 | void API_ENTRY(glLineWidth)(GLfloat width) { |
| 237 | CALL_GL_API(glLineWidth, width); |
| 238 | } |
| 239 | |
| 240 | void API_ENTRY(glLineWidthx)(GLfixed width) { |
| 241 | CALL_GL_API(glLineWidthx, width); |
| 242 | } |
| 243 | |
| 244 | void API_ENTRY(glLoadIdentity)(void) { |
| 245 | CALL_GL_API(glLoadIdentity); |
| 246 | } |
| 247 | |
| 248 | void API_ENTRY(glLoadMatrixf)(const GLfloat *m) { |
| 249 | CALL_GL_API(glLoadMatrixf, m); |
| 250 | } |
| 251 | |
| 252 | void API_ENTRY(glLoadMatrixx)(const GLfixed *m) { |
| 253 | CALL_GL_API(glLoadMatrixx, m); |
| 254 | } |
| 255 | |
| 256 | void API_ENTRY(glLogicOp)(GLenum opcode) { |
| 257 | CALL_GL_API(glLogicOp, opcode); |
| 258 | } |
| 259 | |
| 260 | void API_ENTRY(glMaterialf)(GLenum face, GLenum pname, GLfloat param) { |
| 261 | CALL_GL_API(glMaterialf, face, pname, param); |
| 262 | } |
| 263 | |
| 264 | void API_ENTRY(glMaterialfv)(GLenum face, GLenum pname, const GLfloat *params) { |
| 265 | CALL_GL_API(glMaterialfv, face, pname, params); |
| 266 | } |
| 267 | |
| 268 | void API_ENTRY(glMaterialx)(GLenum face, GLenum pname, GLfixed param) { |
| 269 | CALL_GL_API(glMaterialx, face, pname, param); |
| 270 | } |
| 271 | |
| 272 | void API_ENTRY(glMaterialxv)(GLenum face, GLenum pname, const GLfixed *params) { |
| 273 | CALL_GL_API(glMaterialxv, face, pname, params); |
| 274 | } |
| 275 | |
| 276 | void API_ENTRY(glMatrixMode)(GLenum mode) { |
| 277 | CALL_GL_API(glMatrixMode, mode); |
| 278 | } |
| 279 | |
| 280 | void API_ENTRY(glMultMatrixf)(const GLfloat *m) { |
| 281 | CALL_GL_API(glMultMatrixf, m); |
| 282 | } |
| 283 | |
| 284 | void API_ENTRY(glMultMatrixx)(const GLfixed *m) { |
| 285 | CALL_GL_API(glMultMatrixx, m); |
| 286 | } |
| 287 | |
| 288 | void API_ENTRY(glMultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { |
| 289 | CALL_GL_API(glMultiTexCoord4f, target, s, t, r, q); |
| 290 | } |
| 291 | |
| 292 | void API_ENTRY(glMultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { |
| 293 | CALL_GL_API(glMultiTexCoord4x, target, s, t, r, q); |
| 294 | } |
| 295 | |
| 296 | void API_ENTRY(glNormal3f)(GLfloat nx, GLfloat ny, GLfloat nz) { |
| 297 | CALL_GL_API(glNormal3f, nx, ny, nz); |
| 298 | } |
| 299 | |
| 300 | void API_ENTRY(glNormal3x)(GLfixed nx, GLfixed ny, GLfixed nz) { |
| 301 | CALL_GL_API(glNormal3x, nx, ny, nz); |
| 302 | } |
| 303 | |
| 304 | void API_ENTRY(glNormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) { |
| 305 | CALL_GL_API(glNormalPointer, type, stride, pointer); |
| 306 | } |
| 307 | |
| 308 | void API_ENTRY(glOrthof)( GLfloat left, GLfloat right, |
| 309 | GLfloat bottom, GLfloat top, |
| 310 | GLfloat zNear, GLfloat zFar) { |
| 311 | CALL_GL_API(glOrthof, left, right, bottom, top, zNear, zFar); |
| 312 | } |
| 313 | |
| 314 | void API_ENTRY(glOrthox)( GLfixed left, GLfixed right, |
| 315 | GLfixed bottom, GLfixed top, |
| 316 | GLfixed zNear, GLfixed zFar) { |
| 317 | CALL_GL_API(glOrthox, left, right, bottom, top, zNear, zFar); |
| 318 | } |
| 319 | |
| 320 | void API_ENTRY(glPixelStorei)(GLenum pname, GLint param) { |
| 321 | CALL_GL_API(glPixelStorei, pname, param); |
| 322 | } |
| 323 | |
| 324 | void API_ENTRY(glPointSize)(GLfloat size) { |
| 325 | CALL_GL_API(glPointSize, size); |
| 326 | } |
| 327 | |
| 328 | void API_ENTRY(glPointSizex)(GLfixed size) { |
| 329 | CALL_GL_API(glPointSizex, size); |
| 330 | } |
| 331 | |
| 332 | void API_ENTRY(glPolygonOffset)(GLfloat factor, GLfloat units) { |
| 333 | CALL_GL_API(glPolygonOffset, factor, units); |
| 334 | } |
| 335 | |
| 336 | void API_ENTRY(glPolygonOffsetx)(GLfixed factor, GLfixed units) { |
| 337 | CALL_GL_API(glPolygonOffsetx, factor, units); |
| 338 | } |
| 339 | |
| 340 | void API_ENTRY(glPopMatrix)(void) { |
| 341 | CALL_GL_API(glPopMatrix); |
| 342 | } |
| 343 | |
| 344 | void API_ENTRY(glPushMatrix)(void) { |
| 345 | CALL_GL_API(glPushMatrix); |
| 346 | } |
| 347 | |
| 348 | void API_ENTRY(glReadPixels)( GLint x, GLint y, GLsizei width, GLsizei height, |
| 349 | GLenum format, GLenum type, GLvoid *pixels) { |
| 350 | CALL_GL_API(glReadPixels, x, y, width, height, format, type, pixels); |
| 351 | } |
| 352 | |
| 353 | void API_ENTRY(glRotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { |
| 354 | CALL_GL_API(glRotatef, angle, x, y, z); |
| 355 | } |
| 356 | |
| 357 | void API_ENTRY(glRotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { |
| 358 | CALL_GL_API(glRotatex, angle, x, y, z); |
| 359 | } |
| 360 | |
| 361 | void API_ENTRY(glSampleCoverage)(GLclampf value, GLboolean invert) { |
| 362 | CALL_GL_API(glSampleCoverage, value, invert); |
| 363 | } |
| 364 | |
| 365 | void API_ENTRY(glSampleCoveragex)(GLclampx value, GLboolean invert) { |
| 366 | CALL_GL_API(glSampleCoveragex, value, invert); |
| 367 | } |
| 368 | |
| 369 | void API_ENTRY(glScalef)(GLfloat x, GLfloat y, GLfloat z) { |
| 370 | CALL_GL_API(glScalef, x, y, z); |
| 371 | } |
| 372 | |
| 373 | void API_ENTRY(glScalex)(GLfixed x, GLfixed y, GLfixed z) { |
| 374 | CALL_GL_API(glScalex, x, y, z); |
| 375 | } |
| 376 | |
| 377 | void API_ENTRY(glScissor)(GLint x, GLint y, GLsizei width, GLsizei height) { |
| 378 | CALL_GL_API(glScissor, x, y, width, height); |
| 379 | } |
| 380 | |
| 381 | void API_ENTRY(glShadeModel)(GLenum mode) { |
| 382 | CALL_GL_API(glShadeModel, mode); |
| 383 | } |
| 384 | |
| 385 | void API_ENTRY(glStencilFunc)(GLenum func, GLint ref, GLuint mask) { |
| 386 | CALL_GL_API(glStencilFunc, func, ref, mask); |
| 387 | } |
| 388 | |
| 389 | void API_ENTRY(glStencilMask)(GLuint mask) { |
| 390 | CALL_GL_API(glStencilMask, mask); |
| 391 | } |
| 392 | |
| 393 | void API_ENTRY(glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass) { |
| 394 | CALL_GL_API(glStencilOp, fail, zfail, zpass); |
| 395 | } |
| 396 | |
| 397 | void API_ENTRY(glTexCoordPointer)( GLint size, GLenum type, |
| 398 | GLsizei stride, const GLvoid *pointer) { |
| 399 | CALL_GL_API(glTexCoordPointer, size, type, stride, pointer); |
| 400 | } |
| 401 | |
| 402 | void API_ENTRY(glTexEnvf)(GLenum target, GLenum pname, GLfloat param) { |
| 403 | CALL_GL_API(glTexEnvf, target, pname, param); |
| 404 | } |
| 405 | |
| 406 | void API_ENTRY(glTexEnvfv)(GLenum target, GLenum pname, const GLfloat *params) { |
| 407 | CALL_GL_API(glTexEnvfv, target, pname, params); |
| 408 | } |
| 409 | |
| 410 | void API_ENTRY(glTexEnvx)(GLenum target, GLenum pname, GLfixed param) { |
| 411 | CALL_GL_API(glTexEnvx, target, pname, param); |
| 412 | } |
| 413 | |
| 414 | void API_ENTRY(glTexEnvxv)(GLenum target, GLenum pname, const GLfixed *params) { |
| 415 | CALL_GL_API(glTexEnvxv, target, pname, params); |
| 416 | } |
| 417 | |
| 418 | void API_ENTRY(glTexImage2D)( GLenum target, GLint level, GLenum internalformat, |
| 419 | GLsizei width, GLsizei height, GLint border, GLenum format, |
| 420 | GLenum type, const GLvoid *pixels) { |
| 421 | CALL_GL_API(glTexImage2D, target, level, internalformat, width, height, |
| 422 | border, format, type, pixels); |
| 423 | } |
| 424 | |
| 425 | void API_ENTRY(glTexParameterf)(GLenum target, GLenum pname, GLfloat param) { |
| 426 | CALL_GL_API(glTexParameterf, target, pname, param); |
| 427 | } |
| 428 | |
| 429 | void API_ENTRY(glTexParameterx)(GLenum target, GLenum pname, GLfixed param) { |
| 430 | CALL_GL_API(glTexParameterx, target, pname, param); |
| 431 | } |
| 432 | |
| 433 | void API_ENTRY(glTexSubImage2D)( GLenum target, GLint level, GLint xoffset, |
| 434 | GLint yoffset, GLsizei width, GLsizei height, |
| 435 | GLenum format, GLenum type, const GLvoid *pixels) { |
| 436 | CALL_GL_API(glTexSubImage2D, target, level, xoffset, yoffset, |
| 437 | width, height, format, type, pixels); |
| 438 | } |
| 439 | |
| 440 | void API_ENTRY(glTranslatef)(GLfloat x, GLfloat y, GLfloat z) { |
| 441 | CALL_GL_API(glTranslatef, x, y, z); |
| 442 | } |
| 443 | |
| 444 | void API_ENTRY(glTranslatex)(GLfixed x, GLfixed y, GLfixed z) { |
| 445 | CALL_GL_API(glTranslatex, x, y, z); |
| 446 | } |
| 447 | |
| 448 | void API_ENTRY(glVertexPointer)( GLint size, GLenum type, |
| 449 | GLsizei stride, const GLvoid *pointer) { |
| 450 | CALL_GL_API(glVertexPointer, size, type, stride, pointer); |
| 451 | } |
| 452 | |
| 453 | void API_ENTRY(glViewport)(GLint x, GLint y, GLsizei width, GLsizei height) { |
| 454 | CALL_GL_API(glViewport, x, y, width, height); |
| 455 | } |
| 456 | |
| 457 | // ES 1.1 |
| 458 | void API_ENTRY(glClipPlanef)(GLenum plane, const GLfloat *equation) { |
| 459 | CALL_GL_API(glClipPlanef, plane, equation); |
| 460 | } |
| 461 | void API_ENTRY(glClipPlanex)(GLenum plane, const GLfixed *equation) { |
| 462 | CALL_GL_API(glClipPlanex, plane, equation); |
| 463 | } |
| 464 | void API_ENTRY(glBindBuffer)(GLenum target, GLuint buffer) { |
| 465 | CALL_GL_API(glBindBuffer, target, buffer); |
| 466 | } |
| 467 | void API_ENTRY(glBufferData)(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) { |
| 468 | CALL_GL_API(glBufferData, target, size, data, usage); |
| 469 | } |
| 470 | void API_ENTRY(glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) { |
| 471 | CALL_GL_API(glBufferSubData, target, offset, size, data); |
| 472 | } |
| 473 | void API_ENTRY(glDeleteBuffers)(GLsizei n, const GLuint* buffers) { |
| 474 | CALL_GL_API(glDeleteBuffers, n, buffers); |
| 475 | } |
| 476 | void API_ENTRY(glGenBuffers)(GLsizei n, GLuint* buffers) { |
| 477 | CALL_GL_API(glGenBuffers, n, buffers); |
| 478 | } |
| 479 | void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean *params) { |
| 480 | CALL_GL_API(glGetBooleanv, pname, params); |
| 481 | } |
| 482 | void API_ENTRY(glGetFixedv)(GLenum pname, GLfixed *params) { |
| 483 | CALL_GL_API(glGetFixedv, pname, params); |
| 484 | } |
| 485 | void API_ENTRY(glGetFloatv)(GLenum pname, GLfloat *params) { |
| 486 | CALL_GL_API(glGetFloatv, pname, params); |
| 487 | } |
| 488 | void API_ENTRY(glGetPointerv)(GLenum pname, void **params) { |
| 489 | CALL_GL_API(glGetPointerv, pname, params); |
| 490 | } |
| 491 | void API_ENTRY(glGetBufferParameteriv)(GLenum target, GLenum pname, GLint *params) { |
| 492 | CALL_GL_API(glGetBufferParameteriv, target, pname, params); |
| 493 | } |
| 494 | void API_ENTRY(glGetClipPlanef)(GLenum pname, GLfloat eqn[4]) { |
| 495 | CALL_GL_API(glGetClipPlanef, pname, eqn); |
| 496 | } |
| 497 | void API_ENTRY(glGetClipPlanex)(GLenum pname, GLfixed eqn[4]) { |
| 498 | CALL_GL_API(glGetClipPlanex, pname, eqn); |
| 499 | } |
| 500 | void API_ENTRY(glGetLightxv)(GLenum light, GLenum pname, GLfixed *params) { |
| 501 | CALL_GL_API(glGetLightxv, light, pname, params); |
| 502 | } |
| 503 | void API_ENTRY(glGetLightfv)(GLenum light, GLenum pname, GLfloat *params) { |
| 504 | CALL_GL_API(glGetLightfv, light, pname, params); |
| 505 | } |
| 506 | void API_ENTRY(glGetMaterialxv)(GLenum face, GLenum pname, GLfixed *params) { |
| 507 | CALL_GL_API(glGetMaterialxv, face, pname, params); |
| 508 | } |
| 509 | void API_ENTRY(glGetMaterialfv)(GLenum face, GLenum pname, GLfloat *params) { |
| 510 | CALL_GL_API(glGetMaterialfv, face, pname, params); |
| 511 | } |
| 512 | void API_ENTRY(glGetTexEnvfv)(GLenum env, GLenum pname, GLfloat *params) { |
| 513 | CALL_GL_API(glGetTexEnvfv, env, pname, params); |
| 514 | } |
| 515 | void API_ENTRY(glGetTexEnviv)(GLenum env, GLenum pname, GLint *params) { |
| 516 | CALL_GL_API(glGetTexEnviv, env, pname, params); |
| 517 | } |
| 518 | void API_ENTRY(glGetTexEnvxv)(GLenum env, GLenum pname, GLfixed *params) { |
| 519 | CALL_GL_API(glGetTexEnvxv, env, pname, params); |
| 520 | } |
| 521 | void API_ENTRY(glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params) { |
| 522 | CALL_GL_API(glGetTexParameterfv, target, pname, params); |
| 523 | } |
| 524 | void API_ENTRY(glGetTexParameteriv)(GLenum target, GLenum pname, GLint *params) { |
| 525 | CALL_GL_API(glGetTexParameteriv, target, pname, params); |
| 526 | } |
| 527 | void API_ENTRY(glGetTexParameterxv)(GLenum target, GLenum pname, GLfixed *params) { |
| 528 | CALL_GL_API(glGetTexParameterxv, target, pname, params); |
| 529 | } |
| 530 | GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) { |
| 531 | CALL_GL_API_RETURN(glIsBuffer, buffer); |
| 532 | } |
| 533 | GLboolean API_ENTRY(glIsEnabled)(GLenum cap) { |
| 534 | CALL_GL_API_RETURN(glIsEnabled, cap); |
| 535 | } |
| 536 | GLboolean API_ENTRY(glIsTexture)(GLuint texture) { |
| 537 | CALL_GL_API_RETURN(glIsTexture, texture); |
| 538 | } |
| 539 | void API_ENTRY(glPointParameterf)(GLenum pname, GLfloat param) { |
| 540 | CALL_GL_API(glPointParameterf, pname, param); |
| 541 | } |
| 542 | void API_ENTRY(glPointParameterfv)(GLenum pname, const GLfloat *params) { |
| 543 | CALL_GL_API(glPointParameterfv, pname, params); |
| 544 | } |
| 545 | void API_ENTRY(glPointParameterx)(GLenum pname, GLfixed param) { |
| 546 | CALL_GL_API(glPointParameterx, pname, param); |
| 547 | } |
| 548 | void API_ENTRY(glPointParameterxv)(GLenum pname, const GLfixed *params) { |
| 549 | CALL_GL_API(glPointParameterxv, pname, params); |
| 550 | } |
| 551 | void API_ENTRY(glColor4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { |
| 552 | CALL_GL_API(glColor4ub, red, green, blue, alpha); |
| 553 | } |
| 554 | void API_ENTRY(glTexEnvi)(GLenum target, GLenum pname, GLint param) { |
| 555 | CALL_GL_API(glTexEnvi, target, pname, param); |
| 556 | } |
| 557 | void API_ENTRY(glTexEnviv)(GLenum target, GLenum pname, const GLint *params) { |
| 558 | CALL_GL_API(glTexEnviv, target, pname, params); |
| 559 | } |
| 560 | |
| 561 | void API_ENTRY(glTexParameterfv)(GLenum target, GLenum pname, const GLfloat *params) { |
| 562 | CALL_GL_API(glTexParameterfv, target, pname, params); |
| 563 | } |
| 564 | |
| 565 | void API_ENTRY(glTexParameteriv)(GLenum target, GLenum pname, const GLint *params) { |
| 566 | CALL_GL_API(glTexParameteriv, target, pname, params); |
| 567 | } |
| 568 | |
| 569 | void API_ENTRY(glTexParameteri)(GLenum target, GLenum pname, GLint param) { |
| 570 | CALL_GL_API(glTexParameteri, target, pname, param); |
| 571 | } |
| 572 | void API_ENTRY(glTexParameterxv)(GLenum target, GLenum pname, const GLfixed *params) { |
| 573 | CALL_GL_API(glTexParameterxv, target, pname, params); |
| 574 | } |
| 575 | void API_ENTRY(glPointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid *pointer) { |
| 576 | CALL_GL_API(glPointSizePointerOES, type, stride, pointer); |
| 577 | } |
| 578 | |
| 579 | // Extensions |
| 580 | void API_ENTRY(glDrawTexsOES)(GLshort x , GLshort y, GLshort z, GLshort w, GLshort h) { |
| 581 | CALL_GL_API(glDrawTexsOES, x, y, z, w, h); |
| 582 | } |
| 583 | void API_ENTRY(glDrawTexiOES)(GLint x, GLint y, GLint z, GLint w, GLint h) { |
| 584 | CALL_GL_API(glDrawTexiOES, x, y, z, w, h); |
| 585 | } |
| 586 | void API_ENTRY(glDrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat w, GLfloat h) { |
| 587 | CALL_GL_API(glDrawTexfOES, x, y, z, w, h); |
| 588 | } |
| 589 | void API_ENTRY(glDrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h) { |
| 590 | CALL_GL_API(glDrawTexxOES, x, y, z, w, h); |
| 591 | } |
| 592 | void API_ENTRY(glDrawTexsvOES)(const GLshort* coords) { |
| 593 | CALL_GL_API(glDrawTexsvOES, coords); |
| 594 | } |
| 595 | void API_ENTRY(glDrawTexivOES)(const GLint* coords) { |
| 596 | CALL_GL_API(glDrawTexivOES, coords); |
| 597 | } |
| 598 | void API_ENTRY(glDrawTexfvOES)(const GLfloat* coords) { |
| 599 | CALL_GL_API(glDrawTexfvOES, coords); |
| 600 | } |
| 601 | void API_ENTRY(glDrawTexxvOES)(const GLfixed* coords) { |
| 602 | CALL_GL_API(glDrawTexxvOES, coords); |
| 603 | } |
| 604 | GLbitfield API_ENTRY(glQueryMatrixxOES)(GLfixed* mantissa, GLint* exponent) { |
| 605 | CALL_GL_API_RETURN(glQueryMatrixxOES, mantissa, exponent); |
| 606 | } |