Stan Iliev | 94a4c4e | 2019-10-18 19:00:30 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2019 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include <cutils/compiler.h> |
| 18 | #include <gui/BufferQueue.h> |
Stan Iliev | 5d6bdb0 | 2020-01-13 11:19:44 -0500 | [diff] [blame] | 19 | #include <surfacetexture/ImageConsumer.h> |
| 20 | #include <surfacetexture/SurfaceTexture.h> |
| 21 | #include <surfacetexture/surface_texture_platform.h> |
Stan Iliev | 94a4c4e | 2019-10-18 19:00:30 -0400 | [diff] [blame] | 22 | #include <math/mat4.h> |
| 23 | #include <system/window.h> |
| 24 | #include <utils/Trace.h> |
| 25 | |
| 26 | namespace android { |
| 27 | |
| 28 | // Macros for including the SurfaceTexture name in log messages |
| 29 | #define SFT_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__) |
| 30 | #define SFT_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__) |
| 31 | #define SFT_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__) |
| 32 | #define SFT_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__) |
| 33 | |
| 34 | static const mat4 mtxIdentity; |
| 35 | |
| 36 | SurfaceTexture::SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, |
| 37 | uint32_t texTarget, bool useFenceSync, bool isControlledByApp) |
| 38 | : ConsumerBase(bq, isControlledByApp), |
| 39 | mCurrentCrop(Rect::EMPTY_RECT), |
| 40 | mCurrentTransform(0), |
| 41 | mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE), |
| 42 | mCurrentFence(Fence::NO_FENCE), |
| 43 | mCurrentTimestamp(0), |
| 44 | mCurrentDataSpace(HAL_DATASPACE_UNKNOWN), |
| 45 | mCurrentFrameNumber(0), |
| 46 | mDefaultWidth(1), |
| 47 | mDefaultHeight(1), |
| 48 | mFilteringEnabled(true), |
| 49 | mTexName(tex), |
| 50 | mUseFenceSync(useFenceSync), |
| 51 | mTexTarget(texTarget), |
| 52 | mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), |
| 53 | mOpMode(OpMode::attachedToGL) { |
| 54 | SFT_LOGV("SurfaceTexture"); |
| 55 | |
| 56 | memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix)); |
| 57 | |
| 58 | mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); |
| 59 | } |
| 60 | |
| 61 | SurfaceTexture::SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, |
| 62 | bool useFenceSync, bool isControlledByApp) |
| 63 | : ConsumerBase(bq, isControlledByApp), |
| 64 | mCurrentCrop(Rect::EMPTY_RECT), |
| 65 | mCurrentTransform(0), |
| 66 | mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE), |
| 67 | mCurrentFence(Fence::NO_FENCE), |
| 68 | mCurrentTimestamp(0), |
| 69 | mCurrentDataSpace(HAL_DATASPACE_UNKNOWN), |
| 70 | mCurrentFrameNumber(0), |
| 71 | mDefaultWidth(1), |
| 72 | mDefaultHeight(1), |
| 73 | mFilteringEnabled(true), |
| 74 | mTexName(0), |
| 75 | mUseFenceSync(useFenceSync), |
| 76 | mTexTarget(texTarget), |
| 77 | mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), |
| 78 | mOpMode(OpMode::detached) { |
| 79 | SFT_LOGV("SurfaceTexture"); |
| 80 | |
| 81 | memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix)); |
| 82 | |
| 83 | mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); |
| 84 | } |
| 85 | |
| 86 | status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h) { |
| 87 | Mutex::Autolock lock(mMutex); |
| 88 | if (mAbandoned) { |
| 89 | SFT_LOGE("setDefaultBufferSize: SurfaceTexture is abandoned!"); |
| 90 | return NO_INIT; |
| 91 | } |
| 92 | mDefaultWidth = w; |
| 93 | mDefaultHeight = h; |
| 94 | return mConsumer->setDefaultBufferSize(w, h); |
| 95 | } |
| 96 | |
| 97 | status_t SurfaceTexture::updateTexImage() { |
| 98 | ATRACE_CALL(); |
| 99 | SFT_LOGV("updateTexImage"); |
| 100 | Mutex::Autolock lock(mMutex); |
| 101 | |
| 102 | if (mAbandoned) { |
| 103 | SFT_LOGE("updateTexImage: SurfaceTexture is abandoned!"); |
| 104 | return NO_INIT; |
| 105 | } |
| 106 | |
| 107 | return mEGLConsumer.updateTexImage(*this); |
| 108 | } |
| 109 | |
| 110 | status_t SurfaceTexture::releaseTexImage() { |
| 111 | // releaseTexImage can be invoked even when not attached to a GL context. |
| 112 | ATRACE_CALL(); |
| 113 | SFT_LOGV("releaseTexImage"); |
| 114 | Mutex::Autolock lock(mMutex); |
| 115 | |
| 116 | if (mAbandoned) { |
| 117 | SFT_LOGE("releaseTexImage: SurfaceTexture is abandoned!"); |
| 118 | return NO_INIT; |
| 119 | } |
| 120 | |
| 121 | return mEGLConsumer.releaseTexImage(*this); |
| 122 | } |
| 123 | |
| 124 | status_t SurfaceTexture::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen, |
| 125 | uint64_t maxFrameNumber) { |
| 126 | status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber); |
| 127 | if (err != NO_ERROR) { |
| 128 | return err; |
| 129 | } |
| 130 | |
| 131 | switch (mOpMode) { |
| 132 | case OpMode::attachedToConsumer: |
| 133 | break; |
| 134 | case OpMode::attachedToGL: |
| 135 | mEGLConsumer.onAcquireBufferLocked(item, *this); |
| 136 | break; |
| 137 | case OpMode::detached: |
| 138 | break; |
| 139 | } |
| 140 | |
| 141 | return NO_ERROR; |
| 142 | } |
| 143 | |
| 144 | status_t SurfaceTexture::releaseBufferLocked(int buf, sp<GraphicBuffer> graphicBuffer, |
| 145 | EGLDisplay display, EGLSyncKHR eglFence) { |
| 146 | // release the buffer if it hasn't already been discarded by the |
| 147 | // BufferQueue. This can happen, for example, when the producer of this |
| 148 | // buffer has reallocated the original buffer slot after this buffer |
| 149 | // was acquired. |
| 150 | status_t err = ConsumerBase::releaseBufferLocked(buf, graphicBuffer, display, eglFence); |
| 151 | // We could be releasing an EGL/Vulkan buffer, even if not currently |
| 152 | // attached to a GL context. |
| 153 | mImageConsumer.onReleaseBufferLocked(buf); |
| 154 | mEGLConsumer.onReleaseBufferLocked(buf); |
| 155 | return err; |
| 156 | } |
| 157 | |
| 158 | status_t SurfaceTexture::detachFromContext() { |
| 159 | ATRACE_CALL(); |
| 160 | SFT_LOGV("detachFromContext"); |
| 161 | Mutex::Autolock lock(mMutex); |
| 162 | |
| 163 | if (mAbandoned) { |
| 164 | SFT_LOGE("detachFromContext: abandoned SurfaceTexture"); |
| 165 | return NO_INIT; |
| 166 | } |
| 167 | |
| 168 | if (mOpMode != OpMode::attachedToGL) { |
| 169 | SFT_LOGE("detachFromContext: SurfaceTexture is not attached to a GL context"); |
| 170 | return INVALID_OPERATION; |
| 171 | } |
| 172 | |
| 173 | status_t err = mEGLConsumer.detachFromContext(*this); |
| 174 | if (err == OK) { |
| 175 | mOpMode = OpMode::detached; |
| 176 | } |
| 177 | |
| 178 | return err; |
| 179 | } |
| 180 | |
| 181 | status_t SurfaceTexture::attachToContext(uint32_t tex) { |
| 182 | ATRACE_CALL(); |
| 183 | SFT_LOGV("attachToContext"); |
| 184 | Mutex::Autolock lock(mMutex); |
| 185 | |
| 186 | if (mAbandoned) { |
| 187 | SFT_LOGE("attachToContext: abandoned SurfaceTexture"); |
| 188 | return NO_INIT; |
| 189 | } |
| 190 | |
| 191 | if (mOpMode != OpMode::detached) { |
| 192 | SFT_LOGE("attachToContext: SurfaceTexture is already attached to a " |
| 193 | "context"); |
| 194 | return INVALID_OPERATION; |
| 195 | } |
| 196 | |
| 197 | return mEGLConsumer.attachToContext(tex, *this); |
| 198 | } |
| 199 | |
| 200 | void SurfaceTexture::takeConsumerOwnership() { |
| 201 | ATRACE_CALL(); |
| 202 | Mutex::Autolock _l(mMutex); |
| 203 | if (mAbandoned) { |
| 204 | SFT_LOGE("attachToView: abandoned SurfaceTexture"); |
| 205 | return; |
| 206 | } |
| 207 | if (mOpMode == OpMode::detached) { |
| 208 | mOpMode = OpMode::attachedToConsumer; |
| 209 | |
| 210 | if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { |
| 211 | // release possible EGLConsumer texture cache |
| 212 | mEGLConsumer.onFreeBufferLocked(mCurrentTexture); |
| 213 | mEGLConsumer.onAbandonLocked(); |
| 214 | } |
| 215 | } else { |
| 216 | SFT_LOGE("attachToView: already attached"); |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | void SurfaceTexture::releaseConsumerOwnership() { |
| 221 | ATRACE_CALL(); |
| 222 | Mutex::Autolock _l(mMutex); |
| 223 | |
| 224 | if (mAbandoned) { |
| 225 | SFT_LOGE("detachFromView: abandoned SurfaceTexture"); |
| 226 | return; |
| 227 | } |
| 228 | |
| 229 | if (mOpMode == OpMode::attachedToConsumer) { |
| 230 | mOpMode = OpMode::detached; |
| 231 | } else { |
| 232 | SFT_LOGE("detachFromView: not attached to View"); |
| 233 | } |
| 234 | } |
| 235 | |
| 236 | uint32_t SurfaceTexture::getCurrentTextureTarget() const { |
| 237 | return mTexTarget; |
| 238 | } |
| 239 | |
| 240 | void SurfaceTexture::getTransformMatrix(float mtx[16]) { |
| 241 | Mutex::Autolock lock(mMutex); |
| 242 | memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix)); |
| 243 | } |
| 244 | |
| 245 | void SurfaceTexture::setFilteringEnabled(bool enabled) { |
| 246 | Mutex::Autolock lock(mMutex); |
| 247 | if (mAbandoned) { |
| 248 | SFT_LOGE("setFilteringEnabled: SurfaceTexture is abandoned!"); |
| 249 | return; |
| 250 | } |
| 251 | bool needsRecompute = mFilteringEnabled != enabled; |
| 252 | mFilteringEnabled = enabled; |
| 253 | |
| 254 | if (needsRecompute && mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT) { |
| 255 | SFT_LOGD("setFilteringEnabled called with no current item"); |
| 256 | } |
| 257 | |
| 258 | if (needsRecompute && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { |
| 259 | computeCurrentTransformMatrixLocked(); |
| 260 | } |
| 261 | } |
| 262 | |
| 263 | void SurfaceTexture::computeCurrentTransformMatrixLocked() { |
| 264 | SFT_LOGV("computeCurrentTransformMatrixLocked"); |
| 265 | sp<GraphicBuffer> buf = (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT) |
| 266 | ? nullptr |
| 267 | : mSlots[mCurrentTexture].mGraphicBuffer; |
| 268 | if (buf == nullptr) { |
| 269 | SFT_LOGD("computeCurrentTransformMatrixLocked: no current item"); |
| 270 | } |
| 271 | computeTransformMatrix(mCurrentTransformMatrix, buf, mCurrentCrop, mCurrentTransform, |
| 272 | mFilteringEnabled); |
| 273 | } |
| 274 | |
| 275 | void SurfaceTexture::computeTransformMatrix(float outTransform[16], const sp<GraphicBuffer>& buf, |
| 276 | const Rect& cropRect, uint32_t transform, |
| 277 | bool filtering) { |
| 278 | // Transform matrices |
| 279 | static const mat4 mtxFlipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1); |
| 280 | static const mat4 mtxFlipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1); |
| 281 | static const mat4 mtxRot90(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1); |
| 282 | |
| 283 | mat4 xform; |
| 284 | if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) { |
| 285 | xform *= mtxFlipH; |
| 286 | } |
| 287 | if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) { |
| 288 | xform *= mtxFlipV; |
| 289 | } |
| 290 | if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) { |
| 291 | xform *= mtxRot90; |
| 292 | } |
| 293 | |
| 294 | if (!cropRect.isEmpty() && buf.get()) { |
| 295 | float tx = 0.0f, ty = 0.0f, sx = 1.0f, sy = 1.0f; |
| 296 | float bufferWidth = buf->getWidth(); |
| 297 | float bufferHeight = buf->getHeight(); |
| 298 | float shrinkAmount = 0.0f; |
| 299 | if (filtering) { |
| 300 | // In order to prevent bilinear sampling beyond the edge of the |
| 301 | // crop rectangle we may need to shrink it by 2 texels in each |
| 302 | // dimension. Normally this would just need to take 1/2 a texel |
| 303 | // off each end, but because the chroma channels of YUV420 images |
| 304 | // are subsampled we may need to shrink the crop region by a whole |
| 305 | // texel on each side. |
| 306 | switch (buf->getPixelFormat()) { |
| 307 | case PIXEL_FORMAT_RGBA_8888: |
| 308 | case PIXEL_FORMAT_RGBX_8888: |
| 309 | case PIXEL_FORMAT_RGBA_FP16: |
| 310 | case PIXEL_FORMAT_RGBA_1010102: |
| 311 | case PIXEL_FORMAT_RGB_888: |
| 312 | case PIXEL_FORMAT_RGB_565: |
| 313 | case PIXEL_FORMAT_BGRA_8888: |
| 314 | // We know there's no subsampling of any channels, so we |
| 315 | // only need to shrink by a half a pixel. |
| 316 | shrinkAmount = 0.5; |
| 317 | break; |
| 318 | |
| 319 | default: |
| 320 | // If we don't recognize the format, we must assume the |
| 321 | // worst case (that we care about), which is YUV420. |
| 322 | shrinkAmount = 1.0; |
| 323 | break; |
| 324 | } |
| 325 | } |
| 326 | |
| 327 | // Only shrink the dimensions that are not the size of the buffer. |
| 328 | if (cropRect.width() < bufferWidth) { |
| 329 | tx = (float(cropRect.left) + shrinkAmount) / bufferWidth; |
| 330 | sx = (float(cropRect.width()) - (2.0f * shrinkAmount)) / bufferWidth; |
| 331 | } |
| 332 | if (cropRect.height() < bufferHeight) { |
| 333 | ty = (float(bufferHeight - cropRect.bottom) + shrinkAmount) / bufferHeight; |
| 334 | sy = (float(cropRect.height()) - (2.0f * shrinkAmount)) / bufferHeight; |
| 335 | } |
| 336 | |
| 337 | mat4 crop(sx, 0, 0, 0, 0, sy, 0, 0, 0, 0, 1, 0, tx, ty, 0, 1); |
| 338 | xform = crop * xform; |
| 339 | } |
| 340 | |
| 341 | // SurfaceFlinger expects the top of its window textures to be at a Y |
| 342 | // coordinate of 0, so SurfaceTexture must behave the same way. We don't |
| 343 | // want to expose this to applications, however, so we must add an |
| 344 | // additional vertical flip to the transform after all the other transforms. |
| 345 | xform = mtxFlipV * xform; |
| 346 | |
| 347 | memcpy(outTransform, xform.asArray(), sizeof(xform)); |
| 348 | } |
| 349 | |
| 350 | Rect SurfaceTexture::scaleDownCrop(const Rect& crop, uint32_t bufferWidth, uint32_t bufferHeight) { |
| 351 | Rect outCrop = crop; |
| 352 | |
| 353 | uint32_t newWidth = static_cast<uint32_t>(crop.width()); |
| 354 | uint32_t newHeight = static_cast<uint32_t>(crop.height()); |
| 355 | |
| 356 | if (newWidth * bufferHeight > newHeight * bufferWidth) { |
| 357 | newWidth = newHeight * bufferWidth / bufferHeight; |
| 358 | ALOGV("too wide: newWidth = %d", newWidth); |
| 359 | } else if (newWidth * bufferHeight < newHeight * bufferWidth) { |
| 360 | newHeight = newWidth * bufferHeight / bufferWidth; |
| 361 | ALOGV("too tall: newHeight = %d", newHeight); |
| 362 | } |
| 363 | |
| 364 | uint32_t currentWidth = static_cast<uint32_t>(crop.width()); |
| 365 | uint32_t currentHeight = static_cast<uint32_t>(crop.height()); |
| 366 | |
| 367 | // The crop is too wide |
| 368 | if (newWidth < currentWidth) { |
| 369 | uint32_t dw = currentWidth - newWidth; |
| 370 | auto halfdw = dw / 2; |
| 371 | outCrop.left += halfdw; |
| 372 | // Not halfdw because it would subtract 1 too few when dw is odd |
| 373 | outCrop.right -= (dw - halfdw); |
| 374 | // The crop is too tall |
| 375 | } else if (newHeight < currentHeight) { |
| 376 | uint32_t dh = currentHeight - newHeight; |
| 377 | auto halfdh = dh / 2; |
| 378 | outCrop.top += halfdh; |
| 379 | // Not halfdh because it would subtract 1 too few when dh is odd |
| 380 | outCrop.bottom -= (dh - halfdh); |
| 381 | } |
| 382 | |
| 383 | ALOGV("getCurrentCrop final crop [%d,%d,%d,%d]", outCrop.left, outCrop.top, outCrop.right, |
| 384 | outCrop.bottom); |
| 385 | |
| 386 | return outCrop; |
| 387 | } |
| 388 | |
| 389 | nsecs_t SurfaceTexture::getTimestamp() { |
| 390 | SFT_LOGV("getTimestamp"); |
| 391 | Mutex::Autolock lock(mMutex); |
| 392 | return mCurrentTimestamp; |
| 393 | } |
| 394 | |
| 395 | android_dataspace SurfaceTexture::getCurrentDataSpace() { |
| 396 | SFT_LOGV("getCurrentDataSpace"); |
| 397 | Mutex::Autolock lock(mMutex); |
| 398 | return mCurrentDataSpace; |
| 399 | } |
| 400 | |
| 401 | uint64_t SurfaceTexture::getFrameNumber() { |
| 402 | SFT_LOGV("getFrameNumber"); |
| 403 | Mutex::Autolock lock(mMutex); |
| 404 | return mCurrentFrameNumber; |
| 405 | } |
| 406 | |
| 407 | Rect SurfaceTexture::getCurrentCrop() const { |
| 408 | Mutex::Autolock lock(mMutex); |
| 409 | return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) |
| 410 | ? scaleDownCrop(mCurrentCrop, mDefaultWidth, mDefaultHeight) |
| 411 | : mCurrentCrop; |
| 412 | } |
| 413 | |
| 414 | uint32_t SurfaceTexture::getCurrentTransform() const { |
| 415 | Mutex::Autolock lock(mMutex); |
| 416 | return mCurrentTransform; |
| 417 | } |
| 418 | |
| 419 | uint32_t SurfaceTexture::getCurrentScalingMode() const { |
| 420 | Mutex::Autolock lock(mMutex); |
| 421 | return mCurrentScalingMode; |
| 422 | } |
| 423 | |
| 424 | sp<Fence> SurfaceTexture::getCurrentFence() const { |
| 425 | Mutex::Autolock lock(mMutex); |
| 426 | return mCurrentFence; |
| 427 | } |
| 428 | |
| 429 | std::shared_ptr<FenceTime> SurfaceTexture::getCurrentFenceTime() const { |
| 430 | Mutex::Autolock lock(mMutex); |
| 431 | return mCurrentFenceTime; |
| 432 | } |
| 433 | |
| 434 | void SurfaceTexture::freeBufferLocked(int slotIndex) { |
| 435 | SFT_LOGV("freeBufferLocked: slotIndex=%d", slotIndex); |
| 436 | if (slotIndex == mCurrentTexture) { |
| 437 | mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; |
| 438 | } |
| 439 | // The slotIndex buffer could have EGL cache, but there is no way to tell |
| 440 | // for sure. Buffers can be freed after SurfaceTexture has detached from GL |
| 441 | // context or View. |
| 442 | mEGLConsumer.onFreeBufferLocked(slotIndex); |
| 443 | ConsumerBase::freeBufferLocked(slotIndex); |
| 444 | } |
| 445 | |
| 446 | void SurfaceTexture::abandonLocked() { |
| 447 | SFT_LOGV("abandonLocked"); |
| 448 | mEGLConsumer.onAbandonLocked(); |
| 449 | ConsumerBase::abandonLocked(); |
| 450 | } |
| 451 | |
| 452 | status_t SurfaceTexture::setConsumerUsageBits(uint64_t usage) { |
| 453 | return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); |
| 454 | } |
| 455 | |
| 456 | void SurfaceTexture::dumpLocked(String8& result, const char* prefix) const { |
| 457 | result.appendFormat("%smTexName=%d mCurrentTexture=%d\n" |
| 458 | "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n", |
| 459 | prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left, |
| 460 | mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom, |
| 461 | mCurrentTransform); |
| 462 | |
| 463 | ConsumerBase::dumpLocked(result, prefix); |
| 464 | } |
| 465 | |
| 466 | sp<GraphicBuffer> SurfaceTexture::dequeueBuffer(int* outSlotid, android_dataspace* outDataspace, |
Alec Mouri | 78fc89a | 2021-11-21 16:59:30 -0800 | [diff] [blame^] | 467 | HdrMetadata* outHdrMetadata, |
ramindani | 184a2d3 | 2021-08-06 22:35:43 +0000 | [diff] [blame] | 468 | float* outTransformMatrix, uint32_t* outTransform, |
| 469 | bool* outQueueEmpty, |
Stan Iliev | 94a4c4e | 2019-10-18 19:00:30 -0400 | [diff] [blame] | 470 | SurfaceTexture_createReleaseFence createFence, |
| 471 | SurfaceTexture_fenceWait fenceWait, |
ramindani | 184a2d3 | 2021-08-06 22:35:43 +0000 | [diff] [blame] | 472 | void* fencePassThroughHandle, ARect* currentCrop) { |
Stan Iliev | 94a4c4e | 2019-10-18 19:00:30 -0400 | [diff] [blame] | 473 | Mutex::Autolock _l(mMutex); |
| 474 | sp<GraphicBuffer> buffer; |
| 475 | |
| 476 | if (mAbandoned) { |
| 477 | SFT_LOGE("dequeueImage: SurfaceTexture is abandoned!"); |
| 478 | return buffer; |
| 479 | } |
| 480 | |
| 481 | if (mOpMode != OpMode::attachedToConsumer) { |
| 482 | SFT_LOGE("dequeueImage: SurfaceTexture is not attached to a View"); |
| 483 | return buffer; |
| 484 | } |
| 485 | |
Alec Mouri | 78fc89a | 2021-11-21 16:59:30 -0800 | [diff] [blame^] | 486 | buffer = mImageConsumer.dequeueBuffer(outSlotid, outDataspace, outHdrMetadata, outQueueEmpty, |
| 487 | *this, createFence, fenceWait, fencePassThroughHandle); |
bsears | 619eea3 | 2021-08-06 15:18:26 +0000 | [diff] [blame] | 488 | memcpy(outTransformMatrix, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix)); |
ramindani | 184a2d3 | 2021-08-06 22:35:43 +0000 | [diff] [blame] | 489 | *outTransform = mCurrentTransform; |
| 490 | *currentCrop = mCurrentCrop; |
Stan Iliev | 94a4c4e | 2019-10-18 19:00:30 -0400 | [diff] [blame] | 491 | return buffer; |
| 492 | } |
| 493 | |
Stan Iliev | 94a4c4e | 2019-10-18 19:00:30 -0400 | [diff] [blame] | 494 | } // namespace android |