| Vishnu Nair | e14c6b3 | 2022-08-06 04:20:15 +0000 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright 2022 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | // #define LOG_NDEBUG 0 | 
|  | 18 | #undef LOG_TAG | 
|  | 19 | #define LOG_TAG "LayerFE" | 
|  | 20 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
|  | 21 |  | 
|  | 22 | #include <gui/GLConsumer.h> | 
|  | 23 | #include <gui/TraceUtils.h> | 
|  | 24 | #include <math/vec3.h> | 
|  | 25 | #include <system/window.h> | 
|  | 26 | #include <utils/Log.h> | 
|  | 27 |  | 
|  | 28 | #include "DisplayDevice.h" | 
|  | 29 | #include "LayerFE.h" | 
|  | 30 |  | 
|  | 31 | namespace android { | 
|  | 32 |  | 
|  | 33 | namespace { | 
|  | 34 | constexpr float defaultMaxLuminance = 1000.0; | 
|  | 35 |  | 
|  | 36 | constexpr mat4 inverseOrientation(uint32_t transform) { | 
|  | 37 | const mat4 flipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1); | 
|  | 38 | const mat4 flipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1); | 
|  | 39 | const mat4 rot90(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1); | 
|  | 40 | mat4 tr; | 
|  | 41 |  | 
|  | 42 | if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) { | 
|  | 43 | tr = tr * rot90; | 
|  | 44 | } | 
|  | 45 | if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) { | 
|  | 46 | tr = tr * flipH; | 
|  | 47 | } | 
|  | 48 | if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) { | 
|  | 49 | tr = tr * flipV; | 
|  | 50 | } | 
|  | 51 | return inverse(tr); | 
|  | 52 | } | 
|  | 53 |  | 
|  | 54 | FloatRect reduce(const FloatRect& win, const Region& exclude) { | 
|  | 55 | if (CC_LIKELY(exclude.isEmpty())) { | 
|  | 56 | return win; | 
|  | 57 | } | 
|  | 58 | // Convert through Rect (by rounding) for lack of FloatRegion | 
|  | 59 | return Region(Rect{win}).subtract(exclude).getBounds().toFloatRect(); | 
|  | 60 | } | 
|  | 61 |  | 
|  | 62 | // Computes the transform matrix using the setFilteringEnabled to determine whether the | 
|  | 63 | // transform matrix should be computed for use with bilinear filtering. | 
|  | 64 | void getDrawingTransformMatrix(const std::shared_ptr<renderengine::ExternalTexture>& buffer, | 
|  | 65 | Rect bufferCrop, uint32_t bufferTransform, bool filteringEnabled, | 
|  | 66 | float outMatrix[16]) { | 
|  | 67 | if (!buffer) { | 
|  | 68 | ALOGE("Buffer should not be null!"); | 
|  | 69 | return; | 
|  | 70 | } | 
|  | 71 | GLConsumer::computeTransformMatrix(outMatrix, static_cast<float>(buffer->getWidth()), | 
|  | 72 | static_cast<float>(buffer->getHeight()), | 
|  | 73 | buffer->getPixelFormat(), bufferCrop, bufferTransform, | 
|  | 74 | filteringEnabled); | 
|  | 75 | } | 
|  | 76 |  | 
|  | 77 | } // namespace | 
|  | 78 |  | 
|  | 79 | LayerFE::LayerFE(const std::string& name) : mName(name) {} | 
|  | 80 |  | 
|  | 81 | const compositionengine::LayerFECompositionState* LayerFE::getCompositionState() const { | 
|  | 82 | return mSnapshot.get(); | 
|  | 83 | } | 
|  | 84 |  | 
|  | 85 | bool LayerFE::onPreComposition(nsecs_t refreshStartTime, bool) { | 
|  | 86 | mCompositionResult.refreshStartTime = refreshStartTime; | 
|  | 87 | return mSnapshot->hasReadyFrame; | 
|  | 88 | } | 
|  | 89 |  | 
|  | 90 | std::optional<compositionengine::LayerFE::LayerSettings> LayerFE::prepareClientComposition( | 
|  | 91 | compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const { | 
|  | 92 | std::optional<compositionengine::LayerFE::LayerSettings> layerSettings = | 
|  | 93 | prepareClientCompositionInternal(targetSettings); | 
|  | 94 | // Nothing to render. | 
|  | 95 | if (!layerSettings) { | 
|  | 96 | return {}; | 
|  | 97 | } | 
|  | 98 |  | 
|  | 99 | // HWC requests to clear this layer. | 
|  | 100 | if (targetSettings.clearContent) { | 
|  | 101 | prepareClearClientComposition(*layerSettings, false /* blackout */); | 
|  | 102 | return layerSettings; | 
|  | 103 | } | 
|  | 104 |  | 
|  | 105 | // set the shadow for the layer if needed | 
|  | 106 | prepareShadowClientComposition(*layerSettings, targetSettings.viewport); | 
|  | 107 |  | 
|  | 108 | return layerSettings; | 
|  | 109 | } | 
|  | 110 |  | 
|  | 111 | std::optional<compositionengine::LayerFE::LayerSettings> LayerFE::prepareClientCompositionInternal( | 
|  | 112 | compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const { | 
|  | 113 | ATRACE_CALL(); | 
|  | 114 | compositionengine::LayerFE::LayerSettings layerSettings; | 
|  | 115 | layerSettings.geometry.boundaries = | 
|  | 116 | reduce(mSnapshot->geomLayerBounds, mSnapshot->transparentRegionHint); | 
|  | 117 | layerSettings.geometry.positionTransform = mSnapshot->geomLayerTransform.asMatrix4(); | 
|  | 118 |  | 
|  | 119 | // skip drawing content if the targetSettings indicate the content will be occluded | 
|  | 120 | const bool drawContent = targetSettings.realContentIsVisible || targetSettings.clearContent; | 
|  | 121 | layerSettings.skipContentDraw = !drawContent; | 
|  | 122 |  | 
|  | 123 | if (!mSnapshot->colorTransformIsIdentity) { | 
|  | 124 | layerSettings.colorTransform = mSnapshot->colorTransform; | 
|  | 125 | } | 
|  | 126 |  | 
|  | 127 | const auto& roundedCornerState = mSnapshot->roundedCorner; | 
|  | 128 | layerSettings.geometry.roundedCornersRadius = roundedCornerState.radius; | 
|  | 129 | layerSettings.geometry.roundedCornersCrop = roundedCornerState.cropRect; | 
|  | 130 |  | 
|  | 131 | layerSettings.alpha = mSnapshot->alpha; | 
|  | 132 | layerSettings.sourceDataspace = mSnapshot->dataspace; | 
|  | 133 |  | 
|  | 134 | // Override the dataspace transfer from 170M to sRGB if the device configuration requests this. | 
|  | 135 | // We do this here instead of in buffer info so that dumpsys can still report layers that are | 
|  | 136 | // using the 170M transfer. | 
|  | 137 | if (targetSettings.treat170mAsSrgb && | 
|  | 138 | (layerSettings.sourceDataspace & HAL_DATASPACE_TRANSFER_MASK) == | 
|  | 139 | HAL_DATASPACE_TRANSFER_SMPTE_170M) { | 
|  | 140 | layerSettings.sourceDataspace = static_cast<ui::Dataspace>( | 
|  | 141 | (layerSettings.sourceDataspace & HAL_DATASPACE_STANDARD_MASK) | | 
|  | 142 | (layerSettings.sourceDataspace & HAL_DATASPACE_RANGE_MASK) | | 
|  | 143 | HAL_DATASPACE_TRANSFER_SRGB); | 
|  | 144 | } | 
|  | 145 |  | 
|  | 146 | layerSettings.whitePointNits = targetSettings.whitePointNits; | 
|  | 147 | switch (targetSettings.blurSetting) { | 
|  | 148 | case LayerFE::ClientCompositionTargetSettings::BlurSetting::Enabled: | 
|  | 149 | layerSettings.backgroundBlurRadius = mSnapshot->backgroundBlurRadius; | 
|  | 150 | layerSettings.blurRegions = mSnapshot->blurRegions; | 
| Vishnu Nair | e7613db | 2022-11-04 00:07:06 -0700 | [diff] [blame] | 151 | layerSettings.blurRegionTransform = mSnapshot->blurRegionTransform.asMatrix4(); | 
| Vishnu Nair | e14c6b3 | 2022-08-06 04:20:15 +0000 | [diff] [blame] | 152 | break; | 
|  | 153 | case LayerFE::ClientCompositionTargetSettings::BlurSetting::BackgroundBlurOnly: | 
|  | 154 | layerSettings.backgroundBlurRadius = mSnapshot->backgroundBlurRadius; | 
|  | 155 | break; | 
|  | 156 | case LayerFE::ClientCompositionTargetSettings::BlurSetting::BlurRegionsOnly: | 
|  | 157 | layerSettings.blurRegions = mSnapshot->blurRegions; | 
| Vishnu Nair | e7613db | 2022-11-04 00:07:06 -0700 | [diff] [blame] | 158 | layerSettings.blurRegionTransform = mSnapshot->blurRegionTransform.asMatrix4(); | 
| Vishnu Nair | e14c6b3 | 2022-08-06 04:20:15 +0000 | [diff] [blame] | 159 | break; | 
|  | 160 | case LayerFE::ClientCompositionTargetSettings::BlurSetting::Disabled: | 
|  | 161 | default: | 
|  | 162 | break; | 
|  | 163 | } | 
|  | 164 | layerSettings.stretchEffect = mSnapshot->stretchEffect; | 
|  | 165 | // Record the name of the layer for debugging further down the stack. | 
|  | 166 | layerSettings.name = mSnapshot->name; | 
|  | 167 |  | 
|  | 168 | if (hasEffect() && !hasBufferOrSidebandStream()) { | 
|  | 169 | prepareEffectsClientComposition(layerSettings, targetSettings); | 
|  | 170 | return layerSettings; | 
|  | 171 | } | 
|  | 172 |  | 
|  | 173 | prepareBufferStateClientComposition(layerSettings, targetSettings); | 
|  | 174 | return layerSettings; | 
|  | 175 | } | 
|  | 176 |  | 
|  | 177 | void LayerFE::prepareClearClientComposition(LayerFE::LayerSettings& layerSettings, | 
|  | 178 | bool blackout) const { | 
|  | 179 | layerSettings.source.buffer.buffer = nullptr; | 
|  | 180 | layerSettings.source.solidColor = half3(0.0f, 0.0f, 0.0f); | 
|  | 181 | layerSettings.disableBlending = true; | 
|  | 182 | layerSettings.bufferId = 0; | 
|  | 183 | layerSettings.frameNumber = 0; | 
|  | 184 |  | 
|  | 185 | // If layer is blacked out, force alpha to 1 so that we draw a black color layer. | 
|  | 186 | layerSettings.alpha = blackout ? 1.0f : 0.0f; | 
|  | 187 | layerSettings.name = mSnapshot->name; | 
|  | 188 | } | 
|  | 189 |  | 
|  | 190 | void LayerFE::prepareEffectsClientComposition( | 
|  | 191 | compositionengine::LayerFE::LayerSettings& layerSettings, | 
|  | 192 | compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const { | 
|  | 193 | // If fill bounds are occluded or the fill color is invalid skip the fill settings. | 
|  | 194 | if (targetSettings.realContentIsVisible && fillsColor()) { | 
|  | 195 | // Set color for color fill settings. | 
|  | 196 | layerSettings.source.solidColor = mSnapshot->color.rgb; | 
|  | 197 | } else if (hasBlur() || drawShadows()) { | 
|  | 198 | layerSettings.skipContentDraw = true; | 
|  | 199 | } | 
|  | 200 | } | 
|  | 201 |  | 
|  | 202 | void LayerFE::prepareBufferStateClientComposition( | 
|  | 203 | compositionengine::LayerFE::LayerSettings& layerSettings, | 
|  | 204 | compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const { | 
|  | 205 | ATRACE_CALL(); | 
|  | 206 | if (CC_UNLIKELY(!mSnapshot->externalTexture)) { | 
|  | 207 | // If there is no buffer for the layer or we have sidebandstream where there is no | 
|  | 208 | // activeBuffer, then we need to return LayerSettings. | 
|  | 209 | return; | 
|  | 210 | } | 
|  | 211 | const bool blackOutLayer = | 
|  | 212 | (mSnapshot->hasProtectedContent && !targetSettings.supportsProtectedContent) || | 
|  | 213 | ((mSnapshot->isSecure || mSnapshot->hasProtectedContent) && !targetSettings.isSecure); | 
|  | 214 | const bool bufferCanBeUsedAsHwTexture = | 
|  | 215 | mSnapshot->externalTexture->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE; | 
|  | 216 | if (blackOutLayer || !bufferCanBeUsedAsHwTexture) { | 
|  | 217 | ALOGE_IF(!bufferCanBeUsedAsHwTexture, "%s is blacked out as buffer is not gpu readable", | 
|  | 218 | mSnapshot->name.c_str()); | 
|  | 219 | prepareClearClientComposition(layerSettings, true /* blackout */); | 
|  | 220 | return; | 
|  | 221 | } | 
|  | 222 |  | 
|  | 223 | layerSettings.source.buffer.buffer = mSnapshot->externalTexture; | 
|  | 224 | layerSettings.source.buffer.isOpaque = mSnapshot->contentOpaque; | 
|  | 225 | layerSettings.source.buffer.fence = mSnapshot->acquireFence; | 
|  | 226 | layerSettings.source.buffer.textureName = mSnapshot->textureName; | 
|  | 227 | layerSettings.source.buffer.usePremultipliedAlpha = mSnapshot->premultipliedAlpha; | 
|  | 228 | layerSettings.source.buffer.isY410BT2020 = mSnapshot->isHdrY410; | 
|  | 229 | bool hasSmpte2086 = mSnapshot->hdrMetadata.validTypes & HdrMetadata::SMPTE2086; | 
|  | 230 | bool hasCta861_3 = mSnapshot->hdrMetadata.validTypes & HdrMetadata::CTA861_3; | 
|  | 231 | float maxLuminance = 0.f; | 
|  | 232 | if (hasSmpte2086 && hasCta861_3) { | 
|  | 233 | maxLuminance = std::min(mSnapshot->hdrMetadata.smpte2086.maxLuminance, | 
|  | 234 | mSnapshot->hdrMetadata.cta8613.maxContentLightLevel); | 
|  | 235 | } else if (hasSmpte2086) { | 
|  | 236 | maxLuminance = mSnapshot->hdrMetadata.smpte2086.maxLuminance; | 
|  | 237 | } else if (hasCta861_3) { | 
|  | 238 | maxLuminance = mSnapshot->hdrMetadata.cta8613.maxContentLightLevel; | 
|  | 239 | } else { | 
|  | 240 | switch (layerSettings.sourceDataspace & HAL_DATASPACE_TRANSFER_MASK) { | 
|  | 241 | case HAL_DATASPACE_TRANSFER_ST2084: | 
|  | 242 | case HAL_DATASPACE_TRANSFER_HLG: | 
|  | 243 | // Behavior-match previous releases for HDR content | 
|  | 244 | maxLuminance = defaultMaxLuminance; | 
|  | 245 | break; | 
|  | 246 | } | 
|  | 247 | } | 
|  | 248 | layerSettings.source.buffer.maxLuminanceNits = maxLuminance; | 
|  | 249 | layerSettings.frameNumber = mSnapshot->frameNumber; | 
|  | 250 | layerSettings.bufferId = mSnapshot->externalTexture->getId(); | 
|  | 251 |  | 
|  | 252 | const bool useFiltering = targetSettings.needsFiltering || | 
|  | 253 | mSnapshot->geomLayerTransform.needsBilinearFiltering() || | 
|  | 254 | mSnapshot->bufferNeedsFiltering; | 
|  | 255 |  | 
|  | 256 | // Query the texture matrix given our current filtering mode. | 
|  | 257 | float textureMatrix[16]; | 
|  | 258 | getDrawingTransformMatrix(layerSettings.source.buffer.buffer, mSnapshot->geomContentCrop, | 
|  | 259 | mSnapshot->geomBufferTransform, useFiltering, textureMatrix); | 
|  | 260 |  | 
|  | 261 | if (mSnapshot->geomBufferUsesDisplayInverseTransform) { | 
|  | 262 | /* | 
|  | 263 | * the code below applies the primary display's inverse transform to | 
|  | 264 | * the texture transform | 
|  | 265 | */ | 
|  | 266 | uint32_t transform = DisplayDevice::getPrimaryDisplayRotationFlags(); | 
|  | 267 | mat4 tr = inverseOrientation(transform); | 
|  | 268 |  | 
|  | 269 | /** | 
|  | 270 | * TODO(b/36727915): This is basically a hack. | 
|  | 271 | * | 
|  | 272 | * Ensure that regardless of the parent transformation, | 
|  | 273 | * this buffer is always transformed from native display | 
|  | 274 | * orientation to display orientation. For example, in the case | 
|  | 275 | * of a camera where the buffer remains in native orientation, | 
|  | 276 | * we want the pixels to always be upright. | 
|  | 277 | */ | 
|  | 278 | const auto parentTransform = mSnapshot->transform; | 
|  | 279 | tr = tr * inverseOrientation(parentTransform.getOrientation()); | 
|  | 280 |  | 
|  | 281 | // and finally apply it to the original texture matrix | 
|  | 282 | const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr); | 
|  | 283 | memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix)); | 
|  | 284 | } | 
|  | 285 |  | 
|  | 286 | const Rect win{layerSettings.geometry.boundaries}; | 
|  | 287 | float bufferWidth = static_cast<float>(mSnapshot->bufferSize.getWidth()); | 
|  | 288 | float bufferHeight = static_cast<float>(mSnapshot->bufferSize.getHeight()); | 
|  | 289 |  | 
|  | 290 | // Layers can have a "buffer size" of [0, 0, -1, -1] when no display frame has | 
|  | 291 | // been set and there is no parent layer bounds. In that case, the scale is meaningless so | 
|  | 292 | // ignore them. | 
|  | 293 | if (!mSnapshot->bufferSize.isValid()) { | 
|  | 294 | bufferWidth = float(win.right) - float(win.left); | 
|  | 295 | bufferHeight = float(win.bottom) - float(win.top); | 
|  | 296 | } | 
|  | 297 |  | 
|  | 298 | const float scaleHeight = (float(win.bottom) - float(win.top)) / bufferHeight; | 
|  | 299 | const float scaleWidth = (float(win.right) - float(win.left)) / bufferWidth; | 
|  | 300 | const float translateY = float(win.top) / bufferHeight; | 
|  | 301 | const float translateX = float(win.left) / bufferWidth; | 
|  | 302 |  | 
|  | 303 | // Flip y-coordinates because GLConsumer expects OpenGL convention. | 
|  | 304 | mat4 tr = mat4::translate(vec4(.5f, .5f, 0.f, 1.f)) * mat4::scale(vec4(1.f, -1.f, 1.f, 1.f)) * | 
|  | 305 | mat4::translate(vec4(-.5f, -.5f, 0.f, 1.f)) * | 
|  | 306 | mat4::translate(vec4(translateX, translateY, 0.f, 1.f)) * | 
|  | 307 | mat4::scale(vec4(scaleWidth, scaleHeight, 1.0f, 1.0f)); | 
|  | 308 |  | 
|  | 309 | layerSettings.source.buffer.useTextureFiltering = useFiltering; | 
|  | 310 | layerSettings.source.buffer.textureTransform = | 
|  | 311 | mat4(static_cast<const float*>(textureMatrix)) * tr; | 
|  | 312 |  | 
|  | 313 | return; | 
|  | 314 | } | 
|  | 315 |  | 
|  | 316 | void LayerFE::prepareShadowClientComposition(LayerFE::LayerSettings& caster, | 
|  | 317 | const Rect& layerStackRect) const { | 
|  | 318 | renderengine::ShadowSettings state = mSnapshot->shadowSettings; | 
|  | 319 | if (state.length <= 0.f || (state.ambientColor.a <= 0.f && state.spotColor.a <= 0.f)) { | 
|  | 320 | return; | 
|  | 321 | } | 
|  | 322 |  | 
|  | 323 | // Shift the spot light x-position to the middle of the display and then | 
|  | 324 | // offset it by casting layer's screen pos. | 
|  | 325 | state.lightPos.x = | 
|  | 326 | (static_cast<float>(layerStackRect.width()) / 2.f) - mSnapshot->transformedBounds.left; | 
|  | 327 | state.lightPos.y -= mSnapshot->transformedBounds.top; | 
|  | 328 | caster.shadow = state; | 
|  | 329 | } | 
|  | 330 |  | 
|  | 331 | void LayerFE::onLayerDisplayed(ftl::SharedFuture<FenceResult> futureFenceResult) { | 
|  | 332 | mCompositionResult.releaseFences.emplace_back(std::move(futureFenceResult)); | 
|  | 333 | } | 
|  | 334 |  | 
|  | 335 | CompositionResult&& LayerFE::stealCompositionResult() { | 
|  | 336 | return std::move(mCompositionResult); | 
|  | 337 | } | 
|  | 338 |  | 
|  | 339 | const char* LayerFE::getDebugName() const { | 
|  | 340 | return mName.c_str(); | 
|  | 341 | } | 
|  | 342 |  | 
|  | 343 | const LayerMetadata* LayerFE::getMetadata() const { | 
|  | 344 | return &mSnapshot->layerMetadata; | 
|  | 345 | } | 
|  | 346 |  | 
|  | 347 | const LayerMetadata* LayerFE::getRelativeMetadata() const { | 
|  | 348 | return &mSnapshot->relativeLayerMetadata; | 
|  | 349 | } | 
|  | 350 |  | 
|  | 351 | int32_t LayerFE::getSequence() const { | 
|  | 352 | return mSnapshot->sequence; | 
|  | 353 | } | 
|  | 354 |  | 
|  | 355 | bool LayerFE::hasRoundedCorners() const { | 
|  | 356 | return mSnapshot->roundedCorner.hasRoundedCorners(); | 
|  | 357 | } | 
|  | 358 |  | 
|  | 359 | void LayerFE::setWasClientComposed(const sp<Fence>& fence) { | 
|  | 360 | mCompositionResult.lastClientCompositionFence = fence; | 
|  | 361 | } | 
|  | 362 |  | 
|  | 363 | bool LayerFE::hasBufferOrSidebandStream() const { | 
|  | 364 | return mSnapshot->externalTexture || mSnapshot->sidebandStream; | 
|  | 365 | } | 
|  | 366 |  | 
|  | 367 | bool LayerFE::fillsColor() const { | 
|  | 368 | return mSnapshot->color.r >= 0.0_hf && mSnapshot->color.g >= 0.0_hf && | 
|  | 369 | mSnapshot->color.b >= 0.0_hf; | 
|  | 370 | } | 
|  | 371 |  | 
|  | 372 | bool LayerFE::hasBlur() const { | 
|  | 373 | return mSnapshot->backgroundBlurRadius > 0 || mSnapshot->blurRegions.size() > 0; | 
|  | 374 | } | 
|  | 375 |  | 
|  | 376 | bool LayerFE::drawShadows() const { | 
|  | 377 | return mSnapshot->shadowSettings.length > 0.f && | 
|  | 378 | (mSnapshot->shadowSettings.ambientColor.a > 0 || | 
|  | 379 | mSnapshot->shadowSettings.spotColor.a > 0); | 
|  | 380 | }; | 
|  | 381 |  | 
|  | 382 | const sp<GraphicBuffer> LayerFE::getBuffer() const { | 
|  | 383 | return mSnapshot->externalTexture ? mSnapshot->externalTexture->getBuffer() : nullptr; | 
|  | 384 | } | 
|  | 385 |  | 
|  | 386 | } // namespace android |