blob: e965625178eefcc5a0ef51ac426dba675f1b8d96 [file] [log] [blame]
Mathias Agopianb1a39d62009-05-27 20:38:06 -07001void API_ENTRY(__glEGLImageTargetTexture2DOES)(GLenum target, GLeglImageOES image) {
2 CALL_GL_API(glEGLImageTargetTexture2DOES, target, image);
3}
4void API_ENTRY(__glEGLImageTargetRenderbufferStorageOES)(GLenum target, GLeglImageOES image) {
5 CALL_GL_API(glEGLImageTargetRenderbufferStorageOES, target, image);
6}
Mathias Agopian11cca922010-06-09 18:20:21 -07007void API_ENTRY(glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -07008 CALL_GL_API(glGetProgramBinaryOES, program, bufSize, length, binaryFormat, binary);
9}
Mathias Agopian11cca922010-06-09 18:20:21 -070010void API_ENTRY(glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070011 CALL_GL_API(glProgramBinaryOES, program, binaryFormat, binary, length);
12}
13void* API_ENTRY(glMapBufferOES)(GLenum target, GLenum access) {
14 CALL_GL_API_RETURN(glMapBufferOES, target, access);
15}
16GLboolean API_ENTRY(glUnmapBufferOES)(GLenum target) {
17 CALL_GL_API_RETURN(glUnmapBufferOES, target);
18}
Mathias Agopian11cca922010-06-09 18:20:21 -070019void API_ENTRY(glGetBufferPointervOES)(GLenum target, GLenum pname, GLvoid** params) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070020 CALL_GL_API(glGetBufferPointervOES, target, pname, params);
21}
Mathias Agopian11cca922010-06-09 18:20:21 -070022void API_ENTRY(glTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070023 CALL_GL_API(glTexImage3DOES, target, level, internalformat, width, height, depth, border, format, type, pixels);
24}
Mathias Agopian11cca922010-06-09 18:20:21 -070025void API_ENTRY(glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070026 CALL_GL_API(glTexSubImage3DOES, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
27}
28void API_ENTRY(glCopyTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) {
29 CALL_GL_API(glCopyTexSubImage3DOES, target, level, xoffset, yoffset, zoffset, x, y, width, height);
30}
Mathias Agopian11cca922010-06-09 18:20:21 -070031void API_ENTRY(glCompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070032 CALL_GL_API(glCompressedTexImage3DOES, target, level, internalformat, width, height, depth, border, imageSize, data);
33}
Mathias Agopian11cca922010-06-09 18:20:21 -070034void API_ENTRY(glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070035 CALL_GL_API(glCompressedTexSubImage3DOES, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
36}
37void API_ENTRY(glFramebufferTexture3DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) {
38 CALL_GL_API(glFramebufferTexture3DOES, target, attachment, textarget, texture, level, zoffset);
39}
Mathias Agopian11cca922010-06-09 18:20:21 -070040void API_ENTRY(glBindVertexArrayOES)(GLuint array) {
41 CALL_GL_API(glBindVertexArrayOES, array);
42}
43void API_ENTRY(glDeleteVertexArraysOES)(GLsizei n, const GLuint *arrays) {
44 CALL_GL_API(glDeleteVertexArraysOES, n, arrays);
45}
46void API_ENTRY(glGenVertexArraysOES)(GLsizei n, GLuint *arrays) {
47 CALL_GL_API(glGenVertexArraysOES, n, arrays);
48}
49GLboolean API_ENTRY(glIsVertexArrayOES)(GLuint array) {
50 CALL_GL_API_RETURN(glIsVertexArrayOES, array);
51}
Mathias Agopianb1a39d62009-05-27 20:38:06 -070052void API_ENTRY(glGetPerfMonitorGroupsAMD)(GLint *numGroups, GLsizei groupsSize, GLuint *groups) {
53 CALL_GL_API(glGetPerfMonitorGroupsAMD, numGroups, groupsSize, groups);
54}
55void API_ENTRY(glGetPerfMonitorCountersAMD)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters) {
56 CALL_GL_API(glGetPerfMonitorCountersAMD, group, numCounters, maxActiveCounters, counterSize, counters);
57}
Mathias Agopian11cca922010-06-09 18:20:21 -070058void API_ENTRY(glGetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070059 CALL_GL_API(glGetPerfMonitorGroupStringAMD, group, bufSize, length, groupString);
60}
Mathias Agopian11cca922010-06-09 18:20:21 -070061void API_ENTRY(glGetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070062 CALL_GL_API(glGetPerfMonitorCounterStringAMD, group, counter, bufSize, length, counterString);
63}
Mathias Agopian11cca922010-06-09 18:20:21 -070064void API_ENTRY(glGetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid *data) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -070065 CALL_GL_API(glGetPerfMonitorCounterInfoAMD, group, counter, pname, data);
66}
67void API_ENTRY(glGenPerfMonitorsAMD)(GLsizei n, GLuint *monitors) {
68 CALL_GL_API(glGenPerfMonitorsAMD, n, monitors);
69}
70void API_ENTRY(glDeletePerfMonitorsAMD)(GLsizei n, GLuint *monitors) {
71 CALL_GL_API(glDeletePerfMonitorsAMD, n, monitors);
72}
73void API_ENTRY(glSelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList) {
74 CALL_GL_API(glSelectPerfMonitorCountersAMD, monitor, enable, group, numCounters, countersList);
75}
76void API_ENTRY(glBeginPerfMonitorAMD)(GLuint monitor) {
77 CALL_GL_API(glBeginPerfMonitorAMD, monitor);
78}
79void API_ENTRY(glEndPerfMonitorAMD)(GLuint monitor) {
80 CALL_GL_API(glEndPerfMonitorAMD, monitor);
81}
82void API_ENTRY(glGetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten) {
83 CALL_GL_API(glGetPerfMonitorCounterDataAMD, monitor, pname, dataSize, data, bytesWritten);
84}
Mathias Agopian11cca922010-06-09 18:20:21 -070085void API_ENTRY(glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum *attachments) {
86 CALL_GL_API(glDiscardFramebufferEXT, target, numAttachments, attachments);
87}
88void API_ENTRY(glMultiDrawArraysEXT)(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) {
89 CALL_GL_API(glMultiDrawArraysEXT, mode, first, count, primcount);
90}
91void API_ENTRY(glMultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) {
92 CALL_GL_API(glMultiDrawElementsEXT, mode, count, type, indices, primcount);
93}
94void API_ENTRY(glRenderbufferStorageMultisampleIMG)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) {
95 CALL_GL_API(glRenderbufferStorageMultisampleIMG, target, samples, internalformat, width, height);
96}
97void API_ENTRY(glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) {
98 CALL_GL_API(glFramebufferTexture2DMultisampleIMG, target, attachment, textarget, texture, level, samples);
99}
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700100void API_ENTRY(glDeleteFencesNV)(GLsizei n, const GLuint *fences) {
101 CALL_GL_API(glDeleteFencesNV, n, fences);
102}
103void API_ENTRY(glGenFencesNV)(GLsizei n, GLuint *fences) {
104 CALL_GL_API(glGenFencesNV, n, fences);
105}
106GLboolean API_ENTRY(glIsFenceNV)(GLuint fence) {
107 CALL_GL_API_RETURN(glIsFenceNV, fence);
108}
109GLboolean API_ENTRY(glTestFenceNV)(GLuint fence) {
110 CALL_GL_API_RETURN(glTestFenceNV, fence);
111}
112void API_ENTRY(glGetFenceivNV)(GLuint fence, GLenum pname, GLint *params) {
113 CALL_GL_API(glGetFenceivNV, fence, pname, params);
114}
115void API_ENTRY(glFinishFenceNV)(GLuint fence) {
116 CALL_GL_API(glFinishFenceNV, fence);
117}
118void API_ENTRY(glSetFenceNV)(GLuint fence, GLenum condition) {
119 CALL_GL_API(glSetFenceNV, fence, condition);
120}
Mathias Agopian11cca922010-06-09 18:20:21 -0700121void API_ENTRY(glCoverageMaskNV)(GLboolean mask) {
122 CALL_GL_API(glCoverageMaskNV, mask);
123}
124void API_ENTRY(glCoverageOperationNV)(GLenum operation) {
125 CALL_GL_API(glCoverageOperationNV, operation);
126}
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700127void API_ENTRY(glGetDriverControlsQCOM)(GLint *num, GLsizei size, GLuint *driverControls) {
128 CALL_GL_API(glGetDriverControlsQCOM, num, size, driverControls);
129}
Mathias Agopian11cca922010-06-09 18:20:21 -0700130void API_ENTRY(glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString) {
Mathias Agopianb1a39d62009-05-27 20:38:06 -0700131 CALL_GL_API(glGetDriverControlStringQCOM, driverControl, bufSize, length, driverControlString);
132}
133void API_ENTRY(glEnableDriverControlQCOM)(GLuint driverControl) {
134 CALL_GL_API(glEnableDriverControlQCOM, driverControl);
135}
136void API_ENTRY(glDisableDriverControlQCOM)(GLuint driverControl) {
137 CALL_GL_API(glDisableDriverControlQCOM, driverControl);
138}
Mathias Agopian11cca922010-06-09 18:20:21 -0700139void API_ENTRY(glExtGetTexturesQCOM)(GLuint *textures, GLint maxTextures, GLint *numTextures) {
140 CALL_GL_API(glExtGetTexturesQCOM, textures, maxTextures, numTextures);
141}
142void API_ENTRY(glExtGetBuffersQCOM)(GLuint *buffers, GLint maxBuffers, GLint *numBuffers) {
143 CALL_GL_API(glExtGetBuffersQCOM, buffers, maxBuffers, numBuffers);
144}
145void API_ENTRY(glExtGetRenderbuffersQCOM)(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers) {
146 CALL_GL_API(glExtGetRenderbuffersQCOM, renderbuffers, maxRenderbuffers, numRenderbuffers);
147}
148void API_ENTRY(glExtGetFramebuffersQCOM)(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers) {
149 CALL_GL_API(glExtGetFramebuffersQCOM, framebuffers, maxFramebuffers, numFramebuffers);
150}
151void API_ENTRY(glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params) {
152 CALL_GL_API(glExtGetTexLevelParameterivQCOM, texture, face, level, pname, params);
153}
154void API_ENTRY(glExtTexObjectStateOverrideiQCOM)(GLenum target, GLenum pname, GLint param) {
155 CALL_GL_API(glExtTexObjectStateOverrideiQCOM, target, pname, param);
156}
157void API_ENTRY(glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels) {
158 CALL_GL_API(glExtGetTexSubImageQCOM, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels);
159}
160void API_ENTRY(glExtGetBufferPointervQCOM)(GLenum target, GLvoid **params) {
161 CALL_GL_API(glExtGetBufferPointervQCOM, target, params);
162}
163void API_ENTRY(glExtGetShadersQCOM)(GLuint *shaders, GLint maxShaders, GLint *numShaders) {
164 CALL_GL_API(glExtGetShadersQCOM, shaders, maxShaders, numShaders);
165}
166void API_ENTRY(glExtGetProgramsQCOM)(GLuint *programs, GLint maxPrograms, GLint *numPrograms) {
167 CALL_GL_API(glExtGetProgramsQCOM, programs, maxPrograms, numPrograms);
168}
169GLboolean API_ENTRY(glExtIsProgramBinaryQCOM)(GLuint program) {
170 CALL_GL_API_RETURN(glExtIsProgramBinaryQCOM, program);
171}
172void API_ENTRY(glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar *source, GLint *length) {
173 CALL_GL_API(glExtGetProgramBinarySourceQCOM, program, shadertype, source, length);
174}
175void API_ENTRY(glStartTilingQCOM)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) {
176 CALL_GL_API(glStartTilingQCOM, x, y, width, height, preserveMask);
177}
178void API_ENTRY(glEndTilingQCOM)(GLbitfield preserveMask) {
179 CALL_GL_API(glEndTilingQCOM, preserveMask);
180}