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Garfield Tane84e6f92019-08-29 17:28:41 -07001/*
2 * Copyright (C) 2019 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Prabir Pradhan48108662022-09-09 21:22:04 +000017#pragma once
Garfield Tane84e6f92019-08-29 17:28:41 -070018
chaviw3277faf2021-05-19 16:45:23 -050019#include <gui/constants.h>
Garfield Tane84e6f92019-08-29 17:28:41 -070020#include <input/InputTransport.h>
chaviw1ff3d1e2020-07-01 15:53:47 -070021#include <ui/Transform.h>
Garfield Tane84e6f92019-08-29 17:28:41 -070022#include <utils/BitSet.h>
Garfield Tane84e6f92019-08-29 17:28:41 -070023
24namespace android::inputdispatcher {
25
26/*
27 * An input target specifies how an input event is to be dispatched to a particular window
28 * including the window's input channel, control flags, a timeout, and an X / Y offset to
29 * be added to input event coordinates to compensate for the absolute position of the
30 * window area.
31 */
32struct InputTarget {
33 enum {
34 /* This flag indicates that the event is being delivered to a foreground application. */
35 FLAG_FOREGROUND = 1 << 0,
36
37 /* This flag indicates that the MotionEvent falls within the area of the target
38 * obscured by another visible window above it. The motion event should be
39 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
40 FLAG_WINDOW_IS_OBSCURED = 1 << 1,
41
42 /* This flag indicates that a motion event is being split across multiple windows. */
43 FLAG_SPLIT = 1 << 2,
44
45 /* This flag indicates that the pointer coordinates dispatched to the application
46 * will be zeroed out to avoid revealing information to an application. This is
47 * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
48 * the same UID from watching all touches. */
49 FLAG_ZERO_COORDS = 1 << 3,
50
51 /* This flag indicates that the event should be sent as is.
52 * Should always be set unless the event is to be transmuted. */
53 FLAG_DISPATCH_AS_IS = 1 << 8,
54
55 /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
56 * of the area of this target and so should instead be delivered as an
57 * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
58 FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
59
60 /* This flag indicates that a hover sequence is starting in the given window.
61 * The event is transmuted into ACTION_HOVER_ENTER. */
62 FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
63
64 /* This flag indicates that a hover event happened outside of a window which handled
65 * previous hover events, signifying the end of the current hover sequence for that
66 * window.
67 * The event is transmuted into ACTION_HOVER_ENTER. */
68 FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
69
70 /* This flag indicates that the event should be canceled.
71 * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
72 * outside of a window. */
73 FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
74
75 /* This flag indicates that the event should be dispatched as an initial down.
76 * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
77 * into a new window. */
78 FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
79
80 /* Mask for all dispatch modes. */
81 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS | FLAG_DISPATCH_AS_OUTSIDE |
82 FLAG_DISPATCH_AS_HOVER_ENTER | FLAG_DISPATCH_AS_HOVER_EXIT |
83 FLAG_DISPATCH_AS_SLIPPERY_EXIT | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
84
85 /* This flag indicates that the target of a MotionEvent is partly or wholly
86 * obscured by another visible window above it. The motion event should be
87 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED. */
88 FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 1 << 14,
89
90 };
91
92 // The input channel to be targeted.
Siarhei Vishniakouce5ab082020-07-09 17:03:21 -050093 std::shared_ptr<InputChannel> inputChannel;
Garfield Tane84e6f92019-08-29 17:28:41 -070094
95 // Flags for the input target.
Siarhei Vishniakou240f8312019-11-27 17:09:07 -080096 int32_t flags = 0;
Garfield Tane84e6f92019-08-29 17:28:41 -070097
Garfield Tane84e6f92019-08-29 17:28:41 -070098 // Scaling factor to apply to MotionEvent as it is delivered.
99 // (ignored for KeyEvents)
Siarhei Vishniakou240f8312019-11-27 17:09:07 -0800100 float globalScaleFactor = 1.0f;
Garfield Tane84e6f92019-08-29 17:28:41 -0700101
Prabir Pradhanb9b18502021-08-26 12:30:32 -0700102 // Current display transform. Used for compatibility for raw coordinates.
103 ui::Transform displayTransform;
Evan Rosky84f07f02021-04-16 10:42:42 -0700104
Garfield Tane84e6f92019-08-29 17:28:41 -0700105 // The subset of pointer ids to include in motion events dispatched to this input target
106 // if FLAG_SPLIT is set.
Siarhei Vishniakou5d6b6612020-01-08 16:03:04 -0800107 BitSet32 pointerIds;
Vaibhav Devmurari882bd9b2022-06-23 14:54:54 +0000108 // Event time for the first motion event (ACTION_DOWN) dispatched to this input target if
109 // FLAG_SPLIT is set.
110 std::optional<nsecs_t> firstDownTimeInTarget;
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000111 // The data is stored by the pointerId. Use the bit position of pointerIds to look up
chaviw1ff3d1e2020-07-01 15:53:47 -0700112 // Transform per pointerId.
113 ui::Transform pointerTransforms[MAX_POINTERS];
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000114
chaviw1ff3d1e2020-07-01 15:53:47 -0700115 void addPointers(BitSet32 pointerIds, const ui::Transform& transform);
116 void setDefaultPointerTransform(const ui::Transform& transform);
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000117
118 /**
119 * Returns whether the default pointer information should be used. This will be true when the
120 * InputTarget doesn't have any bits set in the pointerIds bitset. This can happen for monitors
121 * and non splittable windows since we want all pointers for the EventEntry to go to this
122 * target.
123 */
chaviw1ff3d1e2020-07-01 15:53:47 -0700124 bool useDefaultPointerTransform() const;
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000125
126 /**
chaviw1ff3d1e2020-07-01 15:53:47 -0700127 * Returns the default Transform object. This should be used when useDefaultPointerTransform is
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000128 * true.
129 */
chaviw1ff3d1e2020-07-01 15:53:47 -0700130 const ui::Transform& getDefaultPointerTransform() const;
Chavi Weingarten65f98b82020-01-16 18:56:50 +0000131
132 std::string getPointerInfoString() const;
Garfield Tane84e6f92019-08-29 17:28:41 -0700133};
134
135std::string dispatchModeToString(int32_t dispatchMode);
136
137} // namespace android::inputdispatcher