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Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Garfield Tan0fc2fa72019-08-29 17:22:15 -070017#include "../dispatcher/InputDispatcher.h"
Michael Wrightd02c5b62014-02-10 15:10:22 -080018
Garfield Tan1c7bc862020-01-28 13:24:04 -080019#include <android-base/stringprintf.h>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070020#include <android-base/thread_annotations.h>
Robert Carr803535b2018-08-02 16:38:15 -070021#include <binder/Binder.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080022#include <gtest/gtest.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100023#include <input/Input.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080024#include <linux/input.h>
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100025
Garfield Tan1c7bc862020-01-28 13:24:04 -080026#include <cinttypes>
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -070027#include <thread>
Garfield Tan1c7bc862020-01-28 13:24:04 -080028#include <unordered_set>
chaviwd1c23182019-12-20 18:44:56 -080029#include <vector>
Michael Wrightd02c5b62014-02-10 15:10:22 -080030
Garfield Tan1c7bc862020-01-28 13:24:04 -080031using android::base::StringPrintf;
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -080032using android::os::InputEventInjectionResult;
33using android::os::InputEventInjectionSync;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +000034using android::os::TouchOcclusionMode;
Michael Wright44753b12020-07-08 13:48:11 +010035using namespace android::flag_operators;
Garfield Tan1c7bc862020-01-28 13:24:04 -080036
Garfield Tane84e6f92019-08-29 17:28:41 -070037namespace android::inputdispatcher {
Michael Wrightd02c5b62014-02-10 15:10:22 -080038
39// An arbitrary time value.
40static const nsecs_t ARBITRARY_TIME = 1234;
41
42// An arbitrary device id.
43static const int32_t DEVICE_ID = 1;
44
Jeff Brownf086ddb2014-02-11 14:28:48 -080045// An arbitrary display id.
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -080046static const int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
Jeff Brownf086ddb2014-02-11 14:28:48 -080047
Michael Wrightd02c5b62014-02-10 15:10:22 -080048// An arbitrary injector pid / uid pair that has permission to inject events.
49static const int32_t INJECTOR_PID = 999;
50static const int32_t INJECTOR_UID = 1001;
51
Siarhei Vishniakou58cfc602020-12-14 23:21:30 +000052// An arbitrary pid of the gesture monitor window
53static constexpr int32_t MONITOR_PID = 2001;
54
chaviwd1c23182019-12-20 18:44:56 -080055struct PointF {
56 float x;
57 float y;
58};
Michael Wrightd02c5b62014-02-10 15:10:22 -080059
Gang Wang342c9272020-01-13 13:15:04 -050060/**
61 * Return a DOWN key event with KEYCODE_A.
62 */
63static KeyEvent getTestKeyEvent() {
64 KeyEvent event;
65
Garfield Tanfbe732e2020-01-24 11:26:14 -080066 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
67 INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
68 ARBITRARY_TIME, ARBITRARY_TIME);
Gang Wang342c9272020-01-13 13:15:04 -050069 return event;
70}
71
Michael Wrightd02c5b62014-02-10 15:10:22 -080072// --- FakeInputDispatcherPolicy ---
73
74class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
75 InputDispatcherConfiguration mConfig;
76
77protected:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100078 virtual ~FakeInputDispatcherPolicy() {}
Michael Wrightd02c5b62014-02-10 15:10:22 -080079
80public:
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -100081 FakeInputDispatcherPolicy() {}
Jackal Guof9696682018-10-05 12:23:23 +080082
Siarhei Vishniakou8935a802019-11-15 16:41:44 -080083 void assertFilterInputEventWasCalled(const NotifyKeyArgs& args) {
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -080084 assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_KEY, args.eventTime, args.action,
85 args.displayId);
Jackal Guof9696682018-10-05 12:23:23 +080086 }
87
Siarhei Vishniakou8935a802019-11-15 16:41:44 -080088 void assertFilterInputEventWasCalled(const NotifyMotionArgs& args) {
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -080089 assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_MOTION, args.eventTime, args.action,
90 args.displayId);
Jackal Guof9696682018-10-05 12:23:23 +080091 }
92
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -070093 void assertFilterInputEventWasNotCalled() {
94 std::scoped_lock lock(mLock);
95 ASSERT_EQ(nullptr, mFilteredEvent);
96 }
Michael Wrightd02c5b62014-02-10 15:10:22 -080097
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -080098 void assertNotifyConfigurationChangedWasCalled(nsecs_t when) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -070099 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800100 ASSERT_TRUE(mConfigurationChangedTime)
101 << "Timed out waiting for configuration changed call";
102 ASSERT_EQ(*mConfigurationChangedTime, when);
103 mConfigurationChangedTime = std::nullopt;
104 }
105
106 void assertNotifySwitchWasCalled(const NotifySwitchArgs& args) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700107 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800108 ASSERT_TRUE(mLastNotifySwitch);
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800109 // We do not check id because it is not exposed to the policy
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800110 EXPECT_EQ(args.eventTime, mLastNotifySwitch->eventTime);
111 EXPECT_EQ(args.policyFlags, mLastNotifySwitch->policyFlags);
112 EXPECT_EQ(args.switchValues, mLastNotifySwitch->switchValues);
113 EXPECT_EQ(args.switchMask, mLastNotifySwitch->switchMask);
114 mLastNotifySwitch = std::nullopt;
115 }
116
chaviwfd6d3512019-03-25 13:23:49 -0700117 void assertOnPointerDownEquals(const sp<IBinder>& touchedToken) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700118 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800119 ASSERT_EQ(touchedToken, mOnPointerDownToken);
120 mOnPointerDownToken.clear();
121 }
122
123 void assertOnPointerDownWasNotCalled() {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700124 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800125 ASSERT_TRUE(mOnPointerDownToken == nullptr)
126 << "Expected onPointerDownOutsideFocus to not have been called";
chaviwfd6d3512019-03-25 13:23:49 -0700127 }
128
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700129 // This function must be called soon after the expected ANR timer starts,
130 // because we are also checking how much time has passed.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500131 void assertNotifyNoFocusedWindowAnrWasCalled(
Chris Yea209fde2020-07-22 13:54:51 -0700132 std::chrono::nanoseconds timeout,
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500133 const std::shared_ptr<InputApplicationHandle>& expectedApplication) {
134 std::shared_ptr<InputApplicationHandle> application;
135 { // acquire lock
136 std::unique_lock lock(mLock);
137 android::base::ScopedLockAssertion assumeLocked(mLock);
138 ASSERT_NO_FATAL_FAILURE(
139 application = getAnrTokenLockedInterruptible(timeout, mAnrApplications, lock));
140 } // release lock
141 ASSERT_EQ(expectedApplication, application);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700142 }
143
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000144 void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout,
145 const sp<IBinder>& expectedConnectionToken) {
146 sp<IBinder> connectionToken = getUnresponsiveWindowToken(timeout);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500147 ASSERT_EQ(expectedConnectionToken, connectionToken);
148 }
149
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000150 void assertNotifyWindowResponsiveWasCalled(const sp<IBinder>& expectedConnectionToken) {
151 sp<IBinder> connectionToken = getResponsiveWindowToken();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500152 ASSERT_EQ(expectedConnectionToken, connectionToken);
153 }
154
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000155 void assertNotifyMonitorUnresponsiveWasCalled(std::chrono::nanoseconds timeout) {
156 int32_t pid = getUnresponsiveMonitorPid(timeout);
157 ASSERT_EQ(MONITOR_PID, pid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500158 }
159
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000160 void assertNotifyMonitorResponsiveWasCalled() {
161 int32_t pid = getResponsiveMonitorPid();
162 ASSERT_EQ(MONITOR_PID, pid);
163 }
164
165 sp<IBinder> getUnresponsiveWindowToken(std::chrono::nanoseconds timeout) {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500166 std::unique_lock lock(mLock);
167 android::base::ScopedLockAssertion assumeLocked(mLock);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000168 return getAnrTokenLockedInterruptible(timeout, mAnrWindowTokens, lock);
169 }
170
171 sp<IBinder> getResponsiveWindowToken() {
172 std::unique_lock lock(mLock);
173 android::base::ScopedLockAssertion assumeLocked(mLock);
174 return getAnrTokenLockedInterruptible(0s, mResponsiveWindowTokens, lock);
175 }
176
177 int32_t getUnresponsiveMonitorPid(std::chrono::nanoseconds timeout) {
178 std::unique_lock lock(mLock);
179 android::base::ScopedLockAssertion assumeLocked(mLock);
180 return getAnrTokenLockedInterruptible(timeout, mAnrMonitorPids, lock);
181 }
182
183 int32_t getResponsiveMonitorPid() {
184 std::unique_lock lock(mLock);
185 android::base::ScopedLockAssertion assumeLocked(mLock);
186 return getAnrTokenLockedInterruptible(0s, mResponsiveMonitorPids, lock);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500187 }
188
189 // All three ANR-related callbacks behave the same way, so we use this generic function to wait
190 // for a specific container to become non-empty. When the container is non-empty, return the
191 // first entry from the container and erase it.
192 template <class T>
193 T getAnrTokenLockedInterruptible(std::chrono::nanoseconds timeout, std::queue<T>& storage,
194 std::unique_lock<std::mutex>& lock) REQUIRES(mLock) {
195 const std::chrono::time_point start = std::chrono::steady_clock::now();
196 std::chrono::duration timeToWait = timeout + 100ms; // provide some slack
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700197
198 // If there is an ANR, Dispatcher won't be idle because there are still events
199 // in the waitQueue that we need to check on. So we can't wait for dispatcher to be idle
200 // before checking if ANR was called.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500201 // Since dispatcher is not guaranteed to call notifyNoFocusedWindowAnr right away, we need
202 // to provide it some time to act. 100ms seems reasonable.
203 mNotifyAnr.wait_for(lock, timeToWait,
204 [&storage]() REQUIRES(mLock) { return !storage.empty(); });
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700205 const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500206 if (storage.empty()) {
207 ADD_FAILURE() << "Did not receive the ANR callback";
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000208 return {};
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700209 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700210 // Ensure that the ANR didn't get raised too early. We can't be too strict here because
211 // the dispatcher started counting before this function was called
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700212 if (std::chrono::abs(timeout - waited) > 100ms) {
213 ADD_FAILURE() << "ANR was raised too early or too late. Expected "
214 << std::chrono::duration_cast<std::chrono::milliseconds>(timeout).count()
215 << "ms, but waited "
216 << std::chrono::duration_cast<std::chrono::milliseconds>(waited).count()
217 << "ms instead";
218 }
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500219 T token = storage.front();
220 storage.pop();
221 return token;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700222 }
223
224 void assertNotifyAnrWasNotCalled() {
225 std::scoped_lock lock(mLock);
226 ASSERT_TRUE(mAnrApplications.empty());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000227 ASSERT_TRUE(mAnrWindowTokens.empty());
228 ASSERT_TRUE(mAnrMonitorPids.empty());
229 ASSERT_TRUE(mResponsiveWindowTokens.empty())
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500230 << "ANR was not called, but please also consume the 'connection is responsive' "
231 "signal";
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000232 ASSERT_TRUE(mResponsiveMonitorPids.empty())
233 << "Monitor ANR was not called, but please also consume the 'monitor is responsive'"
234 " signal";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700235 }
236
Garfield Tan1c7bc862020-01-28 13:24:04 -0800237 void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
238 mConfig.keyRepeatTimeout = timeout;
239 mConfig.keyRepeatDelay = delay;
240 }
241
Prabir Pradhan99987712020-11-10 18:43:05 -0800242 void waitForSetPointerCapture(bool enabled) {
243 std::unique_lock lock(mLock);
244 base::ScopedLockAssertion assumeLocked(mLock);
245
246 if (!mPointerCaptureChangedCondition.wait_for(lock, 100ms,
247 [this, enabled]() REQUIRES(mLock) {
248 return mPointerCaptureEnabled &&
249 *mPointerCaptureEnabled ==
250 enabled;
251 })) {
252 FAIL() << "Timed out waiting for setPointerCapture(" << enabled << ") to be called.";
253 }
254 mPointerCaptureEnabled.reset();
255 }
256
257 void assertSetPointerCaptureNotCalled() {
258 std::unique_lock lock(mLock);
259 base::ScopedLockAssertion assumeLocked(mLock);
260
261 if (mPointerCaptureChangedCondition.wait_for(lock, 100ms) != std::cv_status::timeout) {
262 FAIL() << "Expected setPointerCapture(enabled) to not be called, but was called. "
263 "enabled = "
264 << *mPointerCaptureEnabled;
265 }
266 mPointerCaptureEnabled.reset();
267 }
268
arthurhungf452d0b2021-01-06 00:19:52 +0800269 void assertDropTargetEquals(const sp<IBinder>& targetToken) {
270 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800271 ASSERT_TRUE(mNotifyDropWindowWasCalled);
arthurhungf452d0b2021-01-06 00:19:52 +0800272 ASSERT_EQ(targetToken, mDropTargetWindowToken);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800273 mNotifyDropWindowWasCalled = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800274 }
275
Michael Wrightd02c5b62014-02-10 15:10:22 -0800276private:
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700277 std::mutex mLock;
278 std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
279 std::optional<nsecs_t> mConfigurationChangedTime GUARDED_BY(mLock);
280 sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock);
281 std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800282
Prabir Pradhan99987712020-11-10 18:43:05 -0800283 std::condition_variable mPointerCaptureChangedCondition;
284 std::optional<bool> mPointerCaptureEnabled GUARDED_BY(mLock);
285
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700286 // ANR handling
Chris Yea209fde2020-07-22 13:54:51 -0700287 std::queue<std::shared_ptr<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000288 std::queue<sp<IBinder>> mAnrWindowTokens GUARDED_BY(mLock);
289 std::queue<sp<IBinder>> mResponsiveWindowTokens GUARDED_BY(mLock);
290 std::queue<int32_t> mAnrMonitorPids GUARDED_BY(mLock);
291 std::queue<int32_t> mResponsiveMonitorPids GUARDED_BY(mLock);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700292 std::condition_variable mNotifyAnr;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700293
arthurhungf452d0b2021-01-06 00:19:52 +0800294 sp<IBinder> mDropTargetWindowToken GUARDED_BY(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800295 bool mNotifyDropWindowWasCalled GUARDED_BY(mLock) = false;
arthurhungf452d0b2021-01-06 00:19:52 +0800296
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600297 void notifyConfigurationChanged(nsecs_t when) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700298 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800299 mConfigurationChangedTime = when;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800300 }
301
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000302 void notifyWindowUnresponsive(const sp<IBinder>& connectionToken, const std::string&) override {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700303 std::scoped_lock lock(mLock);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000304 mAnrWindowTokens.push(connectionToken);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700305 mNotifyAnr.notify_all();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500306 }
307
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000308 void notifyMonitorUnresponsive(int32_t pid, const std::string&) override {
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500309 std::scoped_lock lock(mLock);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +0000310 mAnrMonitorPids.push(pid);
311 mNotifyAnr.notify_all();
312 }
313
314 void notifyWindowResponsive(const sp<IBinder>& connectionToken) override {
315 std::scoped_lock lock(mLock);
316 mResponsiveWindowTokens.push(connectionToken);
317 mNotifyAnr.notify_all();
318 }
319
320 void notifyMonitorResponsive(int32_t pid) override {
321 std::scoped_lock lock(mLock);
322 mResponsiveMonitorPids.push(pid);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -0500323 mNotifyAnr.notify_all();
324 }
325
326 void notifyNoFocusedWindowAnr(
327 const std::shared_ptr<InputApplicationHandle>& applicationHandle) override {
328 std::scoped_lock lock(mLock);
329 mAnrApplications.push(applicationHandle);
330 mNotifyAnr.notify_all();
Michael Wrightd02c5b62014-02-10 15:10:22 -0800331 }
332
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600333 void notifyInputChannelBroken(const sp<IBinder>&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800334
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600335 void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
Robert Carr740167f2018-10-11 19:03:41 -0700336
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600337 void notifyUntrustedTouch(const std::string& obscuringPackage) override {}
Chris Yef59a2f42020-10-16 12:55:26 -0700338 void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType,
339 InputDeviceSensorAccuracy accuracy, nsecs_t timestamp,
340 const std::vector<float>& values) override {}
341
342 void notifySensorAccuracy(int deviceId, InputDeviceSensorType sensorType,
343 InputDeviceSensorAccuracy accuracy) override {}
Bernardo Rufino2e1f6512020-10-08 13:42:07 +0000344
Chris Yefb552902021-02-03 17:18:37 -0800345 void notifyVibratorState(int32_t deviceId, bool isOn) override {}
346
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600347 void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800348 *outConfig = mConfig;
349 }
350
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600351 bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700352 std::scoped_lock lock(mLock);
Jackal Guof9696682018-10-05 12:23:23 +0800353 switch (inputEvent->getType()) {
354 case AINPUT_EVENT_TYPE_KEY: {
355 const KeyEvent* keyEvent = static_cast<const KeyEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800356 mFilteredEvent = std::make_unique<KeyEvent>(*keyEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800357 break;
358 }
359
360 case AINPUT_EVENT_TYPE_MOTION: {
361 const MotionEvent* motionEvent = static_cast<const MotionEvent*>(inputEvent);
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800362 mFilteredEvent = std::make_unique<MotionEvent>(*motionEvent);
Jackal Guof9696682018-10-05 12:23:23 +0800363 break;
364 }
365 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800366 return true;
367 }
368
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600369 void interceptKeyBeforeQueueing(const KeyEvent*, uint32_t&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800370
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600371 void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800372
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600373 nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*, uint32_t) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800374 return 0;
375 }
376
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600377 bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t, KeyEvent*) override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800378 return false;
379 }
380
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600381 void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
382 uint32_t policyFlags) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700383 std::scoped_lock lock(mLock);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800384 /** We simply reconstruct NotifySwitchArgs in policy because InputDispatcher is
385 * essentially a passthrough for notifySwitch.
386 */
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800387 mLastNotifySwitch = NotifySwitchArgs(1 /*id*/, when, policyFlags, switchValues, switchMask);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800388 }
389
Sean Stoutb4e0a592021-02-23 07:34:53 -0800390 void pokeUserActivity(nsecs_t, int32_t, int32_t) override {}
Michael Wrightd02c5b62014-02-10 15:10:22 -0800391
Prabir Pradhan93f342c2021-03-11 15:05:30 -0800392 bool checkInjectEventsPermissionNonReentrant(int32_t pid, int32_t uid) override {
393 return pid == INJECTOR_PID && uid == INJECTOR_UID;
394 }
Jackal Guof9696682018-10-05 12:23:23 +0800395
Siarhei Vishniakou2b4782c2020-11-07 01:51:18 -0600396 void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700397 std::scoped_lock lock(mLock);
chaviwfd6d3512019-03-25 13:23:49 -0700398 mOnPointerDownToken = newToken;
399 }
400
Prabir Pradhan99987712020-11-10 18:43:05 -0800401 void setPointerCapture(bool enabled) override {
402 std::scoped_lock lock(mLock);
403 mPointerCaptureEnabled = {enabled};
404 mPointerCaptureChangedCondition.notify_all();
405 }
406
arthurhungf452d0b2021-01-06 00:19:52 +0800407 void notifyDropWindow(const sp<IBinder>& token, float x, float y) override {
408 std::scoped_lock lock(mLock);
Arthur Hung6d0571e2021-04-09 20:18:16 +0800409 mNotifyDropWindowWasCalled = true;
arthurhungf452d0b2021-01-06 00:19:52 +0800410 mDropTargetWindowToken = token;
411 }
412
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -0800413 void assertFilterInputEventWasCalled(int type, nsecs_t eventTime, int32_t action,
414 int32_t displayId) {
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700415 std::scoped_lock lock(mLock);
Siarhei Vishniakoud99e1b62019-11-26 11:01:06 -0800416 ASSERT_NE(nullptr, mFilteredEvent) << "Expected filterInputEvent() to have been called.";
417 ASSERT_EQ(mFilteredEvent->getType(), type);
418
419 if (type == AINPUT_EVENT_TYPE_KEY) {
420 const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*mFilteredEvent);
421 EXPECT_EQ(keyEvent.getEventTime(), eventTime);
422 EXPECT_EQ(keyEvent.getAction(), action);
423 EXPECT_EQ(keyEvent.getDisplayId(), displayId);
424 } else if (type == AINPUT_EVENT_TYPE_MOTION) {
425 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*mFilteredEvent);
426 EXPECT_EQ(motionEvent.getEventTime(), eventTime);
427 EXPECT_EQ(motionEvent.getAction(), action);
428 EXPECT_EQ(motionEvent.getDisplayId(), displayId);
429 } else {
430 FAIL() << "Unknown type: " << type;
431 }
432
Siarhei Vishniakou8935a802019-11-15 16:41:44 -0800433 mFilteredEvent = nullptr;
Jackal Guof9696682018-10-05 12:23:23 +0800434 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800435};
436
Michael Wrightd02c5b62014-02-10 15:10:22 -0800437// --- InputDispatcherTest ---
438
439class InputDispatcherTest : public testing::Test {
440protected:
441 sp<FakeInputDispatcherPolicy> mFakePolicy;
442 sp<InputDispatcher> mDispatcher;
443
Siarhei Vishniakouf2652122021-03-05 21:39:46 +0000444 void SetUp() override {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800445 mFakePolicy = new FakeInputDispatcherPolicy();
446 mDispatcher = new InputDispatcher(mFakePolicy);
Arthur Hungb92218b2018-08-14 12:00:21 +0800447 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000448 // Start InputDispatcher thread
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700449 ASSERT_EQ(OK, mDispatcher->start());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800450 }
451
Siarhei Vishniakouf2652122021-03-05 21:39:46 +0000452 void TearDown() override {
Prabir Pradhan3608aad2019-10-02 17:08:26 -0700453 ASSERT_EQ(OK, mDispatcher->stop());
Michael Wrightd02c5b62014-02-10 15:10:22 -0800454 mFakePolicy.clear();
455 mDispatcher.clear();
456 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700457
458 /**
459 * Used for debugging when writing the test
460 */
461 void dumpDispatcherState() {
462 std::string dump;
463 mDispatcher->dump(dump);
464 std::stringstream ss(dump);
465 std::string to;
466
467 while (std::getline(ss, to, '\n')) {
468 ALOGE("%s", to.c_str());
469 }
470 }
Vishnu Nair958da932020-08-21 17:12:37 -0700471
472 void setFocusedWindow(const sp<InputWindowHandle>& window,
473 const sp<InputWindowHandle>& focusedWindow = nullptr) {
474 FocusRequest request;
475 request.token = window->getToken();
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +0000476 request.windowName = window->getName();
Vishnu Nair958da932020-08-21 17:12:37 -0700477 if (focusedWindow) {
478 request.focusedToken = focusedWindow->getToken();
479 }
480 request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
481 request.displayId = window->getInfo()->displayId;
482 mDispatcher->setFocusedWindow(request);
483 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800484};
485
Michael Wrightd02c5b62014-02-10 15:10:22 -0800486TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
487 KeyEvent event;
488
489 // Rejects undefined key actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800490 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
491 INVALID_HMAC,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600492 /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME,
493 ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800494 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700495 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800496 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800497 << "Should reject key events with undefined action.";
498
499 // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800500 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
501 INVALID_HMAC, AKEY_EVENT_ACTION_MULTIPLE, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
Siarhei Vishniakou9c858ac2020-01-23 14:20:11 -0600502 ARBITRARY_TIME, ARBITRARY_TIME);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800503 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700504 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800505 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800506 << "Should reject key events with ACTION_MULTIPLE.";
507}
508
509TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) {
510 MotionEvent event;
511 PointerProperties pointerProperties[MAX_POINTERS + 1];
512 PointerCoords pointerCoords[MAX_POINTERS + 1];
513 for (int i = 0; i <= MAX_POINTERS; i++) {
514 pointerProperties[i].clear();
515 pointerProperties[i].id = i;
516 pointerCoords[i].clear();
517 }
518
Siarhei Vishniakou49e59222018-12-28 18:17:15 -0800519 // Some constants commonly used below
520 constexpr int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
521 constexpr int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE;
522 constexpr int32_t metaState = AMETA_NONE;
523 constexpr MotionClassification classification = MotionClassification::NONE;
524
chaviw9eaa22c2020-07-01 16:21:27 -0700525 ui::Transform identityTransform;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800526 // Rejects undefined motion actions.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800527 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
chaviw9eaa22c2020-07-01 16:21:27 -0700528 /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification,
529 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700530 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
531 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700532 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800533 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700534 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800535 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800536 << "Should reject motion events with undefined action.";
537
538 // Rejects pointer down with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800539 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700540 AMOTION_EVENT_ACTION_POINTER_DOWN |
541 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700542 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
543 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700544 AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
chaviw9eaa22c2020-07-01 16:21:27 -0700545 ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
546 pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800547 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700548 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800549 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800550 << "Should reject motion events with pointer down index too large.";
551
Garfield Tanfbe732e2020-01-24 11:26:14 -0800552 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700553 AMOTION_EVENT_ACTION_POINTER_DOWN |
554 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700555 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
556 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700557 AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
chaviw9eaa22c2020-07-01 16:21:27 -0700558 ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
559 pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800560 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700561 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800562 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800563 << "Should reject motion events with pointer down index too small.";
564
565 // Rejects pointer up with invalid index.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800566 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700567 AMOTION_EVENT_ACTION_POINTER_UP |
568 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700569 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
570 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700571 AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
chaviw9eaa22c2020-07-01 16:21:27 -0700572 ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
573 pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800574 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700575 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800576 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800577 << "Should reject motion events with pointer up index too large.";
578
Garfield Tanfbe732e2020-01-24 11:26:14 -0800579 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
Garfield Tan00f511d2019-06-12 16:55:40 -0700580 AMOTION_EVENT_ACTION_POINTER_UP |
581 (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
chaviw9eaa22c2020-07-01 16:21:27 -0700582 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
583 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700584 AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
chaviw9eaa22c2020-07-01 16:21:27 -0700585 ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties,
586 pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800587 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700588 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800589 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800590 << "Should reject motion events with pointer up index too small.";
591
592 // Rejects motion events with invalid number of pointers.
Garfield Tanfbe732e2020-01-24 11:26:14 -0800593 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
594 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700595 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700596 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
597 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700598 /*pointerCount*/ 0, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800599 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700600 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800601 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800602 << "Should reject motion events with 0 pointers.";
603
Garfield Tanfbe732e2020-01-24 11:26:14 -0800604 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
605 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700606 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700607 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
608 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700609 /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800610 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700611 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800612 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800613 << "Should reject motion events with more than MAX_POINTERS pointers.";
614
615 // Rejects motion events with invalid pointer ids.
616 pointerProperties[0].id = -1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800617 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
618 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700619 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700620 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
621 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700622 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800623 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700624 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800625 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800626 << "Should reject motion events with pointer ids less than 0.";
627
628 pointerProperties[0].id = MAX_POINTER_ID + 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800629 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
630 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700631 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700632 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
633 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700634 /*pointerCount*/ 1, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800635 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700636 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800637 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800638 << "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
639
640 // Rejects motion events with duplicate pointer ids.
641 pointerProperties[0].id = 1;
642 pointerProperties[1].id = 1;
Garfield Tanfbe732e2020-01-24 11:26:14 -0800643 event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
644 AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
chaviw9eaa22c2020-07-01 16:21:27 -0700645 identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
Evan Rosky84f07f02021-04-16 10:42:42 -0700646 AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE,
647 AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME,
Garfield Tan00f511d2019-06-12 16:55:40 -0700648 /*pointerCount*/ 2, pointerProperties, pointerCoords);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800649 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700650 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -0800651 InputEventInjectionSync::NONE, 0ms, 0))
Michael Wrightd02c5b62014-02-10 15:10:22 -0800652 << "Should reject motion events with duplicate pointer ids.";
653}
654
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800655/* Test InputDispatcher for notifyConfigurationChanged and notifySwitch events */
656
657TEST_F(InputDispatcherTest, NotifyConfigurationChanged_CallsPolicy) {
658 constexpr nsecs_t eventTime = 20;
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800659 NotifyConfigurationChangedArgs args(10 /*id*/, eventTime);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800660 mDispatcher->notifyConfigurationChanged(&args);
661 ASSERT_TRUE(mDispatcher->waitForIdle());
662
663 mFakePolicy->assertNotifyConfigurationChangedWasCalled(eventTime);
664}
665
666TEST_F(InputDispatcherTest, NotifySwitch_CallsPolicy) {
Garfield Tanc51d1ba2020-01-28 13:24:04 -0800667 NotifySwitchArgs args(10 /*id*/, 20 /*eventTime*/, 0 /*policyFlags*/, 1 /*switchValues*/,
668 2 /*switchMask*/);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -0800669 mDispatcher->notifySwitch(&args);
670
671 // InputDispatcher adds POLICY_FLAG_TRUSTED because the event went through InputListener
672 args.policyFlags |= POLICY_FLAG_TRUSTED;
673 mFakePolicy->assertNotifySwitchWasCalled(args);
674}
675
Arthur Hungb92218b2018-08-14 12:00:21 +0800676// --- InputDispatcherTest SetInputWindowTest ---
Siarhei Vishniakou097c3db2020-05-06 14:18:38 -0700677static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 500ms;
Siarhei Vishniakoucd899e82020-05-08 09:24:29 -0700678static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 5s;
Arthur Hungb92218b2018-08-14 12:00:21 +0800679
680class FakeApplicationHandle : public InputApplicationHandle {
681public:
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700682 FakeApplicationHandle() {
683 mInfo.name = "Fake Application";
684 mInfo.token = new BBinder();
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500685 mInfo.dispatchingTimeoutMillis =
686 std::chrono::duration_cast<std::chrono::milliseconds>(DISPATCHING_TIMEOUT).count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700687 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800688 virtual ~FakeApplicationHandle() {}
689
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000690 virtual bool updateInfo() override { return true; }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700691
Siarhei Vishniakou70622952020-07-30 11:17:23 -0500692 void setDispatchingTimeout(std::chrono::milliseconds timeout) {
693 mInfo.dispatchingTimeoutMillis = timeout.count();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700694 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800695};
696
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800697class FakeInputReceiver {
Arthur Hungb92218b2018-08-14 12:00:21 +0800698public:
Garfield Tan15601662020-09-22 15:32:38 -0700699 explicit FakeInputReceiver(std::unique_ptr<InputChannel> clientChannel, const std::string name)
chaviwd1c23182019-12-20 18:44:56 -0800700 : mName(name) {
Garfield Tan15601662020-09-22 15:32:38 -0700701 mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel));
chaviwd1c23182019-12-20 18:44:56 -0800702 }
703
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800704 InputEvent* consume() {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700705 InputEvent* event;
706 std::optional<uint32_t> consumeSeq = receiveEvent(&event);
707 if (!consumeSeq) {
708 return nullptr;
709 }
710 finishEvent(*consumeSeq);
711 return event;
712 }
713
714 /**
715 * Receive an event without acknowledging it.
716 * Return the sequence number that could later be used to send finished signal.
717 */
718 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Arthur Hungb92218b2018-08-14 12:00:21 +0800719 uint32_t consumeSeq;
720 InputEvent* event;
Arthur Hungb92218b2018-08-14 12:00:21 +0800721
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800722 std::chrono::time_point start = std::chrono::steady_clock::now();
723 status_t status = WOULD_BLOCK;
724 while (status == WOULD_BLOCK) {
chaviw81e2bb92019-12-18 15:03:51 -0800725 status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800726 &event);
727 std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
728 if (elapsed > 100ms) {
729 break;
730 }
731 }
732
733 if (status == WOULD_BLOCK) {
734 // Just means there's no event available.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700735 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800736 }
737
738 if (status != OK) {
739 ADD_FAILURE() << mName.c_str() << ": consumer consume should return OK.";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700740 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800741 }
742 if (event == nullptr) {
743 ADD_FAILURE() << "Consumed correctly, but received NULL event from consumer";
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700744 return std::nullopt;
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800745 }
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700746 if (outEvent != nullptr) {
747 *outEvent = event;
748 }
749 return consumeSeq;
750 }
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800751
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700752 /**
753 * To be used together with "receiveEvent" to complete the consumption of an event.
754 */
755 void finishEvent(uint32_t consumeSeq) {
756 const status_t status = mConsumer->sendFinishedSignal(consumeSeq, true);
757 ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800758 }
759
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +0000760 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
761 const status_t status = mConsumer->sendTimeline(inputEventId, timeline);
762 ASSERT_EQ(OK, status);
763 }
764
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000765 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
766 std::optional<int32_t> expectedDisplayId,
767 std::optional<int32_t> expectedFlags) {
Siarhei Vishniakou08b574f2019-11-15 18:05:52 -0800768 InputEvent* event = consume();
769
770 ASSERT_NE(nullptr, event) << mName.c_str()
771 << ": consumer should have returned non-NULL event.";
Arthur Hungb92218b2018-08-14 12:00:21 +0800772 ASSERT_EQ(expectedEventType, event->getType())
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700773 << mName.c_str() << " expected " << inputEventTypeToString(expectedEventType)
Siarhei Vishniakou7feb2ea2019-11-25 15:11:23 -0800774 << " event, got " << inputEventTypeToString(event->getType()) << " event";
Arthur Hungb92218b2018-08-14 12:00:21 +0800775
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000776 if (expectedDisplayId.has_value()) {
777 EXPECT_EQ(expectedDisplayId, event->getDisplayId());
778 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800779
Tiger Huang8664f8c2018-10-11 19:14:35 +0800780 switch (expectedEventType) {
781 case AINPUT_EVENT_TYPE_KEY: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800782 const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*event);
783 EXPECT_EQ(expectedAction, keyEvent.getAction());
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000784 if (expectedFlags.has_value()) {
785 EXPECT_EQ(expectedFlags.value(), keyEvent.getFlags());
786 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800787 break;
788 }
789 case AINPUT_EVENT_TYPE_MOTION: {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800790 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
791 EXPECT_EQ(expectedAction, motionEvent.getAction());
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000792 if (expectedFlags.has_value()) {
793 EXPECT_EQ(expectedFlags.value(), motionEvent.getFlags());
794 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800795 break;
796 }
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100797 case AINPUT_EVENT_TYPE_FOCUS: {
798 FAIL() << "Use 'consumeFocusEvent' for FOCUS events";
799 }
Prabir Pradhan99987712020-11-10 18:43:05 -0800800 case AINPUT_EVENT_TYPE_CAPTURE: {
801 FAIL() << "Use 'consumeCaptureEvent' for CAPTURE events";
802 }
arthurhungb89ccb02020-12-30 16:19:01 +0800803 case AINPUT_EVENT_TYPE_DRAG: {
804 FAIL() << "Use 'consumeDragEvent' for DRAG events";
805 }
Tiger Huang8664f8c2018-10-11 19:14:35 +0800806 default: {
807 FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType;
808 }
809 }
Arthur Hungb92218b2018-08-14 12:00:21 +0800810 }
811
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +0100812 void consumeFocusEvent(bool hasFocus, bool inTouchMode) {
813 InputEvent* event = consume();
814 ASSERT_NE(nullptr, event) << mName.c_str()
815 << ": consumer should have returned non-NULL event.";
816 ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, event->getType())
817 << "Got " << inputEventTypeToString(event->getType())
818 << " event instead of FOCUS event";
819
820 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
821 << mName.c_str() << ": event displayId should always be NONE.";
822
823 FocusEvent* focusEvent = static_cast<FocusEvent*>(event);
824 EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
825 EXPECT_EQ(inTouchMode, focusEvent->getInTouchMode());
826 }
827
Prabir Pradhan99987712020-11-10 18:43:05 -0800828 void consumeCaptureEvent(bool hasCapture) {
829 const InputEvent* event = consume();
830 ASSERT_NE(nullptr, event) << mName.c_str()
831 << ": consumer should have returned non-NULL event.";
832 ASSERT_EQ(AINPUT_EVENT_TYPE_CAPTURE, event->getType())
833 << "Got " << inputEventTypeToString(event->getType())
834 << " event instead of CAPTURE event";
835
836 ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
837 << mName.c_str() << ": event displayId should always be NONE.";
838
839 const auto& captureEvent = static_cast<const CaptureEvent&>(*event);
840 EXPECT_EQ(hasCapture, captureEvent.getPointerCaptureEnabled());
841 }
842
arthurhungb89ccb02020-12-30 16:19:01 +0800843 void consumeDragEvent(bool isExiting, float x, float y) {
844 const InputEvent* event = consume();
845 ASSERT_NE(nullptr, event) << mName.c_str()
846 << ": consumer should have returned non-NULL event.";
847 ASSERT_EQ(AINPUT_EVENT_TYPE_DRAG, event->getType())
848 << "Got " << inputEventTypeToString(event->getType())
849 << " event instead of DRAG event";
850
851 EXPECT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
852 << mName.c_str() << ": event displayId should always be NONE.";
853
854 const auto& dragEvent = static_cast<const DragEvent&>(*event);
855 EXPECT_EQ(isExiting, dragEvent.isExiting());
856 EXPECT_EQ(x, dragEvent.getX());
857 EXPECT_EQ(y, dragEvent.getY());
858 }
859
chaviwd1c23182019-12-20 18:44:56 -0800860 void assertNoEvents() {
861 InputEvent* event = consume();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700862 if (event == nullptr) {
863 return;
864 }
865 if (event->getType() == AINPUT_EVENT_TYPE_KEY) {
866 KeyEvent& keyEvent = static_cast<KeyEvent&>(*event);
867 ADD_FAILURE() << "Received key event "
868 << KeyEvent::actionToString(keyEvent.getAction());
869 } else if (event->getType() == AINPUT_EVENT_TYPE_MOTION) {
870 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
871 ADD_FAILURE() << "Received motion event "
872 << MotionEvent::actionToString(motionEvent.getAction());
873 } else if (event->getType() == AINPUT_EVENT_TYPE_FOCUS) {
874 FocusEvent& focusEvent = static_cast<FocusEvent&>(*event);
875 ADD_FAILURE() << "Received focus event, hasFocus = "
876 << (focusEvent.getHasFocus() ? "true" : "false");
Prabir Pradhan99987712020-11-10 18:43:05 -0800877 } else if (event->getType() == AINPUT_EVENT_TYPE_CAPTURE) {
878 const auto& captureEvent = static_cast<CaptureEvent&>(*event);
879 ADD_FAILURE() << "Received capture event, pointerCaptureEnabled = "
880 << (captureEvent.getPointerCaptureEnabled() ? "true" : "false");
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700881 }
882 FAIL() << mName.c_str()
883 << ": should not have received any events, so consume() should return NULL";
chaviwd1c23182019-12-20 18:44:56 -0800884 }
885
886 sp<IBinder> getToken() { return mConsumer->getChannel()->getConnectionToken(); }
887
888protected:
889 std::unique_ptr<InputConsumer> mConsumer;
890 PreallocatedInputEventFactory mEventFactory;
891
892 std::string mName;
893};
894
895class FakeWindowHandle : public InputWindowHandle {
896public:
897 static const int32_t WIDTH = 600;
898 static const int32_t HEIGHT = 800;
chaviwd1c23182019-12-20 18:44:56 -0800899
Chris Yea209fde2020-07-22 13:54:51 -0700900 FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
chaviwd1c23182019-12-20 18:44:56 -0800901 const sp<InputDispatcher>& dispatcher, const std::string name,
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500902 int32_t displayId, std::optional<sp<IBinder>> token = std::nullopt)
chaviwd1c23182019-12-20 18:44:56 -0800903 : mName(name) {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500904 if (token == std::nullopt) {
Garfield Tan15601662020-09-22 15:32:38 -0700905 base::Result<std::unique_ptr<InputChannel>> channel =
906 dispatcher->createInputChannel(name);
907 token = (*channel)->getConnectionToken();
908 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
chaviwd1c23182019-12-20 18:44:56 -0800909 }
910
911 inputApplicationHandle->updateInfo();
912 mInfo.applicationInfo = *inputApplicationHandle->getInfo();
913
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500914 mInfo.token = *token;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -0700915 mInfo.id = sId++;
chaviwd1c23182019-12-20 18:44:56 -0800916 mInfo.name = name;
Michael Wright44753b12020-07-08 13:48:11 +0100917 mInfo.type = InputWindowInfo::Type::APPLICATION;
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -0500918 mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000919 mInfo.alpha = 1.0;
chaviwd1c23182019-12-20 18:44:56 -0800920 mInfo.frameLeft = 0;
921 mInfo.frameTop = 0;
922 mInfo.frameRight = WIDTH;
923 mInfo.frameBottom = HEIGHT;
chaviw1ff3d1e2020-07-01 15:53:47 -0700924 mInfo.transform.set(0, 0);
chaviwd1c23182019-12-20 18:44:56 -0800925 mInfo.globalScaleFactor = 1.0;
926 mInfo.touchableRegion.clear();
927 mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT));
928 mInfo.visible = true;
Vishnu Nair47074b82020-08-14 11:54:47 -0700929 mInfo.focusable = false;
chaviwd1c23182019-12-20 18:44:56 -0800930 mInfo.hasWallpaper = false;
931 mInfo.paused = false;
chaviwd1c23182019-12-20 18:44:56 -0800932 mInfo.ownerPid = INJECTOR_PID;
933 mInfo.ownerUid = INJECTOR_UID;
chaviwd1c23182019-12-20 18:44:56 -0800934 mInfo.displayId = displayId;
935 }
936
937 virtual bool updateInfo() { return true; }
938
Vishnu Nair47074b82020-08-14 11:54:47 -0700939 void setFocusable(bool focusable) { mInfo.focusable = focusable; }
chaviwd1c23182019-12-20 18:44:56 -0800940
Vishnu Nair958da932020-08-21 17:12:37 -0700941 void setVisible(bool visible) { mInfo.visible = visible; }
942
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700943 void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
Siarhei Vishniakouc1ae5562020-06-30 14:22:57 -0500944 mInfo.dispatchingTimeout = timeout;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -0700945 }
946
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700947 void setPaused(bool paused) { mInfo.paused = paused; }
948
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +0000949 void setAlpha(float alpha) { mInfo.alpha = alpha; }
950
951 void setTouchOcclusionMode(android::os::TouchOcclusionMode mode) {
952 mInfo.touchOcclusionMode = mode;
953 }
954
Bernardo Rufino7393d172021-02-26 13:56:11 +0000955 void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
956
chaviwd1c23182019-12-20 18:44:56 -0800957 void setFrame(const Rect& frame) {
958 mInfo.frameLeft = frame.left;
959 mInfo.frameTop = frame.top;
960 mInfo.frameRight = frame.right;
961 mInfo.frameBottom = frame.bottom;
arthurhungb89ccb02020-12-30 16:19:01 +0800962 mInfo.transform.set(-frame.left, -frame.top);
chaviwd1c23182019-12-20 18:44:56 -0800963 mInfo.touchableRegion.clear();
964 mInfo.addTouchableRegion(frame);
965 }
966
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +0000967 void addFlags(Flags<InputWindowInfo::Flag> flags) { mInfo.flags |= flags; }
968
Michael Wright44753b12020-07-08 13:48:11 +0100969 void setFlags(Flags<InputWindowInfo::Flag> flags) { mInfo.flags = flags; }
chaviwd1c23182019-12-20 18:44:56 -0800970
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -0500971 void setInputFeatures(InputWindowInfo::Feature features) { mInfo.inputFeatures = features; }
972
chaviw9eaa22c2020-07-01 16:21:27 -0700973 void setWindowTransform(float dsdx, float dtdx, float dtdy, float dsdy) {
974 mInfo.transform.set(dsdx, dtdx, dtdy, dsdy);
975 }
976
977 void setWindowScale(float xScale, float yScale) { setWindowTransform(xScale, 0, 0, yScale); }
chaviwaf87b3e2019-10-01 16:59:28 -0700978
yunho.shinf4a80b82020-11-16 21:13:57 +0900979 void setWindowOffset(float offsetX, float offsetY) { mInfo.transform.set(offsetX, offsetY); }
980
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -0800981 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
982 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId,
983 expectedFlags);
984 }
985
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -0700986 void consumeKeyUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
987 consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, expectedDisplayId, expectedFlags);
988 }
989
Svet Ganov5d3bc372020-01-26 23:11:07 -0800990 void consumeMotionCancel(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000991 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -0800992 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, expectedDisplayId,
993 expectedFlags);
994 }
995
996 void consumeMotionMove(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -1000997 int32_t expectedFlags = 0) {
Svet Ganov5d3bc372020-01-26 23:11:07 -0800998 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, expectedDisplayId,
999 expectedFlags);
1000 }
1001
1002 void consumeMotionDown(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001003 int32_t expectedFlags = 0) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001004 consumeAnyMotionDown(expectedDisplayId, expectedFlags);
1005 }
1006
1007 void consumeAnyMotionDown(std::optional<int32_t> expectedDisplayId = std::nullopt,
1008 std::optional<int32_t> expectedFlags = std::nullopt) {
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001009 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId,
1010 expectedFlags);
1011 }
1012
Svet Ganov5d3bc372020-01-26 23:11:07 -08001013 void consumeMotionPointerDown(int32_t pointerIdx,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001014 int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1015 int32_t expectedFlags = 0) {
1016 int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
1017 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001018 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1019 }
1020
1021 void consumeMotionPointerUp(int32_t pointerIdx, int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001022 int32_t expectedFlags = 0) {
1023 int32_t action = AMOTION_EVENT_ACTION_POINTER_UP |
1024 (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001025 consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
1026 }
1027
1028 void consumeMotionUp(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001029 int32_t expectedFlags = 0) {
Michael Wright3a240c42019-12-10 20:53:41 +00001030 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP, expectedDisplayId,
1031 expectedFlags);
1032 }
1033
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05001034 void consumeMotionOutside(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
1035 int32_t expectedFlags = 0) {
1036 consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE, expectedDisplayId,
1037 expectedFlags);
1038 }
1039
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001040 void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) {
1041 ASSERT_NE(mInputReceiver, nullptr)
1042 << "Cannot consume events from a window with no receiver";
1043 mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode);
1044 }
1045
Prabir Pradhan99987712020-11-10 18:43:05 -08001046 void consumeCaptureEvent(bool hasCapture) {
1047 ASSERT_NE(mInputReceiver, nullptr)
1048 << "Cannot consume events from a window with no receiver";
1049 mInputReceiver->consumeCaptureEvent(hasCapture);
1050 }
1051
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00001052 void consumeEvent(int32_t expectedEventType, int32_t expectedAction,
1053 std::optional<int32_t> expectedDisplayId,
1054 std::optional<int32_t> expectedFlags) {
chaviwd1c23182019-12-20 18:44:56 -08001055 ASSERT_NE(mInputReceiver, nullptr) << "Invalid consume event on window with no receiver";
1056 mInputReceiver->consumeEvent(expectedEventType, expectedAction, expectedDisplayId,
1057 expectedFlags);
1058 }
1059
arthurhungb89ccb02020-12-30 16:19:01 +08001060 void consumeDragEvent(bool isExiting, float x, float y) {
1061 mInputReceiver->consumeDragEvent(isExiting, x, y);
1062 }
1063
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001064 std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001065 if (mInputReceiver == nullptr) {
1066 ADD_FAILURE() << "Invalid receive event on window with no receiver";
1067 return std::nullopt;
1068 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001069 return mInputReceiver->receiveEvent(outEvent);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001070 }
1071
1072 void finishEvent(uint32_t sequenceNum) {
1073 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1074 mInputReceiver->finishEvent(sequenceNum);
1075 }
1076
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00001077 void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
1078 ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
1079 mInputReceiver->sendTimeline(inputEventId, timeline);
1080 }
1081
chaviwaf87b3e2019-10-01 16:59:28 -07001082 InputEvent* consume() {
1083 if (mInputReceiver == nullptr) {
1084 return nullptr;
1085 }
1086 return mInputReceiver->consume();
1087 }
1088
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00001089 MotionEvent* consumeMotion() {
1090 InputEvent* event = consume();
1091 if (event == nullptr) {
1092 ADD_FAILURE() << "Consume failed : no event";
1093 return nullptr;
1094 }
1095 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
1096 ADD_FAILURE() << "Instead of motion event, got "
1097 << inputEventTypeToString(event->getType());
1098 return nullptr;
1099 }
1100 return static_cast<MotionEvent*>(event);
1101 }
1102
Arthur Hungb92218b2018-08-14 12:00:21 +08001103 void assertNoEvents() {
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05001104 if (mInputReceiver == nullptr &&
1105 mInfo.inputFeatures.test(InputWindowInfo::Feature::NO_INPUT_CHANNEL)) {
1106 return; // Can't receive events if the window does not have input channel
1107 }
1108 ASSERT_NE(nullptr, mInputReceiver)
1109 << "Window without InputReceiver must specify feature NO_INPUT_CHANNEL";
chaviwd1c23182019-12-20 18:44:56 -08001110 mInputReceiver->assertNoEvents();
Arthur Hungb92218b2018-08-14 12:00:21 +08001111 }
1112
chaviwaf87b3e2019-10-01 16:59:28 -07001113 sp<IBinder> getToken() { return mInfo.token; }
1114
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001115 const std::string& getName() { return mName; }
1116
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001117 void setOwnerInfo(int32_t ownerPid, int32_t ownerUid) {
1118 mInfo.ownerPid = ownerPid;
1119 mInfo.ownerUid = ownerUid;
1120 }
1121
chaviwd1c23182019-12-20 18:44:56 -08001122private:
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001123 const std::string mName;
chaviwd1c23182019-12-20 18:44:56 -08001124 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001125 static std::atomic<int32_t> sId; // each window gets a unique id, like in surfaceflinger
Arthur Hung2fbf37f2018-09-13 18:16:41 +08001126};
1127
Siarhei Vishniakou540dbae2020-05-05 18:17:17 -07001128std::atomic<int32_t> FakeWindowHandle::sId{1};
1129
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001130static InputEventInjectionResult injectKey(
1131 const sp<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
1132 int32_t displayId = ADISPLAY_ID_NONE,
1133 InputEventInjectionSync syncMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001134 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
1135 bool allowKeyRepeat = true) {
Arthur Hungb92218b2018-08-14 12:00:21 +08001136 KeyEvent event;
1137 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1138
1139 // Define a valid key down event.
Garfield Tanfbe732e2020-01-24 11:26:14 -08001140 event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001141 INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE,
1142 repeatCount, currentTime, currentTime);
Arthur Hungb92218b2018-08-14 12:00:21 +08001143
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001144 int32_t policyFlags = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
1145 if (!allowKeyRepeat) {
1146 policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
1147 }
Arthur Hungb92218b2018-08-14 12:00:21 +08001148 // Inject event until dispatch out.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001149 return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, syncMode,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001150 injectionTimeout, policyFlags);
Arthur Hungb92218b2018-08-14 12:00:21 +08001151}
1152
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001153static InputEventInjectionResult injectKeyDown(const sp<InputDispatcher>& dispatcher,
1154 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001155 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
1156}
1157
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001158// Inject a down event that has key repeat disabled. This allows InputDispatcher to idle without
1159// sending a subsequent key up. When key repeat is enabled, the dispatcher cannot idle because it
1160// has to be woken up to process the repeating key.
1161static InputEventInjectionResult injectKeyDownNoRepeat(const sp<InputDispatcher>& dispatcher,
1162 int32_t displayId = ADISPLAY_ID_NONE) {
1163 return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId,
1164 InputEventInjectionSync::WAIT_FOR_RESULT, INJECT_EVENT_TIMEOUT,
1165 /* allowKeyRepeat */ false);
1166}
1167
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001168static InputEventInjectionResult injectKeyUp(const sp<InputDispatcher>& dispatcher,
1169 int32_t displayId = ADISPLAY_ID_NONE) {
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001170 return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId);
1171}
1172
Garfield Tandf26e862020-07-01 20:18:19 -07001173class PointerBuilder {
1174public:
1175 PointerBuilder(int32_t id, int32_t toolType) {
1176 mProperties.clear();
1177 mProperties.id = id;
1178 mProperties.toolType = toolType;
1179 mCoords.clear();
1180 }
1181
1182 PointerBuilder& x(float x) { return axis(AMOTION_EVENT_AXIS_X, x); }
1183
1184 PointerBuilder& y(float y) { return axis(AMOTION_EVENT_AXIS_Y, y); }
1185
1186 PointerBuilder& axis(int32_t axis, float value) {
1187 mCoords.setAxisValue(axis, value);
1188 return *this;
1189 }
1190
1191 PointerProperties buildProperties() const { return mProperties; }
1192
1193 PointerCoords buildCoords() const { return mCoords; }
1194
1195private:
1196 PointerProperties mProperties;
1197 PointerCoords mCoords;
1198};
1199
1200class MotionEventBuilder {
1201public:
1202 MotionEventBuilder(int32_t action, int32_t source) {
1203 mAction = action;
1204 mSource = source;
1205 mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
1206 }
1207
1208 MotionEventBuilder& eventTime(nsecs_t eventTime) {
1209 mEventTime = eventTime;
1210 return *this;
1211 }
1212
1213 MotionEventBuilder& displayId(int32_t displayId) {
1214 mDisplayId = displayId;
1215 return *this;
1216 }
1217
1218 MotionEventBuilder& actionButton(int32_t actionButton) {
1219 mActionButton = actionButton;
1220 return *this;
1221 }
1222
arthurhung6d4bed92021-03-17 11:59:33 +08001223 MotionEventBuilder& buttonState(int32_t buttonState) {
1224 mButtonState = buttonState;
Garfield Tandf26e862020-07-01 20:18:19 -07001225 return *this;
1226 }
1227
1228 MotionEventBuilder& rawXCursorPosition(float rawXCursorPosition) {
1229 mRawXCursorPosition = rawXCursorPosition;
1230 return *this;
1231 }
1232
1233 MotionEventBuilder& rawYCursorPosition(float rawYCursorPosition) {
1234 mRawYCursorPosition = rawYCursorPosition;
1235 return *this;
1236 }
1237
1238 MotionEventBuilder& pointer(PointerBuilder pointer) {
1239 mPointers.push_back(pointer);
1240 return *this;
1241 }
1242
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001243 MotionEventBuilder& addFlag(uint32_t flags) {
1244 mFlags |= flags;
1245 return *this;
1246 }
1247
Garfield Tandf26e862020-07-01 20:18:19 -07001248 MotionEvent build() {
1249 std::vector<PointerProperties> pointerProperties;
1250 std::vector<PointerCoords> pointerCoords;
1251 for (const PointerBuilder& pointer : mPointers) {
1252 pointerProperties.push_back(pointer.buildProperties());
1253 pointerCoords.push_back(pointer.buildCoords());
1254 }
1255
1256 // Set mouse cursor position for the most common cases to avoid boilerplate.
1257 if (mSource == AINPUT_SOURCE_MOUSE &&
1258 !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition) &&
1259 mPointers.size() == 1) {
1260 mRawXCursorPosition = pointerCoords[0].getX();
1261 mRawYCursorPosition = pointerCoords[0].getY();
1262 }
1263
1264 MotionEvent event;
chaviw9eaa22c2020-07-01 16:21:27 -07001265 ui::Transform identityTransform;
Garfield Tandf26e862020-07-01 20:18:19 -07001266 event.initialize(InputEvent::nextId(), DEVICE_ID, mSource, mDisplayId, INVALID_HMAC,
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001267 mAction, mActionButton, mFlags, /* edgeFlags */ 0, AMETA_NONE,
chaviw9eaa22c2020-07-01 16:21:27 -07001268 mButtonState, MotionClassification::NONE, identityTransform,
1269 /* xPrecision */ 0, /* yPrecision */ 0, mRawXCursorPosition,
Evan Rosky84f07f02021-04-16 10:42:42 -07001270 mRawYCursorPosition, mDisplayWidth, mDisplayHeight, mEventTime, mEventTime,
1271 mPointers.size(), pointerProperties.data(), pointerCoords.data());
Garfield Tandf26e862020-07-01 20:18:19 -07001272
1273 return event;
1274 }
1275
1276private:
1277 int32_t mAction;
1278 int32_t mSource;
1279 nsecs_t mEventTime;
1280 int32_t mDisplayId{ADISPLAY_ID_DEFAULT};
1281 int32_t mActionButton{0};
1282 int32_t mButtonState{0};
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08001283 int32_t mFlags{0};
Garfield Tandf26e862020-07-01 20:18:19 -07001284 float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
1285 float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
Evan Rosky84f07f02021-04-16 10:42:42 -07001286 int32_t mDisplayWidth{AMOTION_EVENT_INVALID_DISPLAY_SIZE};
1287 int32_t mDisplayHeight{AMOTION_EVENT_INVALID_DISPLAY_SIZE};
Garfield Tandf26e862020-07-01 20:18:19 -07001288
1289 std::vector<PointerBuilder> mPointers;
1290};
1291
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001292static InputEventInjectionResult injectMotionEvent(
Garfield Tandf26e862020-07-01 20:18:19 -07001293 const sp<InputDispatcher>& dispatcher, const MotionEvent& event,
1294 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001295 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT) {
Garfield Tandf26e862020-07-01 20:18:19 -07001296 return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, injectionMode,
1297 injectionTimeout,
1298 POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
1299}
1300
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001301static InputEventInjectionResult injectMotionEvent(
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001302 const sp<InputDispatcher>& dispatcher, int32_t action, int32_t source, int32_t displayId,
1303 const PointF& position,
1304 const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001305 AMOTION_EVENT_INVALID_CURSOR_POSITION},
1306 std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001307 InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07001308 nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC)) {
Garfield Tandf26e862020-07-01 20:18:19 -07001309 MotionEvent event = MotionEventBuilder(action, source)
1310 .displayId(displayId)
1311 .eventTime(eventTime)
1312 .rawXCursorPosition(cursorPosition.x)
1313 .rawYCursorPosition(cursorPosition.y)
1314 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
1315 .x(position.x)
1316 .y(position.y))
1317 .build();
Arthur Hungb92218b2018-08-14 12:00:21 +08001318
1319 // Inject event until dispatch out.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08001320 return injectMotionEvent(dispatcher, event, injectionTimeout, injectionMode);
Arthur Hungb92218b2018-08-14 12:00:21 +08001321}
1322
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001323static InputEventInjectionResult injectMotionDown(const sp<InputDispatcher>& dispatcher,
1324 int32_t source, int32_t displayId,
1325 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001326 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
Garfield Tan00f511d2019-06-12 16:55:40 -07001327}
1328
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001329static InputEventInjectionResult injectMotionUp(const sp<InputDispatcher>& dispatcher,
1330 int32_t source, int32_t displayId,
1331 const PointF& location = {100, 200}) {
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001332 return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
Michael Wright3a240c42019-12-10 20:53:41 +00001333}
1334
Jackal Guof9696682018-10-05 12:23:23 +08001335static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
1336 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1337 // Define a valid key event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001338 NotifyKeyArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
1339 displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A,
1340 KEY_A, AMETA_NONE, currentTime);
Jackal Guof9696682018-10-05 12:23:23 +08001341
1342 return args;
1343}
1344
chaviwd1c23182019-12-20 18:44:56 -08001345static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId,
1346 const std::vector<PointF>& points) {
1347 size_t pointerCount = points.size();
chaviwaf87b3e2019-10-01 16:59:28 -07001348 if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) {
1349 EXPECT_EQ(1U, pointerCount) << "Actions DOWN and UP can only contain a single pointer";
1350 }
1351
chaviwd1c23182019-12-20 18:44:56 -08001352 PointerProperties pointerProperties[pointerCount];
1353 PointerCoords pointerCoords[pointerCount];
Jackal Guof9696682018-10-05 12:23:23 +08001354
chaviwd1c23182019-12-20 18:44:56 -08001355 for (size_t i = 0; i < pointerCount; i++) {
1356 pointerProperties[i].clear();
1357 pointerProperties[i].id = i;
1358 pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
Jackal Guof9696682018-10-05 12:23:23 +08001359
chaviwd1c23182019-12-20 18:44:56 -08001360 pointerCoords[i].clear();
1361 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, points[i].x);
1362 pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, points[i].y);
1363 }
Jackal Guof9696682018-10-05 12:23:23 +08001364
1365 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
1366 // Define a valid motion event.
Siarhei Vishniakou58ba3d12021-02-11 01:31:07 +00001367 NotifyMotionArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, source, displayId,
Garfield Tan00f511d2019-06-12 16:55:40 -07001368 POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
1369 AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
chaviwd1c23182019-12-20 18:44:56 -08001370 AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
1371 pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
Garfield Tan00f511d2019-06-12 16:55:40 -07001372 AMOTION_EVENT_INVALID_CURSOR_POSITION,
1373 AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
Jackal Guof9696682018-10-05 12:23:23 +08001374
1375 return args;
1376}
1377
chaviwd1c23182019-12-20 18:44:56 -08001378static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId) {
1379 return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
1380}
1381
Prabir Pradhan99987712020-11-10 18:43:05 -08001382static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(bool enabled) {
1383 return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), enabled);
1384}
1385
Arthur Hungb92218b2018-08-14 12:00:21 +08001386TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001387 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001388 sp<FakeWindowHandle> window =
1389 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001390
Arthur Hung72d8dc32020-03-28 00:48:39 +00001391 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001392 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1393 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1394 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001395
1396 // Window should receive motion event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001397 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001398}
1399
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001400/**
1401 * Calling setInputWindows once with FLAG_NOT_TOUCH_MODAL should not cause any issues.
1402 * To ensure that window receives only events that were directly inside of it, add
1403 * FLAG_NOT_TOUCH_MODAL. This will enforce using the touchableRegion of the input
1404 * when finding touched windows.
1405 * This test serves as a sanity check for the next test, where setInputWindows is
1406 * called twice.
1407 */
1408TEST_F(InputDispatcherTest, SetInputWindowOnce_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001409 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001410 sp<FakeWindowHandle> window =
1411 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1412 window->setFrame(Rect(0, 0, 100, 100));
Michael Wright44753b12020-07-08 13:48:11 +01001413 window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001414
1415 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001416 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001417 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1418 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001419 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001420
1421 // Window should receive motion event.
1422 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1423}
1424
1425/**
1426 * Calling setInputWindows twice, with the same info, should not cause any issues.
1427 * To ensure that window receives only events that were directly inside of it, add
1428 * FLAG_NOT_TOUCH_MODAL. This will enforce using the touchableRegion of the input
1429 * when finding touched windows.
1430 */
1431TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001432 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001433 sp<FakeWindowHandle> window =
1434 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1435 window->setFrame(Rect(0, 0, 100, 100));
Michael Wright44753b12020-07-08 13:48:11 +01001436 window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001437
1438 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1439 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001440 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001441 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1442 {50, 50}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001443 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07001444
1445 // Window should receive motion event.
1446 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1447}
1448
Arthur Hungb92218b2018-08-14 12:00:21 +08001449// The foreground window should receive the first touch down event.
1450TEST_F(InputDispatcherTest, SetInputWindow_MultiWindowsTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001451 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001452 sp<FakeWindowHandle> windowTop =
1453 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
1454 sp<FakeWindowHandle> windowSecond =
1455 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001456
Arthur Hung72d8dc32020-03-28 00:48:39 +00001457 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001458 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
1459 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
1460 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08001461
1462 // Top window should receive the touch down event. Second window should not receive anything.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001463 windowTop->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08001464 windowSecond->assertNoEvents();
1465}
1466
Garfield Tandf26e862020-07-01 20:18:19 -07001467TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) {
Chris Yea209fde2020-07-22 13:54:51 -07001468 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07001469 sp<FakeWindowHandle> windowLeft =
1470 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1471 windowLeft->setFrame(Rect(0, 0, 600, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001472 windowLeft->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tandf26e862020-07-01 20:18:19 -07001473 sp<FakeWindowHandle> windowRight =
1474 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1475 windowRight->setFrame(Rect(600, 0, 1200, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001476 windowRight->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tandf26e862020-07-01 20:18:19 -07001477
1478 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
1479
1480 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
1481
1482 // Start cursor position in right window so that we can move the cursor to left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001483 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001484 injectMotionEvent(mDispatcher,
1485 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1486 AINPUT_SOURCE_MOUSE)
1487 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1488 .x(900)
1489 .y(400))
1490 .build()));
1491 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1492 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1493 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1494 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1495
1496 // Move cursor into left window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001497 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001498 injectMotionEvent(mDispatcher,
1499 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1500 AINPUT_SOURCE_MOUSE)
1501 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1502 .x(300)
1503 .y(400))
1504 .build()));
1505 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
1506 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1507 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1508 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1509 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1510 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1511
1512 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001513 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001514 injectMotionEvent(mDispatcher,
1515 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
1516 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1517 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1518 .x(300)
1519 .y(400))
1520 .build()));
1521 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1522
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001523 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001524 injectMotionEvent(mDispatcher,
1525 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
1526 AINPUT_SOURCE_MOUSE)
1527 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1528 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
1529 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1530 .x(300)
1531 .y(400))
1532 .build()));
1533 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
1534 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1535
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001536 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001537 injectMotionEvent(mDispatcher,
1538 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
1539 AINPUT_SOURCE_MOUSE)
1540 .buttonState(0)
1541 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
1542 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1543 .x(300)
1544 .y(400))
1545 .build()));
1546 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
1547 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1548
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001549 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001550 injectMotionEvent(mDispatcher,
1551 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
1552 .buttonState(0)
1553 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1554 .x(300)
1555 .y(400))
1556 .build()));
1557 windowLeft->consumeMotionUp(ADISPLAY_ID_DEFAULT);
1558
1559 // Move mouse cursor back to right window
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001560 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001561 injectMotionEvent(mDispatcher,
1562 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
1563 AINPUT_SOURCE_MOUSE)
1564 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1565 .x(900)
1566 .y(400))
1567 .build()));
1568 windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
1569 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1570 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1571 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1572 windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
1573 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1574}
1575
1576// This test is different from the test above that HOVER_ENTER and HOVER_EXIT events are injected
1577// directly in this test.
1578TEST_F(InputDispatcherTest, HoverEnterMouseClickAndHoverExit) {
Chris Yea209fde2020-07-22 13:54:51 -07001579 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tandf26e862020-07-01 20:18:19 -07001580 sp<FakeWindowHandle> window =
1581 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
1582 window->setFrame(Rect(0, 0, 1200, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001583 window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tandf26e862020-07-01 20:18:19 -07001584
1585 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
1586
1587 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
1588
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001589 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001590 injectMotionEvent(mDispatcher,
1591 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
1592 AINPUT_SOURCE_MOUSE)
1593 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1594 .x(300)
1595 .y(400))
1596 .build()));
1597 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
1598 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1599
1600 // Inject a series of mouse events for a mouse click
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001601 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001602 injectMotionEvent(mDispatcher,
1603 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
1604 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1605 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1606 .x(300)
1607 .y(400))
1608 .build()));
1609 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1610
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001611 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001612 injectMotionEvent(mDispatcher,
1613 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
1614 AINPUT_SOURCE_MOUSE)
1615 .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
1616 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
1617 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1618 .x(300)
1619 .y(400))
1620 .build()));
1621 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS,
1622 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1623
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001624 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001625 injectMotionEvent(mDispatcher,
1626 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
1627 AINPUT_SOURCE_MOUSE)
1628 .buttonState(0)
1629 .actionButton(AMOTION_EVENT_BUTTON_PRIMARY)
1630 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1631 .x(300)
1632 .y(400))
1633 .build()));
1634 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
1635 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1636
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001637 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001638 injectMotionEvent(mDispatcher,
1639 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
1640 .buttonState(0)
1641 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1642 .x(300)
1643 .y(400))
1644 .build()));
1645 window->consumeMotionUp(ADISPLAY_ID_DEFAULT);
1646
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001647 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tandf26e862020-07-01 20:18:19 -07001648 injectMotionEvent(mDispatcher,
1649 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT,
1650 AINPUT_SOURCE_MOUSE)
1651 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
1652 .x(300)
1653 .y(400))
1654 .build()));
1655 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT,
1656 ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
1657}
1658
Garfield Tan00f511d2019-06-12 16:55:40 -07001659TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
Chris Yea209fde2020-07-22 13:54:51 -07001660 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Garfield Tan00f511d2019-06-12 16:55:40 -07001661
1662 sp<FakeWindowHandle> windowLeft =
1663 new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
1664 windowLeft->setFrame(Rect(0, 0, 600, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001665 windowLeft->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tan00f511d2019-06-12 16:55:40 -07001666 sp<FakeWindowHandle> windowRight =
1667 new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
1668 windowRight->setFrame(Rect(600, 0, 1200, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001669 windowRight->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Garfield Tan00f511d2019-06-12 16:55:40 -07001670
1671 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
1672
Arthur Hung72d8dc32020-03-28 00:48:39 +00001673 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
Garfield Tan00f511d2019-06-12 16:55:40 -07001674
1675 // Inject an event with coordinate in the area of right window, with mouse cursor in the area of
1676 // left window. This event should be dispatched to the left window.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08001677 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Garfield Tan00f511d2019-06-12 16:55:40 -07001678 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07001679 ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400}));
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08001680 windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Garfield Tan00f511d2019-06-12 16:55:40 -07001681 windowRight->assertNoEvents();
1682}
1683
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001684TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) {
Chris Yea209fde2020-07-22 13:54:51 -07001685 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001686 sp<FakeWindowHandle> window =
1687 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Vishnu Nair47074b82020-08-14 11:54:47 -07001688 window->setFocusable(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001689
Arthur Hung72d8dc32020-03-28 00:48:39 +00001690 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07001691 setFocusedWindow(window);
1692
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01001693 window->consumeFocusEvent(true);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001694
1695 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
1696 mDispatcher->notifyKey(&keyArgs);
1697
1698 // Window should receive key down event.
1699 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
1700
1701 // When device reset happens, that key stream should be terminated with FLAG_CANCELED
1702 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08001703 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001704 mDispatcher->notifyDeviceReset(&args);
1705 window->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
1706 AKEY_EVENT_FLAG_CANCELED);
1707}
1708
1709TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) {
Chris Yea209fde2020-07-22 13:54:51 -07001710 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001711 sp<FakeWindowHandle> window =
1712 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
1713
Arthur Hung72d8dc32020-03-28 00:48:39 +00001714 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001715
1716 NotifyMotionArgs motionArgs =
1717 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1718 ADISPLAY_ID_DEFAULT);
1719 mDispatcher->notifyMotion(&motionArgs);
1720
1721 // Window should receive motion down event.
1722 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
1723
1724 // When device reset happens, that motion stream should be terminated with ACTION_CANCEL
1725 // on the app side.
Garfield Tanc51d1ba2020-01-28 13:24:04 -08001726 NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08001727 mDispatcher->notifyDeviceReset(&args);
1728 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
1729 0 /*expectedFlags*/);
1730}
1731
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00001732using TransferFunction =
1733 std::function<bool(sp<InputDispatcher> dispatcher, sp<IBinder>, sp<IBinder>)>;
1734
1735class TransferTouchFixture : public InputDispatcherTest,
1736 public ::testing::WithParamInterface<TransferFunction> {};
1737
1738TEST_P(TransferTouchFixture, TransferTouch_OnePointer) {
Chris Yea209fde2020-07-22 13:54:51 -07001739 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08001740
1741 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001742 sp<FakeWindowHandle> firstWindow =
1743 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
1744 sp<FakeWindowHandle> secondWindow =
1745 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001746
1747 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00001748 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001749
1750 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001751 NotifyMotionArgs downMotionArgs =
1752 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1753 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001754 mDispatcher->notifyMotion(&downMotionArgs);
1755 // Only the first window should get the down event
1756 firstWindow->consumeMotionDown();
1757 secondWindow->assertNoEvents();
1758
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00001759 // Transfer touch to the second window
1760 TransferFunction f = GetParam();
1761 const bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
1762 ASSERT_TRUE(success);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001763 // The first window gets cancel and the second gets down
1764 firstWindow->consumeMotionCancel();
1765 secondWindow->consumeMotionDown();
1766
1767 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001768 NotifyMotionArgs upMotionArgs =
1769 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
1770 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001771 mDispatcher->notifyMotion(&upMotionArgs);
1772 // The first window gets no events and the second gets up
1773 firstWindow->assertNoEvents();
1774 secondWindow->consumeMotionUp();
1775}
1776
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00001777TEST_P(TransferTouchFixture, TransferTouch_TwoPointersNonSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001778 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08001779
1780 PointF touchPoint = {10, 10};
1781
1782 // Create a couple of windows
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001783 sp<FakeWindowHandle> firstWindow =
1784 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
1785 sp<FakeWindowHandle> secondWindow =
1786 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001787
1788 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00001789 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001790
1791 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001792 NotifyMotionArgs downMotionArgs =
1793 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1794 ADISPLAY_ID_DEFAULT, {touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001795 mDispatcher->notifyMotion(&downMotionArgs);
1796 // Only the first window should get the down event
1797 firstWindow->consumeMotionDown();
1798 secondWindow->assertNoEvents();
1799
1800 // Send pointer down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001801 NotifyMotionArgs pointerDownMotionArgs =
1802 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
1803 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1804 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1805 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001806 mDispatcher->notifyMotion(&pointerDownMotionArgs);
1807 // Only the first window should get the pointer down event
1808 firstWindow->consumeMotionPointerDown(1);
1809 secondWindow->assertNoEvents();
1810
1811 // Transfer touch focus to the second window
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00001812 TransferFunction f = GetParam();
1813 bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
1814 ASSERT_TRUE(success);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001815 // The first window gets cancel and the second gets down and pointer down
1816 firstWindow->consumeMotionCancel();
1817 secondWindow->consumeMotionDown();
1818 secondWindow->consumeMotionPointerDown(1);
1819
1820 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001821 NotifyMotionArgs pointerUpMotionArgs =
1822 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
1823 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1824 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1825 {touchPoint, touchPoint});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001826 mDispatcher->notifyMotion(&pointerUpMotionArgs);
1827 // The first window gets nothing and the second gets pointer up
1828 firstWindow->assertNoEvents();
1829 secondWindow->consumeMotionPointerUp(1);
1830
1831 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001832 NotifyMotionArgs upMotionArgs =
1833 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
1834 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001835 mDispatcher->notifyMotion(&upMotionArgs);
1836 // The first window gets nothing and the second gets up
1837 firstWindow->assertNoEvents();
1838 secondWindow->consumeMotionUp();
1839}
1840
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00001841// For the cases of single pointer touch and two pointers non-split touch, the api's
1842// 'transferTouch' and 'transferTouchFocus' are equivalent in behaviour. They only differ
1843// for the case where there are multiple pointers split across several windows.
1844INSTANTIATE_TEST_SUITE_P(TransferFunctionTests, TransferTouchFixture,
1845 ::testing::Values(
1846 [&](sp<InputDispatcher> dispatcher, sp<IBinder> /*ignored*/,
1847 sp<IBinder> destChannelToken) {
1848 return dispatcher->transferTouch(destChannelToken);
1849 },
1850 [&](sp<InputDispatcher> dispatcher, sp<IBinder> from,
1851 sp<IBinder> to) {
1852 return dispatcher->transferTouchFocus(from, to,
1853 false /*isDragAndDrop*/);
1854 }));
1855
Svet Ganov5d3bc372020-01-26 23:11:07 -08001856TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
Chris Yea209fde2020-07-22 13:54:51 -07001857 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Svet Ganov5d3bc372020-01-26 23:11:07 -08001858
1859 // Create a non touch modal window that supports split touch
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001860 sp<FakeWindowHandle> firstWindow =
1861 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001862 firstWindow->setFrame(Rect(0, 0, 600, 400));
Michael Wright44753b12020-07-08 13:48:11 +01001863 firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
1864 InputWindowInfo::Flag::SPLIT_TOUCH);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001865
1866 // Create a non touch modal window that supports split touch
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001867 sp<FakeWindowHandle> secondWindow =
1868 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001869 secondWindow->setFrame(Rect(0, 400, 600, 800));
Michael Wright44753b12020-07-08 13:48:11 +01001870 secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
1871 InputWindowInfo::Flag::SPLIT_TOUCH);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001872
1873 // Add the windows to the dispatcher
Arthur Hung72d8dc32020-03-28 00:48:39 +00001874 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001875
1876 PointF pointInFirst = {300, 200};
1877 PointF pointInSecond = {300, 600};
1878
1879 // Send down to the first window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001880 NotifyMotionArgs firstDownMotionArgs =
1881 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1882 ADISPLAY_ID_DEFAULT, {pointInFirst});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001883 mDispatcher->notifyMotion(&firstDownMotionArgs);
1884 // Only the first window should get the down event
1885 firstWindow->consumeMotionDown();
1886 secondWindow->assertNoEvents();
1887
1888 // Send down to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001889 NotifyMotionArgs secondDownMotionArgs =
1890 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
1891 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1892 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1893 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001894 mDispatcher->notifyMotion(&secondDownMotionArgs);
1895 // The first window gets a move and the second a down
1896 firstWindow->consumeMotionMove();
1897 secondWindow->consumeMotionDown();
1898
1899 // Transfer touch focus to the second window
1900 mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
1901 // The first window gets cancel and the new gets pointer down (it already saw down)
1902 firstWindow->consumeMotionCancel();
1903 secondWindow->consumeMotionPointerDown(1);
1904
1905 // Send pointer up to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001906 NotifyMotionArgs pointerUpMotionArgs =
1907 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
1908 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1909 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1910 {pointInFirst, pointInSecond});
Svet Ganov5d3bc372020-01-26 23:11:07 -08001911 mDispatcher->notifyMotion(&pointerUpMotionArgs);
1912 // The first window gets nothing and the second gets pointer up
1913 firstWindow->assertNoEvents();
1914 secondWindow->consumeMotionPointerUp(1);
1915
1916 // Send up event to the second window
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10001917 NotifyMotionArgs upMotionArgs =
1918 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
1919 ADISPLAY_ID_DEFAULT);
Svet Ganov5d3bc372020-01-26 23:11:07 -08001920 mDispatcher->notifyMotion(&upMotionArgs);
1921 // The first window gets nothing and the second gets up
1922 firstWindow->assertNoEvents();
1923 secondWindow->consumeMotionUp();
1924}
1925
Siarhei Vishniakoud0c6bc82021-03-13 03:14:52 +00001926// Same as TransferTouchFocus_TwoPointersSplitTouch, but using 'transferTouch' api.
1927// Unlike 'transferTouchFocus', calling 'transferTouch' when there are two windows receiving
1928// touch is not supported, so the touch should continue on those windows and the transferred-to
1929// window should get nothing.
1930TEST_F(InputDispatcherTest, TransferTouch_TwoPointersSplitTouch) {
1931 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
1932
1933 // Create a non touch modal window that supports split touch
1934 sp<FakeWindowHandle> firstWindow =
1935 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
1936 firstWindow->setFrame(Rect(0, 0, 600, 400));
1937 firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
1938 InputWindowInfo::Flag::SPLIT_TOUCH);
1939
1940 // Create a non touch modal window that supports split touch
1941 sp<FakeWindowHandle> secondWindow =
1942 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
1943 secondWindow->setFrame(Rect(0, 400, 600, 800));
1944 secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
1945 InputWindowInfo::Flag::SPLIT_TOUCH);
1946
1947 // Add the windows to the dispatcher
1948 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
1949
1950 PointF pointInFirst = {300, 200};
1951 PointF pointInSecond = {300, 600};
1952
1953 // Send down to the first window
1954 NotifyMotionArgs firstDownMotionArgs =
1955 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
1956 ADISPLAY_ID_DEFAULT, {pointInFirst});
1957 mDispatcher->notifyMotion(&firstDownMotionArgs);
1958 // Only the first window should get the down event
1959 firstWindow->consumeMotionDown();
1960 secondWindow->assertNoEvents();
1961
1962 // Send down to the second window
1963 NotifyMotionArgs secondDownMotionArgs =
1964 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
1965 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1966 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1967 {pointInFirst, pointInSecond});
1968 mDispatcher->notifyMotion(&secondDownMotionArgs);
1969 // The first window gets a move and the second a down
1970 firstWindow->consumeMotionMove();
1971 secondWindow->consumeMotionDown();
1972
1973 // Transfer touch focus to the second window
1974 const bool transferred = mDispatcher->transferTouch(secondWindow->getToken());
1975 // The 'transferTouch' call should not succeed, because there are 2 touched windows
1976 ASSERT_FALSE(transferred);
1977 firstWindow->assertNoEvents();
1978 secondWindow->assertNoEvents();
1979
1980 // The rest of the dispatch should proceed as normal
1981 // Send pointer up to the second window
1982 NotifyMotionArgs pointerUpMotionArgs =
1983 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
1984 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
1985 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
1986 {pointInFirst, pointInSecond});
1987 mDispatcher->notifyMotion(&pointerUpMotionArgs);
1988 // The first window gets MOVE and the second gets pointer up
1989 firstWindow->consumeMotionMove();
1990 secondWindow->consumeMotionUp();
1991
1992 // Send up event to the first window
1993 NotifyMotionArgs upMotionArgs =
1994 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
1995 ADISPLAY_ID_DEFAULT);
1996 mDispatcher->notifyMotion(&upMotionArgs);
1997 // The first window gets nothing and the second gets up
1998 firstWindow->consumeMotionUp();
1999 secondWindow->assertNoEvents();
2000}
2001
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002002TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002003 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002004 sp<FakeWindowHandle> window =
2005 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2006
Vishnu Nair47074b82020-08-14 11:54:47 -07002007 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002008 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002009 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002010
2011 window->consumeFocusEvent(true);
2012
2013 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2014 mDispatcher->notifyKey(&keyArgs);
2015
2016 // Window should receive key down event.
2017 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2018}
2019
2020TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002021 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002022 sp<FakeWindowHandle> window =
2023 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2024
Arthur Hung72d8dc32020-03-28 00:48:39 +00002025 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002026
2027 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2028 mDispatcher->notifyKey(&keyArgs);
2029 mDispatcher->waitForIdle();
2030
2031 window->assertNoEvents();
2032}
2033
2034// If a window is touchable, but does not have focus, it should receive motion events, but not keys
2035TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) {
Chris Yea209fde2020-07-22 13:54:51 -07002036 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002037 sp<FakeWindowHandle> window =
2038 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2039
Arthur Hung72d8dc32020-03-28 00:48:39 +00002040 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002041
2042 // Send key
2043 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
2044 mDispatcher->notifyKey(&keyArgs);
2045 // Send motion
2046 NotifyMotionArgs motionArgs =
2047 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2048 ADISPLAY_ID_DEFAULT);
2049 mDispatcher->notifyMotion(&motionArgs);
2050
2051 // Window should receive only the motion event
2052 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2053 window->assertNoEvents(); // Key event or focus event will not be received
2054}
2055
arthurhungea3f4fc2020-12-21 23:18:53 +08002056TEST_F(InputDispatcherTest, PointerCancel_SendCancelWhenSplitTouch) {
2057 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2058
2059 // Create first non touch modal window that supports split touch
2060 sp<FakeWindowHandle> firstWindow =
2061 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
2062 firstWindow->setFrame(Rect(0, 0, 600, 400));
2063 firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
2064 InputWindowInfo::Flag::SPLIT_TOUCH);
2065
2066 // Create second non touch modal window that supports split touch
2067 sp<FakeWindowHandle> secondWindow =
2068 new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
2069 secondWindow->setFrame(Rect(0, 400, 600, 800));
2070 secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
2071 InputWindowInfo::Flag::SPLIT_TOUCH);
2072
2073 // Add the windows to the dispatcher
2074 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
2075
2076 PointF pointInFirst = {300, 200};
2077 PointF pointInSecond = {300, 600};
2078
2079 // Send down to the first window
2080 NotifyMotionArgs firstDownMotionArgs =
2081 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2082 ADISPLAY_ID_DEFAULT, {pointInFirst});
2083 mDispatcher->notifyMotion(&firstDownMotionArgs);
2084 // Only the first window should get the down event
2085 firstWindow->consumeMotionDown();
2086 secondWindow->assertNoEvents();
2087
2088 // Send down to the second window
2089 NotifyMotionArgs secondDownMotionArgs =
2090 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
2091 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
2092 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2093 {pointInFirst, pointInSecond});
2094 mDispatcher->notifyMotion(&secondDownMotionArgs);
2095 // The first window gets a move and the second a down
2096 firstWindow->consumeMotionMove();
2097 secondWindow->consumeMotionDown();
2098
2099 // Send pointer cancel to the second window
2100 NotifyMotionArgs pointerUpMotionArgs =
2101 generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
2102 (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
2103 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
2104 {pointInFirst, pointInSecond});
2105 pointerUpMotionArgs.flags |= AMOTION_EVENT_FLAG_CANCELED;
2106 mDispatcher->notifyMotion(&pointerUpMotionArgs);
2107 // The first window gets move and the second gets cancel.
2108 firstWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
2109 secondWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
2110
2111 // Send up event.
2112 NotifyMotionArgs upMotionArgs =
2113 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
2114 ADISPLAY_ID_DEFAULT);
2115 mDispatcher->notifyMotion(&upMotionArgs);
2116 // The first window gets up and the second gets nothing.
2117 firstWindow->consumeMotionUp();
2118 secondWindow->assertNoEvents();
2119}
2120
Siarhei Vishniakouf94ae022021-02-04 01:23:17 +00002121TEST_F(InputDispatcherTest, SendTimeline_DoesNotCrashDispatcher) {
2122 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2123
2124 sp<FakeWindowHandle> window =
2125 new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
2126 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2127 std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
2128 graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
2129 graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
2130
2131 window->sendTimeline(1 /*inputEventId*/, graphicsTimeline);
2132 window->assertNoEvents();
2133 mDispatcher->waitForIdle();
2134}
2135
chaviwd1c23182019-12-20 18:44:56 -08002136class FakeMonitorReceiver {
Michael Wright3a240c42019-12-10 20:53:41 +00002137public:
2138 FakeMonitorReceiver(const sp<InputDispatcher>& dispatcher, const std::string name,
chaviwd1c23182019-12-20 18:44:56 -08002139 int32_t displayId, bool isGestureMonitor = false) {
Garfield Tan15601662020-09-22 15:32:38 -07002140 base::Result<std::unique_ptr<InputChannel>> channel =
Siarhei Vishniakou58cfc602020-12-14 23:21:30 +00002141 dispatcher->createInputMonitor(displayId, isGestureMonitor, name, MONITOR_PID);
Garfield Tan15601662020-09-22 15:32:38 -07002142 mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name);
Michael Wright3a240c42019-12-10 20:53:41 +00002143 }
2144
chaviwd1c23182019-12-20 18:44:56 -08002145 sp<IBinder> getToken() { return mInputReceiver->getToken(); }
2146
2147 void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
2148 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN,
2149 expectedDisplayId, expectedFlags);
2150 }
2151
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002152 std::optional<int32_t> receiveEvent() { return mInputReceiver->receiveEvent(); }
2153
2154 void finishEvent(uint32_t consumeSeq) { return mInputReceiver->finishEvent(consumeSeq); }
2155
chaviwd1c23182019-12-20 18:44:56 -08002156 void consumeMotionDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
2157 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
2158 expectedDisplayId, expectedFlags);
2159 }
2160
2161 void consumeMotionUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
2162 mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP,
2163 expectedDisplayId, expectedFlags);
2164 }
2165
Evan Rosky84f07f02021-04-16 10:42:42 -07002166 MotionEvent* consumeMotion() {
2167 InputEvent* event = mInputReceiver->consume();
2168 if (!event) {
2169 ADD_FAILURE() << "No event was produced";
2170 return nullptr;
2171 }
2172 if (event->getType() != AINPUT_EVENT_TYPE_MOTION) {
2173 ADD_FAILURE() << "Received event of type " << event->getType() << " instead of motion";
2174 return nullptr;
2175 }
2176 return static_cast<MotionEvent*>(event);
2177 }
2178
chaviwd1c23182019-12-20 18:44:56 -08002179 void assertNoEvents() { mInputReceiver->assertNoEvents(); }
2180
2181private:
2182 std::unique_ptr<FakeInputReceiver> mInputReceiver;
Michael Wright3a240c42019-12-10 20:53:41 +00002183};
2184
2185// Tests for gesture monitors
2186TEST_F(InputDispatcherTest, GestureMonitor_ReceivesMotionEvents) {
Chris Yea209fde2020-07-22 13:54:51 -07002187 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00002188 sp<FakeWindowHandle> window =
2189 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002190 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00002191
chaviwd1c23182019-12-20 18:44:56 -08002192 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
2193 true /*isGestureMonitor*/);
Michael Wright3a240c42019-12-10 20:53:41 +00002194
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002195 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00002196 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002197 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00002198 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08002199 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00002200}
2201
2202TEST_F(InputDispatcherTest, GestureMonitor_DoesNotReceiveKeyEvents) {
Chris Yea209fde2020-07-22 13:54:51 -07002203 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00002204 sp<FakeWindowHandle> window =
2205 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2206
2207 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07002208 window->setFocusable(true);
Michael Wright3a240c42019-12-10 20:53:41 +00002209
Arthur Hung72d8dc32020-03-28 00:48:39 +00002210 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002211 setFocusedWindow(window);
2212
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002213 window->consumeFocusEvent(true);
Michael Wright3a240c42019-12-10 20:53:41 +00002214
chaviwd1c23182019-12-20 18:44:56 -08002215 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
2216 true /*isGestureMonitor*/);
Michael Wright3a240c42019-12-10 20:53:41 +00002217
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002218 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
2219 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00002220 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08002221 monitor.assertNoEvents();
Michael Wright3a240c42019-12-10 20:53:41 +00002222}
2223
2224TEST_F(InputDispatcherTest, GestureMonitor_CanPilferAfterWindowIsRemovedMidStream) {
Chris Yea209fde2020-07-22 13:54:51 -07002225 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Michael Wright3a240c42019-12-10 20:53:41 +00002226 sp<FakeWindowHandle> window =
2227 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002228 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Michael Wright3a240c42019-12-10 20:53:41 +00002229
chaviwd1c23182019-12-20 18:44:56 -08002230 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
2231 true /*isGestureMonitor*/);
Michael Wright3a240c42019-12-10 20:53:41 +00002232
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002233 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00002234 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002235 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Michael Wright3a240c42019-12-10 20:53:41 +00002236 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08002237 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00002238
2239 window->releaseChannel();
2240
chaviwd1c23182019-12-20 18:44:56 -08002241 mDispatcher->pilferPointers(monitor.getToken());
Michael Wright3a240c42019-12-10 20:53:41 +00002242
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002243 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Michael Wright3a240c42019-12-10 20:53:41 +00002244 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002245 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
chaviwd1c23182019-12-20 18:44:56 -08002246 monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
Michael Wright3a240c42019-12-10 20:53:41 +00002247}
2248
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002249TEST_F(InputDispatcherTest, UnresponsiveGestureMonitor_GetsAnr) {
2250 FakeMonitorReceiver monitor =
2251 FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
2252 true /*isGestureMonitor*/);
2253
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002254 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002255 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT));
2256 std::optional<uint32_t> consumeSeq = monitor.receiveEvent();
2257 ASSERT_TRUE(consumeSeq);
2258
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00002259 mFakePolicy->assertNotifyMonitorUnresponsiveWasCalled(DISPATCHING_TIMEOUT);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002260 monitor.finishEvent(*consumeSeq);
2261 ASSERT_TRUE(mDispatcher->waitForIdle());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00002262 mFakePolicy->assertNotifyMonitorResponsiveWasCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07002263}
2264
Evan Rosky84f07f02021-04-16 10:42:42 -07002265// Tests for gesture monitors
2266TEST_F(InputDispatcherTest, GestureMonitor_NoWindowTransform) {
2267 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2268 sp<FakeWindowHandle> window =
2269 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2270 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2271 window->setWindowOffset(20, 40);
2272 window->setWindowTransform(0, 1, -1, 0);
2273
2274 FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
2275 true /*isGestureMonitor*/);
2276
2277 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2278 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
2279 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
2280 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2281 MotionEvent* event = monitor.consumeMotion();
2282 // Even though window has transform, gesture monitor must not.
2283 ASSERT_EQ(ui::Transform(), event->getTransform());
2284}
2285
chaviw81e2bb92019-12-18 15:03:51 -08002286TEST_F(InputDispatcherTest, TestMoveEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002287 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
chaviw81e2bb92019-12-18 15:03:51 -08002288 sp<FakeWindowHandle> window =
2289 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2290
Arthur Hung72d8dc32020-03-28 00:48:39 +00002291 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
chaviw81e2bb92019-12-18 15:03:51 -08002292
2293 NotifyMotionArgs motionArgs =
2294 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2295 ADISPLAY_ID_DEFAULT);
2296
2297 mDispatcher->notifyMotion(&motionArgs);
2298 // Window should receive motion down event.
2299 window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
2300
2301 motionArgs.action = AMOTION_EVENT_ACTION_MOVE;
Garfield Tanc51d1ba2020-01-28 13:24:04 -08002302 motionArgs.id += 1;
chaviw81e2bb92019-12-18 15:03:51 -08002303 motionArgs.eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
2304 motionArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
2305 motionArgs.pointerCoords[0].getX() - 10);
2306
2307 mDispatcher->notifyMotion(&motionArgs);
2308 window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, ADISPLAY_ID_DEFAULT,
2309 0 /*expectedFlags*/);
2310}
2311
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002312/**
2313 * Dispatcher has touch mode enabled by default. Typically, the policy overrides that value to
2314 * the device default right away. In the test scenario, we check both the default value,
2315 * and the action of enabling / disabling.
2316 */
2317TEST_F(InputDispatcherTest, TouchModeState_IsSentToApps) {
Chris Yea209fde2020-07-22 13:54:51 -07002318 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002319 sp<FakeWindowHandle> window =
2320 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
2321
2322 // Set focused application.
2323 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07002324 window->setFocusable(true);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002325
2326 SCOPED_TRACE("Check default value of touch mode");
Arthur Hung72d8dc32020-03-28 00:48:39 +00002327 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002328 setFocusedWindow(window);
2329
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002330 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
2331
2332 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07002333 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002334 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002335 window->consumeFocusEvent(false /*hasFocus*/, true /*inTouchMode*/);
2336
2337 SCOPED_TRACE("Disable touch mode");
2338 mDispatcher->setInTouchMode(false);
Vishnu Nair47074b82020-08-14 11:54:47 -07002339 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002340 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002341 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002342 window->consumeFocusEvent(true /*hasFocus*/, false /*inTouchMode*/);
2343
2344 SCOPED_TRACE("Remove the window to trigger focus loss");
Vishnu Nair47074b82020-08-14 11:54:47 -07002345 window->setFocusable(false);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002346 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002347 window->consumeFocusEvent(false /*hasFocus*/, false /*inTouchMode*/);
2348
2349 SCOPED_TRACE("Enable touch mode again");
2350 mDispatcher->setInTouchMode(true);
Vishnu Nair47074b82020-08-14 11:54:47 -07002351 window->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002352 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002353 setFocusedWindow(window);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002354 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
2355
2356 window->assertNoEvents();
2357}
2358
Gang Wange9087892020-01-07 12:17:14 -05002359TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002360 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Gang Wange9087892020-01-07 12:17:14 -05002361 sp<FakeWindowHandle> window =
2362 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
2363
2364 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07002365 window->setFocusable(true);
Gang Wange9087892020-01-07 12:17:14 -05002366
Arthur Hung72d8dc32020-03-28 00:48:39 +00002367 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002368 setFocusedWindow(window);
2369
Gang Wange9087892020-01-07 12:17:14 -05002370 window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
2371
2372 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
2373 mDispatcher->notifyKey(&keyArgs);
2374
2375 InputEvent* event = window->consume();
2376 ASSERT_NE(event, nullptr);
2377
2378 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
2379 ASSERT_NE(verified, nullptr);
2380 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::KEY);
2381
2382 ASSERT_EQ(keyArgs.eventTime, verified->eventTimeNanos);
2383 ASSERT_EQ(keyArgs.deviceId, verified->deviceId);
2384 ASSERT_EQ(keyArgs.source, verified->source);
2385 ASSERT_EQ(keyArgs.displayId, verified->displayId);
2386
2387 const VerifiedKeyEvent& verifiedKey = static_cast<const VerifiedKeyEvent&>(*verified);
2388
2389 ASSERT_EQ(keyArgs.action, verifiedKey.action);
2390 ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos);
Gang Wange9087892020-01-07 12:17:14 -05002391 ASSERT_EQ(keyArgs.flags & VERIFIED_KEY_EVENT_FLAGS, verifiedKey.flags);
2392 ASSERT_EQ(keyArgs.keyCode, verifiedKey.keyCode);
2393 ASSERT_EQ(keyArgs.scanCode, verifiedKey.scanCode);
2394 ASSERT_EQ(keyArgs.metaState, verifiedKey.metaState);
2395 ASSERT_EQ(0, verifiedKey.repeatCount);
2396}
2397
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08002398TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) {
Chris Yea209fde2020-07-22 13:54:51 -07002399 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08002400 sp<FakeWindowHandle> window =
2401 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
2402
2403 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2404
Arthur Hung72d8dc32020-03-28 00:48:39 +00002405 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
Siarhei Vishniakou47040bf2020-02-28 15:03:13 -08002406
2407 NotifyMotionArgs motionArgs =
2408 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2409 ADISPLAY_ID_DEFAULT);
2410 mDispatcher->notifyMotion(&motionArgs);
2411
2412 InputEvent* event = window->consume();
2413 ASSERT_NE(event, nullptr);
2414
2415 std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
2416 ASSERT_NE(verified, nullptr);
2417 ASSERT_EQ(verified->type, VerifiedInputEvent::Type::MOTION);
2418
2419 EXPECT_EQ(motionArgs.eventTime, verified->eventTimeNanos);
2420 EXPECT_EQ(motionArgs.deviceId, verified->deviceId);
2421 EXPECT_EQ(motionArgs.source, verified->source);
2422 EXPECT_EQ(motionArgs.displayId, verified->displayId);
2423
2424 const VerifiedMotionEvent& verifiedMotion = static_cast<const VerifiedMotionEvent&>(*verified);
2425
2426 EXPECT_EQ(motionArgs.pointerCoords[0].getX(), verifiedMotion.rawX);
2427 EXPECT_EQ(motionArgs.pointerCoords[0].getY(), verifiedMotion.rawY);
2428 EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked);
2429 EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos);
2430 EXPECT_EQ(motionArgs.flags & VERIFIED_MOTION_EVENT_FLAGS, verifiedMotion.flags);
2431 EXPECT_EQ(motionArgs.metaState, verifiedMotion.metaState);
2432 EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState);
2433}
2434
Prabir Pradhanbd527712021-03-09 19:17:09 -08002435TEST_F(InputDispatcherTest, NonPointerMotionEvent_NotTransformed) {
yunho.shinf4a80b82020-11-16 21:13:57 +09002436 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2437 sp<FakeWindowHandle> window =
2438 new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
2439 const std::string name = window->getName();
2440
2441 // Window gets transformed by offset values.
2442 window->setWindowOffset(500.0f, 500.0f);
2443
2444 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2445 window->setFocusable(true);
2446
2447 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2448
2449 // First, we set focused window so that focusedWindowHandle is not null.
2450 setFocusedWindow(window);
2451
2452 // Second, we consume focus event if it is right or wrong according to onFocusChangedLocked.
2453 window->consumeFocusEvent(true);
2454
Prabir Pradhanbd527712021-03-09 19:17:09 -08002455 constexpr const std::array nonPointerSources = {AINPUT_SOURCE_TRACKBALL,
2456 AINPUT_SOURCE_MOUSE_RELATIVE,
2457 AINPUT_SOURCE_JOYSTICK};
2458 for (const int source : nonPointerSources) {
2459 // Notify motion with a non-pointer source.
2460 NotifyMotionArgs motionArgs =
2461 generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, source, ADISPLAY_ID_DEFAULT);
2462 mDispatcher->notifyMotion(&motionArgs);
yunho.shinf4a80b82020-11-16 21:13:57 +09002463
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00002464 MotionEvent* event = window->consumeMotion();
Prabir Pradhanbd527712021-03-09 19:17:09 -08002465 ASSERT_NE(event, nullptr);
yunho.shinf4a80b82020-11-16 21:13:57 +09002466
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00002467 const MotionEvent& motionEvent = *event;
Prabir Pradhanbd527712021-03-09 19:17:09 -08002468 EXPECT_EQ(AMOTION_EVENT_ACTION_MOVE, motionEvent.getAction());
2469 EXPECT_EQ(motionArgs.pointerCount, motionEvent.getPointerCount());
yunho.shinf4a80b82020-11-16 21:13:57 +09002470
Prabir Pradhanbd527712021-03-09 19:17:09 -08002471 float expectedX = motionArgs.pointerCoords[0].getX();
2472 float expectedY = motionArgs.pointerCoords[0].getY();
yunho.shinf4a80b82020-11-16 21:13:57 +09002473
Prabir Pradhanbd527712021-03-09 19:17:09 -08002474 // Ensure the axis values from the final motion event are not transformed.
2475 EXPECT_EQ(expectedX, motionEvent.getX(0))
2476 << "expected " << expectedX << " for x coord of " << name.c_str() << ", got "
2477 << motionEvent.getX(0);
2478 EXPECT_EQ(expectedY, motionEvent.getY(0))
2479 << "expected " << expectedY << " for y coord of " << name.c_str() << ", got "
2480 << motionEvent.getY(0);
2481 // Ensure the raw and transformed axis values for the motion event are the same.
2482 EXPECT_EQ(motionEvent.getRawX(0), motionEvent.getX(0))
2483 << "expected raw and transformed X-axis values to be equal";
2484 EXPECT_EQ(motionEvent.getRawY(0), motionEvent.getY(0))
2485 << "expected raw and transformed Y-axis values to be equal";
2486 }
yunho.shinf4a80b82020-11-16 21:13:57 +09002487}
2488
chaviw09c8d2d2020-08-24 15:48:26 -07002489/**
2490 * Ensure that separate calls to sign the same data are generating the same key.
2491 * We avoid asserting against INVALID_HMAC. Since the key is random, there is a non-zero chance
2492 * that a specific key and data combination would produce INVALID_HMAC, which would cause flaky
2493 * tests.
2494 */
2495TEST_F(InputDispatcherTest, GeneratedHmac_IsConsistent) {
2496 KeyEvent event = getTestKeyEvent();
2497 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
2498
2499 std::array<uint8_t, 32> hmac1 = mDispatcher->sign(verifiedEvent);
2500 std::array<uint8_t, 32> hmac2 = mDispatcher->sign(verifiedEvent);
2501 ASSERT_EQ(hmac1, hmac2);
2502}
2503
2504/**
2505 * Ensure that changes in VerifiedKeyEvent produce a different hmac.
2506 */
2507TEST_F(InputDispatcherTest, GeneratedHmac_ChangesWhenFieldsChange) {
2508 KeyEvent event = getTestKeyEvent();
2509 VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
2510 std::array<uint8_t, 32> initialHmac = mDispatcher->sign(verifiedEvent);
2511
2512 verifiedEvent.deviceId += 1;
2513 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2514
2515 verifiedEvent.source += 1;
2516 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2517
2518 verifiedEvent.eventTimeNanos += 1;
2519 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2520
2521 verifiedEvent.displayId += 1;
2522 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2523
2524 verifiedEvent.action += 1;
2525 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2526
2527 verifiedEvent.downTimeNanos += 1;
2528 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2529
2530 verifiedEvent.flags += 1;
2531 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2532
2533 verifiedEvent.keyCode += 1;
2534 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2535
2536 verifiedEvent.scanCode += 1;
2537 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2538
2539 verifiedEvent.metaState += 1;
2540 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2541
2542 verifiedEvent.repeatCount += 1;
2543 ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent));
2544}
2545
Vishnu Nair958da932020-08-21 17:12:37 -07002546TEST_F(InputDispatcherTest, SetFocusedWindow) {
2547 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2548 sp<FakeWindowHandle> windowTop =
2549 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
2550 sp<FakeWindowHandle> windowSecond =
2551 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2552 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2553
2554 // Top window is also focusable but is not granted focus.
2555 windowTop->setFocusable(true);
2556 windowSecond->setFocusable(true);
2557 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
2558 setFocusedWindow(windowSecond);
2559
2560 windowSecond->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002561 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
2562 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07002563
2564 // Focused window should receive event.
2565 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
2566 windowTop->assertNoEvents();
2567}
2568
2569TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestInvalidChannel) {
2570 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2571 sp<FakeWindowHandle> window =
2572 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
2573 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2574
2575 window->setFocusable(true);
2576 // Release channel for window is no longer valid.
2577 window->releaseChannel();
2578 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2579 setFocusedWindow(window);
2580
2581 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002582 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
2583 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07002584
2585 // window channel is invalid, so it should not receive any input event.
2586 window->assertNoEvents();
2587}
2588
2589TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestNoFocusableWindow) {
2590 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2591 sp<FakeWindowHandle> window =
2592 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
2593 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2594
2595 // Window is not focusable.
2596 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2597 setFocusedWindow(window);
2598
2599 // Test inject a key down, should timeout.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002600 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
2601 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07002602
2603 // window is invalid, so it should not receive any input event.
2604 window->assertNoEvents();
2605}
2606
2607TEST_F(InputDispatcherTest, SetFocusedWindow_CheckFocusedToken) {
2608 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2609 sp<FakeWindowHandle> windowTop =
2610 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
2611 sp<FakeWindowHandle> windowSecond =
2612 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2613 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2614
2615 windowTop->setFocusable(true);
2616 windowSecond->setFocusable(true);
2617 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
2618 setFocusedWindow(windowTop);
2619 windowTop->consumeFocusEvent(true);
2620
2621 setFocusedWindow(windowSecond, windowTop);
2622 windowSecond->consumeFocusEvent(true);
2623 windowTop->consumeFocusEvent(false);
2624
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002625 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
2626 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07002627
2628 // Focused window should receive event.
2629 windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
2630}
2631
2632TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestFocusTokenNotFocused) {
2633 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2634 sp<FakeWindowHandle> windowTop =
2635 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
2636 sp<FakeWindowHandle> windowSecond =
2637 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2638 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2639
2640 windowTop->setFocusable(true);
2641 windowSecond->setFocusable(true);
2642 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
2643 setFocusedWindow(windowSecond, windowTop);
2644
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002645 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
2646 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07002647
2648 // Event should be dropped.
2649 windowTop->assertNoEvents();
2650 windowSecond->assertNoEvents();
2651}
2652
2653TEST_F(InputDispatcherTest, SetFocusedWindow_DeferInvisibleWindow) {
2654 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2655 sp<FakeWindowHandle> window =
2656 new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
2657 sp<FakeWindowHandle> previousFocusedWindow =
2658 new FakeWindowHandle(application, mDispatcher, "previousFocusedWindow",
2659 ADISPLAY_ID_DEFAULT);
2660 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2661
2662 window->setFocusable(true);
2663 previousFocusedWindow->setFocusable(true);
2664 window->setVisible(false);
2665 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, previousFocusedWindow}}});
2666 setFocusedWindow(previousFocusedWindow);
2667 previousFocusedWindow->consumeFocusEvent(true);
2668
2669 // Requesting focus on invisible window takes focus from currently focused window.
2670 setFocusedWindow(window);
2671 previousFocusedWindow->consumeFocusEvent(false);
2672
2673 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002674 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07002675 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002676 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07002677
2678 // Window does not get focus event or key down.
2679 window->assertNoEvents();
2680
2681 // Window becomes visible.
2682 window->setVisible(true);
2683 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
2684
2685 // Window receives focus event.
2686 window->consumeFocusEvent(true);
2687 // Focused window receives key down.
2688 window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2689}
2690
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002691/**
2692 * Launch two windows, with different owners. One window (slipperyExitWindow) has Flag::SLIPPERY,
2693 * and overlaps the other window, slipperyEnterWindow. The window 'slipperyExitWindow' is on top
2694 * of the 'slipperyEnterWindow'.
2695 *
2696 * Inject touch down into the top window. Upon receipt of the DOWN event, move the window in such
2697 * a way so that the touched location is no longer covered by the top window.
2698 *
2699 * Next, inject a MOVE event. Because the top window already moved earlier, this event is now
2700 * positioned over the bottom (slipperyEnterWindow) only. And because the top window had
2701 * Flag::SLIPPERY, this will cause the top window to lose the touch event (it will receive
2702 * ACTION_CANCEL instead), and the bottom window will receive a newly generated gesture (starting
2703 * with ACTION_DOWN).
2704 * Thus, the touch has been transferred from the top window into the bottom window, because the top
2705 * window moved itself away from the touched location and had Flag::SLIPPERY.
2706 *
2707 * Even though the top window moved away from the touched location, it is still obscuring the bottom
2708 * window. It's just not obscuring it at the touched location. That means, FLAG_WINDOW_IS_PARTIALLY_
2709 * OBSCURED should be set for the MotionEvent that reaches the bottom window.
2710 *
2711 * In this test, we ensure that the event received by the bottom window has
2712 * FLAG_WINDOW_IS_PARTIALLY_OBSCURED.
2713 */
2714TEST_F(InputDispatcherTest, SlipperyWindow_SetsFlagPartiallyObscured) {
2715 constexpr int32_t SLIPPERY_PID = INJECTOR_PID + 1;
2716 constexpr int32_t SLIPPERY_UID = INJECTOR_UID + 1;
2717
2718 std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
2719 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
2720
2721 sp<FakeWindowHandle> slipperyExitWindow =
2722 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
2723 slipperyExitWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
2724 InputWindowInfo::Flag::SLIPPERY);
2725 // Make sure this one overlaps the bottom window
2726 slipperyExitWindow->setFrame(Rect(25, 25, 75, 75));
2727 // Change the owner uid/pid of the window so that it is considered to be occluding the bottom
2728 // one. Windows with the same owner are not considered to be occluding each other.
2729 slipperyExitWindow->setOwnerInfo(SLIPPERY_PID, SLIPPERY_UID);
2730
2731 sp<FakeWindowHandle> slipperyEnterWindow =
2732 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
2733 slipperyExitWindow->setFrame(Rect(0, 0, 100, 100));
2734
2735 mDispatcher->setInputWindows(
2736 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
2737
2738 // Use notifyMotion instead of injecting to avoid dealing with injection permissions
2739 NotifyMotionArgs args = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
2740 ADISPLAY_ID_DEFAULT, {{50, 50}});
2741 mDispatcher->notifyMotion(&args);
2742 slipperyExitWindow->consumeMotionDown();
2743 slipperyExitWindow->setFrame(Rect(70, 70, 100, 100));
2744 mDispatcher->setInputWindows(
2745 {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
2746
2747 args = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
2748 ADISPLAY_ID_DEFAULT, {{51, 51}});
2749 mDispatcher->notifyMotion(&args);
2750
2751 slipperyExitWindow->consumeMotionCancel();
2752
2753 slipperyEnterWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT,
2754 AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
2755}
2756
Garfield Tan1c7bc862020-01-28 13:24:04 -08002757class InputDispatcherKeyRepeatTest : public InputDispatcherTest {
2758protected:
2759 static constexpr nsecs_t KEY_REPEAT_TIMEOUT = 40 * 1000000; // 40 ms
2760 static constexpr nsecs_t KEY_REPEAT_DELAY = 40 * 1000000; // 40 ms
2761
Chris Yea209fde2020-07-22 13:54:51 -07002762 std::shared_ptr<FakeApplicationHandle> mApp;
Garfield Tan1c7bc862020-01-28 13:24:04 -08002763 sp<FakeWindowHandle> mWindow;
2764
2765 virtual void SetUp() override {
2766 mFakePolicy = new FakeInputDispatcherPolicy();
2767 mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
2768 mDispatcher = new InputDispatcher(mFakePolicy);
2769 mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
2770 ASSERT_EQ(OK, mDispatcher->start());
2771
2772 setUpWindow();
2773 }
2774
2775 void setUpWindow() {
Chris Yea209fde2020-07-22 13:54:51 -07002776 mApp = std::make_shared<FakeApplicationHandle>();
Garfield Tan1c7bc862020-01-28 13:24:04 -08002777 mWindow = new FakeWindowHandle(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
2778
Vishnu Nair47074b82020-08-14 11:54:47 -07002779 mWindow->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002780 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002781 setFocusedWindow(mWindow);
Garfield Tan1c7bc862020-01-28 13:24:04 -08002782 mWindow->consumeFocusEvent(true);
2783 }
2784
Chris Ye2ad95392020-09-01 13:44:44 -07002785 void sendAndConsumeKeyDown(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08002786 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07002787 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08002788 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Otherwise it won't generate repeat event
2789 mDispatcher->notifyKey(&keyArgs);
2790
2791 // Window should receive key down event.
2792 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
2793 }
2794
2795 void expectKeyRepeatOnce(int32_t repeatCount) {
2796 SCOPED_TRACE(StringPrintf("Checking event with repeat count %" PRId32, repeatCount));
2797 InputEvent* repeatEvent = mWindow->consume();
2798 ASSERT_NE(nullptr, repeatEvent);
2799
2800 uint32_t eventType = repeatEvent->getType();
2801 ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, eventType);
2802
2803 KeyEvent* repeatKeyEvent = static_cast<KeyEvent*>(repeatEvent);
2804 uint32_t eventAction = repeatKeyEvent->getAction();
2805 EXPECT_EQ(AKEY_EVENT_ACTION_DOWN, eventAction);
2806 EXPECT_EQ(repeatCount, repeatKeyEvent->getRepeatCount());
2807 }
2808
Chris Ye2ad95392020-09-01 13:44:44 -07002809 void sendAndConsumeKeyUp(int32_t deviceId) {
Garfield Tan1c7bc862020-01-28 13:24:04 -08002810 NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
Chris Ye2ad95392020-09-01 13:44:44 -07002811 keyArgs.deviceId = deviceId;
Garfield Tan1c7bc862020-01-28 13:24:04 -08002812 keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Unless it won't generate repeat event
2813 mDispatcher->notifyKey(&keyArgs);
2814
2815 // Window should receive key down event.
2816 mWindow->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
2817 0 /*expectedFlags*/);
2818 }
2819};
2820
2821TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeat) {
Chris Ye2ad95392020-09-01 13:44:44 -07002822 sendAndConsumeKeyDown(1 /* deviceId */);
2823 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2824 expectKeyRepeatOnce(repeatCount);
2825 }
2826}
2827
2828TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeatFromTwoDevices) {
2829 sendAndConsumeKeyDown(1 /* deviceId */);
2830 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2831 expectKeyRepeatOnce(repeatCount);
2832 }
2833 sendAndConsumeKeyDown(2 /* deviceId */);
2834 /* repeatCount will start from 1 for deviceId 2 */
Garfield Tan1c7bc862020-01-28 13:24:04 -08002835 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2836 expectKeyRepeatOnce(repeatCount);
2837 }
2838}
2839
2840TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterUp) {
Chris Ye2ad95392020-09-01 13:44:44 -07002841 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08002842 expectKeyRepeatOnce(1 /*repeatCount*/);
Chris Ye2ad95392020-09-01 13:44:44 -07002843 sendAndConsumeKeyUp(1 /* deviceId */);
2844 mWindow->assertNoEvents();
2845}
2846
2847TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatAfterStaleDeviceKeyUp) {
2848 sendAndConsumeKeyDown(1 /* deviceId */);
2849 expectKeyRepeatOnce(1 /*repeatCount*/);
2850 sendAndConsumeKeyDown(2 /* deviceId */);
2851 expectKeyRepeatOnce(1 /*repeatCount*/);
2852 // Stale key up from device 1.
2853 sendAndConsumeKeyUp(1 /* deviceId */);
2854 // Device 2 is still down, keep repeating
2855 expectKeyRepeatOnce(2 /*repeatCount*/);
2856 expectKeyRepeatOnce(3 /*repeatCount*/);
2857 // Device 2 key up
2858 sendAndConsumeKeyUp(2 /* deviceId */);
2859 mWindow->assertNoEvents();
2860}
2861
2862TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatStopsAfterRepeatingKeyUp) {
2863 sendAndConsumeKeyDown(1 /* deviceId */);
2864 expectKeyRepeatOnce(1 /*repeatCount*/);
2865 sendAndConsumeKeyDown(2 /* deviceId */);
2866 expectKeyRepeatOnce(1 /*repeatCount*/);
2867 // Device 2 which holds the key repeating goes up, expect the repeating to stop.
2868 sendAndConsumeKeyUp(2 /* deviceId */);
2869 // Device 1 still holds key down, but the repeating was already stopped
Garfield Tan1c7bc862020-01-28 13:24:04 -08002870 mWindow->assertNoEvents();
2871}
2872
2873TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseEventIdFromInputDispatcher) {
Chris Ye2ad95392020-09-01 13:44:44 -07002874 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08002875 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2876 InputEvent* repeatEvent = mWindow->consume();
2877 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
2878 EXPECT_EQ(IdGenerator::Source::INPUT_DISPATCHER,
2879 IdGenerator::getSource(repeatEvent->getId()));
2880 }
2881}
2882
2883TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseUniqueEventId) {
Chris Ye2ad95392020-09-01 13:44:44 -07002884 sendAndConsumeKeyDown(1 /* deviceId */);
Garfield Tan1c7bc862020-01-28 13:24:04 -08002885
2886 std::unordered_set<int32_t> idSet;
2887 for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
2888 InputEvent* repeatEvent = mWindow->consume();
2889 ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
2890 int32_t id = repeatEvent->getId();
2891 EXPECT_EQ(idSet.end(), idSet.find(id));
2892 idSet.insert(id);
2893 }
2894}
2895
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002896/* Test InputDispatcher for MultiDisplay */
2897class InputDispatcherFocusOnTwoDisplaysTest : public InputDispatcherTest {
2898public:
2899 static constexpr int32_t SECOND_DISPLAY_ID = 1;
Prabir Pradhan3608aad2019-10-02 17:08:26 -07002900 virtual void SetUp() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002901 InputDispatcherTest::SetUp();
Arthur Hungb92218b2018-08-14 12:00:21 +08002902
Chris Yea209fde2020-07-22 13:54:51 -07002903 application1 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002904 windowInPrimary =
2905 new FakeWindowHandle(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08002906
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002907 // Set focus window for primary display, but focused display would be second one.
2908 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
Vishnu Nair47074b82020-08-14 11:54:47 -07002909 windowInPrimary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002910 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002911 setFocusedWindow(windowInPrimary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002912 windowInPrimary->consumeFocusEvent(true);
Arthur Hungb92218b2018-08-14 12:00:21 +08002913
Chris Yea209fde2020-07-22 13:54:51 -07002914 application2 = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10002915 windowInSecondary =
2916 new FakeWindowHandle(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002917 // Set focus to second display window.
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002918 // Set focus display to second one.
2919 mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID);
2920 // Set focus window for second display.
2921 mDispatcher->setFocusedApplication(SECOND_DISPLAY_ID, application2);
Vishnu Nair47074b82020-08-14 11:54:47 -07002922 windowInSecondary->setFocusable(true);
Arthur Hung72d8dc32020-03-28 00:48:39 +00002923 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
Vishnu Nair958da932020-08-21 17:12:37 -07002924 setFocusedWindow(windowInSecondary);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002925 windowInSecondary->consumeFocusEvent(true);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002926 }
2927
Prabir Pradhan3608aad2019-10-02 17:08:26 -07002928 virtual void TearDown() override {
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002929 InputDispatcherTest::TearDown();
2930
Chris Yea209fde2020-07-22 13:54:51 -07002931 application1.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002932 windowInPrimary.clear();
Chris Yea209fde2020-07-22 13:54:51 -07002933 application2.reset();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002934 windowInSecondary.clear();
2935 }
2936
2937protected:
Chris Yea209fde2020-07-22 13:54:51 -07002938 std::shared_ptr<FakeApplicationHandle> application1;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002939 sp<FakeWindowHandle> windowInPrimary;
Chris Yea209fde2020-07-22 13:54:51 -07002940 std::shared_ptr<FakeApplicationHandle> application2;
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002941 sp<FakeWindowHandle> windowInSecondary;
2942};
2943
2944TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayTouch) {
2945 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002946 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2947 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
2948 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002949 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hungb92218b2018-08-14 12:00:21 +08002950 windowInSecondary->assertNoEvents();
2951
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002952 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002953 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2954 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
2955 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08002956 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002957 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hungb92218b2018-08-14 12:00:21 +08002958}
2959
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002960TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayFocus) {
Tiger Huang721e26f2018-07-24 22:26:19 +08002961 // Test inject a key down with display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08002962 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2963 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002964 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002965 windowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Tiger Huang721e26f2018-07-24 22:26:19 +08002966 windowInSecondary->assertNoEvents();
2967
2968 // Test inject a key down without display id specified.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08002969 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002970 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hungb92218b2018-08-14 12:00:21 +08002971 windowInPrimary->assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002972 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hungb92218b2018-08-14 12:00:21 +08002973
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08002974 // Remove all windows in secondary display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00002975 mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
Arthur Hungb92218b2018-08-14 12:00:21 +08002976
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002977 // Old focus should receive a cancel event.
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08002978 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE,
2979 AKEY_EVENT_FLAG_CANCELED);
Arthur Hungb92218b2018-08-14 12:00:21 +08002980
2981 // Test inject a key down, should timeout because of no target window.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08002982 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDownNoRepeat(mDispatcher))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002983 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Arthur Hungb92218b2018-08-14 12:00:21 +08002984 windowInPrimary->assertNoEvents();
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01002985 windowInSecondary->consumeFocusEvent(false);
Arthur Hungb92218b2018-08-14 12:00:21 +08002986 windowInSecondary->assertNoEvents();
2987}
2988
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002989// Test per-display input monitors for motion event.
2990TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorMotionEvent_MultiDisplay) {
chaviwd1c23182019-12-20 18:44:56 -08002991 FakeMonitorReceiver monitorInPrimary =
2992 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
2993 FakeMonitorReceiver monitorInSecondary =
2994 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08002995
2996 // Test touch down on primary display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08002997 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
2998 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
2999 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003000 windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
chaviwd1c23182019-12-20 18:44:56 -08003001 monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003002 windowInSecondary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003003 monitorInSecondary.assertNoEvents();
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003004
3005 // Test touch down on second display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003006 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3007 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
3008 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003009 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003010 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003011 windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
chaviwd1c23182019-12-20 18:44:56 -08003012 monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003013
3014 // Test inject a non-pointer motion event.
3015 // If specific a display, it will dispatch to the focused window of particular display,
3016 // or it will dispatch to the focused window of focused display.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003017 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3018 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE))
3019 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003020 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003021 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003022 windowInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08003023 monitorInSecondary.consumeMotionDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003024}
3025
3026// Test per-display input monitors for key event.
3027TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorKeyEvent_MultiDisplay) {
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003028 // Input monitor per display.
chaviwd1c23182019-12-20 18:44:56 -08003029 FakeMonitorReceiver monitorInPrimary =
3030 FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
3031 FakeMonitorReceiver monitorInSecondary =
3032 FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003033
3034 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003035 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
3036 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003037 windowInPrimary->assertNoEvents();
chaviwd1c23182019-12-20 18:44:56 -08003038 monitorInPrimary.assertNoEvents();
Siarhei Vishniakouc5ca85c2019-11-15 17:20:00 -08003039 windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
chaviwd1c23182019-12-20 18:44:56 -08003040 monitorInSecondary.consumeKeyDown(ADISPLAY_ID_NONE);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08003041}
3042
Vishnu Nair958da932020-08-21 17:12:37 -07003043TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CanFocusWindowOnUnfocusedDisplay) {
3044 sp<FakeWindowHandle> secondWindowInPrimary =
3045 new FakeWindowHandle(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
3046 secondWindowInPrimary->setFocusable(true);
3047 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary, secondWindowInPrimary}}});
3048 setFocusedWindow(secondWindowInPrimary);
3049 windowInPrimary->consumeFocusEvent(false);
3050 secondWindowInPrimary->consumeFocusEvent(true);
3051
3052 // Test inject a key down.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003053 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
3054 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07003055 windowInPrimary->assertNoEvents();
3056 windowInSecondary->assertNoEvents();
3057 secondWindowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3058}
3059
Jackal Guof9696682018-10-05 12:23:23 +08003060class InputFilterTest : public InputDispatcherTest {
3061protected:
3062 static constexpr int32_t SECOND_DISPLAY_ID = 1;
3063
3064 void testNotifyMotion(int32_t displayId, bool expectToBeFiltered) {
3065 NotifyMotionArgs motionArgs;
3066
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003067 motionArgs =
3068 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08003069 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003070 motionArgs =
3071 generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, displayId);
Jackal Guof9696682018-10-05 12:23:23 +08003072 mDispatcher->notifyMotion(&motionArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003073 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08003074 if (expectToBeFiltered) {
Siarhei Vishniakou8935a802019-11-15 16:41:44 -08003075 mFakePolicy->assertFilterInputEventWasCalled(motionArgs);
Jackal Guof9696682018-10-05 12:23:23 +08003076 } else {
3077 mFakePolicy->assertFilterInputEventWasNotCalled();
3078 }
3079 }
3080
3081 void testNotifyKey(bool expectToBeFiltered) {
3082 NotifyKeyArgs keyArgs;
3083
3084 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
3085 mDispatcher->notifyKey(&keyArgs);
3086 keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP);
3087 mDispatcher->notifyKey(&keyArgs);
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003088 ASSERT_TRUE(mDispatcher->waitForIdle());
Jackal Guof9696682018-10-05 12:23:23 +08003089
3090 if (expectToBeFiltered) {
Siarhei Vishniakou8935a802019-11-15 16:41:44 -08003091 mFakePolicy->assertFilterInputEventWasCalled(keyArgs);
Jackal Guof9696682018-10-05 12:23:23 +08003092 } else {
3093 mFakePolicy->assertFilterInputEventWasNotCalled();
3094 }
3095 }
3096};
3097
3098// Test InputFilter for MotionEvent
3099TEST_F(InputFilterTest, MotionEvent_InputFilter) {
3100 // Since the InputFilter is disabled by default, check if touch events aren't filtered.
3101 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
3102 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
3103
3104 // Enable InputFilter
3105 mDispatcher->setInputFilterEnabled(true);
3106 // Test touch on both primary and second display, and check if both events are filtered.
3107 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true);
3108 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true);
3109
3110 // Disable InputFilter
3111 mDispatcher->setInputFilterEnabled(false);
3112 // Test touch on both primary and second display, and check if both events aren't filtered.
3113 testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
3114 testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
3115}
3116
3117// Test InputFilter for KeyEvent
3118TEST_F(InputFilterTest, KeyEvent_InputFilter) {
3119 // Since the InputFilter is disabled by default, check if key event aren't filtered.
3120 testNotifyKey(/*expectToBeFiltered*/ false);
3121
3122 // Enable InputFilter
3123 mDispatcher->setInputFilterEnabled(true);
3124 // Send a key event, and check if it is filtered.
3125 testNotifyKey(/*expectToBeFiltered*/ true);
3126
3127 // Disable InputFilter
3128 mDispatcher->setInputFilterEnabled(false);
3129 // Send a key event, and check if it isn't filtered.
3130 testNotifyKey(/*expectToBeFiltered*/ false);
3131}
3132
Siarhei Vishniakou5d552c42021-05-21 05:02:22 +00003133class InputFilterInjectionPolicyTest : public InputDispatcherTest {
3134protected:
3135 virtual void SetUp() override {
3136 InputDispatcherTest::SetUp();
3137
3138 /**
3139 * We don't need to enable input filter to test the injected event policy, but we enabled it
3140 * here to make the tests more realistic, since this policy only matters when inputfilter is
3141 * on.
3142 */
3143 mDispatcher->setInputFilterEnabled(true);
3144
3145 std::shared_ptr<InputApplicationHandle> application =
3146 std::make_shared<FakeApplicationHandle>();
3147 mWindow =
3148 new FakeWindowHandle(application, mDispatcher, "Test Window", ADISPLAY_ID_DEFAULT);
3149
3150 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
3151 mWindow->setFocusable(true);
3152 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3153 setFocusedWindow(mWindow);
3154 mWindow->consumeFocusEvent(true);
3155 }
3156
3157 void testInjectedKey(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId) {
3158 KeyEvent event;
3159
3160 const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
3161 event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_KEYBOARD,
3162 ADISPLAY_ID_NONE, INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A,
3163 KEY_A, AMETA_NONE, 0 /*repeatCount*/, eventTime, eventTime);
3164 const int32_t additionalPolicyFlags =
3165 POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_DISABLE_KEY_REPEAT;
3166 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3167 mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
3168 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
3169 policyFlags | additionalPolicyFlags));
3170
3171 InputEvent* received = mWindow->consume();
3172 ASSERT_NE(nullptr, received);
3173 ASSERT_EQ(resolvedDeviceId, received->getDeviceId());
3174 }
3175
3176private:
3177 sp<FakeWindowHandle> mWindow;
3178};
3179
3180TEST_F(InputFilterInjectionPolicyTest, TrustedFilteredEvents_KeepOriginalDeviceId) {
3181 // We don't need POLICY_FLAG_FILTERED here, but it will be set in practice, so keep it to make
3182 // the test more closely resemble the real usage
3183 testInjectedKey(POLICY_FLAG_FILTERED | POLICY_FLAG_INPUTFILTER_TRUSTED, 3 /*injectedDeviceId*/,
3184 3 /*resolvedDeviceId*/);
3185}
3186
3187TEST_F(InputFilterInjectionPolicyTest, EventsInjectedFromAccessibility_HaveAccessibilityDeviceId) {
3188 testInjectedKey(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY,
3189 3 /*injectedDeviceId*/, ACCESSIBILITY_DEVICE_ID /*resolvedDeviceId*/);
3190}
3191
3192TEST_F(InputFilterInjectionPolicyTest, RegularInjectedEvents_ReceiveVirtualDeviceId) {
3193 testInjectedKey(0 /*policyFlags*/, 3 /*injectedDeviceId*/,
3194 VIRTUAL_KEYBOARD_ID /*resolvedDeviceId*/);
3195}
3196
chaviwfd6d3512019-03-25 13:23:49 -07003197class InputDispatcherOnPointerDownOutsideFocus : public InputDispatcherTest {
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003198 virtual void SetUp() override {
chaviwfd6d3512019-03-25 13:23:49 -07003199 InputDispatcherTest::SetUp();
3200
Chris Yea209fde2020-07-22 13:54:51 -07003201 std::shared_ptr<FakeApplicationHandle> application =
3202 std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003203 mUnfocusedWindow =
3204 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07003205 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
3206 // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
3207 // window.
Michael Wright44753b12020-07-08 13:48:11 +01003208 mUnfocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
chaviwfd6d3512019-03-25 13:23:49 -07003209
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003210 mFocusedWindow =
3211 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
3212 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
Michael Wright44753b12020-07-08 13:48:11 +01003213 mFocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
chaviwfd6d3512019-03-25 13:23:49 -07003214
3215 // Set focused application.
3216 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
Vishnu Nair47074b82020-08-14 11:54:47 -07003217 mFocusedWindow->setFocusable(true);
chaviwfd6d3512019-03-25 13:23:49 -07003218
3219 // Expect one focus window exist in display.
Arthur Hung72d8dc32020-03-28 00:48:39 +00003220 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003221 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003222 mFocusedWindow->consumeFocusEvent(true);
chaviwfd6d3512019-03-25 13:23:49 -07003223 }
3224
Prabir Pradhan3608aad2019-10-02 17:08:26 -07003225 virtual void TearDown() override {
chaviwfd6d3512019-03-25 13:23:49 -07003226 InputDispatcherTest::TearDown();
3227
3228 mUnfocusedWindow.clear();
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003229 mFocusedWindow.clear();
chaviwfd6d3512019-03-25 13:23:49 -07003230 }
3231
3232protected:
3233 sp<FakeWindowHandle> mUnfocusedWindow;
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003234 sp<FakeWindowHandle> mFocusedWindow;
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07003235 static constexpr PointF FOCUSED_WINDOW_TOUCH_POINT = {60, 60};
chaviwfd6d3512019-03-25 13:23:49 -07003236};
3237
3238// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
3239// DOWN on the window that doesn't have focus. Ensure the window that didn't have focus received
3240// the onPointerDownOutsideFocus callback.
3241TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Success) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003242 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07003243 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3244 {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003245 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07003246 mUnfocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07003247
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003248 ASSERT_TRUE(mDispatcher->waitForIdle());
chaviwfd6d3512019-03-25 13:23:49 -07003249 mFakePolicy->assertOnPointerDownEquals(mUnfocusedWindow->getToken());
3250}
3251
3252// Have two windows, one with focus. Inject MotionEvent with source TRACKBALL and action
3253// DOWN on the window that doesn't have focus. Ensure no window received the
3254// onPointerDownOutsideFocus callback.
3255TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPointerSource) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003256 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07003257 injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, {20, 20}))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003258 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07003259 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07003260
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003261 ASSERT_TRUE(mDispatcher->waitForIdle());
3262 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07003263}
3264
3265// Have two windows, one with focus. Inject KeyEvent with action DOWN on the window that doesn't
3266// have focus. Ensure no window received the onPointerDownOutsideFocus callback.
3267TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMotionFailure) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003268 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3269 injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003270 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07003271 mFocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
chaviwfd6d3512019-03-25 13:23:49 -07003272
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003273 ASSERT_TRUE(mDispatcher->waitForIdle());
3274 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07003275}
3276
3277// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
3278// DOWN on the window that already has focus. Ensure no window received the
3279// onPointerDownOutsideFocus callback.
Siarhei Vishniakou870ecec2020-12-09 08:07:46 -10003280TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003281 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoub9b15352019-11-26 13:19:26 -08003282 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakoufb9fcda2020-05-04 14:59:19 -07003283 FOCUSED_WINDOW_TOUCH_POINT))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003284 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakou03aee2a2020-04-13 20:44:54 -07003285 mFocusedWindow->consumeMotionDown();
chaviwfd6d3512019-03-25 13:23:49 -07003286
Siarhei Vishniakou2bfa9052019-11-21 18:10:54 -08003287 ASSERT_TRUE(mDispatcher->waitForIdle());
3288 mFakePolicy->assertOnPointerDownWasNotCalled();
chaviwfd6d3512019-03-25 13:23:49 -07003289}
3290
Prabir Pradhan47cf0a02021-03-11 20:30:57 -08003291// Have two windows, one with focus. Injecting a trusted DOWN MotionEvent with the flag
3292// NO_FOCUS_CHANGE on the unfocused window should not call the onPointerDownOutsideFocus callback.
3293TEST_F(InputDispatcherOnPointerDownOutsideFocus, NoFocusChangeFlag) {
3294 const MotionEvent event =
3295 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
3296 .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
3297 .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(20).y(20))
3298 .addFlag(AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE)
3299 .build();
3300 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(mDispatcher, event))
3301 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
3302 mUnfocusedWindow->consumeAnyMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE);
3303
3304 ASSERT_TRUE(mDispatcher->waitForIdle());
3305 mFakePolicy->assertOnPointerDownWasNotCalled();
3306 // Ensure that the unfocused window did not receive any FOCUS events.
3307 mUnfocusedWindow->assertNoEvents();
3308}
3309
chaviwaf87b3e2019-10-01 16:59:28 -07003310// These tests ensures we can send touch events to a single client when there are multiple input
3311// windows that point to the same client token.
3312class InputDispatcherMultiWindowSameTokenTests : public InputDispatcherTest {
3313 virtual void SetUp() override {
3314 InputDispatcherTest::SetUp();
3315
Chris Yea209fde2020-07-22 13:54:51 -07003316 std::shared_ptr<FakeApplicationHandle> application =
3317 std::make_shared<FakeApplicationHandle>();
chaviwaf87b3e2019-10-01 16:59:28 -07003318 mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
3319 ADISPLAY_ID_DEFAULT);
3320 // Adding FLAG_NOT_TOUCH_MODAL otherwise all taps will go to the top most window.
3321 // We also need FLAG_SPLIT_TOUCH or we won't be able to get touches for both windows.
Michael Wright44753b12020-07-08 13:48:11 +01003322 mWindow1->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
3323 InputWindowInfo::Flag::SPLIT_TOUCH);
chaviwaf87b3e2019-10-01 16:59:28 -07003324 mWindow1->setFrame(Rect(0, 0, 100, 100));
3325
3326 mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
3327 ADISPLAY_ID_DEFAULT, mWindow1->getToken());
Michael Wright44753b12020-07-08 13:48:11 +01003328 mWindow2->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
3329 InputWindowInfo::Flag::SPLIT_TOUCH);
chaviwaf87b3e2019-10-01 16:59:28 -07003330 mWindow2->setFrame(Rect(100, 100, 200, 200));
3331
Arthur Hung72d8dc32020-03-28 00:48:39 +00003332 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
chaviwaf87b3e2019-10-01 16:59:28 -07003333 }
3334
3335protected:
3336 sp<FakeWindowHandle> mWindow1;
3337 sp<FakeWindowHandle> mWindow2;
3338
3339 // Helper function to convert the point from screen coordinates into the window's space
3340 static PointF getPointInWindow(const InputWindowInfo* windowInfo, const PointF& point) {
chaviw1ff3d1e2020-07-01 15:53:47 -07003341 vec2 vals = windowInfo->transform.transform(point.x, point.y);
3342 return {vals.x, vals.y};
chaviwaf87b3e2019-10-01 16:59:28 -07003343 }
3344
3345 void consumeMotionEvent(const sp<FakeWindowHandle>& window, int32_t expectedAction,
3346 const std::vector<PointF>& points) {
Siarhei Vishniakouf1035d42019-09-20 16:32:01 +01003347 const std::string name = window->getName();
chaviwaf87b3e2019-10-01 16:59:28 -07003348 InputEvent* event = window->consume();
3349
3350 ASSERT_NE(nullptr, event) << name.c_str()
3351 << ": consumer should have returned non-NULL event.";
3352
3353 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
3354 << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
3355 << " event, got " << inputEventTypeToString(event->getType()) << " event";
3356
3357 const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
3358 EXPECT_EQ(expectedAction, motionEvent.getAction());
3359
3360 for (size_t i = 0; i < points.size(); i++) {
3361 float expectedX = points[i].x;
3362 float expectedY = points[i].y;
3363
3364 EXPECT_EQ(expectedX, motionEvent.getX(i))
3365 << "expected " << expectedX << " for x[" << i << "] coord of " << name.c_str()
3366 << ", got " << motionEvent.getX(i);
3367 EXPECT_EQ(expectedY, motionEvent.getY(i))
3368 << "expected " << expectedY << " for y[" << i << "] coord of " << name.c_str()
3369 << ", got " << motionEvent.getY(i);
3370 }
3371 }
chaviw9eaa22c2020-07-01 16:21:27 -07003372
3373 void touchAndAssertPositions(int32_t action, std::vector<PointF> touchedPoints,
3374 std::vector<PointF> expectedPoints) {
3375 NotifyMotionArgs motionArgs = generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN,
3376 ADISPLAY_ID_DEFAULT, touchedPoints);
3377 mDispatcher->notifyMotion(&motionArgs);
3378
3379 // Always consume from window1 since it's the window that has the InputReceiver
3380 consumeMotionEvent(mWindow1, action, expectedPoints);
3381 }
chaviwaf87b3e2019-10-01 16:59:28 -07003382};
3383
3384TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchSameScale) {
3385 // Touch Window 1
3386 PointF touchedPoint = {10, 10};
3387 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07003388 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003389
3390 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07003391 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003392
3393 // Touch Window 2
3394 touchedPoint = {150, 150};
3395 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07003396 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003397}
3398
chaviw9eaa22c2020-07-01 16:21:27 -07003399TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentTransform) {
3400 // Set scale value for window2
chaviwaf87b3e2019-10-01 16:59:28 -07003401 mWindow2->setWindowScale(0.5f, 0.5f);
3402
3403 // Touch Window 1
3404 PointF touchedPoint = {10, 10};
3405 PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07003406 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003407 // Release touch on Window 1
chaviw9eaa22c2020-07-01 16:21:27 -07003408 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003409
3410 // Touch Window 2
3411 touchedPoint = {150, 150};
3412 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
chaviw9eaa22c2020-07-01 16:21:27 -07003413 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
3414 touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003415
chaviw9eaa22c2020-07-01 16:21:27 -07003416 // Update the transform so rotation is set
3417 mWindow2->setWindowTransform(0, -1, 1, 0);
3418 expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
3419 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
chaviwaf87b3e2019-10-01 16:59:28 -07003420}
3421
chaviw9eaa22c2020-07-01 16:21:27 -07003422TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003423 mWindow2->setWindowScale(0.5f, 0.5f);
3424
3425 // Touch Window 1
3426 std::vector<PointF> touchedPoints = {PointF{10, 10}};
3427 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07003428 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003429
3430 // Touch Window 2
3431 int32_t actionPointerDown =
3432 AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
chaviw9eaa22c2020-07-01 16:21:27 -07003433 touchedPoints.push_back(PointF{150, 150});
3434 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
3435 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003436
chaviw9eaa22c2020-07-01 16:21:27 -07003437 // Release Window 2
3438 int32_t actionPointerUp =
3439 AMOTION_EVENT_ACTION_POINTER_UP + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
3440 touchAndAssertPositions(actionPointerUp, touchedPoints, expectedPoints);
3441 expectedPoints.pop_back();
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003442
chaviw9eaa22c2020-07-01 16:21:27 -07003443 // Update the transform so rotation is set for Window 2
3444 mWindow2->setWindowTransform(0, -1, 1, 0);
3445 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
3446 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003447}
3448
chaviw9eaa22c2020-07-01 16:21:27 -07003449TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentTransform) {
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003450 mWindow2->setWindowScale(0.5f, 0.5f);
3451
3452 // Touch Window 1
3453 std::vector<PointF> touchedPoints = {PointF{10, 10}};
3454 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07003455 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003456
3457 // Touch Window 2
3458 int32_t actionPointerDown =
3459 AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
chaviw9eaa22c2020-07-01 16:21:27 -07003460 touchedPoints.push_back(PointF{150, 150});
3461 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003462
chaviw9eaa22c2020-07-01 16:21:27 -07003463 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003464
3465 // Move both windows
3466 touchedPoints = {{20, 20}, {175, 175}};
3467 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
3468 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
3469
chaviw9eaa22c2020-07-01 16:21:27 -07003470 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003471
chaviw9eaa22c2020-07-01 16:21:27 -07003472 // Release Window 2
3473 int32_t actionPointerUp =
3474 AMOTION_EVENT_ACTION_POINTER_UP + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
3475 touchAndAssertPositions(actionPointerUp, touchedPoints, expectedPoints);
3476 expectedPoints.pop_back();
3477
3478 // Touch Window 2
3479 mWindow2->setWindowTransform(0, -1, 1, 0);
3480 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
3481 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
3482
3483 // Move both windows
3484 touchedPoints = {{20, 20}, {175, 175}};
3485 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
3486 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
3487
3488 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003489}
3490
3491TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) {
3492 mWindow1->setWindowScale(0.5f, 0.5f);
3493
3494 // Touch Window 1
3495 std::vector<PointF> touchedPoints = {PointF{10, 10}};
3496 std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
chaviw9eaa22c2020-07-01 16:21:27 -07003497 touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003498
3499 // Touch Window 2
3500 int32_t actionPointerDown =
3501 AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
chaviw9eaa22c2020-07-01 16:21:27 -07003502 touchedPoints.push_back(PointF{150, 150});
3503 expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003504
chaviw9eaa22c2020-07-01 16:21:27 -07003505 touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003506
3507 // Move both windows
3508 touchedPoints = {{20, 20}, {175, 175}};
3509 expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
3510 getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
3511
chaviw9eaa22c2020-07-01 16:21:27 -07003512 touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
Chavi Weingarten65f98b82020-01-16 18:56:50 +00003513}
3514
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003515class InputDispatcherSingleWindowAnr : public InputDispatcherTest {
3516 virtual void SetUp() override {
3517 InputDispatcherTest::SetUp();
3518
Chris Yea209fde2020-07-22 13:54:51 -07003519 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003520 mApplication->setDispatchingTimeout(20ms);
3521 mWindow =
3522 new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
3523 mWindow->setFrame(Rect(0, 0, 30, 30));
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05003524 mWindow->setDispatchingTimeout(30ms);
Vishnu Nair47074b82020-08-14 11:54:47 -07003525 mWindow->setFocusable(true);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003526 // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
3527 // window.
Michael Wright44753b12020-07-08 13:48:11 +01003528 mWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003529
3530 // Set focused application.
3531 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
3532
3533 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003534 setFocusedWindow(mWindow);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003535 mWindow->consumeFocusEvent(true);
3536 }
3537
3538 virtual void TearDown() override {
3539 InputDispatcherTest::TearDown();
3540 mWindow.clear();
3541 }
3542
3543protected:
Chris Yea209fde2020-07-22 13:54:51 -07003544 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003545 sp<FakeWindowHandle> mWindow;
3546 static constexpr PointF WINDOW_LOCATION = {20, 20};
3547
3548 void tapOnWindow() {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003549 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003550 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3551 WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003552 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003553 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3554 WINDOW_LOCATION));
3555 }
3556};
3557
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003558// Send a tap and respond, which should not cause an ANR.
3559TEST_F(InputDispatcherSingleWindowAnr, WhenTouchIsConsumed_NoAnr) {
3560 tapOnWindow();
3561 mWindow->consumeMotionDown();
3562 mWindow->consumeMotionUp();
3563 ASSERT_TRUE(mDispatcher->waitForIdle());
3564 mFakePolicy->assertNotifyAnrWasNotCalled();
3565}
3566
3567// Send a regular key and respond, which should not cause an ANR.
3568TEST_F(InputDispatcherSingleWindowAnr, WhenKeyIsConsumed_NoAnr) {
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003569 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003570 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
3571 ASSERT_TRUE(mDispatcher->waitForIdle());
3572 mFakePolicy->assertNotifyAnrWasNotCalled();
3573}
3574
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05003575TEST_F(InputDispatcherSingleWindowAnr, WhenFocusedApplicationChanges_NoAnr) {
3576 mWindow->setFocusable(false);
3577 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3578 mWindow->consumeFocusEvent(false);
3579
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003580 InputEventInjectionResult result =
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05003581 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003582 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
3583 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003584 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoue41c4512020-09-08 19:35:58 -05003585 // Key will not go to window because we have no focused window.
3586 // The 'no focused window' ANR timer should start instead.
3587
3588 // Now, the focused application goes away.
3589 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, nullptr);
3590 // The key should get dropped and there should be no ANR.
3591
3592 ASSERT_TRUE(mDispatcher->waitForIdle());
3593 mFakePolicy->assertNotifyAnrWasNotCalled();
3594}
3595
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003596// Send an event to the app and have the app not respond right away.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003597// When ANR is raised, policy will tell the dispatcher to cancel the events for that window.
3598// So InputDispatcher will enqueue ACTION_CANCEL event as well.
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003599TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003600 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003601 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3602 WINDOW_LOCATION));
3603
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003604 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
3605 ASSERT_TRUE(sequenceNum);
3606 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003607 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003608
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003609 mWindow->finishEvent(*sequenceNum);
3610 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
3611 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003612 ASSERT_TRUE(mDispatcher->waitForIdle());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003613 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003614}
3615
3616// Send a key to the app and have the app not respond right away.
3617TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) {
3618 // Inject a key, and don't respond - expect that ANR is called.
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003619 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003620 std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
3621 ASSERT_TRUE(sequenceNum);
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003622 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003623 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakou4cb50ca2020-05-26 21:43:02 -07003624 ASSERT_TRUE(mDispatcher->waitForIdle());
3625}
3626
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003627// We have a focused application, but no focused window
3628TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
Vishnu Nair47074b82020-08-14 11:54:47 -07003629 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003630 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3631 mWindow->consumeFocusEvent(false);
3632
3633 // taps on the window work as normal
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003634 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003635 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3636 WINDOW_LOCATION));
3637 ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
3638 mDispatcher->waitForIdle();
3639 mFakePolicy->assertNotifyAnrWasNotCalled();
3640
3641 // Once a focused event arrives, we get an ANR for this application
3642 // We specify the injection timeout to be smaller than the application timeout, to ensure that
3643 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003644 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003645 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003646 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003647 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003648 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003649 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003650 ASSERT_TRUE(mDispatcher->waitForIdle());
3651}
3652
3653// We have a focused application, but no focused window
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003654// Make sure that we don't notify policy twice about the same ANR.
3655TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DoesNotSendDuplicateAnr) {
Vishnu Nair47074b82020-08-14 11:54:47 -07003656 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003657 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3658 mWindow->consumeFocusEvent(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003659
3660 // Once a focused event arrives, we get an ANR for this application
3661 // We specify the injection timeout to be smaller than the application timeout, to ensure that
3662 // injection times out (instead of failing).
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003663 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003664 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08003665 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003666 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003667 const std::chrono::duration appTimeout =
3668 mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003669 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(appTimeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003670
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003671 std::this_thread::sleep_for(appTimeout);
3672 // ANR should not be raised again. It is up to policy to do that if it desires.
3673 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003674
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003675 // If we now get a focused window, the ANR should stop, but the policy handles that via
3676 // 'notifyFocusChanged' callback. This is implemented in the policy so we can't test it here.
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003677 ASSERT_TRUE(mDispatcher->waitForIdle());
3678}
3679
3680// We have a focused application, but no focused window
3681TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) {
Vishnu Nair47074b82020-08-14 11:54:47 -07003682 mWindow->setFocusable(false);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003683 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3684 mWindow->consumeFocusEvent(false);
3685
3686 // Once a focused event arrives, we get an ANR for this application
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003687 const InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003688 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003689 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
3690 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003691
3692 const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003693 mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003694
3695 // Future focused events get dropped right away
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003696 ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(mDispatcher));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003697 ASSERT_TRUE(mDispatcher->waitForIdle());
3698 mWindow->assertNoEvents();
3699}
3700
3701/**
3702 * Ensure that the implementation is valid. Since we are using multiset to keep track of the
3703 * ANR timeouts, we are allowing entries with identical timestamps in the same connection.
3704 * If we process 1 of the events, but ANR on the second event with the same timestamp,
3705 * the ANR mechanism should still work.
3706 *
3707 * In this test, we are injecting DOWN and UP events with the same timestamps, and acknowledging the
3708 * DOWN event, while not responding on the second one.
3709 */
3710TEST_F(InputDispatcherSingleWindowAnr, Anr_HandlesEventsWithIdenticalTimestamps) {
3711 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
3712 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
3713 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
3714 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
3715 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003716 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003717
3718 // Now send ACTION_UP, with identical timestamp
3719 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
3720 ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
3721 {AMOTION_EVENT_INVALID_CURSOR_POSITION,
3722 AMOTION_EVENT_INVALID_CURSOR_POSITION},
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003723 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003724
3725 // We have now sent down and up. Let's consume first event and then ANR on the second.
3726 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
3727 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003728 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003729}
3730
3731// If an app is not responding to a key event, gesture monitors should continue to receive
3732// new motion events
3733TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnrOnKey) {
3734 FakeMonitorReceiver monitor =
3735 FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
3736 true /*isGestureMonitor*/);
3737
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003738 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
3739 injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003740 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003741 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003742
3743 // Stuck on the ACTION_UP
3744 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003745 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003746
3747 // New tap will go to the gesture monitor, but not to the window
3748 tapOnWindow();
3749 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3750 monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
3751
3752 mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT); // still the previous motion
3753 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003754 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003755 mWindow->assertNoEvents();
3756 monitor.assertNoEvents();
3757}
3758
3759// If an app is not responding to a motion event, gesture monitors should continue to receive
3760// new motion events
3761TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnrOnMotion) {
3762 FakeMonitorReceiver monitor =
3763 FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
3764 true /*isGestureMonitor*/);
3765
3766 tapOnWindow();
3767 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3768 monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
3769
3770 mWindow->consumeMotionDown();
3771 // Stuck on the ACTION_UP
3772 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003773 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003774
3775 // New tap will go to the gesture monitor, but not to the window
3776 tapOnWindow();
3777 monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
3778 monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
3779
3780 mWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); // still the previous motion
3781 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003782 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003783 mWindow->assertNoEvents();
3784 monitor.assertNoEvents();
3785}
3786
3787// If a window is unresponsive, then you get anr. if the window later catches up and starts to
3788// process events, you don't get an anr. When the window later becomes unresponsive again, you
3789// get an ANR again.
3790// 1. tap -> block on ACTION_UP -> receive ANR
3791// 2. consume all pending events (= queue becomes healthy again)
3792// 3. tap again -> block on ACTION_UP again -> receive ANR second time
3793TEST_F(InputDispatcherSingleWindowAnr, SameWindow_CanReceiveAnrTwice) {
3794 tapOnWindow();
3795
3796 mWindow->consumeMotionDown();
3797 // Block on ACTION_UP
3798 const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003799 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003800 mWindow->consumeMotionUp(); // Now the connection should be healthy again
3801 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003802 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003803 mWindow->assertNoEvents();
3804
3805 tapOnWindow();
3806 mWindow->consumeMotionDown();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003807 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003808 mWindow->consumeMotionUp();
3809
3810 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003811 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003812 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003813 mWindow->assertNoEvents();
3814}
3815
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003816// If a connection remains unresponsive for a while, make sure policy is only notified once about
3817// it.
3818TEST_F(InputDispatcherSingleWindowAnr, Policy_DoesNotGetDuplicateAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003819 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003820 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3821 WINDOW_LOCATION));
3822
3823 const std::chrono::duration windowTimeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003824 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(windowTimeout, mWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003825 std::this_thread::sleep_for(windowTimeout);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003826 // 'notifyConnectionUnresponsive' should only be called once per connection
3827 mFakePolicy->assertNotifyAnrWasNotCalled();
3828 // When the ANR happened, dispatcher should abort the current event stream via ACTION_CANCEL
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003829 mWindow->consumeMotionDown();
3830 mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
3831 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
3832 mWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003833 mDispatcher->waitForIdle();
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00003834 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05003835 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003836}
3837
3838/**
3839 * If a window is processing a motion event, and then a key event comes in, the key event should
3840 * not to to the focused window until the motion is processed.
3841 *
3842 * Warning!!!
3843 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
3844 * and the injection timeout that we specify when injecting the key.
3845 * We must have the injection timeout (10ms) be smaller than
3846 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
3847 *
3848 * If that value changes, this test should also change.
3849 */
3850TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) {
3851 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
3852 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3853
3854 tapOnWindow();
3855 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
3856 ASSERT_TRUE(downSequenceNum);
3857 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
3858 ASSERT_TRUE(upSequenceNum);
3859 // Don't finish the events yet, and send a key
3860 // Injection will "succeed" because we will eventually give up and send the key to the focused
3861 // window even if motions are still being processed. But because the injection timeout is short,
3862 // we will receive INJECTION_TIMED_OUT as the result.
3863
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003864 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003865 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003866 InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
3867 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003868 // Key will not be sent to the window, yet, because the window is still processing events
3869 // and the key remains pending, waiting for the touch events to be processed
3870 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
3871 ASSERT_FALSE(keySequenceNum);
3872
3873 std::this_thread::sleep_for(500ms);
3874 // if we wait long enough though, dispatcher will give up, and still send the key
3875 // to the focused window, even though we have not yet finished the motion event
3876 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
3877 mWindow->finishEvent(*downSequenceNum);
3878 mWindow->finishEvent(*upSequenceNum);
3879}
3880
3881/**
3882 * If a window is processing a motion event, and then a key event comes in, the key event should
3883 * not go to the focused window until the motion is processed.
3884 * If then a new motion comes in, then the pending key event should be going to the currently
3885 * focused window right away.
3886 */
3887TEST_F(InputDispatcherSingleWindowAnr,
3888 PendingKey_IsDroppedWhileMotionIsProcessedAndNewTouchComesIn) {
3889 mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
3890 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
3891
3892 tapOnWindow();
3893 std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
3894 ASSERT_TRUE(downSequenceNum);
3895 std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
3896 ASSERT_TRUE(upSequenceNum);
3897 // Don't finish the events yet, and send a key
3898 // Injection is async, so it will succeed
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003899 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003900 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003901 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003902 // At this point, key is still pending, and should not be sent to the application yet.
3903 std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
3904 ASSERT_FALSE(keySequenceNum);
3905
3906 // Now tap down again. It should cause the pending key to go to the focused window right away.
3907 tapOnWindow();
3908 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); // it doesn't matter that we haven't ack'd
3909 // the other events yet. We can finish events in any order.
3910 mWindow->finishEvent(*downSequenceNum); // first tap's ACTION_DOWN
3911 mWindow->finishEvent(*upSequenceNum); // first tap's ACTION_UP
3912 mWindow->consumeMotionDown();
3913 mWindow->consumeMotionUp();
3914 mWindow->assertNoEvents();
3915}
3916
3917class InputDispatcherMultiWindowAnr : public InputDispatcherTest {
3918 virtual void SetUp() override {
3919 InputDispatcherTest::SetUp();
3920
Chris Yea209fde2020-07-22 13:54:51 -07003921 mApplication = std::make_shared<FakeApplicationHandle>();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003922 mApplication->setDispatchingTimeout(10ms);
3923 mUnfocusedWindow =
3924 new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
3925 mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
3926 // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
3927 // window.
3928 // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
Michael Wright44753b12020-07-08 13:48:11 +01003929 mUnfocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
3930 InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH |
3931 InputWindowInfo::Flag::SPLIT_TOUCH);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003932
3933 mFocusedWindow =
3934 new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
Siarhei Vishniakoua7d36fd2020-06-30 19:32:39 -05003935 mFocusedWindow->setDispatchingTimeout(30ms);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003936 mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
Michael Wright44753b12020-07-08 13:48:11 +01003937 mFocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
3938 InputWindowInfo::Flag::SPLIT_TOUCH);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003939
3940 // Set focused application.
3941 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
Vishnu Nair47074b82020-08-14 11:54:47 -07003942 mFocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003943
3944 // Expect one focus window exist in display.
3945 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07003946 setFocusedWindow(mFocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003947 mFocusedWindow->consumeFocusEvent(true);
3948 }
3949
3950 virtual void TearDown() override {
3951 InputDispatcherTest::TearDown();
3952
3953 mUnfocusedWindow.clear();
3954 mFocusedWindow.clear();
3955 }
3956
3957protected:
Chris Yea209fde2020-07-22 13:54:51 -07003958 std::shared_ptr<FakeApplicationHandle> mApplication;
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003959 sp<FakeWindowHandle> mUnfocusedWindow;
3960 sp<FakeWindowHandle> mFocusedWindow;
3961 static constexpr PointF UNFOCUSED_WINDOW_LOCATION = {20, 20};
3962 static constexpr PointF FOCUSED_WINDOW_LOCATION = {75, 75};
3963 static constexpr PointF LOCATION_OUTSIDE_ALL_WINDOWS = {40, 40};
3964
3965 void tapOnFocusedWindow() { tap(FOCUSED_WINDOW_LOCATION); }
3966
3967 void tapOnUnfocusedWindow() { tap(UNFOCUSED_WINDOW_LOCATION); }
3968
3969private:
3970 void tap(const PointF& location) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003971 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003972 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3973 location));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003974 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003975 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3976 location));
3977 }
3978};
3979
3980// If we have 2 windows that are both unresponsive, the one with the shortest timeout
3981// should be ANR'd first.
3982TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003983 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003984 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3985 FOCUSED_WINDOW_LOCATION))
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003986 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003987 mFocusedWindow->consumeMotionDown();
3988 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
3989 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
3990 // We consumed all events, so no ANR
3991 ASSERT_TRUE(mDispatcher->waitForIdle());
3992 mFakePolicy->assertNotifyAnrWasNotCalled();
3993
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08003994 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003995 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
3996 FOCUSED_WINDOW_LOCATION));
3997 std::optional<uint32_t> unfocusedSequenceNum = mUnfocusedWindow->receiveEvent();
3998 ASSERT_TRUE(unfocusedSequenceNum);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07003999
4000 const std::chrono::duration timeout =
4001 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004002 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004003 // Because we injected two DOWN events in a row, CANCEL is enqueued for the first event
4004 // sequence to make it consistent
4005 mFocusedWindow->consumeMotionCancel();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004006 mUnfocusedWindow->finishEvent(*unfocusedSequenceNum);
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004007 mFocusedWindow->consumeMotionDown();
4008 // This cancel is generated because the connection was unresponsive
4009 mFocusedWindow->consumeMotionCancel();
4010 mFocusedWindow->assertNoEvents();
4011 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004012 ASSERT_TRUE(mDispatcher->waitForIdle());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004013 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004014 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004015}
4016
4017// If we have 2 windows with identical timeouts that are both unresponsive,
4018// it doesn't matter which order they should have ANR.
4019// But we should receive ANR for both.
4020TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsiveWithSameTimeout) {
4021 // Set the timeout for unfocused window to match the focused window
4022 mUnfocusedWindow->setDispatchingTimeout(10ms);
4023 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
4024
4025 tapOnFocusedWindow();
4026 // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004027 sp<IBinder> anrConnectionToken1 = mFakePolicy->getUnresponsiveWindowToken(10ms);
4028 sp<IBinder> anrConnectionToken2 = mFakePolicy->getUnresponsiveWindowToken(0ms);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004029
4030 // We don't know which window will ANR first. But both of them should happen eventually.
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004031 ASSERT_TRUE(mFocusedWindow->getToken() == anrConnectionToken1 ||
4032 mFocusedWindow->getToken() == anrConnectionToken2);
4033 ASSERT_TRUE(mUnfocusedWindow->getToken() == anrConnectionToken1 ||
4034 mUnfocusedWindow->getToken() == anrConnectionToken2);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004035
4036 ASSERT_TRUE(mDispatcher->waitForIdle());
4037 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004038
4039 mFocusedWindow->consumeMotionDown();
4040 mFocusedWindow->consumeMotionUp();
4041 mUnfocusedWindow->consumeMotionOutside();
4042
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004043 sp<IBinder> responsiveToken1 = mFakePolicy->getResponsiveWindowToken();
4044 sp<IBinder> responsiveToken2 = mFakePolicy->getResponsiveWindowToken();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004045
4046 // Both applications should be marked as responsive, in any order
4047 ASSERT_TRUE(mFocusedWindow->getToken() == responsiveToken1 ||
4048 mFocusedWindow->getToken() == responsiveToken2);
4049 ASSERT_TRUE(mUnfocusedWindow->getToken() == responsiveToken1 ||
4050 mUnfocusedWindow->getToken() == responsiveToken2);
4051 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004052}
4053
4054// If a window is already not responding, the second tap on the same window should be ignored.
4055// We should also log an error to account for the dropped event (not tested here).
4056// At the same time, FLAG_WATCH_OUTSIDE_TOUCH targets should not receive any events.
4057TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) {
4058 tapOnFocusedWindow();
4059 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
4060 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
4061 // Receive the events, but don't respond
4062 std::optional<uint32_t> downEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_DOWN
4063 ASSERT_TRUE(downEventSequenceNum);
4064 std::optional<uint32_t> upEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_UP
4065 ASSERT_TRUE(upEventSequenceNum);
4066 const std::chrono::duration timeout =
4067 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004068 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004069
4070 // Tap once again
4071 // We cannot use "tapOnFocusedWindow" because it asserts the injection result to be success
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004072 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004073 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4074 FOCUSED_WINDOW_LOCATION));
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004075 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004076 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4077 FOCUSED_WINDOW_LOCATION));
4078 // Unfocused window does not receive ACTION_OUTSIDE because the tapped window is not a
4079 // valid touch target
4080 mUnfocusedWindow->assertNoEvents();
4081
4082 // Consume the first tap
4083 mFocusedWindow->finishEvent(*downEventSequenceNum);
4084 mFocusedWindow->finishEvent(*upEventSequenceNum);
4085 ASSERT_TRUE(mDispatcher->waitForIdle());
4086 // The second tap did not go to the focused window
4087 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004088 // Since all events are finished, connection should be deemed healthy again
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004089 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004090 mFakePolicy->assertNotifyAnrWasNotCalled();
4091}
4092
4093// If you tap outside of all windows, there will not be ANR
4094TEST_F(InputDispatcherMultiWindowAnr, TapOutsideAllWindows_DoesNotAnr) {
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004095 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004096 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4097 LOCATION_OUTSIDE_ALL_WINDOWS));
4098 ASSERT_TRUE(mDispatcher->waitForIdle());
4099 mFakePolicy->assertNotifyAnrWasNotCalled();
4100}
4101
4102// Since the focused window is paused, tapping on it should not produce any events
4103TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) {
4104 mFocusedWindow->setPaused(true);
4105 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
4106
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004107 ASSERT_EQ(InputEventInjectionResult::FAILED,
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004108 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4109 FOCUSED_WINDOW_LOCATION));
4110
4111 std::this_thread::sleep_for(mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
4112 ASSERT_TRUE(mDispatcher->waitForIdle());
4113 // Should not ANR because the window is paused, and touches shouldn't go to it
4114 mFakePolicy->assertNotifyAnrWasNotCalled();
4115
4116 mFocusedWindow->assertNoEvents();
4117 mUnfocusedWindow->assertNoEvents();
4118}
4119
4120/**
4121 * If a window is processing a motion event, and then a key event comes in, the key event should
4122 * not to to the focused window until the motion is processed.
4123 * If a different window becomes focused at this time, the key should go to that window instead.
4124 *
4125 * Warning!!!
4126 * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
4127 * and the injection timeout that we specify when injecting the key.
4128 * We must have the injection timeout (10ms) be smaller than
4129 * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
4130 *
4131 * If that value changes, this test should also change.
4132 */
4133TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) {
4134 // Set a long ANR timeout to prevent it from triggering
4135 mFocusedWindow->setDispatchingTimeout(2s);
4136 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
4137
4138 tapOnUnfocusedWindow();
4139 std::optional<uint32_t> downSequenceNum = mUnfocusedWindow->receiveEvent();
4140 ASSERT_TRUE(downSequenceNum);
4141 std::optional<uint32_t> upSequenceNum = mUnfocusedWindow->receiveEvent();
4142 ASSERT_TRUE(upSequenceNum);
4143 // Don't finish the events yet, and send a key
4144 // Injection will succeed because we will eventually give up and send the key to the focused
4145 // window even if motions are still being processed.
4146
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004147 InputEventInjectionResult result =
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004148 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004149 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/);
4150 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004151 // Key will not be sent to the window, yet, because the window is still processing events
4152 // and the key remains pending, waiting for the touch events to be processed
4153 std::optional<uint32_t> keySequenceNum = mFocusedWindow->receiveEvent();
4154 ASSERT_FALSE(keySequenceNum);
4155
4156 // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there
Vishnu Nair47074b82020-08-14 11:54:47 -07004157 mFocusedWindow->setFocusable(false);
4158 mUnfocusedWindow->setFocusable(true);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004159 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
Vishnu Nair958da932020-08-21 17:12:37 -07004160 setFocusedWindow(mUnfocusedWindow);
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004161
4162 // Focus events should precede the key events
4163 mUnfocusedWindow->consumeFocusEvent(true);
4164 mFocusedWindow->consumeFocusEvent(false);
4165
4166 // Finish the tap events, which should unblock dispatcher
4167 mUnfocusedWindow->finishEvent(*downSequenceNum);
4168 mUnfocusedWindow->finishEvent(*upSequenceNum);
4169
4170 // Now that all queues are cleared and no backlog in the connections, the key event
4171 // can finally go to the newly focused "mUnfocusedWindow".
4172 mUnfocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
4173 mFocusedWindow->assertNoEvents();
4174 mUnfocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004175 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004176}
4177
4178// When the touch stream is split across 2 windows, and one of them does not respond,
4179// then ANR should be raised and the touch should be canceled for the unresponsive window.
4180// The other window should not be affected by that.
4181TEST_F(InputDispatcherMultiWindowAnr, SplitTouch_SingleWindowAnr) {
4182 // Touch Window 1
4183 NotifyMotionArgs motionArgs =
4184 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4185 ADISPLAY_ID_DEFAULT, {FOCUSED_WINDOW_LOCATION});
4186 mDispatcher->notifyMotion(&motionArgs);
4187 mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
4188 ADISPLAY_ID_DEFAULT, 0 /*flags*/);
4189
4190 // Touch Window 2
4191 int32_t actionPointerDown =
4192 AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
4193
4194 motionArgs =
4195 generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
4196 {FOCUSED_WINDOW_LOCATION, UNFOCUSED_WINDOW_LOCATION});
4197 mDispatcher->notifyMotion(&motionArgs);
4198
4199 const std::chrono::duration timeout =
4200 mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004201 mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow->getToken());
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004202
4203 mUnfocusedWindow->consumeMotionDown();
4204 mFocusedWindow->consumeMotionDown();
4205 // Focused window may or may not receive ACTION_MOVE
4206 // But it should definitely receive ACTION_CANCEL due to the ANR
4207 InputEvent* event;
4208 std::optional<int32_t> moveOrCancelSequenceNum = mFocusedWindow->receiveEvent(&event);
4209 ASSERT_TRUE(moveOrCancelSequenceNum);
4210 mFocusedWindow->finishEvent(*moveOrCancelSequenceNum);
4211 ASSERT_NE(nullptr, event);
4212 ASSERT_EQ(event->getType(), AINPUT_EVENT_TYPE_MOTION);
4213 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
4214 if (motionEvent.getAction() == AMOTION_EVENT_ACTION_MOVE) {
4215 mFocusedWindow->consumeMotionCancel();
4216 } else {
4217 ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionEvent.getAction());
4218 }
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004219 ASSERT_TRUE(mDispatcher->waitForIdle());
Siarhei Vishniakou3c63fa42020-12-15 02:59:54 +00004220 mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken());
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004221
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004222 mUnfocusedWindow->assertNoEvents();
4223 mFocusedWindow->assertNoEvents();
Siarhei Vishniakou234129c2020-10-22 22:28:12 -05004224 mFakePolicy->assertNotifyAnrWasNotCalled();
Siarhei Vishniakoud44dddf2020-03-25 16:16:40 -07004225}
4226
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05004227/**
4228 * If we have no focused window, and a key comes in, we start the ANR timer.
4229 * The focused application should add a focused window before the timer runs out to prevent ANR.
4230 *
4231 * If the user touches another application during this time, the key should be dropped.
4232 * Next, if a new focused window comes in, without toggling the focused application,
4233 * then no ANR should occur.
4234 *
4235 * Normally, we would expect the new focused window to be accompanied by 'setFocusedApplication',
4236 * but in some cases the policy may not update the focused application.
4237 */
4238TEST_F(InputDispatcherMultiWindowAnr, FocusedWindowWithoutSetFocusedApplication_NoAnr) {
4239 std::shared_ptr<FakeApplicationHandle> focusedApplication =
4240 std::make_shared<FakeApplicationHandle>();
4241 focusedApplication->setDispatchingTimeout(60ms);
4242 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, focusedApplication);
4243 // The application that owns 'mFocusedWindow' and 'mUnfocusedWindow' is not focused.
4244 mFocusedWindow->setFocusable(false);
4245
4246 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
4247 mFocusedWindow->consumeFocusEvent(false);
4248
4249 // Send a key. The ANR timer should start because there is no focused window.
4250 // 'focusedApplication' will get blamed if this timer completes.
4251 // Key will not be sent anywhere because we have no focused window. It will remain pending.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004252 InputEventInjectionResult result =
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05004253 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
Prabir Pradhan93f342c2021-03-11 15:05:30 -08004254 InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/,
4255 false /* allowKeyRepeat */);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004256 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
Siarhei Vishniakouf56b2692020-09-08 19:43:33 -05004257
4258 // Wait until dispatcher starts the "no focused window" timer. If we don't wait here,
4259 // then the injected touches won't cause the focused event to get dropped.
4260 // The dispatcher only checks for whether the queue should be pruned upon queueing.
4261 // If we inject the touch right away and the ANR timer hasn't started, the touch event would
4262 // simply be added to the queue without 'shouldPruneInboundQueueLocked' returning 'true'.
4263 // For this test, it means that the key would get delivered to the window once it becomes
4264 // focused.
4265 std::this_thread::sleep_for(10ms);
4266
4267 // Touch unfocused window. This should force the pending key to get dropped.
4268 NotifyMotionArgs motionArgs =
4269 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4270 ADISPLAY_ID_DEFAULT, {UNFOCUSED_WINDOW_LOCATION});
4271 mDispatcher->notifyMotion(&motionArgs);
4272
4273 // We do not consume the motion right away, because that would require dispatcher to first
4274 // process (== drop) the key event, and by that time, ANR will be raised.
4275 // Set the focused window first.
4276 mFocusedWindow->setFocusable(true);
4277 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
4278 setFocusedWindow(mFocusedWindow);
4279 mFocusedWindow->consumeFocusEvent(true);
4280 // We do not call "setFocusedApplication" here, even though the newly focused window belongs
4281 // to another application. This could be a bug / behaviour in the policy.
4282
4283 mUnfocusedWindow->consumeMotionDown();
4284
4285 ASSERT_TRUE(mDispatcher->waitForIdle());
4286 // Should not ANR because we actually have a focused window. It was just added too slowly.
4287 ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertNotifyAnrWasNotCalled());
4288}
4289
Siarhei Vishniakoua2862a02020-07-20 16:36:46 -05004290// These tests ensure we cannot send touch events to a window that's positioned behind a window
4291// that has feature NO_INPUT_CHANNEL.
4292// Layout:
4293// Top (closest to user)
4294// mNoInputWindow (above all windows)
4295// mBottomWindow
4296// Bottom (furthest from user)
4297class InputDispatcherMultiWindowOcclusionTests : public InputDispatcherTest {
4298 virtual void SetUp() override {
4299 InputDispatcherTest::SetUp();
4300
4301 mApplication = std::make_shared<FakeApplicationHandle>();
4302 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
4303 "Window without input channel", ADISPLAY_ID_DEFAULT,
4304 std::make_optional<sp<IBinder>>(nullptr) /*token*/);
4305
4306 mNoInputWindow->setInputFeatures(InputWindowInfo::Feature::NO_INPUT_CHANNEL);
4307 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
4308 // It's perfectly valid for this window to not have an associated input channel
4309
4310 mBottomWindow = new FakeWindowHandle(mApplication, mDispatcher, "Bottom window",
4311 ADISPLAY_ID_DEFAULT);
4312 mBottomWindow->setFrame(Rect(0, 0, 100, 100));
4313
4314 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
4315 }
4316
4317protected:
4318 std::shared_ptr<FakeApplicationHandle> mApplication;
4319 sp<FakeWindowHandle> mNoInputWindow;
4320 sp<FakeWindowHandle> mBottomWindow;
4321};
4322
4323TEST_F(InputDispatcherMultiWindowOcclusionTests, NoInputChannelFeature_DropsTouches) {
4324 PointF touchedPoint = {10, 10};
4325
4326 NotifyMotionArgs motionArgs =
4327 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4328 ADISPLAY_ID_DEFAULT, {touchedPoint});
4329 mDispatcher->notifyMotion(&motionArgs);
4330
4331 mNoInputWindow->assertNoEvents();
4332 // Even though the window 'mNoInputWindow' positioned above 'mBottomWindow' does not have
4333 // an input channel, it is not marked as FLAG_NOT_TOUCHABLE,
4334 // and therefore should prevent mBottomWindow from receiving touches
4335 mBottomWindow->assertNoEvents();
4336}
4337
4338/**
4339 * If a window has feature NO_INPUT_CHANNEL, and somehow (by mistake) still has an input channel,
4340 * ensure that this window does not receive any touches, and blocks touches to windows underneath.
4341 */
4342TEST_F(InputDispatcherMultiWindowOcclusionTests,
4343 NoInputChannelFeature_DropsTouchesWithValidChannel) {
4344 mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher,
4345 "Window with input channel and NO_INPUT_CHANNEL",
4346 ADISPLAY_ID_DEFAULT);
4347
4348 mNoInputWindow->setInputFeatures(InputWindowInfo::Feature::NO_INPUT_CHANNEL);
4349 mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
4350 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
4351
4352 PointF touchedPoint = {10, 10};
4353
4354 NotifyMotionArgs motionArgs =
4355 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4356 ADISPLAY_ID_DEFAULT, {touchedPoint});
4357 mDispatcher->notifyMotion(&motionArgs);
4358
4359 mNoInputWindow->assertNoEvents();
4360 mBottomWindow->assertNoEvents();
4361}
4362
Vishnu Nair958da932020-08-21 17:12:37 -07004363class InputDispatcherMirrorWindowFocusTests : public InputDispatcherTest {
4364protected:
4365 std::shared_ptr<FakeApplicationHandle> mApp;
4366 sp<FakeWindowHandle> mWindow;
4367 sp<FakeWindowHandle> mMirror;
4368
4369 virtual void SetUp() override {
4370 InputDispatcherTest::SetUp();
4371 mApp = std::make_shared<FakeApplicationHandle>();
4372 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
4373 mMirror = new FakeWindowHandle(mApp, mDispatcher, "TestWindowMirror", ADISPLAY_ID_DEFAULT,
4374 mWindow->getToken());
4375 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
4376 mWindow->setFocusable(true);
4377 mMirror->setFocusable(true);
4378 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4379 }
4380};
4381
4382TEST_F(InputDispatcherMirrorWindowFocusTests, CanGetFocus) {
4383 // Request focus on a mirrored window
4384 setFocusedWindow(mMirror);
4385
4386 // window gets focused
4387 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004388 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4389 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004390 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
4391}
4392
4393// A focused & mirrored window remains focused only if the window and its mirror are both
4394// focusable.
4395TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAllWindowsFocusable) {
4396 setFocusedWindow(mMirror);
4397
4398 // window gets focused
4399 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004400 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4401 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004402 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004403 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4404 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004405 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4406
4407 mMirror->setFocusable(false);
4408 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4409
4410 // window loses focus since one of the windows associated with the token in not focusable
4411 mWindow->consumeFocusEvent(false);
4412
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004413 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
4414 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07004415 mWindow->assertNoEvents();
4416}
4417
4418// A focused & mirrored window remains focused until the window and its mirror both become
4419// invisible.
4420TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAnyWindowVisible) {
4421 setFocusedWindow(mMirror);
4422
4423 // window gets focused
4424 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004425 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4426 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004427 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004428 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4429 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004430 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4431
4432 mMirror->setVisible(false);
4433 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4434
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004435 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4436 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004437 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004438 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4439 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004440 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4441
4442 mWindow->setVisible(false);
4443 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4444
4445 // window loses focus only after all windows associated with the token become invisible.
4446 mWindow->consumeFocusEvent(false);
4447
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004448 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
4449 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07004450 mWindow->assertNoEvents();
4451}
4452
4453// A focused & mirrored window remains focused until both windows are removed.
4454TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedWhileWindowsAlive) {
4455 setFocusedWindow(mMirror);
4456
4457 // window gets focused
4458 mWindow->consumeFocusEvent(true);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004459 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4460 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004461 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004462 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4463 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004464 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4465
4466 // single window is removed but the window token remains focused
4467 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mMirror}}});
4468
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004469 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
4470 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004471 mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004472 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
4473 << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
Vishnu Nair958da932020-08-21 17:12:37 -07004474 mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
4475
4476 // Both windows are removed
4477 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
4478 mWindow->consumeFocusEvent(false);
4479
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004480 ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
4481 << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
Vishnu Nair958da932020-08-21 17:12:37 -07004482 mWindow->assertNoEvents();
4483}
4484
4485// Focus request can be pending until one window becomes visible.
4486TEST_F(InputDispatcherMirrorWindowFocusTests, DeferFocusWhenInvisible) {
4487 // Request focus on an invisible mirror.
4488 mWindow->setVisible(false);
4489 mMirror->setVisible(false);
4490 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4491 setFocusedWindow(mMirror);
4492
4493 // Injected key goes to pending queue.
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004494 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
Vishnu Nair958da932020-08-21 17:12:37 -07004495 injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
Siarhei Vishniakouae6229e2019-12-30 16:23:19 -08004496 ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
Vishnu Nair958da932020-08-21 17:12:37 -07004497
4498 mMirror->setVisible(true);
4499 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
4500
4501 // window gets focused
4502 mWindow->consumeFocusEvent(true);
4503 // window gets the pending key event
4504 mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
4505}
Prabir Pradhan99987712020-11-10 18:43:05 -08004506
4507class InputDispatcherPointerCaptureTests : public InputDispatcherTest {
4508protected:
4509 std::shared_ptr<FakeApplicationHandle> mApp;
4510 sp<FakeWindowHandle> mWindow;
4511 sp<FakeWindowHandle> mSecondWindow;
4512
4513 void SetUp() override {
4514 InputDispatcherTest::SetUp();
4515 mApp = std::make_shared<FakeApplicationHandle>();
4516 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
4517 mWindow->setFocusable(true);
4518 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
4519 mSecondWindow->setFocusable(true);
4520
4521 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
4522 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
4523
4524 setFocusedWindow(mWindow);
4525 mWindow->consumeFocusEvent(true);
4526 }
4527
4528 void notifyPointerCaptureChanged(bool enabled) {
4529 const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(enabled);
4530 mDispatcher->notifyPointerCaptureChanged(&args);
4531 }
4532
4533 void requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window, bool enabled) {
4534 mDispatcher->requestPointerCapture(window->getToken(), enabled);
4535 mFakePolicy->waitForSetPointerCapture(enabled);
4536 notifyPointerCaptureChanged(enabled);
4537 window->consumeCaptureEvent(enabled);
4538 }
4539};
4540
4541TEST_F(InputDispatcherPointerCaptureTests, EnablePointerCaptureWhenFocused) {
4542 // Ensure that capture cannot be obtained for unfocused windows.
4543 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
4544 mFakePolicy->assertSetPointerCaptureNotCalled();
4545 mSecondWindow->assertNoEvents();
4546
4547 // Ensure that capture can be enabled from the focus window.
4548 requestAndVerifyPointerCapture(mWindow, true);
4549
4550 // Ensure that capture cannot be disabled from a window that does not have capture.
4551 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), false);
4552 mFakePolicy->assertSetPointerCaptureNotCalled();
4553
4554 // Ensure that capture can be disabled from the window with capture.
4555 requestAndVerifyPointerCapture(mWindow, false);
4556}
4557
4558TEST_F(InputDispatcherPointerCaptureTests, DisablesPointerCaptureAfterWindowLosesFocus) {
4559 requestAndVerifyPointerCapture(mWindow, true);
4560
4561 setFocusedWindow(mSecondWindow);
4562
4563 // Ensure that the capture disabled event was sent first.
4564 mWindow->consumeCaptureEvent(false);
4565 mWindow->consumeFocusEvent(false);
4566 mSecondWindow->consumeFocusEvent(true);
4567 mFakePolicy->waitForSetPointerCapture(false);
4568
4569 // Ensure that additional state changes from InputReader are not sent to the window.
4570 notifyPointerCaptureChanged(false);
4571 notifyPointerCaptureChanged(true);
4572 notifyPointerCaptureChanged(false);
4573 mWindow->assertNoEvents();
4574 mSecondWindow->assertNoEvents();
4575 mFakePolicy->assertSetPointerCaptureNotCalled();
4576}
4577
4578TEST_F(InputDispatcherPointerCaptureTests, UnexpectedStateChangeDisablesPointerCapture) {
4579 requestAndVerifyPointerCapture(mWindow, true);
4580
4581 // InputReader unexpectedly disables and enables pointer capture.
4582 notifyPointerCaptureChanged(false);
4583 notifyPointerCaptureChanged(true);
4584
4585 // Ensure that Pointer Capture is disabled.
Prabir Pradhan7d030382020-12-21 07:58:35 -08004586 mFakePolicy->waitForSetPointerCapture(false);
Prabir Pradhan99987712020-11-10 18:43:05 -08004587 mWindow->consumeCaptureEvent(false);
4588 mWindow->assertNoEvents();
4589}
4590
Prabir Pradhan167e6d92021-02-04 16:18:17 -08004591TEST_F(InputDispatcherPointerCaptureTests, OutOfOrderRequests) {
4592 requestAndVerifyPointerCapture(mWindow, true);
4593
4594 // The first window loses focus.
4595 setFocusedWindow(mSecondWindow);
4596 mFakePolicy->waitForSetPointerCapture(false);
4597 mWindow->consumeCaptureEvent(false);
4598
4599 // Request Pointer Capture from the second window before the notification from InputReader
4600 // arrives.
4601 mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
4602 mFakePolicy->waitForSetPointerCapture(true);
4603
4604 // InputReader notifies Pointer Capture was disabled (because of the focus change).
4605 notifyPointerCaptureChanged(false);
4606
4607 // InputReader notifies Pointer Capture was enabled (because of mSecondWindow's request).
4608 notifyPointerCaptureChanged(true);
4609
4610 mSecondWindow->consumeFocusEvent(true);
4611 mSecondWindow->consumeCaptureEvent(true);
4612}
4613
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004614class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest {
4615protected:
4616 constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8;
Bernardo Rufino7393d172021-02-26 13:56:11 +00004617
4618 constexpr static const float OPACITY_ABOVE_THRESHOLD = 0.9;
4619 static_assert(OPACITY_ABOVE_THRESHOLD > MAXIMUM_OBSCURING_OPACITY);
4620
4621 constexpr static const float OPACITY_BELOW_THRESHOLD = 0.7;
4622 static_assert(OPACITY_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
4623
4624 // When combined twice, ie 1 - (1 - 0.5)*(1 - 0.5) = 0.75 < 8, is still below the threshold
4625 constexpr static const float OPACITY_FAR_BELOW_THRESHOLD = 0.5;
4626 static_assert(OPACITY_FAR_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY);
4627 static_assert(1 - (1 - OPACITY_FAR_BELOW_THRESHOLD) * (1 - OPACITY_FAR_BELOW_THRESHOLD) <
4628 MAXIMUM_OBSCURING_OPACITY);
4629
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004630 static const int32_t TOUCHED_APP_UID = 10001;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004631 static const int32_t APP_B_UID = 10002;
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004632 static const int32_t APP_C_UID = 10003;
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004633
4634 sp<FakeWindowHandle> mTouchWindow;
4635
4636 virtual void SetUp() override {
4637 InputDispatcherTest::SetUp();
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004638 mTouchWindow = getWindow(TOUCHED_APP_UID, "Touched");
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004639 mDispatcher->setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode::BLOCK);
4640 mDispatcher->setMaximumObscuringOpacityForTouch(MAXIMUM_OBSCURING_OPACITY);
4641 }
4642
4643 virtual void TearDown() override {
4644 InputDispatcherTest::TearDown();
4645 mTouchWindow.clear();
4646 }
4647
4648 sp<FakeWindowHandle> getOccludingWindow(int32_t uid, std::string name,
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004649 os::TouchOcclusionMode mode, float alpha = 1.0f) {
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004650 sp<FakeWindowHandle> window = getWindow(uid, name);
4651 window->setFlags(InputWindowInfo::Flag::NOT_TOUCHABLE);
4652 window->setTouchOcclusionMode(mode);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004653 window->setAlpha(alpha);
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004654 return window;
4655 }
4656
4657 sp<FakeWindowHandle> getWindow(int32_t uid, std::string name) {
4658 std::shared_ptr<FakeApplicationHandle> app = std::make_shared<FakeApplicationHandle>();
4659 sp<FakeWindowHandle> window =
4660 new FakeWindowHandle(app, mDispatcher, name, ADISPLAY_ID_DEFAULT);
4661 // Generate an arbitrary PID based on the UID
4662 window->setOwnerInfo(1777 + (uid % 10000), uid);
4663 return window;
4664 }
4665
4666 void touch(const std::vector<PointF>& points = {PointF{100, 200}}) {
4667 NotifyMotionArgs args =
4668 generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
4669 ADISPLAY_ID_DEFAULT, points);
4670 mDispatcher->notifyMotion(&args);
4671 }
4672};
4673
4674TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithBlockUntrustedOcclusionMode_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004675 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004676 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004677 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004678
4679 touch();
4680
4681 mTouchWindow->assertNoEvents();
4682}
4683
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00004684TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufino7393d172021-02-26 13:56:11 +00004685 WindowWithBlockUntrustedOcclusionModeWithOpacityBelowThreshold_BlocksTouch) {
4686 const sp<FakeWindowHandle>& w =
4687 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.7f);
4688 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4689
4690 touch();
4691
4692 mTouchWindow->assertNoEvents();
4693}
4694
4695TEST_F(InputDispatcherUntrustedTouchesTest,
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00004696 WindowWithBlockUntrustedOcclusionMode_DoesNotReceiveTouch) {
4697 const sp<FakeWindowHandle>& w =
4698 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
4699 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4700
4701 touch();
4702
4703 w->assertNoEvents();
4704}
4705
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004706TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithAllowOcclusionMode_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004707 const sp<FakeWindowHandle>& w = getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::ALLOW);
4708 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004709
4710 touch();
4711
4712 mTouchWindow->consumeAnyMotionDown();
4713}
4714
4715TEST_F(InputDispatcherUntrustedTouchesTest, TouchOutsideOccludingWindow_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004716 const sp<FakeWindowHandle>& w =
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004717 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004718 w->setFrame(Rect(0, 0, 50, 50));
4719 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004720
4721 touch({PointF{100, 100}});
4722
4723 mTouchWindow->consumeAnyMotionDown();
4724}
4725
4726TEST_F(InputDispatcherUntrustedTouchesTest, WindowFromSameUid_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004727 const sp<FakeWindowHandle>& w =
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004728 getOccludingWindow(TOUCHED_APP_UID, "A", TouchOcclusionMode::BLOCK_UNTRUSTED);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004729 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4730
4731 touch();
4732
4733 mTouchWindow->consumeAnyMotionDown();
4734}
4735
4736TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_AllowsTouch) {
4737 const sp<FakeWindowHandle>& w =
4738 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
4739 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004740
4741 touch();
4742
4743 mTouchWindow->consumeAnyMotionDown();
4744}
4745
Bernardo Rufinoa43a5a42021-02-17 12:21:14 +00004746TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_DoesNotReceiveTouch) {
4747 const sp<FakeWindowHandle>& w =
4748 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
4749 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4750
4751 touch();
4752
4753 w->assertNoEvents();
4754}
4755
4756/**
4757 * This is important to make sure apps can't indirectly learn the position of touches (outside vs
4758 * inside) while letting them pass-through. Note that even though touch passes through the occluding
4759 * window, the occluding window will still receive ACTION_OUTSIDE event.
4760 */
4761TEST_F(InputDispatcherUntrustedTouchesTest,
4762 WindowWithZeroOpacityAndWatchOutside_ReceivesOutsideEvent) {
4763 const sp<FakeWindowHandle>& w =
4764 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
4765 w->addFlags(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
4766 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4767
4768 touch();
4769
4770 w->consumeMotionOutside();
4771}
4772
4773TEST_F(InputDispatcherUntrustedTouchesTest, OutsideEvent_HasZeroCoordinates) {
4774 const sp<FakeWindowHandle>& w =
4775 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
4776 w->addFlags(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
4777 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4778
4779 touch();
4780
4781 InputEvent* event = w->consume();
4782 ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType());
4783 MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
4784 EXPECT_EQ(0.0f, motionEvent.getRawPointerCoords(0)->getX());
4785 EXPECT_EQ(0.0f, motionEvent.getRawPointerCoords(0)->getY());
4786}
4787
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004788TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityBelowThreshold_AllowsTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004789 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004790 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4791 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004792 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4793
4794 touch();
4795
4796 mTouchWindow->consumeAnyMotionDown();
4797}
4798
4799TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAtThreshold_AllowsTouch) {
4800 const sp<FakeWindowHandle>& w =
4801 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4802 MAXIMUM_OBSCURING_OPACITY);
4803 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004804
4805 touch();
4806
4807 mTouchWindow->consumeAnyMotionDown();
4808}
4809
4810TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAboveThreshold_BlocksTouch) {
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004811 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004812 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4813 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004814 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4815
4816 touch();
4817
4818 mTouchWindow->assertNoEvents();
4819}
4820
4821TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityAboveThreshold_BlocksTouch) {
4822 // Resulting opacity = 1 - (1 - 0.7)*(1 - 0.7) = .91
4823 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004824 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
4825 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004826 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004827 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
4828 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004829 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
4830
4831 touch();
4832
4833 mTouchWindow->assertNoEvents();
4834}
4835
4836TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityBelowThreshold_AllowsTouch) {
4837 // Resulting opacity = 1 - (1 - 0.5)*(1 - 0.5) = .75
4838 const sp<FakeWindowHandle>& w1 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004839 getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY,
4840 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004841 const sp<FakeWindowHandle>& w2 =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004842 getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
4843 OPACITY_FAR_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004844 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
4845
4846 touch();
4847
4848 mTouchWindow->consumeAnyMotionDown();
4849}
4850
4851TEST_F(InputDispatcherUntrustedTouchesTest,
4852 WindowsFromDifferentAppsEachBelowThreshold_AllowsTouch) {
4853 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004854 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4855 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004856 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004857 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
4858 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004859 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
4860
4861 touch();
4862
4863 mTouchWindow->consumeAnyMotionDown();
4864}
4865
4866TEST_F(InputDispatcherUntrustedTouchesTest, WindowsFromDifferentAppsOneAboveThreshold_BlocksTouch) {
4867 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004868 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4869 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004870 const sp<FakeWindowHandle>& wC =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004871 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
4872 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino1d0d1f22021-02-12 15:08:43 +00004873 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
Bernardo Rufinoc3b7b8c2021-01-29 17:38:07 +00004874
4875 touch();
4876
4877 mTouchWindow->assertNoEvents();
4878}
4879
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004880TEST_F(InputDispatcherUntrustedTouchesTest,
4881 WindowWithOpacityAboveThresholdAndSelfWindow_BlocksTouch) {
4882 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004883 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
4884 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004885 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004886 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4887 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004888 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
4889
4890 touch();
4891
4892 mTouchWindow->assertNoEvents();
4893}
4894
4895TEST_F(InputDispatcherUntrustedTouchesTest,
4896 WindowWithOpacityBelowThresholdAndSelfWindow_AllowsTouch) {
4897 const sp<FakeWindowHandle>& wA =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004898 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
4899 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004900 const sp<FakeWindowHandle>& wB =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004901 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4902 OPACITY_BELOW_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004903 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
4904
4905 touch();
4906
4907 mTouchWindow->consumeAnyMotionDown();
4908}
4909
4910TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithOpacityAboveThreshold_AllowsTouch) {
4911 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004912 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
4913 OPACITY_ABOVE_THRESHOLD);
Bernardo Rufino6d52e542021-02-15 18:38:10 +00004914 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4915
4916 touch();
4917
4918 mTouchWindow->consumeAnyMotionDown();
4919}
4920
4921TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithBlockUntrustedMode_AllowsTouch) {
4922 const sp<FakeWindowHandle>& w =
4923 getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::BLOCK_UNTRUSTED);
4924 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4925
4926 touch();
4927
4928 mTouchWindow->consumeAnyMotionDown();
4929}
4930
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00004931TEST_F(InputDispatcherUntrustedTouchesTest,
4932 OpacityThresholdIs0AndWindowAboveThreshold_BlocksTouch) {
4933 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
4934 const sp<FakeWindowHandle>& w =
4935 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.1f);
4936 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4937
4938 touch();
4939
4940 mTouchWindow->assertNoEvents();
4941}
4942
4943TEST_F(InputDispatcherUntrustedTouchesTest, OpacityThresholdIs0AndWindowAtThreshold_AllowsTouch) {
4944 mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
4945 const sp<FakeWindowHandle>& w =
4946 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.0f);
4947 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4948
4949 touch();
4950
4951 mTouchWindow->consumeAnyMotionDown();
4952}
4953
4954TEST_F(InputDispatcherUntrustedTouchesTest,
4955 OpacityThresholdIs1AndWindowBelowThreshold_AllowsTouch) {
4956 mDispatcher->setMaximumObscuringOpacityForTouch(1.0f);
4957 const sp<FakeWindowHandle>& w =
Bernardo Rufino7393d172021-02-26 13:56:11 +00004958 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4959 OPACITY_ABOVE_THRESHOLD);
4960 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
4961
4962 touch();
4963
4964 mTouchWindow->consumeAnyMotionDown();
4965}
4966
4967TEST_F(InputDispatcherUntrustedTouchesTest,
4968 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromSameApp_BlocksTouch) {
4969 const sp<FakeWindowHandle>& w1 =
4970 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
4971 OPACITY_BELOW_THRESHOLD);
4972 const sp<FakeWindowHandle>& w2 =
4973 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
4974 OPACITY_BELOW_THRESHOLD);
4975 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
4976
4977 touch();
4978
4979 mTouchWindow->assertNoEvents();
4980}
4981
4982/**
4983 * Window B of BLOCK_UNTRUSTED occlusion mode is enough to block the touch, we're testing that the
4984 * addition of another window (C) of USE_OPACITY occlusion mode and opacity below the threshold
4985 * (which alone would result in allowing touches) does not affect the blocking behavior.
4986 */
4987TEST_F(InputDispatcherUntrustedTouchesTest,
4988 WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromDifferentApps_BlocksTouch) {
4989 const sp<FakeWindowHandle>& wB =
4990 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED,
4991 OPACITY_BELOW_THRESHOLD);
4992 const sp<FakeWindowHandle>& wC =
4993 getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
4994 OPACITY_BELOW_THRESHOLD);
4995 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
4996
4997 touch();
4998
4999 mTouchWindow->assertNoEvents();
5000}
5001
5002/**
5003 * This test is testing that a window from a different UID but with same application token doesn't
5004 * block the touch. Apps can share the application token for close UI collaboration for example.
5005 */
5006TEST_F(InputDispatcherUntrustedTouchesTest,
5007 WindowWithSameApplicationTokenFromDifferentApp_AllowsTouch) {
5008 const sp<FakeWindowHandle>& w =
5009 getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
5010 w->setApplicationToken(mTouchWindow->getApplicationToken());
Bernardo Rufinoccd3dd62021-02-15 18:47:42 +00005011 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
5012
5013 touch();
5014
5015 mTouchWindow->consumeAnyMotionDown();
5016}
5017
arthurhungb89ccb02020-12-30 16:19:01 +08005018class InputDispatcherDragTests : public InputDispatcherTest {
5019protected:
5020 std::shared_ptr<FakeApplicationHandle> mApp;
5021 sp<FakeWindowHandle> mWindow;
5022 sp<FakeWindowHandle> mSecondWindow;
5023 sp<FakeWindowHandle> mDragWindow;
5024
5025 void SetUp() override {
5026 InputDispatcherTest::SetUp();
5027 mApp = std::make_shared<FakeApplicationHandle>();
5028 mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
5029 mWindow->setFrame(Rect(0, 0, 100, 100));
5030 mWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
5031
5032 mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
5033 mSecondWindow->setFrame(Rect(100, 0, 200, 100));
5034 mSecondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL);
5035
5036 mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
5037 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
5038 }
5039
5040 // Start performing drag, we will create a drag window and transfer touch to it.
5041 void performDrag() {
5042 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5043 injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5044 {50, 50}))
5045 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5046
5047 // Window should receive motion event.
5048 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
5049
5050 // The drag window covers the entire display
5051 mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
5052 mDispatcher->setInputWindows(
5053 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
5054
5055 // Transfer touch focus to the drag window
5056 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
5057 true /* isDragDrop */);
5058 mWindow->consumeMotionCancel();
5059 mDragWindow->consumeMotionDown();
5060 }
arthurhung6d4bed92021-03-17 11:59:33 +08005061
5062 // Start performing drag, we will create a drag window and transfer touch to it.
5063 void performStylusDrag() {
5064 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5065 injectMotionEvent(mDispatcher,
5066 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
5067 AINPUT_SOURCE_STYLUS)
5068 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
5069 .pointer(PointerBuilder(0,
5070 AMOTION_EVENT_TOOL_TYPE_STYLUS)
5071 .x(50)
5072 .y(50))
5073 .build()));
5074 mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
5075
5076 // The drag window covers the entire display
5077 mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
5078 mDispatcher->setInputWindows(
5079 {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
5080
5081 // Transfer touch focus to the drag window
5082 mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(),
5083 true /* isDragDrop */);
5084 mWindow->consumeMotionCancel();
5085 mDragWindow->consumeMotionDown();
5086 }
arthurhungb89ccb02020-12-30 16:19:01 +08005087};
5088
5089TEST_F(InputDispatcherDragTests, DragEnterAndDragExit) {
5090 performDrag();
5091
5092 // Move on window.
5093 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5094 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5095 ADISPLAY_ID_DEFAULT, {50, 50}))
5096 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5097 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5098 mWindow->consumeDragEvent(false, 50, 50);
5099 mSecondWindow->assertNoEvents();
5100
5101 // Move to another window.
5102 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5103 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5104 ADISPLAY_ID_DEFAULT, {150, 50}))
5105 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5106 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5107 mWindow->consumeDragEvent(true, 150, 50);
5108 mSecondWindow->consumeDragEvent(false, 50, 50);
5109
5110 // Move back to original window.
5111 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5112 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5113 ADISPLAY_ID_DEFAULT, {50, 50}))
5114 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5115 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5116 mWindow->consumeDragEvent(false, 50, 50);
5117 mSecondWindow->consumeDragEvent(true, -50, 50);
5118
5119 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5120 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50}))
5121 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5122 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
5123 mWindow->assertNoEvents();
5124 mSecondWindow->assertNoEvents();
5125}
5126
arthurhungf452d0b2021-01-06 00:19:52 +08005127TEST_F(InputDispatcherDragTests, DragAndDrop) {
5128 performDrag();
5129
5130 // Move on window.
5131 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5132 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5133 ADISPLAY_ID_DEFAULT, {50, 50}))
5134 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5135 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5136 mWindow->consumeDragEvent(false, 50, 50);
5137 mSecondWindow->assertNoEvents();
5138
5139 // Move to another window.
5140 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5141 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5142 ADISPLAY_ID_DEFAULT, {150, 50}))
5143 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5144 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5145 mWindow->consumeDragEvent(true, 150, 50);
5146 mSecondWindow->consumeDragEvent(false, 50, 50);
5147
5148 // drop to another window.
5149 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5150 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5151 {150, 50}))
5152 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5153 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
5154 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
5155 mWindow->assertNoEvents();
5156 mSecondWindow->assertNoEvents();
5157}
5158
arthurhung6d4bed92021-03-17 11:59:33 +08005159TEST_F(InputDispatcherDragTests, StylusDragAndDrop) {
5160 performStylusDrag();
5161
5162 // Move on window and keep button pressed.
5163 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5164 injectMotionEvent(mDispatcher,
5165 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
5166 .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
5167 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
5168 .x(50)
5169 .y(50))
5170 .build()))
5171 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5172 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5173 mWindow->consumeDragEvent(false, 50, 50);
5174 mSecondWindow->assertNoEvents();
5175
5176 // Move to another window and release button, expect to drop item.
5177 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5178 injectMotionEvent(mDispatcher,
5179 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
5180 .buttonState(0)
5181 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
5182 .x(150)
5183 .y(50))
5184 .build()))
5185 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5186 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5187 mWindow->assertNoEvents();
5188 mSecondWindow->assertNoEvents();
5189 mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
5190
5191 // nothing to the window.
5192 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5193 injectMotionEvent(mDispatcher,
5194 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_STYLUS)
5195 .buttonState(0)
5196 .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS)
5197 .x(150)
5198 .y(50))
5199 .build()))
5200 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5201 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
5202 mWindow->assertNoEvents();
5203 mSecondWindow->assertNoEvents();
5204}
5205
Arthur Hung6d0571e2021-04-09 20:18:16 +08005206TEST_F(InputDispatcherDragTests, DragAndDrop_InvalidWindow) {
5207 performDrag();
5208
5209 // Set second window invisible.
5210 mSecondWindow->setVisible(false);
5211 mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
5212
5213 // Move on window.
5214 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5215 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5216 ADISPLAY_ID_DEFAULT, {50, 50}))
5217 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5218 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5219 mWindow->consumeDragEvent(false, 50, 50);
5220 mSecondWindow->assertNoEvents();
5221
5222 // Move to another window.
5223 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5224 injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
5225 ADISPLAY_ID_DEFAULT, {150, 50}))
5226 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5227 mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
5228 mWindow->consumeDragEvent(true, 150, 50);
5229 mSecondWindow->assertNoEvents();
5230
5231 // drop to another window.
5232 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
5233 injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
5234 {150, 50}))
5235 << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
5236 mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
5237 mFakePolicy->assertDropTargetEquals(nullptr);
5238 mWindow->assertNoEvents();
5239 mSecondWindow->assertNoEvents();
5240}
5241
Garfield Tane84e6f92019-08-29 17:28:41 -07005242} // namespace android::inputdispatcher