| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 1 | /* libs/opengles/texture.cpp | 
|  | 2 | ** | 
|  | 3 | ** Copyright 2006, The Android Open Source Project | 
|  | 4 | ** | 
|  | 5 | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 6 | ** you may not use this file except in compliance with the License. | 
|  | 7 | ** You may obtain a copy of the License at | 
|  | 8 | ** | 
|  | 9 | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 10 | ** | 
|  | 11 | ** Unless required by applicable law or agreed to in writing, software | 
|  | 12 | ** distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 14 | ** See the License for the specific language governing permissions and | 
|  | 15 | ** limitations under the License. | 
|  | 16 | */ | 
|  | 17 |  | 
|  | 18 | #include <stdio.h> | 
|  | 19 | #include <stdlib.h> | 
|  | 20 | #include "context.h" | 
|  | 21 | #include "fp.h" | 
|  | 22 | #include "state.h" | 
|  | 23 | #include "texture.h" | 
|  | 24 | #include "TextureObjectManager.h" | 
|  | 25 |  | 
|  | 26 | namespace android { | 
|  | 27 |  | 
|  | 28 | // ---------------------------------------------------------------------------- | 
|  | 29 |  | 
|  | 30 | static void bindTextureTmu( | 
|  | 31 | ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex); | 
|  | 32 |  | 
|  | 33 | static __attribute__((noinline)) | 
|  | 34 | void generateMipmap(ogles_context_t* c, GLint level); | 
|  | 35 |  | 
|  | 36 | // ---------------------------------------------------------------------------- | 
|  | 37 |  | 
|  | 38 | #if 0 | 
|  | 39 | #pragma mark - | 
|  | 40 | #pragma mark Init | 
|  | 41 | #endif | 
|  | 42 |  | 
|  | 43 | void ogles_init_texture(ogles_context_t* c) | 
|  | 44 | { | 
|  | 45 | c->textures.packAlignment   = 4; | 
|  | 46 | c->textures.unpackAlignment = 4; | 
|  | 47 |  | 
|  | 48 | // each context has a default named (0) texture (not shared) | 
|  | 49 | c->textures.defaultTexture = new EGLTextureObject(); | 
|  | 50 | c->textures.defaultTexture->incStrong(c); | 
|  | 51 |  | 
|  | 52 | // bind the default texture to each texture unit | 
|  | 53 | for (int i=0; i<GGL_TEXTURE_UNIT_COUNT ; i++) { | 
|  | 54 | bindTextureTmu(c, i, 0, c->textures.defaultTexture); | 
|  | 55 | memset(c->current.texture[i].v, 0, sizeof(vec4_t)); | 
|  | 56 | c->current.texture[i].Q = 0x10000; | 
|  | 57 | } | 
|  | 58 | } | 
|  | 59 |  | 
|  | 60 | void ogles_uninit_texture(ogles_context_t* c) | 
|  | 61 | { | 
|  | 62 | if (c->textures.ggl) | 
|  | 63 | gglUninit(c->textures.ggl); | 
|  | 64 | c->textures.defaultTexture->decStrong(c); | 
|  | 65 | for (int i=0; i<GGL_TEXTURE_UNIT_COUNT ; i++) { | 
|  | 66 | if (c->textures.tmu[i].texture) | 
|  | 67 | c->textures.tmu[i].texture->decStrong(c); | 
|  | 68 | } | 
|  | 69 | } | 
|  | 70 |  | 
|  | 71 | static __attribute__((noinline)) | 
|  | 72 | void validate_tmu(ogles_context_t* c, int i) | 
|  | 73 | { | 
|  | 74 | texture_unit_t& u(c->textures.tmu[i]); | 
|  | 75 | if (u.dirty) { | 
|  | 76 | u.dirty = 0; | 
|  | 77 | c->rasterizer.procs.activeTexture(c, i); | 
|  | 78 | c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); | 
|  | 79 | c->rasterizer.procs.texGeni(c, GGL_S, | 
|  | 80 | GGL_TEXTURE_GEN_MODE, GGL_AUTOMATIC); | 
|  | 81 | c->rasterizer.procs.texGeni(c, GGL_T, | 
|  | 82 | GGL_TEXTURE_GEN_MODE, GGL_AUTOMATIC); | 
|  | 83 | c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, | 
|  | 84 | GGL_TEXTURE_WRAP_S, u.texture->wraps); | 
|  | 85 | c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, | 
|  | 86 | GGL_TEXTURE_WRAP_T, u.texture->wrapt); | 
|  | 87 | c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, | 
|  | 88 | GGL_TEXTURE_MIN_FILTER, u.texture->min_filter); | 
|  | 89 | c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, | 
|  | 90 | GGL_TEXTURE_MAG_FILTER, u.texture->mag_filter); | 
|  | 91 |  | 
|  | 92 | // disable this texture unit if it's not complete | 
|  | 93 | if (!u.texture->isComplete()) { | 
|  | 94 | c->rasterizer.procs.disable(c, GGL_TEXTURE_2D); | 
|  | 95 | } | 
|  | 96 | } | 
|  | 97 | } | 
|  | 98 |  | 
|  | 99 | void ogles_validate_texture_impl(ogles_context_t* c) | 
|  | 100 | { | 
|  | 101 | for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) { | 
|  | 102 | if (c->rasterizer.state.texture[i].enable) | 
|  | 103 | validate_tmu(c, i); | 
|  | 104 | } | 
|  | 105 | c->rasterizer.procs.activeTexture(c, c->textures.active); | 
|  | 106 | } | 
|  | 107 |  | 
|  | 108 | static | 
|  | 109 | void invalidate_texture(ogles_context_t* c, int tmu, uint8_t flags = 0xFF) { | 
|  | 110 | c->textures.tmu[tmu].dirty = flags; | 
|  | 111 | } | 
|  | 112 |  | 
|  | 113 | // ---------------------------------------------------------------------------- | 
|  | 114 | #if 0 | 
|  | 115 | #pragma mark - | 
|  | 116 | #pragma mark Format conversion | 
|  | 117 | #endif | 
|  | 118 |  | 
|  | 119 | static uint32_t gl2format_table[6][4] = { | 
|  | 120 | // BYTE, 565, 4444, 5551 | 
|  | 121 | { GGL_PIXEL_FORMAT_A_8, | 
|  | 122 | 0, 0, 0 },                        // GL_ALPHA | 
|  | 123 | { GGL_PIXEL_FORMAT_RGB_888, | 
|  | 124 | GGL_PIXEL_FORMAT_RGB_565, | 
|  | 125 | 0, 0 },                           // GL_RGB | 
|  | 126 | { GGL_PIXEL_FORMAT_RGBA_8888, | 
|  | 127 | 0, | 
|  | 128 | GGL_PIXEL_FORMAT_RGBA_4444, | 
|  | 129 | GGL_PIXEL_FORMAT_RGBA_5551 },     // GL_RGBA | 
|  | 130 | { GGL_PIXEL_FORMAT_L_8, | 
|  | 131 | 0, 0, 0 },                        // GL_LUMINANCE | 
|  | 132 | { GGL_PIXEL_FORMAT_LA_88, | 
|  | 133 | 0, 0, 0 },                        // GL_LUMINANCE_ALPHA | 
|  | 134 | }; | 
|  | 135 |  | 
|  | 136 | static int32_t convertGLPixelFormat(GLint format, GLenum type) | 
|  | 137 | { | 
|  | 138 | int32_t fi = -1; | 
|  | 139 | int32_t ti = -1; | 
|  | 140 | switch (format) { | 
|  | 141 | case GL_ALPHA:              fi = 0;     break; | 
|  | 142 | case GL_RGB:                fi = 1;     break; | 
|  | 143 | case GL_RGBA:               fi = 2;     break; | 
|  | 144 | case GL_LUMINANCE:          fi = 3;     break; | 
|  | 145 | case GL_LUMINANCE_ALPHA:    fi = 4;     break; | 
|  | 146 | } | 
|  | 147 | switch (type) { | 
|  | 148 | case GL_UNSIGNED_BYTE:          ti = 0; break; | 
|  | 149 | case GL_UNSIGNED_SHORT_5_6_5:   ti = 1; break; | 
|  | 150 | case GL_UNSIGNED_SHORT_4_4_4_4: ti = 2; break; | 
|  | 151 | case GL_UNSIGNED_SHORT_5_5_5_1: ti = 3; break; | 
|  | 152 | } | 
|  | 153 | if (fi==-1 || ti==-1) | 
|  | 154 | return 0; | 
|  | 155 | return gl2format_table[fi][ti]; | 
|  | 156 | } | 
|  | 157 |  | 
|  | 158 | // ---------------------------------------------------------------------------- | 
|  | 159 |  | 
|  | 160 | static GLenum validFormatType(ogles_context_t* c, GLenum format, GLenum type) | 
|  | 161 | { | 
|  | 162 | GLenum error = 0; | 
|  | 163 | if (format<GL_ALPHA || format>GL_LUMINANCE_ALPHA) { | 
|  | 164 | error = GL_INVALID_ENUM; | 
|  | 165 | } | 
|  | 166 | if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && | 
|  | 167 | type != GL_UNSIGNED_SHORT_5_5_5_1 && type != GL_UNSIGNED_SHORT_5_6_5) { | 
|  | 168 | error = GL_INVALID_ENUM; | 
|  | 169 | } | 
|  | 170 | if (type == GL_UNSIGNED_SHORT_5_6_5 && format != GL_RGB) { | 
|  | 171 | error = GL_INVALID_OPERATION; | 
|  | 172 | } | 
|  | 173 | if ((type == GL_UNSIGNED_SHORT_4_4_4_4 || | 
|  | 174 | type == GL_UNSIGNED_SHORT_5_5_5_1)  && format != GL_RGBA) { | 
|  | 175 | error = GL_INVALID_OPERATION; | 
|  | 176 | } | 
|  | 177 | if (error) { | 
|  | 178 | ogles_error(c, error); | 
|  | 179 | } | 
|  | 180 | return error; | 
|  | 181 | } | 
|  | 182 |  | 
|  | 183 | // ---------------------------------------------------------------------------- | 
|  | 184 |  | 
|  | 185 | GGLContext* getRasterizer(ogles_context_t* c) | 
|  | 186 | { | 
|  | 187 | GGLContext* ggl = c->textures.ggl; | 
|  | 188 | if (ggl_unlikely(!ggl)) { | 
|  | 189 | // this is quite heavy the first time... | 
|  | 190 | gglInit(&ggl); | 
|  | 191 | if (!ggl) { | 
|  | 192 | return 0; | 
|  | 193 | } | 
|  | 194 | GGLfixed colors[4] = { 0, 0, 0, 0x10000 }; | 
|  | 195 | c->textures.ggl = ggl; | 
|  | 196 | ggl->activeTexture(ggl, 0); | 
|  | 197 | ggl->enable(ggl, GGL_TEXTURE_2D); | 
|  | 198 | ggl->texEnvi(ggl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); | 
|  | 199 | ggl->disable(ggl, GGL_DITHER); | 
|  | 200 | ggl->shadeModel(ggl, GGL_FLAT); | 
|  | 201 | ggl->color4xv(ggl, colors); | 
|  | 202 | } | 
|  | 203 | return ggl; | 
|  | 204 | } | 
|  | 205 |  | 
|  | 206 | static __attribute__((noinline)) | 
|  | 207 | int copyPixels( | 
|  | 208 | ogles_context_t* c, | 
|  | 209 | const GGLSurface& dst, | 
|  | 210 | GLint xoffset, GLint yoffset, | 
|  | 211 | const GGLSurface& src, | 
|  | 212 | GLint x, GLint y, GLsizei w, GLsizei h) | 
|  | 213 | { | 
|  | 214 | if ((dst.format == src.format) && | 
|  | 215 | (dst.stride == src.stride) && | 
|  | 216 | (dst.width == src.width) && | 
|  | 217 | (dst.height == src.height) && | 
|  | 218 | (dst.stride > 0) && | 
|  | 219 | ((x|y) == 0) && | 
|  | 220 | ((xoffset|yoffset) == 0)) | 
|  | 221 | { | 
|  | 222 | // this is a common case... | 
|  | 223 | const GGLFormat& pixelFormat(c->rasterizer.formats[src.format]); | 
|  | 224 | const size_t size = src.height * src.stride * pixelFormat.size; | 
|  | 225 | memcpy(dst.data, src.data, size); | 
|  | 226 | return 0; | 
|  | 227 | } | 
|  | 228 |  | 
|  | 229 | // use pixel-flinger to handle all the conversions | 
|  | 230 | GGLContext* ggl = getRasterizer(c); | 
|  | 231 | if (!ggl) { | 
|  | 232 | // the only reason this would fail is because we ran out of memory | 
|  | 233 | return GL_OUT_OF_MEMORY; | 
|  | 234 | } | 
|  | 235 |  | 
|  | 236 | ggl->colorBuffer(ggl, &dst); | 
|  | 237 | ggl->bindTexture(ggl, &src); | 
|  | 238 | ggl->texCoord2i(ggl, x-xoffset, y-yoffset); | 
|  | 239 | ggl->recti(ggl, xoffset, yoffset, xoffset+w, yoffset+h); | 
|  | 240 | return 0; | 
|  | 241 | } | 
|  | 242 |  | 
|  | 243 | // ---------------------------------------------------------------------------- | 
|  | 244 |  | 
|  | 245 | static __attribute__((noinline)) | 
|  | 246 | sp<EGLTextureObject> getAndBindActiveTextureObject(ogles_context_t* c) | 
|  | 247 | { | 
|  | 248 | sp<EGLTextureObject> tex; | 
|  | 249 | const int active = c->textures.active; | 
|  | 250 | const GLuint name = c->textures.tmu[active].name; | 
|  | 251 |  | 
|  | 252 | // free the reference to the previously bound object | 
|  | 253 | texture_unit_t& u(c->textures.tmu[active]); | 
|  | 254 | if (u.texture) | 
|  | 255 | u.texture->decStrong(c); | 
|  | 256 |  | 
|  | 257 | if (name == 0) { | 
|  | 258 | // 0 is our local texture object, not shared with anyone. | 
|  | 259 | // But it affects all bound TMUs immediately. | 
|  | 260 | // (we need to invalidate all units bound to this texture object) | 
|  | 261 | tex = c->textures.defaultTexture; | 
|  | 262 | for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) { | 
|  | 263 | if (c->textures.tmu[i].texture == tex.get()) | 
|  | 264 | invalidate_texture(c, i); | 
|  | 265 | } | 
|  | 266 | } else { | 
|  | 267 | // get a new texture object for that name | 
|  | 268 | tex = c->surfaceManager->replaceTexture(name); | 
|  | 269 | } | 
|  | 270 |  | 
|  | 271 | // bind this texture to the current active texture unit | 
|  | 272 | // and add a reference to this texture object | 
|  | 273 | u.texture = tex.get(); | 
|  | 274 | u.texture->incStrong(c); | 
|  | 275 | u.name = name; | 
|  | 276 | invalidate_texture(c, active); | 
|  | 277 | return tex; | 
|  | 278 | } | 
|  | 279 |  | 
|  | 280 | void bindTextureTmu( | 
|  | 281 | ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex) | 
|  | 282 | { | 
|  | 283 | if (tex.get() == c->textures.tmu[tmu].texture) | 
|  | 284 | return; | 
|  | 285 |  | 
|  | 286 | // free the reference to the previously bound object | 
|  | 287 | texture_unit_t& u(c->textures.tmu[tmu]); | 
|  | 288 | if (u.texture) | 
|  | 289 | u.texture->decStrong(c); | 
|  | 290 |  | 
|  | 291 | // bind this texture to the current active texture unit | 
|  | 292 | // and add a reference to this texture object | 
|  | 293 | u.texture = tex.get(); | 
|  | 294 | u.texture->incStrong(c); | 
|  | 295 | u.name = texture; | 
|  | 296 | invalidate_texture(c, tmu); | 
|  | 297 | } | 
|  | 298 |  | 
|  | 299 | int createTextureSurface(ogles_context_t* c, | 
|  | 300 | GGLSurface** outSurface, int32_t* outSize, GLint level, | 
|  | 301 | GLenum format, GLenum type, GLsizei width, GLsizei height, | 
|  | 302 | GLenum compressedFormat = 0) | 
|  | 303 | { | 
|  | 304 | // find out which texture is bound to the current unit | 
|  | 305 | const int active = c->textures.active; | 
|  | 306 | const GLuint name = c->textures.tmu[active].name; | 
|  | 307 |  | 
|  | 308 | // convert the pixelformat to one we can handle | 
|  | 309 | const int32_t formatIdx = convertGLPixelFormat(format, type); | 
|  | 310 | if (formatIdx == 0) { // we don't know what to do with this | 
|  | 311 | return GL_INVALID_OPERATION; | 
|  | 312 | } | 
|  | 313 |  | 
|  | 314 | // figure out the size we need as well as the stride | 
|  | 315 | const GGLFormat& pixelFormat(c->rasterizer.formats[formatIdx]); | 
|  | 316 | const int32_t align = c->textures.unpackAlignment-1; | 
|  | 317 | const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; | 
|  | 318 | const size_t size = bpr * height; | 
|  | 319 | const int32_t stride = bpr / pixelFormat.size; | 
|  | 320 |  | 
|  | 321 | if (level > 0) { | 
|  | 322 | const int active = c->textures.active; | 
|  | 323 | EGLTextureObject* tex = c->textures.tmu[active].texture; | 
|  | 324 | status_t err = tex->reallocate(level, | 
|  | 325 | width, height, stride, formatIdx, compressedFormat, bpr); | 
|  | 326 | if (err != NO_ERROR) | 
|  | 327 | return GL_OUT_OF_MEMORY; | 
|  | 328 | GGLSurface& surface = tex->editMip(level); | 
|  | 329 | *outSurface = &surface; | 
|  | 330 | *outSize = size; | 
|  | 331 | return 0; | 
|  | 332 | } | 
|  | 333 |  | 
|  | 334 | sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c); | 
|  | 335 | status_t err = tex->reallocate(level, | 
|  | 336 | width, height, stride, formatIdx, compressedFormat, bpr); | 
|  | 337 | if (err != NO_ERROR) | 
|  | 338 | return GL_OUT_OF_MEMORY; | 
|  | 339 |  | 
|  | 340 | tex->internalformat = format; | 
|  | 341 | *outSurface = &tex->surface; | 
|  | 342 | *outSize = size; | 
|  | 343 | return 0; | 
|  | 344 | } | 
|  | 345 |  | 
|  | 346 | static void decodePalette4(const GLvoid *data, int level, int width, int height, | 
|  | 347 | void *surface, int stride, int format) | 
|  | 348 |  | 
|  | 349 | { | 
|  | 350 | int indexBits = 8; | 
|  | 351 | int entrySize = 0; | 
|  | 352 | switch (format) { | 
|  | 353 | case GL_PALETTE4_RGB8_OES: | 
|  | 354 | indexBits = 4; | 
|  | 355 | /* FALLTHROUGH */ | 
|  | 356 | case GL_PALETTE8_RGB8_OES: | 
|  | 357 | entrySize = 3; | 
|  | 358 | break; | 
|  | 359 |  | 
|  | 360 | case GL_PALETTE4_RGBA8_OES: | 
|  | 361 | indexBits = 4; | 
|  | 362 | /* FALLTHROUGH */ | 
|  | 363 | case GL_PALETTE8_RGBA8_OES: | 
|  | 364 | entrySize = 4; | 
|  | 365 | break; | 
|  | 366 |  | 
|  | 367 | case GL_PALETTE4_R5_G6_B5_OES: | 
|  | 368 | case GL_PALETTE4_RGBA4_OES: | 
|  | 369 | case GL_PALETTE4_RGB5_A1_OES: | 
|  | 370 | indexBits = 4; | 
|  | 371 | /* FALLTHROUGH */ | 
|  | 372 | case GL_PALETTE8_R5_G6_B5_OES: | 
|  | 373 | case GL_PALETTE8_RGBA4_OES: | 
|  | 374 | case GL_PALETTE8_RGB5_A1_OES: | 
|  | 375 | entrySize = 2; | 
|  | 376 | break; | 
|  | 377 | } | 
|  | 378 |  | 
|  | 379 | const int paletteSize = (1 << indexBits) * entrySize; | 
|  | 380 | uint8_t const* pixels = (uint8_t *)data + paletteSize; | 
|  | 381 | for (int i=0 ; i<level ; i++) { | 
|  | 382 | int w = (width  >> i) ? : 1; | 
|  | 383 | int h = (height >> i) ? : 1; | 
|  | 384 | pixels += h * ((w * indexBits) / 8); | 
|  | 385 | } | 
|  | 386 | width  = (width  >> level) ? : 1; | 
|  | 387 | height = (height >> level) ? : 1; | 
|  | 388 |  | 
|  | 389 | if (entrySize == 2) { | 
|  | 390 | uint8_t const* const palette = (uint8_t*)data; | 
|  | 391 | for (int y=0 ; y<height ; y++) { | 
|  | 392 | uint8_t* p = (uint8_t*)surface + y*stride*2; | 
|  | 393 | if (indexBits == 8) { | 
|  | 394 | for (int x=0 ; x<width ; x++) { | 
|  | 395 | int index = 2 * (*pixels++); | 
|  | 396 | *p++ = palette[index + 0]; | 
|  | 397 | *p++ = palette[index + 1]; | 
|  | 398 | } | 
|  | 399 | } else { | 
|  | 400 | for (int x=0 ; x<width ; x+=2) { | 
|  | 401 | int v = *pixels++; | 
|  | 402 | int index = 2 * (v >> 4); | 
|  | 403 | *p++ = palette[index + 0]; | 
|  | 404 | *p++ = palette[index + 1]; | 
|  | 405 | if (x+1 < width) { | 
|  | 406 | index = 2 * (v & 0xF); | 
|  | 407 | *p++ = palette[index + 0]; | 
|  | 408 | *p++ = palette[index + 1]; | 
|  | 409 | } | 
|  | 410 | } | 
|  | 411 | } | 
|  | 412 | } | 
|  | 413 | } else if (entrySize == 3) { | 
|  | 414 | uint8_t const* const palette = (uint8_t*)data; | 
|  | 415 | for (int y=0 ; y<height ; y++) { | 
|  | 416 | uint8_t* p = (uint8_t*)surface + y*stride*3; | 
|  | 417 | if (indexBits == 8) { | 
|  | 418 | for (int x=0 ; x<width ; x++) { | 
|  | 419 | int index = 3 * (*pixels++); | 
|  | 420 | *p++ = palette[index + 0]; | 
|  | 421 | *p++ = palette[index + 1]; | 
|  | 422 | *p++ = palette[index + 2]; | 
|  | 423 | } | 
|  | 424 | } else { | 
|  | 425 | for (int x=0 ; x<width ; x+=2) { | 
|  | 426 | int v = *pixels++; | 
|  | 427 | int index = 3 * (v >> 4); | 
|  | 428 | *p++ = palette[index + 0]; | 
|  | 429 | *p++ = palette[index + 1]; | 
|  | 430 | *p++ = palette[index + 2]; | 
|  | 431 | if (x+1 < width) { | 
|  | 432 | index = 3 * (v & 0xF); | 
|  | 433 | *p++ = palette[index + 0]; | 
|  | 434 | *p++ = palette[index + 1]; | 
|  | 435 | *p++ = palette[index + 2]; | 
|  | 436 | } | 
|  | 437 | } | 
|  | 438 | } | 
|  | 439 | } | 
|  | 440 | } else if (entrySize == 4) { | 
|  | 441 | uint8_t const* const palette = (uint8_t*)data; | 
|  | 442 | for (int y=0 ; y<height ; y++) { | 
|  | 443 | uint8_t* p = (uint8_t*)surface + y*stride*4; | 
|  | 444 | if (indexBits == 8) { | 
|  | 445 | for (int x=0 ; x<width ; x++) { | 
|  | 446 | int index = 4 * (*pixels++); | 
|  | 447 | *p++ = palette[index + 0]; | 
|  | 448 | *p++ = palette[index + 1]; | 
|  | 449 | *p++ = palette[index + 2]; | 
|  | 450 | *p++ = palette[index + 3]; | 
|  | 451 | } | 
|  | 452 | } else { | 
|  | 453 | for (int x=0 ; x<width ; x+=2) { | 
|  | 454 | int v = *pixels++; | 
|  | 455 | int index = 4 * (v >> 4); | 
|  | 456 | *p++ = palette[index + 0]; | 
|  | 457 | *p++ = palette[index + 1]; | 
|  | 458 | *p++ = palette[index + 2]; | 
|  | 459 | *p++ = palette[index + 3]; | 
|  | 460 | if (x+1 < width) { | 
|  | 461 | index = 4 * (v & 0xF); | 
|  | 462 | *p++ = palette[index + 0]; | 
|  | 463 | *p++ = palette[index + 1]; | 
|  | 464 | *p++ = palette[index + 2]; | 
|  | 465 | *p++ = palette[index + 3]; | 
|  | 466 | } | 
|  | 467 | } | 
|  | 468 | } | 
|  | 469 | } | 
|  | 470 | } | 
|  | 471 | } | 
|  | 472 |  | 
|  | 473 |  | 
|  | 474 |  | 
|  | 475 | static __attribute__((noinline)) | 
|  | 476 | void set_depth_and_fog(ogles_context_t* c, GLint z) | 
|  | 477 | { | 
|  | 478 | const uint32_t enables = c->rasterizer.state.enables; | 
|  | 479 | // we need to compute Zw | 
|  | 480 | int32_t iterators[3]; | 
|  | 481 | iterators[1] = iterators[2] = 0; | 
|  | 482 | GGLfixed Zw; | 
|  | 483 | GGLfixed n = gglFloatToFixed(c->transforms.vpt.zNear); | 
|  | 484 | GGLfixed f = gglFloatToFixed(c->transforms.vpt.zFar); | 
|  | 485 | if (z<=0)       Zw = n; | 
|  | 486 | else if (z>=1)  Zw = f; | 
|  | 487 | else            Zw = gglMulAddx(z, (f-n), n); | 
|  | 488 | if (enables & GGL_ENABLE_FOG) { | 
|  | 489 | // set up fog if needed... | 
|  | 490 | iterators[0] = c->fog.fog(c, Zw); | 
|  | 491 | c->rasterizer.procs.fogGrad3xv(c, iterators); | 
|  | 492 | } | 
|  | 493 | if (enables & GGL_ENABLE_DEPTH_TEST) { | 
|  | 494 | // set up z-test if needed... | 
|  | 495 | int32_t z = (Zw & ~(Zw>>31)); | 
|  | 496 | if (z >= 0x10000) | 
|  | 497 | z = 0xFFFF; | 
|  | 498 | iterators[0] = (z << 16) | z; | 
|  | 499 | c->rasterizer.procs.zGrad3xv(c, iterators); | 
|  | 500 | } | 
|  | 501 | } | 
|  | 502 |  | 
|  | 503 | // ---------------------------------------------------------------------------- | 
|  | 504 | #if 0 | 
|  | 505 | #pragma mark - | 
|  | 506 | #pragma mark Generate mimaps | 
|  | 507 | #endif | 
|  | 508 |  | 
|  | 509 | extern status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex); | 
|  | 510 |  | 
|  | 511 | void generateMipmap(ogles_context_t* c, GLint level) | 
|  | 512 | { | 
|  | 513 | if (level == 0) { | 
|  | 514 | const int active = c->textures.active; | 
|  | 515 | EGLTextureObject* tex = c->textures.tmu[active].texture; | 
|  | 516 | if (tex->generate_mipmap) { | 
|  | 517 | if (buildAPyramid(c, tex) != NO_ERROR) { | 
|  | 518 | ogles_error(c, GL_OUT_OF_MEMORY); | 
|  | 519 | return; | 
|  | 520 | } | 
|  | 521 | } | 
|  | 522 | } | 
|  | 523 | } | 
|  | 524 |  | 
|  | 525 |  | 
|  | 526 | static void texParameterx( | 
|  | 527 | GLenum target, GLenum pname, GLfixed param, ogles_context_t* c) | 
|  | 528 | { | 
|  | 529 | if (target != GL_TEXTURE_2D) { | 
|  | 530 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 531 | return; | 
|  | 532 | } | 
|  | 533 |  | 
|  | 534 | EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture; | 
|  | 535 | switch (pname) { | 
|  | 536 | case GL_TEXTURE_WRAP_S: | 
|  | 537 | if ((param == GL_REPEAT) || | 
|  | 538 | (param == GL_CLAMP_TO_EDGE)) { | 
|  | 539 | textureObject->wraps = param; | 
|  | 540 | } else { | 
|  | 541 | goto invalid_enum; | 
|  | 542 | } | 
|  | 543 | break; | 
|  | 544 | case GL_TEXTURE_WRAP_T: | 
|  | 545 | if ((param == GL_REPEAT) || | 
|  | 546 | (param == GL_CLAMP_TO_EDGE)) { | 
|  | 547 | textureObject->wrapt = param; | 
|  | 548 | } else { | 
|  | 549 | goto invalid_enum; | 
|  | 550 | } | 
|  | 551 | break; | 
|  | 552 | case GL_TEXTURE_MIN_FILTER: | 
|  | 553 | if ((param == GL_NEAREST) || | 
|  | 554 | (param == GL_LINEAR) || | 
|  | 555 | (param == GL_NEAREST_MIPMAP_NEAREST) || | 
|  | 556 | (param == GL_LINEAR_MIPMAP_NEAREST) || | 
|  | 557 | (param == GL_NEAREST_MIPMAP_LINEAR) || | 
|  | 558 | (param == GL_LINEAR_MIPMAP_LINEAR)) { | 
|  | 559 | textureObject->min_filter = param; | 
|  | 560 | } else { | 
|  | 561 | goto invalid_enum; | 
|  | 562 | } | 
|  | 563 | break; | 
|  | 564 | case GL_TEXTURE_MAG_FILTER: | 
|  | 565 | if ((param == GL_NEAREST) || | 
|  | 566 | (param == GL_LINEAR)) { | 
|  | 567 | textureObject->mag_filter = param; | 
|  | 568 | } else { | 
|  | 569 | goto invalid_enum; | 
|  | 570 | } | 
|  | 571 | break; | 
|  | 572 | case GL_GENERATE_MIPMAP: | 
|  | 573 | textureObject->generate_mipmap = param; | 
|  | 574 | break; | 
|  | 575 | default: | 
|  | 576 | invalid_enum: | 
|  | 577 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 578 | return; | 
|  | 579 | } | 
|  | 580 | invalidate_texture(c, c->textures.active); | 
|  | 581 | } | 
|  | 582 |  | 
|  | 583 |  | 
|  | 584 | static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h, | 
|  | 585 | ogles_context_t* c) | 
|  | 586 | { | 
|  | 587 | // quickly reject empty rects | 
|  | 588 | if ((w|h) <= 0) | 
|  | 589 | return; | 
|  | 590 |  | 
|  | 591 | const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s; | 
|  | 592 | y = gglIntToFixed(cbSurface.height) - (y + h); | 
|  | 593 | w >>= FIXED_BITS; | 
|  | 594 | h >>= FIXED_BITS; | 
|  | 595 |  | 
|  | 596 | // set up all texture units | 
|  | 597 | for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) { | 
|  | 598 | if (!c->rasterizer.state.texture[i].enable) | 
|  | 599 | continue; | 
|  | 600 |  | 
|  | 601 | int32_t texcoords[8]; | 
|  | 602 | texture_unit_t& u(c->textures.tmu[i]); | 
|  | 603 |  | 
|  | 604 | // validate this tmu (bind, wrap, filter) | 
|  | 605 | validate_tmu(c, i); | 
|  | 606 | // we CLAMP here, which works with premultiplied (s,t) | 
|  | 607 | c->rasterizer.procs.texParameteri(c, | 
|  | 608 | GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_S, GGL_CLAMP); | 
|  | 609 | c->rasterizer.procs.texParameteri(c, | 
|  | 610 | GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_T, GGL_CLAMP); | 
|  | 611 | u.dirty = 0xFF; // XXX: should be more subtle | 
|  | 612 |  | 
|  | 613 | EGLTextureObject* textureObject = u.texture; | 
|  | 614 | const GLint Ucr = textureObject->crop_rect[0] << 16; | 
|  | 615 | const GLint Vcr = textureObject->crop_rect[1] << 16; | 
|  | 616 | const GLint Wcr = textureObject->crop_rect[2] << 16; | 
|  | 617 | const GLint Hcr = textureObject->crop_rect[3] << 16; | 
|  | 618 |  | 
|  | 619 | // computes texture coordinates (pre-multiplied) | 
|  | 620 | int32_t dsdx = Wcr / w;   // dsdx =  ((Wcr/w)/Wt)*Wt | 
|  | 621 | int32_t dtdy =-Hcr / h;   // dtdy = -((Hcr/h)/Ht)*Ht | 
|  | 622 | int32_t s0   = Ucr       - gglMulx(dsdx, x); // s0 = Ucr - x * dsdx | 
|  | 623 | int32_t t0   = (Vcr+Hcr) - gglMulx(dtdy, y); // t0 = (Vcr+Hcr) - y*dtdy | 
|  | 624 | texcoords[0] = s0; | 
|  | 625 | texcoords[1] = dsdx; | 
|  | 626 | texcoords[2] = 0; | 
|  | 627 | texcoords[3] = t0; | 
|  | 628 | texcoords[4] = 0; | 
|  | 629 | texcoords[5] = dtdy; | 
|  | 630 | texcoords[6] = 0; | 
|  | 631 | texcoords[7] = 0; | 
|  | 632 | c->rasterizer.procs.texCoordGradScale8xv(c, i, texcoords); | 
|  | 633 | } | 
|  | 634 |  | 
|  | 635 | const uint32_t enables = c->rasterizer.state.enables; | 
|  | 636 | if (ggl_unlikely(enables & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG))) | 
|  | 637 | set_depth_and_fog(c, z); | 
|  | 638 |  | 
|  | 639 | c->rasterizer.procs.activeTexture(c, c->textures.active); | 
|  | 640 | c->rasterizer.procs.color4xv(c, c->currentColorClamped.v); | 
|  | 641 | c->rasterizer.procs.disable(c, GGL_W_LERP); | 
|  | 642 | c->rasterizer.procs.disable(c, GGL_AA); | 
|  | 643 | c->rasterizer.procs.shadeModel(c, GL_FLAT); | 
|  | 644 | c->rasterizer.procs.recti(c, | 
|  | 645 | gglFixedToIntRound(x), | 
|  | 646 | gglFixedToIntRound(y), | 
|  | 647 | gglFixedToIntRound(x)+w, | 
|  | 648 | gglFixedToIntRound(y)+h); | 
|  | 649 | } | 
|  | 650 |  | 
|  | 651 | static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_context_t* c) | 
|  | 652 | { | 
|  | 653 | // All coordinates are integer, so if we have only one | 
|  | 654 | // texture unit active and no scaling is required | 
|  | 655 | // THEN, we can use our special 1:1 mapping | 
|  | 656 | // which is a lot faster. | 
|  | 657 |  | 
|  | 658 | if (ggl_likely(c->rasterizer.state.enabled_tmu == 1)) { | 
|  | 659 | const int tmu = 0; | 
|  | 660 | texture_unit_t& u(c->textures.tmu[tmu]); | 
|  | 661 | EGLTextureObject* textureObject = u.texture; | 
|  | 662 | const GLint Wcr = textureObject->crop_rect[2]; | 
|  | 663 | const GLint Hcr = textureObject->crop_rect[3]; | 
|  | 664 |  | 
|  | 665 | if ((w == Wcr) && (h == -Hcr)) { | 
|  | 666 | if ((w|h) <= 0) return; // quickly reject empty rects | 
|  | 667 |  | 
|  | 668 | if (u.dirty) { | 
|  | 669 | c->rasterizer.procs.activeTexture(c, tmu); | 
|  | 670 | c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); | 
|  | 671 | c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, | 
|  | 672 | GGL_TEXTURE_MIN_FILTER, u.texture->min_filter); | 
|  | 673 | c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, | 
|  | 674 | GGL_TEXTURE_MAG_FILTER, u.texture->mag_filter); | 
|  | 675 | } | 
|  | 676 | c->rasterizer.procs.texGeni(c, GGL_S, | 
|  | 677 | GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); | 
|  | 678 | c->rasterizer.procs.texGeni(c, GGL_T, | 
|  | 679 | GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); | 
|  | 680 | u.dirty = 0xFF; // XXX: should be more subtle | 
|  | 681 | c->rasterizer.procs.activeTexture(c, c->textures.active); | 
|  | 682 |  | 
|  | 683 | const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s; | 
|  | 684 | y = cbSurface.height - (y + h); | 
|  | 685 | const GLint Ucr = textureObject->crop_rect[0]; | 
|  | 686 | const GLint Vcr = textureObject->crop_rect[1]; | 
|  | 687 | const GLint s0  = Ucr - x; | 
|  | 688 | const GLint t0  = (Vcr + Hcr) - y; | 
|  | 689 |  | 
|  | 690 | const GLuint tw = textureObject->surface.width; | 
|  | 691 | const GLuint th = textureObject->surface.height; | 
|  | 692 | if ((uint32_t(s0+x+w) > tw) || (uint32_t(t0+y+h) > th)) { | 
|  | 693 | // The GL spec is unclear about what should happen | 
|  | 694 | // in this case, so we just use the slow case, which | 
|  | 695 | // at least won't crash | 
|  | 696 | goto slow_case; | 
|  | 697 | } | 
|  | 698 |  | 
|  | 699 | c->rasterizer.procs.texCoord2i(c, s0, t0); | 
|  | 700 | const uint32_t enables = c->rasterizer.state.enables; | 
|  | 701 | if (ggl_unlikely(enables & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG))) | 
|  | 702 | set_depth_and_fog(c, z); | 
|  | 703 |  | 
|  | 704 | c->rasterizer.procs.color4xv(c, c->currentColorClamped.v); | 
|  | 705 | c->rasterizer.procs.disable(c, GGL_W_LERP); | 
|  | 706 | c->rasterizer.procs.disable(c, GGL_AA); | 
|  | 707 | c->rasterizer.procs.shadeModel(c, GL_FLAT); | 
|  | 708 | c->rasterizer.procs.recti(c, x, y, x+w, y+h); | 
|  | 709 | return; | 
|  | 710 | } | 
|  | 711 | } | 
|  | 712 |  | 
|  | 713 | slow_case: | 
|  | 714 | drawTexxOES( | 
|  | 715 | gglIntToFixed(x), gglIntToFixed(y), gglIntToFixed(z), | 
|  | 716 | gglIntToFixed(w), gglIntToFixed(h), | 
|  | 717 | c); | 
|  | 718 | } | 
|  | 719 |  | 
|  | 720 |  | 
|  | 721 | }; // namespace android | 
|  | 722 | // ---------------------------------------------------------------------------- | 
|  | 723 |  | 
|  | 724 | using namespace android; | 
|  | 725 |  | 
|  | 726 |  | 
|  | 727 | #if 0 | 
|  | 728 | #pragma mark - | 
|  | 729 | #pragma mark Texture API | 
|  | 730 | #endif | 
|  | 731 |  | 
|  | 732 | void glActiveTexture(GLenum texture) | 
|  | 733 | { | 
|  | 734 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 735 | if (uint32_t(texture-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) { | 
|  | 736 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 737 | return; | 
|  | 738 | } | 
|  | 739 | c->textures.active = texture - GL_TEXTURE0; | 
|  | 740 | c->rasterizer.procs.activeTexture(c, c->textures.active); | 
|  | 741 | } | 
|  | 742 |  | 
|  | 743 | void glBindTexture(GLenum target, GLuint texture) | 
|  | 744 | { | 
|  | 745 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 746 | if (target != GL_TEXTURE_2D) { | 
|  | 747 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 748 | return; | 
|  | 749 | } | 
|  | 750 |  | 
|  | 751 | // Bind or create a texture | 
|  | 752 | sp<EGLTextureObject> tex; | 
|  | 753 | if (texture == 0) { | 
|  | 754 | // 0 is our local texture object | 
|  | 755 | tex = c->textures.defaultTexture; | 
|  | 756 | } else { | 
|  | 757 | tex = c->surfaceManager->texture(texture); | 
|  | 758 | if (ggl_unlikely(tex == 0)) { | 
|  | 759 | tex = c->surfaceManager->createTexture(texture); | 
|  | 760 | if (tex == 0) { | 
|  | 761 | ogles_error(c, GL_OUT_OF_MEMORY); | 
|  | 762 | return; | 
|  | 763 | } | 
|  | 764 | } | 
|  | 765 | } | 
|  | 766 | bindTextureTmu(c, c->textures.active, texture, tex); | 
|  | 767 | } | 
|  | 768 |  | 
|  | 769 | void glGenTextures(GLsizei n, GLuint *textures) | 
|  | 770 | { | 
|  | 771 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 772 | if (n<0) { | 
|  | 773 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 774 | return; | 
|  | 775 | } | 
|  | 776 | // generate unique (shared) texture names | 
|  | 777 | c->surfaceManager->getToken(n, textures); | 
|  | 778 | } | 
|  | 779 |  | 
|  | 780 | void glDeleteTextures(GLsizei n, const GLuint *textures) | 
|  | 781 | { | 
|  | 782 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 783 | if (n<0) { | 
|  | 784 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 785 | return; | 
|  | 786 | } | 
|  | 787 |  | 
|  | 788 | // If deleting a bound texture, bind this unit to 0 | 
|  | 789 | for (int t=0 ; t<GGL_TEXTURE_UNIT_COUNT ; t++) { | 
|  | 790 | if (c->textures.tmu[t].name == 0) | 
|  | 791 | continue; | 
|  | 792 | for (int i=0 ; i<n ; i++) { | 
|  | 793 | if (textures[i] && (textures[i] == c->textures.tmu[t].name)) { | 
|  | 794 | // bind this tmu to texture 0 | 
|  | 795 | sp<EGLTextureObject> tex(c->textures.defaultTexture); | 
|  | 796 | bindTextureTmu(c, t, 0, tex); | 
|  | 797 | } | 
|  | 798 | } | 
|  | 799 | } | 
|  | 800 | c->surfaceManager->deleteTextures(n, textures); | 
|  | 801 | c->surfaceManager->recycleTokens(n, textures); | 
|  | 802 | } | 
|  | 803 |  | 
|  | 804 | void glMultiTexCoord4f( | 
|  | 805 | GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) | 
|  | 806 | { | 
|  | 807 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 808 | if (uint32_t(target-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) { | 
|  | 809 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 810 | return; | 
|  | 811 | } | 
|  | 812 | const int tmu = target-GL_TEXTURE0; | 
|  | 813 | c->current.texture[tmu].S = gglFloatToFixed(s); | 
|  | 814 | c->current.texture[tmu].T = gglFloatToFixed(t); | 
|  | 815 | c->current.texture[tmu].R = gglFloatToFixed(r); | 
|  | 816 | c->current.texture[tmu].Q = gglFloatToFixed(q); | 
|  | 817 | } | 
|  | 818 |  | 
|  | 819 | void glMultiTexCoord4x( | 
|  | 820 | GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) | 
|  | 821 | { | 
|  | 822 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 823 | if (uint32_t(target-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) { | 
|  | 824 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 825 | return; | 
|  | 826 | } | 
|  | 827 | const int tmu = target-GL_TEXTURE0; | 
|  | 828 | c->current.texture[tmu].S = s; | 
|  | 829 | c->current.texture[tmu].T = t; | 
|  | 830 | c->current.texture[tmu].R = r; | 
|  | 831 | c->current.texture[tmu].Q = q; | 
|  | 832 | } | 
|  | 833 |  | 
|  | 834 | void glPixelStorei(GLenum pname, GLint param) | 
|  | 835 | { | 
|  | 836 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 837 | if ((pname != GL_PACK_ALIGNMENT) && (pname != GL_UNPACK_ALIGNMENT)) { | 
|  | 838 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 839 | return; | 
|  | 840 | } | 
|  | 841 | if ((param<=0 || param>8) || (param & (param-1))) { | 
|  | 842 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 843 | return; | 
|  | 844 | } | 
|  | 845 | if (pname == GL_PACK_ALIGNMENT) | 
|  | 846 | c->textures.packAlignment = param; | 
|  | 847 | if (pname == GL_UNPACK_ALIGNMENT) | 
|  | 848 | c->textures.unpackAlignment = param; | 
|  | 849 | } | 
|  | 850 |  | 
|  | 851 | void glTexEnvf(GLenum target, GLenum pname, GLfloat param) | 
|  | 852 | { | 
|  | 853 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 854 | c->rasterizer.procs.texEnvi(c, target, pname, GLint(param)); | 
|  | 855 | } | 
|  | 856 |  | 
|  | 857 | void glTexEnvfv( | 
|  | 858 | GLenum target, GLenum pname, const GLfloat *params) | 
|  | 859 | { | 
|  | 860 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 861 | if (pname == GL_TEXTURE_ENV_MODE) { | 
|  | 862 | c->rasterizer.procs.texEnvi(c, target, pname, GLint(*params)); | 
|  | 863 | return; | 
|  | 864 | } | 
|  | 865 | if (pname == GL_TEXTURE_ENV_COLOR) { | 
|  | 866 | GGLfixed fixed[4]; | 
|  | 867 | for (int i=0 ; i<4 ; i++) | 
|  | 868 | fixed[i] = gglFloatToFixed(params[i]); | 
|  | 869 | c->rasterizer.procs.texEnvxv(c, target, pname, fixed); | 
|  | 870 | return; | 
|  | 871 | } | 
|  | 872 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 873 | } | 
|  | 874 |  | 
|  | 875 | void glTexEnvx(GLenum target, GLenum pname, GLfixed param) | 
|  | 876 | { | 
|  | 877 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 878 | c->rasterizer.procs.texEnvi(c, target, pname, param); | 
|  | 879 | } | 
|  | 880 |  | 
|  | 881 | void glTexEnvxv( | 
|  | 882 | GLenum target, GLenum pname, const GLfixed *params) | 
|  | 883 | { | 
|  | 884 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 885 | c->rasterizer.procs.texEnvxv(c, target, pname, params); | 
|  | 886 | } | 
|  | 887 |  | 
|  | 888 | void glTexParameteriv( | 
|  | 889 | GLenum target, GLenum pname, const GLint* params) | 
|  | 890 | { | 
|  | 891 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 892 | if (target != GGL_TEXTURE_2D) { | 
|  | 893 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 894 | return; | 
|  | 895 | } | 
|  | 896 |  | 
|  | 897 | EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture; | 
|  | 898 | switch (pname) { | 
|  | 899 | case GL_TEXTURE_CROP_RECT_OES: | 
|  | 900 | memcpy(textureObject->crop_rect, params, 4*sizeof(GLint)); | 
|  | 901 | break; | 
|  | 902 | default: | 
| Mathias Agopian | b12f99b | 2009-06-22 18:04:45 -0700 | [diff] [blame] | 903 | texParameterx(target, pname, GLfixed(params[0]), c); | 
| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 904 | return; | 
|  | 905 | } | 
|  | 906 | } | 
|  | 907 |  | 
|  | 908 | void glTexParameterf( | 
|  | 909 | GLenum target, GLenum pname, GLfloat param) | 
|  | 910 | { | 
|  | 911 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 912 | texParameterx(target, pname, GLfixed(param), c); | 
|  | 913 | } | 
|  | 914 |  | 
|  | 915 | void glTexParameterx( | 
|  | 916 | GLenum target, GLenum pname, GLfixed param) | 
|  | 917 | { | 
|  | 918 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 919 | texParameterx(target, pname, param, c); | 
|  | 920 | } | 
|  | 921 |  | 
| Mathias Agopian | b12f99b | 2009-06-22 18:04:45 -0700 | [diff] [blame] | 922 | void glTexParameteri( | 
|  | 923 | GLenum target, GLenum pname, GLint param) | 
|  | 924 | { | 
|  | 925 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 926 | texParameterx(target, pname, GLfixed(param), c); | 
|  | 927 | } | 
|  | 928 |  | 
| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 929 | // ---------------------------------------------------------------------------- | 
|  | 930 | #if 0 | 
|  | 931 | #pragma mark - | 
|  | 932 | #endif | 
|  | 933 |  | 
|  | 934 | void glCompressedTexImage2D( | 
|  | 935 | GLenum target, GLint level, GLenum internalformat, | 
|  | 936 | GLsizei width, GLsizei height, GLint border, | 
|  | 937 | GLsizei imageSize, const GLvoid *data) | 
|  | 938 | { | 
|  | 939 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 940 | if (target != GL_TEXTURE_2D) { | 
|  | 941 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 942 | return; | 
|  | 943 | } | 
|  | 944 | if ((internalformat < GL_PALETTE4_RGB8_OES || | 
|  | 945 | internalformat > GL_PALETTE8_RGB5_A1_OES)) { | 
|  | 946 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 947 | return; | 
|  | 948 | } | 
|  | 949 | if (width<0 || height<0 || border!=0) { | 
|  | 950 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 951 | return; | 
|  | 952 | } | 
|  | 953 |  | 
|  | 954 | // "uncompress" the texture since pixelflinger doesn't support | 
|  | 955 | // any compressed texture format natively. | 
|  | 956 | GLenum format; | 
|  | 957 | GLenum type; | 
|  | 958 | switch (internalformat) { | 
|  | 959 | case GL_PALETTE8_RGB8_OES: | 
|  | 960 | case GL_PALETTE4_RGB8_OES: | 
|  | 961 | format      = GL_RGB; | 
|  | 962 | type        = GL_UNSIGNED_BYTE; | 
|  | 963 | break; | 
|  | 964 | case GL_PALETTE8_RGBA8_OES: | 
|  | 965 | case GL_PALETTE4_RGBA8_OES: | 
|  | 966 | format      = GL_RGBA; | 
|  | 967 | type        = GL_UNSIGNED_BYTE; | 
|  | 968 | break; | 
|  | 969 | case GL_PALETTE8_R5_G6_B5_OES: | 
|  | 970 | case GL_PALETTE4_R5_G6_B5_OES: | 
|  | 971 | format      = GL_RGB; | 
|  | 972 | type        = GL_UNSIGNED_SHORT_5_6_5; | 
|  | 973 | break; | 
|  | 974 | case GL_PALETTE8_RGBA4_OES: | 
|  | 975 | case GL_PALETTE4_RGBA4_OES: | 
|  | 976 | format      = GL_RGBA; | 
|  | 977 | type        = GL_UNSIGNED_SHORT_4_4_4_4; | 
|  | 978 | break; | 
|  | 979 | case GL_PALETTE8_RGB5_A1_OES: | 
|  | 980 | case GL_PALETTE4_RGB5_A1_OES: | 
|  | 981 | format      = GL_RGBA; | 
|  | 982 | type        = GL_UNSIGNED_SHORT_5_5_5_1; | 
|  | 983 | break; | 
|  | 984 | default: | 
|  | 985 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 986 | return; | 
|  | 987 | } | 
|  | 988 |  | 
|  | 989 | if (!data || !width || !height) { | 
|  | 990 | // unclear if this is an error or not... | 
|  | 991 | return; | 
|  | 992 | } | 
|  | 993 |  | 
|  | 994 | int32_t size; | 
|  | 995 | GGLSurface* surface; | 
|  | 996 | // all mipmap levels are specified at once. | 
|  | 997 | const int numLevels = level<0 ? -level : 1; | 
|  | 998 | for (int i=0 ; i<numLevels ; i++) { | 
|  | 999 | int lod_w = (width  >> i) ? : 1; | 
|  | 1000 | int lod_h = (height >> i) ? : 1; | 
|  | 1001 | int error = createTextureSurface(c, &surface, &size, | 
|  | 1002 | i, format, type, lod_w, lod_h); | 
|  | 1003 | if (error) { | 
|  | 1004 | ogles_error(c, error); | 
|  | 1005 | return; | 
|  | 1006 | } | 
|  | 1007 | decodePalette4(data, i, width, height, | 
|  | 1008 | surface->data, surface->stride, internalformat); | 
|  | 1009 | } | 
|  | 1010 | } | 
|  | 1011 |  | 
|  | 1012 |  | 
|  | 1013 | void glTexImage2D( | 
|  | 1014 | GLenum target, GLint level, GLint internalformat, | 
|  | 1015 | GLsizei width, GLsizei height, GLint border, | 
|  | 1016 | GLenum format, GLenum type, const GLvoid *pixels) | 
|  | 1017 | { | 
|  | 1018 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1019 | if (target != GL_TEXTURE_2D && target != GL_DIRECT_TEXTURE_2D_QUALCOMM) { | 
|  | 1020 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 1021 | return; | 
|  | 1022 | } | 
|  | 1023 | if (width<0 || height<0 || border!=0 || level < 0) { | 
|  | 1024 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 1025 | return; | 
|  | 1026 | } | 
|  | 1027 | if (format != internalformat) { | 
|  | 1028 | ogles_error(c, GL_INVALID_OPERATION); | 
|  | 1029 | return; | 
|  | 1030 | } | 
|  | 1031 | if (validFormatType(c, format, type)) { | 
|  | 1032 | return; | 
|  | 1033 | } | 
|  | 1034 |  | 
|  | 1035 | int32_t size = 0; | 
|  | 1036 | GGLSurface* surface = 0; | 
|  | 1037 | if (target != GL_DIRECT_TEXTURE_2D_QUALCOMM) { | 
|  | 1038 | int error = createTextureSurface(c, &surface, &size, | 
|  | 1039 | level, format, type, width, height); | 
|  | 1040 | if (error) { | 
|  | 1041 | ogles_error(c, error); | 
|  | 1042 | return; | 
|  | 1043 | } | 
|  | 1044 | } else if (pixels == 0 || level != 0) { | 
|  | 1045 | // pixel can't be null for direct texture | 
|  | 1046 | ogles_error(c, GL_INVALID_OPERATION); | 
|  | 1047 | return; | 
|  | 1048 | } | 
|  | 1049 |  | 
|  | 1050 | if (pixels) { | 
|  | 1051 | const int32_t formatIdx = convertGLPixelFormat(format, type); | 
|  | 1052 | const GGLFormat& pixelFormat(c->rasterizer.formats[formatIdx]); | 
|  | 1053 | const int32_t align = c->textures.unpackAlignment-1; | 
|  | 1054 | const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; | 
|  | 1055 | const size_t size = bpr * height; | 
|  | 1056 | const int32_t stride = bpr / pixelFormat.size; | 
|  | 1057 |  | 
|  | 1058 | GGLSurface userSurface; | 
|  | 1059 | userSurface.version = sizeof(userSurface); | 
|  | 1060 | userSurface.width  = width; | 
|  | 1061 | userSurface.height = height; | 
|  | 1062 | userSurface.stride = stride; | 
|  | 1063 | userSurface.format = formatIdx; | 
|  | 1064 | userSurface.compressedFormat = 0; | 
|  | 1065 | userSurface.data = (GLubyte*)pixels; | 
|  | 1066 |  | 
|  | 1067 | if (target != GL_DIRECT_TEXTURE_2D_QUALCOMM) { | 
|  | 1068 | int err = copyPixels(c, *surface, 0, 0, userSurface, 0, 0, width, height); | 
|  | 1069 | if (err) { | 
|  | 1070 | ogles_error(c, err); | 
|  | 1071 | return; | 
|  | 1072 | } | 
|  | 1073 | generateMipmap(c, level); | 
|  | 1074 | } else { | 
|  | 1075 | // bind it to the texture unit | 
|  | 1076 | sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c); | 
|  | 1077 | tex->setSurface(&userSurface); | 
|  | 1078 | } | 
|  | 1079 | } | 
|  | 1080 | } | 
|  | 1081 |  | 
|  | 1082 | // ---------------------------------------------------------------------------- | 
|  | 1083 |  | 
|  | 1084 | void glCompressedTexSubImage2D( | 
|  | 1085 | GLenum target, GLint level, GLint xoffset, | 
|  | 1086 | GLint yoffset, GLsizei width, GLsizei height, | 
|  | 1087 | GLenum format, GLsizei imageSize, | 
|  | 1088 | const GLvoid *data) | 
|  | 1089 | { | 
|  | 1090 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1091 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 1092 | } | 
|  | 1093 |  | 
|  | 1094 | void glTexSubImage2D( | 
|  | 1095 | GLenum target, GLint level, GLint xoffset, | 
|  | 1096 | GLint yoffset, GLsizei width, GLsizei height, | 
|  | 1097 | GLenum format, GLenum type, const GLvoid *pixels) | 
|  | 1098 | { | 
|  | 1099 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1100 | if (target != GL_TEXTURE_2D) { | 
|  | 1101 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 1102 | return; | 
|  | 1103 | } | 
|  | 1104 | if (xoffset<0 || yoffset<0 || width<0 || height<0 || level<0) { | 
|  | 1105 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 1106 | return; | 
|  | 1107 | } | 
|  | 1108 | if (validFormatType(c, format, type)) { | 
|  | 1109 | return; | 
|  | 1110 | } | 
|  | 1111 |  | 
|  | 1112 | // find out which texture is bound to the current unit | 
|  | 1113 | const int active = c->textures.active; | 
|  | 1114 | EGLTextureObject* tex = c->textures.tmu[active].texture; | 
|  | 1115 | const GGLSurface& surface(tex->mip(level)); | 
|  | 1116 |  | 
|  | 1117 | if (!tex->internalformat || tex->direct) { | 
|  | 1118 | ogles_error(c, GL_INVALID_OPERATION); | 
|  | 1119 | return; | 
|  | 1120 | } | 
|  | 1121 | if ((xoffset + width  > GLsizei(surface.width)) || | 
|  | 1122 | (yoffset + height > GLsizei(surface.height))) { | 
|  | 1123 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 1124 | return; | 
|  | 1125 | } | 
|  | 1126 | if (!width || !height) { | 
|  | 1127 | return; // okay, but no-op. | 
|  | 1128 | } | 
|  | 1129 |  | 
|  | 1130 | // figure out the size we need as well as the stride | 
|  | 1131 | const int32_t formatIdx = convertGLPixelFormat(format, type); | 
|  | 1132 | if (formatIdx == 0) { // we don't know what to do with this | 
|  | 1133 | ogles_error(c, GL_INVALID_OPERATION); | 
|  | 1134 | return; | 
|  | 1135 | } | 
|  | 1136 |  | 
|  | 1137 | const GGLFormat& pixelFormat(c->rasterizer.formats[formatIdx]); | 
|  | 1138 | const int32_t align = c->textures.unpackAlignment-1; | 
|  | 1139 | const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; | 
|  | 1140 | const size_t size = bpr * height; | 
|  | 1141 | const int32_t stride = bpr / pixelFormat.size; | 
|  | 1142 | GGLSurface userSurface; | 
|  | 1143 | userSurface.version = sizeof(userSurface); | 
|  | 1144 | userSurface.width  = width; | 
|  | 1145 | userSurface.height = height; | 
|  | 1146 | userSurface.stride = stride; | 
|  | 1147 | userSurface.format = formatIdx; | 
|  | 1148 | userSurface.compressedFormat = 0; | 
|  | 1149 | userSurface.data = (GLubyte*)pixels; | 
|  | 1150 |  | 
|  | 1151 | int err = copyPixels(c, | 
|  | 1152 | surface, xoffset, yoffset, | 
|  | 1153 | userSurface, 0, 0, width, height); | 
|  | 1154 | if (err) { | 
|  | 1155 | ogles_error(c, err); | 
|  | 1156 | return; | 
|  | 1157 | } | 
|  | 1158 |  | 
|  | 1159 | generateMipmap(c, level); | 
|  | 1160 |  | 
|  | 1161 | // since we only changed the content of the texture, we don't need | 
|  | 1162 | // to call bindTexture on the main rasterizer. | 
|  | 1163 | } | 
|  | 1164 |  | 
|  | 1165 | // ---------------------------------------------------------------------------- | 
|  | 1166 |  | 
|  | 1167 | void glCopyTexImage2D( | 
|  | 1168 | GLenum target, GLint level, GLenum internalformat, | 
|  | 1169 | GLint x, GLint y, GLsizei width, GLsizei height, | 
|  | 1170 | GLint border) | 
|  | 1171 | { | 
|  | 1172 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1173 | if (target != GL_TEXTURE_2D) { | 
|  | 1174 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 1175 | return; | 
|  | 1176 | } | 
|  | 1177 | if (internalformat<GL_ALPHA || internalformat>GL_LUMINANCE_ALPHA) { | 
|  | 1178 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 1179 | return; | 
|  | 1180 | } | 
|  | 1181 | if (width<0 || height<0 || border!=0 || level<0) { | 
|  | 1182 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 1183 | return; | 
|  | 1184 | } | 
|  | 1185 |  | 
|  | 1186 | GLenum format = 0; | 
|  | 1187 | GLenum type = GL_UNSIGNED_BYTE; | 
|  | 1188 | const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s; | 
|  | 1189 | const int cbFormatIdx = cbSurface.format; | 
|  | 1190 | switch (cbFormatIdx) { | 
|  | 1191 | case GGL_PIXEL_FORMAT_RGB_565: | 
|  | 1192 | type = GL_UNSIGNED_SHORT_5_6_5; | 
|  | 1193 | break; | 
|  | 1194 | case GGL_PIXEL_FORMAT_RGBA_5551: | 
|  | 1195 | type = GL_UNSIGNED_SHORT_5_5_5_1; | 
|  | 1196 | break; | 
|  | 1197 | case GGL_PIXEL_FORMAT_RGBA_4444: | 
|  | 1198 | type = GL_UNSIGNED_SHORT_4_4_4_4; | 
|  | 1199 | break; | 
|  | 1200 | } | 
|  | 1201 | switch (internalformat) { | 
|  | 1202 | case GL_ALPHA: | 
|  | 1203 | case GL_LUMINANCE_ALPHA: | 
|  | 1204 | case GL_LUMINANCE: | 
|  | 1205 | type = GL_UNSIGNED_BYTE; | 
|  | 1206 | break; | 
|  | 1207 | } | 
|  | 1208 |  | 
|  | 1209 | // figure out the format to use for the new texture | 
|  | 1210 | switch (cbFormatIdx) { | 
|  | 1211 | case GGL_PIXEL_FORMAT_RGBA_8888: | 
|  | 1212 | case GGL_PIXEL_FORMAT_A_8: | 
|  | 1213 | case GGL_PIXEL_FORMAT_RGBA_5551: | 
|  | 1214 | case GGL_PIXEL_FORMAT_RGBA_4444: | 
|  | 1215 | format = internalformat; | 
|  | 1216 | break; | 
|  | 1217 | case GGL_PIXEL_FORMAT_RGBX_8888: | 
|  | 1218 | case GGL_PIXEL_FORMAT_RGB_888: | 
|  | 1219 | case GGL_PIXEL_FORMAT_RGB_565: | 
|  | 1220 | case GGL_PIXEL_FORMAT_L_8: | 
|  | 1221 | switch (internalformat) { | 
|  | 1222 | case GL_LUMINANCE: | 
|  | 1223 | case GL_RGB: | 
|  | 1224 | format = internalformat; | 
|  | 1225 | break; | 
|  | 1226 | } | 
|  | 1227 | break; | 
|  | 1228 | } | 
|  | 1229 |  | 
|  | 1230 | if (format == 0) { | 
|  | 1231 | // invalid combination | 
|  | 1232 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 1233 | return; | 
|  | 1234 | } | 
|  | 1235 |  | 
|  | 1236 | // create the new texture... | 
|  | 1237 | int32_t size; | 
|  | 1238 | GGLSurface* surface; | 
|  | 1239 | int error = createTextureSurface(c, &surface, &size, | 
|  | 1240 | level, format, type, width, height); | 
|  | 1241 | if (error) { | 
|  | 1242 | ogles_error(c, error); | 
|  | 1243 | return; | 
|  | 1244 | } | 
|  | 1245 |  | 
|  | 1246 | // The bottom row is stored first in textures | 
|  | 1247 | GGLSurface txSurface(*surface); | 
|  | 1248 | txSurface.stride = -txSurface.stride; | 
|  | 1249 |  | 
|  | 1250 | // (x,y) is the lower-left corner of colorBuffer | 
|  | 1251 | y = cbSurface.height - (y + height); | 
|  | 1252 |  | 
|  | 1253 | int err = copyPixels(c, | 
|  | 1254 | txSurface, 0, 0, | 
|  | 1255 | cbSurface, x, y, cbSurface.width, cbSurface.height); | 
|  | 1256 | if (err) { | 
|  | 1257 | ogles_error(c, err); | 
|  | 1258 | } | 
|  | 1259 |  | 
|  | 1260 | generateMipmap(c, level); | 
|  | 1261 | } | 
|  | 1262 |  | 
|  | 1263 | void glCopyTexSubImage2D( | 
|  | 1264 | GLenum target, GLint level, GLint xoffset, GLint yoffset, | 
|  | 1265 | GLint x, GLint y, GLsizei width, GLsizei height) | 
|  | 1266 | { | 
|  | 1267 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1268 | if (target != GL_TEXTURE_2D) { | 
|  | 1269 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 1270 | return; | 
|  | 1271 | } | 
|  | 1272 | if (xoffset<0 || yoffset<0 || width<0 || height<0 || level<0) { | 
|  | 1273 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 1274 | return; | 
|  | 1275 | } | 
|  | 1276 | if (!width || !height) { | 
|  | 1277 | return; // okay, but no-op. | 
|  | 1278 | } | 
|  | 1279 |  | 
|  | 1280 | // find out which texture is bound to the current unit | 
|  | 1281 | const int active = c->textures.active; | 
|  | 1282 | EGLTextureObject* tex = c->textures.tmu[active].texture; | 
|  | 1283 | const GGLSurface& surface(tex->mip(level)); | 
|  | 1284 |  | 
|  | 1285 | if (!tex->internalformat) { | 
|  | 1286 | ogles_error(c, GL_INVALID_OPERATION); | 
|  | 1287 | return; | 
|  | 1288 | } | 
|  | 1289 | if ((xoffset + width  > GLsizei(surface.width)) || | 
|  | 1290 | (yoffset + height > GLsizei(surface.height))) { | 
|  | 1291 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 1292 | return; | 
|  | 1293 | } | 
|  | 1294 |  | 
|  | 1295 | // The bottom row is stored first in textures | 
|  | 1296 | GGLSurface txSurface(surface); | 
|  | 1297 | txSurface.stride = -txSurface.stride; | 
|  | 1298 |  | 
|  | 1299 | // (x,y) is the lower-left corner of colorBuffer | 
|  | 1300 | const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s; | 
|  | 1301 | y = cbSurface.height - (y + height); | 
|  | 1302 |  | 
|  | 1303 | int err = copyPixels(c, | 
|  | 1304 | surface, xoffset, yoffset, | 
|  | 1305 | cbSurface, x, y, width, height); | 
|  | 1306 | if (err) { | 
|  | 1307 | ogles_error(c, err); | 
|  | 1308 | return; | 
|  | 1309 | } | 
|  | 1310 |  | 
|  | 1311 | generateMipmap(c, level); | 
|  | 1312 | } | 
|  | 1313 |  | 
|  | 1314 | void glReadPixels( | 
|  | 1315 | GLint x, GLint y, GLsizei width, GLsizei height, | 
|  | 1316 | GLenum format, GLenum type, GLvoid *pixels) | 
|  | 1317 | { | 
|  | 1318 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1319 | if ((format != GL_RGBA) && (format != GL_RGB)) { | 
|  | 1320 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 1321 | return; | 
|  | 1322 | } | 
|  | 1323 | if ((type != GL_UNSIGNED_BYTE) && (type != GL_UNSIGNED_SHORT_5_6_5)) { | 
|  | 1324 | ogles_error(c, GL_INVALID_ENUM); | 
|  | 1325 | return; | 
|  | 1326 | } | 
|  | 1327 | if (width<0 || height<0) { | 
|  | 1328 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 1329 | return; | 
|  | 1330 | } | 
|  | 1331 | if (x<0 || x<0) { | 
|  | 1332 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 1333 | return; | 
|  | 1334 | } | 
|  | 1335 |  | 
|  | 1336 | int32_t formatIdx = GGL_PIXEL_FORMAT_NONE; | 
|  | 1337 | if ((format == GL_RGBA) && (type == GL_UNSIGNED_BYTE)) { | 
|  | 1338 | formatIdx = GGL_PIXEL_FORMAT_RGBA_8888; | 
|  | 1339 | } else if ((format == GL_RGB) && (type == GL_UNSIGNED_SHORT_5_6_5)) { | 
|  | 1340 | formatIdx = GGL_PIXEL_FORMAT_RGB_565; | 
|  | 1341 | } else { | 
|  | 1342 | ogles_error(c, GL_INVALID_OPERATION); | 
|  | 1343 | return; | 
|  | 1344 | } | 
|  | 1345 |  | 
|  | 1346 | const GGLSurface& readSurface = c->rasterizer.state.buffers.read.s; | 
|  | 1347 | if ((x+width > GLint(readSurface.width)) || | 
|  | 1348 | (y+height > GLint(readSurface.height))) { | 
|  | 1349 | ogles_error(c, GL_INVALID_VALUE); | 
|  | 1350 | return; | 
|  | 1351 | } | 
|  | 1352 |  | 
|  | 1353 | const GGLFormat& pixelFormat(c->rasterizer.formats[formatIdx]); | 
|  | 1354 | const int32_t align = c->textures.packAlignment-1; | 
|  | 1355 | const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; | 
|  | 1356 | const int32_t stride = bpr / pixelFormat.size; | 
|  | 1357 |  | 
|  | 1358 | GGLSurface userSurface; | 
|  | 1359 | userSurface.version = sizeof(userSurface); | 
|  | 1360 | userSurface.width  = width; | 
|  | 1361 | userSurface.height = height; | 
|  | 1362 | userSurface.stride = -stride; // bottom row is transfered first | 
|  | 1363 | userSurface.format = formatIdx; | 
|  | 1364 | userSurface.compressedFormat = 0; | 
|  | 1365 | userSurface.data = (GLubyte*)pixels; | 
|  | 1366 |  | 
|  | 1367 | // use pixel-flinger to handle all the conversions | 
|  | 1368 | GGLContext* ggl = getRasterizer(c); | 
|  | 1369 | if (!ggl) { | 
|  | 1370 | // the only reason this would fail is because we ran out of memory | 
|  | 1371 | ogles_error(c, GL_OUT_OF_MEMORY); | 
|  | 1372 | return; | 
|  | 1373 | } | 
|  | 1374 |  | 
|  | 1375 | ggl->colorBuffer(ggl, &userSurface);  // destination is user buffer | 
|  | 1376 | ggl->bindTexture(ggl, &readSurface);  // source is read-buffer | 
|  | 1377 | ggl->texCoord2i(ggl, x, readSurface.height - (y + height)); | 
|  | 1378 | ggl->recti(ggl, 0, 0, width, height); | 
|  | 1379 | } | 
|  | 1380 |  | 
|  | 1381 | // ---------------------------------------------------------------------------- | 
|  | 1382 | #if 0 | 
|  | 1383 | #pragma mark - | 
|  | 1384 | #pragma mark DrawTexture Extension | 
|  | 1385 | #endif | 
|  | 1386 |  | 
|  | 1387 | void glDrawTexsvOES(const GLshort* coords) { | 
|  | 1388 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1389 | drawTexiOES(coords[0], coords[1], coords[2], coords[3], coords[4], c); | 
|  | 1390 | } | 
|  | 1391 | void glDrawTexivOES(const GLint* coords) { | 
|  | 1392 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1393 | drawTexiOES(coords[0], coords[1], coords[2], coords[3], coords[4], c); | 
|  | 1394 | } | 
|  | 1395 | void glDrawTexsOES(GLshort x , GLshort y, GLshort z, GLshort w, GLshort h) { | 
|  | 1396 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1397 | drawTexiOES(x, y, z, w, h, c); | 
|  | 1398 | } | 
|  | 1399 | void glDrawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h) { | 
|  | 1400 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1401 | drawTexiOES(x, y, z, w, h, c); | 
|  | 1402 | } | 
|  | 1403 |  | 
|  | 1404 | void glDrawTexfvOES(const GLfloat* coords) { | 
|  | 1405 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1406 | drawTexxOES( | 
|  | 1407 | gglFloatToFixed(coords[0]), | 
|  | 1408 | gglFloatToFixed(coords[1]), | 
|  | 1409 | gglFloatToFixed(coords[2]), | 
|  | 1410 | gglFloatToFixed(coords[3]), | 
|  | 1411 | gglFloatToFixed(coords[4]), | 
|  | 1412 | c); | 
|  | 1413 | } | 
|  | 1414 | void glDrawTexxvOES(const GLfixed* coords) { | 
|  | 1415 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1416 | drawTexxOES(coords[0], coords[1], coords[2], coords[3], coords[4], c); | 
|  | 1417 | } | 
|  | 1418 | void glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat w, GLfloat h){ | 
|  | 1419 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1420 | drawTexxOES( | 
|  | 1421 | gglFloatToFixed(x), gglFloatToFixed(y), gglFloatToFixed(z), | 
|  | 1422 | gglFloatToFixed(w), gglFloatToFixed(h), | 
|  | 1423 | c); | 
|  | 1424 | } | 
|  | 1425 | void glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h) { | 
|  | 1426 | ogles_context_t* c = ogles_context_t::get(); | 
|  | 1427 | drawTexxOES(x, y, z, w, h, c); | 
|  | 1428 | } |