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Marin Shalamanov228f46b2021-01-28 21:11:45 +01001/*
2 * Copyright 2021 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "DisplayMode.h"
20
21#include <cstdint>
22#include <optional>
23#include <vector>
24
25#include <ui/GraphicTypes.h>
26#include <ui/HdrCapabilities.h>
27#include <utils/Flattenable.h>
28
29namespace android::ui {
30
31// Information about a physical display which may change on hotplug reconnect.
32struct DynamicDisplayInfo : LightFlattenable<DynamicDisplayInfo> {
33 std::vector<ui::DisplayMode> supportedDisplayModes;
34
35 // This struct is going to be serialized over binder, so
36 // we can't use size_t because it may have different width
37 // in the client process.
38 int32_t activeDisplayModeId;
39
40 std::vector<ui::ColorMode> supportedColorModes;
41 ui::ColorMode activeColorMode;
42 HdrCapabilities hdrCapabilities;
43
Marin Shalamanovb173f752021-02-16 19:38:36 +010044 // True if the display reports support for HDMI 2.1 Auto Low Latency Mode.
45 // For more information, see the HDMI 2.1 specification.
46 bool autoLowLatencyModeSupported;
47
48 // True if the display reports support for Game Content Type.
49 // For more information, see the HDMI 1.4 specification.
50 bool gameContentTypeSupported;
51
Marin Shalamanov228f46b2021-01-28 21:11:45 +010052 std::optional<ui::DisplayMode> getActiveDisplayMode() const;
53
54 bool isFixedSize() const { return false; }
55 size_t getFlattenedSize() const;
56 status_t flatten(void* buffer, size_t size) const;
57 status_t unflatten(const void* buffer, size_t size);
58};
59
60} // namespace android::ui