Steven Moreland | 5553ac4 | 2020-11-11 02:14:45 +0000 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2020 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #define LOG_TAG "RpcConnection" |
| 18 | |
| 19 | #include <binder/RpcConnection.h> |
| 20 | |
| 21 | #include <binder/Parcel.h> |
| 22 | #include <binder/Stability.h> |
| 23 | |
| 24 | #include "RpcState.h" |
| 25 | #include "RpcWireFormat.h" |
| 26 | |
| 27 | #include <sys/socket.h> |
| 28 | #include <sys/types.h> |
| 29 | #include <sys/un.h> |
| 30 | #include <unistd.h> |
| 31 | |
| 32 | #if defined(__GLIBC__) |
| 33 | extern "C" pid_t gettid(); |
| 34 | #endif |
| 35 | |
| 36 | namespace android { |
| 37 | |
| 38 | using base::unique_fd; |
| 39 | |
| 40 | RpcConnection::RpcConnection() { |
| 41 | LOG_RPC_DETAIL("RpcConnection created %p", this); |
| 42 | |
| 43 | mState = std::make_unique<RpcState>(); |
| 44 | } |
| 45 | RpcConnection::~RpcConnection() { |
| 46 | LOG_RPC_DETAIL("RpcConnection destroyed %p", this); |
| 47 | } |
| 48 | |
| 49 | sp<RpcConnection> RpcConnection::make() { |
| 50 | return new RpcConnection; |
| 51 | } |
| 52 | |
| 53 | bool RpcConnection::setupUnixDomainServer(const char* path) { |
| 54 | LOG_ALWAYS_FATAL_IF(mServer.get() != -1, "Only supports one server now"); |
| 55 | |
| 56 | unique_fd serverFd(TEMP_FAILURE_RETRY(socket(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0))); |
| 57 | if (serverFd == -1) { |
| 58 | ALOGE("Could not create socket at %s: %s", path, strerror(errno)); |
| 59 | return false; |
| 60 | } |
| 61 | |
| 62 | struct sockaddr_un addr = { |
| 63 | .sun_family = AF_UNIX, |
| 64 | }; |
| 65 | |
| 66 | unsigned int pathLen = strlen(path) + 1; |
| 67 | LOG_ALWAYS_FATAL_IF(pathLen > sizeof(addr.sun_path), "%u", pathLen); |
| 68 | memcpy(addr.sun_path, path, pathLen); |
| 69 | |
| 70 | if (0 != TEMP_FAILURE_RETRY(bind(serverFd.get(), (struct sockaddr*)&addr, sizeof(addr)))) { |
| 71 | ALOGE("Could not bind socket at %s: %s", path, strerror(errno)); |
| 72 | return false; |
| 73 | } |
| 74 | |
| 75 | if (0 != TEMP_FAILURE_RETRY(listen(serverFd.get(), 1 /*backlog*/))) { |
| 76 | ALOGE("Could not listen socket at %s: %s", path, strerror(errno)); |
| 77 | return false; |
| 78 | } |
| 79 | |
| 80 | mServer = std::move(serverFd); |
| 81 | return true; |
| 82 | } |
| 83 | |
| 84 | bool RpcConnection::addUnixDomainClient(const char* path) { |
| 85 | LOG_RPC_DETAIL("Connecting on path: %s", path); |
| 86 | |
| 87 | unique_fd serverFd(TEMP_FAILURE_RETRY(socket(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0))); |
| 88 | if (serverFd == -1) { |
| 89 | ALOGE("Could not create socket at %s: %s", path, strerror(errno)); |
| 90 | return false; |
| 91 | } |
| 92 | |
| 93 | struct sockaddr_un addr = { |
| 94 | .sun_family = AF_UNIX, |
| 95 | }; |
| 96 | |
| 97 | unsigned int pathLen = strlen(path) + 1; |
| 98 | LOG_ALWAYS_FATAL_IF(pathLen > sizeof(addr.sun_path), "%u", pathLen); |
| 99 | memcpy(addr.sun_path, path, pathLen); |
| 100 | |
| 101 | if (0 != TEMP_FAILURE_RETRY(connect(serverFd.get(), (struct sockaddr*)&addr, sizeof(addr)))) { |
| 102 | ALOGE("Could not connect socket at %s: %s", path, strerror(errno)); |
| 103 | return false; |
| 104 | } |
| 105 | |
| 106 | LOG_RPC_DETAIL("Unix domain client with fd %d", serverFd.get()); |
| 107 | |
| 108 | addClient(std::move(serverFd)); |
| 109 | return true; |
| 110 | } |
| 111 | |
| 112 | sp<IBinder> RpcConnection::getRootObject() { |
| 113 | ExclusiveSocket socket(this, SocketUse::CLIENT); |
| 114 | return state()->getRootObject(socket.fd(), this); |
| 115 | } |
| 116 | |
| 117 | status_t RpcConnection::transact(const RpcAddress& address, uint32_t code, const Parcel& data, |
| 118 | Parcel* reply, uint32_t flags) { |
| 119 | ExclusiveSocket socket(this, |
| 120 | (flags & IBinder::FLAG_ONEWAY) ? SocketUse::CLIENT_ASYNC |
| 121 | : SocketUse::CLIENT); |
| 122 | return state()->transact(socket.fd(), address, code, data, this, reply, flags); |
| 123 | } |
| 124 | |
| 125 | status_t RpcConnection::sendDecStrong(const RpcAddress& address) { |
| 126 | ExclusiveSocket socket(this, SocketUse::CLIENT_REFCOUNT); |
| 127 | return state()->sendDecStrong(socket.fd(), address); |
| 128 | } |
| 129 | |
| 130 | void RpcConnection::join() { |
| 131 | // establish a connection |
| 132 | { |
| 133 | struct sockaddr_un clientSa; |
| 134 | socklen_t clientSaLen = sizeof(clientSa); |
| 135 | |
| 136 | unique_fd clientFd(TEMP_FAILURE_RETRY( |
| 137 | accept4(mServer.get(), (struct sockaddr*)&clientSa, &clientSaLen, SOCK_CLOEXEC))); |
| 138 | if (clientFd < 0) { |
| 139 | // If this log becomes confusing, should save more state from setupUnixDomainServer |
| 140 | // in order to output here. |
| 141 | ALOGE("Could not accept4 socket: %s", strerror(errno)); |
| 142 | return; |
| 143 | } |
| 144 | |
| 145 | LOG_RPC_DETAIL("accept4 on fd %d yields fd %d", mServer.get(), clientFd.get()); |
| 146 | |
| 147 | addServer(std::move(clientFd)); |
| 148 | } |
| 149 | |
| 150 | // We may not use the connection we just established (two threads might |
| 151 | // establish connections for each other), but for now, just use one |
| 152 | // server/socket connection. |
| 153 | ExclusiveSocket socket(this, SocketUse::SERVER); |
| 154 | |
| 155 | while (true) { |
| 156 | status_t error = state()->getAndExecuteCommand(socket.fd(), this); |
| 157 | |
| 158 | if (error != OK) { |
| 159 | ALOGI("Binder socket thread closing w/ status %s", statusToString(error).c_str()); |
| 160 | return; |
| 161 | } |
| 162 | } |
| 163 | } |
| 164 | |
| 165 | void RpcConnection::setForServer(const wp<RpcServer>& server) { |
| 166 | mForServer = server; |
| 167 | } |
| 168 | |
| 169 | wp<RpcServer> RpcConnection::server() { |
| 170 | return mForServer; |
| 171 | } |
| 172 | |
| 173 | void RpcConnection::addClient(base::unique_fd&& fd) { |
| 174 | std::lock_guard<std::mutex> _l(mSocketMutex); |
| 175 | sp<ConnectionSocket> connection = new ConnectionSocket(); |
| 176 | connection->fd = std::move(fd); |
| 177 | mClients.push_back(connection); |
| 178 | } |
| 179 | |
| 180 | void RpcConnection::addServer(base::unique_fd&& fd) { |
| 181 | std::lock_guard<std::mutex> _l(mSocketMutex); |
| 182 | sp<ConnectionSocket> connection = new ConnectionSocket(); |
| 183 | connection->fd = std::move(fd); |
| 184 | mServers.push_back(connection); |
| 185 | } |
| 186 | |
| 187 | RpcConnection::ExclusiveSocket::ExclusiveSocket(const sp<RpcConnection>& connection, SocketUse use) |
| 188 | : mConnection(connection) { |
| 189 | pid_t tid = gettid(); |
| 190 | std::unique_lock<std::mutex> _l(mConnection->mSocketMutex); |
| 191 | |
| 192 | mConnection->mWaitingThreads++; |
| 193 | while (true) { |
| 194 | sp<ConnectionSocket> exclusive; |
| 195 | sp<ConnectionSocket> available; |
| 196 | |
| 197 | // CHECK FOR DEDICATED CLIENT SOCKET |
| 198 | // |
| 199 | // A server/looper should always use a dedicated connection. |
| 200 | if (use != SocketUse::SERVER) { |
| 201 | findSocket(tid, &exclusive, &available, mConnection->mClients, |
| 202 | mConnection->mClientsOffset); |
| 203 | |
| 204 | // WARNING: this assumes a server cannot request its client to send |
| 205 | // a transaction, as mServers is excluded below. |
| 206 | // |
| 207 | // Imagine we have more than one thread in play, and a single thread |
| 208 | // sends a synchronous, then an asynchronous command. Imagine the |
| 209 | // asynchronous command is sent on the first client socket. Then, if |
| 210 | // we naively send a synchronous command to that same socket, the |
| 211 | // thread on the far side might be busy processing the asynchronous |
| 212 | // command. So, we move to considering the second available thread |
| 213 | // for subsequent calls. |
| 214 | if (use == SocketUse::CLIENT_ASYNC && (exclusive != nullptr || available != nullptr)) { |
| 215 | mConnection->mClientsOffset = |
| 216 | (mConnection->mClientsOffset + 1) % mConnection->mClients.size(); |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | // USE SERVING SOCKET (to start serving or for nested transaction) |
| 221 | // |
| 222 | // asynchronous calls cannot be nested |
| 223 | if (use != SocketUse::CLIENT_ASYNC) { |
| 224 | // servers should start serving on an available thread only |
| 225 | // otherwise, this should only be a nested call |
| 226 | bool useAvailable = use == SocketUse::SERVER; |
| 227 | |
| 228 | findSocket(tid, &exclusive, (useAvailable ? &available : nullptr), |
| 229 | mConnection->mServers, 0 /* index hint */); |
| 230 | } |
| 231 | |
| 232 | // if our thread is already using a connection, prioritize using that |
| 233 | if (exclusive != nullptr) { |
| 234 | mSocket = exclusive; |
| 235 | mReentrant = true; |
| 236 | break; |
| 237 | } else if (available != nullptr) { |
| 238 | mSocket = available; |
| 239 | mSocket->exclusiveTid = tid; |
| 240 | break; |
| 241 | } |
| 242 | |
| 243 | LOG_ALWAYS_FATAL_IF(use == SocketUse::SERVER, "Must create connection to join one."); |
| 244 | |
| 245 | // in regular binder, this would usually be a deadlock :) |
| 246 | LOG_ALWAYS_FATAL_IF(mConnection->mClients.size() == 0, |
| 247 | "Not a client of any connection. You must create a connection to an " |
| 248 | "RPC server to make any non-nested (e.g. oneway or on another thread) " |
| 249 | "calls."); |
| 250 | |
| 251 | LOG_RPC_DETAIL("No available connection (have %zu clients and %zu servers). Waiting...", |
| 252 | mConnection->mClients.size(), mConnection->mServers.size()); |
| 253 | mConnection->mSocketCv.wait(_l); |
| 254 | } |
| 255 | mConnection->mWaitingThreads--; |
| 256 | } |
| 257 | |
| 258 | void RpcConnection::ExclusiveSocket::findSocket(pid_t tid, sp<ConnectionSocket>* exclusive, |
| 259 | sp<ConnectionSocket>* available, |
| 260 | std::vector<sp<ConnectionSocket>>& sockets, |
| 261 | size_t socketsIndexHint) { |
| 262 | LOG_ALWAYS_FATAL_IF(sockets.size() > 0 && socketsIndexHint >= sockets.size(), |
| 263 | "Bad index %zu >= %zu", socketsIndexHint, sockets.size()); |
| 264 | |
| 265 | if (*exclusive != nullptr) return; // consistent with break below |
| 266 | |
| 267 | for (size_t i = 0; i < sockets.size(); i++) { |
| 268 | sp<ConnectionSocket>& socket = sockets[(i + socketsIndexHint) % sockets.size()]; |
| 269 | |
| 270 | // take first available connection (intuition = caching) |
| 271 | if (available && *available == nullptr && socket->exclusiveTid == std::nullopt) { |
| 272 | *available = socket; |
| 273 | continue; |
| 274 | } |
| 275 | |
| 276 | // though, prefer to take connection which is already inuse by this thread |
| 277 | // (nested transactions) |
| 278 | if (exclusive && socket->exclusiveTid == tid) { |
| 279 | *exclusive = socket; |
| 280 | break; // consistent with return above |
| 281 | } |
| 282 | } |
| 283 | } |
| 284 | |
| 285 | RpcConnection::ExclusiveSocket::~ExclusiveSocket() { |
| 286 | // reentrant use of a connection means something less deep in the call stack |
| 287 | // is using this fd, and it retains the right to it. So, we don't give up |
| 288 | // exclusive ownership, and no thread is freed. |
| 289 | if (!mReentrant) { |
| 290 | std::unique_lock<std::mutex> _l(mConnection->mSocketMutex); |
| 291 | mSocket->exclusiveTid = std::nullopt; |
| 292 | if (mConnection->mWaitingThreads > 0) { |
| 293 | _l.unlock(); |
| 294 | mConnection->mSocketCv.notify_one(); |
| 295 | } |
| 296 | } |
| 297 | } |
| 298 | |
| 299 | } // namespace android |