| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 1 | /* libs/opengles/fp.h | 
|  | 2 | ** | 
|  | 3 | ** Copyright 2006, The Android Open Source Project | 
|  | 4 | ** | 
|  | 5 | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 6 | ** you may not use this file except in compliance with the License. | 
|  | 7 | ** You may obtain a copy of the License at | 
|  | 8 | ** | 
|  | 9 | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 10 | ** | 
|  | 11 | ** Unless required by applicable law or agreed to in writing, software | 
|  | 12 | ** distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 14 | ** See the License for the specific language governing permissions and | 
|  | 15 | ** limitations under the License. | 
|  | 16 | */ | 
|  | 17 |  | 
|  | 18 | #ifndef ANDROID_OPENGLES_FP_H | 
|  | 19 | #define ANDROID_OPENGLES_FP_H | 
|  | 20 |  | 
|  | 21 | #include <stdint.h> | 
|  | 22 | #include <stddef.h> | 
|  | 23 | #include <sys/types.h> | 
|  | 24 | #include <math.h> | 
|  | 25 |  | 
|  | 26 | #include <private/pixelflinger/ggl_context.h> | 
|  | 27 |  | 
|  | 28 | #include <GLES/gl.h> | 
|  | 29 |  | 
|  | 30 | #define DEBUG_USE_FLOATS      0 | 
|  | 31 |  | 
|  | 32 | // ---------------------------------------------------------------------------- | 
|  | 33 |  | 
|  | 34 | extern "C" GLfixed gglFloatToFixed(float f) __attribute__((const)); | 
|  | 35 |  | 
|  | 36 | // ---------------------------------------------------------------------------- | 
|  | 37 | namespace android { | 
|  | 38 |  | 
|  | 39 | namespace gl { | 
|  | 40 |  | 
|  | 41 | GLfloat fixedToFloat(GLfixed) CONST; | 
|  | 42 |  | 
|  | 43 | void    sincosf(GLfloat angle, GLfloat* s, GLfloat* c); | 
|  | 44 | float   sinef(GLfloat x) CONST; | 
|  | 45 | float   cosinef(GLfloat x) CONST; | 
|  | 46 |  | 
|  | 47 | inline bool     cmpf(GLfloat a, GLfloat b) CONST; | 
|  | 48 | inline bool     isZerof(GLfloat) CONST; | 
|  | 49 | inline bool     isOnef(GLfloat) CONST; | 
|  | 50 |  | 
|  | 51 | inline int      isZeroOrNegativef(GLfloat) CONST; | 
|  | 52 |  | 
|  | 53 | inline int      exponent(GLfloat) CONST; | 
|  | 54 | inline int32_t  mantissa(GLfloat) CONST; | 
|  | 55 | inline GLfloat  clampToZerof(GLfloat) CONST; | 
|  | 56 | inline GLfloat  reciprocalf(GLfloat) CONST; | 
|  | 57 | inline GLfloat  rsqrtf(GLfloat) CONST; | 
|  | 58 | inline GLfloat  sqrf(GLfloat) CONST; | 
|  | 59 | inline GLfloat  addExpf(GLfloat v, int e) CONST; | 
|  | 60 | inline GLfloat  mul2f(GLfloat v) CONST; | 
|  | 61 | inline GLfloat  div2f(GLfloat v) CONST; | 
|  | 62 | inline GLfloat  absf(GLfloat v) CONST; | 
|  | 63 |  | 
|  | 64 |  | 
|  | 65 | /* | 
|  | 66 | * float fastexpf(float) : a fast approximation of expf(x) | 
|  | 67 | *		give somewhat accurate results for -88 <= x <= 88 | 
|  | 68 | * | 
|  | 69 | * exp(x) = 2^(x/ln(2)) | 
|  | 70 | * we use the properties of float encoding | 
|  | 71 | * to get a fast 2^ and linear interpolation | 
|  | 72 | * | 
|  | 73 | */ | 
|  | 74 |  | 
|  | 75 | inline float fastexpf(float y) __attribute__((const)); | 
|  | 76 |  | 
|  | 77 | inline float fastexpf(float y) | 
|  | 78 | { | 
|  | 79 | union { | 
|  | 80 | float	r; | 
|  | 81 | int32_t	i; | 
|  | 82 | } u; | 
|  | 83 |  | 
|  | 84 | // 127*ln(2) = 88 | 
|  | 85 | if (y < -88.0f) { | 
|  | 86 | u.r = 0.0f; | 
|  | 87 | } else if (y > 88.0f) { | 
|  | 88 | u.r = INFINITY; | 
|  | 89 | } else { | 
|  | 90 | const float kOneOverLogTwo = (1L<<23) / M_LN2; | 
|  | 91 | const int32_t kExponentBias = 127L<<23; | 
|  | 92 | const int32_t e = int32_t(y*kOneOverLogTwo); | 
|  | 93 | u.i = e + kExponentBias; | 
|  | 94 | } | 
|  | 95 |  | 
|  | 96 | return u.r; | 
|  | 97 | } | 
|  | 98 |  | 
|  | 99 |  | 
|  | 100 | bool cmpf(GLfloat a, GLfloat b) { | 
|  | 101 | #if DEBUG_USE_FLOATS | 
|  | 102 | return a == b; | 
|  | 103 | #else | 
|  | 104 | union { | 
|  | 105 | float       f; | 
|  | 106 | uint32_t    i; | 
|  | 107 | } ua, ub; | 
|  | 108 | ua.f = a; | 
|  | 109 | ub.f = b; | 
|  | 110 | return ua.i == ub.i; | 
|  | 111 | #endif | 
|  | 112 | } | 
|  | 113 |  | 
|  | 114 | bool isZerof(GLfloat v) { | 
|  | 115 | #if DEBUG_USE_FLOATS | 
|  | 116 | return v == 0; | 
|  | 117 | #else | 
|  | 118 | union { | 
|  | 119 | float       f; | 
|  | 120 | int32_t     i; | 
|  | 121 | }; | 
|  | 122 | f = v; | 
|  | 123 | return (i<<1) == 0; | 
|  | 124 | #endif | 
|  | 125 | } | 
|  | 126 |  | 
|  | 127 | bool isOnef(GLfloat v) { | 
|  | 128 | return cmpf(v, 1.0f); | 
|  | 129 | } | 
|  | 130 |  | 
|  | 131 | int isZeroOrNegativef(GLfloat v) { | 
|  | 132 | #if DEBUG_USE_FLOATS | 
|  | 133 | return v <= 0; | 
|  | 134 | #else | 
|  | 135 | union { | 
|  | 136 | float       f; | 
|  | 137 | int32_t     i; | 
|  | 138 | }; | 
|  | 139 | f = v; | 
|  | 140 | return isZerof(v) | (i>>31); | 
|  | 141 | #endif | 
|  | 142 | } | 
|  | 143 |  | 
|  | 144 | int exponent(GLfloat v) { | 
|  | 145 | union { | 
|  | 146 | float    f; | 
|  | 147 | uint32_t i; | 
|  | 148 | }; | 
|  | 149 | f = v; | 
|  | 150 | return ((i << 1) >> 24) - 127; | 
|  | 151 | } | 
|  | 152 |  | 
|  | 153 | int32_t mantissa(GLfloat v) { | 
|  | 154 | union { | 
|  | 155 | float    f; | 
|  | 156 | uint32_t i; | 
|  | 157 | }; | 
|  | 158 | f = v; | 
|  | 159 | if (!(i&0x7F800000)) return 0; | 
|  | 160 | const int s = i >> 31; | 
|  | 161 | i |= (1L<<23); | 
|  | 162 | i &= ~0xFF000000; | 
|  | 163 | return s ? -i : i; | 
|  | 164 | } | 
|  | 165 |  | 
|  | 166 | GLfloat clampToZerof(GLfloat v) { | 
|  | 167 | #if DEBUG_USE_FLOATS | 
|  | 168 | return v<0 ? 0 : (v>1 ? 1 : v); | 
|  | 169 | #else | 
|  | 170 | union { | 
|  | 171 | float       f; | 
|  | 172 | int32_t     i; | 
|  | 173 | }; | 
|  | 174 | f = v; | 
|  | 175 | i &= ~(i>>31); | 
|  | 176 | return f; | 
|  | 177 | #endif | 
|  | 178 | } | 
|  | 179 |  | 
|  | 180 | GLfloat reciprocalf(GLfloat v) { | 
|  | 181 | // XXX: do better | 
|  | 182 | return 1.0f / v; | 
|  | 183 | } | 
|  | 184 |  | 
|  | 185 | GLfloat rsqrtf(GLfloat v) { | 
|  | 186 | // XXX: do better | 
|  | 187 | return 1.0f / sqrtf(v); | 
|  | 188 | } | 
|  | 189 |  | 
|  | 190 | GLfloat sqrf(GLfloat v) { | 
|  | 191 | // XXX: do better | 
|  | 192 | return v*v; | 
|  | 193 | } | 
|  | 194 |  | 
|  | 195 | GLfloat addExpf(GLfloat v, int e) { | 
|  | 196 | union { | 
|  | 197 | float       f; | 
|  | 198 | int32_t     i; | 
|  | 199 | }; | 
|  | 200 | f = v; | 
|  | 201 | if (i<<1) { // XXX: deal with over/underflow | 
|  | 202 | i += int32_t(e)<<23; | 
|  | 203 | } | 
|  | 204 | return f; | 
|  | 205 | } | 
|  | 206 |  | 
|  | 207 | GLfloat mul2f(GLfloat v) { | 
|  | 208 | #if DEBUG_USE_FLOATS | 
|  | 209 | return v*2; | 
|  | 210 | #else | 
|  | 211 | return addExpf(v, 1); | 
|  | 212 | #endif | 
|  | 213 | } | 
|  | 214 |  | 
|  | 215 | GLfloat div2f(GLfloat v) { | 
|  | 216 | #if DEBUG_USE_FLOATS | 
|  | 217 | return v*0.5f; | 
|  | 218 | #else | 
|  | 219 | return addExpf(v, -1); | 
|  | 220 | #endif | 
|  | 221 | } | 
|  | 222 |  | 
|  | 223 | GLfloat  absf(GLfloat v) { | 
|  | 224 | #if DEBUG_USE_FLOATS | 
|  | 225 | return v<0 ? -v : v; | 
|  | 226 | #else | 
|  | 227 | union { | 
|  | 228 | float       f; | 
|  | 229 | int32_t     i; | 
|  | 230 | }; | 
|  | 231 | f = v; | 
|  | 232 | i &= ~0x80000000; | 
|  | 233 | return f; | 
|  | 234 | #endif | 
|  | 235 | } | 
|  | 236 |  | 
|  | 237 | };  // namespace gl | 
|  | 238 |  | 
|  | 239 | // ---------------------------------------------------------------------------- | 
|  | 240 | }; // namespace android | 
|  | 241 |  | 
|  | 242 | #endif // ANDROID_OPENGLES_FP_H | 
|  | 243 |  |