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Marissa Wallfd668622018-05-10 10:21:13 -07001/*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080017#include <compositionengine/Display.h>
Lloyd Pique0b785d82018-12-04 17:25:27 -080018#include <compositionengine/Layer.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080019#include <compositionengine/OutputLayer.h>
Lloyd Pique0b785d82018-12-04 17:25:27 -080020#include <compositionengine/impl/LayerCompositionState.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080021#include <compositionengine/impl/OutputLayerCompositionState.h>
Ady Abrahamcd1580c2019-04-29 15:40:03 -070022#include <gui/BufferQueueConsumer.h>
Lloyd Pique37c2c9b2018-12-04 17:25:10 -080023#include <system/window.h>
24
Marissa Wallfd668622018-05-10 10:21:13 -070025#include "BufferQueueLayer.h"
26#include "LayerRejecter.h"
Dominik Laskowski9dab3432019-03-27 13:21:10 -070027#include "SurfaceInterceptor.h"
Marissa Wallfd668622018-05-10 10:21:13 -070028
Yiwei Zhang7e666a52018-11-15 13:33:42 -080029#include "TimeStats/TimeStats.h"
30
Marissa Wallfd668622018-05-10 10:21:13 -070031namespace android {
32
Lloyd Pique42ab75e2018-09-12 20:46:03 -070033BufferQueueLayer::BufferQueueLayer(const LayerCreationArgs& args) : BufferLayer(args) {}
34
Robert Carr2e102c92018-10-23 12:11:15 -070035BufferQueueLayer::~BufferQueueLayer() {
36 mConsumer->abandon();
37}
Marissa Wallfd668622018-05-10 10:21:13 -070038
39// -----------------------------------------------------------------------
40// Interface implementation for Layer
41// -----------------------------------------------------------------------
42
43void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
44 mConsumer->setReleaseFence(releaseFence);
45}
46
Marissa Wallfd668622018-05-10 10:21:13 -070047void BufferQueueLayer::setTransformHint(uint32_t orientation) const {
48 mConsumer->setTransformHint(orientation);
49}
50
51std::vector<OccupancyTracker::Segment> BufferQueueLayer::getOccupancyHistory(bool forceFlush) {
52 std::vector<OccupancyTracker::Segment> history;
53 status_t result = mConsumer->getOccupancyHistory(forceFlush, &history);
54 if (result != NO_ERROR) {
55 ALOGW("[%s] Failed to obtain occupancy history (%d)", mName.string(), result);
56 return {};
57 }
58 return history;
59}
60
Lloyd Pique0449b0f2018-12-20 16:23:45 -080061bool BufferQueueLayer::getTransformToDisplayInverse() const {
Marissa Wallfd668622018-05-10 10:21:13 -070062 return mConsumer->getTransformToDisplayInverse();
63}
64
65void BufferQueueLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
66 if (!mConsumer->releasePendingBuffer()) {
67 return;
68 }
69
70 auto releaseFenceTime = std::make_shared<FenceTime>(mConsumer->getPrevFinalReleaseFence());
71 mReleaseTimeline.updateSignalTimes();
72 mReleaseTimeline.push(releaseFenceTime);
73
74 Mutex::Autolock lock(mFrameEventHistoryMutex);
75 if (mPreviousFrameNumber != 0) {
76 mFrameEventHistory.addRelease(mPreviousFrameNumber, dequeueReadyTime,
77 std::move(releaseFenceTime));
78 }
79}
80
81void BufferQueueLayer::setDefaultBufferSize(uint32_t w, uint32_t h) {
82 mConsumer->setDefaultBufferSize(w, h);
83}
84
85int32_t BufferQueueLayer::getQueuedFrameCount() const {
86 return mQueuedFrames;
87}
88
Ana Krulec010d2192018-10-08 06:29:54 -070089bool BufferQueueLayer::shouldPresentNow(nsecs_t expectedPresentTime) const {
Marissa Wallfd668622018-05-10 10:21:13 -070090 if (getSidebandStreamChanged() || getAutoRefresh()) {
91 return true;
92 }
93
Marissa Wall024a1912018-08-13 13:55:35 -070094 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -070095 return false;
96 }
97
98 Mutex::Autolock lock(mQueueItemLock);
99
100 const int64_t addedTime = mQueueItems[0].mTimestamp;
Marissa Wallfd668622018-05-10 10:21:13 -0700101
102 // Ignore timestamps more than a second in the future
103 const bool isPlausible = addedTime < (expectedPresentTime + s2ns(1));
104 ALOGW_IF(!isPlausible,
105 "[%s] Timestamp %" PRId64 " seems implausible "
106 "relative to expectedPresent %" PRId64,
107 mName.string(), addedTime, expectedPresentTime);
108
109 const bool isDue = addedTime < expectedPresentTime;
110 return isDue || !isPlausible;
111}
112
113// -----------------------------------------------------------------------
114// Interface implementation for BufferLayer
115// -----------------------------------------------------------------------
116
117bool BufferQueueLayer::fenceHasSignaled() const {
118 if (latchUnsignaledBuffers()) {
119 return true;
120 }
121
Marissa Wall024a1912018-08-13 13:55:35 -0700122 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700123 return true;
124 }
125
126 Mutex::Autolock lock(mQueueItemLock);
127 if (mQueueItems[0].mIsDroppable) {
128 // Even though this buffer's fence may not have signaled yet, it could
129 // be replaced by another buffer before it has a chance to, which means
130 // that it's possible to get into a situation where a buffer is never
131 // able to be latched. To avoid this, grab this buffer anyway.
132 return true;
133 }
134 return mQueueItems[0].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
135}
136
Ady Abrahamcd1580c2019-04-29 15:40:03 -0700137bool BufferQueueLayer::framePresentTimeIsCurrent() const {
138 if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
139 return true;
140 }
141
142 Mutex::Autolock lock(mQueueItemLock);
143 return mQueueItems[0].mTimestamp <= mFlinger->mScheduler->expectedPresentTime();
144}
145
Marissa Wallfd668622018-05-10 10:21:13 -0700146nsecs_t BufferQueueLayer::getDesiredPresentTime() {
147 return mConsumer->getTimestamp();
148}
149
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800150std::shared_ptr<FenceTime> BufferQueueLayer::getCurrentFenceTime() const {
Marissa Wallfd668622018-05-10 10:21:13 -0700151 return mConsumer->getCurrentFenceTime();
152}
153
Marissa Wall61c58622018-07-18 10:12:20 -0700154void BufferQueueLayer::getDrawingTransformMatrix(float *matrix) {
Marissa Wallfd668622018-05-10 10:21:13 -0700155 return mConsumer->getTransformMatrix(matrix);
156}
157
158// NOTE: SurfaceFlinger's definitions of "Current" and "Drawing" do not neatly map to BufferQueue's
159// These functions get the fields for the frame that is currently in SurfaceFlinger's Drawing state
160// so the functions start with "getDrawing". The data is retrieved from the BufferQueueConsumer's
161// current buffer so the consumer functions start with "getCurrent".
162//
163// This results in the rather confusing functions below.
164uint32_t BufferQueueLayer::getDrawingTransform() const {
165 return mConsumer->getCurrentTransform();
166}
167
168ui::Dataspace BufferQueueLayer::getDrawingDataSpace() const {
169 return mConsumer->getCurrentDataSpace();
170}
171
172Rect BufferQueueLayer::getDrawingCrop() const {
173 return mConsumer->getCurrentCrop();
174}
175
176uint32_t BufferQueueLayer::getDrawingScalingMode() const {
177 return mConsumer->getCurrentScalingMode();
178}
179
180Region BufferQueueLayer::getDrawingSurfaceDamage() const {
181 return mConsumer->getSurfaceDamage();
182}
183
184const HdrMetadata& BufferQueueLayer::getDrawingHdrMetadata() const {
185 return mConsumer->getCurrentHdrMetadata();
186}
187
188int BufferQueueLayer::getDrawingApi() const {
189 return mConsumer->getCurrentApi();
190}
191
192PixelFormat BufferQueueLayer::getPixelFormat() const {
193 return mFormat;
194}
195
196uint64_t BufferQueueLayer::getFrameNumber() const {
197 Mutex::Autolock lock(mQueueItemLock);
Ady Abrahamcd1580c2019-04-29 15:40:03 -0700198 uint64_t frameNumber = mQueueItems[0].mFrameNumber;
199
200 // The head of the queue will be dropped if there are signaled and timely frames behind it
201 nsecs_t expectedPresentTime = mFlinger->mScheduler->expectedPresentTime();
202
203 if (isRemovedFromCurrentState()) {
204 expectedPresentTime = 0;
205 }
206
207 for (int i = 1; i < mQueueItems.size(); i++) {
208 const bool fenceSignaled =
209 mQueueItems[i].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
210 if (!fenceSignaled) {
211 break;
212 }
213
214 // We don't drop frames without explicit timestamps
215 if (mQueueItems[i].mIsAutoTimestamp) {
216 break;
217 }
218
219 const nsecs_t desiredPresent = mQueueItems[i].mTimestamp;
220 if (desiredPresent < expectedPresentTime - BufferQueueConsumer::MAX_REASONABLE_NSEC ||
221 desiredPresent > expectedPresentTime) {
222 break;
223 }
224
225 frameNumber = mQueueItems[i].mFrameNumber;
226 }
227
228 return frameNumber;
Marissa Wallfd668622018-05-10 10:21:13 -0700229}
230
231bool BufferQueueLayer::getAutoRefresh() const {
232 return mAutoRefresh;
233}
234
235bool BufferQueueLayer::getSidebandStreamChanged() const {
236 return mSidebandStreamChanged;
237}
238
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800239bool BufferQueueLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700240 bool sidebandStreamChanged = true;
241 if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false)) {
242 // mSidebandStreamChanged was changed to false
Lloyd Pique0b785d82018-12-04 17:25:27 -0800243 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
244 layerCompositionState.sidebandStream = mConsumer->getSidebandStream();
245 if (layerCompositionState.sidebandStream != nullptr) {
Marissa Wallfd668622018-05-10 10:21:13 -0700246 setTransactionFlags(eTransactionNeeded);
247 mFlinger->setTransactionFlags(eTraversalNeeded);
248 }
Ady Abraham83729882018-12-07 12:26:48 -0800249 recomputeVisibleRegions = true;
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800250
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800251 return true;
Marissa Wallfd668622018-05-10 10:21:13 -0700252 }
Vishnu Nair6194e2e2019-02-06 12:58:39 -0800253 return false;
Marissa Wallfd668622018-05-10 10:21:13 -0700254}
255
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800256bool BufferQueueLayer::hasFrameUpdate() const {
Marissa Wallfd668622018-05-10 10:21:13 -0700257 return mQueuedFrames > 0;
258}
259
Marissa Wall61c58622018-07-18 10:12:20 -0700260void BufferQueueLayer::setFilteringEnabled(bool enabled) {
Marissa Wallfd668622018-05-10 10:21:13 -0700261 return mConsumer->setFilteringEnabled(enabled);
262}
263
Alec Mouri39801c02018-10-10 10:44:47 -0700264status_t BufferQueueLayer::bindTextureImage() {
Marissa Wallfd668622018-05-10 10:21:13 -0700265 return mConsumer->bindTextureImage();
266}
267
Alec Mouri56e538f2019-01-14 15:22:01 -0800268status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) {
Marissa Wallfd668622018-05-10 10:21:13 -0700269 // This boolean is used to make sure that SurfaceFlinger's shadow copy
270 // of the buffer queue isn't modified when the buffer queue is returning
271 // BufferItem's that weren't actually queued. This can happen in shared
272 // buffer mode.
273 bool queuedBuffer = false;
Yiwei Zhang9689e2f2018-05-11 12:33:23 -0700274 const int32_t layerID = getSequence();
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800275 LayerRejecter r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
Marissa Wallfd668622018-05-10 10:21:13 -0700276 getProducerStickyTransform() != 0, mName.string(), mOverrideScalingMode,
Lloyd Pique0449b0f2018-12-20 16:23:45 -0800277 getTransformToDisplayInverse(), mFreezeGeometryUpdates);
Ana Krulece588e312018-09-18 12:32:24 -0700278
Ana Krulecc2870422019-01-29 19:00:58 -0800279 nsecs_t expectedPresentTime = mFlinger->mScheduler->expectedPresentTime();
Ady Abrahamfe95fd72018-12-17 17:58:51 -0800280
Robert Carra0629232019-02-07 15:28:54 -0800281 if (isRemovedFromCurrentState()) {
282 expectedPresentTime = 0;
283 }
284
Ady Abrahamfe95fd72018-12-17 17:58:51 -0800285 // updateTexImage() below might drop the some buffers at the head of the queue if there is a
286 // buffer behind them which is timely to be presented. However this buffer may not be signaled
287 // yet. The code below makes sure that this wouldn't happen by setting maxFrameNumber to the
288 // last buffer that was signaled.
289 uint64_t lastSignaledFrameNumber = mLastFrameNumberReceived;
290 {
291 Mutex::Autolock lock(mQueueItemLock);
292 for (int i = 0; i < mQueueItems.size(); i++) {
293 bool fenceSignaled =
294 mQueueItems[i].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
295 if (!fenceSignaled) {
296 break;
297 }
298 lastSignaledFrameNumber = mQueueItems[i].mFrameNumber;
299 }
300 }
301 const uint64_t maxFrameNumberToAcquire =
302 std::min(mLastFrameNumberReceived.load(), lastSignaledFrameNumber);
Robert Carra0629232019-02-07 15:28:54 -0800303
Alec Mouri56e538f2019-01-14 15:22:01 -0800304 status_t updateResult = mConsumer->updateTexImage(&r, expectedPresentTime, &mAutoRefresh,
305 &queuedBuffer, maxFrameNumberToAcquire);
Marissa Wallfd668622018-05-10 10:21:13 -0700306 if (updateResult == BufferQueue::PRESENT_LATER) {
307 // Producer doesn't want buffer to be displayed yet. Signal a
308 // layer update so we check again at the next opportunity.
309 mFlinger->signalLayerUpdate();
310 return BAD_VALUE;
311 } else if (updateResult == BufferLayerConsumer::BUFFER_REJECTED) {
312 // If the buffer has been rejected, remove it from the shadow queue
313 // and return early
314 if (queuedBuffer) {
315 Mutex::Autolock lock(mQueueItemLock);
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800316 mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
Marissa Wallfd668622018-05-10 10:21:13 -0700317 mQueueItems.removeAt(0);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700318 mQueuedFrames--;
Marissa Wallfd668622018-05-10 10:21:13 -0700319 }
320 return BAD_VALUE;
321 } else if (updateResult != NO_ERROR || mUpdateTexImageFailed) {
322 // This can occur if something goes wrong when trying to create the
323 // EGLImage for this buffer. If this happens, the buffer has already
324 // been released, so we need to clean up the queue and bug out
325 // early.
326 if (queuedBuffer) {
327 Mutex::Autolock lock(mQueueItemLock);
328 mQueueItems.clear();
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700329 mQueuedFrames = 0;
Yiwei Zhangaf8ee942018-11-22 00:15:23 -0800330 mFlinger->mTimeStats->onDestroy(layerID);
Marissa Wallfd668622018-05-10 10:21:13 -0700331 }
332
333 // Once we have hit this state, the shadow queue may no longer
334 // correctly reflect the incoming BufferQueue's contents, so even if
335 // updateTexImage starts working, the only safe course of action is
336 // to continue to ignore updates.
337 mUpdateTexImageFailed = true;
338
339 return BAD_VALUE;
340 }
341
342 if (queuedBuffer) {
343 // Autolock scope
344 auto currentFrameNumber = mConsumer->getFrameNumber();
345
346 Mutex::Autolock lock(mQueueItemLock);
347
348 // Remove any stale buffers that have been dropped during
349 // updateTexImage
350 while (mQueueItems[0].mFrameNumber != currentFrameNumber) {
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800351 mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
Marissa Wallfd668622018-05-10 10:21:13 -0700352 mQueueItems.removeAt(0);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700353 mQueuedFrames--;
Marissa Wallfd668622018-05-10 10:21:13 -0700354 }
355
Yiwei Zhang7e666a52018-11-15 13:33:42 -0800356 mFlinger->mTimeStats->setAcquireFence(layerID, currentFrameNumber,
357 mQueueItems[0].mFenceTime);
358 mFlinger->mTimeStats->setLatchTime(layerID, currentFrameNumber, latchTime);
Marissa Wallfd668622018-05-10 10:21:13 -0700359
360 mQueueItems.removeAt(0);
361 }
362
363 // Decrement the queued-frames count. Signal another event if we
364 // have more frames pending.
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700365 if ((queuedBuffer && mQueuedFrames.fetch_sub(1) > 1) || mAutoRefresh) {
Marissa Wallfd668622018-05-10 10:21:13 -0700366 mFlinger->signalLayerUpdate();
367 }
368
369 return NO_ERROR;
370}
371
372status_t BufferQueueLayer::updateActiveBuffer() {
373 // update the active buffer
Alec Mourie7d1d4a2019-02-05 01:13:46 +0000374 mActiveBuffer = mConsumer->getCurrentBuffer(&mActiveBufferSlot, &mActiveBufferFence);
Lloyd Pique0b785d82018-12-04 17:25:27 -0800375 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
376 layerCompositionState.buffer = mActiveBuffer;
377 layerCompositionState.bufferSlot = mActiveBufferSlot;
Marissa Wallfd668622018-05-10 10:21:13 -0700378
379 if (mActiveBuffer == nullptr) {
380 // this can only happen if the very first buffer was rejected.
381 return BAD_VALUE;
382 }
383 return NO_ERROR;
384}
385
386status_t BufferQueueLayer::updateFrameNumber(nsecs_t latchTime) {
387 mPreviousFrameNumber = mCurrentFrameNumber;
388 mCurrentFrameNumber = mConsumer->getFrameNumber();
389
390 {
391 Mutex::Autolock lock(mFrameEventHistoryMutex);
392 mFrameEventHistory.addLatch(mCurrentFrameNumber, latchTime);
393 }
394 return NO_ERROR;
395}
396
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800397void BufferQueueLayer::setHwcLayerBuffer(const sp<const DisplayDevice>& display) {
398 const auto outputLayer = findOutputLayerForDisplay(display);
399 LOG_FATAL_IF(!outputLayer);
400 LOG_FATAL_IF(!outputLayer->getState.hwc);
401 auto& hwcLayer = (*outputLayer->getState().hwc).hwcLayer;
David Sodman15094112018-10-11 09:39:37 -0700402
403 uint32_t hwcSlot = 0;
404 sp<GraphicBuffer> hwcBuffer;
Valerie Hau13f0d1a2019-03-22 10:35:42 -0700405
406 // INVALID_BUFFER_SLOT is used to identify BufferStateLayers. Default to 0
407 // for BufferQueueLayers
408 int slot = (mActiveBufferSlot == BufferQueue::INVALID_BUFFER_SLOT) ? 0 : mActiveBufferSlot;
Lloyd Pique37c2c9b2018-12-04 17:25:10 -0800409 (*outputLayer->editState().hwc)
Valerie Hau13f0d1a2019-03-22 10:35:42 -0700410 .hwcBufferCache.getHwcBuffer(slot, mActiveBuffer, &hwcSlot, &hwcBuffer);
David Sodman15094112018-10-11 09:39:37 -0700411
Marissa Wallfd668622018-05-10 10:21:13 -0700412 auto acquireFence = mConsumer->getCurrentFence();
David Sodman15094112018-10-11 09:39:37 -0700413 auto error = hwcLayer->setBuffer(hwcSlot, hwcBuffer, acquireFence);
414 if (error != HWC2::Error::None) {
Lloyd Pique0b785d82018-12-04 17:25:27 -0800415 ALOGE("[%s] Failed to set buffer %p: %s (%d)", mName.string(), mActiveBuffer->handle,
416 to_string(error).c_str(), static_cast<int32_t>(error));
David Sodman15094112018-10-11 09:39:37 -0700417 }
Lloyd Pique0b785d82018-12-04 17:25:27 -0800418
419 auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
420 layerCompositionState.bufferSlot = mActiveBufferSlot;
421 layerCompositionState.buffer = mActiveBuffer;
422 layerCompositionState.acquireFence = acquireFence;
Marissa Wallfd668622018-05-10 10:21:13 -0700423}
424
425// -----------------------------------------------------------------------
426// Interface implementation for BufferLayerConsumer::ContentsChangedListener
427// -----------------------------------------------------------------------
428
chaviwf206b662019-01-11 13:07:19 -0800429void BufferQueueLayer::fakeVsync() {
430 mRefreshPending = false;
431 bool ignored = false;
Alec Mouri56e538f2019-01-14 15:22:01 -0800432 latchBuffer(ignored, systemTime());
chaviwf206b662019-01-11 13:07:19 -0800433 usleep(16000);
434 releasePendingBuffer(systemTime());
435}
436
Marissa Wallfd668622018-05-10 10:21:13 -0700437void BufferQueueLayer::onFrameAvailable(const BufferItem& item) {
438 // Add this buffer from our internal queue tracker
439 { // Autolock scope
Ady Abraham97d04232019-03-05 19:48:12 -0800440 if (mFlinger->mUseSmart90ForVideo) {
Ady Abraham09bd3922019-04-08 10:44:56 -0700441 const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp;
442 mFlinger->mScheduler->addLayerPresentTime(mSchedulerLayerHandle, presentTime);
Ana Krulecba13ab32019-02-20 14:14:12 -0800443 }
Ana Krulec7ab56032018-11-02 20:51:06 +0100444
Marissa Wallfd668622018-05-10 10:21:13 -0700445 Mutex::Autolock lock(mQueueItemLock);
446 // Reset the frame number tracker when we receive the first buffer after
447 // a frame number reset
448 if (item.mFrameNumber == 1) {
449 mLastFrameNumberReceived = 0;
450 }
451
452 // Ensure that callbacks are handled in order
453 while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
454 status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
455 if (result != NO_ERROR) {
456 ALOGE("[%s] Timed out waiting on callback", mName.string());
457 }
458 }
459
460 mQueueItems.push_back(item);
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700461 mQueuedFrames++;
Marissa Wallfd668622018-05-10 10:21:13 -0700462
463 // Wake up any pending callbacks
464 mLastFrameNumberReceived = item.mFrameNumber;
465 mQueueItemCondition.broadcast();
466 }
467
468 mFlinger->mInterceptor->saveBufferUpdate(this, item.mGraphicBuffer->getWidth(),
469 item.mGraphicBuffer->getHeight(), item.mFrameNumber);
Ana Krulec3084c052018-11-21 20:27:17 +0100470
Robert Carr2e102c92018-10-23 12:11:15 -0700471 // If this layer is orphaned, then we run a fake vsync pulse so that
472 // dequeueBuffer doesn't block indefinitely.
473 if (isRemovedFromCurrentState()) {
chaviwf206b662019-01-11 13:07:19 -0800474 fakeVsync();
Robert Carr2e102c92018-10-23 12:11:15 -0700475 } else {
476 mFlinger->signalLayerUpdate();
477 }
Marissa Wallfd668622018-05-10 10:21:13 -0700478}
479
480void BufferQueueLayer::onFrameReplaced(const BufferItem& item) {
481 { // Autolock scope
482 Mutex::Autolock lock(mQueueItemLock);
483
484 // Ensure that callbacks are handled in order
485 while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
486 status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
487 if (result != NO_ERROR) {
488 ALOGE("[%s] Timed out waiting on callback", mName.string());
489 }
490 }
491
Marissa Wall024a1912018-08-13 13:55:35 -0700492 if (!hasFrameUpdate()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700493 ALOGE("Can't replace a frame on an empty queue");
494 return;
495 }
496 mQueueItems.editItemAt(mQueueItems.size() - 1) = item;
497
498 // Wake up any pending callbacks
499 mLastFrameNumberReceived = item.mFrameNumber;
500 mQueueItemCondition.broadcast();
501 }
502}
503
504void BufferQueueLayer::onSidebandStreamChanged() {
Lloyd Piquef1c675b2018-09-12 20:45:39 -0700505 bool sidebandStreamChanged = false;
506 if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, true)) {
507 // mSidebandStreamChanged was changed to true
Marissa Wallfd668622018-05-10 10:21:13 -0700508 mFlinger->signalLayerUpdate();
509 }
510}
511
512// -----------------------------------------------------------------------
513
514void BufferQueueLayer::onFirstRef() {
Dan Stoza7b1b5a82018-07-31 16:00:21 -0700515 BufferLayer::onFirstRef();
516
Marissa Wallfd668622018-05-10 10:21:13 -0700517 // Creates a custom BufferQueue for SurfaceFlingerConsumer to use
518 sp<IGraphicBufferProducer> producer;
519 sp<IGraphicBufferConsumer> consumer;
520 BufferQueue::createBufferQueue(&producer, &consumer, true);
521 mProducer = new MonitoredProducer(producer, mFlinger, this);
522 {
523 // Grab the SF state lock during this since it's the only safe way to access RenderEngine
524 Mutex::Autolock lock(mFlinger->mStateLock);
525 mConsumer =
526 new BufferLayerConsumer(consumer, mFlinger->getRenderEngine(), mTextureName, this);
527 }
528 mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
529 mConsumer->setContentsChangedListener(this);
530 mConsumer->setName(mName);
531
Yiwei Zhangb770ed32018-12-17 17:44:28 -0800532 // BufferQueueCore::mMaxDequeuedBufferCount is default to 1
533 if (!mFlinger->isLayerTripleBufferingDisabled()) {
Marissa Wallfd668622018-05-10 10:21:13 -0700534 mProducer->setMaxDequeuedBufferCount(2);
535 }
Marissa Wall6b9225a2018-09-11 14:19:32 -0700536
537 if (const auto display = mFlinger->getDefaultDisplayDevice()) {
538 updateTransformHint(display);
539 }
Marissa Wallfd668622018-05-10 10:21:13 -0700540}
541
542status_t BufferQueueLayer::setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format) {
543 uint32_t const maxSurfaceDims =
Peiyong Lin3db42342018-08-16 09:15:59 -0700544 std::min(mFlinger->getMaxTextureSize(), mFlinger->getMaxViewportDims());
Marissa Wallfd668622018-05-10 10:21:13 -0700545
546 // never allow a surface larger than what our underlying GL implementation
547 // can handle.
548 if ((uint32_t(w) > maxSurfaceDims) || (uint32_t(h) > maxSurfaceDims)) {
549 ALOGE("dimensions too large %u x %u", uint32_t(w), uint32_t(h));
550 return BAD_VALUE;
551 }
552
553 mFormat = format;
554
555 setDefaultBufferSize(w, h);
556 mConsumer->setDefaultBufferFormat(format);
557 mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
558
559 return NO_ERROR;
560}
561
562sp<IGraphicBufferProducer> BufferQueueLayer::getProducer() const {
563 return mProducer;
564}
565
566uint32_t BufferQueueLayer::getProducerStickyTransform() const {
567 int producerStickyTransform = 0;
568 int ret = mProducer->query(NATIVE_WINDOW_STICKY_TRANSFORM, &producerStickyTransform);
569 if (ret != OK) {
570 ALOGW("%s: Error %s (%d) while querying window sticky transform.", __FUNCTION__,
571 strerror(-ret), ret);
572 return 0;
573 }
574 return static_cast<uint32_t>(producerStickyTransform);
575}
576
577} // namespace android