| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 1 | /* libs/opengles/fp.h | 
 | 2 | ** | 
 | 3 | ** Copyright 2006, The Android Open Source Project | 
 | 4 | ** | 
 | 5 | ** Licensed under the Apache License, Version 2.0 (the "License");  | 
 | 6 | ** you may not use this file except in compliance with the License.  | 
 | 7 | ** You may obtain a copy of the License at  | 
 | 8 | ** | 
 | 9 | **     http://www.apache.org/licenses/LICENSE-2.0  | 
 | 10 | ** | 
 | 11 | ** Unless required by applicable law or agreed to in writing, software  | 
 | 12 | ** distributed under the License is distributed on an "AS IS" BASIS,  | 
 | 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  | 
 | 14 | ** See the License for the specific language governing permissions and  | 
 | 15 | ** limitations under the License. | 
 | 16 | */ | 
 | 17 |  | 
 | 18 | #ifndef ANDROID_OPENGLES_FP_H | 
 | 19 | #define ANDROID_OPENGLES_FP_H | 
 | 20 |  | 
 | 21 | #include <stdint.h> | 
 | 22 | #include <stddef.h> | 
 | 23 | #include <sys/types.h> | 
 | 24 | #include <math.h> | 
 | 25 |  | 
 | 26 | #include <private/pixelflinger/ggl_context.h> | 
 | 27 |  | 
 | 28 | #include <GLES/gl.h> | 
 | 29 |  | 
 | 30 | #define DEBUG_USE_FLOATS      0 | 
 | 31 |  | 
 | 32 | // ---------------------------------------------------------------------------- | 
 | 33 |  | 
 | 34 | extern "C" GLfixed gglFloatToFixed(float f) __attribute__((const)); | 
 | 35 |  | 
 | 36 | // ---------------------------------------------------------------------------- | 
 | 37 | namespace android { | 
 | 38 |  | 
 | 39 | namespace gl { | 
 | 40 |  | 
 | 41 |         GLfloat fixedToFloat(GLfixed) CONST; | 
 | 42 |  | 
 | 43 |         void    sincosf(GLfloat angle, GLfloat* s, GLfloat* c); | 
 | 44 |         float   sinef(GLfloat x) CONST; | 
 | 45 |         float   cosinef(GLfloat x) CONST; | 
 | 46 |  | 
 | 47 | inline bool     cmpf(GLfloat a, GLfloat b) CONST; | 
 | 48 | inline bool     isZerof(GLfloat) CONST; | 
 | 49 | inline bool     isOnef(GLfloat) CONST; | 
 | 50 |  | 
 | 51 | inline int      isZeroOrNegativef(GLfloat) CONST; | 
 | 52 |  | 
 | 53 | inline int      exponent(GLfloat) CONST; | 
 | 54 | inline int32_t  mantissa(GLfloat) CONST; | 
 | 55 | inline GLfloat  clampToZerof(GLfloat) CONST; | 
 | 56 | inline GLfloat  reciprocalf(GLfloat) CONST; | 
 | 57 | inline GLfloat  rsqrtf(GLfloat) CONST; | 
 | 58 | inline GLfloat  sqrf(GLfloat) CONST; | 
 | 59 | inline GLfloat  addExpf(GLfloat v, int e) CONST; | 
 | 60 | inline GLfloat  mul2f(GLfloat v) CONST; | 
 | 61 | inline GLfloat  div2f(GLfloat v) CONST; | 
 | 62 | inline GLfloat  absf(GLfloat v) CONST; | 
 | 63 |  | 
 | 64 |  | 
 | 65 | /*  | 
 | 66 |  * float fastexpf(float) : a fast approximation of expf(x) | 
 | 67 |  *		give somewhat accurate results for -88 <= x <= 88 | 
 | 68 |  * | 
 | 69 |  * exp(x) = 2^(x/ln(2)) | 
 | 70 |  * we use the properties of float encoding | 
 | 71 |  * to get a fast 2^ and linear interpolation | 
 | 72 |  * | 
 | 73 |  */ | 
 | 74 |  | 
 | 75 | inline float fastexpf(float y) __attribute__((const)); | 
 | 76 |  | 
 | 77 | inline float fastexpf(float y) | 
 | 78 | { | 
 | 79 | 	union { | 
 | 80 | 		float	r; | 
 | 81 | 		int32_t	i; | 
 | 82 | 	} u;	 | 
 | 83 |  | 
 | 84 | 	// 127*ln(2) = 88 | 
 | 85 | 	if (y < -88.0f) { | 
 | 86 | 		u.r = 0.0f; | 
 | 87 | 	} else if (y > 88.0f) { | 
 | 88 | 		u.r = INFINITY; | 
 | 89 | 	} else { | 
 | 90 | 		const float kOneOverLogTwo = (1L<<23) / M_LN2; | 
 | 91 | 		const int32_t kExponentBias = 127L<<23; | 
 | 92 | 		const int32_t e = int32_t(y*kOneOverLogTwo); | 
 | 93 | 		u.i = e + kExponentBias; | 
 | 94 | 	} | 
 | 95 | 	 | 
 | 96 | 	return u.r; | 
 | 97 | } | 
 | 98 |  | 
 | 99 |  | 
 | 100 | bool cmpf(GLfloat a, GLfloat b) { | 
 | 101 | #if DEBUG_USE_FLOATS | 
 | 102 |     return a == b; | 
 | 103 | #else | 
 | 104 |     union { | 
 | 105 |         float       f; | 
 | 106 |         uint32_t    i; | 
 | 107 |     } ua, ub; | 
 | 108 |     ua.f = a; | 
 | 109 |     ub.f = b; | 
 | 110 |     return ua.i == ub.i; | 
 | 111 | #endif | 
 | 112 | }  | 
 | 113 |  | 
 | 114 | bool isZerof(GLfloat v) { | 
 | 115 | #if DEBUG_USE_FLOATS | 
 | 116 |     return v == 0; | 
 | 117 | #else | 
 | 118 |     union { | 
 | 119 |         float       f; | 
 | 120 |         int32_t     i; | 
 | 121 |     }; | 
 | 122 |     f = v; | 
 | 123 |     return (i<<1) == 0; | 
 | 124 | #endif | 
 | 125 | } | 
 | 126 |  | 
 | 127 | bool isOnef(GLfloat v) { | 
 | 128 |     return cmpf(v, 1.0f); | 
 | 129 | } | 
 | 130 |  | 
 | 131 | int isZeroOrNegativef(GLfloat v) { | 
 | 132 | #if DEBUG_USE_FLOATS | 
 | 133 |     return v <= 0; | 
 | 134 | #else | 
 | 135 |     union { | 
 | 136 |         float       f; | 
 | 137 |         int32_t     i; | 
 | 138 |     }; | 
 | 139 |     f = v; | 
 | 140 |     return isZerof(v) | (i>>31); | 
 | 141 | #endif | 
 | 142 | } | 
 | 143 |  | 
 | 144 | int exponent(GLfloat v) { | 
 | 145 |     union { | 
 | 146 |         float    f; | 
 | 147 |         uint32_t i; | 
 | 148 |     }; | 
 | 149 |     f = v; | 
 | 150 |     return ((i << 1) >> 24) - 127; | 
 | 151 | } | 
 | 152 |  | 
 | 153 | int32_t mantissa(GLfloat v) { | 
 | 154 |     union { | 
 | 155 |         float    f; | 
 | 156 |         uint32_t i; | 
 | 157 |     }; | 
 | 158 |     f = v; | 
 | 159 |     if (!(i&0x7F800000)) return 0; | 
 | 160 |     const int s = i >> 31; | 
 | 161 |     i |= (1L<<23); | 
 | 162 |     i &= ~0xFF000000; | 
 | 163 |     return s ? -i : i; | 
 | 164 | } | 
 | 165 |  | 
 | 166 | GLfloat clampToZerof(GLfloat v) { | 
 | 167 | #if DEBUG_USE_FLOATS | 
 | 168 |     return v<0 ? 0 : (v>1 ? 1 : v); | 
 | 169 | #else | 
 | 170 |     union { | 
 | 171 |         float       f; | 
 | 172 |         int32_t     i; | 
 | 173 |     }; | 
 | 174 |     f = v; | 
 | 175 |     i &= ~(i>>31); | 
 | 176 |     return f; | 
 | 177 | #endif | 
 | 178 | } | 
 | 179 |  | 
 | 180 | GLfloat reciprocalf(GLfloat v) { | 
 | 181 |     // XXX: do better | 
 | 182 |     return 1.0f / v; | 
 | 183 | } | 
 | 184 |  | 
 | 185 | GLfloat rsqrtf(GLfloat v) { | 
 | 186 |     // XXX: do better | 
 | 187 |     return 1.0f / sqrtf(v); | 
 | 188 | } | 
 | 189 |  | 
 | 190 | GLfloat sqrf(GLfloat v) { | 
 | 191 |     // XXX: do better | 
 | 192 |     return v*v; | 
 | 193 | } | 
 | 194 |  | 
 | 195 | GLfloat addExpf(GLfloat v, int e) { | 
 | 196 |     union { | 
 | 197 |         float       f; | 
 | 198 |         int32_t     i; | 
 | 199 |     }; | 
 | 200 |     f = v; | 
 | 201 |     if (i<<1) { // XXX: deal with over/underflow	 | 
 | 202 |         i += int32_t(e)<<23; | 
 | 203 |     } | 
 | 204 |     return f; | 
 | 205 | } | 
 | 206 |  | 
 | 207 | GLfloat mul2f(GLfloat v) { | 
 | 208 | #if DEBUG_USE_FLOATS | 
 | 209 |     return v*2; | 
 | 210 | #else | 
 | 211 |     return addExpf(v, 1); | 
 | 212 | #endif | 
 | 213 | } | 
 | 214 |  | 
 | 215 | GLfloat div2f(GLfloat v) { | 
 | 216 | #if DEBUG_USE_FLOATS | 
 | 217 |     return v*0.5f; | 
 | 218 | #else | 
 | 219 |     return addExpf(v, -1); | 
 | 220 | #endif | 
 | 221 | } | 
 | 222 |  | 
 | 223 | GLfloat  absf(GLfloat v) { | 
 | 224 | #if DEBUG_USE_FLOATS | 
 | 225 |     return v<0 ? -v : v; | 
 | 226 | #else | 
 | 227 |     union { | 
 | 228 |         float       f; | 
 | 229 |         int32_t     i; | 
 | 230 |     }; | 
 | 231 |     f = v; | 
 | 232 |     i &= ~0x80000000; | 
 | 233 |     return f; | 
 | 234 | #endif | 
 | 235 | } | 
 | 236 |  | 
 | 237 | };  // namespace gl | 
 | 238 |  | 
 | 239 | // ---------------------------------------------------------------------------- | 
 | 240 | }; // namespace android | 
 | 241 |  | 
 | 242 | #endif // ANDROID_OPENGLES_FP_H | 
 | 243 |  |