| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright (C) 2006 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 16 |  | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 17 | #ifndef ANDROID_OPENGLES_CONTEXT_H | 
|  | 18 | #define ANDROID_OPENGLES_CONTEXT_H | 
|  | 19 |  | 
|  | 20 | #include <stdint.h> | 
|  | 21 | #include <stddef.h> | 
|  | 22 | #include <sys/types.h> | 
|  | 23 | #include <pthread.h> | 
|  | 24 | #ifdef HAVE_ANDROID_OS | 
|  | 25 | #include <bionic_tls.h> | 
|  | 26 | #endif | 
|  | 27 |  | 
|  | 28 | #include <private/pixelflinger/ggl_context.h> | 
|  | 29 | #include <hardware/gralloc.h> | 
|  | 30 |  | 
|  | 31 | #include <GLES/gl.h> | 
|  | 32 | #include <GLES/glext.h> | 
|  | 33 |  | 
|  | 34 | namespace android { | 
|  | 35 |  | 
|  | 36 |  | 
|  | 37 | const unsigned int OGLES_NUM_COMPRESSED_TEXTURE_FORMATS = 10 | 
|  | 38 | #ifdef GL_OES_compressed_ETC1_RGB8_texture | 
|  | 39 | + 1 | 
|  | 40 | #endif | 
|  | 41 | ; | 
|  | 42 |  | 
|  | 43 | class EGLTextureObject; | 
|  | 44 | class EGLSurfaceManager; | 
|  | 45 | class EGLBufferObjectManager; | 
|  | 46 |  | 
|  | 47 | namespace gl { | 
|  | 48 |  | 
|  | 49 | struct ogles_context_t; | 
|  | 50 | struct matrixx_t; | 
|  | 51 | struct transform_t; | 
|  | 52 | struct buffer_t; | 
|  | 53 |  | 
|  | 54 | ogles_context_t* getGlContext(); | 
|  | 55 |  | 
|  | 56 | template<typename T> | 
|  | 57 | static inline void swap(T& a, T& b) { | 
|  | 58 | T t(a); a = b; b = t; | 
|  | 59 | } | 
|  | 60 | template<typename T> | 
|  | 61 | inline T max(T a, T b) { | 
|  | 62 | return a<b ? b : a; | 
|  | 63 | } | 
|  | 64 | template<typename T> | 
|  | 65 | inline T max(T a, T b, T c) { | 
|  | 66 | return max(a, max(b, c)); | 
|  | 67 | } | 
|  | 68 | template<typename T> | 
|  | 69 | inline T min(T a, T b) { | 
|  | 70 | return a<b ? a : b; | 
|  | 71 | } | 
|  | 72 | template<typename T> | 
|  | 73 | inline T min(T a, T b, T c) { | 
|  | 74 | return min(a, min(b, c)); | 
|  | 75 | } | 
|  | 76 | template<typename T> | 
|  | 77 | inline T min(T a, T b, T c, T d) { | 
|  | 78 | return min(min(a,b), min(c,d)); | 
|  | 79 | } | 
|  | 80 |  | 
|  | 81 | // ---------------------------------------------------------------------------- | 
|  | 82 | // vertices | 
|  | 83 | // ---------------------------------------------------------------------------- | 
|  | 84 |  | 
|  | 85 | struct vec3_t { | 
|  | 86 | union { | 
|  | 87 | struct { GLfixed x, y, z; }; | 
|  | 88 | struct { GLfixed r, g, b; }; | 
|  | 89 | struct { GLfixed S, T, R; }; | 
|  | 90 | GLfixed v[3]; | 
|  | 91 | }; | 
|  | 92 | }; | 
|  | 93 |  | 
|  | 94 | struct vec4_t { | 
|  | 95 | union { | 
|  | 96 | struct { GLfixed x, y, z, w; }; | 
|  | 97 | struct { GLfixed r, g, b, a; }; | 
|  | 98 | struct { GLfixed S, T, R, Q; }; | 
|  | 99 | GLfixed v[4]; | 
|  | 100 | }; | 
|  | 101 | }; | 
|  | 102 |  | 
|  | 103 | struct vertex_t { | 
|  | 104 | enum { | 
|  | 105 | // these constant matter for our clipping | 
|  | 106 | CLIP_L          = 0x0001,   // clipping flags | 
|  | 107 | CLIP_R          = 0x0002, | 
|  | 108 | CLIP_B          = 0x0004, | 
|  | 109 | CLIP_T          = 0x0008, | 
|  | 110 | CLIP_N          = 0x0010, | 
|  | 111 | CLIP_F          = 0x0020, | 
|  | 112 |  | 
|  | 113 | EYE             = 0x0040, | 
|  | 114 | RESERVED        = 0x0080, | 
|  | 115 |  | 
|  | 116 | USER_CLIP_0     = 0x0100,   // user clipping flags | 
|  | 117 | USER_CLIP_1     = 0x0200, | 
|  | 118 | USER_CLIP_2     = 0x0400, | 
|  | 119 | USER_CLIP_3     = 0x0800, | 
|  | 120 | USER_CLIP_4     = 0x1000, | 
|  | 121 | USER_CLIP_5     = 0x2000, | 
|  | 122 |  | 
|  | 123 | LIT             = 0x4000,   // lighting has been applied | 
|  | 124 | TT              = 0x8000,   // texture coords transformed | 
|  | 125 |  | 
|  | 126 | FRUSTUM_CLIP_ALL= 0x003F, | 
|  | 127 | USER_CLIP_ALL   = 0x3F00, | 
|  | 128 | CLIP_ALL        = 0x3F3F, | 
|  | 129 | }; | 
|  | 130 |  | 
|  | 131 | // the fields below are arranged to minimize d-cache usage | 
|  | 132 | // we group together, by cache-line, the fields most likely to be used | 
|  | 133 |  | 
|  | 134 | union { | 
|  | 135 | vec4_t          obj; | 
|  | 136 | vec4_t          eye; | 
|  | 137 | }; | 
|  | 138 | vec4_t          clip; | 
|  | 139 |  | 
|  | 140 | uint32_t        flags; | 
|  | 141 | size_t          index;  // cache tag, and vertex index | 
|  | 142 | GLfixed         fog; | 
|  | 143 | uint8_t         locked; | 
|  | 144 | uint8_t         mru; | 
|  | 145 | uint8_t         reserved[2]; | 
|  | 146 | vec4_t          window; | 
|  | 147 |  | 
|  | 148 | vec4_t          color; | 
|  | 149 | vec4_t          texture[GGL_TEXTURE_UNIT_COUNT]; | 
|  | 150 | uint32_t        reserved1[4]; | 
|  | 151 |  | 
|  | 152 | inline void clear() { | 
|  | 153 | flags = index = locked = mru = 0; | 
|  | 154 | } | 
|  | 155 | }; | 
|  | 156 |  | 
|  | 157 | struct point_size_t { | 
|  | 158 | GGLcoord    size; | 
|  | 159 | GLboolean   smooth; | 
|  | 160 | }; | 
|  | 161 |  | 
|  | 162 | struct line_width_t { | 
|  | 163 | GGLcoord    width; | 
|  | 164 | GLboolean   smooth; | 
|  | 165 | }; | 
|  | 166 |  | 
|  | 167 | struct polygon_offset_t { | 
|  | 168 | GLfixed     factor; | 
|  | 169 | GLfixed     units; | 
|  | 170 | GLboolean   enable; | 
|  | 171 | }; | 
|  | 172 |  | 
|  | 173 | // ---------------------------------------------------------------------------- | 
|  | 174 | // arrays | 
|  | 175 | // ---------------------------------------------------------------------------- | 
|  | 176 |  | 
|  | 177 | struct array_t { | 
|  | 178 | typedef void (*fetcher_t)(ogles_context_t*, GLfixed*, const GLvoid*); | 
|  | 179 | fetcher_t       fetch; | 
|  | 180 | GLvoid const*   physical_pointer; | 
|  | 181 | GLint           size; | 
|  | 182 | GLsizei         stride; | 
|  | 183 | GLvoid const*   pointer; | 
|  | 184 | buffer_t const* bo; | 
|  | 185 | uint16_t        type; | 
|  | 186 | GLboolean       enable; | 
|  | 187 | GLboolean       pad; | 
|  | 188 | GLsizei         bounds; | 
|  | 189 | void init(GLint, GLenum, GLsizei, const GLvoid *, const buffer_t*, GLsizei); | 
|  | 190 | inline void resolve(); | 
|  | 191 | inline const GLubyte* element(GLint i) const { | 
|  | 192 | return (const GLubyte*)physical_pointer + i * stride; | 
|  | 193 | } | 
|  | 194 | }; | 
|  | 195 |  | 
|  | 196 | struct array_machine_t { | 
|  | 197 | array_t         vertex; | 
|  | 198 | array_t         normal; | 
|  | 199 | array_t         color; | 
|  | 200 | array_t         texture[GGL_TEXTURE_UNIT_COUNT]; | 
|  | 201 | uint8_t         activeTexture; | 
|  | 202 | uint8_t         tmu; | 
|  | 203 | uint16_t        cull; | 
|  | 204 | uint32_t        flags; | 
|  | 205 | GLenum          indicesType; | 
|  | 206 | buffer_t const* array_buffer; | 
|  | 207 | buffer_t const* element_array_buffer; | 
|  | 208 |  | 
|  | 209 | void (*compileElements)(ogles_context_t*, vertex_t*, GLint, GLsizei); | 
|  | 210 | void (*compileElement)(ogles_context_t*, vertex_t*, GLint); | 
|  | 211 |  | 
|  | 212 | void (*mvp_transform)(transform_t const*, vec4_t*, vec4_t const*); | 
|  | 213 | void (*mv_transform)(transform_t const*, vec4_t*, vec4_t const*); | 
|  | 214 | void (*tex_transform[2])(transform_t const*, vec4_t*, vec4_t const*); | 
|  | 215 | void (*perspective)(ogles_context_t*c, vertex_t* v); | 
|  | 216 | void (*clipVertex)(ogles_context_t* c, vertex_t* nv, | 
|  | 217 | GGLfixed t, const vertex_t* s, const vertex_t* p); | 
|  | 218 | void (*clipEye)(ogles_context_t* c, vertex_t* nv, | 
|  | 219 | GGLfixed t, const vertex_t* s, const vertex_t* p); | 
|  | 220 | }; | 
|  | 221 |  | 
|  | 222 | struct vertex_cache_t { | 
|  | 223 | enum { | 
|  | 224 | // must be at least 4 | 
|  | 225 | // 3 vertice for triangles | 
|  | 226 | // or 2 + 2 for indexed triangles w/ cache contention | 
|  | 227 | VERTEX_BUFFER_SIZE  = 8, | 
|  | 228 | // must be a power of two and at least 3 | 
|  | 229 | VERTEX_CACHE_SIZE   = 64,   // 8 KB | 
|  | 230 |  | 
|  | 231 | INDEX_BITS      = 16, | 
|  | 232 | INDEX_MASK      = ((1LU<<INDEX_BITS)-1), | 
|  | 233 | INDEX_SEQ       = 1LU<<INDEX_BITS, | 
|  | 234 | }; | 
|  | 235 | vertex_t*       vBuffer; | 
|  | 236 | vertex_t*       vCache; | 
|  | 237 | uint32_t        sequence; | 
|  | 238 | void*           base; | 
|  | 239 | uint32_t        total; | 
|  | 240 | uint32_t        misses; | 
|  | 241 | int64_t         startTime; | 
|  | 242 | void init(); | 
|  | 243 | void uninit(); | 
|  | 244 | void clear(); | 
|  | 245 | void dump_stats(GLenum mode); | 
|  | 246 | }; | 
|  | 247 |  | 
|  | 248 | // ---------------------------------------------------------------------------- | 
|  | 249 | // fog | 
|  | 250 | // ---------------------------------------------------------------------------- | 
|  | 251 |  | 
|  | 252 | struct fog_t { | 
|  | 253 | GLfixed     density; | 
|  | 254 | GLfixed     start; | 
|  | 255 | GLfixed     end; | 
|  | 256 | GLfixed     invEndMinusStart; | 
|  | 257 | GLenum      mode; | 
|  | 258 | GLfixed     (*fog)(ogles_context_t* c, GLfixed z); | 
|  | 259 | }; | 
|  | 260 |  | 
|  | 261 | // ---------------------------------------------------------------------------- | 
|  | 262 | // user clip planes | 
|  | 263 | // ---------------------------------------------------------------------------- | 
|  | 264 |  | 
|  | 265 | const unsigned int OGLES_MAX_CLIP_PLANES = 6; | 
|  | 266 |  | 
|  | 267 | struct clip_plane_t { | 
|  | 268 | vec4_t      equation; | 
|  | 269 | }; | 
|  | 270 |  | 
|  | 271 | struct user_clip_planes_t { | 
|  | 272 | clip_plane_t    plane[OGLES_MAX_CLIP_PLANES]; | 
|  | 273 | uint32_t        enable; | 
|  | 274 | }; | 
|  | 275 |  | 
|  | 276 | // ---------------------------------------------------------------------------- | 
|  | 277 | // lighting | 
|  | 278 | // ---------------------------------------------------------------------------- | 
|  | 279 |  | 
|  | 280 | const unsigned int OGLES_MAX_LIGHTS = 8; | 
|  | 281 |  | 
|  | 282 | struct light_t { | 
|  | 283 | vec4_t      ambient; | 
|  | 284 | vec4_t      diffuse; | 
|  | 285 | vec4_t      specular; | 
|  | 286 | vec4_t      implicitAmbient; | 
|  | 287 | vec4_t      implicitDiffuse; | 
|  | 288 | vec4_t      implicitSpecular; | 
|  | 289 | vec4_t      position;       // position in eye space | 
|  | 290 | vec4_t      objPosition; | 
|  | 291 | vec4_t      normalizedObjPosition; | 
|  | 292 | vec4_t      spotDir; | 
|  | 293 | vec4_t      normalizedSpotDir; | 
|  | 294 | GLfixed     spotExp; | 
|  | 295 | GLfixed     spotCutoff; | 
|  | 296 | GLfixed     spotCutoffCosine; | 
|  | 297 | GLfixed     attenuation[3]; | 
|  | 298 | GLfixed     rConstAttenuation; | 
|  | 299 | GLboolean   enable; | 
|  | 300 | }; | 
|  | 301 |  | 
|  | 302 | struct material_t { | 
|  | 303 | vec4_t      ambient; | 
|  | 304 | vec4_t      diffuse; | 
|  | 305 | vec4_t      specular; | 
|  | 306 | vec4_t      emission; | 
|  | 307 | GLfixed     shininess; | 
|  | 308 | }; | 
|  | 309 |  | 
|  | 310 | struct light_model_t { | 
|  | 311 | vec4_t      ambient; | 
|  | 312 | GLboolean   twoSide; | 
|  | 313 | }; | 
|  | 314 |  | 
|  | 315 | struct color_material_t { | 
|  | 316 | GLenum      face; | 
|  | 317 | GLenum      mode; | 
|  | 318 | GLboolean   enable; | 
|  | 319 | }; | 
|  | 320 |  | 
|  | 321 | struct lighting_t { | 
|  | 322 | light_t             lights[OGLES_MAX_LIGHTS]; | 
|  | 323 | material_t          front; | 
|  | 324 | light_model_t       lightModel; | 
|  | 325 | color_material_t    colorMaterial; | 
|  | 326 | vec4_t              implicitSceneEmissionAndAmbient; | 
|  | 327 | vec4_t              objViewer; | 
|  | 328 | uint32_t            enabledLights; | 
|  | 329 | GLboolean           enable; | 
|  | 330 | GLenum              shadeModel; | 
|  | 331 | typedef void (*light_fct_t)(ogles_context_t*, vertex_t*); | 
|  | 332 | void (*lightVertex)(ogles_context_t* c, vertex_t* v); | 
|  | 333 | void (*lightTriangle)(ogles_context_t* c, | 
|  | 334 | vertex_t* v0, vertex_t* v1, vertex_t* v2); | 
|  | 335 | }; | 
|  | 336 |  | 
|  | 337 | struct culling_t { | 
|  | 338 | GLenum      cullFace; | 
|  | 339 | GLenum      frontFace; | 
|  | 340 | GLboolean   enable; | 
|  | 341 | }; | 
|  | 342 |  | 
|  | 343 | // ---------------------------------------------------------------------------- | 
|  | 344 | // textures | 
|  | 345 | // ---------------------------------------------------------------------------- | 
|  | 346 |  | 
|  | 347 | struct texture_unit_t { | 
|  | 348 | GLuint              name; | 
|  | 349 | EGLTextureObject*   texture; | 
|  | 350 | uint8_t             dirty; | 
|  | 351 | }; | 
|  | 352 |  | 
|  | 353 | struct texture_state_t | 
|  | 354 | { | 
|  | 355 | texture_unit_t      tmu[GGL_TEXTURE_UNIT_COUNT]; | 
|  | 356 | int                 active;     // active tmu | 
|  | 357 | EGLTextureObject*   defaultTexture; | 
|  | 358 | GGLContext*         ggl; | 
|  | 359 | uint8_t             packAlignment; | 
|  | 360 | uint8_t             unpackAlignment; | 
|  | 361 | }; | 
|  | 362 |  | 
|  | 363 | // ---------------------------------------------------------------------------- | 
|  | 364 | // transformation and matrices | 
|  | 365 | // ---------------------------------------------------------------------------- | 
|  | 366 |  | 
|  | 367 | struct matrixf_t; | 
|  | 368 |  | 
|  | 369 | struct matrixx_t { | 
|  | 370 | GLfixed m[16]; | 
|  | 371 | void load(const matrixf_t& rhs); | 
|  | 372 | }; | 
|  | 373 |  | 
|  | 374 | struct matrix_stack_t; | 
|  | 375 |  | 
|  | 376 |  | 
|  | 377 | struct matrixf_t { | 
|  | 378 | void loadIdentity(); | 
|  | 379 | void load(const matrixf_t& rhs); | 
|  | 380 |  | 
|  | 381 | inline GLfloat* editElements() { return m; } | 
|  | 382 | inline GLfloat const* elements() const { return m; } | 
|  | 383 |  | 
|  | 384 | void set(const GLfixed* rhs); | 
|  | 385 | void set(const GLfloat* rhs); | 
|  | 386 |  | 
|  | 387 | static void multiply(matrixf_t& r, | 
|  | 388 | const matrixf_t& lhs, const matrixf_t& rhs); | 
|  | 389 |  | 
|  | 390 | void dump(const char* what); | 
|  | 391 |  | 
|  | 392 | private: | 
|  | 393 | friend struct matrix_stack_t; | 
|  | 394 | GLfloat     m[16]; | 
|  | 395 | void load(const GLfixed* rhs); | 
|  | 396 | void load(const GLfloat* rhs); | 
|  | 397 | void multiply(const matrixf_t& rhs); | 
|  | 398 | void translate(GLfloat x, GLfloat y, GLfloat z); | 
|  | 399 | void scale(GLfloat x, GLfloat y, GLfloat z); | 
|  | 400 | void rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z); | 
|  | 401 | }; | 
|  | 402 |  | 
|  | 403 | enum { | 
|  | 404 | OP_IDENTITY         = 0x00, | 
|  | 405 | OP_TRANSLATE        = 0x01, | 
|  | 406 | OP_UNIFORM_SCALE    = 0x02, | 
|  | 407 | OP_SCALE            = 0x05, | 
|  | 408 | OP_ROTATE           = 0x08, | 
|  | 409 | OP_SKEW             = 0x10, | 
|  | 410 | OP_ALL              = 0x1F | 
|  | 411 | }; | 
|  | 412 |  | 
|  | 413 | struct transform_t { | 
|  | 414 | enum { | 
|  | 415 | FLAGS_2D_PROJECTION = 0x1 | 
|  | 416 | }; | 
|  | 417 | matrixx_t       matrix; | 
|  | 418 | uint32_t        flags; | 
|  | 419 | uint32_t        ops; | 
|  | 420 |  | 
|  | 421 | union { | 
|  | 422 | struct { | 
|  | 423 | void (*point2)(transform_t const* t, vec4_t*, vec4_t const*); | 
|  | 424 | void (*point3)(transform_t const* t, vec4_t*, vec4_t const*); | 
|  | 425 | void (*point4)(transform_t const* t, vec4_t*, vec4_t const*); | 
|  | 426 | }; | 
|  | 427 | void (*pointv[3])(transform_t const* t, vec4_t*, vec4_t const*); | 
|  | 428 | }; | 
|  | 429 |  | 
|  | 430 | void loadIdentity(); | 
|  | 431 | void picker(); | 
|  | 432 | void dump(const char* what); | 
|  | 433 | }; | 
|  | 434 |  | 
|  | 435 | struct mvui_transform_t : public transform_t | 
|  | 436 | { | 
|  | 437 | void picker(); | 
|  | 438 | }; | 
|  | 439 |  | 
|  | 440 | struct matrix_stack_t { | 
|  | 441 | enum { | 
|  | 442 | DO_PICKER           = 0x1, | 
|  | 443 | DO_FLOAT_TO_FIXED   = 0x2 | 
|  | 444 | }; | 
|  | 445 | transform_t     transform; | 
|  | 446 | uint8_t         maxDepth; | 
|  | 447 | uint8_t         depth; | 
|  | 448 | uint8_t         dirty; | 
|  | 449 | uint8_t         reserved; | 
|  | 450 | matrixf_t       *stack; | 
|  | 451 | uint8_t         *ops; | 
|  | 452 | void init(int depth); | 
|  | 453 | void uninit(); | 
|  | 454 | void loadIdentity(); | 
|  | 455 | void load(const GLfixed* rhs); | 
|  | 456 | void load(const GLfloat* rhs); | 
|  | 457 | void multiply(const matrixf_t& rhs); | 
|  | 458 | void translate(GLfloat x, GLfloat y, GLfloat z); | 
|  | 459 | void scale(GLfloat x, GLfloat y, GLfloat z); | 
|  | 460 | void rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z); | 
|  | 461 | GLint push(); | 
|  | 462 | GLint pop(); | 
|  | 463 | void validate(); | 
|  | 464 | matrixf_t& top() { return stack[depth]; } | 
|  | 465 | const matrixf_t& top() const { return stack[depth]; } | 
|  | 466 | uint32_t top_ops() const { return ops[depth]; } | 
|  | 467 | inline bool isRigidBody() const { | 
|  | 468 | return !(ops[depth] & ~(OP_TRANSLATE|OP_UNIFORM_SCALE|OP_ROTATE)); | 
|  | 469 | } | 
|  | 470 | }; | 
|  | 471 |  | 
|  | 472 | struct vp_transform_t { | 
|  | 473 | transform_t     transform; | 
|  | 474 | matrixf_t       matrix; | 
|  | 475 | GLfloat         zNear; | 
|  | 476 | GLfloat         zFar; | 
|  | 477 | void loadIdentity(); | 
|  | 478 | }; | 
|  | 479 |  | 
|  | 480 | struct transform_state_t { | 
|  | 481 | enum { | 
|  | 482 | MODELVIEW           = 0x01, | 
|  | 483 | PROJECTION          = 0x02, | 
|  | 484 | VIEWPORT            = 0x04, | 
|  | 485 | TEXTURE             = 0x08, | 
|  | 486 | MVUI                = 0x10, | 
|  | 487 | MVIT                = 0x20, | 
|  | 488 | MVP                 = 0x40, | 
|  | 489 | }; | 
|  | 490 | matrix_stack_t      *current; | 
|  | 491 | matrix_stack_t      modelview; | 
|  | 492 | matrix_stack_t      projection; | 
|  | 493 | matrix_stack_t      texture[GGL_TEXTURE_UNIT_COUNT]; | 
|  | 494 |  | 
|  | 495 | // modelview * projection | 
|  | 496 | transform_t         mvp     __attribute__((aligned(32))); | 
|  | 497 | // viewport transformation | 
|  | 498 | vp_transform_t      vpt     __attribute__((aligned(32))); | 
|  | 499 | // same for 4-D vertices | 
|  | 500 | transform_t         mvp4; | 
|  | 501 | // full modelview inverse transpose | 
|  | 502 | transform_t         mvit4; | 
|  | 503 | // upper 3x3 of mv-inverse-transpose (for normals) | 
|  | 504 | mvui_transform_t    mvui; | 
|  | 505 |  | 
|  | 506 | GLenum              matrixMode; | 
|  | 507 | GLenum              rescaleNormals; | 
|  | 508 | uint32_t            dirty; | 
|  | 509 | void invalidate(); | 
|  | 510 | void update_mvp(); | 
|  | 511 | void update_mvit(); | 
|  | 512 | void update_mvui(); | 
|  | 513 | }; | 
|  | 514 |  | 
|  | 515 | struct viewport_t { | 
|  | 516 | GLint       x; | 
|  | 517 | GLint       y; | 
|  | 518 | GLsizei     w; | 
|  | 519 | GLsizei     h; | 
|  | 520 | struct { | 
|  | 521 | GLint       x; | 
|  | 522 | GLint       y; | 
|  | 523 | } surfaceport; | 
|  | 524 | struct { | 
|  | 525 | GLint       x; | 
|  | 526 | GLint       y; | 
|  | 527 | GLsizei     w; | 
|  | 528 | GLsizei     h; | 
|  | 529 | } scissor; | 
|  | 530 | }; | 
|  | 531 |  | 
|  | 532 | // ---------------------------------------------------------------------------- | 
|  | 533 | // Lerping | 
|  | 534 | // ---------------------------------------------------------------------------- | 
|  | 535 |  | 
|  | 536 | struct compute_iterators_t | 
|  | 537 | { | 
|  | 538 | void initTriangle( | 
|  | 539 | vertex_t const* v0, | 
|  | 540 | vertex_t const* v1, | 
|  | 541 | vertex_t const* v2); | 
|  | 542 |  | 
|  | 543 | void initLine( | 
|  | 544 | vertex_t const* v0, | 
|  | 545 | vertex_t const* v1); | 
|  | 546 |  | 
|  | 547 | inline void initLerp(vertex_t const* v0, uint32_t enables); | 
|  | 548 |  | 
|  | 549 | int iteratorsScale(int32_t it[3], | 
|  | 550 | int32_t c0, int32_t c1, int32_t c2) const; | 
|  | 551 |  | 
|  | 552 | void iterators1616(GGLfixed it[3], | 
|  | 553 | GGLfixed c0, GGLfixed c1, GGLfixed c2) const; | 
|  | 554 |  | 
|  | 555 | void iterators0032(int32_t it[3], | 
|  | 556 | int32_t c0, int32_t c1, int32_t c2) const; | 
|  | 557 |  | 
|  | 558 | void iterators0032(int64_t it[3], | 
|  | 559 | int32_t c0, int32_t c1, int32_t c2) const; | 
|  | 560 |  | 
|  | 561 | GGLcoord area() const { return m_area; } | 
|  | 562 |  | 
|  | 563 | private: | 
|  | 564 | // don't change order of members here -- used by iterators.S | 
|  | 565 | GGLcoord m_dx01, m_dy10, m_dx20, m_dy02; | 
|  | 566 | GGLcoord m_x0, m_y0; | 
|  | 567 | GGLcoord m_area; | 
|  | 568 | uint8_t m_scale; | 
|  | 569 | uint8_t m_area_scale; | 
|  | 570 | uint8_t m_reserved[2]; | 
|  | 571 |  | 
|  | 572 | }; | 
|  | 573 |  | 
|  | 574 | // ---------------------------------------------------------------------------- | 
|  | 575 | // state | 
|  | 576 | // ---------------------------------------------------------------------------- | 
|  | 577 |  | 
|  | 578 | #ifdef HAVE_ANDROID_OS | 
|  | 579 | // We have a dedicated TLS slot in bionic | 
|  | 580 | inline void setGlThreadSpecific(ogles_context_t *value) { | 
|  | 581 | ((uint32_t *)__get_tls())[TLS_SLOT_OPENGL] = (uint32_t)value; | 
|  | 582 | } | 
|  | 583 | inline ogles_context_t* getGlThreadSpecific() { | 
|  | 584 | return (ogles_context_t *)(((unsigned *)__get_tls())[TLS_SLOT_OPENGL]); | 
|  | 585 | } | 
|  | 586 | #else | 
|  | 587 | extern pthread_key_t gGLKey; | 
|  | 588 | inline void setGlThreadSpecific(ogles_context_t *value) { | 
|  | 589 | pthread_setspecific(gGLKey, value); | 
|  | 590 | } | 
|  | 591 | inline ogles_context_t* getGlThreadSpecific() { | 
|  | 592 | return static_cast<ogles_context_t*>(pthread_getspecific(gGLKey)); | 
|  | 593 | } | 
|  | 594 | #endif | 
|  | 595 |  | 
|  | 596 |  | 
|  | 597 | struct prims_t { | 
|  | 598 | typedef ogles_context_t* GL; | 
|  | 599 | void (*renderPoint)(GL, vertex_t*); | 
|  | 600 | void (*renderLine)(GL, vertex_t*, vertex_t*); | 
|  | 601 | void (*renderTriangle)(GL, vertex_t*, vertex_t*, vertex_t*); | 
|  | 602 | }; | 
|  | 603 |  | 
|  | 604 | struct ogles_context_t { | 
|  | 605 | context_t               rasterizer; | 
|  | 606 | array_machine_t         arrays         __attribute__((aligned(32))); | 
|  | 607 | texture_state_t         textures; | 
|  | 608 | transform_state_t       transforms; | 
|  | 609 | vertex_cache_t          vc; | 
|  | 610 | prims_t                 prims; | 
|  | 611 | culling_t               cull; | 
|  | 612 | lighting_t              lighting; | 
|  | 613 | user_clip_planes_t      clipPlanes; | 
|  | 614 | compute_iterators_t     lerp;           __attribute__((aligned(32))); | 
|  | 615 | vertex_t                current; | 
|  | 616 | vec4_t                  currentColorClamped; | 
|  | 617 | vec3_t                  currentNormal; | 
|  | 618 | viewport_t              viewport; | 
|  | 619 | point_size_t            point; | 
|  | 620 | line_width_t            line; | 
|  | 621 | polygon_offset_t        polygonOffset; | 
|  | 622 | fog_t                   fog; | 
|  | 623 | uint32_t                perspective : 1; | 
|  | 624 | uint32_t                transformTextures : 1; | 
|  | 625 | EGLSurfaceManager*      surfaceManager; | 
|  | 626 | EGLBufferObjectManager* bufferObjectManager; | 
|  | 627 |  | 
|  | 628 | GLenum                  error; | 
|  | 629 |  | 
|  | 630 | static inline ogles_context_t* get() { | 
|  | 631 | return getGlThreadSpecific(); | 
|  | 632 | } | 
|  | 633 |  | 
|  | 634 | }; | 
|  | 635 |  | 
|  | 636 | }; // namespace gl | 
|  | 637 | }; // namespace android | 
| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 638 |  | 
|  | 639 | using namespace android::gl; | 
| Mathias Agopian | 864d2af | 2012-02-25 19:52:53 -0800 | [diff] [blame] | 640 |  | 
|  | 641 | #endif // ANDROID_OPENGLES_CONTEXT_H | 
|  | 642 |  |