| The Android Open Source Project | edbf3b6 | 2009-03-03 19:31:44 -0800 | [diff] [blame] | 1 | /* libs/opengles/matrix.h | 
 | 2 | ** | 
 | 3 | ** Copyright 2006, The Android Open Source Project | 
 | 4 | ** | 
 | 5 | ** Licensed under the Apache License, Version 2.0 (the "License");  | 
 | 6 | ** you may not use this file except in compliance with the License.  | 
 | 7 | ** You may obtain a copy of the License at  | 
 | 8 | ** | 
 | 9 | **     http://www.apache.org/licenses/LICENSE-2.0  | 
 | 10 | ** | 
 | 11 | ** Unless required by applicable law or agreed to in writing, software  | 
 | 12 | ** distributed under the License is distributed on an "AS IS" BASIS,  | 
 | 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  | 
 | 14 | ** See the License for the specific language governing permissions and  | 
 | 15 | ** limitations under the License. | 
 | 16 | */ | 
 | 17 |  | 
 | 18 | #ifndef ANDROID_OPENGLES_MATRIX_H | 
 | 19 | #define ANDROID_OPENGLES_MATRIX_H | 
 | 20 |  | 
 | 21 | #include <stdint.h> | 
 | 22 | #include <stddef.h> | 
 | 23 | #include <sys/types.h> | 
 | 24 | #include <utils/Log.h> | 
 | 25 |  | 
 | 26 | #include <private/pixelflinger/ggl_context.h> | 
 | 27 |  | 
 | 28 | #include <GLES/gl.h> | 
 | 29 |  | 
 | 30 | namespace android { | 
 | 31 |  | 
 | 32 | const int OGLES_MODELVIEW_STACK_DEPTH   = 16; | 
 | 33 | const int OGLES_PROJECTION_STACK_DEPTH  =  2; | 
 | 34 | const int OGLES_TEXTURE_STACK_DEPTH     =  2; | 
 | 35 |  | 
 | 36 | void ogles_init_matrix(ogles_context_t*); | 
 | 37 | void ogles_uninit_matrix(ogles_context_t*); | 
 | 38 | void ogles_invalidate_perspective(ogles_context_t* c); | 
 | 39 | void ogles_validate_transform_impl(ogles_context_t* c, uint32_t want); | 
 | 40 |  | 
 | 41 | int ogles_surfaceport(ogles_context_t* c, GLint x, GLint y); | 
 | 42 |  | 
 | 43 | void ogles_scissor(ogles_context_t* c,  | 
 | 44 |         GLint x, GLint y, GLsizei w, GLsizei h); | 
 | 45 |  | 
 | 46 | void ogles_viewport(ogles_context_t* c, | 
 | 47 |         GLint x, GLint y, GLsizei w, GLsizei h); | 
 | 48 |  | 
 | 49 | inline void ogles_validate_transform( | 
 | 50 |         ogles_context_t* c, uint32_t want) | 
 | 51 | { | 
 | 52 |     if (c->transforms.dirty & want) | 
 | 53 |         ogles_validate_transform_impl(c, want); | 
 | 54 | } | 
 | 55 |  | 
 | 56 | // ---------------------------------------------------------------------------- | 
 | 57 |  | 
 | 58 | inline | 
 | 59 | GLfixed vsquare3(GLfixed a, GLfixed b, GLfixed c)  | 
 | 60 | { | 
 | 61 | #if defined(__arm__) && !defined(__thumb__) | 
 | 62 |  | 
 | 63 |     GLfixed r; | 
 | 64 |     int32_t t; | 
 | 65 |     asm( | 
 | 66 |         "smull %0, %1, %2, %2       \n" | 
 | 67 |         "smlal %0, %1, %3, %3       \n" | 
 | 68 |         "smlal %0, %1, %4, %4       \n" | 
 | 69 |         "movs  %0, %0, lsr #16      \n" | 
 | 70 |         "adc   %0, %0, %1, lsl #16  \n" | 
 | 71 |         :   "=&r"(r), "=&r"(t)  | 
 | 72 |         :   "%r"(a), "r"(b), "r"(c) | 
 | 73 |         :   "cc" | 
 | 74 |         );  | 
 | 75 |     return r; | 
 | 76 |  | 
 | 77 | #else | 
 | 78 |  | 
 | 79 |     return ((   int64_t(a)*a + | 
 | 80 |                 int64_t(b)*b + | 
 | 81 |                 int64_t(c)*c + 0x8000)>>16); | 
 | 82 |  | 
 | 83 | #endif | 
 | 84 | } | 
 | 85 |  | 
 | 86 | static inline GLfixed mla2a( GLfixed a0, GLfixed b0, | 
 | 87 |                             GLfixed a1, GLfixed b1, | 
 | 88 |                             GLfixed c) | 
 | 89 | { | 
 | 90 | #if defined(__arm__) && !defined(__thumb__) | 
 | 91 |                              | 
 | 92 |     GLfixed r; | 
 | 93 |     int32_t t; | 
 | 94 |     asm( | 
 | 95 |         "smull %0, %1, %2, %3       \n" | 
 | 96 |         "smlal %0, %1, %4, %5       \n" | 
 | 97 |         "add   %0, %6, %0, lsr #16  \n" | 
 | 98 |         "add   %0, %0, %1, lsl #16  \n" | 
 | 99 |         :   "=&r"(r), "=&r"(t)  | 
 | 100 |         :   "%r"(a0), "r"(b0),  | 
 | 101 |             "%r"(a1), "r"(b1), | 
 | 102 |             "r"(c) | 
 | 103 |         : | 
 | 104 |         );  | 
 | 105 |     return r; | 
 | 106 |      | 
 | 107 | #else | 
 | 108 |  | 
 | 109 |     return ((   int64_t(a0)*b0 + | 
 | 110 |                 int64_t(a1)*b1)>>16) + c; | 
 | 111 |  | 
 | 112 | #endif | 
 | 113 | } | 
 | 114 |  | 
 | 115 | static inline GLfixed mla3a( GLfixed a0, GLfixed b0, | 
 | 116 |                              GLfixed a1, GLfixed b1, | 
 | 117 |                              GLfixed a2, GLfixed b2, | 
 | 118 |                              GLfixed c) | 
 | 119 | { | 
 | 120 | #if defined(__arm__) && !defined(__thumb__) | 
 | 121 |                              | 
 | 122 |     GLfixed r; | 
 | 123 |     int32_t t; | 
 | 124 |     asm( | 
 | 125 |         "smull %0, %1, %2, %3       \n" | 
 | 126 |         "smlal %0, %1, %4, %5       \n" | 
 | 127 |         "smlal %0, %1, %6, %7       \n" | 
 | 128 |         "add   %0, %8, %0, lsr #16  \n" | 
 | 129 |         "add   %0, %0, %1, lsl #16  \n" | 
 | 130 |         :   "=&r"(r), "=&r"(t)  | 
 | 131 |         :   "%r"(a0), "r"(b0), | 
 | 132 |             "%r"(a1), "r"(b1), | 
 | 133 |             "%r"(a2), "r"(b2), | 
 | 134 |             "r"(c) | 
 | 135 |         : | 
 | 136 |         );  | 
 | 137 |     return r; | 
 | 138 |      | 
 | 139 | #else | 
 | 140 |  | 
 | 141 |     return ((   int64_t(a0)*b0 + | 
 | 142 |                 int64_t(a1)*b1 + | 
 | 143 |                 int64_t(a2)*b2)>>16) + c; | 
 | 144 |  | 
 | 145 | #endif | 
 | 146 | } | 
 | 147 |  | 
 | 148 | // b0, b1, b2 are signed 16-bit quanities | 
 | 149 | // that have been shifted right by 'shift' bits relative to normal | 
 | 150 | // S16.16 fixed point | 
 | 151 | static inline GLfixed mla3a16( GLfixed a0, int32_t b1b0, | 
 | 152 |                                GLfixed a1, | 
 | 153 |                                GLfixed a2, int32_t b2, | 
 | 154 |                                GLint shift, | 
 | 155 |                                GLfixed c) | 
 | 156 | { | 
 | 157 | #if defined(__arm__) && !defined(__thumb__) | 
 | 158 |                              | 
 | 159 |     GLfixed r; | 
 | 160 |     asm( | 
 | 161 |         "smulwb %0, %1, %2          \n" | 
 | 162 |         "smlawt %0, %3, %2, %0      \n"  | 
 | 163 |         "smlawb %0, %4, %5, %0      \n" | 
 | 164 |         "add    %0, %7, %0, lsl %6  \n" | 
 | 165 |         :   "=&r"(r) | 
 | 166 |         :   "r"(a0), "r"(b1b0), | 
 | 167 |             "r"(a1), | 
 | 168 |             "r"(a2), "r"(b2), | 
 | 169 |             "r"(shift), | 
 | 170 |             "r"(c) | 
 | 171 |         : | 
 | 172 |         );  | 
 | 173 |     return r; | 
 | 174 |      | 
 | 175 | #else | 
 | 176 |  | 
 | 177 |     int32_t accum; | 
 | 178 |     int16_t b0 = b1b0 & 0xffff; | 
 | 179 |     int16_t b1 = (b1b0 >> 16) & 0xffff; | 
 | 180 |     accum  = int64_t(a0)*int16_t(b0) >> 16; | 
 | 181 |     accum += int64_t(a1)*int16_t(b1) >> 16; | 
 | 182 |     accum += int64_t(a2)*int16_t(b2) >> 16; | 
 | 183 |     accum = (accum << shift) + c; | 
 | 184 |     return accum; | 
 | 185 |  | 
 | 186 | #endif | 
 | 187 | } | 
 | 188 |  | 
 | 189 |  | 
 | 190 | static inline GLfixed mla3a16_btb( GLfixed a0, | 
 | 191 |                                    GLfixed a1, | 
 | 192 |                                    GLfixed a2, | 
 | 193 |                                    int32_t b1b0, int32_t xxb2, | 
 | 194 |                                    GLint shift, | 
 | 195 |                                    GLfixed c) | 
 | 196 | { | 
 | 197 | #if defined(__arm__) && !defined(__thumb__) | 
 | 198 |                              | 
 | 199 |     GLfixed r; | 
 | 200 |     asm( | 
 | 201 |         "smulwb %0, %1, %4          \n" | 
 | 202 |         "smlawt %0, %2, %4, %0      \n"  | 
 | 203 |         "smlawb %0, %3, %5, %0      \n" | 
 | 204 |         "add    %0, %7, %0, lsl %6  \n" | 
 | 205 |         :   "=&r"(r) | 
 | 206 |         :   "r"(a0), | 
 | 207 |             "r"(a1), | 
 | 208 |             "r"(a2), | 
 | 209 |             "r"(b1b0), "r"(xxb2), | 
 | 210 |             "r"(shift), | 
 | 211 |             "r"(c) | 
 | 212 |         : | 
 | 213 |         );  | 
 | 214 |     return r; | 
 | 215 |      | 
 | 216 | #else | 
 | 217 |  | 
 | 218 |     int32_t accum; | 
 | 219 |     int16_t b0 =  b1b0        & 0xffff; | 
 | 220 |     int16_t b1 = (b1b0 >> 16) & 0xffff; | 
 | 221 |     int16_t b2 =  xxb2        & 0xffff; | 
 | 222 |     accum  = int64_t(a0)*int16_t(b0) >> 16; | 
 | 223 |     accum += int64_t(a1)*int16_t(b1) >> 16; | 
 | 224 |     accum += int64_t(a2)*int16_t(b2) >> 16; | 
 | 225 |     accum = (accum << shift) + c; | 
 | 226 |     return accum; | 
 | 227 |  | 
 | 228 | #endif | 
 | 229 | } | 
 | 230 |  | 
 | 231 | static inline GLfixed mla3a16_btt( GLfixed a0, | 
 | 232 |                                    GLfixed a1, | 
 | 233 |                                    GLfixed a2, | 
 | 234 |                                    int32_t b1b0, int32_t b2xx, | 
 | 235 |                                    GLint shift, | 
 | 236 |                                    GLfixed c) | 
 | 237 | { | 
 | 238 | #if defined(__arm__) && !defined(__thumb__) | 
 | 239 |                              | 
 | 240 |     GLfixed r; | 
 | 241 |     asm( | 
 | 242 |         "smulwb %0, %1, %4          \n" | 
 | 243 |         "smlawt %0, %2, %4, %0      \n"  | 
 | 244 |         "smlawt %0, %3, %5, %0      \n" | 
 | 245 |         "add    %0, %7, %0, lsl %6  \n" | 
 | 246 |         :   "=&r"(r) | 
 | 247 |         :   "r"(a0), | 
 | 248 |             "r"(a1), | 
 | 249 |             "r"(a2), | 
 | 250 |             "r"(b1b0), "r"(b2xx), | 
 | 251 |             "r"(shift), | 
 | 252 |             "r"(c) | 
 | 253 |         : | 
 | 254 |         );  | 
 | 255 |     return r; | 
 | 256 |      | 
 | 257 | #else | 
 | 258 |  | 
 | 259 |     int32_t accum; | 
 | 260 |     int16_t b0 =  b1b0        & 0xffff; | 
 | 261 |     int16_t b1 = (b1b0 >> 16) & 0xffff; | 
 | 262 |     int16_t b2 = (b2xx >> 16) & 0xffff; | 
 | 263 |     accum  = int64_t(a0)*int16_t(b0) >> 16; | 
 | 264 |     accum += int64_t(a1)*int16_t(b1) >> 16; | 
 | 265 |     accum += int64_t(a2)*int16_t(b2) >> 16; | 
 | 266 |     accum = (accum << shift) + c; | 
 | 267 |     return accum; | 
 | 268 |  | 
 | 269 | #endif | 
 | 270 | } | 
 | 271 |  | 
 | 272 | static inline GLfixed mla3( GLfixed a0, GLfixed b0, | 
 | 273 |                             GLfixed a1, GLfixed b1, | 
 | 274 |                             GLfixed a2, GLfixed b2) | 
 | 275 | { | 
 | 276 | #if defined(__arm__) && !defined(__thumb__) | 
 | 277 |                              | 
 | 278 |     GLfixed r; | 
 | 279 |     int32_t t; | 
 | 280 |     asm( | 
 | 281 |         "smull %0, %1, %2, %3       \n" | 
 | 282 |         "smlal %0, %1, %4, %5       \n" | 
 | 283 |         "smlal %0, %1, %6, %7       \n" | 
 | 284 |         "movs  %0, %0, lsr #16      \n" | 
 | 285 |         "adc   %0, %0, %1, lsl #16  \n" | 
 | 286 |         :   "=&r"(r), "=&r"(t)  | 
 | 287 |         :   "%r"(a0), "r"(b0), | 
 | 288 |             "%r"(a1), "r"(b1), | 
 | 289 |             "%r"(a2), "r"(b2) | 
 | 290 |         :   "cc" | 
 | 291 |         );  | 
 | 292 |     return r; | 
 | 293 |      | 
 | 294 | #else | 
 | 295 |  | 
 | 296 |     return ((   int64_t(a0)*b0 + | 
 | 297 |                 int64_t(a1)*b1 + | 
 | 298 |                 int64_t(a2)*b2 + 0x8000)>>16); | 
 | 299 |  | 
 | 300 | #endif | 
 | 301 | } | 
 | 302 |  | 
 | 303 | static inline GLfixed mla4( GLfixed a0, GLfixed b0, | 
 | 304 |                             GLfixed a1, GLfixed b1, | 
 | 305 |                             GLfixed a2, GLfixed b2, | 
 | 306 |                             GLfixed a3, GLfixed b3) | 
 | 307 | { | 
 | 308 | #if defined(__arm__) && !defined(__thumb__) | 
 | 309 |                              | 
 | 310 |     GLfixed r; | 
 | 311 |     int32_t t; | 
 | 312 |     asm( | 
 | 313 |         "smull %0, %1, %2, %3       \n" | 
 | 314 |         "smlal %0, %1, %4, %5       \n" | 
 | 315 |         "smlal %0, %1, %6, %7       \n" | 
 | 316 |         "smlal %0, %1, %8, %9       \n" | 
 | 317 |         "movs  %0, %0, lsr #16      \n" | 
 | 318 |         "adc   %0, %0, %1, lsl #16  \n" | 
 | 319 |         :   "=&r"(r), "=&r"(t)  | 
 | 320 |         :   "%r"(a0), "r"(b0), | 
 | 321 |             "%r"(a1), "r"(b1), | 
 | 322 |             "%r"(a2), "r"(b2), | 
 | 323 |             "%r"(a3), "r"(b3) | 
 | 324 |         :   "cc" | 
 | 325 |         );  | 
 | 326 |     return r; | 
 | 327 |      | 
 | 328 | #else | 
 | 329 |  | 
 | 330 |     return ((   int64_t(a0)*b0 + | 
 | 331 |                 int64_t(a1)*b1 + | 
 | 332 |                 int64_t(a2)*b2 + | 
 | 333 |                 int64_t(a3)*b3 + 0x8000)>>16); | 
 | 334 |  | 
 | 335 | #endif | 
 | 336 | } | 
 | 337 |  | 
 | 338 | inline | 
 | 339 | GLfixed dot4(const GLfixed* a, const GLfixed* b)  | 
 | 340 | { | 
 | 341 |     return mla4(a[0], b[0], a[1], b[1], a[2], b[2], a[3], b[3]); | 
 | 342 | } | 
 | 343 |  | 
 | 344 |  | 
 | 345 | inline | 
 | 346 | GLfixed dot3(const GLfixed* a, const GLfixed* b)  | 
 | 347 | { | 
 | 348 |     return mla3(a[0], b[0], a[1], b[1], a[2], b[2]); | 
 | 349 | } | 
 | 350 |  | 
 | 351 |  | 
 | 352 | }; // namespace android | 
 | 353 |  | 
 | 354 | #endif // ANDROID_OPENGLES_MATRIX_H | 
 | 355 |  |