Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 1 | void API_ENTRY(glActiveTexture)(GLenum texture) { |
| 2 | CALL_GL_API(glActiveTexture, texture); |
| 3 | } |
| 4 | void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) { |
| 5 | CALL_GL_API(glAttachShader, program, shader); |
| 6 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 7 | void API_ENTRY(glBindAttribLocation)(GLuint program, GLuint index, const GLchar* name) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 8 | CALL_GL_API(glBindAttribLocation, program, index, name); |
| 9 | } |
| 10 | void API_ENTRY(glBindBuffer)(GLenum target, GLuint buffer) { |
| 11 | CALL_GL_API(glBindBuffer, target, buffer); |
| 12 | } |
| 13 | void API_ENTRY(glBindFramebuffer)(GLenum target, GLuint framebuffer) { |
| 14 | CALL_GL_API(glBindFramebuffer, target, framebuffer); |
| 15 | } |
| 16 | void API_ENTRY(glBindRenderbuffer)(GLenum target, GLuint renderbuffer) { |
| 17 | CALL_GL_API(glBindRenderbuffer, target, renderbuffer); |
| 18 | } |
| 19 | void API_ENTRY(glBindTexture)(GLenum target, GLuint texture) { |
| 20 | CALL_GL_API(glBindTexture, target, texture); |
| 21 | } |
| 22 | void API_ENTRY(glBlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { |
| 23 | CALL_GL_API(glBlendColor, red, green, blue, alpha); |
| 24 | } |
| 25 | void API_ENTRY(glBlendEquation)( GLenum mode ) { |
| 26 | CALL_GL_API(glBlendEquation, mode); |
| 27 | } |
| 28 | void API_ENTRY(glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha) { |
| 29 | CALL_GL_API(glBlendEquationSeparate, modeRGB, modeAlpha); |
| 30 | } |
| 31 | void API_ENTRY(glBlendFunc)(GLenum sfactor, GLenum dfactor) { |
| 32 | CALL_GL_API(glBlendFunc, sfactor, dfactor); |
| 33 | } |
| 34 | void API_ENTRY(glBlendFuncSeparate)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { |
| 35 | CALL_GL_API(glBlendFuncSeparate, srcRGB, dstRGB, srcAlpha, dstAlpha); |
| 36 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 37 | void API_ENTRY(glBufferData)(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 38 | CALL_GL_API(glBufferData, target, size, data, usage); |
| 39 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 40 | void API_ENTRY(glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 41 | CALL_GL_API(glBufferSubData, target, offset, size, data); |
| 42 | } |
| 43 | GLenum API_ENTRY(glCheckFramebufferStatus)(GLenum target) { |
| 44 | CALL_GL_API_RETURN(glCheckFramebufferStatus, target); |
| 45 | } |
| 46 | void API_ENTRY(glClear)(GLbitfield mask) { |
| 47 | CALL_GL_API(glClear, mask); |
| 48 | } |
| 49 | void API_ENTRY(glClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { |
| 50 | CALL_GL_API(glClearColor, red, green, blue, alpha); |
| 51 | } |
| 52 | void API_ENTRY(glClearDepthf)(GLclampf depth) { |
| 53 | CALL_GL_API(glClearDepthf, depth); |
| 54 | } |
| 55 | void API_ENTRY(glClearStencil)(GLint s) { |
| 56 | CALL_GL_API(glClearStencil, s); |
| 57 | } |
| 58 | void API_ENTRY(glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { |
| 59 | CALL_GL_API(glColorMask, red, green, blue, alpha); |
| 60 | } |
| 61 | void API_ENTRY(glCompileShader)(GLuint shader) { |
| 62 | CALL_GL_API(glCompileShader, shader); |
| 63 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 64 | void API_ENTRY(glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 65 | CALL_GL_API(glCompressedTexImage2D, target, level, internalformat, width, height, border, imageSize, data); |
| 66 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 67 | void API_ENTRY(glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 68 | CALL_GL_API(glCompressedTexSubImage2D, target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 69 | } |
| 70 | void API_ENTRY(glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { |
| 71 | CALL_GL_API(glCopyTexImage2D, target, level, internalformat, x, y, width, height, border); |
| 72 | } |
| 73 | void API_ENTRY(glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { |
| 74 | CALL_GL_API(glCopyTexSubImage2D, target, level, xoffset, yoffset, x, y, width, height); |
| 75 | } |
| 76 | GLuint API_ENTRY(glCreateProgram)(void) { |
| 77 | CALL_GL_API_RETURN(glCreateProgram); |
| 78 | } |
| 79 | GLuint API_ENTRY(glCreateShader)(GLenum type) { |
| 80 | CALL_GL_API_RETURN(glCreateShader, type); |
| 81 | } |
| 82 | void API_ENTRY(glCullFace)(GLenum mode) { |
| 83 | CALL_GL_API(glCullFace, mode); |
| 84 | } |
| 85 | void API_ENTRY(glDeleteBuffers)(GLsizei n, const GLuint* buffers) { |
| 86 | CALL_GL_API(glDeleteBuffers, n, buffers); |
| 87 | } |
| 88 | void API_ENTRY(glDeleteFramebuffers)(GLsizei n, const GLuint* framebuffers) { |
| 89 | CALL_GL_API(glDeleteFramebuffers, n, framebuffers); |
| 90 | } |
| 91 | void API_ENTRY(glDeleteProgram)(GLuint program) { |
| 92 | CALL_GL_API(glDeleteProgram, program); |
| 93 | } |
| 94 | void API_ENTRY(glDeleteRenderbuffers)(GLsizei n, const GLuint* renderbuffers) { |
| 95 | CALL_GL_API(glDeleteRenderbuffers, n, renderbuffers); |
| 96 | } |
| 97 | void API_ENTRY(glDeleteShader)(GLuint shader) { |
| 98 | CALL_GL_API(glDeleteShader, shader); |
| 99 | } |
| 100 | void API_ENTRY(glDeleteTextures)(GLsizei n, const GLuint* textures) { |
| 101 | CALL_GL_API(glDeleteTextures, n, textures); |
| 102 | } |
| 103 | void API_ENTRY(glDepthFunc)(GLenum func) { |
| 104 | CALL_GL_API(glDepthFunc, func); |
| 105 | } |
| 106 | void API_ENTRY(glDepthMask)(GLboolean flag) { |
| 107 | CALL_GL_API(glDepthMask, flag); |
| 108 | } |
| 109 | void API_ENTRY(glDepthRangef)(GLclampf zNear, GLclampf zFar) { |
| 110 | CALL_GL_API(glDepthRangef, zNear, zFar); |
| 111 | } |
| 112 | void API_ENTRY(glDetachShader)(GLuint program, GLuint shader) { |
| 113 | CALL_GL_API(glDetachShader, program, shader); |
| 114 | } |
| 115 | void API_ENTRY(glDisable)(GLenum cap) { |
| 116 | CALL_GL_API(glDisable, cap); |
| 117 | } |
| 118 | void API_ENTRY(glDisableVertexAttribArray)(GLuint index) { |
| 119 | CALL_GL_API(glDisableVertexAttribArray, index); |
| 120 | } |
| 121 | void API_ENTRY(glDrawArrays)(GLenum mode, GLint first, GLsizei count) { |
| 122 | CALL_GL_API(glDrawArrays, mode, first, count); |
| 123 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 124 | void API_ENTRY(glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 125 | CALL_GL_API(glDrawElements, mode, count, type, indices); |
| 126 | } |
| 127 | void API_ENTRY(glEnable)(GLenum cap) { |
| 128 | CALL_GL_API(glEnable, cap); |
| 129 | } |
| 130 | void API_ENTRY(glEnableVertexAttribArray)(GLuint index) { |
| 131 | CALL_GL_API(glEnableVertexAttribArray, index); |
| 132 | } |
| 133 | void API_ENTRY(glFinish)(void) { |
| 134 | CALL_GL_API(glFinish); |
| 135 | } |
| 136 | void API_ENTRY(glFlush)(void) { |
| 137 | CALL_GL_API(glFlush); |
| 138 | } |
| 139 | void API_ENTRY(glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { |
| 140 | CALL_GL_API(glFramebufferRenderbuffer, target, attachment, renderbuffertarget, renderbuffer); |
| 141 | } |
| 142 | void API_ENTRY(glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { |
| 143 | CALL_GL_API(glFramebufferTexture2D, target, attachment, textarget, texture, level); |
| 144 | } |
| 145 | void API_ENTRY(glFrontFace)(GLenum mode) { |
| 146 | CALL_GL_API(glFrontFace, mode); |
| 147 | } |
| 148 | void API_ENTRY(glGenBuffers)(GLsizei n, GLuint* buffers) { |
| 149 | CALL_GL_API(glGenBuffers, n, buffers); |
| 150 | } |
| 151 | void API_ENTRY(glGenerateMipmap)(GLenum target) { |
| 152 | CALL_GL_API(glGenerateMipmap, target); |
| 153 | } |
| 154 | void API_ENTRY(glGenFramebuffers)(GLsizei n, GLuint* framebuffers) { |
| 155 | CALL_GL_API(glGenFramebuffers, n, framebuffers); |
| 156 | } |
| 157 | void API_ENTRY(glGenRenderbuffers)(GLsizei n, GLuint* renderbuffers) { |
| 158 | CALL_GL_API(glGenRenderbuffers, n, renderbuffers); |
| 159 | } |
| 160 | void API_ENTRY(glGenTextures)(GLsizei n, GLuint* textures) { |
| 161 | CALL_GL_API(glGenTextures, n, textures); |
| 162 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 163 | void API_ENTRY(glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 164 | CALL_GL_API(glGetActiveAttrib, program, index, bufsize, length, size, type, name); |
| 165 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 166 | void API_ENTRY(glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 167 | CALL_GL_API(glGetActiveUniform, program, index, bufsize, length, size, type, name); |
| 168 | } |
| 169 | void API_ENTRY(glGetAttachedShaders)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { |
| 170 | CALL_GL_API(glGetAttachedShaders, program, maxcount, count, shaders); |
| 171 | } |
Andrew Hsieh | 300ad09 | 2012-11-06 13:42:48 -0800 | [diff] [blame] | 172 | GLint API_ENTRY(glGetAttribLocation)(GLuint program, const GLchar* name) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 173 | CALL_GL_API_RETURN(glGetAttribLocation, program, name); |
| 174 | } |
| 175 | void API_ENTRY(glGetBooleanv)(GLenum pname, GLboolean* params) { |
| 176 | CALL_GL_API(glGetBooleanv, pname, params); |
| 177 | } |
| 178 | void API_ENTRY(glGetBufferParameteriv)(GLenum target, GLenum pname, GLint* params) { |
| 179 | CALL_GL_API(glGetBufferParameteriv, target, pname, params); |
| 180 | } |
| 181 | GLenum API_ENTRY(glGetError)(void) { |
| 182 | CALL_GL_API_RETURN(glGetError); |
| 183 | } |
| 184 | void API_ENTRY(glGetFloatv)(GLenum pname, GLfloat* params) { |
| 185 | CALL_GL_API(glGetFloatv, pname, params); |
| 186 | } |
| 187 | void API_ENTRY(glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint* params) { |
| 188 | CALL_GL_API(glGetFramebufferAttachmentParameteriv, target, attachment, pname, params); |
| 189 | } |
| 190 | void API_ENTRY(glGetIntegerv)(GLenum pname, GLint* params) { |
| 191 | CALL_GL_API(glGetIntegerv, pname, params); |
| 192 | } |
| 193 | void API_ENTRY(glGetProgramiv)(GLuint program, GLenum pname, GLint* params) { |
| 194 | CALL_GL_API(glGetProgramiv, program, pname, params); |
| 195 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 196 | void API_ENTRY(glGetProgramInfoLog)(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 197 | CALL_GL_API(glGetProgramInfoLog, program, bufsize, length, infolog); |
| 198 | } |
| 199 | void API_ENTRY(glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint* params) { |
| 200 | CALL_GL_API(glGetRenderbufferParameteriv, target, pname, params); |
| 201 | } |
| 202 | void API_ENTRY(glGetShaderiv)(GLuint shader, GLenum pname, GLint* params) { |
| 203 | CALL_GL_API(glGetShaderiv, shader, pname, params); |
| 204 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 205 | void API_ENTRY(glGetShaderInfoLog)(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 206 | CALL_GL_API(glGetShaderInfoLog, shader, bufsize, length, infolog); |
| 207 | } |
| 208 | void API_ENTRY(glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { |
| 209 | CALL_GL_API(glGetShaderPrecisionFormat, shadertype, precisiontype, range, precision); |
| 210 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 211 | void API_ENTRY(glGetShaderSource)(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 212 | CALL_GL_API(glGetShaderSource, shader, bufsize, length, source); |
| 213 | } |
Mathias Agopian | 48d438d | 2012-01-28 21:44:00 -0800 | [diff] [blame] | 214 | const GLubyte* API_ENTRY(__glGetString)(GLenum name) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 215 | CALL_GL_API_RETURN(glGetString, name); |
| 216 | } |
| 217 | void API_ENTRY(glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat* params) { |
| 218 | CALL_GL_API(glGetTexParameterfv, target, pname, params); |
| 219 | } |
| 220 | void API_ENTRY(glGetTexParameteriv)(GLenum target, GLenum pname, GLint* params) { |
| 221 | CALL_GL_API(glGetTexParameteriv, target, pname, params); |
| 222 | } |
| 223 | void API_ENTRY(glGetUniformfv)(GLuint program, GLint location, GLfloat* params) { |
| 224 | CALL_GL_API(glGetUniformfv, program, location, params); |
| 225 | } |
| 226 | void API_ENTRY(glGetUniformiv)(GLuint program, GLint location, GLint* params) { |
| 227 | CALL_GL_API(glGetUniformiv, program, location, params); |
| 228 | } |
Andrew Hsieh | 300ad09 | 2012-11-06 13:42:48 -0800 | [diff] [blame] | 229 | GLint API_ENTRY(glGetUniformLocation)(GLuint program, const GLchar* name) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 230 | CALL_GL_API_RETURN(glGetUniformLocation, program, name); |
| 231 | } |
| 232 | void API_ENTRY(glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat* params) { |
| 233 | CALL_GL_API(glGetVertexAttribfv, index, pname, params); |
| 234 | } |
| 235 | void API_ENTRY(glGetVertexAttribiv)(GLuint index, GLenum pname, GLint* params) { |
| 236 | CALL_GL_API(glGetVertexAttribiv, index, pname, params); |
| 237 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 238 | void API_ENTRY(glGetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid** pointer) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 239 | CALL_GL_API(glGetVertexAttribPointerv, index, pname, pointer); |
| 240 | } |
| 241 | void API_ENTRY(glHint)(GLenum target, GLenum mode) { |
| 242 | CALL_GL_API(glHint, target, mode); |
| 243 | } |
| 244 | GLboolean API_ENTRY(glIsBuffer)(GLuint buffer) { |
| 245 | CALL_GL_API_RETURN(glIsBuffer, buffer); |
| 246 | } |
| 247 | GLboolean API_ENTRY(glIsEnabled)(GLenum cap) { |
| 248 | CALL_GL_API_RETURN(glIsEnabled, cap); |
| 249 | } |
| 250 | GLboolean API_ENTRY(glIsFramebuffer)(GLuint framebuffer) { |
| 251 | CALL_GL_API_RETURN(glIsFramebuffer, framebuffer); |
| 252 | } |
| 253 | GLboolean API_ENTRY(glIsProgram)(GLuint program) { |
| 254 | CALL_GL_API_RETURN(glIsProgram, program); |
| 255 | } |
| 256 | GLboolean API_ENTRY(glIsRenderbuffer)(GLuint renderbuffer) { |
| 257 | CALL_GL_API_RETURN(glIsRenderbuffer, renderbuffer); |
| 258 | } |
| 259 | GLboolean API_ENTRY(glIsShader)(GLuint shader) { |
| 260 | CALL_GL_API_RETURN(glIsShader, shader); |
| 261 | } |
| 262 | GLboolean API_ENTRY(glIsTexture)(GLuint texture) { |
| 263 | CALL_GL_API_RETURN(glIsTexture, texture); |
| 264 | } |
| 265 | void API_ENTRY(glLineWidth)(GLfloat width) { |
| 266 | CALL_GL_API(glLineWidth, width); |
| 267 | } |
| 268 | void API_ENTRY(glLinkProgram)(GLuint program) { |
| 269 | CALL_GL_API(glLinkProgram, program); |
| 270 | } |
| 271 | void API_ENTRY(glPixelStorei)(GLenum pname, GLint param) { |
| 272 | CALL_GL_API(glPixelStorei, pname, param); |
| 273 | } |
| 274 | void API_ENTRY(glPolygonOffset)(GLfloat factor, GLfloat units) { |
| 275 | CALL_GL_API(glPolygonOffset, factor, units); |
| 276 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 277 | void API_ENTRY(glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 278 | CALL_GL_API(glReadPixels, x, y, width, height, format, type, pixels); |
| 279 | } |
| 280 | void API_ENTRY(glReleaseShaderCompiler)(void) { |
| 281 | CALL_GL_API(glReleaseShaderCompiler); |
| 282 | } |
| 283 | void API_ENTRY(glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { |
| 284 | CALL_GL_API(glRenderbufferStorage, target, internalformat, width, height); |
| 285 | } |
| 286 | void API_ENTRY(glSampleCoverage)(GLclampf value, GLboolean invert) { |
| 287 | CALL_GL_API(glSampleCoverage, value, invert); |
| 288 | } |
| 289 | void API_ENTRY(glScissor)(GLint x, GLint y, GLsizei width, GLsizei height) { |
| 290 | CALL_GL_API(glScissor, x, y, width, height); |
| 291 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 292 | void API_ENTRY(glShaderBinary)(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 293 | CALL_GL_API(glShaderBinary, n, shaders, binaryformat, binary, length); |
| 294 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 295 | void API_ENTRY(glShaderSource)(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 296 | CALL_GL_API(glShaderSource, shader, count, string, length); |
| 297 | } |
| 298 | void API_ENTRY(glStencilFunc)(GLenum func, GLint ref, GLuint mask) { |
| 299 | CALL_GL_API(glStencilFunc, func, ref, mask); |
| 300 | } |
| 301 | void API_ENTRY(glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) { |
| 302 | CALL_GL_API(glStencilFuncSeparate, face, func, ref, mask); |
| 303 | } |
| 304 | void API_ENTRY(glStencilMask)(GLuint mask) { |
| 305 | CALL_GL_API(glStencilMask, mask); |
| 306 | } |
| 307 | void API_ENTRY(glStencilMaskSeparate)(GLenum face, GLuint mask) { |
| 308 | CALL_GL_API(glStencilMaskSeparate, face, mask); |
| 309 | } |
| 310 | void API_ENTRY(glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass) { |
| 311 | CALL_GL_API(glStencilOp, fail, zfail, zpass); |
| 312 | } |
| 313 | void API_ENTRY(glStencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { |
| 314 | CALL_GL_API(glStencilOpSeparate, face, fail, zfail, zpass); |
| 315 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 316 | void API_ENTRY(glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 317 | CALL_GL_API(glTexImage2D, target, level, internalformat, width, height, border, format, type, pixels); |
| 318 | } |
| 319 | void API_ENTRY(glTexParameterf)(GLenum target, GLenum pname, GLfloat param) { |
| 320 | CALL_GL_API(glTexParameterf, target, pname, param); |
| 321 | } |
| 322 | void API_ENTRY(glTexParameterfv)(GLenum target, GLenum pname, const GLfloat* params) { |
| 323 | CALL_GL_API(glTexParameterfv, target, pname, params); |
| 324 | } |
| 325 | void API_ENTRY(glTexParameteri)(GLenum target, GLenum pname, GLint param) { |
| 326 | CALL_GL_API(glTexParameteri, target, pname, param); |
| 327 | } |
| 328 | void API_ENTRY(glTexParameteriv)(GLenum target, GLenum pname, const GLint* params) { |
| 329 | CALL_GL_API(glTexParameteriv, target, pname, params); |
| 330 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 331 | void API_ENTRY(glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 332 | CALL_GL_API(glTexSubImage2D, target, level, xoffset, yoffset, width, height, format, type, pixels); |
| 333 | } |
| 334 | void API_ENTRY(glUniform1f)(GLint location, GLfloat x) { |
| 335 | CALL_GL_API(glUniform1f, location, x); |
| 336 | } |
| 337 | void API_ENTRY(glUniform1fv)(GLint location, GLsizei count, const GLfloat* v) { |
| 338 | CALL_GL_API(glUniform1fv, location, count, v); |
| 339 | } |
| 340 | void API_ENTRY(glUniform1i)(GLint location, GLint x) { |
| 341 | CALL_GL_API(glUniform1i, location, x); |
| 342 | } |
| 343 | void API_ENTRY(glUniform1iv)(GLint location, GLsizei count, const GLint* v) { |
| 344 | CALL_GL_API(glUniform1iv, location, count, v); |
| 345 | } |
| 346 | void API_ENTRY(glUniform2f)(GLint location, GLfloat x, GLfloat y) { |
| 347 | CALL_GL_API(glUniform2f, location, x, y); |
| 348 | } |
| 349 | void API_ENTRY(glUniform2fv)(GLint location, GLsizei count, const GLfloat* v) { |
| 350 | CALL_GL_API(glUniform2fv, location, count, v); |
| 351 | } |
| 352 | void API_ENTRY(glUniform2i)(GLint location, GLint x, GLint y) { |
| 353 | CALL_GL_API(glUniform2i, location, x, y); |
| 354 | } |
| 355 | void API_ENTRY(glUniform2iv)(GLint location, GLsizei count, const GLint* v) { |
| 356 | CALL_GL_API(glUniform2iv, location, count, v); |
| 357 | } |
| 358 | void API_ENTRY(glUniform3f)(GLint location, GLfloat x, GLfloat y, GLfloat z) { |
| 359 | CALL_GL_API(glUniform3f, location, x, y, z); |
| 360 | } |
| 361 | void API_ENTRY(glUniform3fv)(GLint location, GLsizei count, const GLfloat* v) { |
| 362 | CALL_GL_API(glUniform3fv, location, count, v); |
| 363 | } |
| 364 | void API_ENTRY(glUniform3i)(GLint location, GLint x, GLint y, GLint z) { |
| 365 | CALL_GL_API(glUniform3i, location, x, y, z); |
| 366 | } |
| 367 | void API_ENTRY(glUniform3iv)(GLint location, GLsizei count, const GLint* v) { |
| 368 | CALL_GL_API(glUniform3iv, location, count, v); |
| 369 | } |
| 370 | void API_ENTRY(glUniform4f)(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { |
| 371 | CALL_GL_API(glUniform4f, location, x, y, z, w); |
| 372 | } |
| 373 | void API_ENTRY(glUniform4fv)(GLint location, GLsizei count, const GLfloat* v) { |
| 374 | CALL_GL_API(glUniform4fv, location, count, v); |
| 375 | } |
| 376 | void API_ENTRY(glUniform4i)(GLint location, GLint x, GLint y, GLint z, GLint w) { |
| 377 | CALL_GL_API(glUniform4i, location, x, y, z, w); |
| 378 | } |
| 379 | void API_ENTRY(glUniform4iv)(GLint location, GLsizei count, const GLint* v) { |
| 380 | CALL_GL_API(glUniform4iv, location, count, v); |
| 381 | } |
| 382 | void API_ENTRY(glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { |
| 383 | CALL_GL_API(glUniformMatrix2fv, location, count, transpose, value); |
| 384 | } |
| 385 | void API_ENTRY(glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { |
| 386 | CALL_GL_API(glUniformMatrix3fv, location, count, transpose, value); |
| 387 | } |
| 388 | void API_ENTRY(glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { |
| 389 | CALL_GL_API(glUniformMatrix4fv, location, count, transpose, value); |
| 390 | } |
| 391 | void API_ENTRY(glUseProgram)(GLuint program) { |
| 392 | CALL_GL_API(glUseProgram, program); |
| 393 | } |
| 394 | void API_ENTRY(glValidateProgram)(GLuint program) { |
| 395 | CALL_GL_API(glValidateProgram, program); |
| 396 | } |
| 397 | void API_ENTRY(glVertexAttrib1f)(GLuint indx, GLfloat x) { |
| 398 | CALL_GL_API(glVertexAttrib1f, indx, x); |
| 399 | } |
| 400 | void API_ENTRY(glVertexAttrib1fv)(GLuint indx, const GLfloat* values) { |
| 401 | CALL_GL_API(glVertexAttrib1fv, indx, values); |
| 402 | } |
| 403 | void API_ENTRY(glVertexAttrib2f)(GLuint indx, GLfloat x, GLfloat y) { |
| 404 | CALL_GL_API(glVertexAttrib2f, indx, x, y); |
| 405 | } |
| 406 | void API_ENTRY(glVertexAttrib2fv)(GLuint indx, const GLfloat* values) { |
| 407 | CALL_GL_API(glVertexAttrib2fv, indx, values); |
| 408 | } |
| 409 | void API_ENTRY(glVertexAttrib3f)(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { |
| 410 | CALL_GL_API(glVertexAttrib3f, indx, x, y, z); |
| 411 | } |
| 412 | void API_ENTRY(glVertexAttrib3fv)(GLuint indx, const GLfloat* values) { |
| 413 | CALL_GL_API(glVertexAttrib3fv, indx, values); |
| 414 | } |
| 415 | void API_ENTRY(glVertexAttrib4f)(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { |
| 416 | CALL_GL_API(glVertexAttrib4f, indx, x, y, z, w); |
| 417 | } |
| 418 | void API_ENTRY(glVertexAttrib4fv)(GLuint indx, const GLfloat* values) { |
| 419 | CALL_GL_API(glVertexAttrib4fv, indx, values); |
| 420 | } |
Mathias Agopian | 11cca92 | 2010-06-09 18:20:21 -0700 | [diff] [blame] | 421 | void API_ENTRY(glVertexAttribPointer)(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) { |
Mathias Agopian | b1a39d6 | 2009-05-27 20:38:06 -0700 | [diff] [blame] | 422 | CALL_GL_API(glVertexAttribPointer, indx, size, type, normalized, stride, ptr); |
| 423 | } |
| 424 | void API_ENTRY(glViewport)(GLint x, GLint y, GLsizei width, GLsizei height) { |
| 425 | CALL_GL_API(glViewport, x, y, width, height); |
| 426 | } |