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Ady Abraham03b02dd2019-03-21 15:40:11 -07001/*
2 * Copyright 2019 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
Dominik Laskowski20134642020-04-20 22:36:44 -070016
Ady Abraham03b02dd2019-03-21 15:40:11 -070017#pragma once
18
Dominik Laskowski20134642020-04-20 22:36:44 -070019#include <math/vec4.h>
Alec Mouria90a5702021-04-16 16:36:21 +000020#include <renderengine/RenderEngine.h>
Dominik Laskowski20134642020-04-20 22:36:44 -070021#include <ui/Rect.h>
22#include <ui/Size.h>
23#include <utils/StrongPointer.h>
24
rnlee756005b2021-05-27 10:46:36 -070025#include <SkCanvas.h>
26#include <SkColor.h>
Alec Mouria90a5702021-04-16 16:36:21 +000027#include <unordered_map>
28
Marin Shalamanoveadf2e72020-12-10 15:35:28 +010029#include "Fps.h"
Ady Abraham03b02dd2019-03-21 15:40:11 -070030
31namespace android {
32
Dominik Laskowski20134642020-04-20 22:36:44 -070033class Client;
34class GraphicBuffer;
35class IBinder;
36class IGraphicBufferProducer;
37class Layer;
38class SurfaceFlinger;
39
Ady Abraham03b02dd2019-03-21 15:40:11 -070040class RefreshRateOverlay {
41public:
Ady Abraham1b11bc62021-06-03 19:51:19 -070042 RefreshRateOverlay(SurfaceFlinger&, uint32_t lowFps, uint32_t highFps, bool showSpinner);
Ady Abraham03b02dd2019-03-21 15:40:11 -070043
Ady Abraham1b11bc62021-06-03 19:51:19 -070044 void setLayerStack(uint32_t stack);
Dominik Laskowski20134642020-04-20 22:36:44 -070045 void setViewport(ui::Size);
Marin Shalamanoveadf2e72020-12-10 15:35:28 +010046 void changeRefreshRate(const Fps&);
Ady Abraham29d0da32020-07-16 18:39:33 -070047 void onInvalidate();
Ady Abraham03b02dd2019-03-21 15:40:11 -070048
49private:
Ady Abraham2cb8b622019-12-02 18:55:33 -080050 class SevenSegmentDrawer {
51 public:
rnlee756005b2021-05-27 10:46:36 -070052 static std::vector<sp<GraphicBuffer>> draw(int number, SkColor& color,
53 ui::Transform::RotationFlags, bool showSpinner);
Ady Abraham2cb8b622019-12-02 18:55:33 -080054 static uint32_t getHeight() { return BUFFER_HEIGHT; }
55 static uint32_t getWidth() { return BUFFER_WIDTH; }
56
57 private:
rnlee756005b2021-05-27 10:46:36 -070058 enum class Segment { Upper, UpperLeft, UpperRight, Middle, LowerLeft, LowerRight, Bottom };
Ady Abraham2cb8b622019-12-02 18:55:33 -080059
rnlee756005b2021-05-27 10:46:36 -070060 static void drawSegment(Segment segment, int left, SkColor& color, SkCanvas& canvas);
61 static void drawDigit(int digit, int left, SkColor& color, SkCanvas& canvas);
Ady Abraham2cb8b622019-12-02 18:55:33 -080062
63 static constexpr uint32_t DIGIT_HEIGHT = 100;
64 static constexpr uint32_t DIGIT_WIDTH = 64;
65 static constexpr uint32_t DIGIT_SPACE = 16;
66 static constexpr uint32_t BUFFER_HEIGHT = DIGIT_HEIGHT;
67 static constexpr uint32_t BUFFER_WIDTH =
Ady Abraham29d0da32020-07-16 18:39:33 -070068 4 * DIGIT_WIDTH + 3 * DIGIT_SPACE; // Digit|Space|Digit|Space|Digit|Space|Spinner
Ady Abraham2cb8b622019-12-02 18:55:33 -080069 };
70
Ady Abraham03b02dd2019-03-21 15:40:11 -070071 bool createLayer();
Alec Mouria90a5702021-04-16 16:36:21 +000072 const std::vector<std::shared_ptr<renderengine::ExternalTexture>>& getOrCreateBuffers(
73 uint32_t fps);
Ady Abraham03b02dd2019-03-21 15:40:11 -070074
75 SurfaceFlinger& mFlinger;
Dominik Laskowski20134642020-04-20 22:36:44 -070076 const sp<Client> mClient;
Ady Abraham03b02dd2019-03-21 15:40:11 -070077 sp<Layer> mLayer;
78 sp<IBinder> mIBinder;
79 sp<IGraphicBufferProducer> mGbp;
80
rnlee756005b2021-05-27 10:46:36 -070081 std::unordered_map<
82 ui::Transform::RotationFlags,
83 std::unordered_map<int, std::vector<std::shared_ptr<renderengine::ExternalTexture>>>>
Alec Mouria90a5702021-04-16 16:36:21 +000084 mBufferCache;
Ady Abraham29d0da32020-07-16 18:39:33 -070085 std::optional<int> mCurrentFps;
86 int mFrame = 0;
Ady Abraham2cb8b622019-12-02 18:55:33 -080087 static constexpr float ALPHA = 0.8f;
rnlee756005b2021-05-27 10:46:36 -070088 const SkColor LOW_FPS_COLOR = SK_ColorRED;
89 const SkColor HIGH_FPS_COLOR = SK_ColorGREEN;
Ady Abraham29d0da32020-07-16 18:39:33 -070090
91 const bool mShowSpinner;
Marin Shalamanovf7f6b3c2020-12-09 13:19:38 +010092
93 // Interpolate the colors between these values.
Ady Abraham1b11bc62021-06-03 19:51:19 -070094 const uint32_t mLowFps;
95 const uint32_t mHighFps;
Ady Abraham03b02dd2019-03-21 15:40:11 -070096};
97
Dominik Laskowski20134642020-04-20 22:36:44 -070098} // namespace android