SF: add a spinner to refresh rate overlay
Add a spinner to refresh rate overlay to visualize when the
display updates.
Test: adb shell setprop sf.debug.show_refresh_rate_overlay_spinner 1
and enable refresh rate overlay
Change-Id: I089df8437cffb45ef631772fe0179970f21abfa0
diff --git a/services/surfaceflinger/RefreshRateOverlay.h b/services/surfaceflinger/RefreshRateOverlay.h
index 35c8020..1a8938f 100644
--- a/services/surfaceflinger/RefreshRateOverlay.h
+++ b/services/surfaceflinger/RefreshRateOverlay.h
@@ -38,15 +38,17 @@
class RefreshRateOverlay {
public:
- explicit RefreshRateOverlay(SurfaceFlinger&);
+ RefreshRateOverlay(SurfaceFlinger&, bool showSpinner);
void setViewport(ui::Size);
void changeRefreshRate(const RefreshRate&);
+ void onInvalidate();
private:
class SevenSegmentDrawer {
public:
- static sp<GraphicBuffer> drawNumber(int number, const half4& color);
+ static std::vector<sp<GraphicBuffer>> drawNumber(int number, const half4& color,
+ bool showSpinner);
static uint32_t getHeight() { return BUFFER_HEIGHT; }
static uint32_t getWidth() { return BUFFER_WIDTH; }
@@ -65,7 +67,7 @@
static constexpr uint32_t DIGIT_SPACE = 16;
static constexpr uint32_t BUFFER_HEIGHT = DIGIT_HEIGHT;
static constexpr uint32_t BUFFER_WIDTH =
- 3 * DIGIT_WIDTH + 2 * DIGIT_SPACE; // Digit|Space|Digit|Space|Digit
+ 4 * DIGIT_WIDTH + 3 * DIGIT_SPACE; // Digit|Space|Digit|Space|Digit|Space|Spinner
};
bool createLayer();
@@ -77,11 +79,14 @@
sp<IBinder> mIBinder;
sp<IGraphicBufferProducer> mGbp;
- std::unordered_map<int, sp<GraphicBuffer>> mBufferCache;
-
+ std::unordered_map<int, std::vector<sp<GraphicBuffer>>> mBufferCache;
+ std::optional<int> mCurrentFps;
+ int mFrame = 0;
static constexpr float ALPHA = 0.8f;
const half3 LOW_FPS_COLOR = half3(1.0f, 0.0f, 0.0f);
const half3 HIGH_FPS_COLOR = half3(0.0f, 1.0f, 0.0f);
+
+ const bool mShowSpinner;
};
} // namespace android