| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 1 | #ifndef __gl2_h_ | 
|  | 2 | #define __gl2_h_ | 
|  | 3 |  | 
| Jesse Hall | 61d1b81 | 2013-02-08 10:35:43 -0800 | [diff] [blame] | 4 | /* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */ | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 5 |  | 
|  | 6 | #include <GLES2/gl2platform.h> | 
|  | 7 |  | 
|  | 8 | #ifdef __cplusplus | 
|  | 9 | extern "C" { | 
|  | 10 | #endif | 
|  | 11 |  | 
|  | 12 | /* | 
|  | 13 | * This document is licensed under the SGI Free Software B License Version | 
|  | 14 | * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | /*------------------------------------------------------------------------- | 
|  | 18 | * Data type definitions | 
|  | 19 | *-----------------------------------------------------------------------*/ | 
|  | 20 |  | 
|  | 21 | typedef void             GLvoid; | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 22 | typedef char             GLchar; | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 23 | typedef unsigned int     GLenum; | 
|  | 24 | typedef unsigned char    GLboolean; | 
|  | 25 | typedef unsigned int     GLbitfield; | 
|  | 26 | typedef khronos_int8_t   GLbyte; | 
|  | 27 | typedef short            GLshort; | 
|  | 28 | typedef int              GLint; | 
|  | 29 | typedef int              GLsizei; | 
|  | 30 | typedef khronos_uint8_t  GLubyte; | 
|  | 31 | typedef unsigned short   GLushort; | 
|  | 32 | typedef unsigned int     GLuint; | 
|  | 33 | typedef khronos_float_t  GLfloat; | 
|  | 34 | typedef khronos_float_t  GLclampf; | 
|  | 35 | typedef khronos_int32_t  GLfixed; | 
|  | 36 |  | 
|  | 37 | /* GL types for handling large vertex buffer objects */ | 
|  | 38 | typedef khronos_intptr_t GLintptr; | 
|  | 39 | typedef khronos_ssize_t  GLsizeiptr; | 
|  | 40 |  | 
|  | 41 | /* OpenGL ES core versions */ | 
|  | 42 | #define GL_ES_VERSION_2_0                 1 | 
|  | 43 |  | 
|  | 44 | /* ClearBufferMask */ | 
|  | 45 | #define GL_DEPTH_BUFFER_BIT               0x00000100 | 
|  | 46 | #define GL_STENCIL_BUFFER_BIT             0x00000400 | 
|  | 47 | #define GL_COLOR_BUFFER_BIT               0x00004000 | 
|  | 48 |  | 
|  | 49 | /* Boolean */ | 
|  | 50 | #define GL_FALSE                          0 | 
|  | 51 | #define GL_TRUE                           1 | 
|  | 52 |  | 
|  | 53 | /* BeginMode */ | 
|  | 54 | #define GL_POINTS                         0x0000 | 
|  | 55 | #define GL_LINES                          0x0001 | 
|  | 56 | #define GL_LINE_LOOP                      0x0002 | 
|  | 57 | #define GL_LINE_STRIP                     0x0003 | 
|  | 58 | #define GL_TRIANGLES                      0x0004 | 
|  | 59 | #define GL_TRIANGLE_STRIP                 0x0005 | 
|  | 60 | #define GL_TRIANGLE_FAN                   0x0006 | 
|  | 61 |  | 
|  | 62 | /* AlphaFunction (not supported in ES20) */ | 
|  | 63 | /*      GL_NEVER */ | 
|  | 64 | /*      GL_LESS */ | 
|  | 65 | /*      GL_EQUAL */ | 
|  | 66 | /*      GL_LEQUAL */ | 
|  | 67 | /*      GL_GREATER */ | 
|  | 68 | /*      GL_NOTEQUAL */ | 
|  | 69 | /*      GL_GEQUAL */ | 
|  | 70 | /*      GL_ALWAYS */ | 
|  | 71 |  | 
|  | 72 | /* BlendingFactorDest */ | 
|  | 73 | #define GL_ZERO                           0 | 
|  | 74 | #define GL_ONE                            1 | 
|  | 75 | #define GL_SRC_COLOR                      0x0300 | 
|  | 76 | #define GL_ONE_MINUS_SRC_COLOR            0x0301 | 
|  | 77 | #define GL_SRC_ALPHA                      0x0302 | 
|  | 78 | #define GL_ONE_MINUS_SRC_ALPHA            0x0303 | 
|  | 79 | #define GL_DST_ALPHA                      0x0304 | 
|  | 80 | #define GL_ONE_MINUS_DST_ALPHA            0x0305 | 
|  | 81 |  | 
|  | 82 | /* BlendingFactorSrc */ | 
|  | 83 | /*      GL_ZERO */ | 
|  | 84 | /*      GL_ONE */ | 
|  | 85 | #define GL_DST_COLOR                      0x0306 | 
|  | 86 | #define GL_ONE_MINUS_DST_COLOR            0x0307 | 
|  | 87 | #define GL_SRC_ALPHA_SATURATE             0x0308 | 
|  | 88 | /*      GL_SRC_ALPHA */ | 
|  | 89 | /*      GL_ONE_MINUS_SRC_ALPHA */ | 
|  | 90 | /*      GL_DST_ALPHA */ | 
|  | 91 | /*      GL_ONE_MINUS_DST_ALPHA */ | 
|  | 92 |  | 
|  | 93 | /* BlendEquationSeparate */ | 
|  | 94 | #define GL_FUNC_ADD                       0x8006 | 
|  | 95 | #define GL_BLEND_EQUATION                 0x8009 | 
|  | 96 | #define GL_BLEND_EQUATION_RGB             0x8009    /* same as BLEND_EQUATION */ | 
|  | 97 | #define GL_BLEND_EQUATION_ALPHA           0x883D | 
|  | 98 |  | 
|  | 99 | /* BlendSubtract */ | 
|  | 100 | #define GL_FUNC_SUBTRACT                  0x800A | 
|  | 101 | #define GL_FUNC_REVERSE_SUBTRACT          0x800B | 
|  | 102 |  | 
|  | 103 | /* Separate Blend Functions */ | 
|  | 104 | #define GL_BLEND_DST_RGB                  0x80C8 | 
|  | 105 | #define GL_BLEND_SRC_RGB                  0x80C9 | 
|  | 106 | #define GL_BLEND_DST_ALPHA                0x80CA | 
|  | 107 | #define GL_BLEND_SRC_ALPHA                0x80CB | 
|  | 108 | #define GL_CONSTANT_COLOR                 0x8001 | 
|  | 109 | #define GL_ONE_MINUS_CONSTANT_COLOR       0x8002 | 
|  | 110 | #define GL_CONSTANT_ALPHA                 0x8003 | 
|  | 111 | #define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004 | 
|  | 112 | #define GL_BLEND_COLOR                    0x8005 | 
|  | 113 |  | 
|  | 114 | /* Buffer Objects */ | 
|  | 115 | #define GL_ARRAY_BUFFER                   0x8892 | 
|  | 116 | #define GL_ELEMENT_ARRAY_BUFFER           0x8893 | 
|  | 117 | #define GL_ARRAY_BUFFER_BINDING           0x8894 | 
|  | 118 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895 | 
|  | 119 |  | 
|  | 120 | #define GL_STREAM_DRAW                    0x88E0 | 
|  | 121 | #define GL_STATIC_DRAW                    0x88E4 | 
|  | 122 | #define GL_DYNAMIC_DRAW                   0x88E8 | 
|  | 123 |  | 
|  | 124 | #define GL_BUFFER_SIZE                    0x8764 | 
|  | 125 | #define GL_BUFFER_USAGE                   0x8765 | 
|  | 126 |  | 
|  | 127 | #define GL_CURRENT_VERTEX_ATTRIB          0x8626 | 
|  | 128 |  | 
|  | 129 | /* CullFaceMode */ | 
|  | 130 | #define GL_FRONT                          0x0404 | 
|  | 131 | #define GL_BACK                           0x0405 | 
|  | 132 | #define GL_FRONT_AND_BACK                 0x0408 | 
|  | 133 |  | 
|  | 134 | /* DepthFunction */ | 
|  | 135 | /*      GL_NEVER */ | 
|  | 136 | /*      GL_LESS */ | 
|  | 137 | /*      GL_EQUAL */ | 
|  | 138 | /*      GL_LEQUAL */ | 
|  | 139 | /*      GL_GREATER */ | 
|  | 140 | /*      GL_NOTEQUAL */ | 
|  | 141 | /*      GL_GEQUAL */ | 
|  | 142 | /*      GL_ALWAYS */ | 
|  | 143 |  | 
|  | 144 | /* EnableCap */ | 
|  | 145 | #define GL_TEXTURE_2D                     0x0DE1 | 
|  | 146 | #define GL_CULL_FACE                      0x0B44 | 
|  | 147 | #define GL_BLEND                          0x0BE2 | 
|  | 148 | #define GL_DITHER                         0x0BD0 | 
|  | 149 | #define GL_STENCIL_TEST                   0x0B90 | 
|  | 150 | #define GL_DEPTH_TEST                     0x0B71 | 
|  | 151 | #define GL_SCISSOR_TEST                   0x0C11 | 
|  | 152 | #define GL_POLYGON_OFFSET_FILL            0x8037 | 
|  | 153 | #define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E | 
|  | 154 | #define GL_SAMPLE_COVERAGE                0x80A0 | 
|  | 155 |  | 
|  | 156 | /* ErrorCode */ | 
|  | 157 | #define GL_NO_ERROR                       0 | 
|  | 158 | #define GL_INVALID_ENUM                   0x0500 | 
|  | 159 | #define GL_INVALID_VALUE                  0x0501 | 
|  | 160 | #define GL_INVALID_OPERATION              0x0502 | 
|  | 161 | #define GL_OUT_OF_MEMORY                  0x0505 | 
|  | 162 |  | 
|  | 163 | /* FrontFaceDirection */ | 
|  | 164 | #define GL_CW                             0x0900 | 
|  | 165 | #define GL_CCW                            0x0901 | 
|  | 166 |  | 
|  | 167 | /* GetPName */ | 
|  | 168 | #define GL_LINE_WIDTH                     0x0B21 | 
|  | 169 | #define GL_ALIASED_POINT_SIZE_RANGE       0x846D | 
|  | 170 | #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E | 
|  | 171 | #define GL_CULL_FACE_MODE                 0x0B45 | 
|  | 172 | #define GL_FRONT_FACE                     0x0B46 | 
|  | 173 | #define GL_DEPTH_RANGE                    0x0B70 | 
|  | 174 | #define GL_DEPTH_WRITEMASK                0x0B72 | 
|  | 175 | #define GL_DEPTH_CLEAR_VALUE              0x0B73 | 
|  | 176 | #define GL_DEPTH_FUNC                     0x0B74 | 
|  | 177 | #define GL_STENCIL_CLEAR_VALUE            0x0B91 | 
|  | 178 | #define GL_STENCIL_FUNC                   0x0B92 | 
|  | 179 | #define GL_STENCIL_FAIL                   0x0B94 | 
|  | 180 | #define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95 | 
|  | 181 | #define GL_STENCIL_PASS_DEPTH_PASS        0x0B96 | 
|  | 182 | #define GL_STENCIL_REF                    0x0B97 | 
|  | 183 | #define GL_STENCIL_VALUE_MASK             0x0B93 | 
|  | 184 | #define GL_STENCIL_WRITEMASK              0x0B98 | 
|  | 185 | #define GL_STENCIL_BACK_FUNC              0x8800 | 
|  | 186 | #define GL_STENCIL_BACK_FAIL              0x8801 | 
|  | 187 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802 | 
|  | 188 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803 | 
|  | 189 | #define GL_STENCIL_BACK_REF               0x8CA3 | 
|  | 190 | #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4 | 
|  | 191 | #define GL_STENCIL_BACK_WRITEMASK         0x8CA5 | 
|  | 192 | #define GL_VIEWPORT                       0x0BA2 | 
|  | 193 | #define GL_SCISSOR_BOX                    0x0C10 | 
|  | 194 | /*      GL_SCISSOR_TEST */ | 
|  | 195 | #define GL_COLOR_CLEAR_VALUE              0x0C22 | 
|  | 196 | #define GL_COLOR_WRITEMASK                0x0C23 | 
|  | 197 | #define GL_UNPACK_ALIGNMENT               0x0CF5 | 
|  | 198 | #define GL_PACK_ALIGNMENT                 0x0D05 | 
|  | 199 | #define GL_MAX_TEXTURE_SIZE               0x0D33 | 
|  | 200 | #define GL_MAX_VIEWPORT_DIMS              0x0D3A | 
|  | 201 | #define GL_SUBPIXEL_BITS                  0x0D50 | 
|  | 202 | #define GL_RED_BITS                       0x0D52 | 
|  | 203 | #define GL_GREEN_BITS                     0x0D53 | 
|  | 204 | #define GL_BLUE_BITS                      0x0D54 | 
|  | 205 | #define GL_ALPHA_BITS                     0x0D55 | 
|  | 206 | #define GL_DEPTH_BITS                     0x0D56 | 
|  | 207 | #define GL_STENCIL_BITS                   0x0D57 | 
|  | 208 | #define GL_POLYGON_OFFSET_UNITS           0x2A00 | 
|  | 209 | /*      GL_POLYGON_OFFSET_FILL */ | 
|  | 210 | #define GL_POLYGON_OFFSET_FACTOR          0x8038 | 
|  | 211 | #define GL_TEXTURE_BINDING_2D             0x8069 | 
|  | 212 | #define GL_SAMPLE_BUFFERS                 0x80A8 | 
|  | 213 | #define GL_SAMPLES                        0x80A9 | 
|  | 214 | #define GL_SAMPLE_COVERAGE_VALUE          0x80AA | 
|  | 215 | #define GL_SAMPLE_COVERAGE_INVERT         0x80AB | 
|  | 216 |  | 
|  | 217 | /* GetTextureParameter */ | 
|  | 218 | /*      GL_TEXTURE_MAG_FILTER */ | 
|  | 219 | /*      GL_TEXTURE_MIN_FILTER */ | 
|  | 220 | /*      GL_TEXTURE_WRAP_S */ | 
|  | 221 | /*      GL_TEXTURE_WRAP_T */ | 
|  | 222 |  | 
|  | 223 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | 
|  | 224 | #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3 | 
|  | 225 |  | 
|  | 226 | /* HintMode */ | 
|  | 227 | #define GL_DONT_CARE                      0x1100 | 
|  | 228 | #define GL_FASTEST                        0x1101 | 
|  | 229 | #define GL_NICEST                         0x1102 | 
|  | 230 |  | 
|  | 231 | /* HintTarget */ | 
|  | 232 | #define GL_GENERATE_MIPMAP_HINT            0x8192 | 
|  | 233 |  | 
|  | 234 | /* DataType */ | 
|  | 235 | #define GL_BYTE                           0x1400 | 
|  | 236 | #define GL_UNSIGNED_BYTE                  0x1401 | 
|  | 237 | #define GL_SHORT                          0x1402 | 
|  | 238 | #define GL_UNSIGNED_SHORT                 0x1403 | 
|  | 239 | #define GL_INT                            0x1404 | 
|  | 240 | #define GL_UNSIGNED_INT                   0x1405 | 
|  | 241 | #define GL_FLOAT                          0x1406 | 
|  | 242 | #define GL_FIXED                          0x140C | 
|  | 243 |  | 
|  | 244 | /* PixelFormat */ | 
|  | 245 | #define GL_DEPTH_COMPONENT                0x1902 | 
|  | 246 | #define GL_ALPHA                          0x1906 | 
|  | 247 | #define GL_RGB                            0x1907 | 
|  | 248 | #define GL_RGBA                           0x1908 | 
|  | 249 | #define GL_LUMINANCE                      0x1909 | 
|  | 250 | #define GL_LUMINANCE_ALPHA                0x190A | 
|  | 251 |  | 
|  | 252 | /* PixelType */ | 
|  | 253 | /*      GL_UNSIGNED_BYTE */ | 
|  | 254 | #define GL_UNSIGNED_SHORT_4_4_4_4         0x8033 | 
|  | 255 | #define GL_UNSIGNED_SHORT_5_5_5_1         0x8034 | 
|  | 256 | #define GL_UNSIGNED_SHORT_5_6_5           0x8363 | 
|  | 257 |  | 
|  | 258 | /* Shaders */ | 
|  | 259 | #define GL_FRAGMENT_SHADER                  0x8B30 | 
|  | 260 | #define GL_VERTEX_SHADER                    0x8B31 | 
|  | 261 | #define GL_MAX_VERTEX_ATTRIBS               0x8869 | 
|  | 262 | #define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB | 
|  | 263 | #define GL_MAX_VARYING_VECTORS              0x8DFC | 
|  | 264 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | 
|  | 265 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C | 
|  | 266 | #define GL_MAX_TEXTURE_IMAGE_UNITS          0x8872 | 
|  | 267 | #define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD | 
|  | 268 | #define GL_SHADER_TYPE                      0x8B4F | 
|  | 269 | #define GL_DELETE_STATUS                    0x8B80 | 
|  | 270 | #define GL_LINK_STATUS                      0x8B82 | 
|  | 271 | #define GL_VALIDATE_STATUS                  0x8B83 | 
|  | 272 | #define GL_ATTACHED_SHADERS                 0x8B85 | 
|  | 273 | #define GL_ACTIVE_UNIFORMS                  0x8B86 | 
|  | 274 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH        0x8B87 | 
|  | 275 | #define GL_ACTIVE_ATTRIBUTES                0x8B89 | 
|  | 276 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH      0x8B8A | 
|  | 277 | #define GL_SHADING_LANGUAGE_VERSION         0x8B8C | 
|  | 278 | #define GL_CURRENT_PROGRAM                  0x8B8D | 
|  | 279 |  | 
|  | 280 | /* StencilFunction */ | 
|  | 281 | #define GL_NEVER                          0x0200 | 
|  | 282 | #define GL_LESS                           0x0201 | 
|  | 283 | #define GL_EQUAL                          0x0202 | 
|  | 284 | #define GL_LEQUAL                         0x0203 | 
|  | 285 | #define GL_GREATER                        0x0204 | 
|  | 286 | #define GL_NOTEQUAL                       0x0205 | 
|  | 287 | #define GL_GEQUAL                         0x0206 | 
|  | 288 | #define GL_ALWAYS                         0x0207 | 
|  | 289 |  | 
|  | 290 | /* StencilOp */ | 
|  | 291 | /*      GL_ZERO */ | 
|  | 292 | #define GL_KEEP                           0x1E00 | 
|  | 293 | #define GL_REPLACE                        0x1E01 | 
|  | 294 | #define GL_INCR                           0x1E02 | 
|  | 295 | #define GL_DECR                           0x1E03 | 
|  | 296 | #define GL_INVERT                         0x150A | 
|  | 297 | #define GL_INCR_WRAP                      0x8507 | 
|  | 298 | #define GL_DECR_WRAP                      0x8508 | 
|  | 299 |  | 
|  | 300 | /* StringName */ | 
|  | 301 | #define GL_VENDOR                         0x1F00 | 
|  | 302 | #define GL_RENDERER                       0x1F01 | 
|  | 303 | #define GL_VERSION                        0x1F02 | 
|  | 304 | #define GL_EXTENSIONS                     0x1F03 | 
|  | 305 |  | 
|  | 306 | /* TextureMagFilter */ | 
|  | 307 | #define GL_NEAREST                        0x2600 | 
|  | 308 | #define GL_LINEAR                         0x2601 | 
|  | 309 |  | 
|  | 310 | /* TextureMinFilter */ | 
|  | 311 | /*      GL_NEAREST */ | 
|  | 312 | /*      GL_LINEAR */ | 
|  | 313 | #define GL_NEAREST_MIPMAP_NEAREST         0x2700 | 
|  | 314 | #define GL_LINEAR_MIPMAP_NEAREST          0x2701 | 
|  | 315 | #define GL_NEAREST_MIPMAP_LINEAR          0x2702 | 
|  | 316 | #define GL_LINEAR_MIPMAP_LINEAR           0x2703 | 
|  | 317 |  | 
|  | 318 | /* TextureParameterName */ | 
|  | 319 | #define GL_TEXTURE_MAG_FILTER             0x2800 | 
|  | 320 | #define GL_TEXTURE_MIN_FILTER             0x2801 | 
|  | 321 | #define GL_TEXTURE_WRAP_S                 0x2802 | 
|  | 322 | #define GL_TEXTURE_WRAP_T                 0x2803 | 
|  | 323 |  | 
|  | 324 | /* TextureTarget */ | 
|  | 325 | /*      GL_TEXTURE_2D */ | 
|  | 326 | #define GL_TEXTURE                        0x1702 | 
|  | 327 |  | 
|  | 328 | #define GL_TEXTURE_CUBE_MAP               0x8513 | 
|  | 329 | #define GL_TEXTURE_BINDING_CUBE_MAP       0x8514 | 
|  | 330 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515 | 
|  | 331 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516 | 
|  | 332 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517 | 
|  | 333 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518 | 
|  | 334 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519 | 
|  | 335 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A | 
|  | 336 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C | 
|  | 337 |  | 
|  | 338 | /* TextureUnit */ | 
|  | 339 | #define GL_TEXTURE0                       0x84C0 | 
|  | 340 | #define GL_TEXTURE1                       0x84C1 | 
|  | 341 | #define GL_TEXTURE2                       0x84C2 | 
|  | 342 | #define GL_TEXTURE3                       0x84C3 | 
|  | 343 | #define GL_TEXTURE4                       0x84C4 | 
|  | 344 | #define GL_TEXTURE5                       0x84C5 | 
|  | 345 | #define GL_TEXTURE6                       0x84C6 | 
|  | 346 | #define GL_TEXTURE7                       0x84C7 | 
|  | 347 | #define GL_TEXTURE8                       0x84C8 | 
|  | 348 | #define GL_TEXTURE9                       0x84C9 | 
|  | 349 | #define GL_TEXTURE10                      0x84CA | 
|  | 350 | #define GL_TEXTURE11                      0x84CB | 
|  | 351 | #define GL_TEXTURE12                      0x84CC | 
|  | 352 | #define GL_TEXTURE13                      0x84CD | 
|  | 353 | #define GL_TEXTURE14                      0x84CE | 
|  | 354 | #define GL_TEXTURE15                      0x84CF | 
|  | 355 | #define GL_TEXTURE16                      0x84D0 | 
|  | 356 | #define GL_TEXTURE17                      0x84D1 | 
|  | 357 | #define GL_TEXTURE18                      0x84D2 | 
|  | 358 | #define GL_TEXTURE19                      0x84D3 | 
|  | 359 | #define GL_TEXTURE20                      0x84D4 | 
|  | 360 | #define GL_TEXTURE21                      0x84D5 | 
|  | 361 | #define GL_TEXTURE22                      0x84D6 | 
|  | 362 | #define GL_TEXTURE23                      0x84D7 | 
|  | 363 | #define GL_TEXTURE24                      0x84D8 | 
|  | 364 | #define GL_TEXTURE25                      0x84D9 | 
|  | 365 | #define GL_TEXTURE26                      0x84DA | 
|  | 366 | #define GL_TEXTURE27                      0x84DB | 
|  | 367 | #define GL_TEXTURE28                      0x84DC | 
|  | 368 | #define GL_TEXTURE29                      0x84DD | 
|  | 369 | #define GL_TEXTURE30                      0x84DE | 
|  | 370 | #define GL_TEXTURE31                      0x84DF | 
|  | 371 | #define GL_ACTIVE_TEXTURE                 0x84E0 | 
|  | 372 |  | 
|  | 373 | /* TextureWrapMode */ | 
|  | 374 | #define GL_REPEAT                         0x2901 | 
|  | 375 | #define GL_CLAMP_TO_EDGE                  0x812F | 
|  | 376 | #define GL_MIRRORED_REPEAT                0x8370 | 
|  | 377 |  | 
|  | 378 | /* Uniform Types */ | 
|  | 379 | #define GL_FLOAT_VEC2                     0x8B50 | 
|  | 380 | #define GL_FLOAT_VEC3                     0x8B51 | 
|  | 381 | #define GL_FLOAT_VEC4                     0x8B52 | 
|  | 382 | #define GL_INT_VEC2                       0x8B53 | 
|  | 383 | #define GL_INT_VEC3                       0x8B54 | 
|  | 384 | #define GL_INT_VEC4                       0x8B55 | 
|  | 385 | #define GL_BOOL                           0x8B56 | 
|  | 386 | #define GL_BOOL_VEC2                      0x8B57 | 
|  | 387 | #define GL_BOOL_VEC3                      0x8B58 | 
|  | 388 | #define GL_BOOL_VEC4                      0x8B59 | 
|  | 389 | #define GL_FLOAT_MAT2                     0x8B5A | 
|  | 390 | #define GL_FLOAT_MAT3                     0x8B5B | 
|  | 391 | #define GL_FLOAT_MAT4                     0x8B5C | 
|  | 392 | #define GL_SAMPLER_2D                     0x8B5E | 
|  | 393 | #define GL_SAMPLER_CUBE                   0x8B60 | 
|  | 394 |  | 
|  | 395 | /* Vertex Arrays */ | 
|  | 396 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED        0x8622 | 
|  | 397 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE           0x8623 | 
|  | 398 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE         0x8624 | 
|  | 399 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE           0x8625 | 
|  | 400 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED     0x886A | 
|  | 401 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER        0x8645 | 
|  | 402 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | 
|  | 403 |  | 
|  | 404 | /* Read Format */ | 
|  | 405 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A | 
|  | 406 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | 
|  | 407 |  | 
|  | 408 | /* Shader Source */ | 
|  | 409 | #define GL_COMPILE_STATUS                 0x8B81 | 
|  | 410 | #define GL_INFO_LOG_LENGTH                0x8B84 | 
|  | 411 | #define GL_SHADER_SOURCE_LENGTH           0x8B88 | 
|  | 412 | #define GL_SHADER_COMPILER                0x8DFA | 
|  | 413 |  | 
|  | 414 | /* Shader Binary */ | 
|  | 415 | #define GL_SHADER_BINARY_FORMATS          0x8DF8 | 
|  | 416 | #define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9 | 
|  | 417 |  | 
|  | 418 | /* Shader Precision-Specified Types */ | 
|  | 419 | #define GL_LOW_FLOAT                      0x8DF0 | 
|  | 420 | #define GL_MEDIUM_FLOAT                   0x8DF1 | 
|  | 421 | #define GL_HIGH_FLOAT                     0x8DF2 | 
|  | 422 | #define GL_LOW_INT                        0x8DF3 | 
|  | 423 | #define GL_MEDIUM_INT                     0x8DF4 | 
|  | 424 | #define GL_HIGH_INT                       0x8DF5 | 
|  | 425 |  | 
|  | 426 | /* Framebuffer Object. */ | 
|  | 427 | #define GL_FRAMEBUFFER                    0x8D40 | 
|  | 428 | #define GL_RENDERBUFFER                   0x8D41 | 
|  | 429 |  | 
|  | 430 | #define GL_RGBA4                          0x8056 | 
|  | 431 | #define GL_RGB5_A1                        0x8057 | 
|  | 432 | #define GL_RGB565                         0x8D62 | 
|  | 433 | #define GL_DEPTH_COMPONENT16              0x81A5 | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 434 | #define GL_STENCIL_INDEX8                 0x8D48 | 
|  | 435 |  | 
|  | 436 | #define GL_RENDERBUFFER_WIDTH             0x8D42 | 
|  | 437 | #define GL_RENDERBUFFER_HEIGHT            0x8D43 | 
|  | 438 | #define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44 | 
|  | 439 | #define GL_RENDERBUFFER_RED_SIZE          0x8D50 | 
|  | 440 | #define GL_RENDERBUFFER_GREEN_SIZE        0x8D51 | 
|  | 441 | #define GL_RENDERBUFFER_BLUE_SIZE         0x8D52 | 
|  | 442 | #define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53 | 
|  | 443 | #define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54 | 
|  | 444 | #define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55 | 
|  | 445 |  | 
|  | 446 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE           0x8CD0 | 
|  | 447 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME           0x8CD1 | 
|  | 448 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL         0x8CD2 | 
|  | 449 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 | 
|  | 450 |  | 
|  | 451 | #define GL_COLOR_ATTACHMENT0              0x8CE0 | 
|  | 452 | #define GL_DEPTH_ATTACHMENT               0x8D00 | 
|  | 453 | #define GL_STENCIL_ATTACHMENT             0x8D20 | 
|  | 454 |  | 
|  | 455 | #define GL_NONE                           0 | 
|  | 456 |  | 
|  | 457 | #define GL_FRAMEBUFFER_COMPLETE                      0x8CD5 | 
|  | 458 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT         0x8CD6 | 
|  | 459 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 | 
|  | 460 | #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS         0x8CD9 | 
|  | 461 | #define GL_FRAMEBUFFER_UNSUPPORTED                   0x8CDD | 
|  | 462 |  | 
|  | 463 | #define GL_FRAMEBUFFER_BINDING            0x8CA6 | 
|  | 464 | #define GL_RENDERBUFFER_BINDING           0x8CA7 | 
|  | 465 | #define GL_MAX_RENDERBUFFER_SIZE          0x84E8 | 
|  | 466 |  | 
|  | 467 | #define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506 | 
|  | 468 |  | 
|  | 469 | /*------------------------------------------------------------------------- | 
|  | 470 | * GL core functions. | 
|  | 471 | *-----------------------------------------------------------------------*/ | 
|  | 472 |  | 
|  | 473 | GL_APICALL void         GL_APIENTRY glActiveTexture (GLenum texture); | 
|  | 474 | GL_APICALL void         GL_APIENTRY glAttachShader (GLuint program, GLuint shader); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 475 | GL_APICALL void         GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 476 | GL_APICALL void         GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); | 
|  | 477 | GL_APICALL void         GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); | 
|  | 478 | GL_APICALL void         GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); | 
|  | 479 | GL_APICALL void         GL_APIENTRY glBindTexture (GLenum target, GLuint texture); | 
|  | 480 | GL_APICALL void         GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); | 
|  | 481 | GL_APICALL void         GL_APIENTRY glBlendEquation ( GLenum mode ); | 
|  | 482 | GL_APICALL void         GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); | 
|  | 483 | GL_APICALL void         GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); | 
|  | 484 | GL_APICALL void         GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 485 | GL_APICALL void         GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); | 
|  | 486 | GL_APICALL void         GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 487 | GL_APICALL GLenum       GL_APIENTRY glCheckFramebufferStatus (GLenum target); | 
|  | 488 | GL_APICALL void         GL_APIENTRY glClear (GLbitfield mask); | 
|  | 489 | GL_APICALL void         GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); | 
|  | 490 | GL_APICALL void         GL_APIENTRY glClearDepthf (GLclampf depth); | 
|  | 491 | GL_APICALL void         GL_APIENTRY glClearStencil (GLint s); | 
|  | 492 | GL_APICALL void         GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | 
|  | 493 | GL_APICALL void         GL_APIENTRY glCompileShader (GLuint shader); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 494 | GL_APICALL void         GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); | 
|  | 495 | GL_APICALL void         GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 496 | GL_APICALL void         GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | 
|  | 497 | GL_APICALL void         GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | 
|  | 498 | GL_APICALL GLuint       GL_APIENTRY glCreateProgram (void); | 
|  | 499 | GL_APICALL GLuint       GL_APIENTRY glCreateShader (GLenum type); | 
|  | 500 | GL_APICALL void         GL_APIENTRY glCullFace (GLenum mode); | 
|  | 501 | GL_APICALL void         GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); | 
|  | 502 | GL_APICALL void         GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); | 
|  | 503 | GL_APICALL void         GL_APIENTRY glDeleteProgram (GLuint program); | 
|  | 504 | GL_APICALL void         GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); | 
|  | 505 | GL_APICALL void         GL_APIENTRY glDeleteShader (GLuint shader); | 
|  | 506 | GL_APICALL void         GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); | 
|  | 507 | GL_APICALL void         GL_APIENTRY glDepthFunc (GLenum func); | 
|  | 508 | GL_APICALL void         GL_APIENTRY glDepthMask (GLboolean flag); | 
|  | 509 | GL_APICALL void         GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); | 
|  | 510 | GL_APICALL void         GL_APIENTRY glDetachShader (GLuint program, GLuint shader); | 
|  | 511 | GL_APICALL void         GL_APIENTRY glDisable (GLenum cap); | 
|  | 512 | GL_APICALL void         GL_APIENTRY glDisableVertexAttribArray (GLuint index); | 
|  | 513 | GL_APICALL void         GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 514 | GL_APICALL void         GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 515 | GL_APICALL void         GL_APIENTRY glEnable (GLenum cap); | 
|  | 516 | GL_APICALL void         GL_APIENTRY glEnableVertexAttribArray (GLuint index); | 
|  | 517 | GL_APICALL void         GL_APIENTRY glFinish (void); | 
|  | 518 | GL_APICALL void         GL_APIENTRY glFlush (void); | 
|  | 519 | GL_APICALL void         GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | 
|  | 520 | GL_APICALL void         GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | 
|  | 521 | GL_APICALL void         GL_APIENTRY glFrontFace (GLenum mode); | 
|  | 522 | GL_APICALL void         GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); | 
|  | 523 | GL_APICALL void         GL_APIENTRY glGenerateMipmap (GLenum target); | 
|  | 524 | GL_APICALL void         GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); | 
|  | 525 | GL_APICALL void         GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); | 
|  | 526 | GL_APICALL void         GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 527 | GL_APICALL void         GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); | 
|  | 528 | GL_APICALL void         GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 529 | GL_APICALL void         GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); | 
| Andrew Hsieh | 300ad09 | 2012-11-06 13:42:48 -0800 | [diff] [blame] | 530 | GL_APICALL GLint        GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 531 | GL_APICALL void         GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); | 
|  | 532 | GL_APICALL void         GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); | 
|  | 533 | GL_APICALL GLenum       GL_APIENTRY glGetError (void); | 
|  | 534 | GL_APICALL void         GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); | 
|  | 535 | GL_APICALL void         GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); | 
|  | 536 | GL_APICALL void         GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); | 
|  | 537 | GL_APICALL void         GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 538 | GL_APICALL void         GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 539 | GL_APICALL void         GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); | 
|  | 540 | GL_APICALL void         GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 541 | GL_APICALL void         GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 542 | GL_APICALL void         GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 543 | GL_APICALL void         GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 544 | GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); | 
|  | 545 | GL_APICALL void         GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); | 
|  | 546 | GL_APICALL void         GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); | 
|  | 547 | GL_APICALL void         GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); | 
|  | 548 | GL_APICALL void         GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); | 
| Andrew Hsieh | 300ad09 | 2012-11-06 13:42:48 -0800 | [diff] [blame] | 549 | GL_APICALL GLint        GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 550 | GL_APICALL void         GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); | 
|  | 551 | GL_APICALL void         GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 552 | GL_APICALL void         GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 553 | GL_APICALL void         GL_APIENTRY glHint (GLenum target, GLenum mode); | 
|  | 554 | GL_APICALL GLboolean    GL_APIENTRY glIsBuffer (GLuint buffer); | 
|  | 555 | GL_APICALL GLboolean    GL_APIENTRY glIsEnabled (GLenum cap); | 
|  | 556 | GL_APICALL GLboolean    GL_APIENTRY glIsFramebuffer (GLuint framebuffer); | 
|  | 557 | GL_APICALL GLboolean    GL_APIENTRY glIsProgram (GLuint program); | 
|  | 558 | GL_APICALL GLboolean    GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); | 
|  | 559 | GL_APICALL GLboolean    GL_APIENTRY glIsShader (GLuint shader); | 
|  | 560 | GL_APICALL GLboolean    GL_APIENTRY glIsTexture (GLuint texture); | 
|  | 561 | GL_APICALL void         GL_APIENTRY glLineWidth (GLfloat width); | 
|  | 562 | GL_APICALL void         GL_APIENTRY glLinkProgram (GLuint program); | 
|  | 563 | GL_APICALL void         GL_APIENTRY glPixelStorei (GLenum pname, GLint param); | 
|  | 564 | GL_APICALL void         GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 565 | GL_APICALL void         GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 566 | GL_APICALL void         GL_APIENTRY glReleaseShaderCompiler (void); | 
|  | 567 | GL_APICALL void         GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | 568 | GL_APICALL void         GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); | 
|  | 569 | GL_APICALL void         GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 570 | GL_APICALL void         GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); | 
| Alistair Strachan | 7c95911 | 2013-01-21 11:24:32 -0800 | [diff] [blame] | 571 | GL_APICALL void         GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 572 | GL_APICALL void         GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); | 
|  | 573 | GL_APICALL void         GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); | 
|  | 574 | GL_APICALL void         GL_APIENTRY glStencilMask (GLuint mask); | 
|  | 575 | GL_APICALL void         GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); | 
|  | 576 | GL_APICALL void         GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); | 
|  | 577 | GL_APICALL void         GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 578 | GL_APICALL void         GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 579 | GL_APICALL void         GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); | 
|  | 580 | GL_APICALL void         GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); | 
|  | 581 | GL_APICALL void         GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); | 
|  | 582 | GL_APICALL void         GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 583 | GL_APICALL void         GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 584 | GL_APICALL void         GL_APIENTRY glUniform1f (GLint location, GLfloat x); | 
|  | 585 | GL_APICALL void         GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); | 
|  | 586 | GL_APICALL void         GL_APIENTRY glUniform1i (GLint location, GLint x); | 
|  | 587 | GL_APICALL void         GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); | 
|  | 588 | GL_APICALL void         GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); | 
|  | 589 | GL_APICALL void         GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); | 
|  | 590 | GL_APICALL void         GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); | 
|  | 591 | GL_APICALL void         GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); | 
|  | 592 | GL_APICALL void         GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); | 
|  | 593 | GL_APICALL void         GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); | 
|  | 594 | GL_APICALL void         GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); | 
|  | 595 | GL_APICALL void         GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); | 
|  | 596 | GL_APICALL void         GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | 
|  | 597 | GL_APICALL void         GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); | 
|  | 598 | GL_APICALL void         GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); | 
|  | 599 | GL_APICALL void         GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); | 
|  | 600 | GL_APICALL void         GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); | 
|  | 601 | GL_APICALL void         GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); | 
|  | 602 | GL_APICALL void         GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); | 
|  | 603 | GL_APICALL void         GL_APIENTRY glUseProgram (GLuint program); | 
|  | 604 | GL_APICALL void         GL_APIENTRY glValidateProgram (GLuint program); | 
|  | 605 | GL_APICALL void         GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); | 
|  | 606 | GL_APICALL void         GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); | 
|  | 607 | GL_APICALL void         GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); | 
|  | 608 | GL_APICALL void         GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); | 
|  | 609 | GL_APICALL void         GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); | 
|  | 610 | GL_APICALL void         GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); | 
|  | 611 | GL_APICALL void         GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | 
|  | 612 | GL_APICALL void         GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); | 
| Mathias Agopian | 8f62c30 | 2010-06-09 18:08:15 -0700 | [diff] [blame] | 613 | GL_APICALL void         GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); | 
| Mathias Agopian | 48efd95 | 2009-05-27 20:31:18 -0700 | [diff] [blame] | 614 | GL_APICALL void         GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); | 
|  | 615 |  | 
|  | 616 | #ifdef __cplusplus | 
|  | 617 | } | 
|  | 618 | #endif | 
|  | 619 |  | 
|  | 620 | #endif /* __gl2_h_ */ |