| Dan Stoza | cb1fcde | 2013-12-03 12:37:36 -0800 | [diff] [blame] | 1 | /* | 
 | 2 |  * Copyright 2013 The Android Open Source Project | 
 | 3 |  * | 
 | 4 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 | 5 |  * you may not use this file except in compliance with the License. | 
 | 6 |  * You may obtain a copy of the License at | 
 | 7 |  * | 
 | 8 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 | 9 |  * | 
 | 10 |  * Unless required by applicable law or agreed to in writing, software | 
 | 11 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 | 12 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | 13 |  * See the License for the specific language governing permissions and | 
 | 14 |  * limitations under the License. | 
 | 15 |  */ | 
 | 16 |  | 
 | 17 | #ifndef ANDROID_SURFACE_TEXTURE_MULTI_CONTEXT_GL_H | 
 | 18 | #define ANDROID_SURFACE_TEXTURE_MULTI_CONTEXT_GL_H | 
 | 19 |  | 
 | 20 | #include "SurfaceTextureGL.h" | 
 | 21 |  | 
 | 22 | namespace android { | 
 | 23 |  | 
 | 24 | class SurfaceTextureMultiContextGLTest : public SurfaceTextureGLTest { | 
 | 25 | protected: | 
 | 26 |     enum { SECOND_TEX_ID = 123 }; | 
 | 27 |     enum { THIRD_TEX_ID = 456 }; | 
 | 28 |  | 
 | 29 |     SurfaceTextureMultiContextGLTest(): | 
 | 30 |             mSecondEglContext(EGL_NO_CONTEXT) { | 
 | 31 |     } | 
 | 32 |  | 
 | 33 |     virtual void SetUp() { | 
 | 34 |         SurfaceTextureGLTest::SetUp(); | 
 | 35 |  | 
 | 36 |         // Set up the secondary context and texture renderer. | 
 | 37 |         mSecondEglContext = eglCreateContext(mEglDisplay, mGlConfig, | 
 | 38 |                 EGL_NO_CONTEXT, getContextAttribs()); | 
 | 39 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 | 40 |         ASSERT_NE(EGL_NO_CONTEXT, mSecondEglContext); | 
 | 41 |  | 
 | 42 |         ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
 | 43 |                 mSecondEglContext)); | 
 | 44 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 | 45 |         mSecondTextureRenderer = new TextureRenderer(SECOND_TEX_ID, mST); | 
 | 46 |         ASSERT_NO_FATAL_FAILURE(mSecondTextureRenderer->SetUp()); | 
 | 47 |  | 
 | 48 |         // Set up the tertiary context and texture renderer. | 
 | 49 |         mThirdEglContext = eglCreateContext(mEglDisplay, mGlConfig, | 
 | 50 |                 EGL_NO_CONTEXT, getContextAttribs()); | 
 | 51 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 | 52 |         ASSERT_NE(EGL_NO_CONTEXT, mThirdEglContext); | 
 | 53 |  | 
 | 54 |         ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
 | 55 |                 mThirdEglContext)); | 
 | 56 |         ASSERT_EQ(EGL_SUCCESS, eglGetError()); | 
 | 57 |         mThirdTextureRenderer = new TextureRenderer(THIRD_TEX_ID, mST); | 
 | 58 |         ASSERT_NO_FATAL_FAILURE(mThirdTextureRenderer->SetUp()); | 
 | 59 |  | 
 | 60 |         // Switch back to the primary context to start the tests. | 
 | 61 |         ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | 
 | 62 |                 mEglContext)); | 
 | 63 |     } | 
 | 64 |  | 
 | 65 |     virtual void TearDown() { | 
 | 66 |         if (mThirdEglContext != EGL_NO_CONTEXT) { | 
 | 67 |             eglDestroyContext(mEglDisplay, mThirdEglContext); | 
 | 68 |         } | 
 | 69 |         if (mSecondEglContext != EGL_NO_CONTEXT) { | 
 | 70 |             eglDestroyContext(mEglDisplay, mSecondEglContext); | 
 | 71 |         } | 
 | 72 |         SurfaceTextureGLTest::TearDown(); | 
 | 73 |     } | 
 | 74 |  | 
 | 75 |     EGLContext mSecondEglContext; | 
 | 76 |     sp<TextureRenderer> mSecondTextureRenderer; | 
 | 77 |  | 
 | 78 |     EGLContext mThirdEglContext; | 
 | 79 |     sp<TextureRenderer> mThirdTextureRenderer; | 
 | 80 | }; | 
 | 81 |  | 
 | 82 | } | 
 | 83 |  | 
 | 84 | #endif |