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David Sodman0c69cad2017-08-21 12:12:51 -07001/*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
Chia-I Wu0cb75ac2017-11-27 15:56:04 -080019#include "BufferLayerConsumer.h"
David Sodman0c69cad2017-08-21 12:12:51 -070020#include "Client.h"
David Sodman41fdfc92017-11-06 16:09:56 -080021#include "Layer.h"
David Sodman0c69cad2017-08-21 12:12:51 -070022#include "DisplayHardware/HWComposer.h"
23#include "DisplayHardware/HWComposerBufferCache.h"
24#include "FrameTracker.h"
25#include "LayerVector.h"
26#include "MonitoredProducer.h"
27#include "RenderEngine/Mesh.h"
28#include "RenderEngine/Texture.h"
29#include "SurfaceFlinger.h"
David Sodman0c69cad2017-08-21 12:12:51 -070030
31#include <gui/ISurfaceComposerClient.h>
32#include <gui/LayerState.h>
33
David Sodman0c69cad2017-08-21 12:12:51 -070034#include <ui/FrameStats.h>
35#include <ui/GraphicBuffer.h>
36#include <ui/PixelFormat.h>
37#include <ui/Region.h>
38
39#include <utils/RefBase.h>
40#include <utils/String8.h>
41#include <utils/Timers.h>
42
43#include <stdint.h>
44#include <sys/types.h>
45#include <list>
46
47namespace android {
48
Marissa Wallfd668622018-05-10 10:21:13 -070049class BufferLayer : public Layer {
David Sodman0c69cad2017-08-21 12:12:51 -070050public:
51 BufferLayer(SurfaceFlinger* flinger, const sp<Client>& client, const String8& name, uint32_t w,
52 uint32_t h, uint32_t flags);
53
54 ~BufferLayer() override;
55
56 // -----------------------------------------------------------------------
57 // Overriden from Layer
58 // -----------------------------------------------------------------------
Marissa Wallfd668622018-05-10 10:21:13 -070059public:
60 // If we have received a new buffer this frame, we will pass its surface
61 // damage down to hardware composer. Otherwise, we must send a region with
62 // one empty rect.
63 void useSurfaceDamage() override;
64 void useEmptyDamage() override;
David Sodman0c69cad2017-08-21 12:12:51 -070065
Marissa Wallfd668622018-05-10 10:21:13 -070066 // getTypeId - Provide unique string for each class type in the Layer
67 // hierarchy
David Sodman0c69cad2017-08-21 12:12:51 -070068 const char* getTypeId() const override { return "BufferLayer"; }
69
Marissa Wallfd668622018-05-10 10:21:13 -070070 bool isOpaque(const Layer::State& s) const override;
David Sodman0c69cad2017-08-21 12:12:51 -070071
Marissa Wallfd668622018-05-10 10:21:13 -070072 // isVisible - true if this layer is visible, false otherwise
David Sodman0c69cad2017-08-21 12:12:51 -070073 bool isVisible() const override;
74
Marissa Wallfd668622018-05-10 10:21:13 -070075 // isFixedSize - true if content has a fixed size
David Sodman0c69cad2017-08-21 12:12:51 -070076 bool isFixedSize() const override;
77
Marissa Wallfd668622018-05-10 10:21:13 -070078 // onDraw - draws the surface.
David Sodman0c69cad2017-08-21 12:12:51 -070079 void onDraw(const RenderArea& renderArea, const Region& clip,
Marissa Wall61c58622018-07-18 10:12:20 -070080 bool useIdentityTransform) override;
81 void drawNow(const RenderArea& renderArea, bool useIdentityTransform);
David Sodman0c69cad2017-08-21 12:12:51 -070082
Marissa Wallfd668622018-05-10 10:21:13 -070083 bool isHdrY410() const override;
David Sodmaneb085e02017-10-05 18:49:04 -070084
Marissa Wallfd668622018-05-10 10:21:13 -070085 void setPerFrameData(const sp<const DisplayDevice>& displayDevice) override;
86
87 bool onPreComposition(nsecs_t refreshStartTime) override;
David Sodmaneb085e02017-10-05 18:49:04 -070088 bool onPostComposition(const std::shared_ptr<FenceTime>& glDoneFence,
89 const std::shared_ptr<FenceTime>& presentFence,
90 const CompositorTiming& compositorTiming) override;
David Sodmaneb085e02017-10-05 18:49:04 -070091
Marissa Wallfd668622018-05-10 10:21:13 -070092 // latchBuffer - called each time the screen is redrawn and returns whether
93 // the visible regions need to be recomputed (this is a fairly heavy
94 // operation, so this should be set only if needed). Typically this is used
95 // to figure out if the content or size of a surface has changed.
David Sodman0c69cad2017-08-21 12:12:51 -070096 Region latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) override;
Marissa Wallfd668622018-05-10 10:21:13 -070097
David Sodman0c69cad2017-08-21 12:12:51 -070098 bool isBufferLatched() const override { return mRefreshPending; }
99
Marissa Wallfd668622018-05-10 10:21:13 -0700100 void notifyAvailableFrames() override;
Chia-I Wu692e0832018-06-05 15:46:58 -0700101
Marissa Wallfd668622018-05-10 10:21:13 -0700102 bool hasReadyFrame() const override;
David Sodman0c69cad2017-08-21 12:12:51 -0700103
David Sodman0c69cad2017-08-21 12:12:51 -0700104 // Returns the current scaling mode, unless mOverrideScalingMode
105 // is set, in which case, it returns mOverrideScalingMode
106 uint32_t getEffectiveScalingMode() const override;
Marissa Wallfd668622018-05-10 10:21:13 -0700107 // -----------------------------------------------------------------------
108
109 // -----------------------------------------------------------------------
110 // Functions that must be implemented by derived classes
111 // -----------------------------------------------------------------------
112private:
113 virtual bool fenceHasSignaled() const = 0;
114
115 virtual nsecs_t getDesiredPresentTime() = 0;
116 virtual std::shared_ptr<FenceTime> getCurrentFenceTime() const = 0;
117
Marissa Wall61c58622018-07-18 10:12:20 -0700118 virtual void getDrawingTransformMatrix(float *matrix) = 0;
Marissa Wallfd668622018-05-10 10:21:13 -0700119 virtual uint32_t getDrawingTransform() const = 0;
120 virtual ui::Dataspace getDrawingDataSpace() const = 0;
121 virtual Rect getDrawingCrop() const = 0;
122 virtual uint32_t getDrawingScalingMode() const = 0;
123 virtual Region getDrawingSurfaceDamage() const = 0;
124 virtual const HdrMetadata& getDrawingHdrMetadata() const = 0;
125 virtual int getDrawingApi() const = 0;
126 virtual PixelFormat getPixelFormat() const = 0;
127
128 virtual uint64_t getFrameNumber() const = 0;
129
130 virtual bool getAutoRefresh() const = 0;
131 virtual bool getSidebandStreamChanged() const = 0;
132
133 virtual std::optional<Region> latchSidebandStream(bool& recomputeVisibleRegions) = 0;
134
135 virtual bool hasDrawingBuffer() const = 0;
136
Marissa Wall61c58622018-07-18 10:12:20 -0700137 virtual void setFilteringEnabled(bool enabled) = 0;
Marissa Wallfd668622018-05-10 10:21:13 -0700138
139 virtual status_t bindTextureImage() const = 0;
140 virtual status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) = 0;
141
142 virtual status_t updateActiveBuffer() = 0;
143 virtual status_t updateFrameNumber(nsecs_t latchTime) = 0;
144
145 virtual void setHwcLayerBuffer(const sp<const DisplayDevice>& display) = 0;
146
147 // -----------------------------------------------------------------------
David Sodman0c69cad2017-08-21 12:12:51 -0700148
149public:
Marissa Wallfd668622018-05-10 10:21:13 -0700150 // isProtected - true if the layer may contain protected content in the
151 // GRALLOC_USAGE_PROTECTED sense.
152 bool isProtected() const;
David Sodman0c69cad2017-08-21 12:12:51 -0700153
Marissa Wallfd668622018-05-10 10:21:13 -0700154protected:
155 // Loads the corresponding system property once per process
156 static bool latchUnsignaledBuffers();
David Sodmaneb085e02017-10-05 18:49:04 -0700157
David Sodman0c69cad2017-08-21 12:12:51 -0700158 // Check all of the local sync points to ensure that all transactions
159 // which need to have been applied prior to the frame which is about to
160 // be latched have signaled
161 bool allTransactionsSignaled();
David Sodman0c69cad2017-08-21 12:12:51 -0700162
Marissa Wallfd668622018-05-10 10:21:13 -0700163 static bool getOpacityForFormat(uint32_t format);
David Sodman0c69cad2017-08-21 12:12:51 -0700164
Marissa Wallfd668622018-05-10 10:21:13 -0700165 // from GLES
166 const uint32_t mTextureName;
167
168private:
169 // needsLinearFiltering - true if this surface's state requires filtering
170 bool needsFiltering(const RenderArea& renderArea) const;
171
172 // drawing
173 void drawWithOpenGL(const RenderArea& renderArea, bool useIdentityTransform) const;
174
175 uint64_t getHeadFrameNumber() const;
176
David Sodman0c69cad2017-08-21 12:12:51 -0700177 uint32_t mCurrentScalingMode;
Marissa Wallfd668622018-05-10 10:21:13 -0700178
179 // main thread.
180 bool mBufferLatched; // TODO: Use mActiveBuffer?
181
David Sodman0c69cad2017-08-21 12:12:51 -0700182 // The texture used to draw the layer in GLES composition mode
183 mutable Texture mTexture;
184
David Sodman0c69cad2017-08-21 12:12:51 -0700185 bool mRefreshPending;
186};
187
188} // namespace android